Files
korenkonder_ReDIVA/src/CRE/rob/rob.cpp
T

19610 lines
655 KiB
C++

/*
by korenkonder
GitHub/GitLab: korenkonder
*/
#include "rob.hpp"
#include "../../KKdLib/io/file_stream.hpp"
#include "../../KKdLib/io/json.hpp"
#include "../../KKdLib/io/path.hpp"
#include "../../KKdLib/prj/algorithm.hpp"
#include "../../KKdLib/key_val.hpp"
#include "../../KKdLib/sort.hpp"
#include "../../KKdLib/str_utils.hpp"
#include "../../KKdLib/waitable_timer.hpp"
#include "../data.hpp"
#include "../effect.hpp"
#include "../hand_item.hpp"
#include "../mdata_manager.hpp"
#include "../pv_db.hpp"
#include "../pv_expression.hpp"
#include "../random.hpp"
#include "../resolution_mode.hpp"
#include "../stage.hpp"
#include "motion.hpp"
#include "skin_param.hpp"
enum rob_sleeve_type : uint8_t {
ROB_SLEEVE_L = 0x01,
ROB_SLEEVE_R = 0x02,
ROB_SLEEVE_LR = 0x03,
};
struct MhdFile {
mothead* data;
uint32_t set;
std::string file_path;
p_file_handler file_handler;
int32_t load_count;
MhdFile();
virtual ~MhdFile();
bool CheckNotReady();
void FreeData();
void LoadFile(const char* path, const char* file, uint32_t set);
void ParseFile(const void* data);
mothead* ParseMothead(mothead_file* mhdsf, size_t data);
mothead_mot* ParseMotheadMot(mothead_mot_file* mhdsf, size_t data);
bool Unload();
static void ParseFileParent(MhdFile* mhd, const void* file_data, size_t size);
};
struct OpdMaker {
struct Data {
bool empty;
std::map<std::pair<object_info, int32_t>, p_file_handler*> opdi_files;
Data();
~Data();
bool CheckOpdiFilesNotReady();
const void* GetOpdiFileData(object_info obj_info, uint32_t motion_id);
bool IsValidOpdiFile(rob_chara* rob_chr, uint32_t motion_id);
void Reset();
};
rob_chara* rob_chr;
std::vector<int32_t>* motion_ids;
bool waiting;
uint32_t index;
bool field_18;
OpdMaker::Data* data;
std::thread* thread;
std::mutex waiting_mtx;
std::mutex field_38;
std::mutex field_40;
OpdMaker();
virtual ~OpdMaker();
void Ctrl();
bool InitThread(rob_chara* rob_chr, std::vector<int32_t>* motion_ids, OpdMaker::Data* data);
bool IsWaiting();
void Reset();
bool SetOsagePlayInitData(uint32_t motion_id);
void SetWaiting(bool value);
void sub_140475AE0();
bool sub_140478330();
static void ThreadMain(OpdMaker* opd_maker);
};
struct OpdMakeWorker : public app::Task {
int32_t state;
int32_t chara_id;
int32_t field_70[25];
bool field_D4;
OpdMaker::Data data;
OpdMakeWorker();
virtual ~OpdMakeWorker() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual void disp() override;
bool add(bool a2);
};
struct osage_play_data_init_header {
uint32_t signature;
std::pair<uint16_t, uint16_t> obj_info;
uint32_t motion_id;
uint16_t nodes_count;
};
struct osage_play_data_init_node {
vec3 trans;
vec3 trans_diff;
};
struct osage_play_data_header {
uint32_t signature;
std::pair<uint16_t, uint16_t> obj_info;
uint32_t motion_id;
uint32_t frame_count;
uint16_t nodes_count;
osage_play_data_header();
};
struct osage_play_data_node_header {
uint16_t count;
int16_t shift;
#pragma warning(suppress: 4200)
int16_t data[];
};
struct opd_file_data {
osage_play_data_header head;
float_t* data;
int32_t load_count;
void unload();
};
class OsagePlayDataManager : public app::Task {
public:
int32_t state;
prj::vector_pair<object_info, uint32_t> opd_req_data;
std::list<p_file_handler*> file_handlers;
