Files
nunuhara_xsystem4/cg.h
T
Nunuhara Cabbage ee0f72ae2e Refactor SACT2 and fix input
Pull graphics code into sact_graphics.c.
Implement Key_ClearFlag so that SACT2's own input handling code works
properly.
2019-11-21 19:57:24 -08:00

53 lines
1.4 KiB
C

/* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
* 1998- <masaki-c@is.aist-nara.ac.jp>
* 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef SYSTEM4_CG_H
#define SYSTEM4_CG_H
#include <stdbool.h>
#include <stdint.h>
#include <SDL.h>
#include "graphics.h"
/*
* Available CG formats
*/
enum cg_type {
ALCG_UNKNOWN = 1,
ALCG_QNT = 2,
ALCG_AJP = 3,
ALCG_PNG = 4
};
/*
* Information for displaying CG data
*/
struct cg {
enum cg_type type; // cg format type
bool pixel_alloc;
SDL_Surface *s;
};
bool cg_exists(int no);
bool cg_load(struct cg *cg, int no);
struct cg *cg_init(void);
void cg_reinit(struct cg *cg);
void cg_free(struct cg *cg);
#endif /* SYSTEM4_CG_H */