Files
nunuhara_xsystem4/graphics.h
T
Nunuhara Cabbage d3de009e1d Import CG reading code from xsystem35
Plus a bit of SACT2 implementation, and fix a bug where global arrays
were not initialized properly.
2019-11-15 19:01:08 -08:00

52 lines
1.4 KiB
C

/* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
* 1998- <masaki-c@is.aist-nara.ac.jp>
* 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef SYSTEM4_GRAPHICS_H
#define SYSTEM4_GRAPHICS_H
#include <stdint.h>
#include <SDL.h>
typedef struct {
uint8_t red[256];
uint8_t green[256];
uint8_t blue[256];
} Pallet256;
typedef struct {
uint8_t r,g,b;
uint32_t pixel;
} Pallet;
typedef SDL_Point Point;
typedef struct {
int width;
int height;
} Dimension;
typedef SDL_Rect Rectangle;
typedef struct {
int width;
int height;
int depth;
} DispInfo;
#endif /* SYSTEM4_GRAPHICS_H */