Files
korenkonder_ReDIVA/src/KKdLib/a3da.c
T

3431 lines
122 KiB
C

/*
by korenkonder
GitHub/GitLab: korenkonder
*/
#include "a3da.h"
#include "f2/struct.h"
#include "io/path.h"
#include "io/stream.h"
#include "half_t.h"
#include "hash.h"
#include "key_val.h"
#include "str_utils.h"
#include <time.h>
typedef struct a3da_vec3_header {
uint32_t x;
uint32_t y;
uint32_t z;
} a3da_vec3_header;
typedef struct a3da_model_transform_header {
a3da_vec3_header scale;
a3da_vec3_header rotation;
a3da_vec3_header translation;
uint32_t visibility;
} a3da_model_transform_header;
typedef struct a3dc_header {
uint32_t binary_length;
uint32_t binary_offset;
uint32_t string_length;
uint32_t string_offset;
} a3dc_header;
typedef struct a3dc_key_header {
a3da_key_type type : 8;
a3da_ep_type ep_type_pre : 4;
a3da_ep_type ep_type_post : 4;
uint32_t padding : 16;
float_t value;
float_t max_frame;
uint32_t length;
} a3dc_key_header;
#define A3DA_TEXT_BUF_SIZE 0x400
static void a3da_read_inner(a3da* a, stream* s);
static void a3da_write_inner(a3da* a, stream* s);
static void a3da_read_text(a3da* a, void* data, size_t length);
static void a3da_write_text(a3da* a, void** data, size_t* length, bool a3dc);
static void a3da_read_data(a3da* a, void* data, size_t length);
static void a3da_write_data(a3da* a, void** data, size_t* length);
static void a3da_get_time_stamp(char* buf, size_t buf_size);
static bool key_val_read_a3da_key(key_val* kv, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_key* value);
static void key_val_write_a3da_key(stream* s, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_key* value);
static bool key_val_read_a3da_key_raw_data(key_val* kv, char* buf,
size_t offset, a3da_key* value);
static void key_val_write_a3da_key_raw_data(stream* s, char* buf,
size_t offset, a3da_key* value);
static bool key_val_read_a3da_model_transform(key_val* kv, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_model_transform* value);
static void key_val_write_a3da_model_transform(stream* s, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_model_transform* value, int32_t write_mask);
static bool key_val_read_a3da_rgba(key_val* kv, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_rgba* value);
static void key_val_write_a3da_rgba(stream* s, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_rgba* value);
static bool key_val_read_a3da_vec3(key_val* kv, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_vec3* value);
static void key_val_write_a3da_vec3(stream* s, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_vec3* value);
static void a3dc_read_a3da_key(void* data, size_t length, a3da_key* value);
static void a3dc_write_a3da_key(stream* s, a3da_key* value);
static void a3dc_read_a3da_key_f16(void* data, size_t length, a3da_key* value, a3da_compress_f16 f16);
static void a3dc_write_a3da_key_f16(stream* s, a3da_key* value, a3da_compress_f16 f16);
static void a3dc_read_a3da_model_transform(void* data, size_t length,
a3da_model_transform* value, a3da_compress_f16 f16);
static void a3dc_write_a3da_model_transform(stream* s,
a3da_model_transform* value, a3da_compress_f16 f16);
static void a3dc_write_a3da_model_transform_offset(stream* s,
a3da_model_transform* value);
static void a3dc_write_a3da_model_transform_offset_data(stream* s,
a3da_model_transform* value);
static void a3dc_read_a3da_rgba(void* data, size_t length, a3da_rgba* value);
static void a3dc_write_a3da_rgba(stream* s, a3da_rgba* value);
static void a3dc_read_a3da_vec3(void* data, size_t length, a3da_vec3* value);
static void a3dc_write_a3da_vec3(stream* s, a3da_vec3* value);
static void a3dc_read_a3da_vec3_f16(void* data, size_t length, a3da_vec3* value, a3da_compress_f16 f16);
static void a3dc_write_a3da_vec3_f16(stream* s, a3da_vec3* value, a3da_compress_f16 f16);
a3da::a3da() : ready(), compressed(), format(), hash(), _compress_f16(), _file_name(), _property_version(),
_converter_version(), ambient(), auth_2d(), camera_auxiliary(), camera_root(), chara(), curve(),
dof(), event(), fog(), light(), m_object_hrc(), m_object_hrc_list(), material_list(), motion(),
object(), object_hrc(), object_hrc_list(), object_list(), play_control(), point(), post_process() {
}
a3da::~a3da() {
}
void a3da::read(const char* path) {
if (!path)
return;
char* path_a3da = str_utils_add(path, (char*)".a3da");
if (path_check_file_exists(path_a3da)) {
stream s;
io_open(&s, path_a3da, "rb");
if (s.io.stream)
a3da_read_inner(this, &s);
io_free(&s);
}
free(path_a3da);
}
void a3da::read(const wchar_t* path) {
if (!path)
return;
wchar_t* path_a3da = str_utils_wadd(path, (wchar_t*)L".a3da");
if (path_check_file_exists(path_a3da)) {
stream s;
io_open(&s, path_a3da, L"rb");
if (s.io.stream)
a3da_read_inner(this, &s);
io_free(&s);
}
free(path_a3da);
}
void a3da::read(const void* data, size_t length) {
if (!data || !length)
return;
stream s;
io_open(&s, data, length);
a3da_read_inner(this, &s);
io_free(&s);
}
void a3da::write(const char* path) {
if (!path || !this->ready)
return;
char* path_a3da = str_utils_add(path, (char*)".a3da");
stream s;
io_open(&s, path_a3da, "wb");
if (s.io.stream)
a3da_write_inner(this, &s);
io_free(&s);
free(path_a3da);
}
void a3da::write(const wchar_t* path) {
if (!path || !this->ready)
return;
wchar_t* path_a3da = str_utils_wadd(path, (wchar_t*)L".a3da");
stream s;
io_open(&s, path_a3da, L"wb");
if (s.io.stream)
a3da_write_inner(this, &s);
io_free(&s);
free(path_a3da);
}
void a3da::write(void** data, size_t* length) {
if (!data || !this->ready)
return;
stream s;
io_open(&s);
a3da_write_inner(this, &s);
io_copy(&s, data, length);
io_free(&s);
}
bool a3da::load_file(void* data, const char* path, const char* file, uint32_t hash) {
size_t file_len = utf8_length(file);
const char* t = strrchr(file, '.');
if (t)
file_len = t - file;
string s;
string_init(&s, path);
string_add_length(&s, file, file_len);
a3da* a = (a3da*)data;
a->read(string_data(&s));
string_free(&s);
return a->ready;
}
a3da_key::a3da_key() : flags(), bin_offset(), type(), ep_type_pre(), ep_type_post(), max_frame(),
raw_data(), raw_data_binary(), raw_data_value_list_size(), raw_data_value_list_offset(), value() {
}
a3da_key::~a3da_key() {
}
a3da_rgba::a3da_rgba() : flags() {
}
a3da_rgba::~a3da_rgba() {
}
a3da_vec3::a3da_vec3() {
}
a3da_vec3::~a3da_vec3() {
}
a3da_model_transform::a3da_model_transform() : bin_offset(), flags() {
}
a3da_model_transform::~a3da_model_transform() {
}
a3da_ambient::a3da_ambient() : flags() {
}
a3da_ambient::~a3da_ambient() {
}
a3da_camera_auxiliary::a3da_camera_auxiliary() : flags() {
}
a3da_camera_auxiliary::~a3da_camera_auxiliary() {
}
a3da_camera_root_view_point::a3da_camera_root_view_point() : aspect(),
camera_aperture_w(), camera_aperture_h(), flags(), fov_is_horizontal() {
}
a3da_camera_root_view_point::~a3da_camera_root_view_point() {
}
a3da_camera_root::a3da_camera_root() {
}
a3da_camera_root::~a3da_camera_root() {
}
a3da_chara::a3da_chara() {
}
a3da_chara::~a3da_chara() {
}
a3da_curve::a3da_curve() {
}
a3da_curve::~a3da_curve() {
}
a3da_dof::a3da_dof() : has_dof() {
}
a3da_dof::~a3da_dof() {
}
a3da_event::a3da_event() : begin(), clip_begin(),
clip_end(), end(), time_ref_scale(), type() {
}
a3da_event::~a3da_event() {
}
a3da_fog::a3da_fog() : flags(), id() {
}
a3da_fog::~a3da_fog() {
}
a3da_light::a3da_light() : flags(), id() {
}
a3da_light::~a3da_light() {
}
a3da_m_object_hrc::a3da_m_object_hrc() {
}
a3da_m_object_hrc::~a3da_m_object_hrc() {
}
a3da_material_list::a3da_material_list() : flags() {
}
a3da_material_list::~a3da_material_list() {
}
a3da_object::a3da_object() : morph_offset(), pattern_offset() {
}
a3da_object::~a3da_object() {
}
a3da_object_hrc::a3da_object_hrc() : shadow() {
}
a3da_object_hrc::~a3da_object_hrc() {
}
a3da_object_instance::a3da_object_instance() : shadow() {
}
a3da_object_instance::~a3da_object_instance() {
}
a3da_object_node::a3da_object_node() : flags(), joint_orient(), parent() {
}
a3da_object_node::~a3da_object_node() {
}
a3da_object_texture_pattern::a3da_object_texture_pattern() : pattern_offset() {
}
a3da_object_texture_pattern::~a3da_object_texture_pattern() {
}
a3da_object_texture_transform::a3da_object_texture_transform() : flags() {
}
a3da_object_texture_transform::~a3da_object_texture_transform() {
}
a3da_play_control::a3da_play_control() : begin(), div(), flags(), fps(), offset(), size() {
}
a3da_play_control::~a3da_play_control() {
}
a3da_point::a3da_point() {
}
a3da_point::~a3da_point() {
}
a3da_post_process::a3da_post_process() : flags() {
}
a3da_post_process::~a3da_post_process() {
}
static void a3da_read_inner(a3da* a, stream* s) {
a3dc_header header;
memset(&header, 0, sizeof(a3dc_header));
a->format = A3DA_FORMAT_F;
uint32_t signature = io_read_uint32_t(s);
io_set_position(s, 0x00, SEEK_SET);
stream _s;
if (signature == reverse_endianness_int32_t('A3DA')) {
f2_struct st;
f2_struct_read(&st, s);
io_open(&_s, st.data, st.length);
a->format = A3DA_FORMAT_F2;
f2_struct_free(&st);
}
else {
size_t length = s->length;
void* data = force_malloc(length);
io_read(s, data, length);
io_open(&_s, data, length);
free(data);
}
void* a3da_data;
signature = io_read_uint32_t(&_s);
if (signature != reverse_endianness_int32_t('#A3D'))
goto End;
signature = io_read_uint32_t(&_s);
if ((signature & 0xFF) == 'A') {
header.string_offset = 0x10;
header.string_length = (int32_t)(_s.length - 0x10);
}
else if ((signature & 0xFF) == 'C') {
io_set_position(&_s, 0x10, SEEK_SET);
io_read_int32_t(&_s);
io_read_int32_t(&_s);
uint32_t sub_headers_offset = io_read_uint32_t_reverse_endianness(&_s, true);
uint16_t sub_headers_count = io_read_uint16_t_reverse_endianness(&_s, true);
uint16_t sub_headers_stride = io_read_uint16_t_reverse_endianness(&_s, true);
if (sub_headers_count != 0x02)
goto End;
io_set_position(&_s, sub_headers_offset, SEEK_SET);
if (io_read_int32_t(&_s) != 0x50)
goto End;
header.string_offset = io_read_uint32_t_reverse_endianness(&_s, true);
header.string_length = io_read_uint32_t_reverse_endianness(&_s, true);
io_set_position(&_s, (ssize_t)sub_headers_offset + sub_headers_stride, SEEK_SET);
if (io_read_int32_t(&_s) != 0x4C42)
goto End;
header.binary_offset = io_read_uint32_t_reverse_endianness(&_s, true);
header.binary_length = io_read_uint32_t_reverse_endianness(&_s, true);
}
else
goto End;
io_set_position(&_s, header.string_offset, SEEK_SET);
a3da_data = force_malloc(header.string_length);
io_read(&_s, a3da_data, header.string_length);
a3da_read_text(a, a3da_data, header.string_length);
free(a3da_data);
if (signature == reverse_endianness_int32_t('C___')) {
a->compressed = true;
io_set_position(&_s, header.binary_offset, SEEK_SET);
void* a3dc_data = force_malloc(header.binary_length);
io_read(&_s, a3dc_data, header.binary_length);
a3da_read_data(a, a3dc_data, header.binary_length);
free(a3dc_data);
}
a->ready = true;
End:
io_free(&_s);
}
static void a3da_write_inner(a3da* a, stream* s) {
bool a3dc = a->compressed || a->format > A3DA_FORMAT_AFT;
void* a3dc_data = 0;
size_t a3dc_data_length = 0;
if (a3dc)
a3da_write_data(a, &a3dc_data, &a3dc_data_length);
void* a3da_data = 0;
size_t a3da_data_length = 0;
a3da_write_text(a, &a3da_data, &a3da_data_length, a3dc);
stream s_a3da;
stream* _s = s;
if (a->format > A3DA_FORMAT_AFT) {
io_open(&s_a3da);
_s = &s_a3da;
}
if (a3dc) {
a3dc_header header;
memset(&header, 0, sizeof(a3dc_header));
header.string_offset = (uint32_t)0x40;
header.string_length = (uint32_t)a3da_data_length;
header.binary_offset = (uint32_t)(0x40 + align_val(a3da_data_length, 0x20));
header.binary_length = (uint32_t)a3dc_data_length;
io_write(_s, "#A3DC__________\n", 16);
io_write_int32_t(_s, 0x2000);
io_write_int32_t(_s, 0x00);
io_write_uint32_t_reverse_endianness(_s, 0x20, true);
