/** * Hook library for Pump It Up: Prime */ #define LOG_MODULE "prihook" #include #include "capnhook/hook/lib-main.h" #include "capnhook/hooklib/redir.h" #include "hook/core/piu-utils.h" #include "hook/patch/amixer-block.h" #include "hook/patch/blacklist-url.h" #include "hook/patch/block-keyboard-grab.h" #include "hook/patch/gfx.h" #include "hook/patch/hasp.h" #include "hook/patch/hdd-check.h" #include "hook/patch/hook-mon.h" #include "hook/patch/main-loop.h" #include "hook/patch/mounts.h" #include "hook/patch/network.h" #include "hook/patch/piuio-exit.h" #include "hook/patch/piuio.h" #include "hook/patch/ram-wipe.h" #include "hook/patch/redir.h" #include "hook/patch/sigsegv.h" #include "hook/patch/sound.h" #include "hook/patch/usb-emu.h" #include "hook/patch/usb-init-fix.h" #include "hook/patch/usb-mnt.h" #include "hook/patch/usbfs.h" #include "util/fs.h" #include "util/glibc.h" #include "util/net.h" #include "util/sys-info.h" #include "options.h" #include "usb-updates.h" /* Compiled binary data from data folder. Symbols are defined by compiler */ extern const uint8_t _binary_prihook_hdd_raw_start[]; extern const uint8_t _binary_prihook_hdd_raw_end[]; extern const uint8_t _binary_prihook_hasp_key_start[]; extern const uint8_t _binary_prihook_hasp_key_end[]; static void prihook_bootstrapping( int argc, char **argv, struct prihook_options *options, char **game_data_path) { log_assert(argc >= 0); log_assert(argv); log_assert(options); log_assert(game_data_path); if (hook_core_piu_block_non_piu_process_recursion(argc, argv)) { return; } hook_core_piu_log_init(argc, argv); if (!prihook_options_init(argc, argv, options)) { exit(0); } hook_core_piu_log_info(argc, argv); *game_data_path = hook_core_piu_utils_get_and_verify_game_data_path(argc, argv); hook_core_piu_utils_verify_root_user(); hook_core_piu_utils_fix_locale(); log_info("Initializing, piu game data path: %s", *game_data_path); } static void prihook_patch_fs_init(struct prihook_options *options) { log_assert(options); patch_hook_mon_init( options->patch.hook_mon.io, options->patch.hook_mon.file, options->patch.hook_mon.fs, options->patch.hook_mon.usb, options->patch.hook_mon.open); patch_redir_init(); } static void prihook_fs_redir_settings(struct prihook_options *options) { log_assert(options); if (options->game.settings) { if (!util_fs_path_exists(options->game.settings)) { log_info( "Settings path %s does not exist, creating", options->game.settings); if (!util_fs_mkdir(options->game.settings)) { log_error("Creating directory %s failed", options->game.settings); } } char *abs_path = util_fs_get_abs_path(options->game.settings); cnh_redir_add("/SETTINGS", abs_path); free(abs_path); } else { log_warn("No settings path specified"); } } static void prihook_fs_redir_usb() { /* Needed on newer kernels */ cnh_redir_add("/proc/bus/usb/devices", "/sys/kernel/debug/usb/devices"); patch_usbfs_init(); } static void prihook_fs_redirs_init( struct prihook_options *options, const char *game_data_path) { log_assert(options); log_assert(game_data_path); prihook_fs_redir_settings(options); prihook_fs_redir_usb(); } static void prihook_patch_fs_mounting_init() { patch_mounts_init(); patch_usb_mnt_init(); } static void prihook_patch_gfx_init(struct prihook_options *options) { log_assert(options); patch_gfx_init(); if (options->patch.gfx.windowed) { patch_gfx_force_window_mode(); } } static void prihook_patch_main_loop_init(struct prihook_options *options) { log_assert(options); patch_main_loop_init( false, options->patch.main_loop.disable_built_in_inputs, false); if (options->patch.main_loop.x11_input_handler_api_lib) { char *abs_path_x11_input_hook_lib = util_fs_get_abs_path( options->patch.main_loop.x11_input_handler_api_lib); patch_main_loop_add_x11_input_handler(abs_path_x11_input_hook_lib); free(abs_path_x11_input_hook_lib); } patch_block_keyboard_grab_init(); } static void prihook_patch_sound_init(struct prihook_options *options) { log_assert(options); patch_sound_init(options->patch.sound.device); patch_axmier_block_init(); } static void prihook_patch_sigsegv_init(struct prihook_options *options) { log_assert(options); patch_sigsegv_init(options->patch.sigsegv.halt_on_segv); } static void prihook_patch_dongle_init() { patch_hasp_init( (const uint8_t *) _binary_prihook_hasp_key_start, ((uintptr_t) &_binary_prihook_hasp_key_end - (uintptr_t) &_binary_prihook_hasp_key_start)); } static void prihook_patch_hdd_check_init() { patch_hdd_check_init( (const uint8_t *) _binary_prihook_hdd_raw_start, ((uintptr_t) &_binary_prihook_hdd_raw_end - (uintptr_t) &_binary_prihook_hdd_raw_start)); } static void prihook_patch_ram_wipe_init() { patch_ram_wipe_init(); } static void prihook_patch_piuio_init(struct prihook_options *options) { log_assert(options); /* Hook before IO emulation */ if (options->patch.piuio.exit_test_serv) { patch_piuio_exit_init(); } patch_usb_init_fix_init(); patch_usb_emu_init(); if (options->patch.piuio.api_lib) { char *abs_path_iolib = util_fs_get_abs_path(options->patch.piuio.api_lib); patch_piuio_init(abs_path_iolib); free(abs_path_iolib); } } static void prihook_patch_net_init(struct prihook_options *options) { patch_blacklist_url_init(); /* update server */ patch_blacklist_url_add("http://update_kr"); /* game server */ patch_blacklist_url_add("http://www2.piugame.com"); patch_network_init(); if (options->patch.net.server) { char *address; uint16_t port; if (!util_net_split_ipv4_str(options->patch.net.server, &address, &port)) { log_warn("Invalid format for option network address specified, ignored"); } else { patch_network_redirect_server_address( "115.68.108.183", address, (uint16_t) port); free(address); } } else { // Redirect to avoid phoning home if no server address is set patch_network_redirect_server_address("115.68.108.183", "127.0.0.1", 12345); } // Idk what this address is...redirect to something save for now patch_network_redirect_server_address("45.76.222.114", "127.0.0.1", 12345); } static void prihook_patch_usb_init() { prihook_usb_updates_init(); } void prihook_constructor(void) { /* Nothing here */ } void prihook_destructor(void) { /* Nothing here */ } void prihook_trap_before_main(int argc, char **argv) { log_assert(argc >= 0); log_assert(argv); char *game_data_path; struct prihook_options options; prihook_bootstrapping(argc, argv, &options, &game_data_path); prihook_patch_fs_init(&options); prihook_fs_redirs_init(&options, game_data_path); prihook_patch_fs_mounting_init(); prihook_patch_gfx_init(&options); prihook_patch_main_loop_init(&options); prihook_patch_sound_init(&options); prihook_patch_sigsegv_init(&options); prihook_patch_dongle_init(); prihook_patch_hdd_check_init(); prihook_patch_ram_wipe_init(); prihook_patch_piuio_init(&options); prihook_patch_net_init(&options); prihook_patch_usb_init(); free(game_data_path); log_info("Hooking finished"); } void prihook_trap_after_main(void) { patch_piuio_shutdown(); } LIB_MAIN_CONSTRUCTOR(prihook_constructor); LIB_MAIN_DESTRUCTOR(prihook_destructor); LIB_MAIN_TRAP_MAIN(prihook_trap_before_main, prihook_trap_after_main);