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14 Commits
Author SHA1 Message Date
dkeruza edba8bac7a Merge pull request #83 from dkeruza-neo/master
Preprocessos and HOD4-SP testome stretch.
2025-04-05 17:37:01 -04:00
dkeruza-neo 98c6b740fd Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
Test mode in HOD4 SP now stretches.
2025-04-05 17:34:07 -04:00
dkeruza 32d7347282 Merge pull request #82 from dkeruza-neo/master
Fixed passed game folders with spaces
2025-04-02 03:03:44 -04:00
dkeruza-neo d500a5b80d fixed again 2025-04-02 02:59:14 -04:00
dkeruza-neo e9390c85fa reverted main.yml 2025-04-02 02:58:14 -04:00
dkeruza-neo 412d19e5f9 Fixed passed game folders with spaces 2025-04-02 02:37:26 -04:00
dkeruza a374dec081 Merge pull request #80 from lindbergh-loader/neo-pr-test
Fixed main.yml
2025-04-01 18:51:38 -04:00
dkeruza-neo d1c98e6a7f Fixed main.yml 2025-04-01 18:48:05 -04:00
dkeruza 1ade940d2f Merge pull request #79 from lindbergh-loader/neo-pr-test
Improved Distro detection function.
2025-04-01 18:41:46 -04:00
dkeruza-neo 2e2a2b4052 lindbergh can run games in a different folder than current. 2025-04-01 18:39:49 -04:00
dkeruza-neo 23152f5788 Improved Distro detection function. 2025-04-01 16:42:43 -04:00
dkeruza efe34307e3 Merge pull request #78 from lindbergh-loader/neo-pr-test
Neo-pr-test
2025-03-30 21:44:06 -04:00
dkeruza-neo 11b657e961 Update changelog 2025-03-30 21:26:00 -04:00
dkeruza-neo 5ea59a05fd Fix Outrun 2 high scores. 2025-03-30 20:58:52 -04:00
38 changed files with 860 additions and 677 deletions
+4
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@@ -3,15 +3,19 @@ name: Automated Builds
on: on:
workflow_dispatch: workflow_dispatch:
pull_request: pull_request:
branches:
- master
paths-ignore: paths-ignore:
- '**.md' - '**.md'
- '.github/ISSUE_TEMPLATE/*' - '.github/ISSUE_TEMPLATE/*'
- '.docs/changelog'
push: push:
branches: branches:
- master - master
paths-ignore: paths-ignore:
- '**.md' - '**.md'
- '.github/ISSUE_TEMPLATE/*' - '.github/ISSUE_TEMPLATE/*'
- '.docs/changelog'
jobs: jobs:
linux-build: linux-build:
+17
View File
@@ -2,6 +2,23 @@
All notable changes to this project will be documented in this file. All notable changes to this project will be documented in this file.
## ## [2.0.8]
### Added
- Changed preprocessor for avoiding multiple inclusions to #pragma once and clean some includes.
### Fixed
- Test mode in HOD4 SP now stretches.
## [2.0.7]
### Added
- Option -g | --gamepath to lindbergh to point to games in a different folder.
- lindbergh elf searches for lindbergh.so in common library folders ("/usr/lib/i386-linux-gnu", "/usr/lib32", etc).
- Improved Distro detection function to inform that the Distro is not based on Debian.
## [2.0.6]
### Fixed
- Reverted (Fixed LGJ, VT3 and ID4/ID5 JVS passthrough).
- Outrun 2 High Scores.
## [2.0.5] ## [2.0.5]
### Fixed ### Fixed
- Fixed LGJ, VT3 and ID4/ID5 JVS passthrough. - Fixed LGJ, VT3 and ID4/ID5 JVS passthrough.
+148 -118
View File
@@ -1,73 +1,67 @@
app-id: com.github.lindberghloader app-id: com.github.lindberghloader
runtime: org.freedesktop.Platform runtime: org.freedesktop.Platform
runtime-version: &runtime-version '24.08' runtime-version: &runtime-version '24.08' # Define runtime version alias
x-gl-version: &gl-version '1.4'
x-gl-versions: &gl-versions 24.08;1.4
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d
sdk: org.freedesktop.Sdk sdk: org.freedesktop.Sdk
# Define reusable aliases
x-gl-versions: &gl-versions '24.08;1.4' # Define GL versions list alias
x-gl-merge-dirs: &gl-merge-dirs vulkan/icd.d;glvnd/egl_vendor.d;egl/egl_external_platform.d;OpenCL/vendors;lib/dri;lib/d3d;lib/gbm;vulkan/explicit_layer.d;vulkan/implicit_layer.d # Define GL merge dirs alias
x-i386-build-options: &i386-build-options # Define 32-bit build options alias
libdir: /app/lib32 # Default library install dir for autotools/meson etc.
env:
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
LDFLAGS: "-L/app/lib32" # Add custom lib dir to linker search path during build
command: lindbergh command: lindbergh
# SDK extensions needed for building 32-bit components
sdk-extensions: sdk-extensions:
- org.freedesktop.Sdk.Extension.toolchain-i386 - org.freedesktop.Sdk.Extension.toolchain-i386
- org.freedesktop.Sdk.Compat.i386 - org.freedesktop.Sdk.Compat.i386
x-arch-build-options: # Runtime arguments and permissions
i386: &i386-build-options
libdir: /app/lib32
env:
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
LDFLAGS: "-L/app/lib32"
finish-args: finish-args:
- --env=LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH # Environment variables needed at runtime
- --env=LDFLAGS="-L/app/lib32" - --env=LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH # Make custom 32-bit libs findable
- --env=PATH=/app/bin:/usr/bin - --env=PATH=/app/bin:/usr/bin
- --allow=multiarch # Permissions
- --allow=multiarch # Needed for running 32-bit code
- --share=ipc - --share=ipc
- --share=network - --share=network
- --socket=x11 - --socket=x11
- --socket=wayland - --socket=wayland
- --device=all
- --socket=pulseaudio - --socket=pulseaudio
# WARNING: --device=all grants broad hardware access. Consider using --device=dri and specific devices if possible.
- --device=all
# Filesystem access - adjust path as needed
- --filesystem=~/Games - --filesystem=~/Games
# Runtime extensions automatically downloaded and installed with the app
add-extensions: add-extensions:
# 32-bit compatibility libraries from the runtime
org.freedesktop.Platform.Compat.i386: org.freedesktop.Platform.Compat.i386:
directory: lib/i386-linux-gnu directory: lib/i386-linux-gnu
version: *runtime-version version: *runtime-version # Match the main runtime version
no-autodownload: true # no-autodownload removed (or set to false) to ensure installation
org.freedesktop.Platform.Compat.i386.Debug:
directory: lib/debug/lib/i386-linux-gnu
version: *runtime-version
no-autodownload: true
# 32-bit graphics driver extension
org.freedesktop.Platform.GL32: org.freedesktop.Platform.GL32:
directory: lib/i386-linux-gnu/GL directory: lib/i386-linux-gnu/GL
version: *gl-version versions: *gl-versions # Use defined GL versions list
versions: *gl-versions
subdirectories: true subdirectories: true
no-autodownload: true # no-autodownload removed (or set to false) to ensure installation
autodelete: false autodelete: false
add-ld-path: lib add-ld-path: lib
merge-dirs: *gl-merge-dirs merge-dirs: *gl-merge-dirs # Use defined merge dirs list
# Conditions for downloading and enabling the GL driver extension
download-if: active-gl-driver download-if: active-gl-driver
enable-if: active-gl-driver enable-if: active-gl-driver
autoprune-unless: active-gl-driver autoprune-unless: active-gl-driver
org.freedesktop.Platform.GL32.Debug:
directory: lib/debug/lib/i386-linux-gnu/GL
version: *gl-version
versions: *gl-versions
subdirectories: true
no-autodownload: true
merge-dirs: *gl-merge-dirs
enable-if: active-gl-driver
autoprune-unless: active-gl-driver
modules: modules:
# Pre-built 32-bit library (if required)
- name: libstdcxx5 - name: libstdcxx5
buildsystem: simple buildsystem: simple
build-commands: build-commands:
@@ -77,96 +71,106 @@ modules:
- type: file - type: file
path: ./assets/libstdc++.so.5 path: ./assets/libstdc++.so.5
# Build 32-bit libGLU
- name: libGLU - name: libGLU
buildsystem: autotools buildsystem: autotools
config-opts: config-opts:
- --host=i686-unknown-linux-gnu - --host=i686-unknown-linux-gnu # Specify 32-bit target host
- --prefix=/app - --prefix=/app # Base install prefix
# --libdir=/app/lib32 should be handled by build-options->libdir
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options on 64-bit host
sources: sources:
- type: archive - type: archive
url: https://mesa.freedesktop.org/archive/glu/glu-9.0.2.tar.xz url: https://mesa.freedesktop.org/archive/glu/glu-9.0.2.tar.xz
sha256: 6e7280ff585c6a1d9dfcdf2fca489251634b3377bfc33c29e4002466a38d02d4 sha256: 6e7280ff585c6a1d9dfcdf2fca489251634b3377bfc33c29e4002466a38d02d4
# Build 32-bit freeglut
- name: freeglut - name: freeglut
buildsystem: cmake buildsystem: cmake
config-opts: config-opts:
- -DCMAKE_BUILD_TYPE=Release - -DCMAKE_BUILD_TYPE=Release
- -DCMAKE_INSTALL_PREFIX=/app - -DCMAKE_INSTALL_PREFIX=/app # Base install prefix
- -DCMAKE_INSTALL_LIBDIR=/app/lib32 # Explicitly set library install dir for CMake
sources: sources:
- type: archive - type: archive
url: https://downloads.sourceforge.net/freeglut/freeglut-3.2.2.tar.gz url: https://downloads.sourceforge.net/freeglut/freeglut-3.2.2.tar.gz
sha256: c5944a082df0bba96b5756dddb1f75d0cd72ce27b5395c6c1dde85c2ff297a50 sha256: c5944a082df0bba96b5756dddb1f75d0cd72ce27b5395c6c1dde85c2ff297a50
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options
# Build 32-bit libFAudio (dynamic)
- name: libFAudio-Dynamic - name: libFAudio-Dynamic
buildsystem: cmake-ninja buildsystem: cmake-ninja
config-opts: config-opts:
- -DCMAKE_BUILD_TYPE=Release - -DCMAKE_BUILD_TYPE=Release
- -DCMAKE_INSTALL_PREFIX=/app - -DCMAKE_INSTALL_PREFIX=/app
- -DBUILD_SDL3=off - -DBUILD_SDL3=off # Assuming SDL3 integration is not needed
- -DCMAKE_INSTALL_LIBDIR=/app/lib32 - -DCMAKE_INSTALL_LIBDIR=/app/lib32 # Explicitly set library install dir
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options
env: env:
