Files
korenkonder_ReDIVA/src/KKdLib/a3da.cpp
T
2026-05-11 15:02:12 +03:00

3290 lines
116 KiB
C++

/*
by korenkonder
GitHub/GitLab: korenkonder
*/
#include "a3da.hpp"
#include "f2/struct.hpp"
#include "io/file_stream.hpp"
#include "io/memory_stream.hpp"
#include "io/path.hpp"
#include "half_t.hpp"
#include "hash.hpp"
#include "key_val.hpp"
#include "str_utils.hpp"
#include <time.h>
namespace a3d {
struct a3da_vec3_header {
uint32_t x;
uint32_t y;
uint32_t z;
};
struct a3da_model_transform_header {
a3da_vec3_header scale;
a3da_vec3_header rotation;
a3da_vec3_header translation;
uint32_t visibility;
};
struct a3dc_header {
uint32_t binary_length;
uint32_t binary_offset;
uint32_t string_length;
uint32_t string_offset;
};
struct a3dc_key_header {
FC_TYPE type : 8;
EP_TYPE ep_type_pre : 4;
EP_TYPE ep_type_post : 4;
uint32_t padding : 16;
float_t value;
float_t max_frame;
uint32_t length;
};
static void a3da_read_inner(Scene* sc, stream& s);
static void a3da_write_inner(Scene* sc, stream& s);
static void a3da_read_text(Scene* sc, void* data, size_t size);
static void a3da_write_text(Scene* sc, void** data, size_t* size, bool a3dc);
static void a3da_read_data(Scene* sc, void* data, size_t size);
static void a3da_write_data(Scene* sc, void** data, size_t* size);
static void a3da_get_time_stamp(char* buf, size_t buf_size);
static bool key_val_read(key_val* kv,
const char* key, Fcurve& value);
static void key_val_out_write(key_val_out* kv, stream& s,
const char* key, Fcurve& value, bool write_true = false);
static bool key_val_read_raw_data(key_val* kv,
Fcurve& value);
static void key_val_out_write_raw_data(key_val_out* kv, stream& s,
Fcurve& value);
static bool key_val_read(key_val* kv,
const char* key, ModelTransform& value);
static void key_val_out_write(key_val_out* kv, stream& s,
const char* key, ModelTransform& value, int32_t write_mask = 0x1F);
static bool key_val_read(key_val* kv,
const char* key, FcurveColor4f& value);
static void key_val_out_write(key_val_out* kv, stream& s,
const char* key, FcurveColor4f& value);
static bool key_val_read(key_val* kv,
const char* key, Fcurve3f& value);
static void key_val_out_write(key_val_out* kv, stream& s,
const char* key, Fcurve3f& value);
static void a3dc_read_a3da_key(void* data, size_t size, Fcurve* value);
static void a3dc_write_a3da_key(stream& s, Fcurve& value);
static void a3dc_read_a3da_key_f16(void* data, size_t size, Fcurve* value, COMPRESS_TYPE f16);
static void a3dc_write_a3da_key_f16(stream& s, Fcurve& value, COMPRESS_TYPE f16);
static void a3dc_read_a3da_model_transform(void* data, size_t size,
ModelTransform* value, COMPRESS_TYPE f16);
static void a3dc_write_a3da_model_transform(stream& s,
ModelTransform& value, COMPRESS_TYPE f16);
static void a3dc_write_a3da_model_transform_offset(stream& s,
ModelTransform& value);
static void a3dc_write_a3da_model_transform_offset_data(stream& s,
ModelTransform& value);
static void a3dc_read_a3da_rgba(void* data, size_t size, FcurveColor4f* value);
static void a3dc_write_a3da_rgba(stream& s, FcurveColor4f& value);
static void a3dc_read_a3da_vec3(void* data, size_t size, Fcurve3f* value);
static void a3dc_write_a3da_vec3(stream& s, Fcurve3f& value);
static void a3dc_read_a3da_vec3_f16(void* data, size_t size, Fcurve3f* value, COMPRESS_TYPE f16);
static void a3dc_write_a3da_vec3_f16(stream& s, Fcurve3f& value, COMPRESS_TYPE f16);
static void a3da_key_make_raw_data_binary(Fcurve* value);
static void a3da_model_transform_make_raw_data_binary(ModelTransform* value);
static void a3da_rgba_make_raw_data_binary(FcurveColor4f* value);
static void a3da_vec3_make_raw_data_binary(Fcurve3f* value);
Fcurve::Fcurve() : flag(), bin_offset(), type(), ep_type_pre(), ep_type_post(), max_frame(),
raw_data(), raw_data_binary(), raw_data_value_list_size(), raw_data_value_list_offset(), value() {
}
Fcurve::~Fcurve() {
}
Fcurve& Fcurve::operator=(const Fcurve& other) {
flag = other.flag;
bin_offset = other.bin_offset;
type = other.type;
ep_type_pre = other.ep_type_pre;
ep_type_post = other.ep_type_post;
keys.assign(other.keys.begin(), other.keys.end());
max_frame = other.max_frame;
raw_data = other.raw_data;
raw_data_binary = other.raw_data_binary;
raw_data_value_list_size = other.raw_data_value_list_size;
raw_data_value_list_offset = other.raw_data_value_list_offset;
value = other.value;
return *this;
}
Fcurve3f::Fcurve3f() {
}
Fcurve3f::~Fcurve3f() {
}
FcurveColor4f::FcurveColor4f() : has_r(), has_g(), has_b(), has_a() {
}
FcurveColor4f::~FcurveColor4f() {
}
ModelTransform::ModelTransform() : bin_offset(), flag() {
}
ModelTransform::~ModelTransform() {
}
// MGF
Ambient::Ambient() : flag() {
}
// MGF
Ambient::~Ambient() {
}
Auth2d::Auth2d() {
}
Auth2d::~Auth2d() {
}
CameraAuxiliary::CameraAuxiliary() : flag() {
}
CameraAuxiliary::~CameraAuxiliary() {
}
CameraInterest::CameraInterest() {
}
CameraInterest::~CameraInterest() {
}
CameraViewPoint::CameraViewPoint() : fov_is_horizontal(),
has_fov(), aspect(), camera_aperture_w(), camera_aperture_h() {
}
CameraViewPoint::~CameraViewPoint() {
}
CameraRoot::CameraRoot() {
}
CameraRoot::~CameraRoot() {
}
Chara::Chara() {
}
Chara::~Chara() {
}
Curve::Curve() {
}
Curve::~Curve() {
}
Dof::Dof() : has_dof() {
}
Dof::~Dof() {
}
Event::Event() : begin(), clip_begin(),
clip_end(), end(), time_ref_scale(), type() {
}
Event::~Event() {
}
Fog::Fog() : flag(), id(-1), name("(init)") {
}
Fog::~Fog() {
}
Light::Light() : flag(), id(-1), name("(init)"), type("(init)") {
}
Light::~Light() {
}
MObjectHrc::MObjectHrc() {
}
MObjectHrc::~MObjectHrc() {
}
// X/HD
MaterialList::MaterialList() : flag() {
}
// X/HD
MaterialList::~MaterialList() {
}
Motion::Motion() {
}
Motion::~Motion() {
}
Object::Object() : morph_offset(), pattern_offset() {
}
Object::~Object() {
}
ObjectHrc::ObjectHrc() : shadow() {
}
ObjectHrc::~ObjectHrc() {
}
ObjectInstance::ObjectInstance() : shadow() {
}
ObjectInstance::~ObjectInstance() {
}
ObjectNode::ObjectNode() : flag(), parent(), joint_orient() {
}
ObjectNode::~ObjectNode() {
}
PlayControl::PlayControl() : flag(), begin(), div(), fps(), offset(), size() {
}
PlayControl::~PlayControl() {
}
Point::Point() {
}
Point::~Point() {
}
PostProcess::PostProcess() : flag() {
}
PostProcess::~PostProcess() {
}
Texture::Texture() : pattern_offset() {
}
Texture::~Texture() {
}
TextureTransform::TextureTransform() : flag() {
}
TextureTransform::~TextureTransform() {
}
Scene::Scene() : ready(), compressed(), format(), _compress_f16(),
_file_name(), _property_version(), _converter_version() {
}
Scene::~Scene() {
}
void Scene::read(const char* path) {
if (!path)
return;
char* path_a3da = str_utils_add(path, (char*)".a3da");
if (!path_a3da)
return;
if (path_check_file_exists(path_a3da)) {
file_stream s;
s.open(path_a3da, "rb");
if (s.check_not_null())
a3da_read_inner(this, s);
}
free_def(path_a3da);
}
void Scene::read(const wchar_t* path) {
if (!path)
return;
wchar_t* path_a3da = str_utils_add(path, (wchar_t*)L".a3da");
if (!path_a3da)
return;
if (path_check_file_exists(path_a3da)) {
file_stream s;
s.open(path_a3da, L"rb");
if (s.check_not_null())
a3da_read_inner(this, s);
}
free_def(path_a3da);
}
void Scene::read(const void* data, size_t size) {
if (!data || !size)
return;
memory_stream s;
s.open(data, size);
a3da_read_inner(this, s);
}
void Scene::write(const char* path) {
if (!path || !ready)
return;
char* path_a3da = str_utils_add(path, ".a3da");
if (!path_a3da)
return;
file_stream s;
s.open(path_a3da, "wb");
if (s.check_not_null())
a3da_write_inner(this, s);
free_def(path_a3da);
}
void Scene::write(const wchar_t* path) {
if (!path || !ready)
return;
wchar_t* path_a3da = str_utils_add(path, L".a3da");
if (!path_a3da)
return;
file_stream s;
s.open(path_a3da, L"wb");
if (s.check_not_null())
a3da_write_inner(this, s);
free_def(path_a3da);
}
void Scene::write(void** data, size_t* size) {
if (!data || !size || !ready)
return;
memory_stream s;
a3da_write_inner(this, s);
s.copy(data, size);
}
bool Scene::load_file(void* data, const char* dir, const char* file, uint32_t hash) {
size_t file_len = utf8_length(file);
const char* t = strrchr(file, '.');
if (t)
file_len = t - file;
std::string path(dir);
path.append(file, file_len);
Scene* sc = (Scene*)data;
sc->read(path.c_str());
return sc->ready;
}
static void a3da_read_inner(Scene* sc, stream& s) {
a3dc_header header = {};
sc->format = FORMAT_F;
uint32_t signature = s.read_uint32_t();
s.set_position(0x00, SEEK_SET);
memory_stream _s;
if (signature == reverse_endianness_int32_t('A3DA')) {
f2_struct st;
st.read(s);
_s.open(st.data);
sc->format = FORMAT_F2;
}
else {
size_t length = s.length;
void* data = force_malloc(length);
s.read(data, length);
_s.open(data, length);
free_def(data);
}
void* a3da_data;
signature = _s.read_uint32_t();
if (signature != reverse_endianness_int32_t('#A3D'))
return;
signature = _s.read_uint32_t();
if ((signature & 0xFF) == 'A') {
header.string_offset = 0x10;
header.string_length = (int32_t)(_s.length - 0x10);
}
else if ((signature & 0xFF) == 'C') {
_s.set_position(0x10, SEEK_SET);
_s.read_int32_t();
_s.read_int32_t();
uint32_t sub_headers_offset = _s.read_uint32_t_reverse_endianness(true);
uint16_t sub_headers_count = _s.read_uint16_t_reverse_endianness(true);
uint16_t sub_headers_stride = _s.read_uint16_t_reverse_endianness(true);
if (sub_headers_count != 0x02)
return;
_s.set_position(sub_headers_offset, SEEK_SET);
if (_s.read_int32_t() != 0x50)
return;
header.string_offset = _s.read_uint32_t_reverse_endianness(true);
header.string_length = _s.read_uint32_t_reverse_endianness(true);
_s.set_position((int64_t)sub_headers_offset + sub_headers_stride, SEEK_SET);
if (_s.read_int32_t() != 0x4C42)
return;
header.binary_offset = _s.read_uint32_t_reverse_endianness(true);
header.binary_length = _s.read_uint32_t_reverse_endianness(true);
}
else
return;
_s.set_position(header.string_offset, SEEK_SET);
a3da_data = force_malloc(header.string_length + 1LL);
_s.read(a3da_data, header.string_length);
((uint8_t*)a3da_data)[header.string_length] = 0;
a3da_read_text(sc, a3da_data, header.string_length);
free_def(a3da_data);
if (signature == reverse_endianness_int32_t('C___')) {