io_write_uint16_t_reverse_endianness(_s, 0x02, true);
io_write_uint16_t_reverse_endianness(_s, 0x10, true);
io_write_char(_s, 'P');
io_align_write(_s, 0x04);
io_write_uint32_t_reverse_endianness(_s, header.string_offset, true);
io_write_uint32_t_reverse_endianness(_s, header.string_length, true);
io_write_uint32_t_reverse_endianness(_s, 0x01, true);
io_write_char(_s, 'B');
io_write_char(_s, 'L');
io_align_write(_s, 0x04);
io_write_uint32_t_reverse_endianness(_s, header.binary_offset, true);
io_write_uint32_t_reverse_endianness(_s, header.binary_length, true);
io_write_uint32_t_reverse_endianness(_s, 0x20, true);
io_write(_s, a3da_data, a3da_data_length);
io_align_write(_s, 0x20);
io_write(_s, a3dc_data, a3dc_data_length);
free(a3dc_data);
}
else
io_write(_s, a3da_data, a3da_data_length);
free(a3da_data);
if (a->format > A3DA_FORMAT_AFT) {
f2_struct st;
memset(&st, 0, sizeof(f2_struct));
io_align_write(&s_a3da, 0x10);
io_copy(&s_a3da, &st.data, &st.length);
io_free(&s_a3da);
st.header.signature = reverse_endianness_uint32_t('A3DA');
st.header.length = 0x40;
st.header.use_big_endian = false;
st.header.use_section_size = true;
st.header.inner_signature = a->format == A3DA_FORMAT_XHD ? 0x00131010 : 0x01131010;
f2_struct_write(&st, s, true, a->format == A3DA_FORMAT_X || a->format == A3DA_FORMAT_XHD);
f2_struct_free(&st);
}
}
static void a3da_read_text(a3da* a, void* data, size_t length) {
char buf[A3DA_TEXT_BUF_SIZE];
int32_t count;
int32_t count1;
size_t len;
size_t len1;
size_t len2;
size_t len3;
size_t off;
key_val kv;
kv.parse((uint8_t*)data, length);
key_val lkv;
if (kv.get_local_key_val("_", &lkv)) {
len = 1;
memcpy(buf, "_", 1);
off = len;
lkv.read_int32_t(
buf, off, ".compress_f16", 14, (int32_t*)&a->_compress_f16);
lkv.read_string(
buf, off, ".converter.version", 19, &a->_converter_version);
lkv.read_string(
buf, off, ".file_name", 11, &a->_file_name);
lkv.read_string(
buf, off, ".property.version", 19, &a->_property_version);
}
if (kv.get_local_key_val("camera_auxiliary", &lkv)) {
a3da_camera_auxiliary* ca = &a->camera_auxiliary;
len = 16;
memcpy(buf, "camera_auxiliary", 16);
off = len;
if (key_val_read_a3da_key(&lkv,
buf, off, ".auto_exposure", 15, &ca->auto_exposure))
enum_or(ca->flags, A3DA_CAMERA_AUXILIARY_AUTO_EXPOSURE);
if (key_val_read_a3da_key(&lkv,
buf, off, ".exposure", 10, &ca->exposure))
enum_or(ca->flags, A3DA_CAMERA_AUXILIARY_EXPOSURE);
if (key_val_read_a3da_key(&lkv,
buf, off, ".exposure_rate", 15, &ca->exposure_rate))
enum_or(ca->flags, A3DA_CAMERA_AUXILIARY_EXPOSURE_RATE);
if (key_val_read_a3da_key(&lkv,
buf, off, ".gamma", 7, &ca->gamma))
enum_or(ca->flags, A3DA_CAMERA_AUXILIARY_GAMMA);
if (key_val_read_a3da_key(&lkv,
buf, off, ".gamma_rate", 12, &ca->gamma_rate))
enum_or(ca->flags, A3DA_CAMERA_AUXILIARY_GAMMA_RATE);
if (key_val_read_a3da_key(&lkv,
buf, off, ".saturate", 10, &ca->saturate))
enum_or(ca->flags, A3DA_CAMERA_AUXILIARY_SATURATE);
if (ca->flags & (A3DA_CAMERA_AUXILIARY_EXPOSURE_RATE | A3DA_CAMERA_AUXILIARY_GAMMA_RATE))
if (a->format < A3DA_FORMAT_F || a->format == A3DA_FORMAT_AFT)
a->format = A3DA_FORMAT_F;
}
if (kv.get_local_key_val("play_control", &lkv)) {
a3da_play_control* pc = &a->play_control;
len = 12;
memcpy(buf, "play_control", 12);
off = len;
lkv.read_float_t(
buf, off, ".begin", 5, &pc->begin);
if (lkv.read_int32_t(
buf, off, ".div", 5, &pc->div))
enum_or(pc->flags, A3DA_PLAY_CONTROL_DIV);
lkv.read_float_t(
buf, off, ".fps", 5, &pc->fps);
if (lkv.read_float_t(
buf, off, ".offset", 8, &pc->offset))
enum_or(pc->flags, A3DA_PLAY_CONTROL_OFFSET);
lkv.read_float_t(
buf, off, ".size", 6, &pc->size);
}
if (kv.get_local_key_val("post_process", &lkv)) {
a3da_post_process* pp = &a->post_process;
len = 12;
memcpy(buf, "post_process", 12);
off = len;
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".Diffuse", 9, &pp->intensity))
enum_or(pp->flags, A3DA_POST_PROCESS_INTENSITY);
if (key_val_read_a3da_key(&lkv,
buf, off, ".lens_flare", 12, &pp->lens_flare))
enum_or(pp->flags, A3DA_POST_PROCESS_LENS_FLARE);
if (key_val_read_a3da_key(&lkv,
buf, off, ".lens_ghost", 12, &pp->lens_ghost))
enum_or(pp->flags, A3DA_POST_PROCESS_LENS_GHOST);
if (key_val_read_a3da_key(&lkv,
buf, off, ".lens_shaft", 12, &pp->lens_shaft))
enum_or(pp->flags, A3DA_POST_PROCESS_LENS_SHAFT);
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".Ambient", 9, &pp->radius))
enum_or(pp->flags, A3DA_POST_PROCESS_RADIUS);
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".Specular", 10, &pp->scene_fade))
enum_or(pp->flags, A3DA_POST_PROCESS_SCENE_FADE);
}
if (kv.get_local_key_val("dof", &lkv)) {
a3da_dof* d = &a->dof;
len = 3;
memcpy(buf, "dof", 3);
off = len;
d->has_dof = key_val_read_a3da_model_transform(&lkv,
buf, off, "", 1, &d->model_transform);
}
len = 7;
memcpy(buf, "ambient", 7);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("ambient", &lkv)) {
std::vector<a3da_ambient>& va = a->ambient;
va.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_ambient* a = &va[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".light.Diffuse", 15, &a->light_diffuse))
enum_or(a->flags, A3DA_AMBIENT_LIGHT_DIFFUSE);
lkv.read_string(
buf, off, ".name", 6, &a->name);
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".rim.light.Diffuse", 19, &a->rim_light_diffuse))
enum_or(a->flags, A3DA_AMBIENT_RIM_LIGHT_DIFFUSE);
}
}
len = 7;
memcpy(buf, "auth_2d", 7);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("auth_2d", &lkv)) {
std::vector<std::string>& va2 = a->auth_2d;
va2.resize(count);
for (int32_t i = 0; i < count; i++) {
std::string* a2 = &va2[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
lkv.read_string(
buf, off, ".name", 6, a2);
}
}
len = 11;
memcpy(buf, "camera_root", 11);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("camera_root", &lkv)) {
std::vector<a3da_camera_root>& vcr = a->camera_root;
vcr.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_camera_root* cr = &vcr[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
key_val_read_a3da_model_transform(&lkv,
buf, off, ".interest", 10, &cr->interest);
key_val_read_a3da_model_transform(&lkv,
buf, off, "", 1, &cr->model_transform);
a3da_camera_root_view_point* vp = &cr->view_point;
len2 = 11;
memcpy(buf + len + len1, ".view_point", 11);
off = len + len1 + len2;
lkv.read_float_t(
buf, off, ".aspect", 8, &vp->aspect);
memcpy(buf + len + len1 + len2, ".fov_is_horizontal", 19);
if (lkv.has_key(buf)) {
key_val_read_a3da_key(&lkv,
buf, off, ".fov", 5, &vp->fov);
lkv.read_bool(
buf, off, ".fov_is_horizontal", 19, &vp->fov_is_horizontal);
enum_or(vp->flags, A3DA_CAMERA_ROOT_VIEW_POINT_FOV);
}
else {
lkv.read_float_t(
buf, off, ".camera_aperture_h", 19, &vp->camera_aperture_h);
lkv.read_float_t(
buf, off, ".camera_aperture_w", 19, &vp->camera_aperture_w);
key_val_read_a3da_key(&lkv,
buf, off, ".focal_length", 14, &vp->focal_length);
}
key_val_read_a3da_model_transform(&lkv,
buf, off, "", 1, &vp->model_transform);
if (key_val_read_a3da_key(&lkv,
buf, off, ".roll", 6, &vp->roll))
enum_or(vp->flags, A3DA_CAMERA_ROOT_VIEW_POINT_ROLL);
}
}
len = 5;
memcpy(buf, "chara", 5);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("chara", &lkv)) {
std::vector<a3da_chara>& vc = a->chara;
vc.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_chara* c = &vc[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
key_val_read_a3da_model_transform(&lkv,
buf, off, "", 1, &c->model_transform);
lkv.read_string(
buf, off, ".name", 6, &c->name);
}
}
len = 5;
memcpy(buf, "curve", 5);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("curve", &lkv)) {
std::vector<a3da_curve>& vc = a->curve;
vc.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_curve* c = &vc[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
key_val_read_a3da_key(&lkv,
buf, off, ".cv", 4, &c->curve);
lkv.read_string(
buf, off, ".name", 6, &c->name);
}
}
len = 5;
memcpy(buf, "event", 5);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("event", &lkv)) {
std::vector<a3da_event>& ve = a->event;
ve.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_event* e = &ve[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
lkv.read_float_t(
buf, off, ".begin", 7, &e->begin);
lkv.read_float_t(
buf, off, ".clip_begin", 12, &e->clip_begin);
lkv.read_float_t(
buf, off, ".clip_end", 10, &e->clip_end);
lkv.read_float_t(
buf, off, ".end", 5, &e->end);
lkv.read_string(
buf, off, ".name", 6, &e->name);
lkv.read_string(
buf, off, ".param1", 8, &e->param_1);
lkv.read_string(
buf, off, ".ref", 5, &e->ref);
lkv.read_float_t(
buf, off, ".time_ref_scale", 16, &e->time_ref_scale);
lkv.read_int32_t(
buf, off, ".type", 6, (int32_t*)&e->type);
}
}
len = 3;
memcpy(buf, "fog", 3);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("fog", &lkv)) {
std::vector<a3da_fog>& vf = a->fog;
vf.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_fog* f = &vf[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".Diffuse", 9, &f->color))
enum_or(f->flags, A3DA_FOG_COLOR);
if (key_val_read_a3da_key(&lkv,
buf, off, ".density", 9, &f->density))
enum_or(f->flags, A3DA_FOG_DENSITY);
if (key_val_read_a3da_key(&lkv,
buf, off, ".end", 5, &f->end))
enum_or(f->flags, A3DA_FOG_END);
lkv.read_int32_t(
buf, off, ".id", 4, (int32_t*)&f->id);
std::string name;
if (lkv.read_string(
buf, off, ".name", 7, &name)) {
if (str_utils_compare(name.c_str(), "Z"))
f->id = FOG_DEPTH;
else if (str_utils_compare(name.c_str(), "Height"))
f->id = FOG_HEIGHT;
}
if (key_val_read_a3da_key(&lkv,
buf, off, ".start", 7, &f->start))
enum_or(f->flags, A3DA_FOG_START);
}
}
len = 5;
memcpy(buf, "light", 5);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("light", &lkv)) {
std::vector<a3da_light>& vl = a->light;
vl.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_light* l = &vl[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".Ambient", 9, &l->ambient))
enum_or(l->flags, A3DA_LIGHT_AMBIENT);
if (key_val_read_a3da_key(&lkv,
buf, off, ".ConeAngle", 11, &l->cone_angle))
enum_or(l->flags, A3DA_LIGHT_CONE_ANGLE);
if (key_val_read_a3da_key(&lkv,
buf, off, ".CONSTANT", 10, &l->constant))
enum_or(l->flags, A3DA_LIGHT_CONSTANT);
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".Diffuse", 9, &l->diffuse))
enum_or(l->flags, A3DA_LIGHT_DIFFUSE);
if (key_val_read_a3da_key(&lkv,
buf, off, ".DropOff", 9, &l->drop_off))
enum_or(l->flags, A3DA_LIGHT_DROP_OFF);
if (key_val_read_a3da_key(&lkv,
buf, off, ".FAR", 5, &l->_far))
enum_or(l->flags, A3DA_LIGHT_FAR);
lkv.read_int32_t(
buf, off, ".id", 4, (int32_t*)&l->id);
if (key_val_read_a3da_key(&lkv,
buf, off, ".Intensity", 11, &l->intensity))
enum_or(l->flags, A3DA_LIGHT_INTENSITY);
if (key_val_read_a3da_key(&lkv,
buf, off, ".LINEAR", 8, &l->linear))
enum_or(l->flags, A3DA_LIGHT_LINEAR);
if (key_val_read_a3da_model_transform(&lkv,
buf, off, ".position", 10, &l->position))
enum_or(l->flags, A3DA_LIGHT_POSITION);
if (key_val_read_a3da_key(&lkv,
buf, off, ".QUADRATIC", 11, &l->quadratic))
enum_or(l->flags, A3DA_LIGHT_QUADRATIC);
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".Specular", 10, &l->specular))
enum_or(l->flags, A3DA_LIGHT_SPECULAR);
if (key_val_read_a3da_model_transform(&lkv,
buf, off, ".spot_direction", 16, &l->spot_direction))
enum_or(l->flags, A3DA_LIGHT_SPOT_DIRECTION);
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".Incandescence", 15, &l->tone_curve))
enum_or(l->flags, A3DA_LIGHT_TONE_CURVE);
lkv.read_string(
buf, off, ".type", 6, &l->type);
}
}
len = 8;
memcpy(buf, "m_objhrc", 8);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("m_objhrc", &lkv)) {
std::vector<a3da_m_object_hrc>& vmoh = a->m_object_hrc;
vmoh.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_m_object_hrc* moh = &vmoh[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
len2 = 9;
memcpy(buf + len + len1, ".instance", 9);