# Specific flags needed for FAudio 32-bit build?
CFLAGS: "-m32 -mstackrealign" CFLAGS: "-m32 -mstackrealign"
CXXFLAGS: "-m32 -mstackrealign" CXXFLAGS: "-m32 -mstackrealign"
sources: sources:
- type: git - type: git
url: https://github.com/FNA-XNA/FAudio.git url: https://github.com/FNA-XNA/FAudio.git
tag: "24.12" tag: "24.12" # Using a specific tag
# Build 32-bit libXmu
- name: libxmu - name: libxmu
buildsystem: autotools buildsystem: autotools
config-opts: config-opts:
- --libdir=/app/lib32 # --libdir=/app/lib32 should be handled by build-options->libdir
- --with-shared - --prefix=/app
- --with-shared # Ensure shared library is built
sources: sources:
- type: archive - type: archive
url: https://xorg.freedesktop.org/releases/individual/lib/libXmu-1.2.1.tar.gz url: https://xorg.freedesktop.org/releases/individual/lib/libXmu-1.2.1.tar.gz
sha256: bf0902583dd1123856c11e0a5085bd3c6e9886fbbd44954464975fd7d52eb599 sha256: bf0902583dd1123856c11e0a5085bd3c6e9886fbbd44954464975fd7d52eb599
build-options: build-options:
# arch: arch:
# x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options (Standardized)
env:
CC: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc
CXX: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-g++
LD: /usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ld
libdir: /app/lib32
# Build 32-bit libmd
- name: libmd - name: libmd
buildsystem: autotools buildsystem: autotools
config-opts: config-opts:
- --libdir=/app/lib32 # --libdir=/app/lib32 should be handled by build-options->libdir
- --prefix=/app
sources: sources:
- type: archive - type: archive
url: https://archive.hadrons.org/software/libmd/libmd-1.1.0.tar.xz url: https://archive.hadrons.org/software/libmd/libmd-1.1.0.tar.xz
sha256: 1bd6aa42275313af3141c7cf2e5b964e8b1fd488025caf2f971f43b00776b332 sha256: 1bd6aa42275313af3141c7cf2e5b964e8b1fd488025caf2f971f43b00776b332
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options
# Build 32-bit libbsd
- name: libbsd - name: libbsd
buildsystem: autotools buildsystem: autotools
config-opts: config-opts:
- --libdir=/app/lib32 # --libdir=/app/lib32 should be handled by build-options->libdir
- --prefix=/app
sources: sources:
- type: archive - type: archive
url: https://libbsd.freedesktop.org/releases/libbsd-0.12.2.tar.xz url: https://libbsd.freedesktop.org/releases/libbsd-0.12.2.tar.xz
sha256: b88cc9163d0c652aaf39a99991d974ddba1c3a9711db8f1b5838af2a14731014 sha256: b88cc9163d0c652aaf39a99991d974ddba1c3a9711db8f1b5838af2a14731014
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options
# Build 32-bit ncurses (very old version)
- name: ncurses - name: ncurses
# WARNING: ncurses 5.9 is very old. Consider updating if possible.
buildsystem: autotools buildsystem: autotools
config-opts: config-opts:
- --libdir=/app/lib32 # --libdir=/app/lib32 should be handled by build-options->libdir
- --prefix=/app
- --with-shared - --with-shared
- --without-debug - --without-debug
sources: sources:
@@ -174,60 +178,57 @@ modules:
url: https://ftp.gnu.org/pub/gnu/ncurses/ncurses-5.9.tar.gz url: https://ftp.gnu.org/pub/gnu/ncurses/ncurses-5.9.tar.gz
sha256: 9046298fb440324c9d4135ecea7879ffed8546dd1b58e59430ea07a4633f563b sha256: 9046298fb440324c9d4135ecea7879ffed8546dd1b58e59430ea07a4633f563b
- type: patch - type: patch
path: ./assets/ncurses-5.9.patch path: ./assets/ncurses-5.9.patch # Assuming this patch is necessary
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options
env: env:
CPPFLAGS: "-P" CPPFLAGS: "-P" # Often needed for ncurses builds
CXXFLAGS: "-std=c++14" CXXFLAGS: "-std=c++14" # Is C++14 really needed for ncurses build? Check this.
# Install pre-built 32-bit Nvidia Cg Toolkit (old)
- name: nvidia-cg-toolkit - name: nvidia-cg-toolkit
# WARNING: Cg Toolkit is deprecated and old.
buildsystem: simple buildsystem: simple
build-commands: build-commands:
- install -Dm755 usr/lib/libCg.so /app/lib32/libCg.so - install -Dm755 usr/lib/libCg.so /app/lib32/libCg.so
- install -Dm755 usr/lib/libCgGL.so /app/lib32/libCgGL.so - install -Dm755 usr/lib/libCgGL.so /app/lib32/libCgGL.so
sources: sources:
- type: archive - type: archive
# Consider hosting this locally or finding a more reliable source if possible
url: http://developer.download.nvidia.com/cg/Cg_3.1/Cg-3.1_April2012_x86.tgz url: http://developer.download.nvidia.com/cg/Cg_3.1/Cg-3.1_April2012_x86.tgz
sha256: cef3591e436f528852db0e8c145d3842f920e0c89bcfb219c466797cb7b18879 sha256: cef3591e436f528852db0e8c145d3842f920e0c89bcfb219c466797cb7b18879
# Build 32-bit libsndio (dynamic)
- name: libsndio-dynamic - name: libsndio-dynamic
buildsystem: autotools buildsystem: autotools
config-opts: config-opts:
- --libdir=/app/lib32 # --libdir=/app/lib32 should be handled by build-options->libdir
- --enable-dynamic - --prefix=/app
- --enable-alsa - --enable-dynamic # Build shared library
# - --disable-static # Don't build static library
- --enable-alsa # Enable ALSA backend
sources: sources:
- type: archive - type: archive
url: https://www.sndio.org/sndio-1.10.0.tar.gz url: https://www.sndio.org/sndio-1.10.0.tar.gz
sha256: bebd3bfd01c50c9376cf3e7814b9379bed9e17d0393b5113b7eb7a3d0d038c54 sha256: bebd3bfd01c50c9376cf3e7814b9379bed9e17d0393b5113b7eb7a3d0d038c54
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options
- name: libsndio-static
buildsystem: autotools
config-opts:
- --libdir=/app/lib32
- --enable-static
- --enable-alsa
sources:
- type: archive
url: https://www.sndio.org/sndio-1.10.0.tar.gz
sha256: bebd3bfd01c50c9376cf3e7814b9379bed9e17d0393b5113b7eb7a3d0d038c54
build-options:
arch:
x86_64: *i386-build-options
# Build 32-bit libopenal (old version)
- name: libopenal - name: libopenal
# WARNING: OpenAL Soft 1.17.2 is quite old. Consider updating.
buildsystem: cmake buildsystem: cmake
config-opts: config-opts:
- -DCMAKE_INSTALL_LIBDIR=/app/lib32 - -DCMAKE_INSTALL_PREFIX=/app
- -DCMAKE_INSTALL_LIBDIR=/app/lib32 # Explicitly set library install dir
# Backend selection
- -DALSOFT_BACKEND_PULSEAUDIO=ON - -DALSOFT_BACKEND_PULSEAUDIO=ON
- -DALSOFT_BACKEND_ALSA=ON - -DALSOFT_BACKEND_ALSA=ON
- -DALSOFT_BACKEND_JACK=OFF - -DALSOFT_BACKEND_JACK=OFF
- -DALSOFT_BACKEND_SNDIO=ON - -DALSOFT_BACKEND_SNDIO=ON # Depends on libsndio-dynamic
# Point to the previously built sndio library/headers
- -DSOUNDIO_INCLUDE_DIR=/app/include - -DSOUNDIO_INCLUDE_DIR=/app/include
- -DSOUNDIO_LIBRARY=/app/lib32/libsndio.so - -DSOUNDIO_LIBRARY=/app/lib32/libsndio.so
sources: sources:
@@ -236,88 +237,117 @@ modules:
sha256: 11ea176f6cbf9763dbce0953dd77ab72d032b4ad95f07afffb91844abb174033 sha256: 11ea176f6cbf9763dbce0953dd77ab72d032b4ad95f07afffb91844abb174033
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options
env: env:
# Specific flags needed for OpenAL 32-bit build?
CFLAGS: "-m32 -mstackrealign" CFLAGS: "-m32 -mstackrealign"
CXXFLAGS: "-m32 -std=c++14 -mstackrealign" CXXFLAGS: "-m32 -std=c++14 -mstackrealign" # Needs C++14?
