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This will be necessary for supporting 3D games in the future (Rance VI, GALZOO, etc.).
46 lines
1.6 KiB
C
46 lines
1.6 KiB
C
/* Copyright (C) 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://gnu.org/licenses/>.
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*/
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#include "hll.h"
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#include "../gfx_core.h"
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// int GetUpdateResult()
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hll_unimplemented(SystemServiceEx, GetUpdateResult);
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// int GetOverlayPresent()
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hll_warn_unimplemented(SystemServiceEx, GetOverlayPresent, 0);
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// int GetOverlayActive()
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hll_warn_unimplemented(SystemServiceEx, GetOverlayActive, 0);
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// void UpdateMainSurface(int nX, int nY, int nWidth, int nHeight)
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hll_unimplemented(SystemServiceEx, UpdateMainSurface);
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// void SetWaitVSync(int bWaitVSync)
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hll_defun_inline(SetWaitVSync, (gfx_set_wait_vsync(a[0].i), 0));
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// int GetHasPresented()
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hll_unimplemented(SystemServiceEx, GetHasPresented);
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// void ClearHasPresented()
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hll_unimplemented(SystemServiceEx, ClearHasPresented);
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hll_deflib(SystemServiceEx) {
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hll_export(GetUpdateResult),
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hll_export(GetOverlayPresent),
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hll_export(GetOverlayActive),
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hll_export(UpdateMainSurface),
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hll_export(SetWaitVSync),
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hll_export(GetHasPresented),
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hll_export(ClearHasPresented),
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NULL
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};
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