std::map<std::pair<object_info, uint32_t>, opd_file_data> opd_file_data;
OsagePlayDataManager();
virtual ~OsagePlayDataManager() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual void disp() override;
bool add();
void AppendCharaMotionId(rob_chara* rob_chr, const std::vector<uint32_t>& motion_ids);
bool CheckTaskReady();
void GetOpdFileData(object_info obj_info,
uint32_t motion_id, const float_t*& data, uint32_t& count);
void LoadOpdFile(p_file_handler* pfhndl);
void LoadOpdFileList();
void Reset();
};
struct struc_528 {
bool field_0;
mothead_data_type type;
const mothead_data* data;
};
struct struc_527 {
rob_chara* rob_chr;
uint32_t motion_id;
float_t frame;
float_t last_frame;
struc_528* type_62;
const mothead_data* type_62_data;
struc_528* type_75;
const mothead_data* type_75_data;
struc_528* type_67;
const mothead_data* type_67_data;
struc_528* type_74;
const mothead_data* type_74_data;
struc_528* type_79;
const mothead_data* type_79_data;
int32_t field_68;
struc_527(rob_chara* rob_chr, int32_t stage_index, uint32_t motion_id,
float_t frame, const bone_database* bone_data, const motion_database* mot_db);
~struc_527();
};
struct struc_567 {
uint16_t year;
uint16_t month;
uint16_t day;
};
struct struc_568 {
struc_567 field_0;
int64_t field_10;
};
struct struc_656 {
std::vector<uint32_t> field_0[ITEM_SUB_MAX];
struc_656();
~struc_656();
};
struct struc_655 {
size_t count;
uint32_t index;
struc_656 field_10[CHARA_MAX];
struc_655();
~struc_655();
};
struct struc_657 {
uint32_t mode;
uint32_t progress;
chara_index chara;
std::vector<uint32_t> field_10;
struc_657();
~struc_657();
};
struct struc_691 {
uint32_t mode;
uint32_t count;
uint32_t index;
std::vector<struc_657> field_10;
struc_691();
~struc_691();
};
struct OpdMakeManager : app::Task {
int32_t mode;
struc_655 field_88;
chara_index chara;
std::vector<int32_t> motion_ids;
std::vector<uint32_t> motion_set_ids;
OpdMakeWorker* workers[4];
struc_691 field_1860;
bool field_1888;
bool field_1889;
OpdMakeManager();
virtual ~OpdMakeManager() override;
bool init() override;
bool ctrl() override;
bool dest() override;
void disp() override;
bool del();
};
struct struc_380 {
rob_chara* rob_chara;
rob_chara_data* rob_chara_data;
struc_223* field_10;
};
struct mothead_func_data {
rob_chara* rob_chr;
rob_chara_data* rob_chr_data;
rob_chara_data* field_10;
rob_chara* field_18;
rob_chara_data* field_20;
struc_223* field_28;
};
typedef void(*mothead_func)(mothead_func_data*, void*,
const mothead_data*, int32_t, const motion_database*);
struct mothead_func_struct {
mothead_func func;
int32_t flags;
};
class ReqData {
public:
chara_index chara_index;
int32_t count;
ReqData();
ReqData(::chara_index chara_index, int32_t count);
virtual ~ReqData();
virtual void Reset();
};
class ReqDataObj : public ReqData {
public:
item_cos_data cos;
ReqDataObj();
ReqDataObj(::chara_index chara_index, int32_t count);
virtual ~ReqDataObj() override;
virtual void Reset() override;
};
struct rob_cmn_mottbl_sub_header {
int32_t data_offset;
int32_t field_4;
};
struct rob_cmn_mottbl_header {
int32_t chara_count;
int32_t mottbl_indices_count;
int32_t subheaders_offset;
};
struct rob_chara_age_age_init_data {
vec3 trans;
float_t rot_x;
float_t offset;
float_t gravity;
float_t scale;
float_t rot_speed;
