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Add exdump utility
Add tool for dumping the contents of .ex files, which contain various structured data used by the game (tables, lists, trees). The dump format uses a C-like syntax which should be relatively easy to parse back in.
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/* Copyright (C) 2019 Nunuhara Cabbage <nunuhara@haniwa.technology>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://gnu.org/licenses/>.
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*/
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#ifndef SYSTEM4_EX_H
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#define SYSTEM4_EX_H
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#include <stdint.h>
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#include <stdbool.h>
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#include <stddef.h>
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enum ex_value_type {
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EX_INT = 1,
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EX_FLOAT = 2,
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EX_STRING = 3,
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EX_TABLE = 4,
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EX_LIST = 5,
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EX_TREE = 6
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};
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struct ex_value {
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enum ex_value_type type;
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union {
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int32_t i;
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float f;
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struct string *s;
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struct ex_table *t;
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struct ex_list *list;
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struct ex_tree *tree;
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};
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};
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struct ex_field {
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enum ex_value_type type;
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struct string *name;
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int32_t uk0;
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int32_t uk1;
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int32_t uk2;
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uint32_t nr_subfields;
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struct ex_field *subfields;
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};
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struct ex_table {
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uint32_t nr_fields;
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struct ex_field *fields;
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uint32_t nr_columns;
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uint32_t nr_rows;
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struct ex_value **rows;
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};
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struct ex_list_item {
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uint32_t size;
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struct ex_value value;
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};
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struct ex_list {
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uint32_t nr_items;
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struct ex_list_item *items;
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};
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struct ex_leaf {
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uint32_t size;
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struct string *name;
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struct ex_value value;
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};
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struct ex_tree {
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struct string *name;
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bool is_leaf;
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union {
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struct {
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uint32_t nr_children;
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struct ex_tree *children;
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};
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struct ex_leaf leaf;
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};
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};
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struct ex_block {
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size_t size;
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struct string *name;
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struct ex_value val;
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};
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struct ex {
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uint32_t nr_blocks;
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struct ex_block *blocks;
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};
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struct ex *ex_read(const char *path);
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void ex_free(struct ex *ex);
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#endif /* SYSTE4_EX_H */
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