mirror of
https://github.com/pumpitupdev/pumptools.git
synced 2026-10-03 04:07:55 +03:00
Appl new code style on whole code base
Use a similar code style to bemanitools though reduce indentation to 2 spaces. Also some other tweaks to be more similar to google style.
This commit is contained in:
+153
-139
@@ -20,10 +20,10 @@
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#include "hook/patch/main-loop.h"
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#include "hook/patch/mounts.h"
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#include "hook/patch/network.h"
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#include "hook/patch/piuio.h"
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#include "hook/patch/piuio-exit.h"
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#include "hook/patch/redir.h"
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#include "hook/patch/piuio.h"
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#include "hook/patch/ram-wipe.h"
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#include "hook/patch/redir.h"
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#include "hook/patch/sigsegv.h"
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#include "hook/patch/sound.h"
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#include "hook/patch/usb-emu.h"
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@@ -45,248 +45,262 @@ extern const uint8_t _binary_prihook_hdd_raw_end[];
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extern const uint8_t _binary_prihook_hasp_key_start[];
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extern const uint8_t _binary_prihook_hasp_key_end[];
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static void prihook_bootstrapping(int argc, char** argv, struct prihook_options* options, char** game_data_path)
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static void prihook_bootstrapping(
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int argc,
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char **argv,
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struct prihook_options *options,
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char **game_data_path)
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{
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log_assert(argc >= 0);
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log_assert(argv);
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log_assert(options);
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log_assert(game_data_path);
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log_assert(argc >= 0);
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log_assert(argv);
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log_assert(options);
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log_assert(game_data_path);
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if (hook_core_piu_block_non_piu_process_recursion(argc, argv)) {
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return;
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}
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if (hook_core_piu_block_non_piu_process_recursion(argc, argv)) {
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return;
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}
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hook_core_piu_log_init(argc, argv);
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hook_core_piu_log_init(argc, argv);
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if (!prihook_options_init(argc, argv, options)) {
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exit(0);
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}
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if (!prihook_options_init(argc, argv, options)) {
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exit(0);
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}
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hook_core_piu_log_info(argc, argv);
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hook_core_piu_log_info(argc, argv);
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*game_data_path = hook_core_piu_utils_get_and_verify_game_data_path(argc, argv);
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*game_data_path =
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hook_core_piu_utils_get_and_verify_game_data_path(argc, argv);
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hook_core_piu_utils_verify_root_user();
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hook_core_piu_utils_verify_root_user();
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hook_core_piu_utils_fix_locale();
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hook_core_piu_utils_fix_locale();
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log_info("Initializing, piu game data path: %s", *game_data_path);
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log_info("Initializing, piu game data path: %s", *game_data_path);
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}
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static void prihook_patch_fs_init(struct prihook_options* options)
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static void prihook_patch_fs_init(struct prihook_options *options)
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{
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log_assert(options);
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log_assert(options);
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patch_hook_mon_init(
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options->patch.hook_mon.io,
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options->patch.hook_mon.file,
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options->patch.hook_mon.fs,
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options->patch.hook_mon.usb,
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options->patch.hook_mon.open);
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patch_hook_mon_init(
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options->patch.hook_mon.io,
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options->patch.hook_mon.file,
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options->patch.hook_mon.fs,
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options->patch.hook_mon.usb,
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options->patch.hook_mon.open);
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patch_redir_init();
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patch_redir_init();
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}
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static void prihook_fs_redir_settings(struct prihook_options* options)
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static void prihook_fs_redir_settings(struct prihook_options *options)
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{
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log_assert(options);
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log_assert(options);
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if (options->game.settings) {
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if (!util_fs_path_exists(options->game.settings)) {
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log_info("Settings path %s does not exist, creating", options->game.settings);
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if (options->game.settings) {
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if (!util_fs_path_exists(options->game.settings)) {
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log_info(
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"Settings path %s does not exist, creating", options->game.settings);
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if (!util_fs_mkdir(options->game.settings)) {
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log_error("Creating directory %s failed", options->game.settings);
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}
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}
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char* abs_path = util_fs_get_abs_path(options->game.settings);
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cnh_redir_add("/SETTINGS", abs_path);
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free(abs_path);
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} else {
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log_warn("No settings path specified");
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if (!util_fs_mkdir(options->game.settings)) {
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log_error("Creating directory %s failed", options->game.settings);
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}
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}
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char *abs_path = util_fs_get_abs_path(options->game.settings);
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cnh_redir_add("/SETTINGS", abs_path);
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free(abs_path);
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} else {
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log_warn("No settings path specified");
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}
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}
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static void prihook_fs_redir_usb()
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{
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/* Needed on newer kernels */
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cnh_redir_add("/proc/bus/usb/devices", "/sys/kernel/debug/usb/devices");
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patch_usbfs_init();
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/* Needed on newer kernels */
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cnh_redir_add("/proc/bus/usb/devices", "/sys/kernel/debug/usb/devices");
