mirror of
https://github.com/skogaby/OpeNITHM.git
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* Add a new class, AutoTouchboard, which is responsible for calibrating itself on a per-key basis using a user single-touch as the basis for calibration * Overhaul the main sketch to redo how input is handled (eliminate the keyboard callback concept). Don't double-read the air sensors * Process every incoming frame of light updates and fix sign error that kept the controller one update behind in addition to dropping updates
139 lines
2.5 KiB
C++
139 lines
2.5 KiB
C++
#include "PinConfig.h"
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#ifdef USB
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#include "USBOutput.h"
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char bottomRow[] = {KEY_A, KEY_Z, KEY_S, KEY_X, KEY_D, KEY_C, KEY_F, KEY_V, KEY_G, KEY_B, KEY_H, KEY_N, KEY_J, KEY_M, KEY_K, KEY_COMMA};
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char topRow[] = {KEY_1, KEY_Q, KEY_2, KEY_W, KEY_3, KEY_E, KEY_4, KEY_R, KEY_5, KEY_T, KEY_6, KEY_Y, KEY_7, KEY_U, KEY_8, KEY_I};
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uint16_t airKeys[] = { KEY_SLASH, KEY_PERIOD, KEY_QUOTE , KEY_SEMICOLON, KEY_RIGHT_BRACE , KEY_LEFT_BRACE };
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void USBOutput::sendKeyEvent(int key, bool pressed, bool doublePressed)
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{
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if (pressed) {
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if (doublePressed) {
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pressKey(topRow[key]);
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}
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else {
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pressKey(bottomRow[key]);
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releaseKey(topRow[key]);
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}
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}
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else {
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releaseKey(bottomRow[key]);
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releaseKey(topRow[key]);
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}
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}
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void USBOutput::sendKeyEvent(int key, KeyState keyState)
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{
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switch (keyState)
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{
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case UNPRESSED:
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releaseKey(bottomRow[key]);
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releaseKey(topRow[key]);
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break;
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case SINGLE_PRESS:
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pressKey(bottomRow[key]);
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releaseKey(topRow[key]);
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break;
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case DOUBLE_PRESS:
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pressKey(bottomRow[key]);
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pressKey(topRow[key]);
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break;
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}
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}
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void USBOutput::sendSensorEvent(float position)
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{
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// Send hand up / hand down key
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if (position > lastPosition)
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{
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writeKey(KEY_PAGE_UP);
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if (wasAirHeld)
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{
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// Send Air Action
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writeKey(KEY_END);
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}
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}
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if (position < lastPosition)
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{
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writeKey(KEY_PAGE_DOWN);
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if (wasAirHeld)
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{
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// Send Air Action
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writeKey(KEY_END);
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}
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}
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// Send hand seen / unseen key
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if (position > 0.05f)
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{
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pressKey(KEY_HOME);
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wasAirHeld = true;
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}
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else {
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releaseKey(KEY_HOME);
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wasAirHeld = false;
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}
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// Save last position for next loop
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lastPosition = position;
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}
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void USBOutput::sendSensor(int sensor)
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{
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for (int i = 0; i < 6; i++)
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{
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if (bitRead(sensor, i))
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pressKey(airKeys[i]);
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else
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releaseKey(airKeys[i]);
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}
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}
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USBOutput::USBOutput()
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{
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#ifndef TEENSY
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NKROKeyboard.begin();
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#endif
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lastPosition = 0;
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}
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void USBOutput::writeKey(uint16_t key)
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{
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#ifndef TEENSY
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NKROKeyboard.write(key);
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#else
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Nkro.set_key(key);
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Nkro.send_nkro_now();
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Nkro.reset_key(key);
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Nkro.send_nkro_now();
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#endif
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}
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void USBOutput::pressKey(uint16_t key)
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{
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#ifndef TEENSY
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pressKey(key);
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#else
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Nkro.set_key(key);
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#endif
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}
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void USBOutput::releaseKey(uint16_t key)
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{
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#ifndef TEENSY
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NKROKeyboard.release(key);
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#else
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Nkro.reset_key(key);
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#endif
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}
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void USBOutput::sendUpdate()
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{
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Nkro.send_nkro_now();
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}
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#endif
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