diff --git a/src/audio_mixer.c b/src/audio_mixer.c index f3c9ac4..4280fd7 100644 --- a/src/audio_mixer.c +++ b/src/audio_mixer.c @@ -589,6 +589,7 @@ void mixer_init(void) mixers[0].name = strdup("Music"); mixers[1].name = strdup("Sound"); mixers[2].name = strdup("Master"); + master = &mixers[2]; } else { // NOTE: Older games don't have an explicit master channel. // We add an extra mixer in this case for consistency.