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patch_usbfs_init();
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}
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static void prihook_fs_redirs_init(struct prihook_options* options, const char* game_data_path)
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static void prihook_fs_redirs_init(
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struct prihook_options *options, const char *game_data_path)
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{
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log_assert(options);
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log_assert(game_data_path);
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log_assert(options);
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log_assert(game_data_path);
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prihook_fs_redir_settings(options);
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prihook_fs_redir_settings(options);
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prihook_fs_redir_usb();
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prihook_fs_redir_usb();
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}
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static void prihook_patch_fs_mounting_init()
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{
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patch_mounts_init();
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patch_mounts_init();
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patch_usb_mnt_init();
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patch_usb_mnt_init();
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}
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static void prihook_patch_gfx_init(struct prihook_options* options)
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static void prihook_patch_gfx_init(struct prihook_options *options)
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{
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log_assert(options);
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log_assert(options);
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patch_gfx_init();
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patch_gfx_init();
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if (options->patch.gfx.windowed) {
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patch_gfx_force_window_mode();
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}
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if (options->patch.gfx.windowed) {
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patch_gfx_force_window_mode();
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}
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}
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static void prihook_patch_main_loop_init(struct prihook_options* options)
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static void prihook_patch_main_loop_init(struct prihook_options *options)
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{
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log_assert(options);
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log_assert(options);
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patch_main_loop_init(false, options->patch.main_loop.disable_built_in_inputs, false);
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patch_main_loop_init(
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false, options->patch.main_loop.disable_built_in_inputs, false);
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if (options->patch.main_loop.x11_input_handler_api_lib) {
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char* abs_path_x11_input_hook_lib = util_fs_get_abs_path(options->patch.main_loop.x11_input_handler_api_lib);
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if (options->patch.main_loop.x11_input_handler_api_lib) {
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char *abs_path_x11_input_hook_lib = util_fs_get_abs_path(
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options->patch.main_loop.x11_input_handler_api_lib);
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patch_main_loop_add_x11_input_handler(abs_path_x11_input_hook_lib);
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free(abs_path_x11_input_hook_lib);
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}
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patch_main_loop_add_x11_input_handler(abs_path_x11_input_hook_lib);
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free(abs_path_x11_input_hook_lib);
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}
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patch_block_keyboard_grab_init();
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patch_block_keyboard_grab_init();
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}
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static void prihook_patch_sound_init(struct prihook_options* options)
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static void prihook_patch_sound_init(struct prihook_options *options)
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{
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log_assert(options);
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log_assert(options);
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patch_sound_init(options->patch.sound.device);
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patch_axmier_block_init();
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patch_sound_init(options->patch.sound.device);
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patch_axmier_block_init();
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}
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static void prihook_patch_sigsegv_init(struct prihook_options* options)
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static void prihook_patch_sigsegv_init(struct prihook_options *options)
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{
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log_assert(options);
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log_assert(options);
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patch_sigsegv_init(options->patch.sigsegv.halt_on_segv);
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patch_sigsegv_init(options->patch.sigsegv.halt_on_segv);
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}
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static void prihook_patch_dongle_init()
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{
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patch_hasp_init((const uint8_t*) _binary_prihook_hasp_key_start,
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((uintptr_t) &_binary_prihook_hasp_key_end - (uintptr_t) &_binary_prihook_hasp_key_start));
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patch_hasp_init(
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(const uint8_t *) _binary_prihook_hasp_key_start,
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((uintptr_t) &_binary_prihook_hasp_key_end -
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(uintptr_t) &_binary_prihook_hasp_key_start));
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}
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static void prihook_patch_hdd_check_init()
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{
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patch_hdd_check_init((const uint8_t*) _binary_prihook_hdd_raw_start,
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((uintptr_t) &_binary_prihook_hdd_raw_end - (uintptr_t) &_binary_prihook_hdd_raw_start));
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patch_hdd_check_init(
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(const uint8_t *) _binary_prihook_hdd_raw_start,
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((uintptr_t) &_binary_prihook_hdd_raw_end -
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(uintptr_t) &_binary_prihook_hdd_raw_start));
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}
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static void prihook_patch_ram_wipe_init()
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{
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patch_ram_wipe_init();
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patch_ram_wipe_init();
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}
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static void prihook_patch_piuio_init(struct prihook_options* options)
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static void prihook_patch_piuio_init(struct prihook_options *options)
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{
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log_assert(options);
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log_assert(options);
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/* Hook before IO emulation */
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if (options->patch.piuio.exit_test_serv) {
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patch_piuio_exit_init();
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}
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/* Hook before IO emulation */
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if (options->patch.piuio.exit_test_serv) {
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patch_piuio_exit_init();
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}
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patch_usb_init_fix_init();
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patch_usb_emu_init();
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patch_usb_init_fix_init();
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patch_usb_emu_init();
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if (options->patch.piuio.api_lib) {
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char* abs_path_iolib = util_fs_get_abs_path(options->patch.piuio.api_lib);
