project('system4', 'c', default_options : ['c_std=c11']) add_project_arguments('-D_DEFAULT_SOURCE', language : 'c') add_project_arguments('-DXSYS4_DATA_DIR="' + get_option('prefix') / get_option('datadir') / 'xsystem4"', language : 'c') zlib = dependency('zlib') libm = meson.get_compiler('c').find_library('m', required: false) sdl2 = dependency('sdl2') sdl2ttf = dependency('SDL2_ttf') ffi = dependency('libffi') tj = dependency('libturbojpeg') webp = dependency('libwebp') png = dependency('libpng') cglm = dependency('cglm', fallback : ['cglm', 'cglm_dep']) sndfile = dependency('sndfile') if get_option('use_gles') gles = dependency('glesv2') gl_deps = [gles] add_project_arguments('-DUSE_GLES', language : 'c') else gl = dependency('GL') glew = dependency('glew') gl_deps = [gl, glew] endif chibi = dependency('chibi-scheme', required : false) readline = dependency('readline', required : false) flex = find_program('flex') bison = find_program('bison') incdir = include_directories('include') libsys4_proj = subproject('libsys4') libsys4_dep = libsys4_proj.get_variable('libsys4_dep') subdir('src') install_subdir('shaders', install_dir : get_option('datadir') / 'xsystem4') install_subdir('fonts', install_dir : get_option('datadir') / 'xsystem4') install_data('debugger.scm', install_dir : get_option('datadir') / 'xsystem4')