Files
nunuhara_xsystem4/include/gfx
kichikuou f50c9f6d77 gfx: Add gfx_render_quadrilateral()
It draws a quadrilateral with arbitrary vertex and texture coordinates.

This is used to properly implement DrawGraph.DrawDeformedSpriteBilinear,
and will be used to implement ChipmunkSpriteEngine.
SP_SetSpriteTransformPos in a subsequent patch.
2025-05-16 09:13:06 +09:00
..
2025-05-16 09:13:06 +09:00
2021-12-21 13:37:53 +09:00
2025-05-16 09:13:06 +09:00