off = len + len1 + len2;
buf[off] = 0;
key_val sub_local_key_val;
if (lkv.read_int32_t(buf, off, ".length", 8, &count1)
&& lkv.get_local_key_val(buf, &sub_local_key_val) ) {
std::vector<a3da_object_instance>& voi = moh->instance;
voi.resize(count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_instance* oi = &voi[j];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", j);
off = len + len1 + len2 + len3;
key_val_read_a3da_model_transform(&sub_local_key_val,
buf, off, "", 1, &oi->model_transform);
sub_local_key_val.read_string(
buf, off, ".name", 6, &oi->name);
sub_local_key_val.read_bool(
buf, off, ".shadow", 8, &oi->shadow);
sub_local_key_val.read_string(
buf, off, ".uid_name", 10, &oi->uid_name);
}
}
off = len + len1;
key_val_read_a3da_model_transform(&lkv,
buf, off, "", 1, &moh->model_transform);
lkv.read_string(
buf, off, ".name", 6, &moh->name);
len2 = 5;
memcpy(buf + len + len1, ".node", 5);
off = len + len1 + len2;
buf[off] = 0;
if (lkv.read_int32_t(buf, off, ".length", 8, &count1)
&& lkv.get_local_key_val(buf, &sub_local_key_val)) {
std::vector<a3da_object_node>& vmohn = moh->node;
vmohn.resize(count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_node* mohn = &vmohn[j];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", j);
off = len + len1 + len2 + len3;
if (sub_local_key_val.read_vec3(
buf, off, ".joint_orient", 14, &mohn->joint_orient))
enum_or(mohn->flags, A3DA_OBJECT_NODE_JOINT_ORIENT);
key_val_read_a3da_model_transform(&sub_local_key_val,
buf, off, "", 1, &mohn->model_transform);
sub_local_key_val.read_string(
buf, off, ".name", 6, &mohn->name);
sub_local_key_val.read_int32_t(
buf, off, ".parent", 8, &mohn->parent);
}
}
}
}
len = 13;
memcpy(buf, "m_objhrc_list", 13);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("m_objhrc_list", &lkv)) {
std::vector<std::string>& vmohl = a->m_object_hrc_list;
vmohl.resize(count);
for (int32_t i = 0; i < count; i++) {
std::string* mohl = &vmohl[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
lkv.read_string(
buf, off, "", 1, mohl);
}
}
len = 13;
memcpy(buf, "material_list", 13);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("material_list", &lkv)) {
std::vector<a3da_material_list>& vml = a->material_list;
vml.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_material_list* ml = &vml[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".blend_color", 15, &ml->blend_color))
enum_or(ml->flags, A3DA_MATERIAL_LIST_BLEND_COLOR);
if (key_val_read_a3da_key(&lkv,
buf, off, ".glow_intensity", 15, &ml->glow_intensity))
enum_or(ml->flags, A3DA_MATERIAL_LIST_GLOW_INTENSITY);
if (key_val_read_a3da_rgba(&lkv,
buf, off, ".incandescence", 15, &ml->incandescence))
enum_or(ml->flags, A3DA_MATERIAL_LIST_INCANDESCENCE);
lkv.read_string(
buf, off, ".name", 6, &ml->name);
}
}
len = 6;
memcpy(buf, "motion", 6);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("motion", &lkv)) {
std::vector<std::string>& vm = a->motion;
vm.resize(count);
for (int32_t i = 0; i < count; i++) {
std::string* m = &vm[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
lkv.read_string(
buf, off, "", 1, m);
}
}
len = 6;
memcpy(buf, "object", 6);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("object", &lkv)) {
std::vector<a3da_object>& vo = a->object;
vo.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_object* o = &vo[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
key_val_read_a3da_model_transform(&lkv,
buf, off, "", 1, &o->model_transform);
if (lkv.read_string(
buf, off, ".morph", 7, &o->morph))
lkv.read_float_t(
buf, off, ".morph_offset", 14, &o->morph_offset);
lkv.read_string(
buf, off, ".name", 6, &o->name);
lkv.read_string(
buf, off, ".parent_name", 13, &o->parent_name);
lkv.read_string(
buf, off, ".parent_node", 13, &o->parent_node);
if (lkv.read_string(
buf, off, ".pat", 5, &o->pattern))
lkv.read_float_t(
buf, off, ".pat_offset", 12, &o->pattern_offset);
len2 = 8;
memcpy(buf + len + len1, ".tex_pat", 8);
off = len + len1 + len2;
buf[off] = 0;
key_val sub_local_key_val;
if (lkv.read_int32_t(buf, off, ".length", 8, &count1)
&& lkv.get_local_key_val(buf, &sub_local_key_val)) {
std::vector<a3da_object_texture_pattern>& votp = o->texture_pattern;
votp.resize(count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_texture_pattern* otp = &votp[j];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", j);
off = len + len1 + len2 + len3;
sub_local_key_val.read_string(
buf, off, ".name", 6, &otp->name);
if (sub_local_key_val.read_string(
buf, off, ".pat", 5, &otp->pattern))
sub_local_key_val.read_float_t(
buf, off, ".pat_offset", 12, &otp->pattern_offset);
}
}
len2 = 14;
memcpy(buf + len + len1, ".tex_transform", 14);
off = len + len1 + len2;
buf[off] = 0;
if (lkv.read_int32_t(buf, off, ".length", 8, &count1)
&& lkv.get_local_key_val(buf, &sub_local_key_val)) {
std::vector<a3da_object_texture_transform>& vott = o->texture_transform;
vott.resize(count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_texture_transform* ott = &vott[j];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", j);
off = len + len1 + len2 + len3;
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".coverageU", 11, &ott->coverage_u))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_COVERAGE_U);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".coverageV", 11, &ott->coverage_v))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_COVERAGE_V);
sub_local_key_val.read_string(
buf, off, ".name", 6, &ott->name);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".offsetU", 9, &ott->offset_u))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_OFFSET_U);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".offsetV", 9, &ott->offset_v))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_OFFSET_V);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".repeatU", 9, &ott->repeat_u))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_REPEAT_U);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".repeatV", 9, &ott->repeat_v))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_REPEAT_V);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".rotate", 8, &ott->rotate))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_ROTATE);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".rotateFrame", 13, &ott->rotate_frame))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_ROTATE_FRAME);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".translateFrameU", 17, &ott->translate_frame_u))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_TRANSLATE_FRAME_U);
if (key_val_read_a3da_key(&sub_local_key_val,
buf, off, ".translateFrameV", 17, &ott->translate_frame_v))
enum_or(ott->flags, A3DA_OBJECT_TEXTURE_TRANSFORM_TRANSLATE_FRAME_V);
}
}
off = len + len1;
lkv.read_string(
buf, off, ".uid_name", 10, &o->uid_name);
}
}
len = 6;
memcpy(buf, "objhrc", 6);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("objhrc", &lkv)) {
std::vector<a3da_object_hrc>& voh = a->object_hrc;
voh.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_object_hrc* oh = &voh[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
lkv.read_string(
buf, off, ".name", 6, &oh->name);
len2 = 5;
memcpy(buf + len + len1, ".node", 5);
off = len + len1 + len2;
buf[off] = 0;
key_val sub_local_key_val;
if (lkv.read_int32_t(buf, off, ".length", 8, &count1)
&& lkv.get_local_key_val(buf, &sub_local_key_val)) {
std::vector<a3da_object_node>& vohn = oh->node;
vohn.resize(count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_node* ohn = &vohn[j];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", j);
off = len + len1 + len2 + len3;
if (sub_local_key_val.read_vec3(
buf, off, ".joint_orient", 14, &ohn->joint_orient))
enum_or(ohn->flags, A3DA_OBJECT_NODE_JOINT_ORIENT);
key_val_read_a3da_model_transform(&sub_local_key_val,
buf, off, "", 1, &ohn->model_transform);
sub_local_key_val.read_string(
buf, off, ".name", 6, &ohn->name);
sub_local_key_val.read_int32_t(
buf, off, ".parent", 8, &ohn->parent);
}
}
off = len + len1;
lkv.read_string(
buf, off, ".parent_name", 13, &oh->parent_name);
lkv.read_string(
buf, off, ".parent_node", 13, &oh->parent_node);
lkv.read_bool(
buf, off, ".shadow", 8, &oh->shadow);
lkv.read_string(
buf, off, ".uid_name", 10, &oh->uid_name);
}
}
len = 11;
memcpy(buf, "objhrc_list", 11);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("objhrc_list", &lkv)) {
std::vector<std::string>& vohl = a->object_hrc_list;
vohl.resize(count);
for (int32_t i = 0; i < count; i++) {
std::string* ohl = &vohl[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
lkv.read_string(
buf, off, "", 1, ohl);
}
}
len = 11;
memcpy(buf, "object_list", 11);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("object_list", &lkv)) {
std::vector<std::string>& vol = a->object_list;
vol.resize(count);
for (int32_t i = 0; i < count; i++) {
std::string* ol = &vol[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
lkv.read_string(
buf, off, "", 1, ol);
}
}
len = 5;
memcpy(buf, "point", 5);
off = len;
if (kv.read_int32_t(buf, off, ".length", 8, &count)
&& kv.get_local_key_val("point", &lkv)) {
std::vector<a3da_point>& vp = a->point;
vp.resize(count);
for (int32_t i = 0; i < count; i++) {
a3da_point* p = &vp[i];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
off = len + len1;
key_val_read_a3da_model_transform(&lkv,
buf, off, "", 1, &p->model_transform);
lkv.read_string(
buf, off, ".name", 6, &p->name);
}
}
}
static void a3da_write_text(a3da* a, void** data, size_t* length, bool a3dc) {
char buf[A3DA_TEXT_BUF_SIZE];
int32_t count;
int32_t count1;
size_t len;
size_t len1;
size_t len2;
size_t len3;
size_t off;
char a3da_timestamp[0x100];
a3da_get_time_stamp(a3da_timestamp, 0x100);
stream s;
io_open(&s);
if (a3dc) {
if (a->_compress_f16 != A3DA_COMPRESS_F32F32F32F32)
io_write(&s, "#-compress_f16\n", 15);
}
else
io_write(&s, "#A3DA__________\n", 16);
io_write_utf8_string(&s, a3da_timestamp);
len = 1;
memcpy(buf, "_", 1);
off = len;
if (a3dc && a->format > A3DA_FORMAT_AFT)
key_val::write_int32_t(&s, buf, off, ".compress_f16", 14, a->_compress_f16);
key_val::write_string(&s, buf, off, ".converter.version", 19, &a->_converter_version);
key_val::write_string(&s, buf, off, ".file_name", 11, &a->_file_name);
key_val::write_string(&s, buf, off, ".property.version", 18, &a->_property_version);
if (a->ambient.size() && a->format == A3DA_FORMAT_MGF) {
len = 7;
memcpy(buf, "ambient", 7);
off = len;
std::vector<a3da_ambient>& va = a->ambient;
count = (int32_t)va.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_ambient* a = &va[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
if (a->flags & A3DA_AMBIENT_LIGHT_DIFFUSE)
key_val_write_a3da_rgba(&s,
buf, off, ".light.Diffuse", 15, &a->light_diffuse);
key_val::write_string(&s, buf, off, ".name", 6, &a->name);
if (a->flags & A3DA_AMBIENT_RIM_LIGHT_DIFFUSE)
key_val_write_a3da_rgba(&s,
buf, off, ".rimlight.Diffuse", 18, &a->rim_light_diffuse);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->auth_2d.size()) {
len = 7;
memcpy(buf, "auth_2d", 7);
off = len;
std::vector<std::string>& va2 = a->auth_2d;
count = (int32_t)va2.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
std::string* a2 = &va2[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_string(&s, buf, off, ".name", 6, a2);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->camera_auxiliary.flags) {
len = 16;
memcpy(buf, "camera_auxiliary", 16);
off = len;
a3da_camera_auxiliary* ca = &a->camera_auxiliary;
if (a->format == A3DA_FORMAT_F || a->format > A3DA_FORMAT_AFT) {
if (ca->flags & A3DA_CAMERA_AUXILIARY_EXPOSURE_RATE)
key_val_write_a3da_key(&s, buf, off, ".exposure_rate", 15, &ca->exposure_rate);
if (ca->flags & A3DA_CAMERA_AUXILIARY_GAMMA_RATE)
