mirror of
https://github.com/korenkonder/ReDIVA.git
synced 2026-10-11 00:28:21 +03:00
540 lines
16 KiB
C++
540 lines
16 KiB
C++
/*
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by korenkonder
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GitHub/GitLab: korenkonder
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*/
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#include "texture.hpp"
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#include "../f2/struct.hpp"
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#include "../io/file_stream.hpp"
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#include "../io/memory_stream.hpp"
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#include "../io/path.hpp"
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#include "../hash.hpp"
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#include "../sort.hpp"
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#include "../str_utils.hpp"
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static void texture_database_file_classic_read_inner(texture_database_file* tex_db, stream& s);
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static void texture_database_file_classic_write_inner(texture_database_file* tex_db, stream& s);
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static void texture_database_file_modern_read_inner(texture_database_file* tex_db, stream& s, uint32_t header_length);
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static void texture_database_file_modern_write_inner(texture_database_file* tex_db, stream& s);
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static int64_t texture_database_file_strings_get_string_offset(const std::vector<string_hash>& vec,
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const std::vector<int64_t>& vec_off, const std::string& str);
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static bool texture_database_file_strings_push_back_check(std::vector<string_hash>& vec, const std::string& str);
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texture_info_file::texture_info_file() {
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id = (uint32_t)-1;
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}
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texture_info_file::~texture_info_file() {
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}
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texture_info::texture_info() {
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name_hash = hash_murmurhash_empty;
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id = (uint32_t)-1;
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}
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texture_info::~texture_info() {
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}
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texture_database_file::texture_database_file() : ready(), modern(), big_endian(), is_x() {
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}
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texture_database_file::~texture_database_file() {
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}
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void texture_database_file::read(const char* path, bool modern) {
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if (!path)
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return;
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if (!modern) {
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char* path_bin = str_utils_add(path, ".bin");
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if (!path_bin)
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return;
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if (path_check_file_exists(path_bin)) {
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file_stream s;
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s.open(path_bin, "rb");
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if (s.check_not_null()) {
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uint8_t* data = force_malloc<uint8_t>(s.length);
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s.read(data, s.length);
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memory_stream s_bin;
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s_bin.open(data, s.length);
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texture_database_file_classic_read_inner(this, s_bin);
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free_def(data);
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}
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}
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free_def(path_bin);
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}
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else {
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char* path_txi = str_utils_add(path, ".txi");
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if (!path_txi)
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return;
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if (path_check_file_exists(path_txi)) {
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f2_struct st;
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st.read(path_txi);
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if (st.header.signature == reverse_endianness_uint32_t('MTXI')) {
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memory_stream s_mtxi;
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s_mtxi.open(st.data);
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s_mtxi.big_endian = st.header.attrib.get_big_endian();
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texture_database_file_modern_read_inner(this, s_mtxi, st.header.get_length());
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}
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}
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free_def(path_txi);
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}
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}
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void texture_database_file::read(const wchar_t* path, bool modern) {
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if (!path)
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return;
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if (!modern) {
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wchar_t* path_bin = str_utils_add(path, L".bin");
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if (!path_bin)
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return;
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if (path_check_file_exists(path_bin)) {
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file_stream s;
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s.open(path_bin, L"rb");
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if (s.check_not_null()) {
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uint8_t* data = force_malloc<uint8_t>(s.length);
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s.read(data, s.length);
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memory_stream s_bin;
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s_bin.open(data, s.length);
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texture_database_file_classic_read_inner(this, s_bin);
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free_def(data);
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}
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}
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free_def(path_bin);
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}
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else {
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wchar_t* path_txi = str_utils_add(path, L".txi");
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if (!path_txi)
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return;
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if (path_check_file_exists(path_txi)) {
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f2_struct st;
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st.read(path_txi);
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if (st.header.signature == reverse_endianness_uint32_t('MTXI')) {
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memory_stream s_mtxi;
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s_mtxi.open(st.data);
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s_mtxi.big_endian = st.header.attrib.get_big_endian();
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texture_database_file_modern_read_inner(this, s_mtxi, st.header.get_length());
