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# AMNet
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# AMNet
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[TestFlight](https://testflight.apple.com/join/kHbeJTsQ) • [Firebase](https://appdistribution.firebase.dev/i/6acc3151357deaa8) • [Website](http://card.ppc.moe) • [Server DLLs](https://gitea.tendokyu.moe/ppc/amnet/releases)
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[TestFlight](https://testflight.apple.com/join/kHbeJTsQ) • [Firebase](https://appdistribution.firebase.dev/i/6acc3151357deaa8) • [Website](http://card.ppc.moe) • [Server DLLs](https://gitea.tendokyu.moe/ppc/amnet/releases)
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An Aime Card Switcher for segatools-based games.
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An Amusement IC Card Switcher for segatools-based games.
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</div>
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</div>
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## Overview
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## Overview
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AMNet is designed to simulate the `DEVICE/aime.txt` file, allowing multiple users to log into a game using their phone.
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AMNet is designed to acts as dynamic version of the `DEVICE/aime.txt` file, allowing multiple users to log into a game using their own mobile devices.
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This was originally intended for use with maimai and CHUNITHM, but should be compatible with any segatools-based game with Aime support.
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This was originally intended for use with maimai and CHUNITHM, but should be compatible with any segatools-based game with that uses Amusement IC for account management.
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## Setup
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## Setup
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1. Download the latest `amnet.dll` from the releases page
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1. Download the latest `amnet.dll` from the releases page
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@@ -40,13 +40,13 @@ This was originally intended for use with maimai and CHUNITHM, but should be com
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AMNet 1.3 adds support for scanning physical cards on iOS devices. If you own a physical Aime/Banapass/NESiCA/e-Amusement card, you can scan it using the app and use it in-game.
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AMNet 1.3 adds support for scanning physical cards on iOS devices. If you own a physical Aime/Banapass/NESiCA/e-Amusement card, you can scan it using the app and use it in-game.
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By changing the `useAimeDBForPhysicalCards` in segatools.ini, you can choose how the card is read on a per-game basis:
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By changing the `useAimeDBForPhysicalCards` in segatools.ini, you can choose how the card is read on a per-game basis:
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- `0` will send the 20-digit access code on the back of the card to the game and load the save data directly (default option).
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- `0` will only use the 20-digit access code (as shown in the app) to load the user profile directly (default option).
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- `1` - Send the card's IDm to the game and use AiMeDB to retrieve the 20-digit code assigned to the card.
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- `1` will present the card's hardware identifier (IDm) to the game and the AiMeDB server configures will be used to retrieve the 20-digit code assigned to the card.
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Mode `1` makes the app function in the same way to a real card reader and should be used if you want the same access code to show when scanning the card on a cab.
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Mode `1` makes the app function in the same way to a real card reader and should be used if you want the same access code to show when scanning the card on a cab.
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You should also use this option if you're connecting to a hosted server (AquaNet/rinnet/etc).
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You should also use this option if you're connecting to a hosted server (AquaNet/rinnet/etc).
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Additionally, if `useAimeDBForPhysicalCards` is set to `1` and the game is failing to read the card, make sure an up-to-date version of segatools is being used.
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Note: if `useAimeDBForPhysicalCards` is set to `1` and the game is failing to read the card, make sure an up-to-date version of segatools is being used.
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## Interfaces
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## Interfaces
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AMNet can be used on most platforms, see below for options available for each platform:
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AMNet can be used on most platforms, see below for options available for each platform:
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