Files
nunuhara_xsystem4/src/3d/parser.c
T
kichikuou 11ad7a583a 3d: Implement UV tiling
Read ColorMap UV tiling parameters from POL materials and apply separate
tiling factors to base and blend texture coordinates.
2026-09-13 11:20:54 +09:00

772 lines
22 KiB
C

/* Copyright (C) 2022 kichikuou <KichikuouChrome@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://gnu.org/licenses/>.
*/
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <cglm/cglm.h>
#include "system4.h"
#include "system4/buffer.h"
#include "3d_internal.h"
#define METERS_PER_INCH 0.0254
static char *read_cstring(struct buffer *r)
{
char *s = strdup(buffer_strdata(r));
buffer_skip(r, strlen(s) + 1);
return s;
}
static void read_position(struct buffer *r, vec3 v)
{
// left->right handed system
v[0] = buffer_read_float(r) * METERS_PER_INCH;
v[1] = buffer_read_float(r) * METERS_PER_INCH;
v[2] = -buffer_read_float(r) * METERS_PER_INCH;
}
static void read_direction(struct buffer *r, vec3 v)
{
// left->right handed system
v[0] = buffer_read_float(r);
v[1] = buffer_read_float(r);
v[2] = -buffer_read_float(r);
}
static void read_quaternion(struct buffer *r, versor q)
{
// left->right handed system
float w = buffer_read_float(r);
float x = -buffer_read_float(r);
float y = -buffer_read_float(r);
float z = buffer_read_float(r);
glm_quat_init(q, x, y, z, w);
glm_quat_normalize(q);
}
static uint32_t parse_material_attributes(const char *name)
{
uint32_t flags = 0;
if (strstr(name, "(sprite)"))
flags |= MATERIAL_SPRITE;
if (strstr(name, "(alpha)"))
flags |= MATERIAL_ALPHA;
return flags;
}
static void parse_textures(struct buffer *r, int pol_version, struct pol_material *m)
{
glm_vec2_one(m->uv_tiling);
int nr_textures = buffer_read_int32(r);
for (int i = 0; i < nr_textures; i++) {
char *filename = read_cstring(r);
int type = buffer_read_int32(r);
vec2 uv_tiling = { 1.0f, 1.0f };
if (pol_version >= 3) {
uv_tiling[0] = buffer_read_float(r);
uv_tiling[1] = buffer_read_float(r);
}
if ((unsigned)type < MAX_TEXTURE_TYPE) {
m->textures[type] = filename;
if (type == COLOR_MAP)
glm_vec2_copy(uv_tiling, m->uv_tiling);
} else {
WARNING("invalid texture type %d", type);
free(filename);
}
}
}
static void destroy_material(struct pol_material *m)
{
free(m->name);
for (int i = 0; i < MAX_TEXTURE_TYPE; i++)
free(m->textures[i]);
}
static void destroy_material_group(struct pol_material_group *mg)
{
destroy_material(&mg->m);
if (mg->children) {
for (uint32_t i = 0; i < mg->nr_children; i++)
destroy_material_group(&mg->children[i]);
free(mg->children);
}
}
// Material tree layout:
// level 0: top-level material per pol->materials[]. Either a textured leaf
// or a group containing sub-materials, never both.
// level 1: sub-material. Either a textured leaf or, in v4 only, a "blend
// group" (is_group=1) with exactly 2 leaf children.
// level 2: leaf children of a v4 blend group; cannot themselves be a group.
