/* Copyright (C) 2022 kichikuou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #include #include "system4.h" #include "system4/aar.h" #include "system4/string.h" #include "hll.h" #include "reign.h" #define RE_MAX_PLUGINS 1 struct RE_options RE_options; static struct RE_plugin *plugins[RE_MAX_PLUGINS]; static struct RE_plugin *get_plugin(unsigned plugin) { return plugin < RE_MAX_PLUGINS ? plugins[plugin] : NULL; } static struct RE_instance *get_instance(unsigned plugin, unsigned instance) { struct RE_plugin *rp = get_plugin(plugin); if (!rp) return NULL; return instance < RE_MAX_INSTANCES ? rp->instances[instance] : NULL; } static int ReignEngine_CreatePlugin(void) { for (int i = 0; i < RE_MAX_PLUGINS; i++) { if (!plugins[i]) { plugins[i] = RE_plugin_new(); return plugins[i] ? i : -1; } } WARNING("too many plugins"); return -1; } static bool ReignEngine_ReleasePlugin(int handle) { if ((unsigned)handle >= RE_MAX_PLUGINS || !plugins[handle]) return false; RE_plugin_free(plugins[handle]); plugins[handle] = NULL; return true; } static bool ReignEngine_BindPlugin(int handle, int sprite) { return RE_plugin_bind(get_plugin(handle), sprite); } static bool ReignEngine_UnbindPlugin(int handle) { return RE_plugin_unbind(get_plugin(handle)); } HLL_QUIET_UNIMPLEMENTED(true, bool, ReignEngine, BuildModel, int plugin, int pass_time); static int ReignEngine_CreateInstance(int plugin) { return RE_create_instance(get_plugin(plugin)); } static bool ReignEngine_ReleaseInstance(int plugin, int instance) { return RE_release_instance(get_plugin(plugin), instance); } static bool ReignEngine_LoadInstance(int plugin, int instance, struct string *name) { return RE_instance_load(get_instance(plugin, instance), name->text); } static bool ReignEngine_SetInstanceType(int plugin, int instance, int type) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->type = type; return true; } static bool ReignEngine_SetInstancePos(int plugin, int instance, float x, float y, float z) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->pos[0] = x; ri->pos[1] = y; ri->pos[2] = -z; ri->local_transform_needs_update = true; return true; } static bool ReignEngine_SetInstanceVector(int plugin, int instance, float x, float y, float z) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->vec[0] = x; ri->vec[1] = y; ri->vec[2] = -z; return true; } static bool ReignEngine_SetInstanceAngle(int plugin, int instance, float angle) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->yaw = -angle; ri->local_transform_needs_update = true; return true; } static bool ReignEngine_SetInstanceAngleP(int plugin, int instance, float angle_p) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->pitch = angle_p; ri->local_transform_needs_update = true; return true; } static bool ReignEngine_SetInstanceAngleB(int plugin, int instance, float angle_b) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->roll = angle_b; ri->local_transform_needs_update = true; return true; } static float ReignEngine_GetInstanceScaleX(int plugin, int instance) { struct RE_instance *ri = get_instance(plugin, instance); return ri ? ri->scale[0] : 0.0; } static float ReignEngine_GetInstanceScaleY(int plugin, int instance) { struct RE_instance *ri = get_instance(plugin, instance); return ri ? ri->scale[1] : 0.0; } static float ReignEngine_GetInstanceScaleZ(int plugin, int instance) { struct RE_instance *ri = get_instance(plugin, instance); return ri ? ri->scale[2] : 0.0; } static bool ReignEngine_SetInstanceScaleX(int plugin, int instance, float scale_x) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->scale[0] = scale_x; ri->local_transform_needs_update = true; return true; } static bool ReignEngine_SetInstanceScaleY(int plugin, int instance, float scale_y) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->scale[1] = scale_y; ri->local_transform_needs_update = true; return true; } static bool ReignEngine_SetInstanceScaleZ(int plugin, int instance, float scale_z) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->scale[0] = scale_z; ri->local_transform_needs_update = true; return true; } //bool ReignEngine_SetInstanceZBias(int plugin, int instance, float fZBias); //float ReignEngine_GetInstanceZBias(int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceVertexPos, int plugin, int instance, int index, float x, float y, float z); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceDiffuse, int plugin, int instance, float r, float g, float b); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceGlobeDiffuse, int plugin, int instance, float r, float g, float b); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceAmbient, int plugin, int instance, float r, float g, float b); //bool ReignEngine_SetInstanceSpecular(int plugin, int instance, float fSpecular); //bool ReignEngine_SetInstanceAlpha(int plugin, int instance, float fAlpha); //bool ReignEngine_SetInstanceAttenuationNear(int plugin, int instance, float fNear); //bool ReignEngine_SetInstanceAttenuationFar(int plugin, int instance, float fFar); static bool ReignEngine_SetInstanceDraw(int plugin, int instance, bool flag) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; ri->draw = flag; return true; } HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceDrawShadow, int plugin, int instance, bool flag); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceDrawBackShadow, int plugin, int instance, bool flag); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceDrawMakeShadow, int plugin, int instance, bool flag); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceDrawBump, int plugin, int instance, bool flag); static bool ReignEngine_GetInstanceDraw(int plugin, int instance) { struct RE_instance *ri = get_instance(plugin, instance); if (!ri) return false; return ri->draw; } //bool ReignEngine_GetInstanceDrawShadow(int plugin, int instance); //bool ReignEngine_GetInstanceDrawBackShadow(int plugin, int instance); //bool ReignEngine_GetInstanceDrawMakeShadow(int plugin, int instance); //bool ReignEngine_GetInstanceDrawBump(int plugin, int instance); //int ReignEngine_GetInstanceDrawType(int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceDrawType, int plugin, int instance, int draw_type); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, LoadInstanceMotion, int plugin, int instance, struct string *name); HLL_WARN_UNIMPLEMENTED(0, int, ReignEngine, GetInstanceMotionState, int plugin, int instance); HLL_WARN_UNIMPLEMENTED(0.0, float, ReignEngine, GetInstanceMotionFrame, int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceMotionState, int plugin, int instance, int state); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceMotionFrame, int plugin, int instance, float frame); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceMotionFrameRange, int plugin, int instance, float begin_frame, float end_frame); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceMotionLoopFrameRange, int plugin, int instance, float begin_frame, float end_frame); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, LoadInstanceNextMotion, int plugin, int instance, struct string *name); //bool ReignEngine_SetInstanceNextMotionState(int plugin, int instance, int nState); //bool ReignEngine_SetInstanceNextMotionFrame(int plugin, int instance, float fFrame); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceNextMotionFrameRange, int plugin, int instance, float begin_frame, float end_frame); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceNextMotionLoopFrameRange, int plugin, int instance, float begin_frame, float end_frame); //bool ReignEngine_SetInstanceMotionBlendRate(int plugin, int instance, float fRate); //bool ReignEngine_SetInstanceMotionBlend(int plugin, int instance, bool