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if (options->patch.piuio.api_lib) {
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char *abs_path_iolib = util_fs_get_abs_path(options->patch.piuio.api_lib);
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patch_piuio_init(abs_path_iolib);
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free(abs_path_iolib);
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}
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patch_piuio_init(abs_path_iolib);
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free(abs_path_iolib);
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}
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}
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static void prihook_patch_net_init(struct prihook_options* options)
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static void prihook_patch_net_init(struct prihook_options *options)
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{
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patch_blacklist_url_init();
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/* update server */
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patch_blacklist_url_add("http://update_kr");
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/* game server */
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patch_blacklist_url_add("http://www2.piugame.com");
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patch_blacklist_url_init();
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/* update server */
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patch_blacklist_url_add("http://update_kr");
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/* game server */
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patch_blacklist_url_add("http://www2.piugame.com");
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patch_network_init();
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patch_network_init();
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if (options->patch.net.server) {
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char* address;
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uint16_t port;
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if (options->patch.net.server) {
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char *address;
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uint16_t port;
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if (!util_net_split_ipv4_str(options->patch.net.server, &address, &port)) {
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log_warn("Invalid format for option network address specified, ignored");
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} else {
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patch_network_redirect_server_address("115.68.108.183", address, (uint16_t) port);
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free(address);
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}
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if (!util_net_split_ipv4_str(options->patch.net.server, &address, &port)) {
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log_warn("Invalid format for option network address specified, ignored");
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} else {
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// Redirect to avoid phoning home if no server address is set
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patch_network_redirect_server_address("115.68.108.183", "127.0.0.1", 12345);
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patch_network_redirect_server_address(
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"115.68.108.183", address, (uint16_t) port);
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free(address);
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}
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} else {
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// Redirect to avoid phoning home if no server address is set
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patch_network_redirect_server_address("115.68.108.183", "127.0.0.1", 12345);
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}
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// Idk what this address is...redirect to something save for now
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patch_network_redirect_server_address("45.76.222.114", "127.0.0.1", 12345);
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// Idk what this address is...redirect to something save for now
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patch_network_redirect_server_address("45.76.222.114", "127.0.0.1", 12345);
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}
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static void prihook_patch_usb_init()
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{
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prihook_usb_updates_init();
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prihook_usb_updates_init();
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}
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void prihook_constructor(void)
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{
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/* Nothing here */
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/* Nothing here */
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}
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void prihook_destructor(void)
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{
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/* Nothing here */
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/* Nothing here */
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}
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void prihook_trap_before_main(int argc, char** argv)
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void prihook_trap_before_main(int argc, char **argv)
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{
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log_assert(argc >= 0);
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log_assert(argv);
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log_assert(argc >= 0);
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log_assert(argv);
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char* game_data_path;
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struct prihook_options options;
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char *game_data_path;
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struct prihook_options options;
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prihook_bootstrapping(argc, argv, &options, &game_data_path);
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prihook_patch_fs_init(&options);
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prihook_fs_redirs_init(&options, game_data_path);
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prihook_patch_fs_mounting_init();
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prihook_patch_gfx_init(&options);
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prihook_patch_main_loop_init(&options);
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prihook_patch_sound_init(&options);
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prihook_patch_sigsegv_init(&options);
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prihook_patch_dongle_init();
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prihook_patch_hdd_check_init();
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prihook_patch_ram_wipe_init();
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prihook_patch_piuio_init(&options);
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prihook_patch_net_init(&options);
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prihook_patch_usb_init();
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prihook_bootstrapping(argc, argv, &options, &game_data_path);
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prihook_patch_fs_init(&options);
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prihook_fs_redirs_init(&options, game_data_path);
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prihook_patch_fs_mounting_init();
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prihook_patch_gfx_init(&options);
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prihook_patch_main_loop_init(&options);
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prihook_patch_sound_init(&options);
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prihook_patch_sigsegv_init(&options);
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prihook_patch_dongle_init();
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prihook_patch_hdd_check_init();
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prihook_patch_ram_wipe_init();
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prihook_patch_piuio_init(&options);
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prihook_patch_net_init(&options);
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prihook_patch_usb_init();
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free(game_data_path);
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free(game_data_path);
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log_info("Hooking finished");
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log_info("Hooking finished");
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}
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void prihook_trap_after_main(void)
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{
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patch_piuio_shutdown();
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patch_piuio_shutdown();
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}
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LIB_MAIN_CONSTRUCTOR(prihook_constructor);
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