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64 lines
2.4 KiB
C#
64 lines
2.4 KiB
C#
using System;
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using System.Reflection;
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using Windows.Win32;
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using Windows.Win32.Foundation;
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namespace AMNet.Server;
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internal static class Config
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{
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internal const string IOSection = "aimeio";
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static Config()
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{
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GameId = ReadKey(IOSection, "gameId", 4);
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ServerName = ReadKey(IOSection, "serverName", 26, Environment.MachineName);
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PhysicalCardUseIDm = PInvoke.GetPrivateProfileInt(IOSection, "useAimeDBForPhysicalCards", 0, ConfigFilePath) > 0;
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EnableAimeTxt = PInvoke.GetPrivateProfileInt(IOSection, "enableKeyboardMode", 1, ConfigFilePath) > 0;
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AimeTxtPath = ReadKey("aime", "aimePath", PInvoke.MAX_PATH, @"DEVICE\aime.txt");
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}
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public static string GameId { get; }
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/// <summary>
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/// The server name to show on devices. Defaults to the computer name.
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/// </summary>
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public static string ServerName { get; }
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/// <summary>
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/// Whether physically scanned cards should have their IDm forwarded to the game instead of the access code.
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/// </summary>
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public static bool PhysicalCardUseIDm { get; }
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/// <summary>
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/// Whether holding the enter key should trigger a card scan using the code from the aime.txt file
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/// </summary>
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public static bool EnableAimeTxt { get; }
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/// <summary>
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/// Path to the aime.txt file. Defaults to .\DEVICE\aime.txt
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/// </summary>
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public static string AimeTxtPath { get; }
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public static Version ServerVersion { get; } = new(Assembly.GetExecutingAssembly().GetCustomAttribute<AssemblyFileVersionAttribute>()?.Version ?? "1.0");
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private static string ConfigFilePath { get; } = Environment.GetEnvironmentVariable("SEGATOOLS_CONFIG_PATH") ?? ".\\segatools.ini";
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internal static unsafe string ReadKey(string section, string key, uint maxLength, string @default = null)
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{
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// +1 for null terminator
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var buffer = stackalloc char[(int)maxLength + 1];
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var bufferStr = new PWSTR(buffer);
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fixed (char* pSection = section)
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fixed (char* pKey = key)
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fixed (char* pDefault = @default ?? string.Empty)
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fixed (char* pDefaultPath = ConfigFilePath)
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{
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PInvoke.GetPrivateProfileString(new PCWSTR(pSection), new PCWSTR(pKey), new PCWSTR(pDefault), bufferStr, maxLength + 1, new PCWSTR(pDefaultPath));
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}
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return bufferStr.ToString();
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}
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} |