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lindbergh-loader_lindbergh-…/src/lindbergh/x11hooks.c
T
2025-03-09 00:44:55 -05:00

232 lines
7.3 KiB
C

#ifndef __i386__
#define __i386__
#endif
#undef __x86_64__
#include <GL/glx.h>
#include <X11/Xatom.h>
#include <X11/extensions/xf86vmode.h>
#include <dlfcn.h>
#include <stdbool.h>
#include <stdio.h>
#include <string.h>
#include <sys/time.h>
#include <unistd.h>
#include <SDL2/SDL.h>
#include "config.h"
#include "securityboard.h"
#include "fps_limiter.h"
#include "sdlcalls.h"
#include "customcursor.h"
extern bool SDLWindowCreated;
extern bool gettingGPUVendor;
extern bool GLUTGame;
bool creatingWindow = false;
Window window;
extern Display *x11Display;
extern Window x11Window;
extern void *customCursor;
extern void *phTouchCursor;
/**
* Stop the house of the dead games turning keyboard repeating off.
*/
int XAutoRepeatOff(Display *display)
{
return 0;
}
Display *XOpenDisplay(const char *display_name)
{
Display *(*_XOpenDisplay)(const char *display_name) = dlsym(RTLD_NEXT, "XOpenDisplay");
if (SDLWindowCreated || gettingGPUVendor || getConfig()->noSDL)
{
x11Display = _XOpenDisplay(display_name);
}
else
{
creatingWindow = true;
initSDL(0, 0);
creatingWindow = false;
}
return x11Display;
}
Window XCreateWindow(Display *display, Window parent, int x, int y, unsigned int width, unsigned int height, unsigned int border_width,
int depth, unsigned int class, Visual *visual, unsigned long valueMask, XSetWindowAttributes *attributes)
{
Window (*_XCreateWindow)(Display *display, Window parent, int x, int y, unsigned int width, unsigned int height,
unsigned int border_width, int depth, unsigned int class, Visual *visual,
unsigned long valueMask, XSetWindowAttributes *attributes) =
dlsym(RTLD_NEXT, "XCreateWindow");
if ((gettingGPUVendor || creatingWindow) || (GLUTGame && getConfig()->noSDL == 0))
{
window = _XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual, valueMask, attributes);
}
else if (getConfig()->noSDL)
{
width = getConfig()->width;
height = getConfig()->height;
attributes->event_mask = attributes->event_mask | KeyPressMask | KeyReleaseMask | PointerMotionMask;
window = _XCreateWindow(display, parent, x, y, width, height, border_width, depth, class, visual, valueMask, attributes);
printf(" X11 RESOLUTION: %dx%d\n\n", width, height);
if (getConfig()->fullscreen)
{
Atom wm_state = XInternAtom(display, "_NET_WM_STATE", true);
Atom wm_fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", true);
XChangeProperty(display, window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
}
x11Window = window;
loadCursors();
setCursor(customCursor);
if (getConfig()->hideCursor)
hideCursor();
}
else
{
window = x11Window;
}
return window;
}
int XGrabPointer(Display *display, Window grab_window, Bool owner_events, unsigned int event_mask, int pointer_mode,
int keyboard_mode, Window confine_to, Cursor cursor, Time time)
{
int (*_XGrabPointer)(Display *display, Window grab_window, Bool owner_events, unsigned int event_mask,
int pointer_mode, int keyboard_mode, Window confine_to, Cursor cursor, Time time) =
dlsym(RTLD_NEXT, "XGrabPointer");
if (getConfig()->noSDL)
{
int returnValue =
_XGrabPointer(display, grab_window, owner_events, event_mask, pointer_mode, keyboard_mode, confine_to, cursor, time);
XUngrabPointer(display, time);
return returnValue;
}
return _XGrabPointer(display, grab_window, owner_events, event_mask, pointer_mode, keyboard_mode, confine_to, cursor, time);
}
int XGrabKeyboard(Display *display, Window grab_window, Bool owner_events, int pointer_mode, int keyboard_mode,
Time time)
{
int (*_XGrabKeyboard)(Display *display, Window grab_window, Bool owner_events, int pointer_mode, int keyboard_mode,
Time time) = dlsym(RTLD_NEXT, "XGrabKeyboard");
if (getConfig()->noSDL)
{
int returnValue = _XGrabKeyboard(display, grab_window, owner_events, pointer_mode, keyboard_mode, time);
XUngrabKeyboard(display, time);
return returnValue;
}
return _XGrabKeyboard(display, grab_window, owner_events, pointer_mode, keyboard_mode, time);
}
int XStoreName(Display *display, Window w, const char *window_name)
{
int (*_XStoreName)(Display *display, Window w, const char *window_name) = dlsym(RTLD_NEXT, "XStoreName");
if (getConfig()->noSDL)
{
char windowTitle[512];
sprintf(windowTitle, "%s - FPS: %.2f", getGameName(), calculateFps());
return _XStoreName(display, w, windowTitle);
}
return _XStoreName(display, w, window_name);
}
int XSetStandardProperties(Display *display, Window window, const char *window_name, const char *icon_name,
Pixmap icon_pixmap, char **argv, int argc, XSizeHints *hints)
{
int (*_XSetStandardProperties)(Display *display, Window window, const char *window_name, const char *icon_name,
Pixmap icon_pixmap, char **argv, int argc, XSizeHints *hints) =
dlsym(RTLD_NEXT, "XSetStandardProperties");
if (getConfig()->noSDL)
{
char gameTitle[256] = {0};
strcat(gameTitle, getGameName());
return _XSetStandardProperties(display, window, gameTitle, icon_name, icon_pixmap, argv, argc, hints);
}
return _XSetStandardProperties(display, window, window_name, icon_name, icon_pixmap, argv, argc, hints);
}
int XPending(Display *display)
{
int (*_XPending)(Display *display) = dlsym(RTLD_NEXT, "XPending");
if (SDLWindowCreated)
return 0;
return _XPending(display);
}
int XFlush(Display *display)
{
int (*_XFlush)(Display *display) = dlsym(RTLD_NEXT, "XFlush");
if (SDLWindowCreated)
return 0;
return _XFlush(display);
}
Bool XF86VidModeSwitchToMode(Display *display, int screen, XF86VidModeModeInfo *modesinfo)
{
return 0;
}
Bool XF86VidModeGetViewPort(Display *display, int screen, int *x_return, int *y_return)
{
return 0;
}
Bool XF86VidModeGetModeLine(Display *display, int screen, int *dotclock_return, XF86VidModeModeLine *modeline)
{
return 0;
}
int XF86VidModeGetAllModeLines(Display *display, int screen, int *modecount_return, XF86VidModeModeInfo ***modesinfo)
{
int (*_XF86VidModeGetAllModeLines)(Display *display, int screen, int *modecount_return,
XF86VidModeModeInfo ***modesinfo) =
dlsym(RTLD_NEXT, "XF86VidModeGetAllModeLines");
if (_XF86VidModeGetAllModeLines(display, screen, modecount_return, modesinfo) != 1)
{
printf("Error: Could not get list of screen modes.\n");
exit(1);
}
else
{
XF86VidModeModeInfo **modes = *modesinfo;
modes[0]->hdisplay = getConfig()->width;
modes[0]->vdisplay = getConfig()->height;
}
return true;
}
typedef unsigned int uint;
void glGenFencesNV(int n, uint *fences)
{
static unsigned int curf = 1;
while (n--)
{
*fences++ = curf++;
}
return;
}
void glDeleteFencesNV(int a, const uint *b)
{
return;
}