sc->compressed = true;
_s.set_position(header.binary_offset, SEEK_SET);
void* a3dc_data = force_malloc(header.binary_length);
_s.read(a3dc_data, header.binary_length);
a3da_read_data(sc, a3dc_data, header.binary_length);
free_def(a3dc_data);
}
sc->ready = true;
}
static void a3da_write_inner(Scene* sc, stream& s) {
bool a3dc = sc->compressed || sc->format > FORMAT_AFT && sc->format != FORMAT_AFT_X_PACK;
if (sc->format <= FORMAT_AFT || sc->format == FORMAT_AFT_X_PACK)
sc->_compress_f16 = COMPRESS_F32F32F32F32;
void* a3dc_data = 0;
size_t a3dc_data_length = 0;
if (a3dc)
a3da_write_data(sc, &a3dc_data, &a3dc_data_length);
void* a3da_data = 0;
size_t a3da_data_length = 0;
a3da_write_text(sc, &a3da_data, &a3da_data_length, a3dc);
memory_stream s_a3da;
stream& _s = s;
if (sc->format > FORMAT_AFT && sc->format != FORMAT_AFT_X_PACK) {
s_a3da.open();
_s = s_a3da;
}
if (a3dc) {
a3dc_header header = {};
header.string_offset = (uint32_t)0x40;
header.string_length = (uint32_t)a3da_data_length;
header.binary_offset = (uint32_t)(0x40 + align_val(a3da_data_length, 0x20));
header.binary_length = (uint32_t)a3dc_data_length;
_s.write("#A3DC__________\n", 16);
_s.write_int32_t(0x2000);
_s.write_int32_t(0x00);
_s.write_uint32_t_reverse_endianness(0x20, true);
_s.write_uint16_t_reverse_endianness(0x02, true);
_s.write_uint16_t_reverse_endianness(0x10, true);
_s.write_char('P');
_s.align_write(0x04);
_s.write_uint32_t_reverse_endianness(header.string_offset, true);
_s.write_uint32_t_reverse_endianness(header.string_length, true);
_s.write_uint32_t_reverse_endianness(0x01, true);
_s.write_char('B');
_s.write_char('L');
_s.align_write(0x04);
_s.write_uint32_t_reverse_endianness(header.binary_offset, true);
_s.write_uint32_t_reverse_endianness(header.binary_length, true);
_s.write_uint32_t_reverse_endianness(0x20, true);
_s.write(a3da_data, a3da_data_length);
_s.align_write(0x20);
_s.write(a3dc_data, a3dc_data_length);
free_def(a3dc_data);
}
else
_s.write(a3da_data, a3da_data_length);
free_def(a3da_data);
if (sc->format > FORMAT_AFT && sc->format != FORMAT_AFT_X_PACK) {
f2_struct st;
s_a3da.align_write(0x10);
s_a3da.copy(st.data);
s_a3da.close();
new (&st.header) f2_header('A3DA');
st.header.inner_signature = sc->format == FORMAT_XHD ? 0x00131010 : 0x01131010;
st.write(s, true, sc->format == FORMAT_X || sc->format == FORMAT_XHD);
}
}
static void a3da_read_text(Scene* sc, void* data, size_t size) {
key_val kv;
kv.parse((uint8_t*)data, size);
if (kv.open_scope("_")) {
int32_t compress_f16;
if (kv.read("compress_f16", compress_f16))
sc->_compress_f16 = (COMPRESS_TYPE)compress_f16;
kv.read("converter.version", sc->_converter_version);
kv.read("file_name", sc->_file_name);
kv.read("property.version", sc->_property_version);
kv.close_scope();
}
if (kv.open_scope("camera_auxiliary")) {
CameraAuxiliary* ca = &sc->camera_auxiliary;
if (key_val_read(&kv, "exposure", ca->exposure))
ca->flag |= CameraAuxiliary::FLAG_EXPOSURE;
if (key_val_read(&kv, "exposure_rate", ca->exposure_rate)) // F/F2/X
ca->flag |= CameraAuxiliary::FLAG_EXPOSURE_RATE;
if (key_val_read(&kv, "gamma", ca->gamma))
ca->flag |= CameraAuxiliary::FLAG_GAMMA;
if (key_val_read(&kv, "gamma_rate", ca->gamma_rate)) // F/F2/X
ca->flag |= CameraAuxiliary::FLAG_GAMMA_RATE;
if (key_val_read(&kv, "saturate", ca->saturate))
ca->flag |= CameraAuxiliary::FLAG_SATURATE;
if (key_val_read(&kv, "auto_exposure", ca->auto_exposure))
ca->flag |= CameraAuxiliary::FLAG_AUTO_EXPOSURE;
if (ca->flag & (CameraAuxiliary::FLAG_EXPOSURE_RATE | CameraAuxiliary::FLAG_GAMMA_RATE))
if (sc->format < FORMAT_F || sc->format == FORMAT_AFT)
sc->format = FORMAT_F;
kv.close_scope();
}
if (kv.open_scope("play_control")) {
PlayControl* pc = &sc->play_control;
kv.read("begin", pc->begin);
if (kv.read("div", pc->div))
pc->flag |= PlayControl::FLAG_DIV;
kv.read("fps", pc->fps);
if (kv.read("offset", pc->offset))
pc->flag |= PlayControl::FLAG_OFFSET;
kv.read("size", pc->size);
kv.close_scope();
}
if (kv.open_scope("post_process")) {
PostProcess* pp = &sc->post_process;
if (key_val_read(&kv, "lens_flare", pp->lens_flare))
pp->flag |= PostProcess::FLAG_LENS_FLARE;
if (key_val_read(&kv, "lens_shaft", pp->lens_shaft))
pp->flag |= PostProcess::FLAG_LENS_SHAFT;
if (key_val_read(&kv, "lens_ghost", pp->lens_ghost))
pp->flag |= PostProcess::FLAG_LENS_GHOST;
if (key_val_read(&kv, "Ambient", pp->radius))
pp->flag |= PostProcess::FLAG_RADIUS;
if (key_val_read(&kv, "Diffuse", pp->intensity))
pp->flag |= PostProcess::FLAG_INTENSITY;
if (key_val_read(&kv, "Specular", pp->scene_fade))
pp->flag |= PostProcess::FLAG_SCENE_FADE;
kv.close_scope();
}
if (kv.open_scope("dof")) {
Dof* d = &sc->dof;
d->has_dof = key_val_read(&kv, "", d->model_transform);
kv.close_scope();
}
int32_t count;
// MGF
if (kv.read("ambient", "length", count)) {
sc->ambient.resize(count);
Ambient* va = sc->ambient.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Ambient* sc = &va[i];
if (key_val_read(&kv, "light.Diffuse", sc->light_diffuse))
sc->flag |= Ambient::FLAG_LIGHT_DIFFUSE;
kv.read("name", sc->name);
if (key_val_read(&kv, "rim.light.Diffuse", sc->rim_light_diffuse))
sc->flag |= Ambient::FLAG_RIM_LIGHT_DIFFUSE;
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("auth_2d", "length", count)) {
sc->auth_2d.resize(count);
Auth2d* va2 = sc->auth_2d.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Auth2d* a2 = &va2[i];
kv.read(a2->name);
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("camera_root", "length", count)) {
sc->camera_root.resize(count);
CameraRoot* vcr = sc->camera_root.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
CameraRoot* cr = &vcr[i];
key_val_read(&kv, "", cr->model_transform);
CameraInterest* intr = &cr->interest;
key_val_read(&kv, "interest", intr->model_transform);
CameraViewPoint* vp = &cr->view_point;
if (!kv.open_scope("view_point")) {
kv.close_scope();
continue;
}
key_val_read(&kv, "", vp->model_transform);
key_val_read(&kv, "roll", vp->roll);
if (kv.has_key("fov_is_horizontal")) {
vp->has_fov = true;
key_val_read(&kv, "fov", vp->fov);
kv.read("fov_is_horizontal", vp->fov_is_horizontal);
kv.read("aspect", vp->aspect);
}
else {
key_val_read(&kv, "focal_length", vp->focal_length);
kv.read("camera_aperture_w", vp->camera_aperture_w);
kv.read("camera_aperture_h", vp->camera_aperture_h);
}
kv.close_scope();
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("chara", "length", count)) {
sc->chara.resize(count);
Chara* vc = sc->chara.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Chara* c = &vc[i];
key_val_read(&kv, "", c->model_transform);
kv.read("name", c->name);
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("curve", "length", count)) {
sc->curve.resize(count);
Curve* vc = sc->curve.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Curve* c = &vc[i];
key_val_read(&kv, "cv", c->fcurve);
kv.read("name", c->name);
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("event", "length", count)) {
sc->event.resize(count);
Event* ve = sc->event.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Event* e = &ve[i];
kv.read("begin", e->begin);
kv.read("clip_begin", e->clip_begin);
kv.read("clip_end", e->clip_end);
kv.read("end", e->end);
kv.read("name", e->name);
kv.read("param1", e->param1);
kv.read("ref", e->ref);
kv.read("time_ref_scale", e->time_ref_scale);
int32_t type;
if (kv.read("type", type))
e->type = (EVENT_TYPE)type;
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("fog", "length", count)) {
sc->fog.resize(count);
Fog* vf = sc->fog.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Fog* f = &vf[i];
int32_t id;
if (kv.read("id", id))
f->id = id;
if (kv.read("name", f->name)) {
if (!f->name.compare("Z"))
f->id = FOG_DEPTH;
else if (!f->name.compare("Height"))
f->id = FOG_HEIGHT;
}
if (key_val_read(&kv, "density", f->density))
f->flag |= Fog::FLAG_DENSITY;
if (key_val_read(&kv, "end", f->end))
f->flag |= Fog::FLAG_END;
if (key_val_read(&kv, "start", f->start))
f->flag |= Fog::FLAG_START;
if (key_val_read(&kv, "Diffuse", f->color))
f->flag |= Fog::FLAG_COLOR;
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("light", "length", count)) {
sc->light.resize(count);
Light* vl = sc->light.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Light* l = &vl[i];
int32_t id;
if (kv.read("id", id))
l->id = id;
kv.read("name", l->name);
kv.read("type", l->type);
key_val_read(&kv, "position", l->position);
key_val_read(&kv, "spot_direction", l->spot_direction);
if (key_val_read(&kv, "Ambient", l->ambient))
l->flag |= Light::FLAG_AMBIENT;
if (key_val_read(&kv, "Diffuse", l->diffuse))
l->flag |= Light::FLAG_DIFFUSE;
if (key_val_read(&kv, "Specular", l->specular))
l->flag |= Light::FLAG_SPECULAR;
if (key_val_read(&kv, "Incandescence", l->tone_curve))
l->flag |= Light::FLAG_TONE_CURVE;
// XHD
if (key_val_read(&kv, "CONSTANT", l->constant))
l->flag |= Light::FLAG_CONSTANT;
if (key_val_read(&kv, "Intensity", l->intensity))
l->flag |= Light::FLAG_INTENSITY;
if (key_val_read(&kv, "FAR", l->far_))
l->flag |= Light::FLAG_FAR;
if (key_val_read(&kv, "LINEAR", l->linear))
l->flag |= Light::FLAG_LINEAR;
if (key_val_read(&kv, "QUADRATIC", l->quadratic))
l->flag |= Light::FLAG_QUADRATIC;
if (key_val_read(&kv, "DropOff", l->drop_off))
l->flag |= Light::FLAG_DROP_OFF;
if (key_val_read(&kv, "ConeAngle", l->cone_angle))
l->flag |= Light::FLAG_CONE_ANGLE;
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("m_objhrc", "length", count)) {
sc->m_object_hrc.resize(count);
MObjectHrc* vmoh = sc->m_object_hrc.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
MObjectHrc* moh = &vmoh[i];
int32_t count;
if (kv.read("instance", "length", count)) {
moh->instance.resize(count);
ObjectInstance* voi = moh->instance.data();
for (int32_t j = 0; j < count; j++) {
if (!kv.open_scope_fmt(j))
continue;
ObjectInstance* oi = &voi[j];
kv.read("name", oi->name);
kv.read("uid_name", oi->uid_name);
kv.read("shadow", oi->shadow);
key_val_read(&kv, "", oi->model_transform);
kv.close_scope();
}
kv.close_scope();
}
key_val_read(&kv, "", moh->model_transform);
kv.read("name", moh->name);
if (kv.read("node", "length", count)) {
