Implement GUIEngine.{Set,Get}DelegateIndex

This commit is contained in:
Nunuhara Cabbage
2022-06-08 17:09:47 -07:00
parent 09f2c3e1ed
commit 1484a207c5
4 changed files with 27 additions and 3 deletions
+2
View File
@@ -26,6 +26,8 @@ struct string;
bool PE_Init(void);
void PE_Update(int passed_time, bool message_window_show);
void PE_UpdateParts(int passed_time, bool is_skip, bool message_window_show);
void PE_SetDelegateIndex(int parts_no, int delegate_index);
int PE_GetDelegateIndex(int parts_no);
bool PE_SetPartsCG(int parts_no, struct string *cg_name, int sprite_deform, int state);
bool PE_SetPartsCG_by_index(int parts_no, int cg_no, int sprite_deform, int state);
bool PE_SetPartsCGSurfaceArea(int parts_no, int x, int y, int w, int h, int state);