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nunuhara_xsystem4/include/gfx/font.h
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Nunuhara Cabbage 7392d74efe Replace debug_print with to_json
to_json and cJSON_Print are now used when displaying debug information.

The main reason for this change it to support sending objects over DAP.
2023-05-14 20:12:34 -07:00

155 lines
4.1 KiB
C

/* Copyright (C) 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef SYSTEM4_FONT_H
#define SYSTEM4_FONT_H
#include "system4.h"
#include "gfx/gfx.h"
struct fnl;
struct hash_table;
// standard font weight values
enum {
FW_NORMAL = 400,
FW_BOLD = 700,
FW_MEDIUM = 1400,
FW_HEAVY = 1700
};
enum font_face {
FONT_GOTHIC = 0,
FONT_MINCHO = 1
};
enum font_weight {
FONT_WEIGHT_NORMAL,
FONT_WEIGHT_BOLD,
FONT_WEIGHT_HEAVY
};
#define NR_FONT_WEIGHTS (FONT_WEIGHT_HEAVY+1)
struct glyph {
Rectangle rect;
float advance;
Texture t[NR_FONT_WEIGHTS];
};
struct font_size {
float size;
int y_offset;
struct font *font;
struct hash_table *glyph_table;
};
enum charmap {
CHARMAP_UNICODE,
CHARMAP_SJIS
};
struct font {
enum charmap charmap;
struct font_size *(*get_size)(struct font *font, float size);
float (*get_actual_size)(struct font *font, float size);
float (*get_actual_size_round_down)(struct font *font, float size);
bool (*get_glyph)(struct font_size *size, struct glyph *dst, uint32_t code, enum font_weight weight);
float (*size_char)(struct font_size *size, uint32_t code);
};
struct text_style {
unsigned face;
float size;
float bold_width; // SengokuRanceFont
unsigned weight; // SACT2, etc.
float edge_left;
float edge_up;
float edge_right;
float edge_down;
SDL_Color color;
SDL_Color edge_color;
float scale_x;
float space_scale_x;
float font_spacing;
// cached, for SengokuRanceFont
struct font_size *font_size;
};
static inline float text_style_edge_width(struct text_style *ts)
{
return max(max(ts->edge_up, ts->edge_down), max(ts->edge_left, ts->edge_right));
}
static inline bool text_style_has_edge(struct text_style *ts)
{
return text_style_edge_width(ts) > 0.01f;
}
static inline void text_style_set_edge_width(struct text_style *ts, float w)
{
ts->edge_left = w;
ts->edge_up = w;
ts->edge_right = w;
ts->edge_down = w;
}
extern bool gfx_text_advance_edges;
void gfx_font_init(void);
void ft_font_init(void);
struct font *ft_font_load(const char *path);
struct font *fnl_font_load(struct fnl *lib, unsigned index);
bool gfx_set_font(enum font_face face, unsigned int size);
bool gfx_set_font_size(unsigned int size);
bool gfx_set_font_face(enum font_face face);
bool gfx_set_font_weight(int weight);
bool gfx_set_font_underline(bool on);
bool gfx_set_font_strikeout(bool on);
bool gfx_set_font_space(int space);
bool gfx_set_font_color(SDL_Color color);
int gfx_get_font_size(void);
enum font_face gfx_get_font_face(void);
int gfx_get_font_weight(void);
bool gfx_get_font_underline(void);
bool gfx_get_font_strikeout(void);
int gfx_get_font_space(void);
SDL_Color gfx_get_font_color(void);
void gfx_set_font_name(const char *name);
int gfx_render_text(Texture *dst, float x, int y, char *msg, struct text_style *ts);
void gfx_draw_text_to_amap(Texture *dst, int x, int y, char *text);
void gfx_draw_text_to_pmap(Texture *dst, int x, int y, char *text);
float gfx_size_char(struct text_style *ts, const char *ch);
float gfx_size_text(struct text_style *ts, const char *text);
float gfx_get_actual_font_size(unsigned face, float size);
float gfx_get_actual_font_size_round_down(unsigned face, float size);
static inline float text_style_width(struct text_style *ts, const char *ch)
{
return (gfx_size_char(ts, ch) + (ts->bold_width * 2) + ts->edge_left + ts->edge_right)
* ts->scale_x;
}
static inline float text_style_height(struct text_style *ts)
{
return ts->size + (ts->bold_width * 2) + ts->edge_up + ts->edge_down;
}
#endif /* SYSTEM4_FONT_H */