float_t rot_y;
float_t appear;
float_t life_time;
};
struct rob_chara_age_age_data {
int32_t index;
int32_t part_id;
vec3 trans;
float_t field_14;
float_t rot_z;
int32_t field_1C;
float_t rot_speed;
float_t gravity;
float_t scale;
float_t alpha;
mat4 mat_scale;
mat4 mat;
mat4 prev_parent_mat;
float_t remaining;
bool alive;
rob_chara_age_age_data();
void reset();
};
struct rob_chara_age_age_object_vertex {
vec3 position;
vec3 normal;
vec4 tangent;
vec2 texcoord;
};
struct rob_chara_age_age_object {
ObjsetInfo* objset_info;
int32_t obj_index;
int32_t field_C;
int32_t num_vertex;
int32_t num_index;
::obj obj;
obj_mesh mesh;
obj_sub_mesh sub_mesh;
obj_material_data material[2];
obj_axis_aligned_bounding_box axis_aligned_bounding_box;
rob_chara_age_age_object_vertex* vertex_data;
int32_t vertex_data_size;
int32_t vertex_array_size;
obj_mesh_vertex_buffer obj_vert_buf;
obj_mesh_index_buffer obj_index_buf;
vec3 trans[10];
int32_t disp_count;
int32_t count;
bool field_C3C;
rob_chara_age_age_object();
void calc_vertex(rob_chara_age_age_object_vertex*& vtx_data,
obj_mesh* mesh, const mat4& mat, float_t alpha);
void disp(render_context* rctx, size_t chara_index,
bool npr, bool reflect, const vec3& a5, bool chara_color);
bool get_objset_info_obj_index(object_info obj_info);
::obj* get_obj_set_obj();
std::vector<GLuint>& get_obj_set_texture();
void load(object_info obj_info, int32_t count);
void reset();
void update(rob_chara_age_age_data* data, int32_t count, float_t alpha);
static obj_bounding_sphere combine_bounding_spheres(
obj_bounding_sphere* src0, obj_bounding_sphere* src1);
};
struct rob_chara_age_age {
rob_chara_age_age_data data[10];
float_t frame;
float_t field_9B4;
mat4 mat;
float_t step;
bool visible;
bool skip;
float_t move_cancel;
float_t alpha;
rob_chara_age_age_object object;
bool npr;
float_t rot_speed;
bool step_full;
rob_chara_age_age();
~rob_chara_age_age();
void ctrl(mat4& mat);
void ctrl_data(rob_chara_age_age_data* data, mat4& mat);
void ctrl_skip();
void disp(render_context* rctx, size_t chara_id,
bool npr, bool reflect, const vec3& a5, bool chara_color);
void load(object_info obj_info, rob_chara_age_age_data* data, int32_t count);
void reset();
void set_alpha(float_t value);
void set_disp(bool value);
void set_skip();
void set_move_cancel(float_t value);
void set_npr(bool value);
void set_rot_speed(float_t value);
void set_step(float_t value);
void set_step_full();
};
struct rob_sleeve {
rob_sleeve_type type;
rob_sleeve_data* l;
rob_sleeve_data* r;
rob_sleeve();
~rob_sleeve();
};
struct rob_sleeve_handler {
bool ready;
std::list<p_file_handler*> file_handlers;
std::map<std::pair<chara_index, int32_t>, rob_sleeve> sleeves;
rob_sleeve_handler();
~rob_sleeve_handler();
void clear();
void get_sleeve_data(::chara_index chara_index,
int32_t cos, rob_sleeve_data& l, rob_sleeve_data& r);
bool load();
void parse(p_file_handler* pfhndl);
void parse_sleeve_data(key_val& kv, rob_sleeve_data*& data);
void read();
};
struct osage_set_motion {
uint32_t motion_id;
prj::vector_pair<float_t, int32_t> frames;
osage_set_motion();
~osage_set_motion();
void init_frame(uint32_t motion_id, float_t frame, int32_t stage_index);
};
struct skeleton_rotation_offset {
bool x;
bool y;
bool z;
vec3 rotation;
skeleton_rotation_offset();