moh->node.resize(count);
ObjectNode* von = moh->node.data();
for (int32_t j = 0; j < count; j++) {
if (!kv.open_scope_fmt(j))
continue;
ObjectNode* on = &von[j];
kv.read("name", on->name);
kv.read("parent", on->parent);
key_val_read(&kv, "", on->model_transform);
if (kv.read("joint_orient", on->joint_orient))
on->flag |= ObjectNode::FLAG_JOINT_ORIENT;
kv.close_scope();
}
kv.close_scope();
}
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("m_objhrc_list", "length", count)) {
sc->m_object_hrc_list.resize(count);
std::string* vmohl = sc->m_object_hrc_list.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
kv.read(vmohl[i]);
kv.close_scope();
}
kv.close_scope();
}
// X/XHD
if (kv.read("material_list", "length", count)) {
sc->material_list.resize(count);
MaterialList* vml = sc->material_list.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
MaterialList* ml = &vml[i];
kv.read("name", ml->name);
if (key_val_read(&kv, "incandescence", ml->emission))
ml->flag |= MaterialList::FLAG_EMISSION;
if (key_val_read(&kv, "blend_color", ml->blend_color))
ml->flag |= MaterialList::FLAG_BLEND_COLOR;
if (key_val_read(&kv, "glow_intensity", ml->glow_intensity))
ml->flag |= MaterialList::FLAG_GLOW_INTENSITY;
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("motion", "length", count)) {
sc->motion.resize(count);
Motion* vm = sc->motion.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Motion* m = &vm[i];
kv.read(m->name);
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("object", "length", count)) {
sc->object.resize(count);
Object* vo = sc->object.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Object* o = &vo[i];
kv.read("name", o->name);
kv.read("uid_name", o->uid_name);
key_val_read(&kv, "", o->model_transform);
if (kv.read("morph", o->morph))
kv.read("morph_offset", o->morph_offset);
if (kv.read("pat", o->pattern))
kv.read("pat_offset", o->pattern_offset);
kv.read("parent_name", o->parent_name);
kv.read("parent_node", o->parent_node);
int32_t count;
if (kv.read("tex_pat", "length", count)) {
o->texture.resize(count);
Texture* votp = o->texture.data();
for (int32_t j = 0; j < count; j++) {
if (!kv.open_scope_fmt(j))
continue;
Texture* otp = &votp[j];
kv.read("name", otp->name);
if (kv.read("pat", otp->pattern))
kv.read("pat_offset", otp->pattern_offset);
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("tex_transform", "length", count)) {
o->texture_transform.resize(count);
TextureTransform* vott = o->texture_transform.data();
for (int32_t j = 0; j < count; j++) {
if (!kv.open_scope_fmt(j))
continue;
TextureTransform* ott = &vott[j];
kv.read("name", ott->name);
if (key_val_read(&kv, "coverageU", ott->coverage_u))
ott->flag |= TextureTransform::FLAG_COVERAGE_U;
if (key_val_read(&kv, "coverageV", ott->coverage_v))
ott->flag |= TextureTransform::FLAG_COVERAGE_V;
if (key_val_read(&kv, "repeatU", ott->repeat_u))
ott->flag |= TextureTransform::FLAG_REPEAT_U;
if (key_val_read(&kv, "repeatV", ott->repeat_v))
ott->flag |= TextureTransform::FLAG_REPEAT_V;
if (key_val_read(&kv, "rotate", ott->rotate))
ott->flag |= TextureTransform::FLAG_ROTATE;
if (key_val_read(&kv, "rotateFrame", ott->rotate_frame))
ott->flag |= TextureTransform::FLAG_ROTATE_FRAME;
if (key_val_read(&kv, "offsetU", ott->offset_u))
ott->flag |= TextureTransform::FLAG_OFFSET_U;
if (key_val_read(&kv, "offsetV", ott->offset_v))
ott->flag |= TextureTransform::FLAG_OFFSET_V;
if (key_val_read(&kv, "translateFrameU", ott->translate_frame_u))
ott->flag |= TextureTransform::FLAG_TRANSLATE_FRAME_U;
if (key_val_read(&kv, "translateFrameV", ott->translate_frame_v))
ott->flag |= TextureTransform::FLAG_TRANSLATE_FRAME_V;
kv.close_scope();
}
kv.close_scope();
}
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("object_list", "length", count)) {
sc->object_list.resize(count);
std::string* vol = sc->object_list.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
kv.read(vol[i]);
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("objhrc", "length", count)) {
sc->object_hrc.resize(count);
ObjectHrc* voh = sc->object_hrc.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
ObjectHrc* oh = &voh[i];
kv.read("name", oh->name);
kv.read("uid_name", oh->uid_name);
kv.read("shadow", oh->shadow);
int32_t count;
if (kv.read("node", "length", count)) {
oh->node.resize(count);
ObjectNode* vohn = oh->node.data();
for (int32_t j = 0; j < count; j++) {
if (!kv.open_scope_fmt(j))
continue;
ObjectNode* ohn = &vohn[j];
kv.read("name", ohn->name);
kv.read("parent", ohn->parent);
key_val_read(&kv, "", ohn->model_transform);
if (kv.read("joint_orient", ohn->joint_orient))
ohn->flag |= ObjectNode::FLAG_JOINT_ORIENT;
kv.close_scope();
}
kv.close_scope();
}
kv.read("parent_name", oh->parent_name);
kv.read("parent_node", oh->parent_node);
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("objhrc_list", "length", count)) {
sc->object_hrc_list.resize(count);
std::string* vohl = sc->object_hrc_list.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
kv.read(vohl[i]);
kv.close_scope();
}
kv.close_scope();
}
if (kv.read("point", "length", count)) {
sc->point.resize(count);
Point* vp = sc->point.data();
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
Point* p = &vp[i];
key_val_read(&kv, "", p->model_transform);
kv.read("name", p->name);
kv.close_scope();
}
kv.close_scope();
}
}
static void a3da_write_text(Scene* sc, void** data, size_t* size, bool a3dc) {
char a3da_timestamp[0x100];
a3da_get_time_stamp(a3da_timestamp, 0x100);
memory_stream s;
s.open();
if (a3dc) {
if (sc->_compress_f16 != COMPRESS_F32F32F32F32)
s.write("#-compress_f16\n", 15);
}
else
s.write("#A3DA__________\n", 16);
s.write_utf8_string(a3da_timestamp);
key_val_out kv;
{
kv.open_scope("_");
if (a3dc && sc->format > FORMAT_AFT && sc->format != FORMAT_AFT_X_PACK)
kv.write(s, "compress_f16", sc->_compress_f16);
kv.write(s, "converter.version", sc->_converter_version);
kv.write(s, "file_name", sc->_file_name);
kv.write(s, "property.version", sc->_property_version);
kv.close_scope();
}
// MGF
if (sc->ambient.size() && sc->format == FORMAT_MGF) {
kv.open_scope("ambient");
int32_t count = (int32_t)sc->ambient.size();
Ambient* va = sc->ambient.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Ambient* sc = &va[sort_index_data[i]];
if (sc->flag & Ambient::FLAG_LIGHT_DIFFUSE)
key_val_out_write(&kv, s, "light.Diffuse", sc->light_diffuse);
kv.write(s, "name", sc->name);
if (sc->flag & Ambient::FLAG_RIM_LIGHT_DIFFUSE)
key_val_out_write(&kv, s, "rimlight.Diffuse", sc->rim_light_diffuse);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->auth_2d.size()) {
kv.open_scope("auth_2d");
int32_t count = (int32_t)sc->auth_2d.size();
Auth2d* va2 = sc->auth_2d.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Auth2d* a2 = &va2[sort_index_data[i]];
kv.write(s, "name", a2->name);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->camera_auxiliary.flag) {
kv.open_scope("camera_auxiliary");
CameraAuxiliary* ca = &sc->camera_auxiliary;
if (sc->format == FORMAT_F || sc->format > FORMAT_AFT && sc->format != FORMAT_AFT_X_PACK) {
// F/F2/X
if (ca->flag & CameraAuxiliary::FLAG_EXPOSURE_RATE)
key_val_out_write(&kv, s, "exposure_rate", ca->exposure_rate, true);
if (ca->flag & CameraAuxiliary::FLAG_GAMMA_RATE)
key_val_out_write(&kv, s, "gamma_rate", ca->gamma_rate, true);
if (ca->flag & CameraAuxiliary::FLAG_SATURATE)
key_val_out_write(&kv, s, "saturate", ca->saturate, true);
}
else {
if (ca->flag & CameraAuxiliary::FLAG_AUTO_EXPOSURE)
key_val_out_write(&kv, s, "auto_exposure", ca->auto_exposure, true);
if (ca->flag & CameraAuxiliary::FLAG_EXPOSURE)
key_val_out_write(&kv, s, "exposure", ca->exposure, true);
if (ca->flag & CameraAuxiliary::FLAG_GAMMA)
key_val_out_write(&kv, s, "gamma", ca->gamma, true);
if (ca->flag & CameraAuxiliary::FLAG_SATURATE)
key_val_out_write(&kv, s, "saturate", ca->saturate, true);
}
kv.close_scope();
}
if (sc->camera_root.size() > 0) {
kv.open_scope("camera_root");
int32_t count = (int32_t)sc->camera_root.size();
CameraRoot* vcr = sc->camera_root.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
CameraRoot* cr = &vcr[sort_index_data[i]];
CameraInterest* intr = &cr->interest;
key_val_out_write(&kv, s, "interest", intr->model_transform, 0x1F);
key_val_out_write(&kv, s, "", cr->model_transform, 0x1E);
{
kv.open_scope("view_point");
CameraViewPoint* vp = &cr->view_point;
if (vp->has_fov) {
kv.write(s, "aspect", vp->aspect);
key_val_out_write(&kv, s, "fov", vp->fov);
kv.write(s, "fov_is_horizontal", vp->fov_is_horizontal);
}
else {
kv.write(s, "camera_aperture_h", vp->camera_aperture_h);
kv.write(s, "camera_aperture_w", vp->camera_aperture_w);
key_val_out_write(&kv, s, "focal_length", vp->focal_length);
}
key_val_out_write(&kv, s, "", vp->model_transform, 0x10);
key_val_out_write(&kv, s, "roll", vp->roll);
key_val_out_write(&kv, s, "", vp->model_transform, 0x0F);
kv.close_scope();
}
key_val_out_write(&kv, s, "", cr->model_transform, 0x01);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->chara.size() > 0) {
kv.open_scope("chara");
int32_t count = (int32_t)sc->chara.size();
Chara* vc = sc->chara.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Chara* c = &vc[sort_index_data[i]];
kv.write(s, "name", c->name);
key_val_out_write(&kv, s, "", c->model_transform);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
// X/XHD
if (sc->format == FORMAT_AFT_X_PACK && (sc->curve.size() > 0 || sc->material_list.size() > 0)) {
kv.open_scope("curve");
int32_t curve_count = (int32_t)sc->curve.size();
int32_t mat_list_count = (int32_t)sc->material_list.size();
Curve* vc = sc->curve.data();
MaterialList* vml = sc->material_list.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, curve_count + mat_list_count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < curve_count + mat_list_count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
if (sort_index_data[i] < curve_count) {
Curve* c = &vc[sort_index_data[i]];
key_val_out_write(&kv, s, "cv", c->fcurve);
kv.write(s, "name", c->name);
}
else {
MaterialList* ml = &vml[sort_index_data[i] - curve_count];
kv.open_scope("ml");
kv.write(s, "true");
