icex2
5a78cdf7f6
prinet-proxy: Add keepalive module
...
Starts a separate thread that sends the keepalive packet to the
client in defined intervals
2021-01-23 23:46:22 +01:00
icex2
52a821f207
prinet-proxy: Separate module for client communication/packet handling
...
Move stuff from main. Will be re-used for keepalive packet sending
2021-01-23 23:46:22 +01:00
icex2
8747fce0ca
hook/pro: Add net-crypt module, monitor network packet decryption failure
2021-01-17 01:58:24 +01:00
icex2
986571a513
pumpnet: Add prinet-proxy application
...
Sits between the game (client) and pumpnet (server) translating
the game's native protocol to more managable http requests.
Encryption and decryption is also taken care off to remove that
burden from the server side. This makes http requests as generic as
"game version X is sending some data. here, go and figure out what
to do" on the server side.
2021-01-17 01:34:23 +01:00
icex2
506abe92da
pumpnet/lib: Add prinet module for sending prime network data to pumpnet
2021-01-17 01:34:23 +01:00
icex2
60e37e8eff
pumpnet/lib: Adapt cmake file to refactoring changes
2021-01-17 01:34:23 +01:00
icex2
da44fb71a4
pumpnet/client: Remove curl dependency, already part of pumpnet-lib
2021-01-17 01:34:23 +01:00
icex2
abb383995a
sec/prinet: Module for encryption/decryption of prime network traffic
2021-01-17 01:34:18 +01:00
icex2
8c66e6b763
piubtn real: Add missing library on linking
2020-12-31 19:55:24 +01:00
icex2
762bf140c0
Version 1.08 with public source code release.
2020-10-03 20:56:55 +02:00