bMotionBlend); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, IsInstanceMotionBlend, int plugin, int instance); //bool ReignEngine_GetInstanceMotionBlendPutTime(int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceMotionBlendPutTime, int plugin, int instance, bool flag); //bool ReignEngine_SwapInstanceMotion(int plugin, int instance); //bool ReignEngine_FreeInstanceNextMotion(int plugin, int instance); //int ReignEngine_GetInstanceNumofMaterial(int plugin, int instance); //bool ReignEngine_GetInstanceMaterialName(int plugin, int instance, int num, struct string **pIName); //float ReignEngine_GetInstanceMaterialParam(int plugin, int instance, int nMaterial, int type); //bool ReignEngine_SetInstanceMaterialParam(int plugin, int instance, int nMaterial, int type, float param); //bool ReignEngine_SaveInstanceAddMaterialData(int plugin, int instance); //bool ReignEngine_SetInstancePointPos(int plugin, int instance, int index, float x, float y, float z); //bool ReignEngine_GetInstancePointPos(int plugin, int instance, int index, float *pfX, float *pfY, float *pfZ); //bool ReignEngine_GetInstanceColumnPos(int plugin, int instance, float *fX, float *fY, float *fZ); //float ReignEngine_GetInstanceColumnHeight(int plugin, int instance); //float ReignEngine_GetInstanceColumnRadius(int plugin, int instance); //float ReignEngine_GetInstanceColumnAngle(int plugin, int instance); //float ReignEngine_GetInstanceColumnAngleP(int plugin, int instance); //float ReignEngine_GetInstanceColumnAngleB(int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceColumnPos, int plugin, int instance, float x, float y, float z); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceColumnHeight, int plugin, int instance, float height); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceColumnRadius, int plugin, int instance, float radius); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceColumnAngle, int plugin, int instance, float angle); //bool ReignEngine_SetInstanceColumnAngleP(int plugin, int instance, float fAngleP); //bool ReignEngine_SetInstanceColumnAngleB(int plugin, int instance, float fAngleB); //bool ReignEngine_GetInstanceDrawColumn(int plugin, int instance); //bool ReignEngine_SetInstanceDrawColumn(int plugin, int instance, bool bDraw); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceTarget, int plugin, int instance, int index, int target); //int ReignEngine_GetInstanceTarget(int plugin, int instance, int index); //float ReignEngine_GetInstanceFPS(int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceFPS, int plugin, int instance, float fps); HLL_WARN_UNIMPLEMENTED(0, int, ReignEngine, GetInstanceBoneIndex, int plugin, int instance, struct string *name); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, TransInstanceLocalPosToWorldPosByBone, int plugin, int instance, int bone, float offset_x, float offset_y, float offset_z, float *x, float *y, float *z); //int ReignEngine_GetInstanceNumofPolygon(int plugin, int instance); //int ReignEngine_GetInstanceTextureMemorySize(int plugin, int instance); //void ReignEngine_GetInstanceInfoText(int plugin, int instance, struct string **pIText); //void ReignEngine_GetInstanceMaterialInfoText(int plugin, int instance, struct string **pIText); HLL_WARN_UNIMPLEMENTED(0.0, float, ReignEngine, CalcInstanceHeightDetection, int plugin, int instance, float x, float z); //float ReignEngine_GetInstanceSoftFogEdgeLength(int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceSoftFogEdgeLength, int plugin, int instance, float length); //float ReignEngine_GetInstanceShadowVolumeBoneRadius(int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceShadowVolumeBoneRadius, int plugin, int instance, float radius); //bool ReignEngine_GetInstanceDebugDrawShadowVolume(int plugin, int instance); //bool ReignEngine_SetInstanceDebugDrawShadowVolume(int plugin, int instance, bool flag); //bool ReignEngine_SaveEffect(int plugin, int instance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, GetEffectFrameRange, int plugin, int instance, int *begin_frame, int *end_frame); //int ReignEngine_GetEffectObjectType(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectMoveType(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectUpVecType(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectMoveCurve(int plugin, int instance, int nObject); //void ReignEngine_GetEffectObjectFrame(int plugin, int instance, int nObject, int *pnBeginFrame, int *pnEndFrame); //int ReignEngine_GetEffectObjectStopFrame(int plugin, int instance, int nObject); //int ReignEngine_GetEffectNumofObject(int plugin, int instance); //void ReignEngine_GetEffectObjectName(int plugin, int instance, int nObject, struct string **pIName); //int ReignEngine_GetEffectNumofObjectPos(int plugin, int instance, int nObject); //int ReignEngine_GetEffectNumofObjectPosUnit(int plugin, int instance, int nObject, int nPos); //int ReignEngine_GetEffectObjectPosUnitType(int plugin, int instance, int nObject, int nPos, int nPosUnit); //int ReignEngine_GetEffectObjectPosUnitIndex(int plugin, int instance, int nObject, int nPos, int nPosUnit); //int ReignEngine_GetEffectNumofObjectPosUnitParam(int plugin, int instance, int nObject, int nPos, int nPosUnit); //float ReignEngine_GetEffectObjectPosUnitParam(int plugin, int instance, int nObject, int nPos, int nPosUnit, int nParam); //int ReignEngine_GetEffectNumofObjectPosUnitString(int plugin, int instance, int nObject, int nPos, int nPosUnit); //void ReignEngine_GetEffectObjectPosUnitString(int plugin, int instance, int nObject, int nPos, int nPosUnit, int nParam, struct string **pIResult); //int ReignEngine_GetEffectNumofObjectTexture(int plugin, int instance, int nObject); //void ReignEngine_GetEffectObjectTexture(int plugin, int instance, int nObject, int nTexture, struct string **pIName); //bool ReignEngine_GetEffectObjectSize(int plugin, int instance, int nObject, float *pfBeginSize, float *pfEndSize); //bool ReignEngine_GetEffectObjectSize2(int plugin, int instance, int nObject, int nFrame, float *pfSize); //bool ReignEngine_GetEffectObjectSizeX(int plugin, int instance, int nObject, int nFrame, float *pfSize); //bool ReignEngine_GetEffectObjectSizeY(int plugin, int instance, int nObject, int nFrame, float *pfSize); //bool ReignEngine_GetEffectObjectSizeType(int plugin, int instance, int nObject, int nFrame, int *nType); //bool ReignEngine_GetEffectObjectSizeXType(int plugin, int instance, int nObject, int nFrame, int *nType); //bool ReignEngine_GetEffectObjectSizeYType(int plugin, int instance, int nObject, int nFrame, int *nType); //int ReignEngine_GetEffectNumofObjectSize2(int plugin, int instance, int nObject); //int ReignEngine_GetEffectNumofObjectSizeX(int plugin, int instance, int nObject); //int ReignEngine_GetEffectNumofObjectSizeY(int plugin, int instance, int nObject); //int ReignEngine_GetEffectNumofObjectSizeType(int plugin, int instance, int nObject); //int ReignEngine_GetEffectNumofObjectSizeXType(int plugin, int instance, int nObject); //int ReignEngine_GetEffectNumofObjectSizeYType(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectBlendType(int plugin, int instance, int nObject); //void ReignEngine_GetEffectObjectPolygonName(int plugin, int instance, int nObject, struct string **pIResult); //int ReignEngine_GetEffectNumofObjectParticle(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectAlphaFadeInTime(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectAlphaFadeOutTime(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectTextureAnimeTime(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectAlphaFadeInFrame(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectAlphaFadeOutFrame(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectTextureAnimeFrame(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectFrameReferenceType(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectFrameReferenceParam(int