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to_json and cJSON_Print are now used when displaying debug information. The main reason for this change it to support sending objects over DAP.
155 lines
4.1 KiB
C
155 lines
4.1 KiB
C
/* Copyright (C) 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://gnu.org/licenses/>.
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*/
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#ifndef SYSTEM4_FONT_H
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#define SYSTEM4_FONT_H
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#include "system4.h"
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#include "gfx/gfx.h"
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struct fnl;
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struct hash_table;
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// standard font weight values
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enum {
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FW_NORMAL = 400,
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FW_BOLD = 700,
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FW_MEDIUM = 1400,
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FW_HEAVY = 1700
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};
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enum font_face {
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FONT_GOTHIC = 0,
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FONT_MINCHO = 1
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};
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enum font_weight {
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FONT_WEIGHT_NORMAL,
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FONT_WEIGHT_BOLD,
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FONT_WEIGHT_HEAVY
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};
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#define NR_FONT_WEIGHTS (FONT_WEIGHT_HEAVY+1)
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struct glyph {
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Rectangle rect;
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float advance;
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Texture t[NR_FONT_WEIGHTS];
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};
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struct font_size {
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float size;
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int y_offset;
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struct font *font;
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struct hash_table *glyph_table;
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};
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enum charmap {
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CHARMAP_UNICODE,
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CHARMAP_SJIS
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};
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struct font {
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enum charmap charmap;
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struct font_size *(*get_size)(struct font *font, float size);
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float (*get_actual_size)(struct font *font, float size);
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float (*get_actual_size_round_down)(struct font *font, float size);
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bool (*get_glyph)(struct font_size *size, struct glyph *dst, uint32_t code, enum font_weight weight);
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float (*size_char)(struct font_size *size, uint32_t code);
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};
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struct text_style {
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unsigned face;
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float size;
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float bold_width; // SengokuRanceFont
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unsigned weight; // SACT2, etc.
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float edge_left;
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float edge_up;
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float edge_right;
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float edge_down;
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SDL_Color color;
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SDL_Color edge_color;
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float scale_x;
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float space_scale_x;
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float font_spacing;
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// cached, for SengokuRanceFont
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struct font_size *font_size;
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};
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static inline float text_style_edge_width(struct text_style *ts)
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{
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return max(max(ts->edge_up, ts->edge_down), max(ts->edge_left, ts->edge_right));
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}
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static inline bool text_style_has_edge(struct text_style *ts)
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{
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return text_style_edge_width(ts) > 0.01f;
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}
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static inline void text_style_set_edge_width(struct text_style *ts, float w)
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{
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ts->edge_left = w;
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ts->edge_up = w;
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ts->edge_right = w;
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ts->edge_down = w;
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}
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extern bool gfx_text_advance_edges;
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void gfx_font_init(void);
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void ft_font_init(void);
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struct font *ft_font_load(const char *path);
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struct font *fnl_font_load(struct fnl *lib, unsigned index);
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bool gfx_set_font(enum font_face face, unsigned int size);
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bool gfx_set_font_size(unsigned int size);
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bool gfx_set_font_face(enum font_face face);
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bool gfx_set_font_weight(int weight);
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bool gfx_set_font_underline(bool on);
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bool gfx_set_font_strikeout(bool on);
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bool gfx_set_font_space(int space);
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bool gfx_set_font_color(SDL_Color color);
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int gfx_get_font_size(void);
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enum font_face gfx_get_font_face(void);
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int gfx_get_font_weight(void);
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bool gfx_get_font_underline(void);
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bool gfx_get_font_strikeout(void);
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int gfx_get_font_space(void);
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SDL_Color gfx_get_font_color(void);
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void gfx_set_font_name(const char *name);
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int gfx_render_text(Texture *dst, float x, int y, char *msg, struct text_style *ts);
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void gfx_draw_text_to_amap(Texture *dst, int x, int y, char *text);
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void gfx_draw_text_to_pmap(Texture *dst, int x, int y, char *text);
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float gfx_size_char(struct text_style *ts, const char *ch);
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float gfx_size_text(struct text_style *ts, const char *text);
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float gfx_get_actual_font_size(unsigned face, float size);
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float gfx_get_actual_font_size_round_down(unsigned face, float size);
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static inline float text_style_width(struct text_style *ts, const char *ch)
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{
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return (gfx_size_char(ts, ch) + (ts->bold_width * 2) + ts->edge_left + ts->edge_right)
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* ts->scale_x;
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}
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static inline float text_style_height(struct text_style *ts)
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{
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return ts->size + (ts->bold_width * 2) + ts->edge_up + ts->edge_down;
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}
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#endif /* SYSTEM4_FONT_H */
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