static void parse_material_group(struct buffer *r, int pol_version,
struct pol_material_group *mg, int level)
{
mg->m.name = read_cstring(r);
mg->m.flags = parse_material_attributes(mg->m.name);
bool is_group = false;
if (pol_version >= 4)
is_group = buffer_read_int32(r);
if (is_group) {
if (level >= 2)
ERROR("material group nesting too deep");
uint32_t uk = buffer_read_int32(r);
if (uk != 0)
ERROR("unexpected nonzero value in material group: %u", uk);
mg->nr_children = buffer_read_int32(r);
if (level == 1 && mg->nr_children != 2)
ERROR("blend group must have 2 children, got %u", mg->nr_children);
} else {
parse_textures(r, pol_version, &mg->m);
if (pol_version >= 4) {
uint32_t uk = buffer_read_int32(r);
if (uk != 0)
ERROR("unexpected nonzero value in material leaf: %u", uk);
} else if (level == 0) {
mg->nr_children = buffer_read_int32(r);
}
}
if (mg->nr_children > 0) {
mg->children = xcalloc(mg->nr_children, sizeof(struct pol_material_group));
for (uint32_t i = 0; i < mg->nr_children; i++)
parse_material_group(r, pol_version, &mg->children[i], level + 1);
}
}
static void parse_vertex(struct buffer *r, int pol_version, struct pol_vertex *v)
{
read_position(r, v->pos);
v->nr_weights = pol_version == 1 ? buffer_read_int32(r) : buffer_read_u16(r);
if (v->nr_weights) {
v->weights = xcalloc(v->nr_weights, sizeof(struct pol_bone_weight));
for (uint32_t i = 0; i < v->nr_weights; i++) {
v->weights[i].bone = pol_version == 1 ? buffer_read_int32(r) : buffer_read_u16(r);
v->weights[i].weight = buffer_read_float(r);
}
}
}
static void destroy_vertex(struct pol_vertex *v)
{
if (v->weights)
free(v->weights);
}
static void parse_triangle(struct buffer *r, struct pol_mesh *mesh, int triangle_index, const struct pol_material_group *mg)
{
struct pol_triangle *t = &mesh->triangles[triangle_index];
t->vert_index[0] = buffer_read_int32(r);
t->vert_index[1] = buffer_read_int32(r);
t->vert_index[2] = buffer_read_int32(r);
t->uv_index[0] = buffer_read_int32(r);
t->uv_index[1] = buffer_read_int32(r);
t->uv_index[2] = buffer_read_int32(r);
if (mesh->light_uvs) {
t->light_uv_index[0] = buffer_read_int32(r) - mesh->nr_uvs;
t->light_uv_index[1] = buffer_read_int32(r) - mesh->nr_uvs;
t->light_uv_index[2] = buffer_read_int32(r) - mesh->nr_uvs;
}
if (mesh->blend_uvs) {
t->blend_uv_index[0] = buffer_read_int32(r) - mesh->nr_uvs - mesh->nr_light_uvs;
t->blend_uv_index[1] = buffer_read_int32(r) - mesh->nr_uvs - mesh->nr_light_uvs;
t->blend_uv_index[2] = buffer_read_int32(r) - mesh->nr_uvs - mesh->nr_light_uvs;
}
t->color_index[0] = buffer_read_int32(r);
t->color_index[1] = buffer_read_int32(r);
t->color_index[2] = buffer_read_int32(r);
if (mesh->alphas) {
t->alpha_index[0] = buffer_read_int32(r);
t->alpha_index[1] = buffer_read_int32(r);
t->alpha_index[2] = buffer_read_int32(r);
}
if (mesh->blend_weights) {
t->blend_weight_index[0] = buffer_read_int32(r);
t->blend_weight_index[1] = buffer_read_int32(r);
t->blend_weight_index[2] = buffer_read_int32(r);
}
