kichikuou
da86fd4875
vmGraph changes for DALK Gaiden
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The effect API is slightly changed so that it can be used from pre-SACT
graphics engines.
2024-07-27 07:55:32 +09:00
Nunuhara Cabbage
237fbebcf5
Implement EFFECT_ZOOM_LR and EFFECT_ZOOM_RL
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Used in Sengoku Rance.
These are implemented using DrawGraph primitives since it's simpler than
writing a shader in this case.
2022-05-01 11:43:24 -07:00
kichikuou
3d822bfb37
Gpx2Plus: Implement some basic visual effects
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The effect IDs are common with SACT.
Unimplemented effects will fall back to crossfade.
2021-02-21 21:13:56 +09:00
Nunuhara Cabbage
5d6f148e1b
Reorganize project file structure
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- Create separate directories for source and header files.
- Build code shared between xsystem4 and aindump as a static library.
- Create header dirs gfx/ system4/ and vm/
- Make CG.c/h usable without a running VM
2019-12-31 17:50:40 -08:00