# Build 32-bit OpenSSL (extremely old and insecure version)
- name: openssl - name: openssl
# CRITICAL WARNING: OpenSSL 0.9.7 is extremely old, unsupported, and has known vulnerabilities.
# This should be updated or removed if at all possible. Using it poses a security risk.
buildsystem: simple buildsystem: simple
build-commands: build-commands:
# Configure for 32-bit Linux (pentium target), shared libs, install to /app
- ./Configure --prefix=/app --openssldir=/app/etc/ssl shared 386 no-asm no-krb5 linux-pentium - ./Configure --prefix=/app --openssldir=/app/etc/ssl shared 386 no-asm no-krb5 linux-pentium
# Build using the 32-bit toolchain
# - make -j$(nproc) CC=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc RANLIB=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ranlib
- make CC=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc RANLIB=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ranlib - make CC=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-gcc RANLIB=/usr/lib/sdk/toolchain-i386/bin/i686-unknown-linux-gnu-ranlib
- mv libcrypto.* /app/lib32 # Manually move built libraries to the target lib32 directory
- mv libssl.* /app/lib32 - install -d /app/lib32
- mv libcrypto.so* /app/lib32/
- mv libssl.so* /app/lib32/
# Install headers (needed by other modules?) - will be cleaned later if not
# - make install_hdrs
sources: sources:
- type: archive - type: archive
url: https://github.com/openssl/openssl/archive/refs/tags/OpenSSL_0_9_7.tar.gz url: https://github.com/openssl/openssl/archive/refs/tags/OpenSSL_0_9_7.tar.gz
sha256: 14e3a90f75994689e8c1bef098a97021f225a1a1623a7b8012079bd8b2eca1e8 sha256: 14e3a90f75994689e8c1bef098a97021f225a1a1623a7b8012079bd8b2eca1e8
# Build 32-bit libpcsclite
- name: libpcsclite - name: libpcsclite
buildsystem: meson buildsystem: meson
config-opts: config-opts:
- --libdir=/app/lib32 # --libdir=/app/lib32 should be handled by build-options->libdir
- -Dpolkit=false # - -Dprefix=/app
- -Dlibsystemd=false - -Dpolkit=false # Disable polkit integration
- -Dlibsystemd=false # Disable systemd integration
# -Dudevrulesdir=no # Might be needed if it tries to install udev rules
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options
env: env:
# Meson cross-compilation setup often requires explicit flags and paths
CFLAGS: "-m32" CFLAGS: "-m32"
CXXFLAGS: "-m32" CXXFLAGS: "-m32"
LDFLAGS: "-m32" LDFLAGS: "-m32 -L/app/lib32" # Ensure LDFLAGS includes -L/app/lib32
PKG_CONFIG_PATH: "/app/lib32/pkgconfig:/usr/lib/i386-linux-gnu/pkgconfig" # Point pkg-config to custom and SDK 32-bit locations
LD_LIBRARY_PATH: "/app/lib32:/usr/lib/i386-linux-gnu/pkgconfig:$LD_LIBRARY_PATH" PKG_CONFIG_PATH: "/app/lib32/pkgconfig:/usr/lib/i386-linux-gnu/pkgconfig:/usr/lib/sdk/toolchain-i386/lib/pkgconfig"
# LD_LIBRARY_PATH might not be needed here if LDFLAGS is sufficient for linking stage
# LD_LIBRARY_PATH: "/app/lib32:/usr/lib/i386-linux-gnu/pkgconfig:$LD_LIBRARY_PATH"
sources: sources:
- type: archive - type: archive
url: https://pcsclite.apdu.fr/files/pcsc-lite-2.3.1.tar.xz url: https://pcsclite.apdu.fr/files/pcsc-lite-2.3.1.tar.xz
sha256: a641d44d57affe1edd8365dd75307afc307e7eefb4e7ad839f6f146baa41ed56 sha256: a641d44d57affe1edd8365dd75307afc307e7eefb4e7ad839f6f146baa41ed56
# Build the main application (lindbergh-loader)
- name: lindbergh-loader - name: lindbergh-loader
buildsystem: simple buildsystem: simple
build-commands: build-commands:
# Ensure make finds the libraries built in previous steps
- export LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH - export LD_LIBRARY_PATH=/app/lib32:$LD_LIBRARY_PATH
- make - make -j$(nproc) # Build the application
- mkdir -p /app/bin # Install application binary and required libraries/symlinks
- mkdir -p /app/lib/i386-linux-gnu
- mkdir -p /app/lib/i386-linux-gnu/GL
- install -Dm755 ./build/lindbergh /app/bin/ - install -Dm755 ./build/lindbergh /app/bin/
- install -Dm755 ./build/lindbergh.so /app/lib32/ - install -Dm755 ./build/lindbergh.so /app/lib32/
- install -Dm755 ./build/libsegaapi.so /app/lib32/ - install -Dm755 ./build/libsegaapi.so /app/lib32/
- install -Dm755 ./build/libkswapapi.so /app/lib32/ - install -Dm755 ./build/libkswapapi.so /app/lib32/
- install -Dm755 ./build/libposixtime.so /app/lib32/ - install -Dm755 ./build/libposixtime.so /app/lib32/
# Install bundled library? Make sure this doesn't conflict with nvidia-cg-toolkit
- install -Dm755 ./libs/libCg.so /app/lib32/libCg2.so - install -Dm755 ./libs/libCg.so /app/lib32/libCg2.so
- ln -s -f libposixtime.so /app/lib32/libposixtime.so.1 # Create necessary symlinks in the lib32 directory
- ln -s -f libposixtime.so /app/lib32/libposixtime.so.2.4 - ln -sf libposixtime.so /app/lib32/libposixtime.so.1
- ln -s -f libopenal.so /app/lib32/libopenal.so.0 - ln -sf libposixtime.so /app/lib32/libposixtime.so.2.4
- ln -s -f libkswapapi.so /app/lib32/libGLcore.so.1 - ln -sf libopenal.so.1 /app/lib32/libopenal.so.0 # Link to correct openal versioned so
- ln -s -f libkswapapi.so /app/lib32/libnvidia-tls.so.1 - ln -sf libkswapapi.so /app/lib32/libGLcore.so.1
- ln -sf libkswapapi.so /app/lib32/libnvidia-tls.so.1
- mv /app/lib/libopenal* /app/lib32/ - mv /app/lib/libopenal* /app/lib32/
build-options: build-options:
arch: arch:
x86_64: *i386-build-options x86_64: *i386-build-options # Apply 32-bit build options (for env vars mainly)
sources: sources:
- type: dir - type: dir
path: ../.. path: ../.. # Assumes source code is one level up from manifest directory
# Setup dynamic linker configuration
- name: bundle-setup - name: bundle-setup
buildsystem: simple buildsystem: simple
build-commands: build-commands:
# Install ld.so.conf to ensure /app/lib32 is searched by the dynamic linker
- install -Dm644 -t /app/etc ld.so.conf - install -Dm644 -t /app/etc ld.so.conf
sources: sources:
- type: file - type: file
path: ./assets/ld.so.conf path: ./assets/ld.so.conf # Assumes this file contains "/app/lib32"
# Cleanup unnecessary files to reduce final flatpak size
- name: cleanup - name: cleanup
buildsystem: simple buildsystem: simple
build-commands: build-commands:
- find /app/lib /app/lib32 -name '*.a' -type f -delete # Remove static libraries and libtool archives
- find /app/lib /app/lib32 -name '*.la' -type f -delete - find /app/lib32 -name '*.a' -type f -delete
- find /app/bin -mindepth 1 ! -name "lindbergh*" -exec rm -f {} \; - find /app/lib32 -name '*.la' -type f -delete
- rm -d /app/lib/terminfo # Remove any executables other than the main command
- rm -rf /app/lib/pkgconfig /app/lib32/pkgconfig /app/share/pkgconfig /app/lib32/cmake /app/lib/debug /app/include /app/man /app/share #- find /app/bin -mindepth 1 ! -name "lindbergh" -exec rm -f {} \;
- rm /app/lib32/libmenu.* # Remove development/debugging/documentation files
- rm /app/lib32/libform.* #- rm -rf /app/lib/pkgconfig /app/lib32/pkgconfig /app/share/pkgconfig
- rm /app/lib32/libpanel.* #- rm -rf /app/lib32/cmake /app/lib/debug /app/include /app/man /app/share /app/etc/bash_completion.d
- rm /app/lib32/libXmuu.* # Remove specific libraries if they are not needed at runtime
- rm /app/lib32/libbsd.so # (These were in the original, assuming they are safe to remove)
- rm -f /app/lib32/libmenu.so*
- rm -f /app/lib32/libform.so*
- rm -f /app/lib32/libpanel.so*
- rm -f /app/lib32/libXmuu.so*
#- rm -f /app/lib32/libbsd.so*
# Remove ncurses terminfo db if not needed
- rm -rf /app/lib/terminfo
-1
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@@ -2,7 +2,6 @@
#include <string.h> /* String function definitions */ #include <string.h> /* String function definitions */
#include <unistd.h> /* UNIX standard function definitions */ #include <unistd.h> /* UNIX standard function definitions */
#include <fcntl.h> /* File control definitions */ #include <fcntl.h> /* File control definitions */
#include <errno.h> /* Error number definitions */
#include <stdlib.h> /* Standard library functions like malloc, free, exit, and atoi */ #include <stdlib.h> /* Standard library functions like malloc, free, exit, and atoi */
#include <sys/select.h> #include <sys/select.h>
+1 -4
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@@ -1,6 +1,3 @@
#ifndef BORDER_H #pragma once
#define BORDER_H
void drawGameBorder(int width, int height, float whiteBorderPercentage, float blackBorderPercentage); void drawGameBorder(int width, int height, float whiteBorderPercentage, float blackBorderPercentage);
#endif // BORDER_H
+1 -4
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@@ -1,5 +1,4 @@
#ifndef CARD_READER_H #pragma once
#define CARD_READER_H
#include <stdint.h> #include <stdint.h>
#include <sys/types.h> #include <sys/types.h>
@@ -32,5 +31,3 @@ int initCardReader();
size_t cardReaderWrite(int fd, const void *buf, size_t count); size_t cardReaderWrite(int fd, const void *buf, size_t count);
size_t cardReaderRead(int fd, void *buf, size_t count); size_t cardReaderRead(int fd, void *buf, size_t count);
void cardReaderSetFd(int serial, int fd, char *fName); void cardReaderSetFd(int serial, int fd, char *fName);
#endif
+1 -3
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@@ -1,5 +1,4 @@
#ifndef CONFIG_H #pragma once
#define CONFIG_H
#include <stdint.h> #include <stdint.h>
#include <sys/types.h> #include <sys/types.h>
@@ -300,4 +299,3 @@ const char *getLindberghColourString(Colour lindberghColour);
const char *getGameRegionString(GameRegion region); const char *getGameRegionString(GameRegion region);
const char *getGpuTypeString(GpuType gpuType); const char *getGpuTypeString(GpuType gpuType);
#endif
+1 -3
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@@ -1,5 +1,4 @@
#ifndef CUSTOM_CURSORS_H // #pragma once
#define CUSTOM_CURSORS_H
int loadNewCursor(const char *cursorFileName, void **cursor, int customWidth, int customHeight); int loadNewCursor(const char *cursorFileName, void **cursor, int customWidth, int customHeight);
void loadCursors(); void loadCursors();
@@ -7,4 +6,3 @@ void setCursor(void *cursor);
void hideCursor(); void hideCursor();
void showCursor(); void showCursor();
void showPhCursor(); void showPhCursor();
#endif
+1 -4
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@@ -1,5 +1,4 @@
#ifndef FPS_LIMITER_H #pragma once
#define FPS_LIMITER_H
typedef struct typedef struct
{ {
@@ -13,5 +12,3 @@ typedef struct
long Clock_now(); long Clock_now();
void FpsLimiter(fps_limit *stats); void FpsLimiter(fps_limit *stats);
double calculateFps(); double calculateFps();
#endif
-4
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@@ -1,4 +0,0 @@
#ifndef GLUTHOOKS_H
#define GLUTHOOKS_H
#endif
+132 -19