read_direction(r, t->normals[0]);
read_direction(r, t->normals[1]);
read_direction(r, t->normals[2]);
t->material_group_index = buffer_read_int32(r);
if (t->material_group_index >= mg->nr_children)
t->material_group_index = 0;
}
static uint32_t parse_mesh_attributes(const char *name)
{
uint32_t flags = 0;
if (strstr(name, "(nolighting)"))
flags |= MESH_NOLIGHTING;
if (strstr(name, "(nomakeshadow)"))
flags |= MESH_NOMAKESHADOW;
if (strstr(name, "(env)"))
flags |= MESH_ENVMAP;
if (strstr(name, "(both)"))
flags |= MESH_BOTH;
if (strstr(name, "(sprite)"))
flags |= MESH_SPRITE;
if (strstr(name, "(alpha)"))
flags |= MESH_ALPHA;
return flags;
}
static struct pol_mesh *parse_mesh(struct buffer *r, const struct pol *pol)
{
int type = buffer_read_int32(r);
if (type != 0) {
if (type != -1)
WARNING("unknown mesh type: %d", type);
return NULL;
}
struct pol_mesh *mesh = xcalloc(1, sizeof(struct pol_mesh));
mesh->name = read_cstring(r);
mesh->flags = parse_mesh_attributes(mesh->name);
mesh->material = buffer_read_int32(r);
if (mesh->material >= pol->nr_materials) {
WARNING("material index out of range (%d >= %d)", mesh->material, pol->nr_materials);
mesh->material = 0;
}
mesh->nr_vertices = buffer_read_int32(r);
mesh->vertices = xcalloc(mesh->nr_vertices, sizeof(struct pol_vertex));
for (uint32_t i = 0; i < mesh->nr_vertices; i++) {
parse_vertex(r, pol->version, &mesh->vertices[i]);
}
mesh->nr_uvs = buffer_read_int32(r);
mesh->uvs = xcalloc(mesh->nr_uvs, sizeof(vec2));
for (uint32_t i = 0; i < mesh->nr_uvs; i++) {
mesh->uvs[i][0] = buffer_read_float(r);
mesh->uvs[i][1] = buffer_read_float(r);
}
mesh->nr_light_uvs = buffer_read_int32(r);
if (mesh->nr_light_uvs > 0) {
mesh->flags |= MESH_HAS_LIGHT_UV;
mesh->light_uvs = xcalloc(mesh->nr_light_uvs, sizeof(vec2));
for (uint32_t i = 0; i < mesh->nr_light_uvs; i++) {
mesh->light_uvs[i][0] = buffer_read_float(r);
mesh->light_uvs[i][1] = buffer_read_float(r);
}
}
if (pol->version >= 4) {
mesh->nr_blend_uvs = buffer_read_int32(r);
if (mesh->nr_blend_uvs > 0) {
mesh->blend_uvs = xcalloc(mesh->nr_blend_uvs, sizeof(vec2));
for (uint32_t i = 0; i < mesh->nr_blend_uvs; i++) {
mesh->blend_uvs[i][0] = buffer_read_float(r);
mesh->blend_uvs[i][1] = buffer_read_float(r);
}
}
}
mesh->nr_colors = buffer_read_int32(r);
if (mesh->nr_colors > 0) {
mesh->colors = xcalloc(mesh->nr_colors, sizeof(vec3));
for (uint32_t i = 0; i < mesh->nr_colors; i++) {
if (pol->version == 1) {
mesh->colors[i][0] = buffer_read_float(r);
mesh->colors[i][1] = buffer_read_float(r);
mesh->colors[i][2] = buffer_read_float(r);
} else {
mesh->colors[i][0] = buffer_read_u8(r) / 255.f;
mesh->colors[i][1] = buffer_read_u8(r) / 255.f;
mesh->colors[i][2] = buffer_read_u8(r) / 255.f;
buffer_skip(r, 1);
}
}
}
if (pol->version >= 2) {
mesh->nr_alphas = buffer_read_int32(r);
if (mesh->nr_alphas > 0) {
mesh->alphas = xcalloc(mesh->nr_alphas, sizeof(float));
for (uint32_t i = 0; i < mesh->nr_alphas; i++) {
mesh->alphas[i] = buffer_read_u8(r) / 255.f;
}
}
}
if (pol->version >= 4) {