key_val_write_a3da_key(&s, buf, off, ".gamma_rate", 12, &ca->gamma_rate);
if (ca->flags & A3DA_CAMERA_AUXILIARY_SATURATE)
key_val_write_a3da_key(&s, buf, off, ".saturate", 10, &ca->saturate);
}
else {
if (ca->flags & A3DA_CAMERA_AUXILIARY_AUTO_EXPOSURE)
key_val_write_a3da_key(&s, buf, off, ".auto_exposure", 15, &ca->auto_exposure);
if (ca->flags & A3DA_CAMERA_AUXILIARY_EXPOSURE)
key_val_write_a3da_key(&s, buf, off, ".exposure", 10, &ca->exposure);
if (ca->flags & A3DA_CAMERA_AUXILIARY_GAMMA)
key_val_write_a3da_key(&s, buf, off, ".gamma", 7, &ca->gamma);
if (ca->flags & A3DA_CAMERA_AUXILIARY_SATURATE)
key_val_write_a3da_key(&s, buf, off, ".saturate", 10, &ca->saturate);
}
}
if (a->camera_root.size() > 0) {
len = 11;
memcpy(buf, "camera_root", 11);
off = len;
std::vector<a3da_camera_root>& vcr = a->camera_root;
count = (int32_t)vcr.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_camera_root* cr = &vcr[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val_write_a3da_model_transform(&s,
buf, off, ".interest", 10, &cr->interest, 0x1F);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &cr->model_transform, 0x1E);
a3da_camera_root_view_point* vp = &cr->view_point;
len2 = 11;
memcpy(buf + len + len1, ".view_point", 11);
off = len + len1 + len2;
key_val::write_float_t(&s,
buf, off, ".aspect", 8, vp->aspect);
if (vp->flags & A3DA_CAMERA_ROOT_VIEW_POINT_FOV) {
key_val_write_a3da_key(&s,
buf, off, ".fov", 5, &vp->fov);
key_val::write_bool(&s,
buf, off, ".fov_is_horizontal", 19, vp->fov_is_horizontal);
}
else {
key_val::write_float_t(&s,
buf, off, ".camera_aperture_h", 19, vp->camera_aperture_h);
key_val::write_float_t(&s,
buf, off, ".camera_aperture_w", 19, vp->camera_aperture_w);
key_val_write_a3da_key(&s,
buf, off, ".focal_length", 14, &vp->focal_length);
}
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &vp->model_transform, 0x10);
if (vp->flags & A3DA_CAMERA_ROOT_VIEW_POINT_ROLL)
key_val_write_a3da_key(&s,
buf, off, ".roll", 6, &vp->roll);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &vp->model_transform, 0x0F);
off = len + len1;
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &cr->model_transform, 0x01);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->chara.size() > 0) {
len = 5;
memcpy(buf, "chara", 5);
off = len;
std::vector<a3da_chara>& vc = a->chara;
count = (int32_t)vc.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_chara* c = &vc[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_string(&s, buf, off, ".name", 6, &c->name);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &c->model_transform, 0x1F);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->curve.size() > 0) {
len = 5;
memcpy(buf, "curve", 5);
off = len;
std::vector<a3da_curve>& vc = a->curve;
count = (int32_t)vc.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_curve* c = &vc[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val_write_a3da_key(&s, buf, off, ".cv", 4, &c->curve);
key_val::write_string(&s, buf, off, ".name", 6, &c->name);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->dof.has_dof && a->format == A3DA_FORMAT_AFT) {
len = 3;
memcpy(buf, "dof", 3);
off = len;
a3da_dof* d = &a->dof;
key_val::write_string(&s, buf, off, ".name", 6, "DOF");
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &d->model_transform, 0x1F);
}
if (a->event.size() > 0) {
len = 5;
memcpy(buf, "event", 5);
off = len;
std::vector<a3da_event>& ve = a->event;
count = (int32_t)ve.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_event* e = &ve[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_float_t(&s, buf, off, ".begin", 7, e->begin);
key_val::write_float_t(&s, buf, off, ".clip_begin", 12, e->clip_begin);
key_val::write_float_t(&s, buf, off, ".clip_en", 9, e->clip_end);
key_val::write_float_t(&s, buf, off, ".end", 5, e->end);
key_val::write_string(&s, buf, off, ".name", 6, &e->name);
key_val::write_string(&s, buf, off, ".param1", 8, &e->param_1);
key_val::write_string(&s, buf, off, ".ref", 5, &e->ref);
key_val::write_float_t(&s, buf, off, ".time_ref_scale", 16, e->time_ref_scale);
key_val::write_int32_t(&s, buf, off, ".type", 6, e->type);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->fog.size() > 0) {
len = 3;
memcpy(buf, "fog", 3);
off = len;
std::vector<a3da_fog>& vf = a->fog;
count = (int32_t)vf.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_fog* f = &vf[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
if (f->flags & A3DA_FOG_COLOR)
key_val_write_a3da_rgba(&s, buf, off, ".Diffuse", 9, &f->color);
if (f->flags & A3DA_FOG_DENSITY)
key_val_write_a3da_key(&s, buf, off, ".density", 4, &f->density);
if (f->flags & A3DA_FOG_END)
key_val_write_a3da_key(&s, buf, off, ".end", 5, &f->end);
key_val::write_int32_t(&s, buf, off, ".id", 4, f->id);
if (f->flags & A3DA_FOG_START)
key_val_write_a3da_key(&s, buf, off, ".start", 7, &f->start);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->light.size() > 0) {
len = 5;
memcpy(buf, "light", 5);
off = len;
bool xhd = a->format == A3DA_FORMAT_XHD;
std::vector<a3da_light>& vl = a->light;
count = (int32_t)vl.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_light* l = &vl[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
if (l->flags & A3DA_LIGHT_AMBIENT)
key_val_write_a3da_rgba(&s,
buf, off, ".Ambient", 9, &l->ambient);
if (l->flags & A3DA_LIGHT_CONSTANT && xhd)
key_val_write_a3da_key(&s,
buf, off, ".CONSTANT", 10, &l->constant);
if (l->flags & A3DA_LIGHT_CONE_ANGLE && xhd)
key_val_write_a3da_key(&s,
buf, off, ".ConeAngle", 11, &l->cone_angle);
if (l->flags & A3DA_LIGHT_DIFFUSE)
key_val_write_a3da_rgba(&s,
buf, off, ".Diffuse", 9, &l->diffuse);
if (l->flags & A3DA_LIGHT_DROP_OFF && xhd)
key_val_write_a3da_key(&s,
buf, off, ".DropOff", 9, &l->drop_off);
if (l->flags & A3DA_LIGHT_FAR && xhd)
key_val_write_a3da_key(&s,
buf, off, ".FAR", 5, &l->_far);
if (l->flags & A3DA_LIGHT_TONE_CURVE)
key_val_write_a3da_rgba(&s,
buf, off, ".Incandescence", 15, &l->tone_curve);
if (l->flags & A3DA_LIGHT_INTENSITY && xhd)
key_val_write_a3da_key(&s,
buf, off, ".Intensity", 9, &l->intensity);
if (l->flags & A3DA_LIGHT_LINEAR && xhd)
key_val_write_a3da_key(&s,
buf, off, ".LINEAR", 6, &l->linear);
if (l->flags & A3DA_LIGHT_QUADRATIC && xhd)
key_val_write_a3da_key(&s,
buf, off, ".QUADRATIC", 11, &l->quadratic);
if (l->flags & A3DA_LIGHT_SPECULAR)
key_val_write_a3da_rgba(&s,
buf, off, ".Specular", 10, &l->specular);
key_val::write_int32_t(&s,
buf, off, ".id", 4, l->id);
const char* name = "none";
switch (l->id) {
case LIGHT_CHARA:
name = "Char";
break;
case LIGHT_STAGE:
name = "Stage";
break;
case LIGHT_SUN:
name = "Sun";
break;
case LIGHT_REFLECT:
name = "Reflect";
break;
case LIGHT_CHARA_COLOR:
name = "CharColor";
break;
case LIGHT_TONE_CURVE:
name = "ToneCurve";
break;
}
key_val::write_string(&s,
buf, off, ".name", 6, name);
if (l->flags & A3DA_LIGHT_POSITION)
key_val_write_a3da_model_transform(&s,
buf, off, ".position", 9, &l->position, 0x1F);
if (l->flags & A3DA_LIGHT_SPOT_DIRECTION)
key_val_write_a3da_model_transform(&s,
buf, off, ".spot_direction", 9, &l->spot_direction, 0x1F);
key_val::write_string(&s,
buf, off, ".type", 6, &l->type);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->m_object_hrc.size() > 0) {
len = 8;
memcpy(buf, "m_objhrc", 8);
off = len;
std::vector<a3da_m_object_hrc>& vmoh = a->m_object_hrc;
count = (int32_t)vmoh.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_m_object_hrc* moh = &vmoh[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
len2 = 9;
memcpy(buf + len + len1, ".instance", 9);
off = len + len1 + len2;
std::vector<a3da_object_instance>& voi = moh->instance;
count1 = (int32_t)voi.size();
std::vector<int32_t> sort_index1;
key_val::get_lexicographic_order(&sort_index1, count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_instance* oi = &voi[sort_index1[j]];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", sort_index[j]);
off = len + len1 + len2 + len3;
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &oi->model_transform, 0x10);
key_val::write_string(&s,
buf, off, ".name", 6, &oi->name);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &oi->model_transform, 0x0C);
key_val::write_bool(&s,
buf, off, ".shadow", 6, &oi->shadow);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &oi->model_transform, 0x02);
key_val::write_string(&s,
buf, off, ".uid_name", 10, &oi->uid_name);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &oi->model_transform, 0x01);
}
off = len + len1 + len2;
key_val::write_int32_t(&s, buf, off, ".length", 8, count1);
off = len + len1;
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &moh->model_transform, 0x10);
key_val::write_string(&s,
buf, off, ".name", 6, &moh->name);
len2 = 5;
memcpy(buf + len + len1, ".node", 5);
off = len + len1 + len2;
std::vector<a3da_object_node>& vmohn = moh->node;
count1 = (int32_t)vmohn.size();
key_val::get_lexicographic_order(&sort_index1, count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_node* mohn = &vmohn[sort_index1[j]];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", sort_index[j]);
off = len + len1 + len2 + len3;
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &mohn->model_transform, 0x10);
if (mohn->flags & A3DA_OBJECT_NODE_JOINT_ORIENT)
key_val::write_vec3(&s,
buf, off, ".joint_orient", 14, &mohn->joint_orient);
key_val::write_string(&s,
buf, off, ".name", 6, &mohn->name);
key_val::write_int32_t(&s,
buf, off, ".parent", 8, mohn->parent);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &mohn->model_transform, 0x0F);
}
off = len + len1 + len2;
key_val::write_int32_t(&s, buf, off, ".length", 8, count1);
off = len + len1;
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &moh->model_transform, 0x0F);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->m_object_hrc_list.size() > 0) {
len = 13;
memcpy(buf, "m_objhrc_list", 13);
off = len;
std::vector<std::string>& vmohl = a->m_object_hrc_list;
count = (int32_t)vmohl.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
std::string* mohl = &vmohl[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_string(&s, buf, off, "", 1, mohl);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->material_list.size() > 0 && (a->format == A3DA_FORMAT_X || a->format == A3DA_FORMAT_XHD)) {
len = 13;
memcpy(buf, "material_list", 13);
off = len;
std::vector<a3da_material_list>& vml = a->material_list;
count = (int32_t)vml.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_material_list* ml = &vml[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
if (ml->flags & A3DA_MATERIAL_LIST_BLEND_COLOR)
key_val_write_a3da_rgba(&s, buf, off, ".blend_color", 13, &ml->blend_color);
if (ml->flags & A3DA_MATERIAL_LIST_BLEND_COLOR)
key_val_write_a3da_key(&s, buf, off, ".glow_intensity", 16, &ml->glow_intensity);
key_val::write_uint32_t(&s, buf, off, ".hash_name", 11, hash_string_murmurhash(&ml->name, 0, false));
if (ml->flags & A3DA_MATERIAL_LIST_BLEND_COLOR)
key_val_write_a3da_rgba(&s, buf, off, ".incandescence", 15, &ml->incandescence);
key_val::write_string(&s, buf, off, ".name", 6, &ml->name);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->motion.size() > 0) {
len = 6;
memcpy(buf, "motion", 6);
off = len;
std::vector<std::string>& vm = a->motion;
count = (int32_t)vm.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
std::string* m = &vm[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_string(&s, buf, off, "", 1, m);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->object.size() > 0) {
len = 6;
memcpy(buf, "object", 6);
off = len;
std::vector<a3da_object>& vo = a->object;
count = (int32_t)vo.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_object* o = &vo[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &o->model_transform, 0x10);
if (o->morph.size()) {