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@@ -177,32 +177,76 @@ static void handleSegfault(int signal, siginfo_t *info, void *ptr)
} }
} }
char *checkIDlike() char *trimOS_ID(char *str)
{ {
FILE *file = fopen("/etc/os-release", "r"); if (!str)
if (!file) return str;
char *end;
while (isspace((unsigned char)*str) || *str == '"' || *str == '\'')
str++;
if (*str == 0)
return str;
end = str + strlen(str) - 1;
while (end > str && (isspace((unsigned char)*end) || *end == '"' || *end == '\''))
end--;
*(end + 1) = '\0';
return str;
}
bool checkOS_ID()
{
FILE *fp = fopen("/etc/os-release", "r");
if (!fp)
{ {
perror("Failed to open /etc/os-release"); return false;
return NULL;
} }
char line[256]; char line[256];
char *result = NULL; bool found = false;
while (fgets(line, sizeof(line), file)) while (fgets(line, sizeof(line), fp))
{ {
if (strncmp(line, "ID_LIKE=", 8) == 0) if (strncmp(line, "ID=", 3) == 0)
{ {
char *id_like = strchr(line, '='); char *value = trimOS_ID(line + 3);
if (id_like) if (strcmp(value, "debian") == 0 || strcmp(value, "ubuntu") == 0)
{ {
result = strdup(id_like); found = true;
break; break;
} }
} }
else if (strncmp(line, "ID_LIKE=", 8) == 0)
{
char value_part[256];
strncpy(value_part, line + 8, sizeof(value_part) - 1);
value_part[sizeof(value_part) - 1] = '\0';
char *value_trimmed = trimOS_ID(value_part);
char *token = strtok(value_trimmed, " \t\n");
while (token != NULL)
{
char *clean_token = trimOS_ID(token);
if (strcmp(clean_token, "debian") == 0 || strcmp(clean_token, "ubuntu") == 0)
{
found = true;
break;
}
token = strtok(NULL, " \t\n");
}
if (found)
break;
}
} }
fclose(file);
return result; fclose(fp);
return found;
} }
void __attribute__((constructor)) hook_init() void __attribute__((constructor)) hook_init()
@@ -221,12 +265,7 @@ void __attribute__((constructor)) hook_init()
gId = getConfig()->crc32; gId = getConfig()->crc32;
char *id_like = checkIDlike(); if (!checkOS_ID())
if (id_like == NULL)
{
log_warn("Unable to get system info on current OS");
}
else if (strstr(id_like, "debian") == NULL)
{ {
log_warn("Seems like you're not in debian-like system. There might be unexpected issues."); log_warn("Seems like you're not in debian-like system. There might be unexpected issues.");
} }
@@ -337,9 +376,67 @@ DIR *opendir(const char *dirname)
return _opendir(dirname + 1); return _opendir(dirname + 1);
} }
} }
// Fix for Outrun high scores
switch (gId)
{
case OUTRUN_2_SP_SDX:
case OUTRUN_2_SP_SDX_REVA:
case OUTRUN_2_SP_SDX_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST2:
{
if (strcmp(dirname, "/home/disk1/rankingdata") == 0)
{
return _opendir("./rankingdata");
}
}
}
return _opendir(dirname); return _opendir(dirname);
} }
int remove(const char *path)
{
int (*_remove)(const char *path) = dlsym(RTLD_NEXT, "remove");
switch (gId)
{
case OUTRUN_2_SP_SDX:
case OUTRUN_2_SP_SDX_REVA:
case OUTRUN_2_SP_SDX_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST2:
{
if (strcmp(path, "/home/disk1/rankingdata/%s") == 0)
{
return _remove("./rankingdata/%s");
}
}
}
return _remove(path);
}
int mkdir(const char *path, mode_t mode)
{
int (*_mkdir)(const char *path, mode_t mode) = dlsym(RTLD_NEXT, "mkdir");
switch (gId)
{
case OUTRUN_2_SP_SDX:
case OUTRUN_2_SP_SDX_REVA:
case OUTRUN_2_SP_SDX_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST2:
{
if (strcmp(path, "/home/disk1/rankingdata") == 0)
{
return _mkdir("./rankingdata", mode);
}
}
}
return _mkdir(path, mode);
}
int __xstat64(int ver, const char *path, struct stat64 *stat_buf) int __xstat64(int ver, const char *path, struct stat64 *stat_buf)
{ {
int (*___xstat64)(int ver, const char *path, struct stat64 *stat_buf) = dlsym(RTLD_NEXT, "__xstat64"); int (*___xstat64)(int ver, const char *path, struct stat64 *stat_buf) = dlsym(RTLD_NEXT, "__xstat64");
@@ -572,6 +669,22 @@ FILE *fopen(const char *restrict pathname, const char *restrict mode)
pathname = newPathname; pathname = newPathname;
} }
// Fix for Outrun high scores
switch (gId)
{
case OUTRUN_2_SP_SDX:
case OUTRUN_2_SP_SDX_REVA:
case OUTRUN_2_SP_SDX_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST:
case OUTRUN_2_SP_SDX_REVA_TEST2:
{
if ((newPathname = strstr(pathname, "/home/disk1")) != NULL)
{
pathname = newPathname + 12;
}
}
}
// This forces LGJ games and ID games to not use the pre-compiled shaders. // This forces LGJ games and ID games to not use the pre-compiled shaders.
if ((strstr(pathname, "asm_lbg") != NULL) || (strstr(pathname, "asm_gl") != NULL)) if ((strstr(pathname, "asm_lbg") != NULL) || (strstr(pathname, "asm_gl") != NULL))
{ {
+1 -4
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@@ -1,5 +1,4 @@
#ifndef JVS_H_ #pragma once
#define JVS_H_
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
@@ -242,5 +241,3 @@ JVSIO* getJVSIO();
int setSwitch(JVSPlayer player, JVSInput switchNumber, int value); int setSwitch(JVSPlayer player, JVSInput switchNumber, int value);
int incrementCoin(JVSPlayer player, int amount); int incrementCoin(JVSPlayer player, int amount);
int setAnalogue(JVSInput channel, int value); int setAnalogue(JVSInput channel, int value);
#endif // JVS_H_
+237 -30
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@@ -1,8 +1,12 @@
#include <dirent.h> #include <dirent.h>
#include <stdbool.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <stdint.h> #include <stdint.h>
#include <sys/stat.h>
#include <time.h>
#include <unistd.h>
#include "evdevinput.h" #include "evdevinput.h"
#include "version.h" #include "version.h"
@@ -14,8 +18,10 @@
#define PRELOAD_FILE_FLATPAK "/app/lib32/lindbergh.so" #define PRELOAD_FILE_FLATPAK "/app/lib32/lindbergh.so"
#define TEAM "bobbydilley, retrofan, dkeruza-neo, doozer, francesco, rolel, caviar-x" #define TEAM "bobbydilley, retrofan, dkeruza-neo, doozer, francesco, rolel, caviar-x"
#define LINDBERGH_CONFIG_PATH "LINDBERGH_CONFIG_PATH" #define LINDBERGH_CONFIG_PATH "LINDBERGH_CONFIG_PATH"
#define MAX_PATH_LEN 1024
uint32_t elf_crc = 0; uint32_t elf_crc = 0;
char *ldPreloadLibrary = "";
// List of all lindbergh executables known, not including the test executables // List of all lindbergh executables known, not including the test executables
char *games[] = {"main.exe", char *games[] = {"main.exe",
@@ -149,13 +155,29 @@ int lookupCrcTable(uint32_t crc)
void isCleanElf(char *command) void isCleanElf(char *command)
{ {
const char *space_pos = strchr(command, ' '); char *last_space = strrchr(command, ' ');
size_t length = space_pos ? (size_t)(space_pos - command) : strlen(command); size_t length;
if (last_space != NULL && strcmp(last_space, " -t") == 0)
length = (size_t)(last_space - command);
else
length = strlen(command);
char elfName[256]; char elfName[256];
strncpy(elfName, command, length); strncpy(elfName, command, length);
elfName[length] = '\0'; elfName[length] = '\0';
// Remove double quotes from path if it was added.
int j = 0;
for (int i = 0; elfName[i] != '\0'; i++)
{
if (elfName[i] != '"')
{
elfName[j] = elfName[i];
j++;
}
}
elfName[j] = '\0';
FILE *file = fopen(elfName, "rb"); FILE *file = fopen(elfName, "rb");
if (!file) if (!file)
{ {
@@ -196,34 +218,54 @@ void isCleanElf(char *command)
*/ */
void testModePath(char *name) void testModePath(char *name)
{ {
char *pos;
// Check if a different testmode elf is used // Check if a different testmode elf is used
if (strcmp(name, "./hod4M.elf") == 0) pos = strstr(name, "/hod4M.elf");
if (pos != NULL)
{ {
strcpy(name, "./hod4testM.elf"); strcpy(pos, "/hod4testM.elf");
return; return;
} }
if (strcmp(name, "./hodexRI.elf") == 0) pos = strstr(name, "/hodexRI.elf");
if (pos != NULL)
{ {
strcpy(name, "./hodextestR.elf"); strcpy(pos, "/hodextestR.elf");
return; return;
} }
if (strcmp(name, "./Jennifer") == 0) pos = strstr(name, "/Jennifer\"/Jennifer");
if (pos != NULL)
{ {
strcpy(name, "../JenTest/JenTest"); strcpy(pos, "/Jennifer\"/../JenTest/JenTest");
return; return;
} }
if (strcmp(name, "./apacheM.elf") == 0) pos = strstr(name, "/Jennifer");
if (pos != NULL)
{ {
strcpy(name, "./apachetestM.elf"); strcpy(pos, "/../JenTest/JenTest");
return; return;
} }
if (strcmp(name, "./vt3_Lindbergh") == 0) pos = strstr(name, "/apacheM.elf");
if (pos != NULL)
{ {
strcpy(name, "./vt3_testmode"); strcpy(pos, "/apachetestM.elf");
return;
}
pos = strstr(name, "/vt3_Lindbergh\"/vt3_Lindbergh");
if (pos != NULL)
{
strcpy(pos, "/vt3_Lindbergh\"/vt3_testmode");
return;
}
pos = strstr(name, "/vt3_Lindbergh");
if (pos != NULL)
{
strcpy(pos, "/vt3_testmode");
return; return;
} }
@@ -231,6 +273,95 @@ void testModePath(char *name)
strcat(name, " -t"); strcat(name, " -t");
} }
bool isValidDirectory(const char *path)
{
struct stat statbuf;
if (stat(path, &statbuf) != 0)
return false;
return S_ISDIR(statbuf.st_mode);
}
char *find32bLibFolder(void)
{
const char *candidates[] = {"lib32", "lib/i386-linux-gnu", "lib/i686-linux-gnu", "lib"};
int num_candidates = sizeof(candidates) / sizeof(candidates[0]);
char current_path[PATH_MAX];
struct stat st;
char *result_path = NULL;
for (int i = 0; i < num_candidates; ++i)
{
int written = snprintf(current_path, sizeof(current_path), "/usr/%s", candidates[i]);
if (written < 0 || (size_t)written >= sizeof(current_path))
continue;
if (stat(current_path, &st) == 0 && S_ISDIR(st.st_mode))
{
size_t path_len = strlen(current_path);
result_path = (char *)malloc(path_len + 1);
if (result_path == NULL)
{
log_fatal("Failed to allocate memory for result path.");
return NULL;
}
strcpy(result_path, current_path);
return result_path;
}
}
return NULL;
}
char *findLDPreloadLibrary()
{
const char *library_name = PRELOAD_FILE_NAME;
static char *empty_string = "";
char *found_path_ptr = NULL;
char *search_dir = find32bLibFolder();
if (search_dir == NULL || search_dir[0] == '\0')
{
log_error("Error: search_dir is NULL or empty.\n");
return empty_string;
}
char full_library_path[PATH_MAX];
int len_written = snprintf(full_library_path, sizeof(full_library_path), "%s/%s", search_dir, library_name);
if (len_written < 0 || (size_t)len_written >= sizeof(full_library_path))
{
log_error("find_preload_library_in_specific_dir: Warning: Constructed path is too long or invalid: %s/%s\n", search_dir,
library_name);
return empty_string;
}
if (access(full_library_path, F_OK) == 0)
{
found_path_ptr = (char *)malloc(strlen(full_library_path) + 1);
if (found_path_ptr == NULL)
{
log_error("find_preload_library_in_specific_dir: Failed to allocate memory for result path");
return empty_string;
}
else
{
strcpy(found_path_ptr, full_library_path);
return found_path_ptr;
}
}
else
{
return empty_string;
}
}
/** /**
* Makes sure the environment variables are set correctly * Makes sure the environment variables are set correctly
* to run the game. * to run the game.
