mirror of
https://gitea.tendokyu.moe/ppc/amnet.git
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307 lines
11 KiB
TypeScript
307 lines
11 KiB
TypeScript
import {BSON} from "realm";
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import React, {useCallback, useEffect, useLayoutEffect, useMemo, useState} from "react";
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import {ActivityIndicator, Button, Paragraph, Title, useTheme} from "react-native-paper";
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import {Alert, RefreshControl, ScrollView, Share, StyleSheet, Text, TouchableOpacity, View} from "react-native";
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import {
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CircleCheck, CircleDot, CreditCard, Nfc, Plus, SmartphoneNfcIcon,
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Share as ShareIcon, WifiOff, TvMinimalPlay, Star
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} from "lucide-react-native";
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import {EmptyStatePlaceholder} from "../components/EmptyStatePlaceholder";
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import {AMUIStatusAlert} from "../components/AMUIStatusAlert";
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import {AMUICardDetail} from "../components/AMUICard";
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import {AimeCard} from "../components/AimeCard";
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import RealmContext from "../models/RealmContext";
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import {AMServer} from "../models/AMServer";
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import {AMCard} from "../models/AMCard";
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import ObjectId = BSON.ObjectId;
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import {
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AMServerConnectionInfo,
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AMServerInstanceMetrics,
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fetchServerInfo,
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getGameName,
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performCardIn
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} from "amnet-shared";
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const {useRealm, useQuery, useObject} = RealmContext;
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export default function ServerCardIn({route, navigation}) {
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const realm = useRealm();
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const theme = useTheme();
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// card listing state
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const cards = useQuery({
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type: AMCard,
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query: q => q.sorted("lastUsed", true)
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});
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const [defaultCard, setDefaultCard] = useState<AMCard>(null);
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const [selectedCard, setSelectedCard] = useState<AMCard>(null);
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const [cardInCompleted, setCardInCompleted] = useState<boolean>(null);
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const unselectedCards = useMemo(() => {
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// protect against selected card being removed
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switch (selectedCard?.isValid()) {
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case true:
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return cards.filter(x => !x._id.equals(selectedCard._id));
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// clear out invalid
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case false:
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setSelectedCard(null);
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return cards;
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default:
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return cards;
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}
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}, [cards, selectedCard]);
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// server state
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const [serverRefreshing, setServerRefreshing] = useState<boolean>(false);
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const [serverReloadCounter, setServerReloadCounter] = useState<number>(0);
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const [serverPreviousGameId, setServerPreviousGameId] = useState<string | null>(null);
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const [connectionTestResult, setConnectionTestResult] = useState<boolean | null>(null);
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let {serverId} = route.params;
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const server = useObject(AMServer, ObjectId.createFromHexString(serverId));
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useLayoutEffect(() => {
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if (server?.isValid() !== true) {
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return;
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}
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navigation.setOptions({
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title: server.serverName,
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headerRight: () => (
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<TouchableOpacity onPress={() => Share.share({url: server.shareUrl})}>
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<ShareIcon/>
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</TouchableOpacity>
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)
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});
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}, [navigation, server]);
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// card selection, server connection checks
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useEffect(() => {
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if (server?.isValid() !== true) {
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navigation.goBack();
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if (!server) {
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Alert.alert("Server not found", "The server you are looking for does not exist.");
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}
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return;
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}
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if (defaultCard?.isValid() === false) {
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setDefaultCard(null);
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}
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// select a card if there's none selected
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if (selectedCard?.isValid() !== true) {
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setSelectedCard(cards.length ? cards[0] : null);
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}
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const abortController = new AbortController();
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fetchServerInfo(server.serverAddress, abortController.signal).then(r => {
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if (!r) {
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setConnectionTestResult(false);
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return;
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}
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setConnectionTestResult(true);
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realm.write(() => {
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server.lastUsed = new Date();
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Object.keys(r).forEach(x => server[x] = r[x]);
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});
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const matchingGameCard = cards.find(x => x.lastUsedGameId === server.gameId);
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if (matchingGameCard) {
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setDefaultCard(matchingGameCard);
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}
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if (server.gameId !== serverPreviousGameId) {
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setServerPreviousGameId(server.gameId);
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setSelectedCard(matchingGameCard || cards[0]);
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}
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}).catch(() => {
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setConnectionTestResult(false);
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}).finally(() => {
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setServerRefreshing(false);
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});
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const timeout = setTimeout(() => abortController.abort(), 5000);
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return () => {
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clearTimeout(timeout);
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abortController.abort();
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}
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}, [serverId, serverReloadCounter, realm]);
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// card in callback
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const cardInCallback = useCallback(() => {
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setCardInCompleted(false);
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const abortController = new AbortController();
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performCardIn(server, {cardId: selectedCard.code}, abortController.signal).then(async r => {
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const now = new Date();
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realm.write(() => {
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server.lastUsed = now;
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selectedCard.lastUsed = now;
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selectedCard.lastUsedGameId = server.gameId;
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});
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// set default card if there's a game id provided by the server
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if (server.gameId) {
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setDefaultCard(selectedCard);
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}
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setCardInCompleted(r);
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}).catch(() => {
