mirror of
https://github.com/nunuhara/xsystem4.git
synced 2026-09-29 10:27:58 +03:00
Plus a bit of SACT2 implementation, and fix a bug where global arrays were not initialized properly.
52 lines
1.4 KiB
C
52 lines
1.4 KiB
C
/* Copyright (C) 1997-1998 Masaki Chikama (Wren) <chikama@kasumi.ipl.mech.nagoya-u.ac.jp>
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* 1998- <masaki-c@is.aist-nara.ac.jp>
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* 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://gnu.org/licenses/>.
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*/
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#ifndef SYSTEM4_GRAPHICS_H
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#define SYSTEM4_GRAPHICS_H
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#include <stdint.h>
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#include <SDL.h>
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typedef struct {
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uint8_t red[256];
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uint8_t green[256];
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uint8_t blue[256];
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} Pallet256;
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typedef struct {
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uint8_t r,g,b;
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uint32_t pixel;
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} Pallet;
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typedef SDL_Point Point;
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typedef struct {
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int width;
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int height;
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} Dimension;
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typedef SDL_Rect Rectangle;
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typedef struct {
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int width;
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int height;
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int depth;
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} DispInfo;
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#endif /* SYSTEM4_GRAPHICS_H */
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