@@ -252,10 +383,12 @@ void setEnvironmentVariables(int isFlatpak, int zink, int nvidia)
setenv(LD_LIBRARY_PATH, libraryPath, 1); setenv(LD_LIBRARY_PATH, libraryPath, 1);
// Ensure the preload path is set correctly // Ensure the preload path is set correctly
if (!isFlatpak) if (isFlatpak)
setenv(LD_PRELOAD, PRELOAD_FILE_NAME, 1);
else
setenv(LD_PRELOAD, PRELOAD_FILE_FLATPAK, 1); setenv(LD_PRELOAD, PRELOAD_FILE_FLATPAK, 1);
else if (strcmp(ldPreloadLibrary, "") != 0)
setenv(LD_PRELOAD, ldPreloadLibrary, 1);
else
setenv(LD_PRELOAD, PRELOAD_FILE_NAME, 1);
if (zink) if (zink)
setenv("MESA_LOADER_DRIVER_OVERRIDE", "zink", 1); setenv("MESA_LOADER_DRIVER_OVERRIDE", "zink", 1);
@@ -283,6 +416,7 @@ void printUsage(char *argv[])
printf(" --version Displays the version of the loader and team's names\n"); printf(" --version Displays the version of the loader and team's names\n");
printf(" --help Displays this usage text\n"); printf(" --help Displays this usage text\n");
printf(" --config | -c Specifies configuration path\n"); printf(" --config | -c Specifies configuration path\n");
printf(" --gamepath | -g Specifies game path\n");
} }
/** /**
@@ -339,9 +473,59 @@ int main(int argc, char *argv[])
return EXIT_SUCCESS; return EXIT_SUCCESS;
} }
if (argc > 1 && strcmp(argv[1], "--help") == 0)
{
printUsage(argv);
return EXIT_SUCCESS;
}
if (argc > 1 && strcmp(argv[1], "--list-controllers") == 0)
{
return listControllers();
}
// We save the current dir to return to it later
char curDir[MAX_PATH_LEN];
if (getcwd(curDir, sizeof(curDir)) == NULL)
{
log_error("Error: could not get the current directory.");
return EXIT_FAILURE;
}
// Check if a game folder was passed as a parameter
char gamePath[PATH_MAX] = {0};
for (int i = 1; i < argc; i++)
{
if (strcmp(argv[i], "-g") == 0 || strcmp(argv[i], "--gamepath") == 0)
{
if (i + 1 >= argc)
{
break;
}
strncpy(gamePath, argv[i + 1], PATH_MAX);
i += 1;
continue;
}
}
// Look for the games // Look for the games
struct dirent *ent; struct dirent *ent;
DIR *dir = opendir("."); DIR *dir;
if (gamePath[0] != '\0')
{
// Check if the passed folder is valid
if (!isValidDirectory(gamePath))
{
log_error("The game folder is invalid.");
return EXIT_FAILURE;
}
dir = opendir(gamePath);
}
else
{
dir = opendir(curDir);
}
if (dir == NULL) if (dir == NULL)
{ {
@@ -387,16 +571,7 @@ int main(int argc, char *argv[])
closedir(dir); closedir(dir);
if (argc > 1 && strcmp(argv[1], "--help") == 0) ldPreloadLibrary = findLDPreloadLibrary();
{
printUsage(argv);
return EXIT_SUCCESS;
}
if (argc > 1 && strcmp(argv[1], "--list-controllers") == 0)
{
return listControllers();
}
if (!lindberghSharedObjectFound) if (!lindberghSharedObjectFound)
{ {
@@ -406,7 +581,7 @@ int main(int argc, char *argv[])
fclose(file); fclose(file);
isFlatpak = 1; isFlatpak = 1;
} }
else else if (strcmp(ldPreloadLibrary, "") == 0)
{ {
log_error("The preload object lindbergh.so was not found in this directory."); log_error("The preload object lindbergh.so was not found in this directory.");
return EXIT_FAILURE; return EXIT_FAILURE;
@@ -466,6 +641,15 @@ int main(int argc, char *argv[])
i += 1; i += 1;
continue; continue;
} }
if (strcmp(argv[i], "-g") == 0 || strcmp(argv[i], "--gamepath") == 0)
{
if (i + 1 >= argc)
break;
i += 1;
continue;
}
// Treat the argument as the game name // Treat the argument as the game name
strcpy(forceGamePath, argv[i]); strcpy(forceGamePath, argv[i]);
forceGame = 1; forceGame = 1;
@@ -475,14 +659,18 @@ int main(int argc, char *argv[])
setEnvironmentVariables(isFlatpak, zink, nvidia); setEnvironmentVariables(isFlatpak, zink, nvidia);
char command[128] = {0}; char command[128] = {0};
strcpy(command, "./"); if (gamePath[0] != '\0')
sprintf(command, "\"%s\"/", gamePath);
else
strcpy(command, "./");
if (forceGame) if (forceGame)
{ {
strcat(command, forceGamePath); strcat(command, forceGamePath);
} }
else if (segaboot) else if (segaboot)
{ {
strcat(command, "segaboot -t"); strcat(command, "segaboot -t");
} }
else else
{ {
@@ -514,5 +702,24 @@ int main(int argc, char *argv[])
log_info("Starting $ %s", command); log_info("Starting $ %s", command);
return system(command); if (gamePath[0] != '\0')
{
if (chdir(gamePath) != 0)
{
log_error("Could not change to game path.");
return EXIT_FAILURE;
}
}
int sysCmd = system(command);
if (gamePath[0] != '\0')
{
if (chdir(curDir) != 0)
{
log_error("Could not return to the original directory.");
return EXIT_FAILURE;
}
}
return sysCmd;
} }
+1 -4
View File
@@ -1,5 +1,4 @@
#ifndef LINDBERGH_LOADER_LOG_H #pragma once
#define LINDBERGH_LOADER_LOG_H
#include <stdarg.h> #include <stdarg.h>
@@ -46,5 +45,3 @@ LogFormattedMessage logFormatMessage(const char *message, va_list args);
FILE* logGetStream(); FILE* logGetStream();
void logInitTimer(); void logInitTimer();
void logGetElapsedTime(long *seconds, long *milliseconds); void logGetElapsedTime(long *seconds, long *milliseconds);
#endif //LINDBERGH_LOADER_LOG_H
+2 -3
View File
@@ -214,13 +214,12 @@ void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
} }
} }
break; break;
// case THE_HOUSE_OF_THE_DEAD_4_REVA:
// case THE_HOUSE_OF_THE_DEAD_4_REVB:
// case THE_HOUSE_OF_THE_DEAD_4_REVC:
case THE_HOUSE_OF_THE_DEAD_4_REVA_TEST: case THE_HOUSE_OF_THE_DEAD_4_REVA_TEST:
case THE_HOUSE_OF_THE_DEAD_4_REVB_TEST: case THE_HOUSE_OF_THE_DEAD_4_REVB_TEST:
case THE_HOUSE_OF_THE_DEAD_4_REVC_TEST: case THE_HOUSE_OF_THE_DEAD_4_REVC_TEST:
case THE_HOUSE_OF_THE_DEAD_EX_TEST: case THE_HOUSE_OF_THE_DEAD_EX_TEST:
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_REVB_TEST:
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_TEST:
{ {
if (width == 640 && height == 480) if (width == 640 && height == 480)
{ {
+2 -3
View File
@@ -1,7 +1,6 @@
#ifndef __i386__ #ifndef __i386__
#define __i386__ #define __i386__
#include "shader_work/vf5.h"
#include <stdint.h> #include <stdint.h>
#endif #endif
#undef __x86_64__ #undef __x86_64__
@@ -93,8 +92,8 @@ char *replaceSubstring(const char *buffer, int start, int end, const char *searc
maxOccurrences++; maxOccurrences++;
tmp += searchLen; tmp += searchLen;
} }
int maxNewLen = (bufferLen + (maxOccurrences * (replaceLen - searchLen))) + int maxNewLen =
15; // 15 instead of 1 because it crashes with SRTV for no reason?? (bufferLen + (maxOccurrences * (replaceLen - searchLen))) + 15; // 15 instead of 1 because it crashes with SRTV for no reason??
