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## Link to GitHub Issue or related Pull Request, if one exists Fixes #814 ## Description of change Touches via the API wasn't being delivered to native touch hook; implement this, which closes the last gap we have vs. wintouchemu. While we're here, implement popn subscreen support for companion as well. ## Testing Tested for iidx/sdvx/popn
10 lines
276 B
C++
10 lines
276 B
C++
#include <windows.h>
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namespace nativetouch {
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void hook(HMODULE module);
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// true once hook() has installed the native touch stack for the current game;
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// such games consume touch through the GetTouchInputInfo hook rather than spicetouch
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bool is_hooked();
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}
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