key_val::write_string(&s,
buf, off, ".morph", 7, &o->morph);
key_val::write_float_t(&s,
buf, off, ".morph_offset", 14, o->morph_offset);
}
key_val::write_string(&s,
buf, off, ".name", 6, &o->name);
key_val::write_string(&s,
buf, off, ".parent_name", 13, &o->parent_name);
key_val::write_string(&s,
buf, off, ".parent_node", 13, &o->parent_node);
if (o->pattern.size()) {
key_val::write_string(&s,
buf, off, ".pat", 5, &o->pattern);
key_val::write_float_t(&s,
buf, off, ".pat_offset", 12, o->pattern_offset);
}
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &o->model_transform, 0x0C);
len2 = 8;
memcpy(buf + len + len1, ".tex_pat", 8);
off = len + len1 + len2;
std::vector<a3da_object_texture_pattern>& votp = o->texture_pattern;
count1 = (int32_t)votp.size();
std::vector<int32_t> sort_index1;
key_val::get_lexicographic_order(&sort_index1, count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_texture_pattern* otp = &votp[sort_index1[j]];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", sort_index[j]);
off = len + len1 + len2 + len3;
key_val::write_string(&s,
buf, off, ".name", 6, &otp->name);
if (otp->pattern.size()) {
key_val::write_string(&s,
buf, off, ".pat", 5, &otp->pattern);
key_val::write_float_t(&s,
buf, off, ".pat_offset", 12, otp->pattern_offset);
}
}
off = len + len1 + len2;
key_val::write_int32_t(&s, buf, off, ".length", 8, count1);
len2 = 14;
memcpy(buf + len + len1, ".tex_transform", 14);
off = len + len1 + len2;
std::vector<a3da_object_texture_transform>& vott = o->texture_transform;
count1 = (int32_t)vott.size();
key_val::get_lexicographic_order(&sort_index1, count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_texture_transform* ott = &vott[sort_index1[j]];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", sort_index[j]);
off = len + len1 + len2 + len3;
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_COVERAGE_U)
key_val_write_a3da_key(&s,
buf, off, ".coverageU", 11, &ott->coverage_u);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_COVERAGE_V)
key_val_write_a3da_key(&s,
buf, off, ".coverageV", 11, &ott->coverage_v);
key_val::write_string(&s,
buf, off, ".name", 6, &ott->name);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_OFFSET_U)
key_val_write_a3da_key(&s,
buf, off, ".offsetU", 9, &ott->offset_u);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_OFFSET_V)
key_val_write_a3da_key(&s,
buf, off, ".offsetV", 9, &ott->offset_v);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_REPEAT_U)
key_val_write_a3da_key(&s,
buf, off, ".repeatU", 9, &ott->repeat_u);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_REPEAT_V)
key_val_write_a3da_key(&s,
buf, off, ".repeatV", 9, &ott->repeat_v);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_ROTATE)
key_val_write_a3da_key(&s,
buf, off, ".rotate", 8, &ott->rotate);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_ROTATE_FRAME)
key_val_write_a3da_key(&s,
buf, off, ".rotateFrame", 13, &ott->rotate_frame);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_TRANSLATE_FRAME_U)
key_val_write_a3da_key(&s,
buf, off, ".translateFrameU", 17, &ott->translate_frame_u);
if (ott->flags & A3DA_OBJECT_TEXTURE_TRANSFORM_TRANSLATE_FRAME_V)
key_val_write_a3da_key(&s,
buf, off, ".translateFrameV", 17, &ott->translate_frame_v);
}
off = len + len1 + len2;
key_val::write_int32_t(&s, buf, off, ".length", 8, count1);
off = len + len1;
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &o->model_transform, 0x02);
key_val::write_string(&s,
buf, off, ".uid_name", 10, &o->uid_name);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &o->model_transform, 0x01);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->object_list.size() > 0) {
len = 11;
memcpy(buf, "object_list", 11);
off = len;
std::vector<std::string>& vol = a->object_list;
count = (int32_t)vol.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
std::string* ol = &vol[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_string(&s, buf, off, "", 1, ol);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->object_hrc.size() > 0) {
len = 6;
memcpy(buf, "objhrc", 6);
off = len;
std::vector<a3da_object_hrc>& voh = a->object_hrc;
count = (int32_t)voh.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_object_hrc* oh = &voh[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_string(&s,
buf, off, ".name", 6, &oh->name);
len2 = 5;
memcpy(buf + len + len1, ".node", 5);
off = len + len1 + len2;
std::vector<a3da_object_node>& vohn = oh->node;
count1 = (int32_t)vohn.size();
std::vector<int32_t> sort_index1;
key_val::get_lexicographic_order(&sort_index1, count1);
for (int32_t j = 0; j < count1; j++) {
a3da_object_node* ohn = &vohn[sort_index1[j]];
len3 = sprintf_s(buf + len + len1 + len2,
A3DA_TEXT_BUF_SIZE - len - len1 - len2, ".%d", sort_index[j]);
off = len + len1 + len2 + len3;
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &ohn->model_transform, 0x10);
if (ohn->flags & A3DA_OBJECT_NODE_JOINT_ORIENT)
key_val::write_vec3(&s,
buf, off, ".joint_orient", 14, &ohn->joint_orient);
key_val::write_string(&s,
buf, off, ".name", 6, &ohn->name);
key_val::write_int32_t(&s,
buf, off, ".parent", 8, ohn->parent);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &ohn->model_transform, 0x0F);
}
off = len + len1 + len2;
key_val::write_int32_t(&s, buf, off, ".length", 8, count1);
off = len + len1;
key_val::write_string(&s,
buf, off, ".parent_name", 13, &oh->parent_name);
key_val::write_string(&s,
buf, off, ".parent_node", 13, &oh->parent_node);
key_val::write_bool(&s,
buf, off, ".shadow", 6, &oh->shadow);
key_val::write_string(&s,
buf, off, ".uid_name", 10, &oh->uid_name);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
if (a->object_hrc_list.size() > 0) {
len = 11;
memcpy(buf, "objhrc_list", 11);
off = len;
std::vector<std::string>& vohl = a->object_hrc_list;
count = (int32_t)vohl.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
std::string* ohl = &vohl[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_string(&s, buf, off, "", 1, ohl);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
{
a3da_play_control* pc = &a->play_control;
len = 12;
memcpy(buf, "play_control", 12);
off = len;
key_val::write_float_t(&s,
buf, off, ".begin", 6, pc->begin);
if (pc->flags & A3DA_PLAY_CONTROL_DIV && a->format > A3DA_FORMAT_AFT)
key_val::write_int32_t(&s,
buf, off, ".div", 5, pc->div);
key_val::write_float_t(&s,
buf, off, ".fps", 5, pc->fps);
if (pc->flags & A3DA_PLAY_CONTROL_OFFSET) {
if (a->format > A3DA_FORMAT_AFT) {
key_val::write_float_t(&s,
buf, off, ".offset", 8, pc->offset);
key_val::write_float_t(&s,
buf, off, ".size", 6, pc->size);
}
else
key_val::write_float_t(&s,
buf, off, ".size", 6, pc->size + pc->offset);
}
else
key_val::write_float_t(&s,
buf, off, ".size", 6, pc->size);
}
if (a->post_process.flags) {
len = 12;
memcpy(buf, "post_process", 12);
off = len;
a3da_post_process* pp = &a->post_process;
if (a->post_process.flags & A3DA_POST_PROCESS_RADIUS)
key_val_write_a3da_rgba(&s, buf, off, ".Ambient", 9, &pp->radius);
if (a->post_process.flags & A3DA_POST_PROCESS_INTENSITY)
key_val_write_a3da_rgba(&s, buf, off, ".Diffuse", 9, &pp->intensity);
if (a->post_process.flags & A3DA_POST_PROCESS_SCENE_FADE)
key_val_write_a3da_rgba(&s, buf, off, ".Specular", 10, &pp->scene_fade);
if (a->post_process.flags & A3DA_POST_PROCESS_LENS_FLARE)
key_val_write_a3da_key(&s, buf, off, ".lens_flare", 12, &pp->lens_flare);
if (a->post_process.flags & A3DA_POST_PROCESS_LENS_GHOST)
key_val_write_a3da_key(&s, buf, off, ".lens_ghost", 12, &pp->lens_ghost);
if (a->post_process.flags & A3DA_POST_PROCESS_LENS_SHAFT)
key_val_write_a3da_key(&s, buf, off, ".lens_shaft", 12, &pp->lens_shaft);
}
if (a->point.size() > 0) {
len = 5;
memcpy(buf, "point", 5);
off = len;
std::vector<a3da_point>& vp = a->point;
count = (int32_t)vp.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, count);
for (int32_t i = 0; i < count; i++) {
a3da_point* p = &vp[sort_index[i]];
len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
off = len + len1;
key_val::write_string(&s, buf, off, ".name", 6, &p->name);
key_val_write_a3da_model_transform(&s,
buf, off, "", 1, &p->model_transform, 0x1F);
}
off = len;
key_val::write_int32_t(&s, buf, off, ".length", 8, count);
}
io_copy(&s, data, length);
io_free(&s);
}
static void a3da_read_data(a3da* a, void* data, size_t length) {
a3da_compress_f16& _compress_f16 = a->_compress_f16;
for (a3da_ambient& i : a->ambient) {
if (i.flags & A3DA_AMBIENT_LIGHT_DIFFUSE)
a3dc_read_a3da_rgba(data, length, &i.light_diffuse);
if (i.flags & A3DA_AMBIENT_RIM_LIGHT_DIFFUSE)
a3dc_read_a3da_rgba(data, length, &i.rim_light_diffuse);
}
if (a->camera_auxiliary.flags) {
a3da_camera_auxiliary* ca = &a->camera_auxiliary;
if (ca->flags & A3DA_CAMERA_AUXILIARY_AUTO_EXPOSURE)
a3dc_read_a3da_key(data, length, &ca->auto_exposure);
if (ca->flags & A3DA_CAMERA_AUXILIARY_EXPOSURE)
a3dc_read_a3da_key(data, length, &ca->exposure);
if (ca->flags & A3DA_CAMERA_AUXILIARY_EXPOSURE_RATE)
a3dc_read_a3da_key(data, length, &ca->exposure_rate);
if (ca->flags & A3DA_CAMERA_AUXILIARY_GAMMA)
a3dc_read_a3da_key(data, length, &ca->gamma);
if (ca->flags & A3DA_CAMERA_AUXILIARY_GAMMA_RATE)
a3dc_read_a3da_key(data, length, &ca->gamma_rate);
if (ca->flags & A3DA_CAMERA_AUXILIARY_SATURATE)
a3dc_read_a3da_key(data, length, &ca->saturate);
}
for (a3da_camera_root& i : a->camera_root) {
a3dc_read_a3da_model_transform(data, length, &i.interest, _compress_f16);
a3dc_read_a3da_model_transform(data, length, &i.model_transform, _compress_f16);
a3da_camera_root_view_point* vp = &i.view_point;
if (vp->flags & A3DA_CAMERA_ROOT_VIEW_POINT_FOV)
a3dc_read_a3da_key(data, length, &vp->fov);
else
a3dc_read_a3da_key(data, length, &vp->focal_length);
a3dc_read_a3da_model_transform(data, length, &vp->model_transform, _compress_f16);
if (vp->flags & A3DA_CAMERA_ROOT_VIEW_POINT_ROLL)
a3dc_read_a3da_key(data, length, &vp->roll);
}
for (a3da_chara& i : a->chara)
a3dc_read_a3da_model_transform(data, length, &i.model_transform, _compress_f16);
for (a3da_curve& i : a->curve)
a3dc_read_a3da_key(data, length, &i.curve);
if (a->dof.has_dof) {
a3da_dof* d = &a->dof;
a3dc_read_a3da_model_transform(data, length, &d->model_transform, _compress_f16);
}
for (a3da_fog& i : a->fog) {
if (i.flags & A3DA_FOG_COLOR)
a3dc_read_a3da_rgba(data, length, &i.color);
if (i.flags & A3DA_FOG_DENSITY)
a3dc_read_a3da_key(data, length, &i.density);
if (i.flags & A3DA_FOG_END)
a3dc_read_a3da_key(data, length, &i.end);
if (i.flags & A3DA_FOG_START)
a3dc_read_a3da_key(data, length, &i.start);
}
for (a3da_light& i : a->light) {
if (i.flags & A3DA_LIGHT_AMBIENT)
a3dc_read_a3da_rgba(data, length, &i.ambient);
if (i.flags & A3DA_LIGHT_CONE_ANGLE)
a3dc_read_a3da_key(data, length, &i.cone_angle);
if (i.flags & A3DA_LIGHT_CONSTANT)
a3dc_read_a3da_key(data, length, &i.constant);
if (i.flags & A3DA_LIGHT_DIFFUSE)
a3dc_read_a3da_rgba(data, length, &i.diffuse);
if (i.flags & A3DA_LIGHT_DROP_OFF)
a3dc_read_a3da_key(data, length, &i.drop_off);
if (i.flags & A3DA_LIGHT_FAR)
a3dc_read_a3da_key(data, length, &i._far);
if (i.flags & A3DA_LIGHT_INTENSITY)
a3dc_read_a3da_key(data, length, &i.intensity);
if (i.flags & A3DA_LIGHT_LINEAR)
a3dc_read_a3da_key(data, length, &i.linear);
if (i.flags & A3DA_LIGHT_POSITION)
a3dc_read_a3da_model_transform(data, length, &i.position, _compress_f16);
if (i.flags & A3DA_LIGHT_QUADRATIC)
a3dc_read_a3da_key(data, length, &i.quadratic);
if (i.flags & A3DA_LIGHT_SPECULAR)
a3dc_read_a3da_rgba(data, length, &i.specular);
if (i.flags & A3DA_LIGHT_SPOT_DIRECTION)
a3dc_read_a3da_model_transform(data, length, &i.spot_direction, _compress_f16);
if (i.flags & A3DA_LIGHT_TONE_CURVE)
a3dc_read_a3da_rgba(data, length, &i.tone_curve);
}
for (a3da_m_object_hrc& i : a->m_object_hrc) {