mesh->nr_blend_weights = buffer_read_int32(r);
if (mesh->nr_blend_weights > 0) {
mesh->blend_weights = xcalloc(mesh->nr_blend_weights, sizeof(float));
for (uint32_t i = 0; i < mesh->nr_blend_weights; i++) {
mesh->blend_weights[i] = buffer_read_u8(r) / 255.f;
}
}
}
mesh->nr_triangles = buffer_read_int32(r);
mesh->triangles = xcalloc(mesh->nr_triangles, sizeof(struct pol_triangle));
for (uint32_t i = 0; i < mesh->nr_triangles; i++) {
parse_triangle(r, mesh, i, &pol->materials[mesh->material]);
}
if (pol->version == 1) {
if (buffer_read_int32(r) != 1)
WARNING("unexpected mesh footer");
if (buffer_read_int32(r) != 0)
WARNING("unexpected mesh footer");
}
return mesh;
}
static void free_mesh(struct pol_mesh *mesh)
{
if (!mesh)
return;
free(mesh->name);
for (uint32_t i = 0; i < mesh->nr_vertices; i++)
destroy_vertex(&mesh->vertices[i]);
free(mesh->vertices);
free(mesh->uvs);
free(mesh->light_uvs);
free(mesh->blend_uvs);
free(mesh->colors);
free(mesh->alphas);
free(mesh->blend_weights);
free(mesh->triangles);
free(mesh);
}
static void parse_bone(struct buffer *r, struct pol_bone *bone)
{
bone->name = read_cstring(r);
bone->id = buffer_read_int32(r);
bone->parent = buffer_read_int32(r);
read_position(r, bone->pos);
read_quaternion(r, bone->rotq);
}
static void destroy_bone(struct pol_bone *bone)
{
free(bone->name);
}
struct pol *pol_parse(uint8_t *data, size_t size)
{
struct buffer r;
buffer_init(&r, data, size);
if (memcmp(buffer_strdata(&r), "POL\0", 4))
return NULL;
buffer_skip(&r, 4);
struct pol *pol = xcalloc(1, sizeof(struct pol));
pol->version = buffer_read_int32(&r);
if (pol->version != 1 && pol->version != 2 && pol->version != 4) {
WARNING("unknown POL version: %d", pol->version);
free(pol);
return NULL;
}
pol->nr_materials = buffer_read_int32(&r);
pol->materials = xcalloc(pol->nr_materials, sizeof(struct pol_material_group));
for (uint32_t i = 0; i < pol->nr_materials; i++) {
parse_material_group(&r, pol->version, &pol->materials[i], 0);
}
pol->nr_meshes = buffer_read_int32(&r);
pol->meshes = xcalloc(pol->nr_meshes, sizeof(struct pol_mesh *));
for (uint32_t i = 0; i < pol->nr_meshes; i++) {
pol->meshes[i] = parse_mesh(&r, pol);
}
pol->nr_bones = buffer_read_int32(&r);
if (pol->nr_bones) {
pol->bones = xcalloc(pol->nr_bones, sizeof(struct pol_bone));
for (uint32_t i = 0; i < pol->nr_bones; i++) {
parse_bone(&r, &pol->bones[i]);
}
}
if (buffer_remaining(&r) != 0) {
WARNING("extra data at end");
}
return pol;
}
void pol_free(struct pol *pol)
{
for (uint32_t i = 0; i < pol->nr_materials; i++)
destroy_material_group(&pol->materials[i]);
free(pol->materials);
for (uint32_t i = 0; i < pol->nr_meshes; i++)
free_mesh(pol->meshes[i]);
free(pol->meshes);
for (uint32_t i = 0; i < pol->nr_bones; i++)
destroy_bone(&pol->bones[i]);
free(pol->bones);
free(pol);
}
void pol_compute_aabb(struct pol *pol, vec3 dest[2])
{
vec3 aabb[2];
glm_aabb_invalidate(aabb);
for (uint32_t i = 0; i < pol->nr_meshes; i++) {
struct pol_mesh *mesh = pol->meshes[i];