if (ml->flag & MaterialList::FLAG_BLEND_COLOR)
key_val_out_write(&kv, s, "blend_color", ml->blend_color);
if (ml->flag & MaterialList::FLAG_EMISSION)
key_val_out_write(&kv, s, "emission", ml->emission);
kv.close_scope();
kv.write(s, "name", ml->name);
}
kv.close_scope();
}
kv.write(s, "length", curve_count + mat_list_count);
kv.close_scope();
}
else if (sc->curve.size() > 0) {
kv.open_scope("curve");
int32_t count = (int32_t)sc->curve.size();
Curve* vc = sc->curve.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Curve* c = &vc[sort_index_data[i]];
key_val_out_write(&kv, s, "cv", c->fcurve);
kv.write(s, "name", c->name);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->dof.has_dof && (sc->format == FORMAT_AFT || sc->format == FORMAT_AFT_X_PACK)) {
kv.open_scope("dof");
Dof* d = &sc->dof;
kv.write(s, "name", "DOF");
key_val_out_write(&kv, s, "", d->model_transform);
kv.close_scope();
}
if (sc->event.size() > 0) {
kv.open_scope("event");
int32_t count = (int32_t)sc->event.size();
Event* ve = sc->event.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Event* e = &ve[sort_index_data[i]];
kv.write(s, "begin", e->begin);
kv.write(s, "clip_begin", e->clip_begin);
kv.write(s, "clip_en", e->clip_end);
kv.write(s, "end", e->end);
kv.write(s, "name", e->name);
kv.write(s, "param1", e->param1);
kv.write(s, "ref", e->ref);
kv.write(s, "time_ref_scale", e->time_ref_scale);
kv.write(s, "type", e->type);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->fog.size() > 0) {
kv.open_scope("fog");
int32_t count = (int32_t)sc->fog.size();
Fog* vf = sc->fog.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Fog* f = &vf[sort_index_data[i]];
if (f->flag & Fog::FLAG_COLOR)
key_val_out_write(&kv, s, "Diffuse", f->color);
if (f->flag & Fog::FLAG_DENSITY)
key_val_out_write(&kv, s, "density", f->density, true);
if (f->flag & Fog::FLAG_END)
key_val_out_write(&kv, s, "end", f->end, true);
kv.write(s, "id", f->id);
if (f->flag & Fog::FLAG_START)
key_val_out_write(&kv, s, "start", f->start, true);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->light.size() > 0) {
kv.open_scope("light");
bool xhd = sc->format == FORMAT_XHD;
int32_t count = (int32_t)sc->light.size();
Light* vl = sc->light.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Light* l = &vl[sort_index_data[i]];
if (l->flag & Light::FLAG_AMBIENT)
key_val_out_write(&kv, s, "Ambient", l->ambient);
if (l->flag & Light::FLAG_CONSTANT && xhd) // XHD
key_val_out_write(&kv, s, "CONSTANT", l->constant, true);
if (l->flag & Light::FLAG_CONE_ANGLE && xhd) // XHD
key_val_out_write(&kv, s, "ConeAngle", l->cone_angle, true);
if (l->flag & Light::FLAG_DIFFUSE)
key_val_out_write(&kv, s, "Diffuse", l->diffuse);
if (l->flag & Light::FLAG_DROP_OFF && xhd) // XHD
key_val_out_write(&kv, s, "DropOff", l->drop_off, true);
if (l->flag & Light::FLAG_FAR && xhd) // XHD
key_val_out_write(&kv, s, "FAR", l->far_, true);
if (l->flag & Light::FLAG_TONE_CURVE)
key_val_out_write(&kv, s, "Incandescence", l->tone_curve);
if (l->flag & Light::FLAG_INTENSITY && xhd) // XHD
key_val_out_write(&kv, s, "Intensity", l->intensity, true);
if (l->flag & Light::FLAG_LINEAR && xhd) // XHD
key_val_out_write(&kv, s, "LINEAR", l->linear, true);
if (l->flag & Light::FLAG_QUADRATIC && xhd) // XHD
key_val_out_write(&kv, s, "QUADRATIC", l->quadratic, true);
if (l->flag & Light::FLAG_SPECULAR)
key_val_out_write(&kv, s, "Specular", l->specular);
kv.write(s, "id", l->id);
const char* name = "none";
switch (l->id) {
case LIGHT_CHARA:
name = "Char";
break;
case LIGHT_STAGE:
name = "Stage";
break;
case LIGHT_SUN:
name = "Sun";
break;
case LIGHT_REFLECT:
name = "Reflect";
break;
case LIGHT_CHARA_COLOR:
name = "CharColor";
break;
case LIGHT_TONE_CURVE:
name = "ToneCurve";
break;
}
kv.write(s, "name", name);
if (l->position.flag)
key_val_out_write(&kv, s, "position", l->position);
if (l->spot_direction.flag)
key_val_out_write(&kv, s, "spot_direction", l->spot_direction);
kv.write(s, "type", l->type);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->m_object_hrc.size() > 0) {
kv.open_scope("m_objhrc");
int32_t count = (int32_t)sc->m_object_hrc.size();
MObjectHrc* vmoh = sc->m_object_hrc.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
MObjectHrc* moh = &vmoh[sort_index_data[i]];
if (moh->instance.size()) {
kv.open_scope("instance");
int32_t count = (int32_t)moh->instance.size();
ObjectInstance* voi = moh->instance.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t j = 0; j < count; j++) {
kv.open_scope_fmt(sort_index_data[j]);
ObjectInstance* oi = &voi[sort_index_data[j]];
key_val_out_write(&kv, s, "", oi->model_transform, 0x10);
kv.write(s, "name", oi->name);
key_val_out_write(&kv, s, "", oi->model_transform, 0x0C);
kv.write(s, "shadow", oi->shadow);
key_val_out_write(&kv, s, "", oi->model_transform, 0x02);
kv.write(s, "uid_name", oi->uid_name);
key_val_out_write(&kv, s, "", oi->model_transform, 0x01);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
key_val_out_write(&kv, s, "", moh->model_transform, 0x10);
kv.write(s, "name", moh->name);
if (moh->node.size()) {
kv.open_scope("node");
int32_t count = (int32_t)moh->node.size();
ObjectNode* von = moh->node.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t j = 0; j < count; j++) {
kv.open_scope_fmt(sort_index_data[j]);
ObjectNode* on = &von[sort_index_data[j]];
key_val_out_write(&kv, s, "", on->model_transform, 0x10);
if (on->flag & ObjectNode::FLAG_JOINT_ORIENT)
kv.write(s, "joint_orient", on->joint_orient);
kv.write(s, "name", on->name);
kv.write(s, "parent", on->parent);
key_val_out_write(&kv, s, "", on->model_transform, 0x0F);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
key_val_out_write(&kv, s, "", moh->model_transform, 0x0F);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->m_object_hrc_list.size()) {
kv.open_scope("m_objhrc_list");
int32_t count = (int32_t)sc->m_object_hrc_list.size();
std::string* vmohl = sc->m_object_hrc_list.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
kv.write(s, vmohl[sort_index_data[i]]);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
// X/XHD
if (sc->material_list.size() > 0 && (sc->format == FORMAT_X || sc->format == FORMAT_XHD)) {
kv.open_scope("material_list");
int32_t count = (int32_t)sc->material_list.size();
MaterialList* vml = sc->material_list.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
MaterialList* ml = &vml[sort_index_data[i]];
if (ml->flag & MaterialList::FLAG_BLEND_COLOR)
key_val_out_write(&kv, s, "blend_color", ml->blend_color);
if (ml->flag & MaterialList::FLAG_GLOW_INTENSITY)
key_val_out_write(&kv, s, "glow_intensity", ml->glow_intensity, true);
kv.write(s, "hash_name", hash_string_murmurhash(ml->name));
if (ml->flag & MaterialList::FLAG_EMISSION)
key_val_out_write(&kv, s, "incandescence", ml->emission);
kv.write(s, "name", ml->name);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->motion.size()) {
kv.open_scope("motion");
int32_t count = (int32_t)sc->motion.size();
Motion* vm = sc->motion.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Motion* m = &vm[sort_index_data[i]];
kv.write(s, "name", m->name);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->object.size() > 0) {
kv.open_scope("object");
int32_t count = (int32_t)sc->object.size();
Object* vo = sc->object.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Object* o = &vo[sort_index_data[i]];
key_val_out_write(&kv, s, "", o->model_transform, 0x10);
if (o->morph.size()) {
kv.write(s, "morph", o->morph);
kv.write(s, "morph_offset", o->morph_offset);
}
kv.write(s, "name", o->name);
if (o->parent_name.size())
kv.write(s, "parent_name", o->parent_name);
if (o->parent_node.size())
kv.write(s, "parent_node", o->parent_node);
if (o->pattern.size()) {
kv.write(s, "pat", o->pattern);
kv.write(s, "pat_offset", o->pattern_offset);
}
key_val_out_write(&kv, s, "", o->model_transform, 0x0C);
if (o->texture.size()) {
kv.open_scope("tex_pat");
int32_t count = (int32_t)o->texture.size();
Texture* votp = o->texture.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t j = 0; j < count; j++) {
kv.open_scope_fmt(sort_index_data[j]);
Texture* otp = &votp[sort_index_data[j]];
kv.write(s, "name", otp->name);
if (otp->pattern.size()) {
kv.write(s, "pat", otp->pattern);
kv.write(s, "pat_offset", otp->pattern_offset);
}
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (o->texture_transform.size()) {
kv.open_scope("tex_transform");
int32_t count = (int32_t)o->texture_transform.size();
TextureTransform* vott = o->texture_transform.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t j = 0; j < count; j++) {
kv.open_scope_fmt(sort_index_data[j]);
TextureTransform* ott = &vott[sort_index_data[j]];
if (ott->flag & TextureTransform::FLAG_COVERAGE_U)
key_val_out_write(&kv, s, "coverageU", ott->coverage_u, true);
if (ott->flag & TextureTransform::FLAG_COVERAGE_V)
key_val_out_write(&kv, s, "coverageV", ott->coverage_v, true);
kv.write(s, "name", ott->name);
if (ott->flag & TextureTransform::FLAG_OFFSET_U)
key_val_out_write(&kv, s, "offsetU", ott->offset_u, true);
if (ott->flag & TextureTransform::FLAG_OFFSET_V)
key_val_out_write(&kv, s, "offsetV", ott->offset_v, true);
if (ott->flag & TextureTransform::FLAG_REPEAT_U)
key_val_out_write(&kv, s, "repeatU", ott->repeat_u, true);
if (ott->flag & TextureTransform::FLAG_REPEAT_V)
key_val_out_write(&kv, s, "repeatV", ott->repeat_v, true);
if (ott->flag & TextureTransform::FLAG_ROTATE)
key_val_out_write(&kv, s, "rotate", ott->rotate, true);
if (ott->flag & TextureTransform::FLAG_ROTATE_FRAME)
key_val_out_write(&kv, s, "rotateFrame", ott->rotate_frame, true);
if (ott->flag & TextureTransform::FLAG_TRANSLATE_FRAME_U)
key_val_out_write(&kv, s, "translateFrameU", ott->translate_frame_u, true);
if (ott->flag & TextureTransform::FLAG_TRANSLATE_FRAME_V)
key_val_out_write(&kv, s, "translateFrameV", ott->translate_frame_v, true);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
key_val_out_write(&kv, s, "", o->model_transform, 0x02);
kv.write(s, "uid_name", o->uid_name);
key_val_out_write(&kv, s, "", o->model_transform, 0x01);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->object_list.size()) {
