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ppc_amnet/amnet-shared/dist/index.d.mts
T

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TypeScript

/**
* The latest version of the AMNet API this library supports
*/
declare const AMNET_API_VERSION = 1;
/**
* The minimum version of the AMNet API this library supports
*/
declare const MIN_AMNET_API_VERSION = 1;
interface AMCardInRequest {
cardId: string;
physicalCardIDm?: string;
}
/**
* Server connection info (api version, address, etc.)
*/
interface AMServerConnectionInfo {
apiVersion: number;
serverAddress: string;
}
/**
* User-definable server metadata
*/
interface AMServerMetadata {
serverName: string;
gameId?: string | null | undefined;
}
/**
* Metrics about the current game session
*/
interface AMServerInstanceMetrics {
timeSinceLastPoll?: number;
sessionUptime?: number;
}
/**
* The response from an AMNet server's info endpoint
*/
type AMServerInfo = AMServerMetadata & AMServerConnectionInfo & AMServerInstanceMetrics;
/**
* Performs the card-in request to the specified server
* @param server The server to perform the request against
* @param request The card-in request to send
* @param signal The abort signal to use for the request
*/
declare function performCardIn(server: AMServerConnectionInfo, request: AMCardInRequest, signal: AbortSignal): Promise<boolean>;
/**
* Attempts to connect to the specified server and fetch its info
* @param serverAddress The origin address of the server to connect to
* @param abort The abort signal to use for the request (for cancellation)
*/
declare function fetchServerInfo(serverAddress: string, abort: AbortSignal): Promise<AMServerInfo | null>;
declare const CARD_ID_REGEX: RegExp;
declare const AMNET_COMPANY_ID = 597;
declare function generateCardNumber(): string;
/**
* Validates the provided card id by known parameters
* @param id The card id to validate
*/
declare function validateCardId(id: string): boolean;
/**
* Get the game name from the game identifier (4-letter code)
* @param id
*/
declare function getGameName(id: string): string | null;
type DecodedAccessCode = {
revision: number;
serial: number;
};
declare function decodeAccessCode(code: string): DecodedAccessCode | null;
declare function encodeAccessCode(company: number, serial: number, rev?: number): string;
export { type AMCardInRequest, AMNET_API_VERSION, AMNET_COMPANY_ID, type AMServerConnectionInfo, type AMServerInfo, type AMServerInstanceMetrics, type AMServerMetadata, CARD_ID_REGEX, decodeAccessCode as DecodeAMAccessCode, encodeAccessCode as EncodeAMAccessCode, MIN_AMNET_API_VERSION, fetchServerInfo, generateCardNumber, getGameName, performCardIn, validateCardId };