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}
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}
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free_def(path_txi);
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}
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}
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void texture_database_file::read(const void* data, size_t size, bool modern) {
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if (!data || !size)
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return;
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if (!modern) {
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memory_stream s;
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s.open(data, size);
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texture_database_file_classic_read_inner(this, s);
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}
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else {
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f2_struct st;
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st.read(data, size);
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if (st.header.signature == reverse_endianness_uint32_t('MTXI')) {
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memory_stream s_mtxi;
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s_mtxi.open(st.data);
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s_mtxi.big_endian = st.header.attrib.get_big_endian();
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texture_database_file_modern_read_inner(this, s_mtxi, st.header.get_length());
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}
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}
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}
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void texture_database_file::write(const char* path) {
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if (!path || !ready)
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return;
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if (!modern) {
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char* path_bin = str_utils_add(path, ".bin");
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if (!path_bin)
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return;
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file_stream s;
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s.open(path_bin, "wb");
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if (s.check_not_null())
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texture_database_file_classic_write_inner(this, s);
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free_def(path_bin);
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}
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else {
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char* path_txi = str_utils_add(path, ".txi");
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if (!path_txi)
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return;
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file_stream s;
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s.open(path_txi, "wb");
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if (s.check_not_null())
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texture_database_file_modern_write_inner(this, s);
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free_def(path_txi);
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}
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}
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void texture_database_file::write(const wchar_t* path) {
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if (!path || !ready)
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return;
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if (!modern) {
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wchar_t* path_bin = str_utils_add(path, L".bin");
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if (!path_bin)
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return;
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file_stream s;
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s.open(path_bin, L"wb");
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if (s.check_not_null())
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texture_database_file_classic_write_inner(this, s);
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free_def(path_bin);
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}
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else {
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wchar_t* path_txi = str_utils_add(path, L".txi");
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if (!path_txi)
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return;
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file_stream s;
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s.open(path_txi, L"wb");
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if (s.check_not_null())
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texture_database_file_modern_write_inner(this, s);
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free_def(path_txi);
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}
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}
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void texture_database_file::write(void** data, size_t* size) {
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if (!data || !size || !ready)
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return;
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memory_stream s;
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s.open();
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if (!modern)
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texture_database_file_classic_write_inner(this, s);
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else
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texture_database_file_modern_write_inner(this, s);
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s.align_write(0x10);
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s.copy(data, size);
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}
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bool texture_database_file::load_file(void* data, const char* dir, const char* file, uint32_t hash) {
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size_t file_len = utf8_length(file);
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const char* t = strrchr(file, '.');
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if (t)
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file_len = t - file;
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std::string path(dir);
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path.append(file, file_len);
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texture_database_file* tex_db = (texture_database_file*)data;
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tex_db->read(path.c_str(), tex_db->modern);
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return tex_db->ready;
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}
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texture_database::texture_database() {
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}
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texture_database::~texture_database() {
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}
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void texture_database::add(texture_database_file* tex_db_file) {
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if (!tex_db_file || !tex_db_file->ready)
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return;
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std::vector<texture_info> texture_add;
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texture_add.reserve(tex_db_file->texture.size());
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for (texture_info_file& i : tex_db_file->texture) {
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texture_info* info;
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auto elem = texture_ids.find(i.id);
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if (elem != texture_ids.end())
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info = elem->second;
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else {
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texture_add.push_back({});
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info = &texture_add.back();