plugin, int instance, int nObject); //void ReignEngine_GetEffectObjectXRotationAngle(int plugin, int instance, int nObject, float *pfBeginAngle, float *pfEndAngle); //void ReignEngine_GetEffectObjectYRotationAngle(int plugin, int instance, int nObject, float *pfBeginAngle, float *pfEndAngle); //void ReignEngine_GetEffectObjectZRotationAngle(int plugin, int instance, int nObject, float *pfBeginAngle, float *pfEndAngle); //void ReignEngine_GetEffectObjectXRevolutionAngle(int plugin, int instance, int nObject, float *pfBeginAngle, float *pfEndAngle); //void ReignEngine_GetEffectObjectXRevolutionDistance(int plugin, int instance, int nObject, float *pfBeginDistance, float *pfEndDistance); //void ReignEngine_GetEffectObjectYRevolutionAngle(int plugin, int instance, int nObject, float *pfBeginAngle, float *pfEndAngle); //void ReignEngine_GetEffectObjectYRevolutionDistance(int plugin, int instance, int nObject, float *pfBeginDistance, float *pfEndDistance); //void ReignEngine_GetEffectObjectZRevolutionAngle(int plugin, int instance, int nObject, float *pfBeginAngle, float *pfEndAngle); //void ReignEngine_GetEffectObjectZRevolutionDistance(int plugin, int instance, int nObject, float *pfBeginDistance, float *pfEndDistance); //bool ReignEngine_AddEffectObject(int plugin, int instance); //bool ReignEngine_DeleteEffectObject(int plugin, int instance, int nObject); //bool ReignEngine_SetEffectObjectName(int plugin, int instance, int nObject, struct string *pIName); //bool ReignEngine_SetEffectObjectType(int plugin, int instance, int nObject, int type); //bool ReignEngine_SetEffectObjectMoveType(int plugin, int instance, int nObject, int type); //bool ReignEngine_SetEffectObjectUpVecType(int plugin, int instance, int nObject, int type); //bool ReignEngine_SetEffectObjectMoveCurve(int plugin, int instance, int nObject, float fCurve); //bool ReignEngine_SetEffectObjectFrame(int plugin, int instance, int nObject, int nBeginFrame, int nEndFrame); //bool ReignEngine_SetEffectObjectStopFrame(int plugin, int instance, int nObject, int nStopFrame); //bool ReignEngine_SetEffectObjectPosUnitType(int plugin, int instance, int nObject, int nPos, int nPosUnit, int type); //bool ReignEngine_SetEffectObjectPosUnitIndex(int plugin, int instance, int nObject, int nPos, int nPosUnit, int index); //bool ReignEngine_SetEffectObjectPosUnitParam(int plugin, int instance, int nObject, int nPos, int nPosUnit, int nParam, float fData); //bool ReignEngine_SetEffectObjectPosUnitString(int plugin, int instance, int nObject, int nPos, int nPosUnit, int nParam, struct string *String); //bool ReignEngine_SetEffectObjectTexture(int plugin, int instance, int nObject, int nTexture, struct string *pIName); //bool ReignEngine_SetEffectObjectSize(int plugin, int instance, int nObject, float fBeginSize, float fEndSize); //bool ReignEngine_SetEffectObjectSize2(int plugin, int instance, int nObject, int nFrame, float fSize); //bool ReignEngine_SetEffectObjectSizeX(int plugin, int instance, int nObject, int nFrame, float fSize); //bool ReignEngine_SetEffectObjectSizeY(int plugin, int instance, int nObject, int nFrame, float fSize); //bool ReignEngine_SetEffectObjectSizeType(int plugin, int instance, int nObject, int nFrame, int type); //bool ReignEngine_SetEffectObjectSizeXType(int plugin, int instance, int nObject, int nFrame, int type); //bool ReignEngine_SetEffectObjectSizeYType(int plugin, int instance, int nObject, int nFrame, int type); //bool ReignEngine_SetEffectObjectBlendType(int plugin, int instance, int nObject, int type); //bool ReignEngine_SetEffectObjectPolygonName(int plugin, int instance, int nObject, struct string *pIName); //bool ReignEngine_SetEffectNumofObjectParticle(int plugin, int instance, int nObject, int numof); //bool ReignEngine_SetEffectObjectAlphaFadeInTime(int plugin, int instance, int nObject, int nTime); //bool ReignEngine_SetEffectObjectAlphaFadeOutTime(int plugin, int instance, int nObject, int nTime); //bool ReignEngine_SetEffectObjectTextureAnimeTime(int plugin, int instance, int nObject, int nTime); //bool ReignEngine_SetEffectObjectAlphaFadeInFrame(int plugin, int instance, int nObject, float fFrame); //bool ReignEngine_SetEffectObjectAlphaFadeOutFrame(int plugin, int instance, int nObject, float fFrame); //bool ReignEngine_SetEffectObjectTextureAnimeFrame(int plugin, int instance, int nObject, float fFrame); //bool ReignEngine_SetEffectObjectFrameReferenceType(int plugin, int instance, int nObject, int type); //bool ReignEngine_SetEffectObjectFrameReferenceParam(int plugin, int instance, int nObject, int nParam); //bool ReignEngine_SetEffectObjectXRotationAngle(int plugin, int instance, int nObject, float fBeginAngle, float fEndAngle); //bool ReignEngine_SetEffectObjectYRotationAngle(int plugin, int instance, int nObject, float fBeginAngle, float fEndAngle); //bool ReignEngine_SetEffectObjectZRotationAngle(int plugin, int instance, int nObject, float fBeginAngle, float fEndAngle); //bool ReignEngine_SetEffectObjectXRevolutionAngle(int plugin, int instance, int nObject, float fBeginAngle, float fEndAngle); //bool ReignEngine_SetEffectObjectXRevolutionDistance(int plugin, int instance, int nObject, float fBeginDistance, float fEndDistance); //bool ReignEngine_SetEffectObjectYRevolutionAngle(int plugin, int instance, int nObject, float fBeginAngle, float fEndAngle); //bool ReignEngine_SetEffectObjectYRevolutionDistance(int plugin, int instance, int nObject, float fBeginDistance, float fEndDistance); //bool ReignEngine_SetEffectObjectZRevolutionAngle(int plugin, int instance, int nObject, float fBeginAngle, float fEndAngle); //bool ReignEngine_SetEffectObjectZRevolutionDistance(int plugin, int instance, int nObject, float fBeginDistance, float fEndDistance); //bool ReignEngine_GetEffectObjectCurveLength(int plugin, int instance, int nObject, float *pfX, float *pfY, float *pfZ); //bool ReignEngine_SetEffectObjectCurveLength(int plugin, int instance, int nObject, float x, float y, float z); //int ReignEngine_GetEffectObjectChildFrame(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectChildLength(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectChildBeginSlope(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectChildEndSlope(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectChildCreateBeginFrame(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectChildCreateEndFrame(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectChildMoveDirType(int plugin, int instance, int nObject); //bool ReignEngine_SetEffectObjectChildFrame(int plugin, int instance, int nObject, int nFrame); //bool ReignEngine_SetEffectObjectChildLength(int plugin, int instance, int nObject, float fLength); //bool ReignEngine_SetEffectObjectChildBeginSlope(int plugin, int instance, int nObject, float fSlope); //bool ReignEngine_SetEffectObjectChildEndSlope(int plugin, int instance, int nObject, float fSlope); //bool ReignEngine_SetEffectObjectChildCreateBeginFrame(int plugin, int instance, int nObject, float fFrame); //bool ReignEngine_SetEffectObjectChildCreateEndFrame(int plugin, int instance, int nObject, float fFrame); //bool ReignEngine_SetEffectObjectChildMoveDirType(int plugin, int instance, int nObject, int type); //int ReignEngine_GetEffectObjectDirType(int plugin, int instance, int nObject); //bool ReignEngine_SetEffectObjectDirType(int plugin, int instance, int nObject, int type); //int ReignEngine_GetEffectNumofObjectDamage(int plugin, int instance, int nObject); //int ReignEngine_GetEffectObjectDamage(int plugin, int instance, int nObject, int