Files
nunuhara_xsystem4/include
kichikuou 5cc163ab16 3d: Load billboard frame images by name
In SealEngine, the frame images of a billboard instance are PNG files in
the archive, named "<name>\<basename>.png", "<name>\<basename>[1].png"
and so on, and the motion frame number is the index into them.

This also changes the lifetime management for billboard motions. A
billboard's motion holds the frame animation state of the instance,
which the game sets up before calling Load, so keep it across loads
and free it in free_instance.
2026-09-13 09:40:37 +09:00
..
2026-08-14 11:30:52 -07:00
2023-06-11 15:06:44 +09:00
2023-05-26 08:44:36 -07:00
2025-09-06 16:30:18 -07:00
2024-05-31 13:36:29 +09:00
2023-05-26 08:44:36 -07:00
2023-04-29 10:32:50 -07:00
2019-12-31 17:50:40 -08:00
2023-05-26 08:44:36 -07:00
2025-09-09 09:19:38 +09:00
2023-07-09 17:05:25 +09:00