kv.open_scope("object_list");
int32_t count = (int32_t)sc->object_list.size();
std::string* vol = sc->object_list.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
kv.write(s, vol[sort_index_data[i]]);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->object_hrc.size() > 0) {
kv.open_scope("objhrc");
int32_t count = (int32_t)sc->object_hrc.size();
ObjectHrc* voh = sc->object_hrc.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
ObjectHrc* oh = &voh[sort_index_data[i]];
kv.write(s, "name", oh->name);
if (oh->node.size()) {
kv.open_scope("node");
int32_t count = (int32_t)oh->node.size();
ObjectNode* vohn = oh->node.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t j = 0; j < count; j++) {
kv.open_scope_fmt(sort_index_data[j]);
ObjectNode* ohn = &vohn[sort_index_data[j]];
key_val_out_write(&kv, s, "", ohn->model_transform, 0x10);
if (ohn->flag & ObjectNode::FLAG_JOINT_ORIENT)
kv.write(s, "joint_orient", ohn->joint_orient);
kv.write(s, "name", ohn->name);
kv.write(s, "parent", ohn->parent);
key_val_out_write(&kv, s, "", ohn->model_transform, 0x0F);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (oh->parent_name.size())
kv.write(s, "parent_name", oh->parent_name);
if (oh->parent_node.size())
kv.write(s, "parent_node", oh->parent_node);
kv.write(s, "shadow", oh->shadow);
kv.write(s, "uid_name", oh->uid_name);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
if (sc->object_hrc_list.size()) {
kv.open_scope("objhrc_list");
int32_t count = (int32_t)sc->object_hrc_list.size();
std::string* vohl = sc->object_hrc_list.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
kv.write(s, vohl[sort_index_data[i]]);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
{
kv.open_scope("play_control");
PlayControl* pc = &sc->play_control;
kv.write(s, "begin", pc->begin);
if (pc->flag & PlayControl::FLAG_DIV && sc->format > FORMAT_AFT
&& sc->format != FORMAT_AFT_X_PACK)
kv.write(s, "div", pc->div);
kv.write(s, "fps", pc->fps);
if (pc->flag & PlayControl::FLAG_OFFSET) {
if (sc->format > FORMAT_AFT && sc->format != FORMAT_AFT_X_PACK) {
kv.write(s, "offset", pc->offset);
kv.write(s, "size", pc->size);
}
else
kv.write(s, "size", pc->size + pc->offset);
}
else
kv.write(s, "size", pc->size);
kv.close_scope();
}
if (sc->post_process.flag) {
kv.open_scope("post_process");
PostProcess* pp = &sc->post_process;
if (sc->post_process.flag & PostProcess::FLAG_RADIUS)
key_val_out_write(&kv, s, "Ambient", pp->radius);
if (sc->post_process.flag & PostProcess::FLAG_INTENSITY)
key_val_out_write(&kv, s, "Diffuse", pp->intensity);
if (sc->post_process.flag & PostProcess::FLAG_SCENE_FADE)
key_val_out_write(&kv, s, "Specular", pp->scene_fade);
if (sc->post_process.flag & PostProcess::FLAG_LENS_FLARE)
key_val_out_write(&kv, s, "lens_flare", pp->lens_flare, true);
if (sc->post_process.flag & PostProcess::FLAG_LENS_GHOST)
key_val_out_write(&kv, s, "lens_ghost", pp->lens_ghost, true);
if (sc->post_process.flag & PostProcess::FLAG_LENS_SHAFT)
key_val_out_write(&kv, s, "lens_shaft", pp->lens_shaft, true);
kv.close_scope();
}
if (sc->point.size() > 0) {
kv.open_scope("point");
int32_t count = (int32_t)sc->point.size();
Point* vp = sc->point.data();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, count);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < count; i++) {
kv.open_scope_fmt(sort_index_data[i]);
Point* p = &vp[sort_index_data[i]];
kv.write(s, p->name);
key_val_out_write(&kv, s, "", p->model_transform);
kv.close_scope();
}
kv.write(s, "length", count);
kv.close_scope();
}
s.copy(data, size);
}
static void a3da_read_data(Scene* sc, void* data, size_t size) {
COMPRESS_TYPE& _compress_f16 = sc->_compress_f16;
// MGF
for (Ambient& i : sc->ambient) {
if (i.flag & Ambient::FLAG_LIGHT_DIFFUSE)
a3dc_read_a3da_rgba(data, size, &i.light_diffuse);
if (i.flag & Ambient::FLAG_RIM_LIGHT_DIFFUSE)
a3dc_read_a3da_rgba(data, size, &i.rim_light_diffuse);
}
if (sc->camera_auxiliary.flag) {
CameraAuxiliary* ca = &sc->camera_auxiliary;
if (ca->flag & CameraAuxiliary::FLAG_EXPOSURE)
a3dc_read_a3da_key(data, size, &ca->exposure);
if (ca->flag & CameraAuxiliary::FLAG_EXPOSURE_RATE) // F/F2/X
a3dc_read_a3da_key(data, size, &ca->exposure_rate);
if (ca->flag & CameraAuxiliary::FLAG_GAMMA)
a3dc_read_a3da_key(data, size, &ca->gamma);
if (ca->flag & CameraAuxiliary::FLAG_GAMMA_RATE) // F/F2/X
a3dc_read_a3da_key(data, size, &ca->gamma_rate);
if (ca->flag & CameraAuxiliary::FLAG_SATURATE)
a3dc_read_a3da_key(data, size, &ca->saturate);
if (ca->flag & CameraAuxiliary::FLAG_AUTO_EXPOSURE)
a3dc_read_a3da_key(data, size, &ca->auto_exposure);
}
for (CameraRoot& i : sc->camera_root) {
a3dc_read_a3da_model_transform(data, size, &i.model_transform, _compress_f16);
CameraInterest& intr = i.interest;
a3dc_read_a3da_model_transform(data, size, &intr.model_transform, _compress_f16);
CameraViewPoint& vp = i.view_point;
a3dc_read_a3da_model_transform(data, size, &vp.model_transform, _compress_f16);
a3dc_read_a3da_key(data, size, &vp.roll);
if (vp.has_fov)
a3dc_read_a3da_key(data, size, &vp.fov);
else
a3dc_read_a3da_key(data, size, &vp.focal_length);
}
for (Chara& i : sc->chara)
a3dc_read_a3da_model_transform(data, size, &i.model_transform, _compress_f16);
for (Curve& i : sc->curve)
a3dc_read_a3da_key(data, size, &i.fcurve);
if (sc->dof.has_dof) {
Dof* d = &sc->dof;
a3dc_read_a3da_model_transform(data, size, &d->model_transform, _compress_f16);
}
for (Fog& i : sc->fog) {
if (i.flag & Fog::FLAG_DENSITY)
a3dc_read_a3da_key(data, size, &i.density);
if (i.flag & Fog::FLAG_START)
a3dc_read_a3da_key(data, size, &i.start);
if (i.flag & Fog::FLAG_END)
a3dc_read_a3da_key(data, size, &i.end);
if (i.flag & Fog::FLAG_COLOR)
a3dc_read_a3da_rgba(data, size, &i.color);
}
for (Light& i : sc->light) {
if (i.position.flag)
a3dc_read_a3da_model_transform(data, size, &i.position, _compress_f16);
if (i.spot_direction.flag)
a3dc_read_a3da_model_transform(data, size, &i.spot_direction, _compress_f16);
if (i.flag & Light::FLAG_AMBIENT)
a3dc_read_a3da_rgba(data, size, &i.ambient);
if (i.flag & Light::FLAG_DIFFUSE)
a3dc_read_a3da_rgba(data, size, &i.diffuse);
if (i.flag & Light::FLAG_SPECULAR)
a3dc_read_a3da_rgba(data, size, &i.specular);
if (i.flag & Light::FLAG_TONE_CURVE)
a3dc_read_a3da_rgba(data, size, &i.tone_curve);
// XHD
if (i.flag & Light::FLAG_CONSTANT)
a3dc_read_a3da_key(data, size, &i.constant);
if (i.flag & Light::FLAG_INTENSITY)
a3dc_read_a3da_key(data, size, &i.intensity);
if (i.flag & Light::FLAG_FAR)
a3dc_read_a3da_key(data, size, &i.far_);
if (i.flag & Light::FLAG_LINEAR)
a3dc_read_a3da_key(data, size, &i.linear);
if (i.flag & Light::FLAG_QUADRATIC)
a3dc_read_a3da_key(data, size, &i.quadratic);
if (i.flag & Light::FLAG_DROP_OFF)
a3dc_read_a3da_key(data, size, &i.drop_off);
if (i.flag & Light::FLAG_CONE_ANGLE)
a3dc_read_a3da_key(data, size, &i.cone_angle);
}
for (MObjectHrc& i : sc->m_object_hrc) {
for (ObjectInstance& j : i.instance)
a3dc_read_a3da_model_transform(data, size, &j.model_transform, _compress_f16);
a3dc_read_a3da_model_transform(data, size, &i.model_transform, _compress_f16);
for (ObjectNode& j : i.node)
a3dc_read_a3da_model_transform(data, size, &j.model_transform, _compress_f16);
}
// X/XHD
for (MaterialList& i : sc->material_list) {
if (i.flag & MaterialList::FLAG_EMISSION)
a3dc_read_a3da_rgba(data, size, &i.emission);
if (i.flag & MaterialList::FLAG_BLEND_COLOR)
a3dc_read_a3da_rgba(data, size, &i.blend_color);
if (i.flag & MaterialList::FLAG_GLOW_INTENSITY)
a3dc_read_a3da_key(data, size, &i.glow_intensity);
}
for (Object& i : sc->object) {
a3dc_read_a3da_model_transform(data, size, &i.model_transform, _compress_f16);
for (TextureTransform& j : i.texture_transform) {
if (j.flag & TextureTransform::FLAG_COVERAGE_U)
a3dc_read_a3da_key(data, size, &j.coverage_u);
if (j.flag & TextureTransform::FLAG_COVERAGE_V)
a3dc_read_a3da_key(data, size, &j.coverage_v);
if (j.flag & TextureTransform::FLAG_REPEAT_U)
a3dc_read_a3da_key(data, size, &j.repeat_u);
if (j.flag & TextureTransform::FLAG_REPEAT_V)
a3dc_read_a3da_key(data, size, &j.repeat_v);
if (j.flag & TextureTransform::FLAG_ROTATE)
a3dc_read_a3da_key(data, size, &j.rotate);
if (j.flag & TextureTransform::FLAG_ROTATE_FRAME)
a3dc_read_a3da_key(data, size, &j.rotate_frame);
if (j.flag & TextureTransform::FLAG_OFFSET_U)
a3dc_read_a3da_key(data, size, &j.offset_u);
if (j.flag & TextureTransform::FLAG_OFFSET_V)
a3dc_read_a3da_key(data, size, &j.offset_v);
if (j.flag & TextureTransform::FLAG_TRANSLATE_FRAME_U)
a3dc_read_a3da_key(data, size, &j.translate_frame_u);
if (j.flag & TextureTransform::FLAG_TRANSLATE_FRAME_V)
a3dc_read_a3da_key(data, size, &j.translate_frame_v);
}
}
for (ObjectHrc& i : sc->object_hrc)
for (ObjectNode& j : i.node)
a3dc_read_a3da_model_transform(data, size, &j.model_transform, _compress_f16);
for (Point& i : sc->point)
a3dc_read_a3da_model_transform(data, size, &i.model_transform, _compress_f16);
if (sc->post_process.flag) {
PostProcess* pp = &sc->post_process;
if (pp->flag & PostProcess::FLAG_LENS_FLARE)
a3dc_read_a3da_key(data, size, &pp->lens_flare);
if (pp->flag & PostProcess::FLAG_LENS_SHAFT)
a3dc_read_a3da_key(data, size, &pp->lens_shaft);
if (pp->flag & PostProcess::FLAG_LENS_GHOST)
a3dc_read_a3da_key(data, size, &pp->lens_ghost);
if (pp->flag & PostProcess::FLAG_RADIUS)
a3dc_read_a3da_rgba(data, size, &pp->radius);
if (pp->flag & PostProcess::FLAG_INTENSITY)
a3dc_read_a3da_rgba(data, size, &pp->intensity);
if (pp->flag & PostProcess::FLAG_SCENE_FADE)
a3dc_read_a3da_rgba(data, size, &pp->scene_fade);
}
}
static void a3da_write_data(Scene* sc, void** data, size_t* size) {
COMPRESS_TYPE& _compress_f16 = sc->_compress_f16;
memory_stream s;
s.open();
bool aft_rgba = sc->format == FORMAT_AFT || sc->format == FORMAT_AFT_X_PACK;
bool x_pack = sc->format == FORMAT_AFT_X_PACK;
for (CameraRoot& i : sc->camera_root) {
a3dc_write_a3da_model_transform_offset(s, i.model_transform);
a3dc_write_a3da_model_transform_offset(s, i.view_point.model_transform);
a3dc_write_a3da_model_transform_offset(s, i.interest.model_transform);
}
for (Chara& i : sc->chara)
a3dc_write_a3da_model_transform_offset(s, i.model_transform);
