Implement EFFECT_ZOOM_LR and EFFECT_ZOOM_RL

Used in Sengoku Rance.

These are implemented using DrawGraph primitives since it's simpler than
writing a shader in this case.
This commit is contained in:
Nunuhara Cabbage
2022-05-01 11:43:24 -07:00
parent 8d381dbf49
commit 237fbebcf5
2 changed files with 44 additions and 11 deletions
+1 -1
View File
@@ -61,7 +61,7 @@ enum effect {
EFFECT_VERTICAL_BAR_BLUR_HD = 41,
EFFECT_AMAP_CROSSFADE2 = 42,
EFFECT_ZOOM_LR = 43,
EFFECT_ZOOR_RL = 44,
EFFECT_ZOOM_RL = 44,
EFFECT_CROSSFADE_LR = 45,
EFFECT_CROSSFADE_RL = 46,
EFFECT_PIXEL_EXPLOSION = 47,