From 153d3ff7adaaf9e5f51f1cf7df6a5d3825be52c3 Mon Sep 17 00:00:00 2001 From: ppc Date: Tue, 3 Sep 2024 17:06:19 +0100 Subject: [PATCH] remove enum, replace with string-only method --- amnet-shared/dist/index.d.mts | 25 +++++------------- amnet-shared/dist/index.d.ts | 25 +++++------------- amnet-shared/dist/index.js | 30 +++++++-------------- amnet-shared/dist/index.js.map | 2 +- amnet-shared/dist/index.mjs | 29 +++++++------------- amnet-shared/dist/index.mjs.map | 2 +- amnet-shared/src/gameIds.ts | 47 +++++++++++---------------------- 7 files changed, 50 insertions(+), 110 deletions(-) diff --git a/amnet-shared/dist/index.d.mts b/amnet-shared/dist/index.d.mts index 7cb0bd0..543e219 100644 --- a/amnet-shared/dist/index.d.mts +++ b/amnet-shared/dist/index.d.mts @@ -41,23 +41,10 @@ declare function generateCardNumber(): string; */ declare function validateCardId(id: string): boolean; -declare enum GameId { - /** - * Initial D The Arcade - */ - IDAC = "SDGT", - /** - * Chunithm (Paradise Lost) - */ - Chuni = "SDBT", - /** - * Chunithm NEW onwards - */ - Chusan = "SDHD", - ONGEKI = "SDDT", - maimaiDX = "SDEZ", - DivaFT = "SBZV" -} -declare function getGameName(id: GameId): "Initial D The Arcade" | "CHUNITHM" | "CHUNITHM (Paradise Lost)" | "O.N.G.E.K.I" | "maimai DX" | "Project DIVA Future Tone"; +/** + * Get the game name from the game identifier (4-letter code) + * @param id + */ +declare function getGameName(id: string): string | null; -export { type AMCardInRequest, AMNET_API_VERSION, type AMServerConnectionInfo, type AMServerInfoResponse, CARD_ID_REGEX, GameId, fetchServerInfo, generateCardNumber, getGameName, performCardIn, validateCardId }; +export { type AMCardInRequest, AMNET_API_VERSION, type AMServerConnectionInfo, type AMServerInfoResponse, CARD_ID_REGEX, fetchServerInfo, generateCardNumber, getGameName, performCardIn, validateCardId }; diff --git a/amnet-shared/dist/index.d.ts b/amnet-shared/dist/index.d.ts index 7cb0bd0..543e219 100644 --- a/amnet-shared/dist/index.d.ts +++ b/amnet-shared/dist/index.d.ts @@ -41,23 +41,10 @@ declare function generateCardNumber(): string; */ declare function validateCardId(id: string): boolean; -declare enum GameId { - /** - * Initial D The Arcade - */ - IDAC = "SDGT", - /** - * Chunithm (Paradise Lost) - */ - Chuni = "SDBT", - /** - * Chunithm NEW onwards - */ - Chusan = "SDHD", - ONGEKI = "SDDT", - maimaiDX = "SDEZ", - DivaFT = "SBZV" -} -declare function getGameName(id: GameId): "Initial D The Arcade" | "CHUNITHM" | "CHUNITHM (Paradise Lost)" | "O.N.G.E.K.I" | "maimai DX" | "Project DIVA Future Tone"; +/** + * Get the game name from the game identifier (4-letter code) + * @param id + */ +declare function getGameName(id: string): string | null; -export { type AMCardInRequest, AMNET_API_VERSION, type AMServerConnectionInfo, type AMServerInfoResponse, CARD_ID_REGEX, GameId, fetchServerInfo, generateCardNumber, getGameName, performCardIn, validateCardId }; +export { type AMCardInRequest, AMNET_API_VERSION, type AMServerConnectionInfo, type AMServerInfoResponse, CARD_ID_REGEX, fetchServerInfo, generateCardNumber, getGameName, performCardIn, validateCardId }; diff --git a/amnet-shared/dist/index.js b/amnet-shared/dist/index.js index 765a283..9312eac 100644 --- a/amnet-shared/dist/index.js +++ b/amnet-shared/dist/index.js @@ -59,7 +59,6 @@ var src_exports = {}; __export(src_exports, { AMNET_API_VERSION: () => AMNET_API_VERSION, CARD_ID_REGEX: () => CARD_ID_REGEX, - GameId: () => GameId, fetchServerInfo: () => fetchServerInfo, generateCardNumber: () => generateCardNumber, getGameName: () => getGameName, @@ -123,36 +122,27 @@ function validateCardId(id) { } // src/gameIds.ts -var GameId = /* @__PURE__ */ ((GameId2) => { - GameId2["IDAC"] = "SDGT"; - GameId2["Chuni"] = "SDBT"; - GameId2["Chusan"] = "SDHD"; - GameId2["ONGEKI"] = "SDDT"; - GameId2["maimaiDX"] = "SDEZ"; - GameId2["DivaFT"] = "SBZV"; - return GameId2; -})(GameId || {}); function getGameName(id) { - switch (id) { - case "SDGT" /* IDAC */: + switch (id == null ? void 0 : id.toUpperCase()) { + case "SDGT": return "Initial D The Arcade"; - case "SDBT" /* Chuni */: + case "SDHD": + case "SDBT": return "CHUNITHM"; - case "SDHD" /* Chusan */: - return "CHUNITHM (Paradise Lost)"; - case "SDDT" /* ONGEKI */: - return "O.N.G.E.K.I"; - case "SDEZ" /* maimaiDX */: + case "SDDT": + return "O.N.G.E.K.I."; + case "SDEZ": return "maimai DX"; - case "SBZV" /* DivaFT */: + case "SBZV": return "Project DIVA Future Tone"; + default: + return null; } } // Annotate the CommonJS export names for ESM import in node: 0 && (module.exports = { AMNET_API_VERSION, CARD_ID_REGEX, - GameId, fetchServerInfo, generateCardNumber, getGameName, diff --git a/amnet-shared/dist/index.js.map b/amnet-shared/dist/index.js.map index d6e26aa..f47eeb7 100644 --- a/amnet-shared/dist/index.js.map +++ b/amnet-shared/dist/index.js.map @@ -1 +1 @@ -{"version":3,"sources":["../src/index.ts","../src/api.ts","../src/card.ts","../src/gameIds.ts"],"sourcesContent":["export * from './api';\nexport * from './card';\nexport * from './gameIds';","/**\n * The latest version of the AMNet API this library supports\n */\nexport const AMNET_API_VERSION = 1;\n\nexport interface AMCardInRequest {\n cardId: string;\n}\n\n/**\n * Information needed to perform a request against an AMNet server\n */\nexport interface AMServerConnectionInfo {\n apiVersion: number;\n serverAddress: string;\n}\n\n/**\n * Received metadata from an AMNet server \n */\nexport interface AMServerInfoResponse extends AMServerConnectionInfo {\n serverName: string;\n gameId?: string | null | undefined;\n}\n\n/**\n * Performs the card-in request to the specified server\n * @param server The server to perform the request against\n * @param request The card-in request to send\n * @param signal The abort signal to use for the request\n */\nexport async function performCardIn(server: AMServerConnectionInfo, request: AMCardInRequest, signal: AbortSignal) {\n try {\n const response = await fetch(`${new URL(server.serverAddress).origin}/amnet/signin`, {\n method: \"POST\",\n headers: {\n \"Content-Type\": \"application/json\"\n },\n body: JSON.stringify(request),\n signal: signal\n });\n\n return response.ok;\n } catch {\n return false;\n }\n}\n\n/**\n * Attempts to connect to the specified server and fetch its info\n * @param serverAddress The origin address of the server to connect to\n * @param abort The abort signal to use for the request (for cancellation)\n */\nexport async function fetchServerInfo(serverAddress: string, abort: AbortSignal): Promise {\n try {\n const response = await fetch(`${new URL(serverAddress).origin}/amnet/info`, {\n signal: abort\n });\n\n return {\n ...await response.json(),\n serverAddress: serverAddress\n } satisfies AMServerInfoResponse;\n } catch {\n return null;\n }\n}\n","export const CARD_ID_REGEX = /^(?:[0-9]{4} ?){5}$/i;\n\nexport function generateCardNumber(): string {\n let cardId = '';\n\n while (true) {\n // don't start with a 3\n const firstDigit = Math.floor(Math.random() * 10);\n\n if (firstDigit !