char *newBuffer = malloc(maxNewLen); char *newBuffer = malloc(maxNewLen);
memset(newBuffer, '\0', maxNewLen); memset(newBuffer, '\0', maxNewLen);
+307 -357
View File
@@ -1,36 +1,31 @@
#ifndef TWOSPICY_H
#define TWOSPICY_H
#include "common.h" #include "common.h"
// File: average.frag // File: average.frag
const char toospicyFileName_0[] = "average.frag"; const char toospicyFileName_0[] = "average.frag";
const size_t toospicyPatchSize_0 = 271; const size_t toospicyPatchSize_0 = 271;
const unsigned char toospicyPatchBuffer_0[] = { const unsigned char toospicyPatchBuffer_0[] = {
0xe4, 0x97, 0xac, 0x3a, 0x18, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x01, 0x2b, 0xe4, 0x97, 0xac, 0x3a, 0x18, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x01, 0x2b, 0x76, 0x65,
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0x02, 0x8d, 0x01, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x01, 0x2a, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x53, 0x69, 0x6f, 0x77, 0x65, 0x72, 0x29, 0x3b, 0x0d, 0x0a, 0x09, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72,
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0x00, 0x2d, 0x00, 0x00, 0x00};
// File: average.vert // File: average.vert
const char toospicyFileName_1[] = "average.vert"; const char toospicyFileName_1[] = "average.vert";
const size_t toospicyPatchSize_1 = 82; const size_t toospicyPatchSize_1 = 82;
const unsigned char toospicyPatchBuffer_1[] = { const unsigned char toospicyPatchBuffer_1[] = {
0x07, 0x35, 0xa3, 0xe1, 0xa8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x07, 0x35, 0xa3, 0xe1, 0xa8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x15, 0x61, 0x72,
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0x2f, 0x2f, 0x02, 0x5b, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x01, 0x09, 0x74, 0x65, 0x78, 0x43, 0x09, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3d, 0x02, 0x6d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00};
0x6f, 0x6f, 0x72, 0x64, 0x3d, 0x02, 0x6d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00};
// File: DoF.frag // File: DoF.frag
const char toospicyFileName_2[] = "DoF.frag"; const char toospicyFileName_2[] = "DoF.frag";
@@ -46,146 +41,131 @@ const unsigned char toospicyPatchBuffer_2[] = {
const char toospicyFileName_3[] = "GaussH.frag"; const char toospicyFileName_3[] = "GaussH.frag";
const size_t toospicyPatchSize_3 = 241; const size_t toospicyPatchSize_3 = 241;
const unsigned char toospicyPatchBuffer_3[] = { const unsigned char toospicyPatchBuffer_3[] = {
0xae, 0x80, 0x41, 0x90, 0xa9, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x61, 0xae, 0x80, 0x41, 0x90, 0xa9, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x61, 0x66, 0x6c, 0x6f,
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// File: GaussH.vert // File: GaussH.vert
const char toospicyFileName_4[] = "GaussH.vert"; const char toospicyFileName_4[] = "GaussH.vert";
const size_t toospicyPatchSize_4 = 53; const size_t toospicyPatchSize_4 = 53;
const unsigned char toospicyPatchBuffer_4[] = { const unsigned char toospicyPatchBuffer_4[] = {0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a,
0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x01, 0x22, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x28, 0x69, 0x29, 0x2b,
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0x54, 0x48, 0x2c, 0x30, 0x2e, 0x30, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d}; 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x7d, 0x0d, 0x0a, 0x7d};
// File: GaussH_Depth.frag // File: GaussH_Depth.frag
const char toospicyFileName_5[] = "GaussH_Depth.frag"; const char toospicyFileName_5[] = "GaussH_Depth.frag";
const size_t toospicyPatchSize_5 = 495; const size_t toospicyPatchSize_5 = 495;
const unsigned char toospicyPatchBuffer_5[] = { const unsigned char toospicyPatchBuffer_5[] = {
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// File: GaussH_Depth.vert // File: GaussH_Depth.vert
const char toospicyFileName_6[] = "GaussH_Depth.vert"; const char toospicyFileName_6[] = "GaussH_Depth.vert";
const size_t toospicyPatchSize_6 = 53; const size_t toospicyPatchSize_6 = 53;
const unsigned char toospicyPatchBuffer_6[] = { const unsigned char toospicyPatchBuffer_6[] = {0xc1, 0x77, 0x6f, 0x38, 0x53, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x3a,
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// File: GaussV.frag // File: GaussV.frag
const char toospicyFileName_7[] = "GaussV.frag"; const char toospicyFileName_7[] = "GaussV.frag";
const size_t toospicyPatchSize_7 = 281; const size_t toospicyPatchSize_7 = 281;
const unsigned char toospicyPatchBuffer_7[] = { const unsigned char toospicyPatchBuffer_7[] = {
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// File: GaussV.vert // File: GaussV.vert
const char toospicyFileName_8[] = "GaussV.vert"; const char toospicyFileName_8[] = "GaussV.vert";
const size_t toospicyPatchSize_8 = 40; const size_t toospicyPatchSize_8 = 40;
const unsigned char toospicyPatchBuffer_8[] = {0x73, 0x83, 0x54, 0x8f, 0x81, 0x01, 0x00, 0x00, 0x02, 0x00, const unsigned char toospicyPatchBuffer_8[] = {0x73, 0x83, 0x54, 0x8f, 0x81, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x65,
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0x29, 0x02, 0x68, 0x01, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00};
// File: GetBrightArea.frag // File: GetBrightArea.frag
const char toospicyFileName_9[] = "GetBrightArea.frag"; const char toospicyFileName_9[] = "GetBrightArea.frag";
const size_t toospicyPatchSize_9 = 63; const size_t toospicyPatchSize_9 = 63;
const unsigned char toospicyPatchBuffer_9[] = { const unsigned char toospicyPatchBuffer_9[] = {
0x32, 0x1e, 0x86, 0xd8, 0x17, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x32, 0x1e, 0x86, 0xd8, 0x17, 0x04, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f,
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0x61, 0x74, 0x02, 0x1a, 0x02, 0x00, 0x00, 0xfd, 0x01, 0x00, 0x00, 0x01, 0x02, 0x0d, 0x0a};
// File: GlareCompose.frag // File: GlareCompose.frag
const char toospicyFileName_10[] = "GlareCompose.frag"; const char toospicyFileName_10[] = "GlareCompose.frag";
const size_t toospicyPatchSize_10 = 482; const size_t toospicyPatchSize_10 = 482;
const unsigned char toospicyPatchBuffer_10[] = { const unsigned char toospicyPatchBuffer_10[] = {
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// File: gradate.frag // File: gradate.frag
const char toospicyFileName_11[] = "gradate.frag"; const char toospicyFileName_11[] = "gradate.frag";
const size_t toospicyPatchSize_11 = 101; const size_t toospicyPatchSize_11 = 101;
const unsigned char toospicyPatchBuffer_11[] = { const unsigned char toospicyPatchBuffer_11[] = {
0xa4, 0x99, 0x62, 0x6c, 0x21, 0x02, 0x00, 0x00, 0x01, 0x52, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0xa4, 0x99, 0x62, 0x6c, 0x21, 0x02, 0x00, 0x00, 0x01, 0x52, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x68, 0x61, 0x6c,
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// File: intensitytest.frag // File: intensitytest.frag
const char toospicyFileName_12[] = "intensitytest.frag"; const char toospicyFileName_12[] = "intensitytest.frag";
@@ -199,286 +179,256 @@ const unsigned char toospicyPatchBuffer_12[] = {0x2c, 0xe4, 0xe3, 0x09, 0x56, 0x
const char toospicyFileName_13[] = "Laplacian.frag"; const char toospicyFileName_13[] = "Laplacian.frag";
const size_t toospicyPatchSize_13 = 152; const size_t toospicyPatchSize_13 = 152;
const unsigned char toospicyPatchBuffer_13[] = { const unsigned char toospicyPatchBuffer_13[] = {
0x27, 0xee, 0x97, 0x8c, 0x91, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x27, 0xee, 0x97, 0x8c, 0x91, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01, 0x00, 0x00, 0x01, 0x02, 0x2f, 0x2f, 0x02,
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// File: Monochrome.frag // File: Monochrome.frag
const char toospicyFileName_14[] = "Monochrome.frag"; const char toospicyFileName_14[] = "Monochrome.frag";
const size_t toospicyPatchSize_14 = 330; const size_t toospicyPatchSize_14 = 330;
const unsigned char toospicyPatchBuffer_14[] = { const unsigned char toospicyPatchBuffer_14[] = {
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// File: Monochrome.vert // File: Monochrome.vert
const char toospicyFileName_15[] = "Monochrome.vert"; const char toospicyFileName_15[] = "Monochrome.vert";
const size_t toospicyPatchSize_15 = 121; const size_t toospicyPatchSize_15 = 121;
const unsigned char toospicyPatchBuffer_15[] = { const unsigned char toospicyPatchBuffer_15[] = {
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// File: nnstdshader.vert // File: nnstdshader.vert
const char toospicyFileName_16[] = "nnstdshader.vert"; const char toospicyFileName_16[] = "nnstdshader.vert";
