Files
nunuhara_xsystem4/include/dungeon/tes.h
T
kichikuou adb558c67c Initial implementation of DrawDungeon.hll (Rance VI)
In addition to DrawDungeon.c, this adds the following files in
{src,include}/dungeon/:

- dgn.{h,c}: Parser for .dgn (map data)
- dtx.{h,c}: Parser for .dtx (textures)
- tes.{h,c}: Parser for .tes (sound IDs associated with textures)
- dungeon.{h,c}: Renderer main routines
- mesh.{h,c}: Renderer for walls and stairs
- skybox.{h,c}: Renderer for background cubemap
- event_markers.{h,c}: Renderer for event markers

And the following changes are made to the existing graphics code:

- sact_Update() calls dungeon_update(), so that event markers animate
- gfx_render_texture() renders vertically flipped image when
  texture.flip_y == true (see the comment in dungeon_context_create())

Some features are not implemented yet, including 2D maps and door
animation.

This makes cglm a dependency.
2021-05-08 22:42:57 +09:00

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1.2 KiB
C

/* Copyright (C) 2021 kichikuou <KichikuouChrome@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef SYSTEM4_TES_H
#define SYSTEM4_TES_H
#include <stdint.h>
#include <stddef.h>
struct tes {
int nr_columns;
int nr_rows;
int *entries;
};
struct tes *tes_parse(uint8_t *data, size_t size);
void tes_free(struct tes *tes);
static inline int tes_get(struct tes *tes, int type, int index)
{
if (type < 0 || type >= tes->nr_rows || index < 0 || index >= tes->nr_columns)
return -1;
return tes->entries[type * tes->nr_columns + index];
}
#endif /* SYSTEM4_TES_H */