From a48704e0e24f65e2d290cbac2ab9edf49d6050c6 Mon Sep 17 00:00:00 2001 From: Nunuhara Cabbage Date: Fri, 8 Apr 2022 20:07:48 -0700 Subject: [PATCH] Daibanchou: fix BGM/Sound indexing Fix issue where wrong sounds/music are played in Daibanchou. --- src/hll/BanMisc.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/hll/BanMisc.c b/src/hll/BanMisc.c index 5a9a986..39b43d4 100644 --- a/src/hll/BanMisc.c +++ b/src/hll/BanMisc.c @@ -102,7 +102,7 @@ HLL_WARN_UNIMPLEMENTED( , void, BanMisc, Init, void *imainsystem); static void BanMisc_FadePlay(int ch, int num, int time, int volume, int loop) { - bgm_prepare(ch, num - 1); + bgm_prepare(ch, num); bgm_play(ch); // TODO: fading } @@ -126,7 +126,7 @@ HLL_WARN_UNIMPLEMENTED(0, int, BanMisc, IsFade, int ch); static int BanMisc_SoundLoad(int ch, int num) { - return wav_prepare(ch, num - 1); + return wav_prepare(ch, num); } static void BanMisc_SoundPlay(int ch, int loop)