Files
nunuhara_xsystem4/include/xsystem4.h
T
Nunuhara Cabbage f25e26ecf4 Refactor archive management code
Implement a new interface for managing archives. This is mainly to
support loading afa archives alongside ald archives.

Also included here is some code for creating an index for afa CG
archives (the numbers used to reference CGs in afa archives correspond
to the file name, not the position in the archive).
2021-05-16 08:06:40 -07:00

44 lines
1.2 KiB
C

/* Copyright (C) 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef XSYSTEM4_H
#define XSYSTEM4_H
#include <stddef.h>
struct config {
char *game_name;
char *ain_filename;
char *game_dir;
char *save_dir;
char *home_dir;
int view_width;
int view_height;
size_t mixer_nr_channels;
char **mixer_channels;
char *bgi_path;
char *wai_path;
};
extern struct config config;
char *unix_path(const char *path);
char *gamedir_path(const char *path);
char *savedir_path(const char *filename);
#endif /* XSYSTEM4_H */