for (a3da_object_instance& j : i.instance)
a3dc_read_a3da_model_transform(data, length, &j.model_transform, _compress_f16);
a3dc_read_a3da_model_transform(data, length, &i.model_transform, _compress_f16);
for (a3da_object_node& j : i.node)
a3dc_read_a3da_model_transform(data, length, &j.model_transform, _compress_f16);
}
for (a3da_material_list& i : a->material_list) {
if (i.flags & A3DA_MATERIAL_LIST_BLEND_COLOR)
a3dc_read_a3da_rgba(data, length, &i.blend_color);
if (i.flags & A3DA_MATERIAL_LIST_GLOW_INTENSITY)
a3dc_read_a3da_key(data, length, &i.glow_intensity);
if (i.flags & A3DA_MATERIAL_LIST_INCANDESCENCE)
a3dc_read_a3da_rgba(data, length, &i.incandescence);
}
for (a3da_object& i : a->object) {
a3dc_read_a3da_model_transform(data, length, &i.model_transform, _compress_f16);
for (a3da_object_texture_transform& j : i.texture_transform) {
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_COVERAGE_U)
a3dc_read_a3da_key(data, length, &j.coverage_u);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_COVERAGE_V)
a3dc_read_a3da_key(data, length, &j.coverage_v);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_OFFSET_U)
a3dc_read_a3da_key(data, length, &j.offset_u);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_OFFSET_V)
a3dc_read_a3da_key(data, length, &j.offset_v);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_REPEAT_U)
a3dc_read_a3da_key(data, length, &j.repeat_u);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_REPEAT_V)
a3dc_read_a3da_key(data, length, &j.repeat_v);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_ROTATE)
a3dc_read_a3da_key(data, length, &j.rotate);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_ROTATE_FRAME)
a3dc_read_a3da_key(data, length, &j.rotate_frame);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_TRANSLATE_FRAME_U)
a3dc_read_a3da_key(data, length, &j.translate_frame_u);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_TRANSLATE_FRAME_V)
a3dc_read_a3da_key(data, length, &j.translate_frame_v);
}
}
for (a3da_object_hrc& i : a->object_hrc)
for (a3da_object_node& j : i.node)
a3dc_read_a3da_model_transform(data, length, &j.model_transform, _compress_f16);
for (a3da_point& i : a->point)
a3dc_read_a3da_model_transform(data, length, &i.model_transform, _compress_f16);
if (a->post_process.flags) {
a3da_post_process* pp = &a->post_process;
if (pp->flags & A3DA_POST_PROCESS_INTENSITY)
a3dc_read_a3da_rgba(data, length, &pp->intensity);
if (pp->flags & A3DA_POST_PROCESS_LENS_FLARE)
a3dc_read_a3da_key(data, length, &pp->lens_flare);
if (pp->flags & A3DA_POST_PROCESS_LENS_GHOST)
a3dc_read_a3da_key(data, length, &pp->lens_ghost);
if (pp->flags & A3DA_POST_PROCESS_LENS_SHAFT)
a3dc_read_a3da_key(data, length, &pp->lens_shaft);
if (pp->flags & A3DA_POST_PROCESS_RADIUS)
a3dc_read_a3da_rgba(data, length, &pp->radius);
if (pp->flags & A3DA_POST_PROCESS_SCENE_FADE)
a3dc_read_a3da_rgba(data, length, &pp->scene_fade);
}
}
static void a3da_write_data(a3da* a, void** data, size_t* length) {
a3da_compress_f16& _compress_f16 = a->_compress_f16;
stream s;
io_open(&s);
for (a3da_camera_root& i : a->camera_root) {
a3dc_write_a3da_model_transform_offset(&s, &i.model_transform);
a3dc_write_a3da_model_transform_offset(&s, &i.view_point.model_transform);
a3dc_write_a3da_model_transform_offset(&s, &i.interest);
}
for (a3da_chara& i : a->chara)
a3dc_write_a3da_model_transform_offset(&s, &i.model_transform);
if (a->dof.has_dof) {
a3da_dof* d = &a->dof;
a3dc_write_a3da_model_transform_offset(&s, &d->model_transform);
}
for (a3da_light& i : a->light) {
if (i.flags & A3DA_LIGHT_POSITION)
a3dc_write_a3da_model_transform_offset(&s, &i.position);
if (i.flags & A3DA_LIGHT_SPOT_DIRECTION)
a3dc_write_a3da_model_transform_offset(&s, &i.spot_direction);
}
for (a3da_m_object_hrc& i : a->m_object_hrc) {
a3dc_write_a3da_model_transform_offset(&s, &i.model_transform);
for (a3da_object_node& j : i.node)
a3dc_write_a3da_model_transform_offset(&s, &j.model_transform);
for (a3da_object_instance& j : i.instance)
a3dc_write_a3da_model_transform_offset(&s, &j.model_transform);
}
for (a3da_object& i : a->object)
a3dc_write_a3da_model_transform_offset(&s, &i.model_transform);
for (a3da_object_hrc& i : a->object_hrc)
for (a3da_object_node& j : i.node)
a3dc_write_a3da_model_transform_offset(&s, &j.model_transform);
for (a3da_point& i : a->point)
a3dc_write_a3da_model_transform_offset(&s, &i.model_transform);
for (a3da_ambient& i : a->ambient) {
if (i.flags & A3DA_AMBIENT_LIGHT_DIFFUSE)
a3dc_write_a3da_rgba(&s, &i.light_diffuse);
if (i.flags & A3DA_AMBIENT_RIM_LIGHT_DIFFUSE)
a3dc_write_a3da_rgba(&s, &i.rim_light_diffuse);
}
if (a->camera_auxiliary.flags) {
a3da_camera_auxiliary* ca = &a->camera_auxiliary;
if (ca->flags & A3DA_CAMERA_AUXILIARY_AUTO_EXPOSURE)
a3dc_write_a3da_key(&s, &ca->auto_exposure);
if (ca->flags & A3DA_CAMERA_AUXILIARY_EXPOSURE)
a3dc_write_a3da_key(&s, &ca->exposure);
if (ca->flags & A3DA_CAMERA_AUXILIARY_EXPOSURE_RATE)
a3dc_write_a3da_key(&s, &ca->exposure_rate);
if (ca->flags & A3DA_CAMERA_AUXILIARY_GAMMA)
a3dc_write_a3da_key(&s, &ca->gamma);
if (ca->flags & A3DA_CAMERA_AUXILIARY_GAMMA_RATE)
a3dc_write_a3da_key(&s, &ca->gamma_rate);
if (ca->flags & A3DA_CAMERA_AUXILIARY_SATURATE)
a3dc_write_a3da_key(&s, &ca->saturate);
}
for (a3da_camera_root& i : a->camera_root) {
a3dc_write_a3da_model_transform(&s, &i.model_transform, _compress_f16);
a3da_camera_root_view_point* vp = &i.view_point;
a3dc_write_a3da_model_transform(&s, &vp->model_transform, _compress_f16);
if (vp->flags & A3DA_CAMERA_ROOT_VIEW_POINT_ROLL)
a3dc_write_a3da_key(&s, &vp->roll);
if (vp->flags & A3DA_CAMERA_ROOT_VIEW_POINT_FOV)
a3dc_write_a3da_key(&s, &vp->fov);
else
a3dc_write_a3da_key(&s, &vp->focal_length);
a3dc_write_a3da_model_transform(&s, &i.interest, _compress_f16);
}
for (a3da_chara& i : a->chara)
a3dc_write_a3da_model_transform(&s, &i.model_transform, _compress_f16);
for (a3da_curve& i : a->curve)
a3dc_write_a3da_key(&s, &i.curve);
if (a->dof.has_dof) {
a3da_dof* d = &a->dof;
a3dc_write_a3da_model_transform(&s, &d->model_transform, _compress_f16);
}
for (a3da_light& i : a->light) {
if (i.flags & A3DA_LIGHT_POSITION)
a3dc_write_a3da_model_transform(&s, &i.position, _compress_f16);
if (i.flags & A3DA_LIGHT_SPOT_DIRECTION)
a3dc_write_a3da_model_transform(&s, &i.spot_direction, _compress_f16);
if (i.flags & A3DA_LIGHT_AMBIENT)
a3dc_write_a3da_rgba(&s, &i.ambient);
if (i.flags & A3DA_LIGHT_DIFFUSE)
a3dc_write_a3da_rgba(&s, &i.diffuse);
if (i.flags & A3DA_LIGHT_SPECULAR)
a3dc_write_a3da_rgba(&s, &i.specular);
if (i.flags & A3DA_LIGHT_TONE_CURVE)
a3dc_write_a3da_rgba(&s, &i.tone_curve);
if (a->format == A3DA_FORMAT_XHD) {
if (i.flags & A3DA_LIGHT_INTENSITY)
a3dc_write_a3da_key(&s, &i.intensity);
if (i.flags & A3DA_LIGHT_FAR)
a3dc_write_a3da_key(&s, &i._far);
if (i.flags & A3DA_LIGHT_CONSTANT)
a3dc_write_a3da_key(&s, &i.constant);
if (i.flags & A3DA_LIGHT_LINEAR)
a3dc_write_a3da_key(&s, &i.linear);
if (i.flags & A3DA_LIGHT_QUADRATIC)
a3dc_write_a3da_key(&s, &i.quadratic);
if (i.flags & A3DA_LIGHT_DROP_OFF)
a3dc_write_a3da_key(&s, &i.drop_off);
if (i.flags & A3DA_LIGHT_CONE_ANGLE)
a3dc_write_a3da_key(&s, &i.cone_angle);
}
}
for (a3da_fog& i : a->fog) {
if (i.flags & A3DA_FOG_DENSITY)
a3dc_write_a3da_key(&s, &i.density);
if (i.flags & A3DA_FOG_END)
a3dc_write_a3da_key(&s, &i.end);
if (i.flags & A3DA_FOG_START)
a3dc_write_a3da_key(&s, &i.start);
if (i.flags & A3DA_FOG_COLOR)
a3dc_write_a3da_rgba(&s, &i.color);
}
for (a3da_m_object_hrc& i : a->m_object_hrc) {
a3dc_write_a3da_model_transform(&s, &i.model_transform, _compress_f16);
for (a3da_object_node& j : i.node)
a3dc_write_a3da_model_transform(&s, &j.model_transform, _compress_f16);
for (a3da_object_instance& j : i.instance)
a3dc_write_a3da_model_transform(&s, &j.model_transform, _compress_f16);
}
for (a3da_material_list& i : a->material_list) {
if (i.flags & A3DA_MATERIAL_LIST_GLOW_INTENSITY)
a3dc_write_a3da_key(&s, &i.glow_intensity);
if (i.flags & A3DA_MATERIAL_LIST_BLEND_COLOR)
a3dc_write_a3da_rgba(&s, &i.blend_color);
if (i.flags & A3DA_MATERIAL_LIST_INCANDESCENCE)
a3dc_write_a3da_rgba(&s, &i.incandescence);
}
for (a3da_object& i : a->object) {
a3dc_write_a3da_model_transform(&s, &i.model_transform, _compress_f16);
for (a3da_object_texture_transform& j : i.texture_transform) {
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_COVERAGE_U)
a3dc_write_a3da_key(&s, &j.coverage_u);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_COVERAGE_V)
a3dc_write_a3da_key(&s, &j.coverage_v);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_REPEAT_U)
a3dc_write_a3da_key(&s, &j.repeat_u);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_REPEAT_V)
a3dc_write_a3da_key(&s, &j.repeat_v);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_OFFSET_U)
a3dc_write_a3da_key(&s, &j.offset_u);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_OFFSET_V)
a3dc_write_a3da_key(&s, &j.offset_v);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_ROTATE)
a3dc_write_a3da_key(&s, &j.rotate);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_ROTATE_FRAME)
a3dc_write_a3da_key(&s, &j.rotate_frame);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_TRANSLATE_FRAME_U)
a3dc_write_a3da_key(&s, &j.translate_frame_u);
if (j.flags & A3DA_OBJECT_TEXTURE_TRANSFORM_TRANSLATE_FRAME_V)
a3dc_write_a3da_key(&s, &j.translate_frame_v);
}
}
for (a3da_object_hrc& i : a->object_hrc)
for (a3da_object_node& j : i.node)
a3dc_write_a3da_model_transform(&s, &j.model_transform, _compress_f16);
for (a3da_point& i : a->point)
a3dc_write_a3da_model_transform(&s, &i.model_transform, _compress_f16);
if (a->post_process.flags) {
a3da_post_process* pp = &a->post_process;
if (pp->flags & A3DA_POST_PROCESS_LENS_FLARE)
a3dc_write_a3da_key(&s, &pp->lens_flare);
if (pp->flags & A3DA_POST_PROCESS_LENS_GHOST)
a3dc_write_a3da_key(&s, &pp->lens_ghost);
if (pp->flags & A3DA_POST_PROCESS_LENS_SHAFT)
a3dc_write_a3da_key(&s, &pp->lens_shaft);
if (pp->flags & A3DA_POST_PROCESS_INTENSITY)
a3dc_write_a3da_rgba(&s, &pp->intensity);
if (pp->flags & A3DA_POST_PROCESS_RADIUS)
a3dc_write_a3da_rgba(&s, &pp->radius);
if (pp->flags & A3DA_POST_PROCESS_SCENE_FADE)
a3dc_write_a3da_rgba(&s, &pp->scene_fade);
}
for (a3da_camera_root& i : a->camera_root) {
a3da_camera_root_view_point* vp = &i.view_point;
a3dc_write_a3da_model_transform_offset_data(&s, &i.model_transform);
a3dc_write_a3da_model_transform_offset_data(&s, &vp->model_transform);
a3dc_write_a3da_model_transform_offset_data(&s, &i.interest);
}
for (a3da_chara& i : a->chara)
a3dc_write_a3da_model_transform_offset_data(&s, &i.model_transform);
if (a->dof.has_dof) {
a3da_dof* d = &a->dof;
a3dc_write_a3da_model_transform_offset_data(&s, &d->model_transform);
}
for (a3da_light& i : a->light) {
if (i.flags & A3DA_LIGHT_POSITION)
a3dc_write_a3da_model_transform_offset_data(&s, &i.position);
if (i.flags & A3DA_LIGHT_SPOT_DIRECTION)
a3dc_write_a3da_model_transform_offset_data(&s, &i.spot_direction);
}
for (a3da_m_object_hrc& i : a->m_object_hrc) {
a3dc_write_a3da_model_transform_offset_data(&s, &i.model_transform);
for (a3da_object_node& j : i.node)
a3dc_write_a3da_model_transform_offset_data(&s, &j.model_transform);
for (a3da_object_instance& j : i.instance)
a3dc_write_a3da_model_transform_offset_data(&s, &j.model_transform);
}
for (a3da_object& i : a->object)
a3dc_write_a3da_model_transform_offset_data(&s, &i.model_transform);
for (a3da_object_hrc& i : a->object_hrc)
for (a3da_object_node& j : i.node)
a3dc_write_a3da_model_transform_offset_data(&s, &j.model_transform);
for (a3da_point& i : a->point)
a3dc_write_a3da_model_transform_offset_data(&s, &i.model_transform);
io_align_write(&s, 0x10);
io_copy(&s, data, length);
io_free(&s);
}
