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nunuhara_xsystem4
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7ff5ec89e7bb6574a007062434a01acbd0ba4f1e
nunuhara_xsystem4
/
include
/
dungeon
T
History
kichikuou
7a87ffc20a
Implement DrawDungeon.SetWalkedAll
...
In GALZOO Island, there are non-debugging code paths that use this.
2024-09-17 15:43:07 +09:00
..
dgn.h
DrawDungeon: Move walk-flag management code out of map.c
2021-06-13 16:33:44 +09:00
dtx.h
Initial implementation of DrawDungeon.hll (Rance VI)
2021-05-08 22:42:57 +09:00
dungeon.h
Implement DrawDungeon.SetWalkedAll
2024-09-17 15:43:07 +09:00
map.h
DrawDungeon: 2D map improvements
2021-06-27 12:41:58 +09:00
polyobj.h
DrawDungeon14: Draw 3D objects in PolyObj.lin
2021-06-19 22:56:06 +09:00
renderer.h
DrawDungeon14: Implement raster effect
2023-09-01 21:45:46 +09:00
skybox.h
DrawDungeon: Use cglm's mat4 type in render function parameters
2021-05-23 14:52:42 +09:00
tes.h
Initial implementation of DrawDungeon.hll (Rance VI)
2021-05-08 22:42:57 +09:00