nFrame); //bool ReignEngine_SetEffectObjectDamage(int plugin, int instance, int nObject, int nFrame, int nData); //bool ReignEngine_GetEffectObjectDraw(int plugin, int instance, int nObject); //bool ReignEngine_SetEffectObjectDraw(int plugin, int instance, int nObject, bool bDraw); //float ReignEngine_GetEffectObjectOffsetX(int plugin, int instance, int nObject); //float ReignEngine_GetEffectObjectOffsetY(int plugin, int instance, int nObject); //bool ReignEngine_SetEffectObjectOffsetX(int plugin, int instance, int nObject, float fOffsetX); //bool ReignEngine_SetEffectObjectOffsetY(int plugin, int instance, int nObject, float fOffsetY); //bool ReignEngine_GetCameraQuakeEffectFlag(int plugin, int instance); //bool ReignEngine_SetCameraQuakeEffectFlag(int plugin, int instance, bool flag); bool ReignEngine_SetCameraPos(int plugin, float x, float y, float z) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->camera.pos[0] = x; p->camera.pos[1] = y; p->camera.pos[2] = -z; return true; } bool ReignEngine_SetCameraAngle(int plugin, float angle) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->camera.yaw = -angle; return true; } bool ReignEngine_SetCameraAngleP(int plugin, float angle_p) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->camera.pitch = angle_p; return true; } bool ReignEngine_SetCameraAngleB(int plugin, float angle_b) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->camera.roll = angle_b; return true; } //float ReignEngine_GetShadowBias(int plugin, int num); //float ReignEngine_GetShadowTargetDistance(int plugin, int num); static int ReignEngine_GetShadowMapResolutionLevel(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->shadow_map_resolution_level : 0; } //float ReignEngine_GetShadowSplitDepth(int plugin, int num); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetShadowMapType, int plugin, int type); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetShadowMapLightLookPos, int plugin, float x, float y, float z); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetShadowMapLightDir, int plugin, float x, float y, float z); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetShadowBox, int plugin, float x, float y, float z, float size_x, float size_y, float size_z); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetShadowBias, int plugin, int num, float shadow_bias); //bool ReignEngine_SetShadowSlopeBias(int plugin, float fShadowSlopeBias); //bool ReignEngine_SetShadowFilterMag(int plugin, float fShadowFilterMag); //bool ReignEngine_SetShadowTargetDistance(int plugin, int num, float fDistance); static bool ReignEngine_SetShadowMapResolutionLevel(int plugin, int level) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->shadow_map_resolution_level = level; return true; } //bool ReignEngine_SetShadowSplitDepth(int plugin, int num, float fDepth); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetFogType, int plugin, int type); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetFogNear, int plugin, float near); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetFogFar, int plugin, float far); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetFogColor, int plugin, float r, float g, float b); //int ReignEngine_GetFogType(int plugin); //float ReignEngine_GetFogNear(int plugin); //float ReignEngine_GetFogFar(int plugin); //void ReignEngine_GetFogColor(int plugin, float *r, float *g, float *b); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, LoadLightScatteringSetting, int plugin, struct string *filename /* e.g. "Data\PolyData\BG\bg001\bg001.ls2" */); //float ReignEngine_GetLSBetaR(int plugin); //float ReignEngine_GetLSBetaM(int plugin); //float ReignEngine_GetLSG(int plugin); //float ReignEngine_GetLSDistance(int plugin); //void ReignEngine_GetLSLightDir(int plugin, float *pfX, float *pfY, float *pfZ); //void ReignEngine_GetLSLightColor(int plugin, float *r, float *g, float *b); //void ReignEngine_GetLSSunColor(int plugin, float *r, float *g, float *b); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetLSBetaR, int plugin, float beta_r); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetLSBetaM, int plugin, float beta_m); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetLSG, int plugin, float g); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetLSDistance, int plugin, float distance); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetLSLightDir, int plugin, float x, float y, float z); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetLSLightColor, int plugin, float r, float g, float b); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetLSSunColor, int plugin, float r, float g, float b); //bool ReignEngine_SetDrawTextureFog(int plugin, bool bDraw); //bool ReignEngine_GetDrawTextureFog(int plugin); static bool ReignEngine_SetOptionAntiAliasing(int flag) { RE_options.anti_aliasing = flag; return true; } static bool ReignEngine_SetOptionWaitVSync(int flag) { RE_options.wait_vsync = flag; return true; } static int ReignEngine_GetOptionAntiAliasing(void) { return RE_options.anti_aliasing; } static int ReignEngine_GetOptionWaitVSync(void) { return RE_options.wait_vsync; } //bool ReignEngine_SetViewport(int plugin, int nX, int nY, int nWidth, int nHeight); bool ReignEngine_SetProjection(int plugin, float width, float height, float near, float far, float deg) { return RE_set_projection(get_plugin(plugin), width, height, near, far, deg); } //float ReignEngine_GetBrightness(int plugin); //bool ReignEngine_SetBrightness(int plugin, float fBrightness); static bool ReignEngine_SetRenderMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->render_mode = mode; return true; } static bool ReignEngine_SetShadowMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->shadow_mode = mode; return true; } static bool ReignEngine_SetBumpMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->bump_mode = mode; return true; } //bool ReignEngine_SetHDRMode(int plugin, int nMode); static bool ReignEngine_SetVertexBlendMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->vertex_blend_mode = mode; return true; } static bool ReignEngine_SetFogMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->fog_mode = mode; return true; } static bool ReignEngine_SetSpecularMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->specular_mode = mode; return true; } static bool ReignEngine_SetLightMapMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->light_map_mode = mode; return true; } static bool ReignEngine_SetSoftFogEdgeMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->soft_fog_edge_mode = mode; return true; } static bool ReignEngine_SetSSAOMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->ssao_mode = mode; return true; } static bool ReignEngine_SetShaderPrecisionMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->shader_precision_mode = mode; return true; } //bool ReignEngine_SetShaderDebugMode(int plugin, int nMode); static int ReignEngine_GetRenderMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->render_mode : 0; } static int ReignEngine_GetShadowMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->shadow_mode : 0; } static int ReignEngine_GetBumpMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->bump_mode : 0; } //int ReignEngine_GetHDRMode(int plugin); static int ReignEngine_GetVertexBlendMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->vertex_blend_mode : 0; } static int ReignEngine_GetFogMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->fog_mode : 0; } static int ReignEngine_GetSpecularMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->specular_mode : 0; } static int ReignEngine_GetLightMapMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->light_map_mode : 0; } static int