for (Light& i : sc->light) {
if (i.position.flag)
a3dc_write_a3da_model_transform_offset(s, i.position);
if (i.spot_direction.flag)
a3dc_write_a3da_model_transform_offset(s, i.spot_direction);
}
for (MObjectHrc& i : sc->m_object_hrc) {
a3dc_write_a3da_model_transform_offset(s, i.model_transform);
for (ObjectNode& j : i.node)
a3dc_write_a3da_model_transform_offset(s, j.model_transform);
for (ObjectInstance& j : i.instance)
a3dc_write_a3da_model_transform_offset(s, j.model_transform);
}
for (Object& i : sc->object)
a3dc_write_a3da_model_transform_offset(s, i.model_transform);
for (ObjectHrc& i : sc->object_hrc)
for (ObjectNode& j : i.node)
a3dc_write_a3da_model_transform_offset(s, j.model_transform);
for (Point& i : sc->point)
a3dc_write_a3da_model_transform_offset(s, i.model_transform);
// MGF
for (Ambient& i : sc->ambient) {
if ((i.flag & Ambient::FLAG_LIGHT_DIFFUSE) && !aft_rgba)
a3dc_write_a3da_rgba(s, i.light_diffuse);
if ((i.flag & Ambient::FLAG_RIM_LIGHT_DIFFUSE) && !aft_rgba)
a3dc_write_a3da_rgba(s, i.rim_light_diffuse);
}
if (sc->camera_auxiliary.flag) {
CameraAuxiliary* ca = &sc->camera_auxiliary;
if (ca->flag & CameraAuxiliary::FLAG_EXPOSURE)
a3dc_write_a3da_key(s, ca->exposure);
if (ca->flag & CameraAuxiliary::FLAG_EXPOSURE_RATE) // F/F2/X
a3dc_write_a3da_key(s, ca->exposure_rate);
if (ca->flag & CameraAuxiliary::FLAG_GAMMA)
a3dc_write_a3da_key(s, ca->gamma);
if (ca->flag & CameraAuxiliary::FLAG_GAMMA_RATE) // F/F2/X
a3dc_write_a3da_key(s, ca->gamma_rate);
if (ca->flag & CameraAuxiliary::FLAG_SATURATE)
a3dc_write_a3da_key(s, ca->saturate);
if (ca->flag & CameraAuxiliary::FLAG_AUTO_EXPOSURE)
a3dc_write_a3da_key(s, ca->auto_exposure);
}
for (CameraRoot& i : sc->camera_root) {
a3dc_write_a3da_model_transform(s, i.model_transform, _compress_f16);
CameraInterest& intr = i.interest;
CameraViewPoint& vp = i.view_point;
a3dc_write_a3da_model_transform(s, vp.model_transform, _compress_f16);
a3dc_write_a3da_key(s, vp.roll);
if (vp.has_fov)
a3dc_write_a3da_key(s, vp.fov);
else
a3dc_write_a3da_key(s, vp.focal_length);
a3dc_write_a3da_model_transform(s, intr.model_transform, _compress_f16);
}
for (Chara& i : sc->chara)
a3dc_write_a3da_model_transform(s, i.model_transform, _compress_f16);
for (Curve& i : sc->curve)
a3dc_write_a3da_key(s, i.fcurve);
if (sc->dof.has_dof && sc->format == FORMAT_AFT_X_PACK) {
Dof* d = &sc->dof;
a3da_model_transform_make_raw_data_binary(&d->model_transform);
a3dc_write_a3da_model_transform(s, d->model_transform, _compress_f16);
}
for (Light& i : sc->light) {
if (i.position.flag)
a3dc_write_a3da_model_transform(s, i.position, _compress_f16);
if (i.spot_direction.flag)
a3dc_write_a3da_model_transform(s, i.spot_direction, _compress_f16);
if (x_pack) {
if (i.flag & Light::FLAG_AMBIENT) {
a3da_rgba_make_raw_data_binary(&i.ambient);
a3dc_write_a3da_rgba(s, i.ambient);
}
if (i.flag & Light::FLAG_DIFFUSE) {
a3da_rgba_make_raw_data_binary(&i.diffuse);
a3dc_write_a3da_rgba(s, i.diffuse);
}
if (i.flag & Light::FLAG_SPECULAR) {
a3da_rgba_make_raw_data_binary(&i.specular);
a3dc_write_a3da_rgba(s, i.specular);
}
if (i.flag & Light::FLAG_TONE_CURVE) {
a3da_rgba_make_raw_data_binary(&i.tone_curve);
a3dc_write_a3da_rgba(s, i.tone_curve);
}
}
else if (!aft_rgba) {
if (i.flag & Light::FLAG_AMBIENT)
a3dc_write_a3da_rgba(s, i.ambient);
if (i.flag & Light::FLAG_DIFFUSE)
a3dc_write_a3da_rgba(s, i.diffuse);
if (i.flag & Light::FLAG_SPECULAR)
a3dc_write_a3da_rgba(s, i.specular);
if (i.flag & Light::FLAG_TONE_CURVE)
a3dc_write_a3da_rgba(s, i.tone_curve);
}
// XHD
if (sc->format == FORMAT_XHD) {
if (i.flag & Light::FLAG_INTENSITY)
a3dc_write_a3da_key(s, i.intensity);
if (i.flag & Light::FLAG_FAR)
a3dc_write_a3da_key(s, i.far_);
if (i.flag & Light::FLAG_CONSTANT)
a3dc_write_a3da_key(s, i.constant);
if (i.flag & Light::FLAG_LINEAR)
a3dc_write_a3da_key(s, i.linear);
if (i.flag & Light::FLAG_QUADRATIC)
a3dc_write_a3da_key(s, i.quadratic);
if (i.flag & Light::FLAG_DROP_OFF)
a3dc_write_a3da_key(s, i.drop_off);
if (i.flag & Light::FLAG_CONE_ANGLE)
a3dc_write_a3da_key(s, i.cone_angle);
}
}
for (Fog& i : sc->fog) {
if (i.flag & Fog::FLAG_DENSITY)
a3dc_write_a3da_key(s, i.density);
if (i.flag & Fog::FLAG_END)
a3dc_write_a3da_key(s, i.end);
if (i.flag & Fog::FLAG_START)
a3dc_write_a3da_key(s, i.start);
if (x_pack) {
if (i.flag & Fog::FLAG_COLOR) {
a3da_rgba_make_raw_data_binary(&i.color);
a3dc_write_a3da_rgba(s, i.color);
}
}
else if (!aft_rgba) {
if (i.flag & Fog::FLAG_COLOR)
a3dc_write_a3da_rgba(s, i.color);
}
}
for (MObjectHrc& i : sc->m_object_hrc) {
a3dc_write_a3da_model_transform(s, i.model_transform, _compress_f16);
for (ObjectNode& j : i.node)
a3dc_write_a3da_model_transform(s, j.model_transform, _compress_f16);
for (ObjectInstance& j : i.instance)
a3dc_write_a3da_model_transform(s, j.model_transform, _compress_f16);
}
// X/XHD
if (sc->format == FORMAT_X || sc->format == FORMAT_XHD)
for (MaterialList& i : sc->material_list) {
if (i.flag & MaterialList::FLAG_GLOW_INTENSITY)
a3dc_write_a3da_key(s, i.glow_intensity);
if (i.flag & MaterialList::FLAG_BLEND_COLOR)
a3dc_write_a3da_rgba(s, i.blend_color);
if (i.flag & MaterialList::FLAG_EMISSION)
a3dc_write_a3da_rgba(s, i.emission);
}
else if (sc->format == FORMAT_AFT_X_PACK)
for (MaterialList& i : sc->material_list) {
if (i.flag & MaterialList::FLAG_BLEND_COLOR) {
a3da_rgba_make_raw_data_binary(&i.blend_color);
a3dc_write_a3da_rgba(s, i.blend_color);
}
if (i.flag & MaterialList::FLAG_EMISSION) {
a3da_rgba_make_raw_data_binary(&i.emission);
a3dc_write_a3da_rgba(s, i.emission);
}
}
for (Object& i : sc->object) {
a3dc_write_a3da_model_transform(s, i.model_transform, _compress_f16);
for (TextureTransform& j : i.texture_transform) {
if (j.flag & TextureTransform::FLAG_COVERAGE_U)
a3dc_write_a3da_key(s, j.coverage_u);
if (j.flag & TextureTransform::FLAG_COVERAGE_V)
a3dc_write_a3da_key(s, j.coverage_v);
if (j.flag & TextureTransform::FLAG_REPEAT_U)
a3dc_write_a3da_key(s, j.repeat_u);
if (j.flag & TextureTransform::FLAG_REPEAT_V)
a3dc_write_a3da_key(s, j.repeat_v);
if (j.flag & TextureTransform::FLAG_OFFSET_U)
a3dc_write_a3da_key(s, j.offset_u);
if (j.flag & TextureTransform::FLAG_OFFSET_V)
a3dc_write_a3da_key(s, j.offset_v);
if (j.flag & TextureTransform::FLAG_ROTATE)
a3dc_write_a3da_key(s, j.rotate);
if (j.flag & TextureTransform::FLAG_ROTATE_FRAME)
a3dc_write_a3da_key(s, j.rotate_frame);
if (j.flag & TextureTransform::FLAG_TRANSLATE_FRAME_U)
a3dc_write_a3da_key(s, j.translate_frame_u);
if (j.flag & TextureTransform::FLAG_TRANSLATE_FRAME_V)
a3dc_write_a3da_key(s, j.translate_frame_v);
}
}
for (ObjectHrc& i : sc->object_hrc)
for (ObjectNode& j : i.node)
a3dc_write_a3da_model_transform(s, j.model_transform, _compress_f16);
for (Point& i : sc->point)
a3dc_write_a3da_model_transform(s, i.model_transform, _compress_f16);
if (sc->post_process.flag) {
PostProcess* pp = &sc->post_process;
if (pp->flag & PostProcess::FLAG_LENS_FLARE)
a3dc_write_a3da_key(s, pp->lens_flare);
if (pp->flag & PostProcess::FLAG_LENS_SHAFT)
a3dc_write_a3da_key(s, pp->lens_shaft);
if (pp->flag & PostProcess::FLAG_LENS_GHOST)
a3dc_write_a3da_key(s, pp->lens_ghost);
if (x_pack) {
if (pp->flag & PostProcess::FLAG_RADIUS) {
a3da_rgba_make_raw_data_binary(&pp->radius);
a3dc_write_a3da_rgba(s, pp->radius);
}
if (pp->flag & PostProcess::FLAG_INTENSITY) {
a3da_rgba_make_raw_data_binary(&pp->intensity);
a3dc_write_a3da_rgba(s, pp->intensity);
}
if (pp->flag & PostProcess::FLAG_SCENE_FADE) {
a3da_rgba_make_raw_data_binary(&pp->scene_fade);
a3dc_write_a3da_rgba(s, pp->scene_fade);
}
}
else if (!aft_rgba) {
if (pp->flag & PostProcess::FLAG_RADIUS)
a3dc_write_a3da_rgba(s, pp->radius);
if (pp->flag & PostProcess::FLAG_INTENSITY)
a3dc_write_a3da_rgba(s, pp->intensity);
if (pp->flag & PostProcess::FLAG_SCENE_FADE)
a3dc_write_a3da_rgba(s, pp->scene_fade);
}
}
for (CameraRoot& i : sc->camera_root) {
CameraInterest& intr = i.interest;
CameraViewPoint& vp = i.view_point;
a3dc_write_a3da_model_transform_offset_data(s, i.model_transform);
a3dc_write_a3da_model_transform_offset_data(s, vp.model_transform);
a3dc_write_a3da_model_transform_offset_data(s, intr.model_transform);
}
for (Chara& i : sc->chara)
a3dc_write_a3da_model_transform_offset_data(s, i.model_transform);
for (Light& i : sc->light) {
if (i.position.flag)
a3dc_write_a3da_model_transform_offset_data(s, i.position);
if (i.spot_direction.flag)
a3dc_write_a3da_model_transform_offset_data(s, i.spot_direction);
}
for (MObjectHrc& i : sc->m_object_hrc) {
a3dc_write_a3da_model_transform_offset_data(s, i.model_transform);
for (ObjectNode& j : i.node)
a3dc_write_a3da_model_transform_offset_data(s, j.model_transform);
for (ObjectInstance& j : i.instance)
a3dc_write_a3da_model_transform_offset_data(s, j.model_transform);
}
for (Object& i : sc->object)
a3dc_write_a3da_model_transform_offset_data(s, i.model_transform);
for (ObjectHrc& i : sc->object_hrc)
for (ObjectNode& j : i.node)
a3dc_write_a3da_model_transform_offset_data(s, j.model_transform);
for (Point& i : sc->point)
a3dc_write_a3da_model_transform_offset_data(s, i.model_transform);
s.align_write(0x10);
s.copy(data, size);
}
static void a3da_get_time_stamp(char* buf, size_t buf_size) {
time_t time_now;
struct tm tm;
time(&time_now);
gmtime_s(&tm, &time_now);
const char* day_of_week[] = {
"Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat",
};
const char* month[] = {
"Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec",
};
sprintf_s(buf, buf_size, "#%s %s %02d %02d:%02d:%02d %04d\n",
day_of_week[tm.tm_wday], month[tm.tm_mon],
tm.tm_mday, tm.tm_hour, tm.tm_min, tm.tm_sec, 1900 + tm.tm_year);
}
static bool key_val_read(key_val* kv,
const char* key, Fcurve& value) {
if (!kv->open_scope(key))
return false;
else if (kv->read("bin_offset", value.bin_offset)) {
value.flag = Fcurve::BIN_OFFSET;
kv->close_scope();
return true;
}
int32_t type;
if (!kv->read("type", type)) {
kv->close_scope();
return false;
}
value.type = (FC_TYPE)type;
if (value.type == FC_TYPE_STATIC_0) {
kv->close_scope();
return true;
}
else if (value.type == FC_TYPE_STATIC_DATA) {
kv->read("value", value.value);
kv->close_scope();
return true;
