mirror of
https://github.com/nunuhara/xsystem4.git
synced 2026-09-22 23:18:01 +03:00
Read the game's executable file, extract icons from it, and set the window icon. (Ported from ai5-sdl2.)
98 lines
2.6 KiB
C
98 lines
2.6 KiB
C
/* Copyright (C) 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, see <http://gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef XSYSTEM4_H
|
|
#define XSYSTEM4_H
|
|
|
|
#include <stddef.h>
|
|
#include <stdbool.h>
|
|
|
|
enum resume_save_format {
|
|
SAVE_FORMAT_JSON,
|
|
SAVE_FORMAT_RSM,
|
|
};
|
|
|
|
struct config {
|
|
char *game_name;
|
|
char *boot_name;
|
|
char *ain_filename;
|
|
char *vm_name;
|
|
char *game_dir;
|
|
char *save_dir;
|
|
char *home_dir;
|
|
int view_width;
|
|
int view_height;
|
|
size_t mixer_nr_channels;
|
|
char **mixer_channels;
|
|
int *mixer_volumes;
|
|
int default_volume;
|
|
|
|
char *bgi_path;
|
|
char *wai_path;
|
|
char *ex_path;
|
|
char *fnl_path;
|
|
char *font_paths[2];
|
|
|
|
bool joypad;
|
|
bool echo;
|
|
float text_x_scale;
|
|
bool manual_text_x_scale;
|
|
enum resume_save_format save_format;
|
|
int msgskip_delay;
|
|
};
|
|
|
|
extern struct config config;
|
|
|
|
// Convenience functions to avoid cumbersome memory management when passing
|
|
// text to printf-like functions
|
|
const char *display_sjis0(const char *sjis);
|
|
const char *display_sjis1(const char *sjis);
|
|
const char *display_sjis2(const char *sjis);
|
|
const char *display_utf0(const char *utf);
|
|
const char *display_utf1(const char *utf);
|
|
const char *display_utf2(const char *utf);
|
|
|
|
void indent_message(int indent, const char *fmt, ...);
|
|
|
|
void log_message(const char *log, const char *fmt, ...);
|
|
|
|
#define UNIMPLEMENTED(fmt, ...) \
|
|
sys_warning("unimplemented: %s" fmt "\n", __func__, ##__VA_ARGS__)
|
|
|
|
bool is_absolute_path(const char *path);
|
|
char *unix_path(const char *path);
|
|
char *gamedir_path(const char *path);
|
|
char *gamedir_path_icase(const char *path);
|
|
char *savedir_path(const char *path);
|
|
|
|
void get_date(int *year, int *month, int *mday, int *wday);
|
|
void get_time(int *hour, int *min, int *sec, int *ms);
|
|
|
|
#ifndef XSYS4_DATA_DIR
|
|
#define XSYS4_DATA_DIR "/usr/local/share/xsystem4"
|
|
#endif
|
|
|
|
#define MMAP_IF_64BIT (sizeof(void*) >= 8 ? ARCHIVE_MMAP : 0)
|
|
|
|
extern bool game_daibanchou_en;
|
|
extern bool game_rance02_mg;
|
|
extern bool game_rance6_mg;
|
|
extern bool game_rance7_mg;
|
|
extern bool game_rance8;
|
|
extern bool game_dungeons_and_dolls;
|
|
|
|
#endif /* XSYSTEM4_H */
|