if (!mesh)
continue;
for (uint32_t j = 0; j < mesh->nr_vertices; j++) {
glm_vec3_minv(mesh->vertices[j].pos, aabb[0], aabb[0]);
glm_vec3_maxv(mesh->vertices[j].pos, aabb[1], aabb[1]);
}
}
glm_vec3_copy(aabb[0], dest[0]);
glm_vec3_copy(aabb[1], dest[1]);
}
struct pol_bone *pol_find_bone(struct pol *pol, uint32_t id)
{
for (uint32_t i = 0; i < pol->nr_bones; i++) {
if (pol->bones[i].id == id)
return &pol->bones[i];
}
return NULL;
}
struct mot *mot_parse(uint8_t *data, size_t size, const char *name)
{
struct buffer r;
buffer_init(&r, data, size);
if (memcmp(buffer_strdata(&r), "MOT\0", 4))
return NULL;
buffer_skip(&r, 4);
uint32_t version = buffer_read_int32(&r);
if (version != 0) {
WARNING("unknown MOT version: %d", version);
return NULL;
}
uint32_t nr_frames = buffer_read_int32(&r);
uint32_t nr_bones = buffer_read_int32(&r);
struct mot *mot = xcalloc(1, sizeof(struct mot) + nr_bones * sizeof(struct mot_bone *));
mot->name = strdup(name);
mot->nr_frames = nr_frames;
mot->nr_bones = nr_bones;
for (uint32_t i = 0; i < nr_bones; i++) {
struct mot_bone *m = xcalloc(1, sizeof(struct mot_bone) + sizeof(struct mot_frame) * nr_frames);
m->name = read_cstring(&r);
m->id = buffer_read_int32(&r);
m->parent = buffer_read_int32(&r);
for (uint32_t j = 0; j < nr_frames; j++) {
read_position(&r, m->frames[j].pos);
read_quaternion(&r, m->frames[j].rotq);
buffer_skip(&r, 16); // another quaternion?
}
mot->motions[i] = m;
}
if (buffer_remaining(&r) != 0) {
WARNING("extra data at end");
}
return mot;
}
void mot_free(struct mot *mot)
{
free(mot->name);
for (uint32_t i = 0; i < mot->nr_bones; i++) {
free(mot->motions[i]->name);
free(mot->motions[i]);
}
if (mot->texture_indices) {
free(mot->texture_indices);
}
mpr_free(mot->mpr);
free(mot);
}
struct amt *amt_parse(uint8_t *data, size_t size)
{
struct buffer r;
buffer_init(&r, data, size);
if (memcmp(buffer_strdata(&r), "AMT\0", 4))
return NULL;
buffer_skip(&r, 4);
uint32_t version = buffer_read_int32(&r);
int nr_fields;
switch (version) {
case 1: nr_fields = 3; break;
case 2: nr_fields = 5; break;
case 3: nr_fields = 6; break;
case 4: nr_fields = 7; break;
case 5: nr_fields = 11; break;
case 6: nr_fields = 15; break;
default:
WARNING("unknown MOT version: %d", version);
return NULL;
}
int nr_materials = buffer_read_int32(&r);
struct amt *amt = xmalloc(sizeof(struct amt) + sizeof(struct amt_material *) * nr_materials);
amt->version = version;
amt->nr_materials = nr_materials;
for (int i = 0; i < nr_materials; i++) {
struct amt_material *m = amt->materials[i] =
xmalloc(sizeof(struct amt_material) + sizeof(float) * nr_fields);
m->name = read_cstring(&r);
for (int j = 0; j < nr_fields; j++)
m->fields[j] = buffer_read_float(&r);
}
if (buffer_remaining(&r) != 0) {
WARNING("extra data at end");
}
return amt;
}
void amt_free(struct amt *amt)
{
for (int i = 0; i < amt->nr_materials; i++) {
free(amt->materials[i]->name);
free(amt->materials[i]);
}
free(amt);
}
struct amt_material *amt_find_material(struct amt *amt, const char *name)