}
int32_t ep_type_post;
if (kv->read("ep_type_post", ep_type_post))
value.ep_type_post = (EP_TYPE)ep_type_post;
int32_t ep_type_pre;
if (kv->read("ep_type_pre", ep_type_pre))
value.ep_type_pre = (EP_TYPE)ep_type_pre;
kv->read("max", value.max_frame);
if (key_val_read_raw_data(kv, value)) {
kv->close_scope();
return true;
}
int32_t length;
if (!kv->read("key", "length", length)) {
kv->close_scope();
return false;
}
int32_t act_length = length;
value.keys.resize(length);
kft3* keys = value.keys.data();
for (int32_t i = 0, j = 0; i < length; i++) {
if (!kv->open_scope_fmt(i))
continue;
const char* data;
int32_t type;
if (!kv->read("data", data) || !kv->read("type", type)) {
kv->close_scope();
continue;
}
switch (type) {
case KEY_FRAME_TYPE_0: {
float_t f;
if (sscanf_s(data, "%g", &f) == 1)
keys[j++] = { f, 0.0f, 0.0f, 0.0f };
} break;
case KEY_FRAME_TYPE_1: {
float_t f;
float_t v;
if (sscanf_s(data, "(%g,%g)", &f, &v) == 2)
keys[j++] = { f, v, 0.0f, 0.0f };
} break;
case KEY_FRAME_TYPE_2: {
float_t f;
float_t v;
float_t t;
if (sscanf_s(data, "(%g,%g,%g)", &f, &v, &t) == 3)
keys[j++] = { f, v, t, t };
} break;
case KEY_FRAME_TYPE_3: {
float_t f;
float_t v;
float_t t1;
float_t t2;
if (sscanf_s(data, "(%g,%g,%g,%g)", &f, &v, &t1, &t2) == 4)
keys[j++] = { f, v, t1, t2 };
} break;
default:
keys[j++] = {};
break;
}
kv->close_scope();
}
value.keys.resize(act_length);
kv->close_scope();
kv->close_scope();
return true;
}
static void key_val_out_write(key_val_out* kv, stream& s,
const char* key, Fcurve& value, bool write_true) {
kv->open_scope(key);
if (write_true)
kv->write(s, "true");
if (value.flag & Fcurve::BIN_OFFSET) {
kv->write(s, "bin_offset", value.bin_offset);
value.flag &= ~Fcurve::BIN_OFFSET;
value.bin_offset = 0;
kv->close_scope();
return;
}
if (value.type == FC_TYPE_STATIC_0) {
kv->write(s, "type", 0);
kv->close_scope();
return;
}
else if (value.type == FC_TYPE_STATIC_DATA) {
kv->write(s, "type", 1);
kv->write(s, "value", value.value);
kv->close_scope();
return;
}
if (value.ep_type_post != EP_TYPE_CONSTANT)
kv->write(s, "ep_type_post", value.ep_type_post);
if (value.ep_type_pre != EP_TYPE_CONSTANT)
kv->write(s, "ep_type_pre", value.ep_type_pre);
if (value.raw_data) {
key_val_out_write_raw_data(kv, s, value);
kv->close_scope();
return;
}
kv->open_scope("key");
int32_t length = (int32_t)value.keys.size();
std::vector<int32_t> sort_index;
key_val_out::get_lexicographic_order(sort_index, length);
int32_t* sort_index_data = sort_index.data();
for (int32_t i = 0; i < length; i++) {
kv->open_scope_fmt(sort_index_data[i]);
kft3 k = value.keys[sort_index_data[i]];
kf_type kt = KEY_FRAME_TYPE_3;
kft_check(&k, kt, &k, &kt);
char data_buf[0x200];
switch (kt) {
case KEY_FRAME_TYPE_0:
sprintf_s(data_buf, sizeof(data_buf), "%g",
k.frame);
break;
case KEY_FRAME_TYPE_1:
sprintf_s(data_buf, sizeof(data_buf), "(%g,%g)",
k.frame, k.value);
break;
case KEY_FRAME_TYPE_2:
sprintf_s(data_buf, sizeof(data_buf), "(%g,%g,%g)",
k.frame, k.value, k.l_slope);
break;
case KEY_FRAME_TYPE_3:
sprintf_s(data_buf, sizeof(data_buf), "(%g,%g,%g,%g)",
k.frame, k.value, k.l_slope, k.r_slope);
break;
}
kv->write(s, "data", data_buf);
kv->write(s, "type", kt);
kv->close_scope();
}
kv->write(s, "length", length);
kv->close_scope();
kv->write(s, "max", value.max_frame);
kv->write(s, "type", value.type);
kv->close_scope();
}
static bool key_val_read_raw_data(key_val* kv,
Fcurve& value) {
int32_t key_type;
if (!kv->read("raw_data_key_type", key_type))
return false;
const char* value_type;
kv->read("raw_data.value_type", value_type);
if (str_utils_compare(value_type, "float"))
return false;
int32_t value_list_size;
kv->read("raw_data.value_list_size", value_list_size);
int32_t value_list_offset;
if (kv->read("raw_data.value_list_offset", value_list_offset)) {
if (key_type != 3)
return false;
value.raw_data = true;
value.raw_data_binary = true;
value.raw_data_value_list_size = value_list_size;
value.raw_data_value_list_offset = value_list_offset;
return true;
}
const char* value_list;
if (!kv->read("raw_data.value_list", value_list))
return false;
const char* s = value_list;
size_t c = 1;
while (s = strchr(s, ',')) {
s++;
c++;
}
if (c != value_list_size)
return false;
char b[0x200];
float_t* fs = force_malloc<float_t>(c);
s = value_list;
for (size_t i = 0; i < c; i++) {
const char* t = s;
s = strchr(s, ',');
size_t length = s ? s++ - t : utf8_length(t);
memcpy_s(b, sizeof(b) - 1, t, length);
b[length] = 0;
fs[i] = (float_t)atof(b);
}
switch (key_type) {
case 0: {
value.keys.resize(c);
kft3* keys = value.keys.data();
for (size_t i = 0; i < c; i++, fs++)
keys[i] = { fs[0], 0.0f, 0.0f, 0.0f };
fs -= c;
} break;
case 1: {
c /= 2;
value.keys.resize(c);
kft3* keys = value.keys.data();
for (size_t i = 0; i < c; i++, fs += 2)
keys[i] = { fs[0], fs[1], 0.0f, 0.0f };
fs -= c * 2;
} break;
case 2: {
c /= 3;
value.keys.resize(c);
kft3* keys = value.keys.data();
for (size_t i = 0; i < c; i++, fs += 3)
keys[i] = { fs[0], fs[1], fs[2], fs[2] };
fs -= c * 3;
} break;
case 3: {
c /= 4;
value.keys.resize(c);
kft3* keys = value.keys.data();
for (size_t i = 0; i < c; i++, fs += 4)
keys[i] = { fs[0], fs[1], fs[2], fs[3] };
fs -= c * 4;
} break;
default:
free_def(fs);
return false;
}
free_def(fs);
value.raw_data = true;
return true;
}
static void key_val_out_write_raw_data(key_val_out* kv, stream& s,
Fcurve& value) {
kv->write(s, "max", value.max_frame);
int32_t length = (int32_t)value.keys.size();
if (value.raw_data_binary) {
kv->write(s, "raw_data.value_list_offset",
value.raw_data_value_list_offset);
kv->write(s, "raw_data.value_list_size",
value.raw_data_value_list_size);
kv->write(s, "raw_data.value_type", "float");
kv->write(s, "raw_data_key_type", 3);
kv->write(s, "type", value.type);
return;
}
kft3* keys = value.keys.data();
kf_type key_type = KEY_FRAME_TYPE_0;
for (int32_t i = 0; i < length; i++) {
kft3 k = keys[i];
kf_type kt = KEY_FRAME_TYPE_3;
kft_check(&k, kt, &k, &kt);
if (key_type < kt)
key_type = kt;
if (key_type == KEY_FRAME_TYPE_3)
break;
}
s.write_string(*kv->curr_scope);
s.write_char('.');
s.write_utf8_string("raw_data.value_list");
s.write_char('=');
char data_buf[0x200];
switch (key_type) {
case KEY_FRAME_TYPE_0:
for (int32_t i = 0; i < length; i++) {
kft3 k = keys[i];
sprintf_s(data_buf, sizeof(data_buf), "%g",
k.frame);
s.write_utf8_string(data_buf);
if (i + 1 < length)
s.write_char(',');
}
break;
case KEY_FRAME_TYPE_1:
for (int32_t i = 0; i < length; i++) {
kft3 k = keys[i];
sprintf_s(data_buf, sizeof(data_buf), "%g,%g",
k.frame, k.value);
s.write_utf8_string(data_buf);
if (i + 1 < length)
s.write_char(',');
}
break;
case KEY_FRAME_TYPE_2:
for (int32_t i = 0; i < length; i++) {
kft3 k = keys[i];
sprintf_s(data_buf, sizeof(data_buf), "%g,%g,%g",
k.frame, k.value, k.l_slope);
s.write_utf8_string(data_buf);
if (i + 1 < length)
s.write_char(',');
}
break;
case KEY_FRAME_TYPE_3:
for (int32_t i = 0; i < length; i++) {
kft3 k = keys[i];
sprintf_s(data_buf, sizeof(data_buf), "%g,%g,%g,%g",
k.frame, k.value, k.l_slope, k.r_slope);
s.write_utf8_string(data_buf);
if (i + 1 < length)
s.write_char(',');
}
break;
}
s.write_char('\n');
kv->write(s, "raw_data.value_list_size",
(int32_t)(length * ((size_t)key_type + 1)));
kv->write(s, "raw_data.value_type", "float");
kv->write(s, "raw_data_key_type", key_type);
kv->write(s, "type", value.type);
}
static bool key_val_read(key_val* kv,
const char* key, ModelTransform& value) {
if (!kv->open_scope(key))
return false;
else if (kv->read("model_transform.bin_offset", value.bin_offset)) {
value.flag = ModelTransform::BIN_OFFSET;
kv->close_scope();
return true;
}
key_val_read(kv, "rot", value.rotation);
key_val_read(kv, "scale", value.scale);
key_val_read(kv, "trans", value.translation);
key_val_read(kv, "visibility", value.visibility);
kv->close_scope();
return true;
}
static void key_val_out_write(key_val_out* kv, stream& s,
const char* key, ModelTransform& value, int32_t write_mask) {
kv->open_scope(key);
if (value.flag & ModelTransform::BIN_OFFSET) {
if (write_mask & 0x10) {
kv->write(s, "model_transform.bin_offset", value.bin_offset);
}
if (write_mask & 0x01)
if (value.flag & ModelTransform::BIN_OFFSET) {
value.flag &= ~ModelTransform::BIN_OFFSET;
value.bin_offset = 0;
}
}
else {
if (write_mask & 0x08)
key_val_out_write(kv, s, "rot", value.rotation);
if (write_mask & 0x04)
key_val_out_write(kv, s, "scale", value.scale);
if (write_mask & 0x02)
key_val_out_write(kv, s, "trans", value.translation);
if (write_mask & 0x01)
key_val_out_write(kv, s, "visibility", value.visibility);
}
kv->close_scope();
}
static bool key_val_read(key_val* kv,
const char* key, FcurveColor4f& value) {
if (!kv->open_scope(key))
return false;
value.has_r = key_val_read(kv, "r", value.r);
value.has_g = key_val_read(kv, "g", value.g);
value.has_b = key_val_read(kv, "b", value.b);
value.has_a = key_val_read(kv, "a", value.a);
kv->close_scope();
return true;
}
static void key_val_out_write(key_val_out* kv, stream& s,
const char* key, FcurveColor4f& value) {
if (!value.has_r && !value.has_g && !value.has_b && !value.has_a)
return;
kv->open_scope(key);
kv->write(s, "true");
if (value.has_a)
key_val_out_write(kv, s, "a", value.a);
if (value.has_b)
key_val_out_write(kv, s, "b", value.b);
if (value.has_g)
key_val_out_write(kv, s, "g", value.g);
if (value.has_r)
key_val_out_write(kv, s, "r", value.r);
kv->close_scope();
}
static bool key_val_read(key_val* kv,
const char* key, Fcurve3f& value) {
if (!kv->open_scope(key))
return false;
key_val_read(kv, "x", value.x);
key_val_read(kv, "y", value.y);
key_val_read(kv, "z", value.z);
kv->close_scope();
return true;
}
static void key_val_out_write(key_val_out* kv, stream& s,
const char* key, Fcurve3f& value) {
kv->open_scope(key);
key_val_out_write(kv, s, "x", value.x);
key_val_out_write(kv, s, "y", value.y);
key_val_out_write(kv, s, "z", value.z);
kv->close_scope();
}
inline static void a3dc_read_a3da_key(void* data, size_t size, Fcurve* value) {
a3dc_read_a3da_key_f16(data, size, value, COMPRESS_F32F32F32F32);
}
inline static void a3dc_write_a3da_key(stream& s, Fcurve& value) {
a3dc_write_a3da_key_f16(s, value, COMPRESS_F32F32F32F32);
