Files
nunuhara_xsystem4/include/movie.h
T
kichikuou de2db1af93 Implement DrawMovie, DrawMovie2 and PlayMovie HLLs
These HLLs play .mpg movie files (later games use .alm file extension,
but the format is the same, i.e. MPEG-PS) that contain MPEG1 video and
MP2 audio streams.

pl_mpeg.h is the PL_MPEG library (https://github.com/phoboslab/pl_mpeg)
imported from commit 5aeef4d07593be1960a0e4c7fe204809cfae30bd.

This adds a few mixer functions (mixer_stream_*) for playing custom
audio streams under the master mixer.
2023-01-06 12:12:07 +09:00

32 lines
1.2 KiB
C

/* Copyright (C) 2023 kichikuou <KichikuouChrome@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef SYSTEM4_MOVIE_H
#define SYSTEM4_MOVIE_H
struct movie_context;
struct sact_sprite;
struct movie_context *movie_load(const char *filename);
void movie_free(struct movie_context *mc);
bool movie_play(struct movie_context *mc);
bool movie_draw(struct movie_context *mc, struct sact_sprite *sprite);
bool movie_is_end(struct movie_context *mc);
int movie_get_position(struct movie_context *mc);
bool movie_set_volume(struct movie_context *mc, int volume /* 0-100 */);
#endif /* SYSTEM4_MOVIE_H */