Files
nunuhara_xsystem4/include/dungeon/map.h
T
kichikuou b7a1127f19 DrawDungeon: Implement SetDrawMapRadar
Some map symbols are not visible unless the radar flag is set.
2021-06-06 14:22:33 +09:00

42 lines
1.7 KiB
C

/* Copyright (C) 2021 kichikuou <KichikuouChrome@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef SYSTEM4_DUNGEON_MAP_H
#define SYSTEM4_DUNGEON_MAP_H
struct page;
struct dungeon_context;
struct dungeon_map;
struct dungeon_map *dungeon_map_create(void);
void dungeon_map_free(struct dungeon_map *map);
void dungeon_map_init(struct dungeon_context *ctx);
void dungeon_map_update_cell(struct dungeon_context *ctx, int x, int y, int z);
void dungeon_map_draw(int surface, int sprite);
void dungeon_map_draw_lmap(int surface, int sprite);
void dungeon_map_set_radar(int surface, int flag);
void dungeon_map_set_all_view(int surface, int flag);
void dungeon_map_set_cg(int surface, int index, int sprite);
void dungeon_map_set_small_map_floor(int surface, int floor);
void dungeon_map_set_large_map_floor(int surface, int floor);
void dungeon_map_set_walked(int surface, int x, int y, int z, int flag);
int dungeon_map_calc_conquer(int surface);
bool dungeon_map_load_walk_data(int surface, int map, struct page **page);
bool dungeon_map_save_walk_data(int surface, int map, struct page **page);
#endif /* SYSTEM4_DUNGEON_MAP_H */