Files
nunuhara_xsystem4/include/dungeon/dtx.h
T
kichikuou adb558c67c Initial implementation of DrawDungeon.hll (Rance VI)
In addition to DrawDungeon.c, this adds the following files in
{src,include}/dungeon/:

- dgn.{h,c}: Parser for .dgn (map data)
- dtx.{h,c}: Parser for .dtx (textures)
- tes.{h,c}: Parser for .tes (sound IDs associated with textures)
- dungeon.{h,c}: Renderer main routines
- mesh.{h,c}: Renderer for walls and stairs
- skybox.{h,c}: Renderer for background cubemap
- event_markers.{h,c}: Renderer for event markers

And the following changes are made to the existing graphics code:

- sact_Update() calls dungeon_update(), so that event markers animate
- gfx_render_texture() renders vertically flipped image when
  texture.flip_y == true (see the comment in dungeon_context_create())

Some features are not implemented yet, including 2D maps and door
animation.

This makes cglm a dependency.
2021-05-08 22:42:57 +09:00

51 lines
1.3 KiB
C

/* Copyright (C) 2021 kichikuou <KichikuouChrome@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#ifndef SYSTEM4_DTX_H
#define SYSTEM4_DTX_H
#include <stdint.h>
#include <stddef.h>
struct cg;
enum dtx_texture_type {
DTX_WALL = 0,
DTX_FLOOR = 1,
DTX_CEILING = 2,
DTX_STAIRS = 3,
DTX_DOOR = 4,
DTX_SKYBOX = 5,
};
struct dtx_entry {
uint32_t size;
uint8_t *data;
};
struct dtx {
uint32_t version; // 0: Rance IV, 1: GALZOO Island
int nr_rows;
int nr_columns;
struct dtx_entry *entries;
};
struct dtx *dtx_parse(uint8_t *data, size_t size);
void dtx_free(struct dtx *dtx);
struct cg *dtx_create_cg(struct dtx *dtx, int type, int index);
#endif /* SYSTEM4_DTX_H */