From d9f4650a5c3924fa200afefc8555862b9477e1a3 Mon Sep 17 00:00:00 2001 From: icex2 Date: Sun, 14 Mar 2021 13:00:52 +0100 Subject: [PATCH] doc: Add pro game documentation --- doc/game/19-pro.md | 213 +++++++++++++++++++++++++++++++++++++++++++++ doc/game/game.md | 1 + 2 files changed, 214 insertions(+) create mode 100644 doc/game/19-pro.md diff --git a/doc/game/19-pro.md b/doc/game/19-pro.md new file mode 100644 index 0000000..ea1ecd8 --- /dev/null +++ b/doc/game/19-pro.md @@ -0,0 +1,213 @@ +# Pump it Up PRO +This document collects various information about the game itself. + +## Trivia +* Release: August 2007 +* Cross-over gameplay elements from In The Groove: Mines and rolls +* Save scores and load step-edits from USB thumb drive + +# Game modes +* Normal: aka Arcade Mode/Station. Each song has 4 difficulty levels for single and two for double play. +* Progressive: Play a course with a pre-defined set of songs. Some courses have additional scripted modifiers. + +## Modifiers +Modifiers do not require codes to be enter using the pad. Instead, you just press the red button on the button board +on the song select screen and a modifier menu appears. + +## Unlock codes +All codes need to be entered on any song result screen using the pad. + +Note: Unlock codes that are split across lines require to hit arrows that are on the same line at +the same time, e.g. jumps. + +### VVV +Stand on the following arrows and keep them activated: + +![](image/arrow/dl.png) +![](image/arrow/dr.png) + +Then, press the following sequence (likely using your hands): + +![](image/arrow/ul.png) +![](image/arrow/ur.png) +![](image/arrow/c.png) +![](image/arrow/ur.png) +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +### Solitary 2 +![](image/arrow/c.png) + +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +![](image/arrow/c.png) + +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +![](image/arrow/c.png) + +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +![](image/arrow/dl.png) +![](image/arrow/dr.png) + +### Take Me Back (re-edit) +![](image/arrow/dl.png) + +![](image/arrow/c.png) + +![](image/arrow/ur.png) + +![](image/arrow/dl.png) + +![](image/arrow/c.png) + +![](image/arrow/ur.png) + +![](image/arrow/dl.png) +![](image/arrow/ur.png) + +![](image/arrow/dl.png) +![](image/arrow/ur.png) + +![](image/arrow/dr.png) +![](image/arrow/ul.png) + +![](image/arrow/dl.png) +![](image/arrow/ur.png) + +### Infection +![](image/arrow/dl.png) +![](image/arrow/dr.png) +![](image/arrow/c.png) +![](image/arrow/ur.png) +![](image/arrow/dl.png) +![](image/arrow/dr.png) +![](image/arrow/c.png) +![](image/arrow/dr.png) + +### Chimera +![](image/arrow/c.png) +![](image/arrow/dl.png) +![](image/arrow/dr.png) +![](image/arrow/ur.png) +![](image/arrow/ul.png) +![](image/arrow/ur.png) +![](image/arrow/c.png) +![](image/arrow/dr.png) +![](image/arrow/c.png) + +### FAEP 2-2 +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +![](image/arrow/c.png) + +![](image/arrow/dl.png) +![](image/arrow/dr.png) + +![](image/arrow/c.png) + +![](image/arrow/dl.png) +![](image/arrow/ul.png) + +![](image/arrow/c.png) + +![](image/arrow/dr.png) +![](image/arrow/ur.png) + +![](image/arrow/c.png) + +### We Goin' Fly Remix +![](image/arrow/ul.png) + +![](image/arrow/ul.png) + +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +![](image/arrow/ul.png) +![](image/arrow/dr.png) + +![](image/arrow/ul.png) +![](image/arrow/c.png) + +![](image/arrow/ul.png) + +### Darkly We Wander +![](image/arrow/dr.png) +![](image/arrow/c.png) +![](image/arrow/ul.png) +![](image/arrow/ur.png) +![](image/arrow/c.png) +![](image/arrow/dl.png) +![](image/arrow/dr.png) +![](image/arrow/c.png) +![](image/arrow/c.png) + +### Up & Down +![](image/arrow/ul.png) +![](image/arrow/dl.png) +![](image/arrow/ul.png) +![](image/arrow/dl.png) +![](image/arrow/ul.png) +![](image/arrow/dl.png) +![](image/arrow/ul.png) +![](image/arrow/dl.png) +![](image/arrow/ur.png) +![](image/arrow/dr.png) +![](image/arrow/ur.png) +![](image/arrow/dr.png) +![](image/arrow/ur.png) +![](image/arrow/dr.png) +![](image/arrow/ur.png) +![](image/arrow/dr.png) + +### Victory +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +![](image/arrow/ul.png) +![](image/arrow/dl.png) + +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +![](image/arrow/dr.png) +![](image/arrow/ur.png) + +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +![](image/arrow/dl.png) +![](image/arrow/dr.png) + +![](image/arrow/ul.png) +![](image/arrow/ur.png) + +### Warp 8XM +![](image/arrow/dl.png) +![](image/arrow/c.png) +![](image/arrow/ul.png) +![](image/arrow/ur.png) +![](image/arrow/c.png) +![](image/arrow/dl.png) +![](image/arrow/dr.png) +![](image/arrow/c.png) +![](image/arrow/.png) +![](image/arrow/.png) +![](image/arrow/.png) + +### Understand +![](image/arrow/ul.png) +![](image/arrow/ur.png) +![](image/arrow/c.png) +![](image/arrow/ur.png) +![](image/arrow/ul.png) +![](image/arrow/dr.png) +![](image/arrow/c.png) +![](image/arrow/dr.png) +![](image/arrow/ul.png) \ No newline at end of file diff --git a/doc/game/game.md b/doc/game/game.md index e5f0055..06f7549 100644 --- a/doc/game/game.md +++ b/doc/game/game.md @@ -20,4 +20,5 @@ game modes, unlock and modifier codes etc. * [Exceed 2: The International 6th Dance Floor](16-exc2.md) * [Pump it Up Zero: International 7th Dance Floor](17-zero.md) * [Pump it Up NX: New Xenesis](18-nx.md) +* [Pump it Up: PRO](19-pro.md) * [Pump it Up NX2: Next Xenesis](20-nx2.md) \ No newline at end of file