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8 lines
507 B
Plaintext
8 lines
507 B
Plaintext
Start 2 byte header: amount of levels (299)
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v10[7] = RomReadIntBig(); // Amount of xp required
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v10[8] = (unsigned __int8)RomReadUByte(); // Award type: 01: Avatar 03: Skin 0A: Item
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v10[9] = (unsigned __int8)RomReadUByte(); // Award ID.
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v10[10] = RomReadIntBig(); // Most times 0, sometimes 2, 3, but no effect
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v10[11] = (unsigned __int8)RomReadUByte(); // Always 0
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v10[12] = (unsigned __int8)RomReadUByte(); // Always 0
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v10[13] = RomReadIntBig(); // Always 0 |