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Max/nunuhara_xsystem4
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mirror of https://github.com/nunuhara/xsystem4.git synced 2026-10-02 11:58:05 +03:00
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9983ff2bc9086ffaf9aa50736172c50543764abe
nunuhara_xsystem4/include/dungeon
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kichikuou d92c5ab39d DrawDungeon: Use cglm's mat4 type in render function parameters
Pure refactoring, no behavior changes.
2021-05-23 14:52:42 +09:00
..
dgn.h
Implement DrawDungeon.{Load,Save}WalkData
2021-05-23 14:11:18 +09:00
dtx.h
Initial implementation of DrawDungeon.hll (Rance VI)
2021-05-08 22:42:57 +09:00
dungeon.h
DrawDungeon.hll: Implement 2D maps
2021-05-16 18:21:38 +09:00
event_markers.h
DrawDungeon: Use cglm's mat4 type in render function parameters
2021-05-23 14:52:42 +09:00
map.h
Implement DrawDungeon.CalcConquer
2021-05-23 14:11:18 +09:00
mesh.h
DrawDungeon: Use cglm's mat4 type in render function parameters
2021-05-23 14:52:42 +09:00
skybox.h
DrawDungeon: Use cglm's mat4 type in render function parameters
2021-05-23 14:52:42 +09:00
tes.h
Initial implementation of DrawDungeon.hll (Rance VI)
2021-05-08 22:42:57 +09:00
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