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}
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info->id = i.id;
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info->name.assign(i.name);
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info->name_hash = hash_string_murmurhash(info->name);
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}
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texture.insert(texture.end(), texture_add.begin(), texture_add.end());
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texture_add.clear();
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texture_add.shrink_to_fit();
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update();
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}
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static size_t texture_info_radix_index_func_id(texture_info* data, size_t index) {
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return data[index].id;
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}
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void texture_database::clear() {
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texture.clear();
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texture.shrink_to_fit();
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texture_ids.clear();
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texture_ids.shrink_to_fit();
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texture_murmurhashes.clear();
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texture_murmurhashes.shrink_to_fit();
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}
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void texture_database::update() {
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texture_ids.clear();
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texture_murmurhashes.clear();
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texture_ids.reserve(texture.size());
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texture_murmurhashes.reserve(texture.size());
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for (texture_info& i : texture) {
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texture_ids.push_back(i.id, &i);
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texture_murmurhashes.push_back(i.name_hash, &i);
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}
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texture_ids.sort_and_erase_non_unique();
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texture_murmurhashes.sort_and_erase_non_unique();
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}
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uint32_t texture_database::get_texture_id(const char* name) const {
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if (!name)
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return -1;
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auto elem = texture_murmurhashes.find(hash_utf8_murmurhash(name));
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if (elem != texture_murmurhashes.end())
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return elem->second->id;
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return -1;
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}
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const char* texture_database::get_texture_name(uint32_t id) const {
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if (id == -1)
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return 0;
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auto elem = texture_ids.find(id);
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if (elem != texture_ids.end())
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return elem->second->name.c_str();
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return 0;
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}
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static void texture_database_file_classic_read_inner(texture_database_file* tex_db, stream& s) {
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uint32_t textures_count = s.read_uint32_t();
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uint32_t textures_offset = s.read_uint32_t();
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tex_db->texture.resize(textures_count);
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texture_info_file* texture = tex_db->texture.data();
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s.position_push(textures_offset, SEEK_SET);
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for (uint32_t i = 0; i < textures_count; i++) {
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texture_info_file& info = texture[i];
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info.id = s.read_uint32_t();
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info.name = s.read_string_null_terminated_offset(s.read_uint32_t());
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}
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s.position_pop();
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tex_db->ready = true;
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tex_db->modern = false;
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tex_db->big_endian = false;
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tex_db->is_x = false;
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}
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static void texture_database_file_classic_write_inner(texture_database_file* tex_db, stream& s) {
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s.write_uint32_t(0x90669066);
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s.write_uint32_t(0x90669066);
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s.write_uint32_t(0x90669066);
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s.write_uint32_t(0x90669066);
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s.write_uint32_t(0x90669066);
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s.write_uint32_t(0x90669066);
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s.write_uint32_t(0x90669066);
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s.write_uint32_t(0x90669066);
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s.align_write(0x20);
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uint32_t textures_count = (uint32_t)tex_db->texture.size();
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std::vector<int64_t> string_offsets;
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string_offsets.reserve(textures_count);
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for (texture_info_file& i : tex_db->texture) {
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string_offsets.push_back(s.get_position());
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s.write_string_null_terminated(i.name);
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}
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s.align_write(0x20);
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int64_t textures_offset = s.get_position();
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if (string_offsets.size()) {
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size_t off_idx = 0;
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for (texture_info_file& i : tex_db->texture) {
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s.write_uint32_t(i.id);
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s.write_uint32_t((uint32_t)string_offsets[off_idx++]);
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}
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}
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s.align_write(0x20);
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s.position_push(0x00, SEEK_SET);
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s.write_uint32_t(textures_count);
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s.write_uint32_t((uint32_t)textures_offset);
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s.position_pop();
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}
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static void texture_database_file_modern_read_inner(texture_database_file* tex_db, stream& s, uint32_t header_length) {
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bool big_endian = s.big_endian;
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bool is_x = true;
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s.set_position(0x04, SEEK_SET);
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is_x &= s.read_uint32_t_reverse_endianness() == 0;