const size_t toospicyPatchSize_16 = 652; const size_t toospicyPatchSize_16 = 652;
const unsigned char toospicyPatchBuffer_16[] = { const unsigned char toospicyPatchBuffer_16[] = {
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// File: Posterization.frag // File: Posterization.frag
const char toospicyFileName_17[] = "Posterization.frag"; const char toospicyFileName_17[] = "Posterization.frag";
const size_t toospicyPatchSize_17 = 59; const size_t toospicyPatchSize_17 = 59;
const unsigned char toospicyPatchBuffer_17[] = {0xc1, 0xb7, 0x73, 0x37, 0xa9, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, const unsigned char toospicyPatchBuffer_17[] = {0xc1, 0xb7, 0x73, 0x37, 0xa9, 0x02, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x5c, 0x01,
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0x61, 0x74, 0x02, 0x1a, 0x02, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00};
// File: Sepia.frag // File: Sepia.frag
const char toospicyFileName_18[] = "Sepia.frag"; const char toospicyFileName_18[] = "Sepia.frag";
const size_t toospicyPatchSize_18 = 320; const size_t toospicyPatchSize_18 = 320;
const unsigned char toospicyPatchBuffer_18[] = { const unsigned char toospicyPatchBuffer_18[] = {
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// File: Sepia.vert // File: Sepia.vert
const char toospicyFileName_19[] = "Sepia.vert"; const char toospicyFileName_19[] = "Sepia.vert";
const size_t toospicyPatchSize_19 = 68; const size_t toospicyPatchSize_19 = 68;
const unsigned char toospicyPatchBuffer_19[] = { const unsigned char toospicyPatchBuffer_19[] = {0xd1, 0x30, 0x7b, 0xf2, 0x9a, 0x00, 0x00, 0x00, 0x01, 0x31, 0x76, 0x61, 0x72, 0x79,
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// File: Solarization.frag // File: Solarization.frag
const char toospicyFileName_20[] = "Solarization.frag"; const char toospicyFileName_20[] = "Solarization.frag";
const size_t toospicyPatchSize_20 = 98; const size_t toospicyPatchSize_20 = 98;
const unsigned char toospicyPatchBuffer_20[] = { const unsigned char toospicyPatchBuffer_20[] = {
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0x01, 0x02, 0x2e, 0x30, 0x02, 0xfd, 0x02, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00};
// File: Test0.frag // File: Test0.frag
const char toospicyFileName_21[] = "Test0.frag"; const char toospicyFileName_21[] = "Test0.frag";
const size_t toospicyPatchSize_21 = 907; const size_t toospicyPatchSize_21 = 907;
const unsigned char toospicyPatchBuffer_21[] = { const unsigned char toospicyPatchBuffer_21[] = {
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// File: Test1.frag // File: Test1.frag
const char toospicyFileName_22[] = "Test1.frag"; const char toospicyFileName_22[] = "Test1.frag";
const size_t toospicyPatchSize_22 = 544; const size_t toospicyPatchSize_22 = 544;
const unsigned char toospicyPatchBuffer_22[] = { const unsigned char toospicyPatchBuffer_22[] = {
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// File: YUVCompose.frag // File: YUVCompose.frag
const char toospicyFileName_23[] = "YUVCompose.frag"; const char toospicyFileName_23[] = "YUVCompose.frag";
const size_t toospicyPatchSize_23 = 507; const size_t toospicyPatchSize_23 = 507;
const unsigned char toospicyPatchBuffer_23[] = { const unsigned char toospicyPatchBuffer_23[] = {
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0x43, 0x72, 0x41, 0x2e, 0x72, 0x67, 0x62, 0x2d, 0x3d, 0x68, 0x61, 0x6c, 0x66, 0x33, 0x28, 0x31, 0x36, 0x2e, 0x30, 0x43, 0x62, 0x43, 0x72, 0x32, 0x52, 0x47, 0x42, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x20, 0x2a, 0x20, 0x59, 0x43, 0x62, 0x43, 0x72,
0x2f, 0x32, 0x35, 0x35, 0x2e, 0x30, 0x2c, 0x30, 0x2e, 0x35, 0x2c, 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0d, 0x0a, 0x20, 0x41, 0x2e, 0x72, 0x67, 0x62, 0x3b, 0x0d, 0x0a, 0x20, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f,
0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x72, 0x67, 0x62, 0x20, 0x72, 0x2e, 0x61, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x7d, 0x0d,
0x3d, 0x20, 0x59, 0x43, 0x62, 0x43, 0x72, 0x32, 0x52, 0x47, 0x42, 0x4d, 0x61, 0x74, 0x72, 0x69, 0x78, 0x20, 0x2a, 0x0a};
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0x0d, 0x0a, 0x23, 0x65, 0x6e, 0x64, 0x69, 0x66, 0x0d, 0x0a, 0x7d, 0x0d, 0x0a};
ShaderFilesToPatch tooSpicyShaderPatches[] = { ShaderFilesToPatch tooSpicyShaderPatches[] = {{toospicyFileName_0, toospicyPatchSize_0, toospicyPatchBuffer_0, 0, ""},
{toospicyFileName_0, toospicyPatchSize_0, toospicyPatchBuffer_0, 0, ""}, {toospicyFileName_1, toospicyPatchSize_1, toospicyPatchBuffer_1, 0, ""},
{toospicyFileName_1, toospicyPatchSize_1, toospicyPatchBuffer_1, 0, ""}, {toospicyFileName_2, toospicyPatchSize_2, toospicyPatchBuffer_2, 0, ""},
{toospicyFileName_2, toospicyPatchSize_2, toospicyPatchBuffer_2, 0, ""}, {toospicyFileName_3, toospicyPatchSize_3, toospicyPatchBuffer_3, 0, ""},
{toospicyFileName_3, toospicyPatchSize_3, toospicyPatchBuffer_3, 0, ""}, {toospicyFileName_4, toospicyPatchSize_4, toospicyPatchBuffer_4, 0, ""},
{toospicyFileName_4, toospicyPatchSize_4, toospicyPatchBuffer_4, 0, ""}, {toospicyFileName_5, toospicyPatchSize_5, toospicyPatchBuffer_5, 0, ""},
{toospicyFileName_5, toospicyPatchSize_5, toospicyPatchBuffer_5, 0, ""}, {toospicyFileName_6, toospicyPatchSize_6, toospicyPatchBuffer_6, 0, ""},
{toospicyFileName_6, toospicyPatchSize_6, toospicyPatchBuffer_6, 0, ""}, {toospicyFileName_7, toospicyPatchSize_7, toospicyPatchBuffer_7, 0, ""},
{toospicyFileName_7, toospicyPatchSize_7, toospicyPatchBuffer_7, 0, ""}, {toospicyFileName_8, toospicyPatchSize_8, toospicyPatchBuffer_8, 0, ""},
{toospicyFileName_8, toospicyPatchSize_8, toospicyPatchBuffer_8, 0, ""}, {toospicyFileName_9, toospicyPatchSize_9, toospicyPatchBuffer_9, 0, ""},
{toospicyFileName_9, toospicyPatchSize_9, toospicyPatchBuffer_9, 0, ""}, {toospicyFileName_10, toospicyPatchSize_10, toospicyPatchBuffer_10, 0, ""},
{toospicyFileName_10, toospicyPatchSize_10, toospicyPatchBuffer_10, 0, ""}, {toospicyFileName_11, toospicyPatchSize_11, toospicyPatchBuffer_11, 0, ""},
{toospicyFileName_11, toospicyPatchSize_11, toospicyPatchBuffer_11, 0, ""}, {toospicyFileName_12, toospicyPatchSize_12, toospicyPatchBuffer_12, 0, ""},
{toospicyFileName_12, toospicyPatchSize_12, toospicyPatchBuffer_12, 0, ""}, {toospicyFileName_13, toospicyPatchSize_13, toospicyPatchBuffer_13, 0, ""},
{toospicyFileName_13, toospicyPatchSize_13, toospicyPatchBuffer_13, 0, ""}, {toospicyFileName_14, toospicyPatchSize_14, toospicyPatchBuffer_14, 0, ""},
{toospicyFileName_14, toospicyPatchSize_14, toospicyPatchBuffer_14, 0, ""}, {toospicyFileName_15, toospicyPatchSize_15, toospicyPatchBuffer_15, 0, ""},
{toospicyFileName_15, toospicyPatchSize_15, toospicyPatchBuffer_15, 0, ""}, {toospicyFileName_16, toospicyPatchSize_16, toospicyPatchBuffer_16, 0, ""},
{toospicyFileName_16, toospicyPatchSize_16, toospicyPatchBuffer_16, 0, ""}, {toospicyFileName_17, toospicyPatchSize_17, toospicyPatchBuffer_17, 0, ""},
{toospicyFileName_17, toospicyPatchSize_17, toospicyPatchBuffer_17, 0, ""}, {toospicyFileName_18, toospicyPatchSize_18, toospicyPatchBuffer_18, 0, ""},
{toospicyFileName_18, toospicyPatchSize_18, toospicyPatchBuffer_18, 0, ""}, {toospicyFileName_19, toospicyPatchSize_19, toospicyPatchBuffer_19, 0, ""},
{toospicyFileName_19, toospicyPatchSize_19, toospicyPatchBuffer_19, 0, ""}, {toospicyFileName_20, toospicyPatchSize_20, toospicyPatchBuffer_20, 0, ""},
{toospicyFileName_20, toospicyPatchSize_20, toospicyPatchBuffer_20, 0, ""}, {toospicyFileName_21, toospicyPatchSize_21, toospicyPatchBuffer_21, 0, ""},
{toospicyFileName_21, toospicyPatchSize_21, toospicyPatchBuffer_21, 0, ""}, {toospicyFileName_22, toospicyPatchSize_22, toospicyPatchBuffer_22, 0, ""},
{toospicyFileName_22, toospicyPatchSize_22, toospicyPatchBuffer_22, 0, ""}, {toospicyFileName_23, toospicyPatchSize_23, toospicyPatchBuffer_23, 0, ""}};
{toospicyFileName_23, toospicyPatchSize_23, toospicyPatchBuffer_23, 0, ""}};
int tooSpicyShaderPatchesCount = sizeof(tooSpicyShaderPatches) / sizeof(ShaderFilesToPatch); int tooSpicyShaderPatchesCount = sizeof(tooSpicyShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-4
View File
@@ -1,5 +1,3 @@
#ifndef ABC_H
#define ABC_H
#include "common.h" #include "common.h"
// Fragment ABC // Fragment ABC
@@ -63,5 +61,3 @@ SearchReplace abcVsMesa[] = {{"OPTION NV_vertex_program3;", "#OPTION NV_vertex_p
{"skinning_end:", " "}}; {"skinning_end:", " "}};
int abcVsMesaCount = sizeof(abcVsMesa) / sizeof(SearchReplace); int abcVsMesaCount = sizeof(abcVsMesa) / sizeof(SearchReplace);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef GSEVO_H
#define GSEVO_H
#include "common.h" #include "common.h"