== 3) {\n cardId = firstDigit.toString();\n break;\n }\n }\n\n for (let i = 0; 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- GameId2["Chuni"] = "SDBT"; - GameId2["Chusan"] = "SDHD"; - GameId2["ONGEKI"] = "SDDT"; - GameId2["maimaiDX"] = "SDEZ"; - GameId2["DivaFT"] = "SBZV"; - return GameId2; -})(GameId || {}); function getGameName(id) { - switch (id) { - case "SDGT" /* IDAC */: + switch (id == null ? void 0 : id.toUpperCase()) { + case "SDGT": return "Initial D The Arcade"; - case "SDBT" /* Chuni */: + case "SDHD": + case "SDBT": return "CHUNITHM"; - case "SDHD" /* Chusan */: - return "CHUNITHM (Paradise Lost)"; - case "SDDT" /* ONGEKI */: - return "O.N.G.E.K.I"; - case "SDEZ" /* maimaiDX */: + case "SDDT": + return "O.N.G.E.K.I."; + case "SDEZ": return "maimai DX"; - case "SBZV" /* DivaFT */: + case "SBZV": return "Project DIVA Future Tone"; + default: + return null; } } export { AMNET_API_VERSION, CARD_ID_REGEX, - GameId, fetchServerInfo, generateCardNumber, getGameName, diff --git a/amnet-shared/dist/index.mjs.map b/amnet-shared/dist/index.mjs.map index e60e073..862e4f0 100644 --- a/amnet-shared/dist/index.mjs.map +++ b/amnet-shared/dist/index.mjs.map @@ -1 +1 @@ -{"version":3,"sources":["../src/api.ts","../src/card.ts","../src/gameIds.ts"],"sourcesContent":["/**\n * The latest version of the AMNet API this library supports\n */\nexport const AMNET_API_VERSION = 1;\n\nexport interface AMCardInRequest {\n cardId: string;\n}\n\n/**\n * Information needed to perform a request against an AMNet server\n */\nexport interface AMServerConnectionInfo {\n apiVersion: number;\n serverAddress: string;\n}\n\n/**\n * Received metadata from an AMNet server \n */\nexport interface AMServerInfoResponse extends AMServerConnectionInfo {\n serverName: string;\n gameId?: string | null | undefined;\n}\n\n/**\n * Performs the card-in request to the specified server\n * @param server The server to perform the request against\n * @param request The card-in request to send\n * @param signal The abort signal to use for the request\n */\nexport async function performCardIn(server: AMServerConnectionInfo, request: AMCardInRequest, signal: AbortSignal) {\n try {\n const response = await fetch(`${new URL(server.serverAddress).origin}/amnet/signin`, {\n method: \"POST\",\n headers: {\n \"Content-Type\": \"application/json\"\n },\n body: JSON.stringify(request),\n signal: signal\n });\n\n return response.ok;\n } catch {\n return false;\n }\n}\n\n/**\n * Attempts to connect to the specified server and fetch its info\n * @param serverAddress The origin address of the server to connect to\n * @param abort The abort signal to use for the request (for cancellation)\n */\nexport async function fetchServerInfo(serverAddress: string, abort: AbortSignal): Promise {\n try {\n const response = await fetch(`${new URL(serverAddress).origin}/amnet/info`, {\n signal: abort\n });\n\n return {\n ...await response.json(),\n serverAddress: serverAddress\n } satisfies AMServerInfoResponse;\n } catch {\n return null;\n }\n}\n","export const CARD_ID_REGEX = /^(?:[0-9]{4} ?){5}$/i;\n\nexport function generateCardNumber(): string {\n let cardId = '';\n\n while (true) {\n // don't start with a 3\n const firstDigit = Math.floor(Math.random() * 10);\n\n if (firstDigit !== 3) {\n cardId = firstDigit.toString();\n break;\n }\n }\n\n for (let i = 0; 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- case GameId.Chuni: + case "SDHD": + case "SDBT": return "CHUNITHM"; - case GameId.Chusan: - return "CHUNITHM (Paradise Lost)"; - case GameId.ONGEKI: - return "O.N.G.E.K.I"; - case GameId.maimaiDX: + case "SDDT": + return "O.N.G.E.K.I."; + case "SDEZ": return "maimai DX"; - case GameId.DivaFT: + case "SBZV": return "Project DIVA Future Tone"; + + default: + return null; } }