static void a3da_get_time_stamp(char* buf, size_t buf_size) {
time_t time_now;
struct tm tm;
time(&time_now);
gmtime_s(&tm, &time_now);
const char* day_of_week[] = {
"Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat",
};
const char* month[] = {
"Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec",
};
sprintf_s(buf, buf_size, "#%s %s %02d %02d:%02d:%02d %04d\n",
day_of_week[tm.tm_wday], month[tm.tm_mon],
tm.tm_mday, tm.tm_hour, tm.tm_min, tm.tm_sec, 1900 + tm.tm_year);
}
static bool key_val_read_a3da_key(key_val* kv, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_key* value) {
memcpy(buf + offset, str_add, str_add_len);
offset += str_add_len - 1;
key_val lkv;
if (!kv->get_local_key_val(buf, &lkv))
return false;
else if (lkv.read_int32_t(buf, offset, ".bin_offset", 12, &value->bin_offset)) {
value->flags = A3DA_KEY_BIN_OFFSET;
return true;
}
else if (!lkv.read_int32_t(buf, offset, ".type", 6, (int32_t*)&value->type))
return false;
if (value->type == A3DA_KEY_NONE)
return true;
else if (value->type == A3DA_KEY_STATIC) {
lkv.read_float_t(buf, offset, ".value", 7, &value->value);
return true;
}
lkv.read_int32_t(buf, offset,
".ep_type_post", 14, (int32_t*)&value->ep_type_post);
lkv.read_int32_t(buf, offset,
".ep_type_pre", 13, (int32_t*)&value->ep_type_pre);
lkv.read_float_t(buf, offset, ".max", 5, &value->max_frame);
if (key_val_read_a3da_key_raw_data(&lkv, buf, offset, value))
return true;
memcpy(buf + offset, ".key", 5);
offset += 4;
key_val sub_local_key_val;
if (!lkv.get_local_key_val(buf, &sub_local_key_val))
return false;
int32_t length = 0;
sub_local_key_val.read_int32_t(buf, offset, ".length", 8, &length);
value->keys.reserve(length);
kft3 k = { 0.0f, 0.0f, 0.0f, 0.0f };
size_t len = offset;
for (int32_t i = 0; i < length; i++) {
size_t len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", i);
offset = len + len1;
char* data;
int32_t type = 0;
sub_local_key_val.read_string(buf, offset, ".data", 6, &data);
sub_local_key_val.read_int32_t(buf, offset, ".type", 6, &type);
switch (type) {
case 0: {
float_t f;
if (sscanf_s(data, "%g", &f) == 1)
k = { f, 0.0f, 0.0f, 0.0f };
else
k = { 0.0f, 0.0f, 0.0f, 0.0f };
value->keys.push_back(k);
} break;
case 1: {
float_t f;
float_t v;
if (sscanf_s(data, "(%g,%g)", &f, &v) == 2)
k = { f, v, 0.0f, 0.0f };
else
k = { 0.0f, 0.0f, 0.0f, 0.0f };
value->keys.push_back(k);
} break;
case 2: {
float_t f;
float_t v;
float_t t;
if (sscanf_s(data, "(%g,%g,%g)", &f, &v, &t) == 3)
k = { f, v, t, t };
else
k = { 0.0f, 0.0f, 0.0f, 0.0f };
value->keys.push_back(k);
} break;
case 3: {
float_t f;
float_t v;
float_t t1;
float_t t2;
if (sscanf_s(data, "(%g,%g,%g,%g)", &f, &v, &t1, &t2) == 4)
k = { f, v, t1, t2 };
else
k = { 0.0f, 0.0f, 0.0f, 0.0f };
value->keys.push_back(k);
} break;
default: {
k = { 0.0f, 0.0f, 0.0f, 0.0f };
value->keys.push_back(k);
} break;
}
}
return true;
}
static void key_val_write_a3da_key(stream* s, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_key* value) {
memcpy(buf + offset, str_add, str_add_len);
offset += str_add_len - 1;
if (value->flags & A3DA_KEY_BIN_OFFSET) {
key_val::write_int32_t(s, buf, offset, ".bin_offset", 12, value->bin_offset);
value->flags, ~A3DA_KEY_BIN_OFFSET;
value->bin_offset = 0;
return;
}
if (value->type == A3DA_KEY_NONE) {
key_val::write_int32_t(s, buf, offset, ".type", 6, 0);;
return;
}
else if (value->type == A3DA_KEY_STATIC) {
key_val::write_int32_t(s, buf, offset, ".type", 6, 1);
key_val::write_float_t(s, buf, offset, ".value", 7, value->value);
return;
}
if (value->ep_type_post != A3DA_EP_NONE)
key_val::write_int32_t(s, buf, offset,
".ep_type_post", 14, value->ep_type_post);
if (value->ep_type_pre != A3DA_EP_NONE)
key_val::write_int32_t(s, buf, offset,
".ep_type_pre", 13, value->ep_type_pre);
if (value->raw_data) {
key_val_write_a3da_key_raw_data(s, buf, offset, value);
return;
}
memcpy(buf + offset, ".key", 5);
offset += 4;
int32_t length = (int32_t)value->keys.size();
std::vector<int32_t> sort_index;
key_val::get_lexicographic_order(&sort_index, length);
size_t len = offset;
for (int32_t i = 0; i < length; i++) {
size_t len1 = sprintf_s(buf + len, A3DA_TEXT_BUF_SIZE - len, ".%d", sort_index[i]);
offset = len + len1;
kft3 k = value->keys[sort_index[i]];
kf_type kt = KEY_FRAME_TYPE_3;
kft_check(&k, kt, &k, &kt);
char data_buf[0x200];
switch (kt) {
case KEY_FRAME_TYPE_0:
sprintf_s(data_buf, sizeof(data_buf), "%g",
k.frame);
break;
case KEY_FRAME_TYPE_1:
sprintf_s(data_buf, sizeof(data_buf), "(%g,%g)",
k.frame, k.value);
break;
case KEY_FRAME_TYPE_2:
sprintf_s(data_buf, sizeof(data_buf), "(%g,%g,%g)",
k.frame, k.value, k.tangent1);
break;
case KEY_FRAME_TYPE_3:
sprintf_s(data_buf, sizeof(data_buf), "(%g,%g,%g,%g)",
k.frame, k.value, k.tangent1, k.tangent2);
break;
}
key_val::write_string(s, buf, offset, ".data", 6, data_buf);
key_val::write_int32_t(s, buf, offset, ".type", 6, kt);
}
offset = len;
key_val::write_int32_t(s, buf, offset, ".length", 8, length);
offset -= 4;
key_val::write_float_t(s, buf, offset, ".max", 5, value->max_frame);
key_val::write_int32_t(s, buf, offset, ".type", 6, value->type);
}
static bool key_val_read_a3da_key_raw_data(key_val* kv, char* buf,
size_t offset, a3da_key* value) {
int32_t key_type = 0;
if (!kv->read_int32_t(buf, offset, ".raw_data_key_type", 19, &key_type))
return false;
char* value_type;
kv->read_string(buf, offset, ".raw_data.value_type", 21, &value_type);
if (str_utils_compare(value_type, "float"))
return false;
int32_t value_list_size = 0;
kv->read_int32_t(buf, offset, ".raw_data.value_list_size", 26, &value_list_size);
int32_t value_list_offset = 0;
if (kv->read_int32_t( buf, offset, ".raw_data.value_list_offset", 28, &value_list_offset)) {
if (key_type != 3)
return false;
value->raw_data = true;
value->raw_data_binary = true;
value->raw_data_value_list_size = value_list_size;
value->raw_data_value_list_offset = value_list_offset;
return true;
}
char* value_list;
kv->read_string( buf, offset, ".raw_data.value_list", 21, &value_list);
char* s = value_list;
size_t c = 1;
while (s = strchr(s, ',')) {
s++;
c++;
}
if (c != value_list_size)
return false;
float_t* fs = force_malloc_s(float_t, c);
s = value_list;
for (size_t i = 0; i < c; i++) {
char* t = s;
s = strchr(s, ',');
if (s)
*s++ = 0;
fs[i] = (float_t)atof(t);
}
switch (key_type) {
case 0: {
kft3 k = { 0.0f, 0.0f, 0.0f, 0.0f };
value->keys.reserve(c);
for (size_t i = 0; i < c; i++) {
k.frame = *fs++;
value->keys.push_back(k);
}
fs -= c;
} break;
case 1: {
kft3 k = { 0.0f, 0.0f, 0.0f, 0.0f };
c /= 2;
value->keys.reserve(c);
for (size_t i = 0; i < c; i++) {
k.frame = *fs++;
k.value = *fs++;
value->keys.push_back(k);
}
fs -= c * 2;
} break;
case 2: {
kft3 k = { 0.0f, 0.0f, 0.0f, 0.0f };
c /= 3;
value->keys.reserve(c);
for (size_t i = 0; i < c; i++) {
k.frame = *fs++;
k.value = *fs++;
k.tangent1 = k.tangent2 = *fs++;
value->keys.push_back(k);
}
fs -= c * 3;
} break;
case 3: {
kft3 k = { 0.0f, 0.0f, 0.0f, 0.0f };
c /= 4;
value->keys.reserve(c);
for (size_t i = 0; i < c; i++) {
k.frame = *fs++;
k.value = *fs++;
k.tangent1 = *fs++;
k.tangent2 = *fs++;
value->keys.push_back(k);
}
fs -= c * 4;
} break;
default:
free(fs);
return false;
}
free(fs);
value->raw_data = true;
return true;
}
static void key_val_write_a3da_key_raw_data(stream* s, char* buf,
size_t offset, a3da_key* value) {
key_val::write_float_t(s, buf, offset, ".max", 5, value->max_frame);
int32_t length = (int32_t)value->keys.size();
if (value->raw_data_binary) {
key_val::write_int32_t(s, buf, offset, ".raw_data.value_list_offset", 6,
value->raw_data_value_list_offset);
key_val::write_int32_t(s, buf, offset, ".raw_data.value_list_size", 26,
value->raw_data_value_list_size);
key_val::write_string(s, buf, offset, ".raw_data.value_type", 21, "float");
key_val::write_int32_t(s, buf, offset, ".raw_data_key_type", 19, 3);
key_val::write_int32_t(s, buf, offset, ".type", 6, value->type);
return;
}
kf_type key_type = KEY_FRAME_TYPE_0;
for (int32_t i = 0; i < length; i++) {
kft3 k = value->keys[i];
kf_type kt = KEY_FRAME_TYPE_3;
kft_check(&k, kt, &k, &kt);
if (key_type < kt)
key_type = kt;
if (key_type == KEY_FRAME_TYPE_3)
break;
}
memcpy(buf + offset, ".raw_data.value_list=", 22);
io_write_utf8_string(s, buf);
char data_buf[0x200];
switch (key_type) {
case KEY_FRAME_TYPE_0:
for (int32_t i = 0; i < length; i++) {
kft3 k = value->keys[i];
sprintf_s(data_buf, sizeof(data_buf), "%g",
k.frame);
io_write_utf8_string(s, data_buf);
if (i + 1 < length)
io_write_char(s, ',');
}
break;
case KEY_FRAME_TYPE_1:
for (int32_t i = 0; i < length; i++) {
kft3 k = value->keys[i];
sprintf_s(data_buf, sizeof(data_buf), "%g,%g",
k.frame, k.value);
io_write_utf8_string(s, data_buf);
if (i + 1 < length)
io_write_char(s, ',');
}
break;
case KEY_FRAME_TYPE_2:
for (int32_t i = 0; i < length; i++) {
kft3 k = value->keys[i];
sprintf_s(data_buf, sizeof(data_buf), "%g,%g,%g",
k.frame, k.value, k.tangent1);
io_write_utf8_string(s, data_buf);
if (i + 1 < length)
io_write_char(s, ',');
}
break;
case KEY_FRAME_TYPE_3:
for (int32_t i = 0; i < length; i++) {
kft3 k = value->keys[i];
sprintf_s(data_buf, sizeof(data_buf), "%g,%g,%g,%g",
k.frame, k.value, k.tangent1, k.tangent2);
io_write_utf8_string(s, data_buf);
if (i + 1 < length)
io_write_char(s, ',');
}
break;
}
io_write_char(s, '\n');
key_val::write_int32_t(s, buf, offset, ".raw_data.value_list_size", 26,
(int32_t)(length * ((size_t)key_type + 1)));
key_val::write_string(s, buf, offset, ".raw_data.value_type", 21, "float");
key_val::write_int32_t(s, buf, offset, ".raw_data_key_type", 19, key_type);
key_val::write_int32_t(s, buf, offset, ".type", 6, value->type);
}
static bool key_val_read_a3da_model_transform(key_val* kv, char* buf,
size_t offset, const char* str_add, size_t str_add_len,
a3da_model_transform* value) {
memcpy(buf + offset, str_add, str_add_len);
offset += str_add_len - 1;
key_val lkv;
if (!kv->get_local_key_val(buf, &lkv))
return false;
else if (lkv.read_int32_t(buf, offset,
".model_transform.bin_offset", 28, &value->bin_offset)) {
value->flags = A3DA_MODEL_TRANSFORM_BIN_OFFSET;
return true;
}
key_val_read_a3da_vec3(&lkv, buf, offset, ".rot", 5, &value->rotation);
key_val_read_a3da_vec3(&lkv, buf, offset, ".scale", 7, &value->scale);
key_val_read_a3da_vec3(&lkv, buf, offset, ".trans", 7, &value->translation);
key_val_read_a3da_key(&lkv, buf, offset,".visibility", 12, &value->visibility);
return true;
}
static void key_val_write_a3da_model_transform(stream* s, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_model_transform* value, int32_t write_mask) {
memcpy(buf + offset, str_add, str_add_len);
offset += str_add_len - 1;
if (value->flags & A3DA_MODEL_TRANSFORM_BIN_OFFSET) {
if (write_mask & 0x10) {
key_val::write_int32_t(s, buf, offset,
".model_transform.bin_offset", 28, value->bin_offset);
}
if (write_mask & 0x01)
if (value->flags & A3DA_MODEL_TRANSFORM_BIN_OFFSET) {
value->flags, ~A3DA_MODEL_TRANSFORM_BIN_OFFSET;
value->bin_offset = 0;
}
}
else {
if (write_mask & 0x08)
key_val_write_a3da_vec3(s, buf, offset, ".rot", 5, &value->rotation);
if (write_mask & 0x04)
key_val_write_a3da_vec3(s, buf, offset, ".scale", 7, &value->scale);
if (write_mask & 0x02)
key_val_write_a3da_vec3(s, buf, offset, ".trans", 7, &value->translation);
if (write_mask & 0x01)
key_val_write_a3da_key(s, buf, offset, ".visibility", 12, &value->visibility);
}
}
static bool key_val_read_a3da_rgba(key_val* kv, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_rgba* value) {
memcpy(buf + offset, str_add, str_add_len);
offset += str_add_len - 1;
key_val lkv;
if (!kv->get_local_key_val(buf, &lkv))
return false;
if (key_val_read_a3da_key(&lkv, buf, offset, ".r", 3, &value->r))
enum_or(value->flags, A3DA_RGBA_R);
if (key_val_read_a3da_key(&lkv, buf, offset, ".g", 3, &value->g))