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setCardInCompleted(false);
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}).finally(() => {
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setTimeout(() => setCardInCompleted(null), 3000);
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});
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setTimeout(() => abortController.abort(), 5000);
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return () => abortController.abort();
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}, [server, selectedCard]);
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const performRefresh = () => {
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setServerRefreshing(true);
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setServerReloadCounter(serverReloadCounter + 1);
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}
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const gameName = useMemo(() => getGameName(server.gameId), [server.gameId]);
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const disableCardIn = useMemo(() => cardInCompleted !== null || !connectionTestResult, [cardInCompleted, connectionTestResult]);
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if (connectionTestResult === null) {
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return (
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<View style={{flex: 1, justifyContent: "center", alignItems: "center", gap: 10}}>
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<ActivityIndicator animating/>
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<Paragraph>Connecting to server...</Paragraph>
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</View>
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)
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}
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return (
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<ScrollView contentInsetAdjustmentBehavior="automatic"
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contentContainerStyle={{...styles.container, paddingTop: connectionTestResult ? 0 : 10}}
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refreshControl={<RefreshControl refreshing={serverRefreshing} onRefresh={performRefresh}/>}>
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<StatusAlert server={server} connectionEstablished={connectionTestResult}/>
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<View style={styles.section}>
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<Title style={styles.sectionTitle}>{gameName ? `Play ${gameName}` : "Selected Card"}</Title>
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{selectedCard ? <>
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<AimeCard actionDisabled
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card={selectedCard}
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actionIcon={<CircleCheck color="green" size={24}/>}>
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{defaultCard?.code == selectedCard.code && <DefaultCardDetail/>}
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</AimeCard>
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<Button textColor="white"
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onPress={cardInCallback}
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disabled={disableCardIn}
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contentStyle={{flexDirection: 'row-reverse'}}
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mode={connectionTestResult ? "contained" : "outlined"}
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buttonColor={cardInCompleted === false ? "red" : "green"}
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icon={() => <Nfc color={disableCardIn ? "gray" : "white"} size={18}/>}>
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{cardInCompleted === null ? "Card In" : cardInCompleted ? "Card In Success" : "Failed"}
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</Button>
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</>
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: <View style={styles.emptyPlaceholderView}>
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<EmptyStatePlaceholder message="No card selected" icon={<CreditCard color="gray"/>}/>
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<Button mode="text"
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icon={() => <Plus color={theme.colors.primary} size={18}/>}
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onPress={() => navigation.navigate('add-card')}>
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Add card
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</Button>
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</View>}
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</View>
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{cards.length > 0 && (
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<View style={styles.section}>
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<Title style={styles.sectionTitle}>Additional Cards</Title>
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<Button mode="contained"
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textColor="white"
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buttonColor={theme.colors.tertiary}
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icon={() => <Plus color="white" size={18}/>}
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contentStyle={{flexDirection: 'row-reverse'}}
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onPress={() => navigation.navigate('add-card')}>
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Add card
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</Button>
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{unselectedCards.length
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? unselectedCards.map((card: AMCard) => (
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<AimeCard card={card}
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key={card._id.toHexString()}
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actionIcon={<CircleDot color={theme.colors.tertiary} size={24}/>}
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onPress={() => setSelectedCard(card)}>
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{defaultCard?.code == card.code && <DefaultCardDetail/>}
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</AimeCard>))
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: <View style={styles.emptyPlaceholderView}>
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<EmptyStatePlaceholder message="No additional cards" icon={<SmartphoneNfcIcon color="gray"/>}/>
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</View>}
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</View>)}
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</ScrollView>
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)
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}
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function StatusAlert(props: {
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server: AMServerConnectionInfo & Partial<AMServerInstanceMetrics>,
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connectionEstablished: boolean
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}) {
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if (!props.connectionEstablished) {
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return (
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<AMUIStatusAlert color="red" icon={WifiOff} title="Connection Failed">
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<Paragraph>
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There was an issue connecting to <Paragraph
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style={{fontFamily: "JetBrainsMono_400Regular"}}>{props.server.serverAddress}</Paragraph>.
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Check the network connection and try again.
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</Paragraph>
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</AMUIStatusAlert>
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)
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}
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// don't show if undefined (some older server versions)
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if (props.server.timeSinceLastPoll === null) {
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return (
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<AMUIStatusAlert color="#822eff" icon={TvMinimalPlay} title="Server Startup">
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<Paragraph>
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Scanning a card below may not have any effect until the service has fully started up.
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</Paragraph>
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</AMUIStatusAlert>
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)
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}
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return null;
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}
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function DefaultCardDetail() {
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return (
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<>
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{/* spacer */}
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<View></View>
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<AMUICardDetail>
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<Star size={18} color="goldenrod"/>
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<Text style={{color: "goldenrod"}}>Previously used with this game</Text>
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</AMUICardDetail>
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</>
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)
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}
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const styles = StyleSheet.create({
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section: {
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gap: 10
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},
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sectionTitle: {
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fontWeight: "bold"
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},
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emptyPlaceholderView: {
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marginVertical: 30,
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gap: 15
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},
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container: {
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paddingHorizontal: 16,
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paddingBottom: 80,
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gap: 20
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}
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});
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