}
static void a3dc_read_a3da_key_f16(void* data, size_t size, Fcurve* value, COMPRESS_TYPE f16) {
if (value->raw_data) {
if (!value->raw_data_binary)
return;
size_t _d = (size_t)data + value->raw_data_value_list_offset;
value->raw_data_value_list_offset = 0;
int32_t len = value->raw_data_value_list_size / 4;
value->keys.resize(len);
kft3* keys = value->keys.data();
for (int32_t i = 0; i < len; i++) {
kft3& k = keys[i];
k.frame = *(float_t*)_d;
k.value = *(float_t*)(_d + 4);
k.l_slope = *(float_t*)(_d + 8);
k.r_slope = *(float_t*)(_d + 12);
_d += 16;
}
return;
}
else if (!(value->flag & Fcurve::BIN_OFFSET))
return;
a3dc_key_header* head = (a3dc_key_header*)((size_t)data + value->bin_offset);
value->flag &= ~Fcurve::BIN_OFFSET;
value->bin_offset = 0;
size_t d = (size_t)head + sizeof(a3dc_key_header);
if (head->type == FC_TYPE_STATIC_0) {
value->type = head->type;
return;
}
else if (head->type == FC_TYPE_STATIC_DATA) {
value->type = head->type;
value->value = head->value;
return;
}
value->type = head->type;
value->ep_type_pre = head->ep_type_pre;
value->ep_type_post = head->ep_type_post;
value->max_frame = head->max_frame;
uint32_t len = head->length;
value->keys.resize(len);
kft3* keys = value->keys.data();
switch (f16) {
case COMPRESS_F32F32F32F32:
default:
for (uint32_t i = 0; i < len; i++) {
kft3& k = keys[i];
k.frame = *(float_t*)d;
k.value = *(float_t*)(d + 4);
k.l_slope = *(float_t*)(d + 8);
k.r_slope = *(float_t*)(d + 12);
d += 16;
}
break;
case COMPRESS_I16F16F32F32:
for (uint32_t i = 0; i < len; i++) {
kft3& k = keys[i];
k.frame = (float_t)*(int16_t*)d;
k.value = half_to_float(*(half_t*)(d + 2));
k.l_slope = *(float_t*)(d + 4);
k.r_slope = *(float_t*)(d + 8);
d += 12;
}
break;
case COMPRESS_I16F16F16F16:
for (uint32_t i = 0; i < len; i++) {
kft3& k = keys[i];
k.frame = (float_t)*(int16_t*)d;
k.value = half_to_float(*(half_t*)(d + 2));
k.l_slope = half_to_float(*(half_t*)(d + 4));
k.r_slope = half_to_float(*(half_t*)(d + 6));
d += 8;
}
break;
}
}
static void a3dc_write_a3da_key_f16(stream& s, Fcurve& value, COMPRESS_TYPE f16) {
if (value.raw_data) {
if (value.type == FC_TYPE_STATIC_0 || value.type == FC_TYPE_STATIC_DATA) {
value.raw_data = false;
value.raw_data_binary = false;
return;
}
else if (value.keys.size() < 1) {
value.raw_data = false;
value.raw_data_binary = false;
value.type = FC_TYPE_STATIC_0;
value.keys.resize(0);
return;
}
else if (value.keys.size() == 1) {
value.raw_data = false;
value.raw_data_binary = false;
value.type = FC_TYPE_STATIC_DATA;
value.value = value.keys[0].value;
value.keys.resize(0);
return;
}
}
if (value.raw_data) {
if (!value.raw_data_binary)
return;
value.raw_data_value_list_offset = (int32_t)s.get_position();
int32_t len = (int32_t)value.keys.size();
kft3* keys = value.keys.data();
value.raw_data_value_list_size = len * 4;
for (int32_t i = 0; i < len; i++) {
kft3* k = &keys[i];
s.write_float_t(k->frame);
s.write_float_t(k->value);
s.write_float_t(k->l_slope);
s.write_float_t(k->r_slope);
}
return;
}
value.bin_offset = (int32_t)s.get_position();
value.flag |= Fcurve::BIN_OFFSET;
if (value.type == FC_TYPE_STATIC_0) {
s.write_int32_t(FC_TYPE_STATIC_0);
s.write_float_t(0.0f);
return;
}
else if (value.type == FC_TYPE_STATIC_DATA) {
s.write_int32_t(FC_TYPE_STATIC_DATA);
s.write_float_t(value.value);
return;
}
uint32_t len = (uint32_t)value.keys.size();
kft3* keys = value.keys.data();
a3dc_key_header head = {};
head.type = value.type;
head.ep_type_pre = value.ep_type_pre;
head.ep_type_post = value.ep_type_post;
head.max_frame = value.max_frame;
head.length = len;
s.write_data(head);
switch (f16) {
case COMPRESS_F32F32F32F32:
default:
for (uint32_t i = 0; i < len; i++) {
kft3* k = &keys[i];
s.write_float_t(k->frame);
s.write_float_t(k->value);
s.write_float_t(k->l_slope);
s.write_float_t(k->r_slope);
}
break;
case COMPRESS_I16F16F32F32:
for (uint32_t i = 0; i < len; i++) {
kft3* k = &keys[i];
s.write_int16_t((int16_t)prj::roundf(k->frame));
s.write_half_t(float_to_half(k->value));
s.write_float_t(k->l_slope);
s.write_float_t(k->r_slope);
}
break;
case COMPRESS_I16F16F16F16:
for (uint32_t i = 0; i < len; i++) {
kft3* k = &keys[i];
s.write_int16_t((int16_t)prj::roundf(k->frame));
s.write_half_t(float_to_half(k->value));
s.write_half_t(float_to_half(k->l_slope));
s.write_half_t(float_to_half(k->r_slope));
}
break;
}
}
static void a3dc_read_a3da_model_transform(void* data, size_t size,
ModelTransform* value, COMPRESS_TYPE f16) {
if (!(value->flag & ModelTransform::BIN_OFFSET))
return;
a3da_model_transform_header* head = (a3da_model_transform_header*)((size_t)data + value->bin_offset);
value->flag &= ~ModelTransform::BIN_OFFSET;
value->bin_offset = 0;
value->scale.x.bin_offset = head->scale.x;
value->scale.x.flag |= Fcurve::BIN_OFFSET;
value->scale.y.bin_offset = head->scale.y;
value->scale.y.flag |= Fcurve::BIN_OFFSET;
value->scale.z.bin_offset = head->scale.z;
value->scale.z.flag |= Fcurve::BIN_OFFSET;
value->rotation.x.bin_offset = head->rotation.x;
value->rotation.x.flag |= Fcurve::BIN_OFFSET;
value->rotation.y.bin_offset = head->rotation.y;
value->rotation.y.flag |= Fcurve::BIN_OFFSET;
value->rotation.z.bin_offset = head->rotation.z;
value->rotation.z.flag |= Fcurve::BIN_OFFSET;
value->translation.x.bin_offset = head->translation.x;
value->translation.x.flag |= Fcurve::BIN_OFFSET;
value->translation.y.bin_offset = head->translation.y;
value->translation.y.flag |= Fcurve::BIN_OFFSET;
value->translation.z.bin_offset = head->translation.z;
value->translation.z.flag |= Fcurve::BIN_OFFSET;
value->visibility.bin_offset = head->visibility;
value->visibility.flag |= Fcurve::BIN_OFFSET;
a3dc_read_a3da_vec3(data, size, &value->scale);
a3dc_read_a3da_vec3_f16(data, size, &value->rotation, f16);
a3dc_read_a3da_vec3(data, size, &value->translation);
a3dc_read_a3da_key(data, size, &value->visibility);
}
static void a3dc_write_a3da_model_transform(stream& s,
ModelTransform& value, COMPRESS_TYPE f16) {
a3dc_write_a3da_vec3(s, value.scale);
a3dc_write_a3da_vec3_f16(s, value.rotation, f16);
a3dc_write_a3da_vec3(s, value.translation);
a3dc_write_a3da_key(s, value.visibility);
}
static void a3dc_write_a3da_model_transform_offset(stream& s,
ModelTransform& value) {
value.bin_offset = (int32_t)s.get_position();
value.flag |= ModelTransform::BIN_OFFSET;
s.write(0x30);
}
static void a3dc_write_a3da_model_transform_offset_data(stream& s,
ModelTransform& value) {
s.position_push(value.bin_offset, SEEK_SET);
s.write_uint32_t(value.scale.x.bin_offset);
value.scale.x.flag &= ~Fcurve::BIN_OFFSET;
value.scale.x.bin_offset = 0;
s.write_uint32_t(value.scale.y.bin_offset);
value.scale.y.flag &= ~Fcurve::BIN_OFFSET;
value.scale.y.bin_offset = 0;
s.write_uint32_t(value.scale.z.bin_offset);
value.scale.z.flag &= ~Fcurve::BIN_OFFSET;
value.scale.z.bin_offset = 0;
s.write_uint32_t(value.rotation.x.bin_offset);
value.rotation.x.flag &= ~Fcurve::BIN_OFFSET;
value.rotation.x.bin_offset = 0;
s.write_uint32_t(value.rotation.y.bin_offset);
value.rotation.y.flag &= ~Fcurve::BIN_OFFSET;
value.rotation.y.bin_offset = 0;
s.write_uint32_t(value.rotation.z.bin_offset);
value.rotation.z.flag &= ~Fcurve::BIN_OFFSET;
value.rotation.z.bin_offset = 0;
s.write_uint32_t(value.translation.x.bin_offset);
value.translation.x.flag &= ~Fcurve::BIN_OFFSET;
value.translation.x.bin_offset = 0;
s.write_uint32_t(value.translation.y.bin_offset);
value.translation.y.flag &= ~Fcurve::BIN_OFFSET;
value.translation.y.bin_offset = 0;
s.write_uint32_t(value.translation.z.bin_offset);
value.translation.z.flag &= ~Fcurve::BIN_OFFSET;
value.translation.z.bin_offset = 0;
s.write_uint32_t(value.visibility.bin_offset);
value.visibility.flag &= ~Fcurve::BIN_OFFSET;
value.visibility.bin_offset = 0;
s.position_pop();
}
static void a3dc_read_a3da_rgba(void* data, size_t size, FcurveColor4f* value) {
if (value->has_r)
a3dc_read_a3da_key(data, size, &value->r);
if (value->has_g)
a3dc_read_a3da_key(data, size, &value->g);
if (value->has_b)
a3dc_read_a3da_key(data, size, &value->b);
if (value->has_a)
a3dc_read_a3da_key(data, size, &value->a);
}
static void a3dc_write_a3da_rgba(stream& s, FcurveColor4f& value) {
if (value.has_r)
a3dc_write_a3da_key(s, value.r);
if (value.has_g)
a3dc_write_a3da_key(s, value.g);
if (value.has_b)
a3dc_write_a3da_key(s, value.b);
if (value.has_a)
a3dc_write_a3da_key(s, value.a);
}
static void a3dc_read_a3da_vec3(void* data, size_t size, Fcurve3f* value) {
a3dc_read_a3da_key(data, size, &value->x);
a3dc_read_a3da_key(data, size, &value->y);
a3dc_read_a3da_key(data, size, &value->z);
}
static void a3dc_write_a3da_vec3(stream& s, Fcurve3f& value) {
a3dc_write_a3da_key(s, value.x);
a3dc_write_a3da_key(s, value.y);
a3dc_write_a3da_key(s, value.z);
}
static void a3dc_read_a3da_vec3_f16(void* data, size_t size, Fcurve3f* value, COMPRESS_TYPE f16) {
a3dc_read_a3da_key_f16(data, size, &value->x, f16);
a3dc_read_a3da_key_f16(data, size, &value->y, f16);
a3dc_read_a3da_key_f16(data, size, &value->z, f16);
}
static void a3dc_write_a3da_vec3_f16(stream& s, Fcurve3f& value, COMPRESS_TYPE f16) {
a3dc_write_a3da_key_f16(s, value.x, f16);
a3dc_write_a3da_key_f16(s, value.y, f16);
a3dc_write_a3da_key_f16(s, value.z, f16);
}
inline static void a3da_key_make_raw_data_binary(Fcurve* value) {
value->raw_data = true;
value->raw_data_binary = true;
}
inline static void a3da_model_transform_make_raw_data_binary(ModelTransform* value) {
a3da_vec3_make_raw_data_binary(&value->rotation);
a3da_vec3_make_raw_data_binary(&value->scale);
a3da_vec3_make_raw_data_binary(&value->translation);
a3da_key_make_raw_data_binary(&value->visibility);
}
inline static void a3da_rgba_make_raw_data_binary(FcurveColor4f* value) {
if (value->has_r)
a3da_key_make_raw_data_binary(&value->r);
if (value->has_g)
a3da_key_make_raw_data_binary(&value->g);
if (value->has_b)
a3da_key_make_raw_data_binary(&value->b);
if (value->has_a)
a3da_key_make_raw_data_binary(&value->a);
}
inline static void a3da_vec3_make_raw_data_binary(Fcurve3f* value) {
a3da_key_make_raw_data_binary(&value->x);
a3da_key_make_raw_data_binary(&value->y);
a3da_key_make_raw_data_binary(&value->z);
}
}