enum_or(value->flags, A3DA_RGBA_G);
if (key_val_read_a3da_key(&lkv, buf, offset, ".b", 3, &value->b))
enum_or(value->flags, A3DA_RGBA_B);
if (key_val_read_a3da_key(&lkv, buf, offset, ".a", 3, &value->a))
enum_or(value->flags, A3DA_RGBA_A);
return true;
}
static void key_val_write_a3da_rgba(stream* s, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_rgba* value) {
if (!value->flags)
return;
memcpy(buf + offset, str_add, str_add_len);
offset += str_add_len - 1;
if (value->flags & A3DA_RGBA_R)
key_val_write_a3da_key(s, buf, offset, ".r", 3, &value->r);
if (value->flags & A3DA_RGBA_G)
key_val_write_a3da_key(s, buf, offset, ".g", 3, &value->g);
if (value->flags & A3DA_RGBA_B)
key_val_write_a3da_key(s, buf, offset, ".b", 3, &value->b);
if (value->flags & A3DA_RGBA_A)
key_val_write_a3da_key(s, buf, offset, ".a", 3, &value->a);
}
static bool key_val_read_a3da_vec3(key_val* kv, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_vec3* value) {
memcpy(buf + offset, str_add, str_add_len);
offset += str_add_len - 1;
key_val lkv;
if (!kv->get_local_key_val(buf, &lkv))
return false;
key_val_read_a3da_key(&lkv, buf, offset, ".x", 3, &value->x);
key_val_read_a3da_key(&lkv, buf, offset, ".y", 3, &value->y);
key_val_read_a3da_key(&lkv, buf, offset, ".z", 3, &value->z);
return true;
}
static void key_val_write_a3da_vec3(stream* s, char* buf,
size_t offset, const char* str_add, size_t str_add_len, a3da_vec3* value) {
memcpy(buf + offset, str_add, str_add_len);
offset += str_add_len - 1;
key_val_write_a3da_key(s, buf, offset, ".x", 3, &value->x);
key_val_write_a3da_key(s, buf, offset, ".y", 3, &value->y);
key_val_write_a3da_key(s, buf, offset, ".z", 3, &value->z);
}
inline static void a3dc_read_a3da_key(void* data, size_t length, a3da_key* value) {
a3dc_read_a3da_key_f16(data, length, value, A3DA_COMPRESS_F32F32F32F32);
}
inline static void a3dc_write_a3da_key(stream* s, a3da_key* value) {
a3dc_write_a3da_key_f16(s, value, A3DA_COMPRESS_F32F32F32F32);
}
static void a3dc_read_a3da_key_f16(void* data, size_t length, a3da_key* value, a3da_compress_f16 f16) {
if (value->raw_data) {
if (!value->raw_data_binary)
return;
size_t _d = (size_t)data + value->raw_data_value_list_offset;
value->raw_data_value_list_offset = 0;
int32_t len = value->raw_data_value_list_size / 4;
value->keys.reserve(length);
for (int32_t i = 0; i < len; i++) {
kft3 k;
k.frame = *(float_t*)_d;
k.value = *(float_t*)(_d + 4);
k.tangent1 = *(float_t*)(_d + 8);
k.tangent2 = *(float_t*)(_d + 12);
value->keys.push_back(k);
_d += 16;
}
return;
}
else if (~value->flags & A3DA_KEY_BIN_OFFSET)
return;
a3dc_key_header* head = (a3dc_key_header*)((size_t)data + value->bin_offset);
value->flags, ~A3DA_KEY_BIN_OFFSET;
value->bin_offset = 0;
size_t d = (size_t)head + sizeof(a3dc_key_header);
if (head->type == A3DA_KEY_NONE) {
value->type = head->type;
return;
}
else if (head->type == A3DA_KEY_STATIC) {
value->type = head->type;
value->value = head->value;
return;
}
value->type = head->type;
value->ep_type_pre = head->ep_type_pre;
value->ep_type_post = head->ep_type_post;
value->max_frame = head->max_frame;
uint32_t len = head->length;
value->keys.reserve(len);
switch (f16) {
case A3DA_COMPRESS_F32F32F32F32:
for (uint32_t i = 0; i < len; i++) {
kft3 k;
k.frame = *(float_t*)d;
k.value = *(float_t*)(d + 4);
k.tangent1 = *(float_t*)(d + 8);
k.tangent2 = *(float_t*)(d + 12);
value->keys.push_back(k);
d += 16;
}
break;
case A3DA_COMPRESS_I16F16F32F32:
for (uint32_t i = 0; i < len; i++) {
kft3 k;
k.frame = (float_t)*(int16_t*)d;
k.value = half_to_float(*(half_t*)(d + 2));
k.tangent1 = *(float_t*)(d + 4);
k.tangent2 = *(float_t*)(d + 8);
value->keys.push_back(k);
d += 12;
}
break;
case A3DA_COMPRESS_I16F16F16F16:
for (uint32_t i = 0; i < len; i++) {
kft3 k;
k.frame = (float_t)*(int16_t*)d;
k.value = half_to_float(*(half_t*)(d + 2));
k.tangent1 = half_to_float(*(half_t*)(d + 4));
k.tangent2 = half_to_float(*(half_t*)(d + 6));
value->keys.push_back(k);
d += 8;
}
break;
}
}
static void a3dc_write_a3da_key_f16(stream* s, a3da_key* value, a3da_compress_f16 f16) {
if (value->raw_data) {
if (value->keys.size() < 1) {
value->raw_data = false;
value->raw_data_binary = false;
value->type = A3DA_KEY_NONE;
value->keys.resize(0);
}
else if (value->keys.size() == 1) {
value->raw_data = false;
value->raw_data_binary = false;
value->type = A3DA_KEY_STATIC;
value->value = value->keys[0].value;
value->keys.resize(0);
}
}
if (value->raw_data) {
if (!value->raw_data_binary)
return;
value->raw_data_value_list_offset = (int32_t)io_get_position(s);
int32_t len = (int32_t)value->keys.size();
value->raw_data_value_list_size = len * 4;
for (int32_t i = 0; i < len; i++) {
kft3* k = &value->keys[i];
io_write_float_t(s, k->frame);
io_write_float_t(s, k->value);
io_write_float_t(s, k->tangent1);
io_write_float_t(s, k->tangent2);
}
return;
}
value->bin_offset = (int32_t)io_get_position(s);
enum_or(value->flags, A3DA_KEY_BIN_OFFSET);
if (value->type == A3DA_KEY_NONE) {
io_write_int32_t(s, A3DA_KEY_NONE);
io_write_float_t(s, 0.0f);
return;
}
else if (value->type == A3DA_KEY_STATIC) {
io_write_int32_t(s, A3DA_KEY_STATIC);
io_write_float_t(s, value->value);
return;
}
uint32_t len = (uint32_t)value->keys.size();
a3dc_key_header head;
memset(&head, 0, sizeof(a3dc_key_header));
head.type = value->type;
head.ep_type_pre = value->ep_type_pre;
head.ep_type_post = value->ep_type_post;
head.max_frame = value->max_frame;
head.length = len;
io_write(s, &head, sizeof(a3dc_key_header));
switch (f16) {
case A3DA_COMPRESS_F32F32F32F32:
for (uint32_t i = 0; i < len; i++) {
kft3* k = &value->keys[i];
io_write_float_t(s, k->frame);
io_write_float_t(s, k->value);
io_write_float_t(s, k->tangent1);
io_write_float_t(s, k->tangent2);
}
break;
case A3DA_COMPRESS_I16F16F32F32:
for (uint32_t i = 0; i < len; i++) {
kft3* k = &value->keys[i];
io_write_int16_t(s, (int16_t)roundf(k->frame));
io_write_half_t(s, float_to_half(k->value));
io_write_float_t(s, k->tangent1);
io_write_float_t(s, k->tangent2);
}
break;
case A3DA_COMPRESS_I16F16F16F16:
for (uint32_t i = 0; i < len; i++) {
kft3* k = &value->keys[i];
io_write_int16_t(s, (int16_t)roundf(k->frame));
io_write_half_t(s, float_to_half(k->value));
io_write_half_t(s, float_to_half(k->tangent1));
io_write_half_t(s, float_to_half(k->tangent2));
}
break;
}
}
static void a3dc_read_a3da_model_transform(void* data, size_t length,
a3da_model_transform* value, a3da_compress_f16 f16) {
if (~value->flags & A3DA_MODEL_TRANSFORM_BIN_OFFSET)
return;
a3da_model_transform_header* head = (a3da_model_transform_header*)((size_t)data + value->bin_offset);
enum_and(value->flags, ~A3DA_MODEL_TRANSFORM_BIN_OFFSET);
value->bin_offset = 0;
value->scale.x.bin_offset = head->scale.x;
enum_or(value->scale.x.flags, A3DA_KEY_BIN_OFFSET);
value->scale.y.bin_offset = head->scale.y;
enum_or(value->scale.y.flags, A3DA_KEY_BIN_OFFSET);
value->scale.z.bin_offset = head->scale.z;
enum_or(value->scale.z.flags, A3DA_KEY_BIN_OFFSET);
value->rotation.x.bin_offset = head->rotation.x;
enum_or(value->rotation.x.flags, A3DA_KEY_BIN_OFFSET);
value->rotation.y.bin_offset = head->rotation.y;
enum_or(value->rotation.y.flags, A3DA_KEY_BIN_OFFSET);
value->rotation.z.bin_offset = head->rotation.z;
enum_or(value->rotation.z.flags, A3DA_KEY_BIN_OFFSET);
value->translation.x.bin_offset = head->translation.x;
enum_or(value->translation.x.flags, A3DA_KEY_BIN_OFFSET);
value->translation.y.bin_offset = head->translation.y;
enum_or(value->translation.y.flags, A3DA_KEY_BIN_OFFSET);
value->translation.z.bin_offset = head->translation.z;
enum_or(value->translation.z.flags, A3DA_KEY_BIN_OFFSET);
value->visibility.bin_offset = head->visibility;
enum_or(value->visibility.flags, A3DA_KEY_BIN_OFFSET);
a3dc_read_a3da_vec3(data, length, &value->scale);
a3dc_read_a3da_vec3_f16(data, length, &value->rotation, f16);
a3dc_read_a3da_vec3(data, length, &value->translation);
a3dc_read_a3da_key(data, length, &value->visibility);
}
static void a3dc_write_a3da_model_transform(stream* s,
a3da_model_transform* value, a3da_compress_f16 f16) {
a3dc_write_a3da_vec3(s, &value->scale);
a3dc_write_a3da_vec3(s, &value->rotation);
a3dc_write_a3da_vec3(s, &value->translation);
a3dc_write_a3da_key(s, &value->visibility);
}
static void a3dc_write_a3da_model_transform_offset(stream* s,
a3da_model_transform* value) {
value->bin_offset = (int32_t)io_get_position(s);
enum_or(value->flags, A3DA_MODEL_TRANSFORM_BIN_OFFSET);
io_write(s, 0x30);
}
static void a3dc_write_a3da_model_transform_offset_data(stream* s,
a3da_model_transform* value) {
io_position_push(s, value->bin_offset, SEEK_SET);
io_write_uint32_t(s, value->scale.x.bin_offset);
enum_and(value->scale.x.flags, ~A3DA_KEY_BIN_OFFSET);
value->scale.x.bin_offset = 0;
io_write_uint32_t(s, value->scale.y.bin_offset);
enum_and(value->scale.y.flags, ~A3DA_KEY_BIN_OFFSET);
value->scale.y.bin_offset = 0;
io_write_uint32_t(s, value->scale.z.bin_offset);
enum_and(value->scale.z.flags, ~A3DA_KEY_BIN_OFFSET);
value->scale.z.bin_offset = 0;
io_write_uint32_t(s, value->rotation.x.bin_offset);
enum_and(value->rotation.x.flags, ~A3DA_KEY_BIN_OFFSET);
value->rotation.x.bin_offset = 0;
io_write_uint32_t(s, value->rotation.y.bin_offset);
enum_and(value->rotation.y.flags, ~A3DA_KEY_BIN_OFFSET);
value->rotation.y.bin_offset = 0;
io_write_uint32_t(s, value->rotation.z.bin_offset);
enum_and(value->rotation.z.flags, ~A3DA_KEY_BIN_OFFSET);
value->rotation.z.bin_offset = 0;
io_write_uint32_t(s, value->translation.x.bin_offset);
enum_and(value->translation.x.flags, ~A3DA_KEY_BIN_OFFSET);
value->translation.x.bin_offset = 0;
io_write_uint32_t(s, value->translation.y.bin_offset);
enum_and(value->translation.y.flags, ~A3DA_KEY_BIN_OFFSET);
value->translation.y.bin_offset = 0;
io_write_uint32_t(s, value->translation.z.bin_offset);
enum_and(value->translation.z.flags, ~A3DA_KEY_BIN_OFFSET);
value->translation.z.bin_offset = 0;
io_write_uint32_t(s, value->visibility.bin_offset);
enum_and(value->visibility.flags, ~A3DA_KEY_BIN_OFFSET);
value->visibility.bin_offset = 0;
io_position_pop(s);
}
static void a3dc_read_a3da_rgba(void* data, size_t length, a3da_rgba* value) {
if (!value->flags)
return;
if (value->flags & A3DA_RGBA_R)
a3dc_read_a3da_key(data, length, &value->r);
if (value->flags & A3DA_RGBA_G)
a3dc_read_a3da_key(data, length, &value->g);
if (value->flags & A3DA_RGBA_B)
a3dc_read_a3da_key(data, length, &value->b);
if (value->flags & A3DA_RGBA_A)
a3dc_read_a3da_key(data, length, &value->a);
}
static void a3dc_write_a3da_rgba(stream* s, a3da_rgba* value) {
if (!value->flags)
return;
if (value->flags & A3DA_RGBA_R)
a3dc_write_a3da_key(s, &value->r);
if (value->flags & A3DA_RGBA_G)
a3dc_write_a3da_key(s, &value->g);
if (value->flags & A3DA_RGBA_B)
a3dc_write_a3da_key(s, &value->b);
if (value->flags & A3DA_RGBA_A)
a3dc_write_a3da_key(s, &value->a);
}
static void a3dc_read_a3da_vec3(void* data, size_t length, a3da_vec3* value) {
a3dc_read_a3da_key(data, length, &value->x);
a3dc_read_a3da_key(data, length, &value->y);
a3dc_read_a3da_key(data, length, &value->z);
}
static void a3dc_write_a3da_vec3(stream* s, a3da_vec3* value) {
a3dc_write_a3da_key(s, &value->x);
a3dc_write_a3da_key(s, &value->y);
a3dc_write_a3da_key(s, &value->z);
}
static void a3dc_read_a3da_vec3_f16(void* data, size_t length, a3da_vec3* value, a3da_compress_f16 f16) {
a3dc_read_a3da_key_f16(data, length, &value->x, f16);
a3dc_read_a3da_key_f16(data, length, &value->y, f16);
a3dc_read_a3da_key_f16(data, length, &value->z, f16);
}
static void a3dc_write_a3da_vec3_f16(stream* s, a3da_vec3* value, a3da_compress_f16 f16) {
a3dc_write_a3da_key_f16(s, &value->x, f16);
a3dc_write_a3da_key_f16(s, &value->y, f16);
a3dc_write_a3da_key_f16(s, &value->z, f16);
}