add idm/access code preference for physical cards (server)

This commit is contained in:
ppc
2025-01-12 20:19:46 +00:00
parent 297ad685a7
commit 42cb241487
7 changed files with 33 additions and 10 deletions
+12 -1
View File
@@ -1,4 +1,5 @@
using System;
using System.Linq;
using Windows.Win32;
using Windows.Win32.Foundation;
@@ -6,21 +7,31 @@ namespace AMNet.Server;
internal static class Config
{
internal const string IOSection = "aimeio";
private const string ConfigFileName = @".\segatools.ini";
internal const string IOSection = "aimeio";
/// <summary>
/// Valid physical card identification methods.
/// IDm - uses the idm of the card to generate a 20-digit identifier (also known as the 0008 number)
/// Access - prefer the real access code of the card. if not available (i.e. Suica card), fallback to the IDm.
/// </summary>
private static readonly string[] ValidPhysicalCardIdentifiers = ["idm", "access"];
static Config()
{
GameId = ReadKey(IOSection, "gameId", 4);
ServerName = ReadKey(IOSection, "serverName", 26, Environment.MachineName);
var physicalCardIdentifierPreference = ReadKey(IOSection, "physicalCardIdentifier", 10);
PhysicalCardIdentifierPreference = ValidPhysicalCardIdentifiers.Contains(physicalCardIdentifierPreference) ? physicalCardIdentifierPreference : ValidPhysicalCardIdentifiers[^1];
EnableAimeTxt = PInvoke.GetPrivateProfileInt(IOSection, "enableKeyboardMode", 1, ConfigFileName) > 0;
AimeTxtPath = ReadKey("aime", "aimePath", PInvoke.MAX_PATH, @"DEVICE\aime.txt");
}
public static string GameId { get; }
public static string ServerName { get; }
public static string PhysicalCardIdentifierPreference { get; }
public static bool EnableAimeTxt { get; }
public static string AimeTxtPath { get; }