ElfShaderOffsets gsevoElfShaderOffsets[] = { ElfShaderOffsets gsevoElfShaderOffsets[] = {
@@ -1194,5 +1191,3 @@ ShaderFilesToPatch gsevoNvidiaShaderPatches[] = {
}; };
int gsevoShaderPatchesCount = 4; int gsevoShaderPatchesCount = 4;
#endif
-4
View File
@@ -1,5 +1,3 @@
#ifndef HARLEY_H
#define HARLEY_H
#include "common.h" #include "common.h"
// File: 16box.frag // File: 16box.frag
@@ -1191,5 +1189,3 @@ ShaderFilesToPatch harleyShaderPatches[] = {
}; };
int harleyShaderPatchesCount = sizeof(harleyShaderPatches) / sizeof(ShaderFilesToPatch); int harleyShaderPatchesCount = sizeof(harleyShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
+1 -5
View File
@@ -1,6 +1,4 @@
#ifndef HOD4_H #pragma once
#define HOD4_H
#include "common.h" #include "common.h"
// File: DoF.dat1 // File: DoF.dat1
@@ -324,5 +322,3 @@ ShaderFilesToPatch hod4ShaderPatches[] = {
}; };
int hod4ShaderPatchesCount = sizeof(hod4ShaderPatches) / sizeof(ShaderFilesToPatch); int hod4ShaderPatchesCount = sizeof(hod4ShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef HOD4SP_H
#define HOD4SP_H
#include "common.h" #include "common.h"
#include "hod4.h" #include "hod4.h"
@@ -163,5 +160,3 @@ ShaderFilesToPatch hod4spShaderPatches[] = {
}; };
int hod4spShaderPatchesCount = sizeof(hod4spShaderPatches) / sizeof(ShaderFilesToPatch); int hod4spShaderPatchesCount = sizeof(hod4spShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef HODEX_H
#define HODEX_H
#include "common.h" #include "common.h"
// File: average.frag // File: average.frag
@@ -286,5 +283,3 @@ ShaderFilesToPatch hodexShaderPatches[] = {
}; };
int hodexShaderPatchesCount = sizeof(hodexShaderPatches) / sizeof(ShaderFilesToPatch); int hodexShaderPatchesCount = sizeof(hodexShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-4
View File
@@ -1,6 +1,3 @@
#ifndef HUMMER_H
#define HUMMER_H
#include "common.h" #include "common.h"
int hummerExtremeShaderFileIndex; int hummerExtremeShaderFileIndex;
@@ -44,4 +41,3 @@ SearchReplace hummerShaderReplaceFlicker[] = {
{"#pragma optionNV(fastprecision on)", "#pragma optionNV(fastprecision off)"}}; {"#pragma optionNV(fastprecision on)", "#pragma optionNV(fastprecision off)"}};
int hummerShaderReplaceFlickerCount = sizeof(hummerShaderReplaceFlicker) / sizeof(SearchReplace); int hummerShaderReplaceFlickerCount = sizeof(hummerShaderReplaceFlicker) / sizeof(SearchReplace);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef ID_H
#define ID_H
#include "common.h" #include "common.h"
ShaderFilesToMod idShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""}, ShaderFilesToMod idShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""},
@@ -63,5 +60,3 @@ SearchReplace id5ShaderReplaceSetForSmoke[] = {
"0.5h);\nh4OutputColor.a = 0.2h;\n#else\nh4OutputColor.a = h4Color_ColorMap.a;\n#endif"}}; "0.5h);\nh4OutputColor.a = 0.2h;\n#else\nh4OutputColor.a = h4Color_ColorMap.a;\n#endif"}};
int id5ShaderReplaceSetForSmokeCount = sizeof(id5ShaderReplaceSetForSmoke) / sizeof(SearchReplace); int id5ShaderReplaceSetForSmokeCount = sizeof(id5ShaderReplaceSetForSmoke) / sizeof(SearchReplace);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef LGJ_H
#define LGJ_H
#include "common.h" #include "common.h"
ShaderFilesToMod lgjShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""}, ShaderFilesToMod lgjShaderFilesToMod[] = {{"/shader/Cg/inc/es_shd_base.cg", 0, ""},
@@ -26,5 +23,3 @@ SearchReplace lgjCompiledShadersPatch[] = {
{"TEX R0.x, R0, texture[0], SHADOW2D;", "TEX R0.x, R0, texture[0], 2D;"}}; {"TEX R0.x, R0, texture[0], SHADOW2D;", "TEX R0.x, R0, texture[0], 2D;"}};
int lgjCompiledShadersPatchCount = sizeof(lgjCompiledShadersPatch) / sizeof(SearchReplace); int lgjCompiledShadersPatchCount = sizeof(lgjCompiledShadersPatch) / sizeof(SearchReplace);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef MJ4_H
#define MJ$_H
#include "common.h" #include "common.h"
// Fragment // Fragment
@@ -315,5 +312,3 @@ SearchReplace mj4VsMesa[] = {{"OPTION NV_vertex_program3;", "#OPTION NV_vertex_p
{"SEQC", "#SEQC "}}; {"SEQC", "#SEQC "}};
int mj4VsMesaCount = sizeof(mj4VsMesa) / sizeof(SearchReplace); int mj4VsMesaCount = sizeof(mj4VsMesa) / sizeof(SearchReplace);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef OR2_H
#define OR2_H
#include "common.h" #include "common.h"
SearchReplace orFsMesa[] = { SearchReplace orFsMesa[] = {
@@ -123,5 +120,3 @@ SearchReplace orVsAti[] = {{"!!VP2.0\nBB1:\n",
{"v10", "vertex.attrib[10]"}}; {"v10", "vertex.attrib[10]"}};
int orVsAtiCount = sizeof(orVsAti) / sizeof(SearchReplace); int orVsAtiCount = sizeof(orVsAti) / sizeof(SearchReplace);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef PRIMEVAL_H
#define PRIMEVAL_H
#include "common.h" #include "common.h"
// File: nnstdshader.frag // File: nnstdshader.frag
@@ -90,5 +87,3 @@ ShaderFilesToPatch phShaderPatches[] = {
}; };
int phShaderPatchesCount = sizeof(phShaderPatches) / sizeof(ShaderFilesToPatch); int phShaderPatchesCount = sizeof(phShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef RAMBO_H
#define RAMBO_H
#include "common.h" #include "common.h"
// File: 16box.frag // File: 16box.frag
@@ -1661,5 +1658,3 @@ ShaderFilesToPatch ramboNvidiaShaderPatches[] = {
}; };
int ramboNvidiaShaderPatchesCount = sizeof(ramboNvidiaShaderPatches) / sizeof(ShaderFilesToPatch); int ramboNvidiaShaderPatchesCount = sizeof(ramboNvidiaShaderPatches) / sizeof(ShaderFilesToPatch);
#endif
-4
View File
@@ -1,5 +1,3 @@
#ifndef RTUNED_H
#define RTUNED_H
#include "common.h" #include "common.h"
// Fragment // Fragment
@@ -155,5 +153,3 @@ SearchReplace rtunedVsMesa[] = {
{"DP3_SAT diff.w, normal_w, tmp;", "DP3 diff.w, normal_w, tmp;MAX diff.w, diff.w, 0.0;MIN diff.w, diff.w, 1.0;"}}; {"DP3_SAT diff.w, normal_w, tmp;", "DP3 diff.w, normal_w, tmp;MAX diff.w, diff.w, 0.0;MIN diff.w, diff.w, 1.0;"}};
int rtunedVsMesaCount = sizeof(rtunedVsMesa) / sizeof(SearchReplace); int rtunedVsMesaCount = sizeof(rtunedVsMesa) / sizeof(SearchReplace);
#endif
-20
View File
@@ -1,20 +0,0 @@
#pragma once
#include "2spicy.h"
#include "abc.h"
#include "gsevo.h"
#include "harley.h"
#include "hod4.h"
#include "hod4sp.h"
#include "hodex.h"
#include "hummer.h"
#include "id.h"
#include "lgj.h"
#include "mj4.h"
#include "or2.h"
#include "primeval.h"
#include "rambo.h"
#include "rtuned.h"
#include "srtv.h"
#include "vf5.h"
#include "vt3.h"
-5
View File
@@ -1,6 +1,3 @@
#ifndef SRTV_H
#define SRTV_H
#include "common.h" #include "common.h"
ElfShaderOffsets srtvElfShaderOffsets[] = { ElfShaderOffsets srtvElfShaderOffsets[] = {
@@ -168,5 +165,3 @@ dec_retio_list_1[4] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].z;\r\n\t\t\t
dec_retio_list_1[5] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].w;\r\n"}}; dec_retio_list_1[5] = nngluUserUniform[KL_USER_UNIFORM_INDEX_DIRT1].w;\r\n"}};
int srtvVsMesaCount = sizeof(srtvVsMesa) / sizeof(SearchReplace); int srtvVsMesaCount = sizeof(srtvVsMesa) / sizeof(SearchReplace);
#endif
-5
View File
@@ -1,7 +1,4 @@
#ifndef VF5_H
#define VF5_H
#include "common.h" #include "common.h"
#include <stdbool.h>
// Fragment // Fragment
SearchReplace vf5FsMesa[] = { SearchReplace vf5FsMesa[] = {
@@ -400,5 +397,3 @@ Vf5StagesList vf5StageList[] = {{"are", "Arena", true},
{"yuk", "Snow Mountain", false}}; {"yuk", "Snow Mountain", false}};
int vf5StageListCount = sizeof(vf5StageList) / sizeof(Vf5StagesList); int vf5StageListCount = sizeof(vf5StageList) / sizeof(Vf5StagesList);
#endif
-5
View File
@@ -1,6 +1,3 @@
#ifndef VT3_H
#define VT3_H
#include "common.h" #include "common.h"
ShaderFilesToMod vt3ShaderFilesToMod[] = {{"/shader/baka.fx", 0, ""}, {"/shader/main_p.fx", 0, ""}, ShaderFilesToMod vt3ShaderFilesToMod[] = {{"/shader/baka.fx", 0, ""}, {"/shader/main_p.fx", 0, ""},
@@ -21,5 +18,3 @@ SearchReplace vt3ShaderReplaceSet2[] = {{"POSITION0", "ATTR0"}, {"COLOR", "ATT
{"BLENDWEIGHT", "ATTR1"}, {"BLENDINDICES", "ATTR7"}}; {"BLENDWEIGHT", "ATTR1"}, {"BLENDINDICES", "ATTR7"}};
int vt3ShaderReplaceCount2 = sizeof(vt3ShaderReplaceSet2) / sizeof(SearchReplace); int vt3ShaderReplaceCount2 = sizeof(vt3ShaderReplaceSet2) / sizeof(SearchReplace);
#endif
+1 -4
View File
@@ -1,9 +1,6 @@
#ifndef TOUCHSCREEN_H #pragma once
#define TOUCHSCREEN_H
#include <sys/types.h> #include <sys/types.h>
void phCoordinates(int x, int y, int w, int h, int button); void phCoordinates(int x, int y, int w, int h, int button);
ssize_t phRead(int fd, void *buf, size_t count); ssize_t phRead(int fd, void *buf, size_t count);
#endif
-5
View File
@@ -1,8 +1,3 @@
#ifndef VERSION_H
#define VERSION_H
// Common file to hold the version information // Common file to hold the version information
#define MAJOR_VERSION 2 #define MAJOR_VERSION 2
#define MINOR_VERSION 0 #define MINOR_VERSION 0
#endif // VERSION_H
-4
View File
@@ -1,4 +0,0 @@
#ifndef X11_H
#define X11_H
#endif