{
for (int i = 0; i < amt->nr_materials; i++) {
if (!strcmp(amt->materials[i]->name, name))
return amt->materials[i];
}
return NULL;
}
void opr_load(uint8_t *data, size_t size, struct pol *pol)
{
bool *selected = xmalloc(pol->nr_meshes * sizeof(bool));
for (int i = 0; i < pol->nr_meshes; i++) {
selected[i] = !!pol->meshes[i];
}
while (size > 0) {
char line[200];
uint8_t *nl = memchr(data, '\n', size);
if (nl)
nl++;
else
nl = data + size;
int copylen = min(nl - data, sizeof(line) - 1);
memcpy(line, (char *)data, copylen);
line[copylen] = '\0';
size -= nl - data;
data = nl;
char s[200];
int i1, i2, i3;
float f1, f2, f3;
if (sscanf(line, "Mesh = \"%[^\"]\"", s) == 1) {
for (int i = 0; i < pol->nr_meshes; i++) {
selected[i] = pol->meshes[i] && !strcmp(pol->meshes[i]->name, s);
}
} else if (sscanf(line, "MeshPart = \"%[^\"]\"", s) == 1) {
for (int i = 0; i < pol->nr_meshes; i++) {
selected[i] = pol->meshes[i] && strstr(pol->meshes[i]->name, s);
}
} else if (sscanf(line, "BlendMode = %s", s) == 1) {
if (!strcmp(s, "Add")) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->flags |= MESH_BLEND_ADDITIVE;
}
} else {
WARNING("unknown BlendMode: %s", s);
}
} else if (sscanf(line, "Edge = %d", &i1) == 1) {
if (i1 == 0) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->flags |= MESH_NO_EDGE;
}
} else {
WARNING("invalid Edge value: %d", i1);
}
} else if (sscanf(line, "EdgeColor = ( %d , %d , %d )", &i1, &i2, &i3) == 3) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->edge_color = COLOR(i1, i2, i3, 255);
}
} else if (sscanf(line, "EdgeSize = %f", &f1) == 1) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->edge_size = f1;
}
} else if (sscanf(line, "HeightDetection = %s", s) == 1) {
if (!strcmp(s, "true")) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->flags |= MESH_HEIGHT_DETECTION;
}
} else if (!strcmp(s, "false")) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->flags |= MESH_NO_HEIGHT_DETECTION;
}
} else {
WARNING("invalid HeightDetection: %s", s);
}
} else if (sscanf(line, "DrawShadow = %s", s) == 1) {
if (!strcmp(s, "false")) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->flags |= MESH_NO_DRAWSHADOW;
}
} else if (strcmp(s, "true")) {
WARNING("invalid DrawShadow: %s", s);
}
} else if (sscanf(line, "ZWrite = %s", s) == 1) {
if (!strcmp(s, "false")) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->flags |= MESH_NO_ZWRITE;
}
} else if (strcmp(s, "true")) {
WARNING("invalid ZWrite: %s", s);
}
} else if (sscanf(line, "UVScroll = ( %f , %f )", &f1, &f2) == 2) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->uv_scroll[0] = f1;
pol->meshes[i]->uv_scroll[1] = f2;
}
} else if (sscanf(line, "SpecularColor = ( %f , %f , %f )", &f1, &f2, &f3) == 3) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->flags |= MESH_HAS_SPECULAR_COLOR;
pol->meshes[i]->specular_color[0] = f1;
pol->meshes[i]->specular_color[1] = f2;
pol->meshes[i]->specular_color[2] = f3;
}
} else if (sscanf(line, "SpecularPower = %f", &f1) == 1) {