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s.set_position(0x00, SEEK_SET);
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uint32_t textures_count = s.read_uint32_t_reverse_endianness();
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int64_t textures_offset = s.read_offset(header_length, is_x);
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tex_db->texture.resize(textures_count);
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texture_info_file* texture = tex_db->texture.data();
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s.position_push(textures_offset, SEEK_SET);
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if (!is_x)
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for (uint32_t i = 0; i < textures_count; i++) {
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texture_info_file& info = texture[i];
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info.id = s.read_uint32_t_reverse_endianness();
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info.name = s.read_string_null_terminated_offset(s.read_offset_f2(header_length));
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}
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else
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for (uint32_t i = 0; i < textures_count; i++) {
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texture_info_file& info = texture[i];
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info.id = s.read_uint32_t_reverse_endianness();
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info.name = s.read_string_null_terminated_offset(s.read_offset_x());
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}
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s.position_pop();
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tex_db->ready = true;
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tex_db->modern = true;
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tex_db->big_endian = big_endian;
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tex_db->is_x = is_x;
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}
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static void texture_database_file_modern_write_inner(texture_database_file* tex_db, stream& s) {
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bool big_endian = tex_db->big_endian;
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bool is_x = tex_db->is_x;
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memory_stream s_mtxi;
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s_mtxi.open();
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s_mtxi.big_endian = big_endian;
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uint32_t off;
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enrs e;
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enrs_entry ee;
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pof pof;
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uint32_t textures_count = (uint32_t)tex_db->texture.size();
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if (!is_x) {
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ee = { 0, 1, 8, textures_count };
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ee.append(0, 2, ENRS_DWORD);
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e.vec.push_back(ee);
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off = 8;
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off = align_val(off, 0x10);
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ee = { off, 1, 8, textures_count };
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ee.append(0, 2, ENRS_DWORD);
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e.vec.push_back(ee);
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off = (uint32_t)(textures_count * 16ULL);
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}
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else {
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textures_count++;
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ee = { 0, 2, 16, textures_count };
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ee.append(0, 1, ENRS_DWORD);
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ee.append(4, 1, ENRS_QWORD);
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e.vec.push_back(ee);
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off = (uint32_t)(textures_count * 16ULL);
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textures_count--;
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}
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s_mtxi.write_int32_t_reverse_endianness(0);
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s_mtxi.write_offset(0, 0x20, is_x);
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s_mtxi.align_write(0x10);
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int64_t textures_offset = s_mtxi.get_position();
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s_mtxi.write(textures_count * (is_x ? 0x10ULL : 0x08ULL));
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s_mtxi.align_write(0x10);
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std::vector<string_hash> strings;
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std::vector<int64_t> string_offsets;
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strings.reserve(textures_count);
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string_offsets.reserve(textures_count);
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for (texture_info_file& i : tex_db->texture)
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texture_database_file_strings_push_back_check(strings, i.name);
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quicksort_string_hash(strings.data(), strings.size());
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string_offsets.reserve(strings.size());
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for (string_hash& i : strings) {
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string_offsets.push_back(s_mtxi.get_position());
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s_mtxi.write_string_null_terminated(i.str);
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}
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s_mtxi.align_write(0x10);
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s_mtxi.position_push(0x00, SEEK_SET);
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s_mtxi.write_uint32_t_reverse_endianness(textures_count);
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io_write_offset_pof_add(s_mtxi, textures_offset, 0x20, is_x, &pof);
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s_mtxi.align_write(0x10);
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if (!is_x)
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for (texture_info_file& i : tex_db->texture) {
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s_mtxi.write_uint32_t_reverse_endianness(i.id);
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int64_t offset = texture_database_file_strings_get_string_offset(strings,
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|
string_offsets, i.name);
|
|
io_write_offset_f2_pof_add(s_mtxi, offset, 0x20, &pof);
|
|
}
|
|
else
|
|
for (texture_info_file& i : tex_db->texture) {
|
|
s_mtxi.write_uint32_t_reverse_endianness(i.id);
|
|
int64_t offset = texture_database_file_strings_get_string_offset(strings,
|
|
string_offsets, i.name);
|
|
io_write_offset_x_pof_add(s_mtxi, offset, &pof);
|
|
}
|
|
s_mtxi.position_pop();
|
|
|
|
f2_struct st;
|
|
s_mtxi.align_write(0x10);
|
|
s_mtxi.copy(st.data);
|
|
s_mtxi.close();
|
|
|
|
st.enrs = e;
|
|
st.pof = pof;
|
|
|
|
new (&st.header) f2_header('MTXI');
|
|
st.header.attrib.set_big_endian(big_endian);
|
|
|
|
st.write(s, true, tex_db->is_x);
|
|
}
|
|
|
|
inline static int64_t texture_database_file_strings_get_string_offset(const std::vector<string_hash>& vec,
|
|
const std::vector<int64_t>& vec_off, const std::string& str) {
|
|
uint64_t hash_fnv1a64m = hash_string_fnv1a64m(str);
|
|
uint64_t hash_murmurhash = hash_string_murmurhash(str);
|
|
for (const string_hash& i : vec)
|
|
if (hash_fnv1a64m == i.hash_fnv1a64m && hash_murmurhash == i.hash_murmurhash)
|
|
return vec_off[&i - vec.data()];
|
|
return 0;
|
|
}
|
|
|
|
inline static bool texture_database_file_strings_push_back_check(std::vector<string_hash>& vec, const std::string& str) {
|
|
uint64_t hash_fnv1a64m = hash_string_fnv1a64m(str);
|
|
uint64_t hash_murmurhash = hash_string_murmurhash(str);
|
|
for (const string_hash& i : vec)
|
|
if (hash_fnv1a64m == i.hash_fnv1a64m && hash_murmurhash == i.hash_murmurhash)
|
|
return false;
|
|
|
|
vec.push_back(str);
|
|
return true;
|
|
}
|