ReignEngine_GetSoftFogEdgeMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->soft_fog_edge_mode : 0; } static int ReignEngine_GetSSAOMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->ssao_mode : 0; } static int ReignEngine_GetShaderPrecisionMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->shader_precision_mode : 0; } //int ReignEngine_GetShaderDebugMode(int plugin); static int ReignEngine_GetTextureResolutionLevel(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->texture_resolution_level : 0; } static int ReignEngine_GetTextureFilterMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->texture_filter_mode : 0; } static bool ReignEngine_SetTextureResolutionLevel(int plugin, int level) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->texture_resolution_level = level; return true; } static bool ReignEngine_SetTextureFilterMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->texture_filter_mode = mode; return true; } static bool ReignEngine_GetUsePower2Texture(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->use_power2_texture : false; } static bool ReignEngine_SetUsePower2Texture(int plugin, bool use) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->use_power2_texture = use; return true; } static bool ReignEngine_GetGlobalAmbient(int plugin, float *r, float *g, float *b) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; *r = p->global_ambient_r; *g = p->global_ambient_g; *b = p->global_ambient_b; return true; } static bool ReignEngine_SetGlobalAmbient(int plugin, float r, float g, float b) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->global_ambient_r = r; p->global_ambient_g = g; p->global_ambient_b = b; return true; } static int ReignEngine_GetBloomMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->bloom_mode : 0; } static bool ReignEngine_SetBloomMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->bloom_mode = mode; return true; } static int ReignEngine_GetGlareMode(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->glare_mode : 0; } static bool ReignEngine_SetGlareMode(int plugin, int mode) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->glare_mode = mode; return true; } static float ReignEngine_GetPostEffectFilterY(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->post_effect_filter_y : 0.0; } static float ReignEngine_GetPostEffectFilterCb(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->post_effect_filter_cb : 0.0; } static float ReignEngine_GetPostEffectFilterCr(int plugin) { struct RE_plugin *p = get_plugin(plugin); return p ? p->post_effect_filter_cr : 0.0; } static bool ReignEngine_SetPostEffectFilterY(int plugin, float y) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->post_effect_filter_y = y; return true; } static bool ReignEngine_SetPostEffectFilterCb(int plugin, float cb) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->post_effect_filter_cb = cb; return true; } static bool ReignEngine_SetPostEffectFilterCr(int plugin, float cr) { struct RE_plugin *p = get_plugin(plugin); if (!p) return false; p->post_effect_filter_cr = cr; return true; } //bool ReignEngine_GetBackCGName(int plugin, int num, struct string **pICGName); //int ReignEngine_GetBackCGNum(int plugin, int num); //float ReignEngine_GetBackCGBlendRate(int plugin, int num); //float ReignEngine_GetBackCGDestPosX(int plugin, int num); //float ReignEngine_GetBackCGDestPosY(int plugin, int num); //float ReignEngine_GetBackCGMag(int plugin, int num); //float ReignEngine_GetBackCGQuakeMag(int plugin, int num); //bool ReignEngine_GetBackCGShow(int plugin, int num); HLL_WARN_UNIMPLEMENTED(true, bool, ReignEngine, SetBackCGName, int plugin, int num, struct string *pICGName /* e.g. "Data\Texture\cg29501" */); //bool ReignEngine_SetBackCGNum(int plugin, int num, int nCGNum); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetBackCGBlendRate, int plugin, int num, float blend_rate); HLL_WARN_UNIMPLEMENTED(true, bool, ReignEngine, SetBackCGDestPos, int plugin, int num, float fX, float fY); //bool ReignEngine_SetBackCGMag(int plugin, int num, float fMag); //bool ReignEngine_SetBackCGQuakeMag(int plugin, int num, float fQuakeMag); HLL_WARN_UNIMPLEMENTED(true, bool, ReignEngine, SetBackCGShow, int plugin, int num, bool bShow); //float ReignEngine_GetGlareBrightnessParam(int plugin, int index); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetGlareBrightnessParam, int plugin, int index, float param); //float ReignEngine_GetSSAOParam(int plugin, int type); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetSSAOParam, int plugin, int type, float param); //bool ReignEngine_CalcIntersectEyeVec(int plugin, int instance, int nMouseX, int nMouseY, float *pfX, float *pfY, float *pfZ); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, IsLoading, int plugin); //int ReignEngine_GetDebugInfoMode(int plugin); //bool ReignEngine_SetDebugInfoMode(int plugin, int nMode); HLL_WARN_UNIMPLEMENTED(30, int, ReignEngine, GetVertexShaderVersion, void); HLL_WARN_UNIMPLEMENTED(30, int, ReignEngine, GetPixelShaderVersion, void); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceSpecularReflectRate, int plugin, int instance, float rate); HLL_WARN_UNIMPLEMENTED(false, bool, ReignEngine, SetInstanceFresnelReflectRate, int plugin, int instance, float rate); //float ReignEngine_GetInstanceSpecularReflectRate(int plugin, int instance); //float ReignEngine_GetInstanceFresnelReflectRate(int plugin, int instance); //float ReignEngine_StringToFloat(struct string *pIText); //bool ReignEngine_DrawToMainSurface(int plugin); HLL_LIBRARY(ReignEngine, HLL_EXPORT(CreatePlugin, ReignEngine_CreatePlugin), HLL_EXPORT(ReleasePlugin, ReignEngine_ReleasePlugin), HLL_EXPORT(BindPlugin, ReignEngine_BindPlugin), HLL_EXPORT(UnbindPlugin, ReignEngine_UnbindPlugin), HLL_EXPORT(BuildModel, ReignEngine_BuildModel), HLL_EXPORT(CreateInstance, ReignEngine_CreateInstance), HLL_EXPORT(ReleaseInstance, ReignEngine_ReleaseInstance), HLL_EXPORT(LoadInstance, ReignEngine_LoadInstance), HLL_EXPORT(SetInstanceType, ReignEngine_SetInstanceType), HLL_EXPORT(SetInstancePos, ReignEngine_SetInstancePos), HLL_EXPORT(SetInstanceVector, ReignEngine_SetInstanceVector), HLL_EXPORT(SetInstanceAngle, ReignEngine_SetInstanceAngle), HLL_EXPORT(SetInstanceAngleP, ReignEngine_SetInstanceAngleP), HLL_EXPORT(SetInstanceAngleB, ReignEngine_SetInstanceAngleB), HLL_EXPORT(GetInstanceScaleX, ReignEngine_GetInstanceScaleX), HLL_EXPORT(GetInstanceScaleY, ReignEngine_GetInstanceScaleY), HLL_EXPORT(GetInstanceScaleZ, ReignEngine_GetInstanceScaleZ), HLL_EXPORT(SetInstanceScaleX, ReignEngine_SetInstanceScaleX), HLL_EXPORT(SetInstanceScaleY, ReignEngine_SetInstanceScaleY), HLL_EXPORT(SetInstanceScaleZ, ReignEngine_SetInstanceScaleZ), HLL_TODO_EXPORT(SetInstanceZBias, ReignEngine_SetInstanceZBias), HLL_TODO_EXPORT(GetInstanceZBias, ReignEngine_GetInstanceZBias), HLL_EXPORT(SetInstanceVertexPos, ReignEngine_SetInstanceVertexPos), HLL_EXPORT(SetInstanceDiffuse, ReignEngine_SetInstanceDiffuse), HLL_EXPORT(SetInstanceGlobeDiffuse, ReignEngine_SetInstanceGlobeDiffuse), HLL_EXPORT(SetInstanceAmbient, ReignEngine_SetInstanceAmbient), HLL_TODO_EXPORT(SetInstanceSpecular, ReignEngine_SetInstanceSpecular), HLL_TODO_EXPORT(SetInstanceAlpha, ReignEngine_SetInstanceAlpha), HLL_TODO_EXPORT(SetInstanceAttenuationNear, ReignEngine_SetInstanceAttenuationNear), HLL_TODO_EXPORT(SetInstanceAttenuationFar, ReignEngine_SetInstanceAttenuationFar), HLL_EXPORT(SetInstanceDraw, ReignEngine_SetInstanceDraw), HLL_EXPORT(SetInstanceDrawShadow, ReignEngine_SetInstanceDrawShadow), HLL_EXPORT(SetInstanceDrawBackShadow, ReignEngine_SetInstanceDrawBackShadow), HLL_EXPORT(SetInstanceDrawMakeShadow, ReignEngine_SetInstanceDrawMakeShadow), HLL_EXPORT(SetInstanceDrawBump, ReignEngine_SetInstanceDrawBump), HLL_EXPORT(GetInstanceDraw, ReignEngine_GetInstanceDraw), HLL_TODO_EXPORT(GetInstanceDrawShadow, ReignEngine_GetInstanceDrawShadow), HLL_TODO_EXPORT(GetInstanceDrawBackShadow, ReignEngine_GetInstanceDrawBackShadow), HLL_TODO_EXPORT(GetInstanceDrawMakeShadow, ReignEngine_GetInstanceDrawMakeShadow), HLL_TODO_EXPORT(GetInstanceDrawBump, ReignEngine_GetInstanceDrawBump), HLL_TODO_EXPORT(GetInstanceDrawType, ReignEngine_GetInstanceDrawType), HLL_EXPORT(SetInstanceDrawType, ReignEngine_SetInstanceDrawType), HLL_EXPORT(LoadInstanceMotion, ReignEngine_LoadInstanceMotion), HLL_EXPORT(GetInstanceMotionState, ReignEngine_GetInstanceMotionState), HLL_EXPORT(GetInstanceMotionFrame, ReignEngine_GetInstanceMotionFrame), HLL_EXPORT(SetInstanceMotionState, ReignEngine_SetInstanceMotionState), HLL_EXPORT(SetInstanceMotionFrame, ReignEngine_SetInstanceMotionFrame), HLL_EXPORT(SetInstanceMotionFrameRange, ReignEngine_SetInstanceMotionFrameRange), HLL_EXPORT(SetInstanceMotionLoopFrameRange, ReignEngine_SetInstanceMotionLoopFrameRange), HLL_EXPORT(LoadInstanceNextMotion, ReignEngine_LoadInstanceNextMotion), HLL_TODO_EXPORT(SetInstanceNextMotionState, ReignEngine_SetInstanceNextMotionState), HLL_TODO_EXPORT(SetInstanceNextMotionFrame, ReignEngine_SetInstanceNextMotionFrame), HLL_EXPORT(SetInstanceNextMotionFrameRange, ReignEngine_SetInstanceNextMotionFrameRange), HLL_EXPORT(SetInstanceNextMotionLoopFrameRange, ReignEngine_SetInstanceNextMotionLoopFrameRange), HLL_TODO_EXPORT(SetInstanceMotionBlendRate, ReignEngine_SetInstanceMotionBlendRate), HLL_TODO_EXPORT(SetInstanceMotionBlend, ReignEngine_SetInstanceMotionBlend), HLL_EXPORT(IsInstanceMotionBlend, ReignEngine_IsInstanceMotionBlend), HLL_TODO_EXPORT(GetInstanceMotionBlendPutTime, ReignEngine_GetInstanceMotionBlendPutTime), HLL_EXPORT(SetInstanceMotionBlendPutTime, ReignEngine_SetInstanceMotionBlendPutTime), HLL_TODO_EXPORT(SwapInstanceMotion, ReignEngine_SwapInstanceMotion), HLL_TODO_EXPORT(FreeInstanceNextMotion, ReignEngine_FreeInstanceNextMotion), HLL_TODO_EXPORT(GetInstanceNumofMaterial, ReignEngine_GetInstanceNumofMaterial), HLL_TODO_EXPORT(GetInstanceMaterialName, ReignEngine_GetInstanceMaterialName), HLL_TODO_EXPORT(GetInstanceMaterialParam, ReignEngine_GetInstanceMaterialParam), HLL_TODO_EXPORT(SetInstanceMaterialParam, ReignEngine_SetInstanceMaterialParam), HLL_TODO_EXPORT(SaveInstanceAddMaterialData, ReignEngine_SaveInstanceAddMaterialData), HLL_TODO_EXPORT(SetInstancePointPos, ReignEngine_SetInstancePointPos), HLL_TODO_EXPORT(GetInstancePointPos, ReignEngine_GetInstancePointPos), HLL_TODO_EXPORT(GetInstanceColumnPos, ReignEngine_GetInstanceColumnPos), HLL_TODO_EXPORT(GetInstanceColumnHeight, ReignEngine_GetInstanceColumnHeight), HLL_TODO_EXPORT(GetInstanceColumnRadius, ReignEngine_GetInstanceColumnRadius), HLL_TODO_EXPORT(GetInstanceColumnAngle, ReignEngine_GetInstanceColumnAngle), HLL_TODO_EXPORT(GetInstanceColumnAngleP, ReignEngine_GetInstanceColumnAngleP), HLL_TODO_EXPORT(GetInstanceColumnAngleB, ReignEngine_GetInstanceColumnAngleB), HLL_EXPORT(SetInstanceColumnPos, ReignEngine_SetInstanceColumnPos), HLL_EXPORT(SetInstanceColumnHeight, ReignEngine_SetInstanceColumnHeight), HLL_EXPORT(SetInstanceColumnRadius, ReignEngine_SetInstanceColumnRadius), HLL_EXPORT(SetInstanceColumnAngle, ReignEngine_SetInstanceColumnAngle), HLL_TODO_EXPORT(SetInstanceColumnAngleP, ReignEngine_SetInstanceColumnAngleP), HLL_TODO_EXPORT(SetInstanceColumnAngleB, ReignEngine_SetInstanceColumnAngleB), HLL_TODO_EXPORT(GetInstanceDrawColumn, ReignEngine_GetInstanceDrawColumn), HLL_TODO_EXPORT(SetInstanceDrawColumn, ReignEngine_SetInstanceDrawColumn), HLL_EXPORT(SetInstanceTarget, ReignEngine_SetInstanceTarget), HLL_TODO_EXPORT(GetInstanceTarget, ReignEngine_GetInstanceTarget), HLL_TODO_EXPORT(GetInstanceFPS, ReignEngine_GetInstanceFPS), HLL_EXPORT(SetInstanceFPS, ReignEngine_SetInstanceFPS), HLL_EXPORT(GetInstanceBoneIndex, ReignEngine_GetInstanceBoneIndex), HLL_EXPORT(TransInstanceLocalPosToWorldPosByBone, ReignEngine_TransInstanceLocalPosToWorldPosByBone), HLL_TODO_EXPORT(GetInstanceNumofPolygon, ReignEngine_GetInstanceNumofPolygon), HLL_TODO_EXPORT(GetInstanceTextureMemorySize, ReignEngine_GetInstanceTextureMemorySize), HLL_TODO_EXPORT(GetInstanceInfoText, ReignEngine_GetInstanceInfoText), HLL_TODO_EXPORT(GetInstanceMaterialInfoText, ReignEngine_GetInstanceMaterialInfoText), HLL_EXPORT(CalcInstanceHeightDetection, ReignEngine_CalcInstanceHeightDetection), HLL_TODO_EXPORT(GetInstanceSoftFogEdgeLength, ReignEngine_GetInstanceSoftFogEdgeLength), HLL_EXPORT(SetInstanceSoftFogEdgeLength, ReignEngine_SetInstanceSoftFogEdgeLength), HLL_TODO_EXPORT(GetInstanceShadowVolumeBoneRadius, ReignEngine_GetInstanceShadowVolumeBoneRadius), HLL_EXPORT(SetInstanceShadowVolumeBoneRadius, ReignEngine_SetInstanceShadowVolumeBoneRadius), HLL_TODO_EXPORT(GetInstanceDebugDrawShadowVolume, ReignEngine_GetInstanceDebugDrawShadowVolume), HLL_TODO_EXPORT(SetInstanceDebugDrawShadowVolume, ReignEngine_SetInstanceDebugDrawShadowVolume), HLL_TODO_EXPORT(SaveEffect, ReignEngine_SaveEffect), HLL_EXPORT(GetEffectFrameRange, ReignEngine_GetEffectFrameRange), HLL_TODO_EXPORT(GetEffectObjectType, ReignEngine_GetEffectObjectType), HLL_TODO_EXPORT(GetEffectObjectMoveType, ReignEngine_GetEffectObjectMoveType), HLL_TODO_EXPORT(GetEffectObjectUpVecType, ReignEngine_GetEffectObjectUpVecType), HLL_TODO_EXPORT(GetEffectObjectMoveCurve, ReignEngine_GetEffectObjectMoveCurve), HLL_TODO_EXPORT(GetEffectObjectFrame, ReignEngine_GetEffectObjectFrame), HLL_TODO_EXPORT(GetEffectObjectStopFrame, ReignEngine_GetEffectObjectStopFrame), HLL_TODO_EXPORT(GetEffectNumofObject, ReignEngine_GetEffectNumofObject), HLL_TODO_EXPORT(GetEffectObjectName, ReignEngine_GetEffectObjectName), HLL_TODO_EXPORT(GetEffectNumofObjectPos, ReignEngine_GetEffectNumofObjectPos), HLL_TODO_EXPORT(GetEffectNumofObjectPosUnit, ReignEngine_GetEffectNumofObjectPosUnit), HLL_TODO_EXPORT(GetEffectObjectPosUnitType, ReignEngine_GetEffectObjectPosUnitType), HLL_TODO_EXPORT(GetEffectObjectPosUnitIndex, ReignEngine_GetEffectObjectPosUnitIndex), HLL_TODO_EXPORT(GetEffectNumofObjectPosUnitParam, ReignEngine_GetEffectNumofObjectPosUnitParam), HLL_TODO_EXPORT(GetEffectObjectPosUnitParam, ReignEngine_GetEffectObjectPosUnitParam), HLL_TODO_EXPORT(GetEffectNumofObjectPosUnitString, ReignEngine_GetEffectNumofObjectPosUnitString), HLL_TODO_EXPORT(GetEffectObjectPosUnitString, ReignEngine_GetEffectObjectPosUnitString), HLL_TODO_EXPORT(GetEffectNumofObjectTexture, ReignEngine_GetEffectNumofObjectTexture), HLL_TODO_EXPORT(GetEffectObjectTexture, ReignEngine_GetEffectObjectTexture), HLL_TODO_EXPORT(GetEffectObjectSize, ReignEngine_GetEffectObjectSize), HLL_TODO_EXPORT(GetEffectObjectSize2, ReignEngine_GetEffectObjectSize2), HLL_TODO_EXPORT(GetEffectObjectSizeX, ReignEngine_GetEffectObjectSizeX), HLL_TODO_EXPORT(GetEffectObjectSizeY, ReignEngine_GetEffectObjectSizeY), HLL_TODO_EXPORT(GetEffectObjectSizeType, ReignEngine_GetEffectObjectSizeType), HLL_TODO_EXPORT(GetEffectObjectSizeXType, ReignEngine_GetEffectObjectSizeXType), HLL_TODO_EXPORT(GetEffectObjectSizeYType, ReignEngine_GetEffectObjectSizeYType), HLL_TODO_EXPORT(GetEffectNumofObjectSize2, ReignEngine_GetEffectNumofObjectSize2), HLL_TODO_EXPORT(GetEffectNumofObjectSizeX, ReignEngine_GetEffectNumofObjectSizeX), HLL_TODO_EXPORT(GetEffectNumofObjectSizeY, ReignEngine_GetEffectNumofObjectSizeY), HLL_TODO_EXPORT(GetEffectNumofObjectSizeType, ReignEngine_GetEffectNumofObjectSizeType), HLL_TODO_EXPORT(GetEffectNumofObjectSizeXType, ReignEngine_GetEffectNumofObjectSizeXType), HLL_TODO_EXPORT(GetEffectNumofObjectSizeYType, ReignEngine_GetEffectNumofObjectSizeYType), HLL_TODO_EXPORT(GetEffectObjectBlendType, ReignEngine_GetEffectObjectBlendType), HLL_TODO_EXPORT(GetEffectObjectPolygonName, ReignEngine_GetEffectObjectPolygonName), HLL_TODO_EXPORT(GetEffectNumofObjectParticle, ReignEngine_GetEffectNumofObjectParticle), HLL_TODO_EXPORT(GetEffectObjectAlphaFadeInTime, ReignEngine_GetEffectObjectAlphaFadeInTime), HLL_TODO_EXPORT(GetEffectObjectAlphaFadeOutTime, ReignEngine_GetEffectObjectAlphaFadeOutTime), HLL_TODO_EXPORT(GetEffectObjectTextureAnimeTime, ReignEngine_GetEffectObjectTextureAnimeTime), HLL_TODO_EXPORT(GetEffectObjectAlphaFadeInFrame, ReignEngine_GetEffectObjectAlphaFadeInFrame), HLL_TODO_EXPORT(GetEffectObjectAlphaFadeOutFrame, ReignEngine_GetEffectObjectAlphaFadeOutFrame), HLL_TODO_EXPORT(GetEffectObjectTextureAnimeFrame, ReignEngine_GetEffectObjectTextureAnimeFrame), HLL_TODO_EXPORT(GetEffectObjectFrameReferenceType, ReignEngine_GetEffectObjectFrameReferenceType), HLL_TODO_EXPORT(GetEffectObjectFrameReferenceParam, ReignEngine_GetEffectObjectFrameReferenceParam), HLL_TODO_EXPORT(GetEffectObjectXRotationAngle, ReignEngine_GetEffectObjectXRotationAngle), HLL_TODO_EXPORT(GetEffectObjectYRotationAngle, ReignEngine_GetEffectObjectYRotationAngle), HLL_TODO_EXPORT(GetEffectObjectZRotationAngle, ReignEngine_GetEffectObjectZRotationAngle), HLL_TODO_EXPORT(GetEffectObjectXRevolutionAngle, ReignEngine_GetEffectObjectXRevolutionAngle), HLL_TODO_EXPORT(GetEffectObjectXRevolutionDistance, ReignEngine_GetEffectObjectXRevolutionDistance), HLL_TODO_EXPORT(GetEffectObjectYRevolutionAngle, ReignEngine_GetEffectObjectYRevolutionAngle), HLL_TODO_EXPORT(GetEffectObjectYRevolutionDistance, ReignEngine_GetEffectObjectYRevolutionDistance), HLL_TODO_EXPORT(GetEffectObjectZRevolutionAngle, ReignEngine_GetEffectObjectZRevolutionAngle), HLL_TODO_EXPORT(GetEffectObjectZRevolutionDistance, ReignEngine_GetEffectObjectZRevolutionDistance), HLL_TODO_EXPORT(AddEffectObject, ReignEngine_AddEffectObject), HLL_TODO_EXPORT(DeleteEffectObject, ReignEngine_DeleteEffectObject), HLL_TODO_EXPORT(SetEffectObjectName, ReignEngine_SetEffectObjectName), HLL_TODO_EXPORT(SetEffectObjectType, ReignEngine_SetEffectObjectType), HLL_TODO_EXPORT(SetEffectObjectMoveType, ReignEngine_SetEffectObjectMoveType), HLL_TODO_EXPORT(SetEffectObjectUpVecType, ReignEngine_SetEffectObjectUpVecType), HLL_TODO_EXPORT(SetEffectObjectMoveCurve, ReignEngine_SetEffectObjectMoveCurve), HLL_TODO_EXPORT(SetEffectObjectFrame, ReignEngine_SetEffectObjectFrame), HLL_TODO_EXPORT(SetEffectObjectStopFrame, ReignEngine_SetEffectObjectStopFrame), HLL_TODO_EXPORT(SetEffectObjectPosUnitType, ReignEngine_SetEffectObjectPosUnitType), HLL_TODO_EXPORT(SetEffectObjectPosUnitIndex, ReignEngine_SetEffectObjectPosUnitIndex), HLL_TODO_EXPORT(SetEffectObjectPosUnitParam, ReignEngine_SetEffectObjectPosUnitParam), HLL_TODO_EXPORT(SetEffectObjectPosUnitString, ReignEngine_SetEffectObjectPosUnitString), HLL_TODO_EXPORT(SetEffectObjectTexture, ReignEngine_SetEffectObjectTexture), HLL_TODO_EXPORT(SetEffectObjectSize, ReignEngine_SetEffectObjectSize), HLL_TODO_EXPORT(SetEffectObjectSize2, ReignEngine_SetEffectObjectSize2), HLL_TODO_EXPORT(SetEffectObjectSizeX, ReignEngine_SetEffectObjectSizeX), HLL_TODO_EXPORT(SetEffectObjectSizeY, ReignEngine_SetEffectObjectSizeY), HLL_TODO_EXPORT(SetEffectObjectSizeType, ReignEngine_SetEffectObjectSizeType), HLL_TODO_EXPORT(SetEffectObjectSizeXType, ReignEngine_SetEffectObjectSizeXType), HLL_TODO_EXPORT(SetEffectObjectSizeYType, ReignEngine_SetEffectObjectSizeYType), HLL_TODO_EXPORT(SetEffectObjectBlendType, ReignEngine_SetEffectObjectBlendType), HLL_TODO_EXPORT(SetEffectObjectPolygonName, ReignEngine_SetEffectObjectPolygonName), HLL_TODO_EXPORT(SetEffectNumofObjectParticle, ReignEngine_SetEffectNumofObjectParticle), HLL_TODO_EXPORT(SetEffectObjectAlphaFadeInTime, ReignEngine_SetEffectObjectAlphaFadeInTime), HLL_TODO_EXPORT(SetEffectObjectAlphaFadeOutTime, ReignEngine_SetEffectObjectAlphaFadeOutTime), HLL_TODO_EXPORT(SetEffectObjectTextureAnimeTime, ReignEngine_SetEffectObjectTextureAnimeTime), HLL_TODO_EXPORT(SetEffectObjectAlphaFadeInFrame, ReignEngine_SetEffectObjectAlphaFadeInFrame), HLL_TODO_EXPORT(SetEffectObjectAlphaFadeOutFrame, ReignEngine_SetEffectObjectAlphaFadeOutFrame), HLL_TODO_EXPORT(SetEffectObjectTextureAnimeFrame, ReignEngine_SetEffectObjectTextureAnimeFrame), HLL_TODO_EXPORT(SetEffectObjectFrameReferenceType, ReignEngine_SetEffectObjectFrameReferenceType), HLL_TODO_EXPORT(SetEffectObjectFrameReferenceParam, ReignEngine_SetEffectObjectFrameReferenceParam), HLL_TODO_EXPORT(SetEffectObjectXRotationAngle, ReignEngine_SetEffectObjectXRotationAngle), HLL_TODO_EXPORT(SetEffectObjectYRotationAngle, ReignEngine_SetEffectObjectYRotationAngle), HLL_TODO_EXPORT(SetEffectObjectZRotationAngle, ReignEngine_SetEffectObjectZRotationAngle), HLL_TODO_EXPORT(SetEffectObjectXRevolutionAngle, ReignEngine_SetEffectObjectXRevolutionAngle), HLL_TODO_EXPORT(SetEffectObjectXRevolutionDistance, ReignEngine_SetEffectObjectXRevolutionDistance), HLL_TODO_EXPORT(SetEffectObjectYRevolutionAngle, ReignEngine_SetEffectObjectYRevolutionAngle), HLL_TODO_EXPORT(SetEffectObjectYRevolutionDistance, ReignEngine_SetEffectObjectYRevolutionDistance), HLL_TODO_EXPORT(SetEffectObjectZRevolutionAngle, ReignEngine_SetEffectObjectZRevolutionAngle), HLL_TODO_EXPORT(SetEffectObjectZRevolutionDistance, ReignEngine_SetEffectObjectZRevolutionDistance), HLL_TODO_EXPORT(GetEffectObjectCurveLength, ReignEngine_GetEffectObjectCurveLength), HLL_TODO_EXPORT(SetEffectObjectCurveLength, ReignEngine_SetEffectObjectCurveLength), HLL_TODO_EXPORT(GetEffectObjectChildFrame, ReignEngine_GetEffectObjectChildFrame), HLL_TODO_EXPORT(GetEffectObjectChildLength, ReignEngine_GetEffectObjectChildLength), HLL_TODO_EXPORT(GetEffectObjectChildBeginSlope, ReignEngine_GetEffectObjectChildBeginSlope), HLL_TODO_EXPORT(GetEffectObjectChildEndSlope, ReignEngine_GetEffectObjectChildEndSlope), HLL_TODO_EXPORT(GetEffectObjectChildCreateBeginFrame, ReignEngine_GetEffectObjectChildCreateBeginFrame), HLL_TODO_EXPORT(GetEffectObjectChildCreateEndFrame, ReignEngine_GetEffectObjectChildCreateEndFrame), HLL_TODO_EXPORT(GetEffectObjectChildMoveDirType, ReignEngine_GetEffectObjectChildMoveDirType), HLL_TODO_EXPORT(SetEffectObjectChildFrame, ReignEngine_SetEffectObjectChildFrame), HLL_TODO_EXPORT(SetEffectObjectChildLength, ReignEngine_SetEffectObjectChildLength), HLL_TODO_EXPORT(SetEffectObjectChildBeginSlope, ReignEngine_SetEffectObjectChildBeginSlope), HLL_TODO_EXPORT(SetEffectObjectChildEndSlope, ReignEngine_SetEffectObjectChildEndSlope), HLL_TODO_EXPORT(SetEffectObjectChildCreateBeginFrame, ReignEngine_SetEffectObjectChildCreateBeginFrame), HLL_TODO_EXPORT(SetEffectObjectChildCreateEndFrame, ReignEngine_SetEffectObjectChildCreateEndFrame), HLL_TODO_EXPORT(SetEffectObjectChildMoveDirType, ReignEngine_SetEffectObjectChildMoveDirType), HLL_TODO_EXPORT(GetEffectObjectDirType, ReignEngine_GetEffectObjectDirType), HLL_TODO_EXPORT(SetEffectObjectDirType, ReignEngine_SetEffectObjectDirType), HLL_TODO_EXPORT(GetEffectNumofObjectDamage, ReignEngine_GetEffectNumofObjectDamage), HLL_TODO_EXPORT(GetEffectObjectDamage, ReignEngine_GetEffectObjectDamage), HLL_TODO_EXPORT(SetEffectObjectDamage, ReignEngine_SetEffectObjectDamage), HLL_TODO_EXPORT(GetEffectObjectDraw, ReignEngine_GetEffectObjectDraw), HLL_TODO_EXPORT(SetEffectObjectDraw, ReignEngine_SetEffectObjectDraw), HLL_TODO_EXPORT(GetEffectObjectOffsetX, ReignEngine_GetEffectObjectOffsetX), HLL_TODO_EXPORT(GetEffectObjectOffsetY, ReignEngine_GetEffectObjectOffsetY), HLL_TODO_EXPORT(SetEffectObjectOffsetX, ReignEngine_SetEffectObjectOffsetX), HLL_TODO_EXPORT(SetEffectObjectOffsetY, ReignEngine_SetEffectObjectOffsetY), HLL_TODO_EXPORT(GetCameraQuakeEffectFlag, ReignEngine_GetCameraQuakeEffectFlag), HLL_TODO_EXPORT(SetCameraQuakeEffectFlag, ReignEngine_SetCameraQuakeEffectFlag), HLL_EXPORT(SetCameraPos, ReignEngine_SetCameraPos), HLL_EXPORT(SetCameraAngle, ReignEngine_SetCameraAngle), HLL_EXPORT(SetCameraAngleP, ReignEngine_SetCameraAngleP), HLL_EXPORT(SetCameraAngleB, ReignEngine_SetCameraAngleB), HLL_TODO_EXPORT(GetShadowBias, ReignEngine_GetShadowBias), HLL_TODO_EXPORT(GetShadowTargetDistance, ReignEngine_GetShadowTargetDistance), HLL_EXPORT(GetShadowMapResolutionLevel, ReignEngine_GetShadowMapResolutionLevel), HLL_TODO_EXPORT(GetShadowSplitDepth, ReignEngine_GetShadowSplitDepth), HLL_EXPORT(SetShadowMapType, ReignEngine_SetShadowMapType), HLL_EXPORT(SetShadowMapLightLookPos, ReignEngine_SetShadowMapLightLookPos), HLL_EXPORT(SetShadowMapLightDir, ReignEngine_SetShadowMapLightDir), HLL_EXPORT(SetShadowBox, ReignEngine_SetShadowBox), HLL_EXPORT(SetShadowBias, ReignEngine_SetShadowBias), HLL_TODO_EXPORT(SetShadowSlopeBias, ReignEngine_SetShadowSlopeBias), HLL_TODO_EXPORT(SetShadowFilterMag, ReignEngine_SetShadowFilterMag), HLL_TODO_EXPORT(SetShadowTargetDistance, ReignEngine_SetShadowTargetDistance), HLL_EXPORT(SetShadowMapResolutionLevel, ReignEngine_SetShadowMapResolutionLevel), HLL_TODO_EXPORT(SetShadowSplitDepth, ReignEngine_SetShadowSplitDepth), HLL_EXPORT(SetFogType, ReignEngine_SetFogType), HLL_EXPORT(SetFogNear, ReignEngine_SetFogNear), HLL_EXPORT(SetFogFar, ReignEngine_SetFogFar), HLL_EXPORT(SetFogColor, ReignEngine_SetFogColor), HLL_TODO_EXPORT(GetFogType, ReignEngine_GetFogType), HLL_TODO_EXPORT(GetFogNear, ReignEngine_GetFogNear), HLL_TODO_EXPORT(GetFogFar, ReignEngine_GetFogFar), HLL_TODO_EXPORT(GetFogColor, ReignEngine_GetFogColor), HLL_EXPORT(LoadLightScatteringSetting, ReignEngine_LoadLightScatteringSetting), HLL_TODO_EXPORT(GetLSBetaR, ReignEngine_GetLSBetaR), HLL_TODO_EXPORT(GetLSBetaM, ReignEngine_GetLSBetaM), HLL_TODO_EXPORT(GetLSG, ReignEngine_GetLSG), HLL_TODO_EXPORT(GetLSDistance, ReignEngine_GetLSDistance), HLL_TODO_EXPORT(GetLSLightDir, ReignEngine_GetLSLightDir), HLL_TODO_EXPORT(GetLSLightColor, ReignEngine_GetLSLightColor), HLL_TODO_EXPORT(GetLSSunColor, ReignEngine_GetLSSunColor), HLL_EXPORT(SetLSBetaR, ReignEngine_SetLSBetaR), HLL_EXPORT(SetLSBetaM, ReignEngine_SetLSBetaM), HLL_EXPORT(SetLSG, ReignEngine_SetLSG), HLL_EXPORT(SetLSDistance, ReignEngine_SetLSDistance), HLL_EXPORT(SetLSLightDir, ReignEngine_SetLSLightDir), HLL_EXPORT(SetLSLightColor, ReignEngine_SetLSLightColor), HLL_EXPORT(SetLSSunColor, ReignEngine_SetLSSunColor), HLL_TODO_EXPORT(SetDrawTextureFog, ReignEngine_SetDrawTextureFog), HLL_TODO_EXPORT(GetDrawTextureFog, ReignEngine_GetDrawTextureFog), HLL_EXPORT(SetOptionAntiAliasing, ReignEngine_SetOptionAntiAliasing), HLL_EXPORT(SetOptionWaitVSync, ReignEngine_SetOptionWaitVSync), HLL_EXPORT(GetOptionAntiAliasing, ReignEngine_GetOptionAntiAliasing), HLL_EXPORT(GetOptionWaitVSync, ReignEngine_GetOptionWaitVSync), HLL_TODO_EXPORT(SetViewport, ReignEngine_SetViewport), HLL_EXPORT(SetProjection, ReignEngine_SetProjection), HLL_TODO_EXPORT(GetBrightness, ReignEngine_GetBrightness), HLL_TODO_EXPORT(SetBrightness, ReignEngine_SetBrightness), HLL_EXPORT(SetRenderMode, ReignEngine_SetRenderMode), HLL_EXPORT(SetShadowMode, ReignEngine_SetShadowMode), HLL_EXPORT(SetBumpMode, ReignEngine_SetBumpMode), HLL_TODO_EXPORT(SetHDRMode, ReignEngine_SetHDRMode), HLL_EXPORT(SetVertexBlendMode, ReignEngine_SetVertexBlendMode), HLL_EXPORT(SetFogMode, ReignEngine_SetFogMode), HLL_EXPORT(SetSpecularMode, ReignEngine_SetSpecularMode), HLL_EXPORT(SetLightMapMode, ReignEngine_SetLightMapMode), HLL_EXPORT(SetSoftFogEdgeMode, ReignEngine_SetSoftFogEdgeMode), HLL_EXPORT(SetSSAOMode, ReignEngine_SetSSAOMode), HLL_EXPORT(SetShaderPrecisionMode, ReignEngine_SetShaderPrecisionMode), HLL_TODO_EXPORT(SetShaderDebugMode, ReignEngine_SetShaderDebugMode), HLL_EXPORT(GetRenderMode, ReignEngine_GetRenderMode), HLL_EXPORT(GetShadowMode, ReignEngine_GetShadowMode), HLL_EXPORT(GetBumpMode, ReignEngine_GetBumpMode), HLL_TODO_EXPORT(GetHDRMode, ReignEngine_GetHDRMode), HLL_EXPORT(GetVertexBlendMode, ReignEngine_GetVertexBlendMode), HLL_EXPORT(GetFogMode, ReignEngine_GetFogMode), HLL_EXPORT(GetSpecularMode, ReignEngine_GetSpecularMode), HLL_EXPORT(GetLightMapMode, ReignEngine_GetLightMapMode), HLL_EXPORT(GetSoftFogEdgeMode, ReignEngine_GetSoftFogEdgeMode), HLL_EXPORT(GetSSAOMode, ReignEngine_GetSSAOMode), HLL_EXPORT(GetShaderPrecisionMode, ReignEngine_GetShaderPrecisionMode), HLL_TODO_EXPORT(GetShaderDebugMode, ReignEngine_GetShaderDebugMode), HLL_EXPORT(GetTextureResolutionLevel, ReignEngine_GetTextureResolutionLevel), HLL_EXPORT(GetTextureFilterMode, ReignEngine_GetTextureFilterMode), HLL_EXPORT(SetTextureResolutionLevel, ReignEngine_SetTextureResolutionLevel), HLL_EXPORT(SetTextureFilterMode, ReignEngine_SetTextureFilterMode), HLL_EXPORT(GetUsePower2Texture, ReignEngine_GetUsePower2Texture), HLL_EXPORT(SetUsePower2Texture, ReignEngine_SetUsePower2Texture), HLL_EXPORT(GetGlobalAmbient, ReignEngine_GetGlobalAmbient), HLL_EXPORT(SetGlobalAmbient, ReignEngine_SetGlobalAmbient), HLL_EXPORT(GetBloomMode, ReignEngine_GetBloomMode), HLL_EXPORT(SetBloomMode, ReignEngine_SetBloomMode), HLL_EXPORT(GetGlareMode, ReignEngine_GetGlareMode), HLL_EXPORT(SetGlareMode, ReignEngine_SetGlareMode), HLL_EXPORT(GetPostEffectFilterY, ReignEngine_GetPostEffectFilterY), HLL_EXPORT(GetPostEffectFilterCb, ReignEngine_GetPostEffectFilterCb), HLL_EXPORT(GetPostEffectFilterCr, ReignEngine_GetPostEffectFilterCr), HLL_EXPORT(SetPostEffectFilterY, ReignEngine_SetPostEffectFilterY), HLL_EXPORT(SetPostEffectFilterCb, ReignEngine_SetPostEffectFilterCb), HLL_EXPORT(SetPostEffectFilterCr, ReignEngine_SetPostEffectFilterCr), HLL_TODO_EXPORT(GetBackCGName, ReignEngine_GetBackCGName), HLL_TODO_EXPORT(GetBackCGNum, ReignEngine_GetBackCGNum), HLL_TODO_EXPORT(GetBackCGBlendRate, ReignEngine_GetBackCGBlendRate), HLL_TODO_EXPORT(GetBackCGDestPosX, ReignEngine_GetBackCGDestPosX), HLL_TODO_EXPORT(GetBackCGDestPosY, ReignEngine_GetBackCGDestPosY), HLL_TODO_EXPORT(GetBackCGMag, ReignEngine_GetBackCGMag), HLL_TODO_EXPORT(GetBackCGQuakeMag, ReignEngine_GetBackCGQuakeMag), HLL_TODO_EXPORT(GetBackCGShow, ReignEngine_GetBackCGShow), HLL_EXPORT(SetBackCGName, ReignEngine_SetBackCGName), HLL_TODO_EXPORT(SetBackCGNum, ReignEngine_SetBackCGNum), HLL_EXPORT(SetBackCGBlendRate, ReignEngine_SetBackCGBlendRate), HLL_EXPORT(SetBackCGDestPos, ReignEngine_SetBackCGDestPos), HLL_TODO_EXPORT(SetBackCGMag, ReignEngine_SetBackCGMag), HLL_TODO_EXPORT(SetBackCGQuakeMag, ReignEngine_SetBackCGQuakeMag), HLL_EXPORT(SetBackCGShow, ReignEngine_SetBackCGShow), HLL_TODO_EXPORT(GetGlareBrightnessParam, ReignEngine_GetGlareBrightnessParam), HLL_EXPORT(SetGlareBrightnessParam, ReignEngine_SetGlareBrightnessParam), HLL_TODO_EXPORT(GetSSAOParam, ReignEngine_GetSSAOParam), HLL_EXPORT(SetSSAOParam, ReignEngine_SetSSAOParam), HLL_TODO_EXPORT(CalcIntersectEyeVec, ReignEngine_CalcIntersectEyeVec), HLL_EXPORT(IsLoading, ReignEngine_IsLoading), HLL_TODO_EXPORT(GetDebugInfoMode, ReignEngine_GetDebugInfoMode), HLL_TODO_EXPORT(SetDebugInfoMode, ReignEngine_SetDebugInfoMode), HLL_EXPORT(GetVertexShaderVersion, ReignEngine_GetVertexShaderVersion), HLL_EXPORT(GetPixelShaderVersion, ReignEngine_GetPixelShaderVersion), HLL_EXPORT(SetInstanceSpecularReflectRate, ReignEngine_SetInstanceSpecularReflectRate), HLL_EXPORT(SetInstanceFresnelReflectRate, ReignEngine_SetInstanceFresnelReflectRate), HLL_TODO_EXPORT(GetInstanceSpecularReflectRate, ReignEngine_GetInstanceSpecularReflectRate), HLL_TODO_EXPORT(GetInstanceFresnelReflectRate, ReignEngine_GetInstanceFresnelReflectRate), HLL_TODO_EXPORT(StringToFloat, ReignEngine_StringToFloat), HLL_TODO_EXPORT(DrawToMainSurface, ReignEngine_DrawToMainSurface) );