for (int i = 0; i < pol->nr_meshes; i++) {
if (!selected[i]) continue;
pol->meshes[i]->flags |= MESH_HAS_SPECULAR_POWER;
pol->meshes[i]->specular_power = f1;
}
} else if (sscanf(line, "ParallaxScale = %f", &f1) == 1) {
// parallax mapping is not implemented
} else if (sscanf(line, "ReliefScale = %f", &f1) == 1) {
// relief mapping is not implemented
} else if (sscanf(line, "MeshCombinable = %s", s) == 1) {
if (strcmp(s, "true") && strcmp(s, "false"))
WARNING("invalid MeshCombinable: %s", s);
} else if (strchr(line, '=')) {
WARNING("unknown field: %s", line);
}
}
free(selected);
}
void txa_load(uint8_t *data, size_t size, struct mot *mot)
{
uint32_t count = 0;
uint32_t *indices = xmalloc(100 * sizeof(uint32_t));
const char *p = (const char *)data;
while (p < (const char *)data + size) {
if (isdigit(*p)) {
uint32_t n = 0;
while (p < (const char *)data + size && isdigit(*p)) {
n = n * 10 + (*p - '0');
p++;
}
indices[count++] = n;
if (count % 100 == 0) {
indices = xrealloc(indices, (count + 100) * sizeof(uint32_t));
}
} else if (isspace(*p)) {
p++;
} else {
WARNING("invalid character in txa file: '%c'", *p);
p++;
}
}
mot->nr_texture_indices = count;
mot->texture_indices = indices;
}
void lit_reset(float *out)
{
static const float lit_param_defaults[RE_NR_LIGHT_PARAMS] = {
[SEAL_LP_TONEMAP_EXPOSURE_BIAS] = 1.0f,
[SEAL_LP_TONEMAP_WHITE_POINT] = 1.0f,
[SEAL_LP_TONEMAP_A] = 0.22f,
[SEAL_LP_TONEMAP_B] = 0.30f,
[SEAL_LP_TONEMAP_C] = 0.10f,
[SEAL_LP_TONEMAP_D] = 0.20f,
[SEAL_LP_TONEMAP_E] = 0.01f,
[SEAL_LP_TONEMAP_F] = 0.30f,
[SEAL_LP_HEMI_VEC + 0] = -1.0f,
[SEAL_LP_HEMI_VEC + 1] = -1.0f,
[SEAL_LP_HEMI_VEC + 2] = 1.0f,
[SEAL_LP_HEMI_SKY_COLOR + 0] = 1.2f,
[SEAL_LP_HEMI_SKY_COLOR + 1] = 1.2f,
[SEAL_LP_HEMI_SKY_COLOR + 2] = 1.2f,
[SEAL_LP_HEMI_MID_COLOR + 0] = 0.5f,
[SEAL_LP_HEMI_MID_COLOR + 1] = 0.5f,
[SEAL_LP_HEMI_MID_COLOR + 2] = 0.5f,
[SEAL_LP_HEMI_GROUND_COLOR + 0] = 0.3f,
[SEAL_LP_HEMI_GROUND_COLOR + 1] = 0.3f,
[SEAL_LP_HEMI_GROUND_COLOR + 2] = 0.3f,
[SEAL_LP_LS_BETA_R] = 0.25f,
[SEAL_LP_LS_BETA_M] = 1.25f,
[SEAL_LP_LS_G] = 0.05f,
[SEAL_LP_LS_DISTANCE] = 140.0f,
[SEAL_LP_LS_LIGHT_VEC + 0] = -1.0f,
[SEAL_LP_LS_LIGHT_VEC + 1] = -1.0f,
[SEAL_LP_LS_LIGHT_VEC + 2] = 1.0f,
[SEAL_LP_LS_LIGHT_COLOR + 0] = 1.0f,
[SEAL_LP_LS_LIGHT_COLOR + 1] = 1.0f,
[SEAL_LP_LS_LIGHT_COLOR + 2] = 1.0f,
[SEAL_LP_LS_SUN_COLOR + 0] = 0.5f,
[SEAL_LP_LS_SUN_COLOR + 1] = 0.5f,
[SEAL_LP_LS_SUN_COLOR + 2] = 0.5f,
};
memcpy(out, lit_param_defaults, sizeof(lit_param_defaults));
}
bool lit_parse(uint8_t *data, size_t size, float *out)
{
if (size != 8 + RE_NR_LIGHT_PARAMS * 4 || memcmp(data, "LITP", 4) != 0) {
WARNING("invalid .lit file");
return false;
}
struct buffer r;
buffer_init(&r, data, size);
buffer_skip(&r, 4); // "LITP"
int32_t version = buffer_read_int32(&r);
if (version != 0) {
WARNING("unsupported .lit version %d", version);
return false;
}
lit_reset(out);
for (int i = 0; i < RE_NR_LIGHT_PARAMS; i++)
out[i] = buffer_read_float(&r);
return true;
}