skeleton_rotation_offset(bool x, bool y, bool z, vec3 rotation);
};
class PvOsageManager : app::Task {
public:
int32_t state;
int32_t chara_id;
bool reset;
int32_t field_74;
uint32_t motion_index;
std::vector<pv_data_set_motion> pv_set_motion;
std::vector<osage_set_motion> osage_set_motion;
const pv_db_pv* pv;
std::map<float_t, bool> reset_frames_list;
std::thread* thread;
std::condition_variable cnd;
bool display;
bool not_reset;
bool exit;
int32_t field_D4;
std::mutex mtx;
std::mutex display_mtx;
std::mutex not_reset_mtx;
std::mutex exit_mtx;
PvOsageManager();
virtual ~PvOsageManager() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual void disp() override;
void AddMotionFrameResetData(int32_t stage_index, uint32_t motion_id, float_t frame, int32_t iterations);
bool CheckResetFrameNotFound(uint32_t motion_id, float_t frame);
bool GetDisplay();
bool GetNotReset();
void Reset();
void SetDisplay(bool value);
void SetNotReset(bool value);
void SetPvId(int32_t pv_id, int32_t chara_id, bool reset);
void SetPvSetMotion(const std::vector<pv_data_set_motion>& set_motion);
void sub_1404F77E0();
bool sub_1404F7AF0();
void sub_1404F7BD0(bool not_reset);
void sub_1404F82F0();
void sub_1404F83A0(::osage_set_motion* a2);
void sub_1404F88A0(uint32_t stage_index, uint32_t motion_id, float_t frame);
void sub_1404F8AA0();
static void ThreadMain(PvOsageManager* pv_osg_mgr);
};
struct RobThread {
rob_chara* data;
void(*func)(rob_chara*);
};
struct RobThreadParent {
bool exit;
std::thread* thread;
std::mutex mtx;
std::mutex threads_mtx;
std::condition_variable cnd;
std::mutex field_28;
std::condition_variable field_30;
std::list<RobThread> threads;
RobThreadParent();
~RobThreadParent();
void AppendRobCharaFunc(rob_chara* rob_chr, void(*rob_chr_func)(rob_chara*));
void AppendRobThread(RobThread* thread);
bool CheckThreadsNotNull();
void sub_14054E0D0();
void sub_14054E370();
static void ThreadMain(RobThreadParent* rob_thrd_parent);
};
struct RobThreadHandler {
RobThreadParent* arr[ROB_CHARA_COUNT];
RobThreadHandler();
~RobThreadHandler();
void AppendRobCharaFunc(int32_t chara_id, rob_chara* rob_chr, void(*rob_chr_func)(rob_chara*));
void sub_14054E3F0();
};
class TaskRobLoad : public app::Task {
public:
bool field_68;
int32_t field_6C;
std::list<ReqDataObj> load_req_data_obj;
std::list<ReqDataObj> free_req_data_obj;
std::list<ReqDataObj> load_item_req_data_obj;
std::list<ReqDataObj> loaded_req_data_obj;
std::list<ReqData> load_req_data;
std::list<ReqData> free_req_data;
std::list<ReqData> load_item_req_data;
std::list<ReqData> loaded_req_data;
int32_t field_F0;
TaskRobLoad();
virtual ~TaskRobLoad() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
bool AppendFreeReqData(chara_index chara_index);
bool AppendFreeReqDataObj(chara_index chara_index, const item_cos_data* cos);
bool AppendLoadReqData(chara_index chara_index);
bool AppendLoadReqDataObj(chara_index chara_index, const item_cos_data* cos);
void AppendLoadedReqData(ReqData* req_data);
void AppendLoadedReqDataObj(ReqDataObj* req_data_obj);
int32_t CtrlFunc1();
int32_t CtrlFunc2();
int32_t CtrlFunc3();
int32_t CtrlFunc4();
void FreeLoadedReqData(ReqData* req_data);
void FreeLoadedReqDataObj(ReqDataObj* req_data_obj);
void LoadCharaItem(chara_index chara_index,
int32_t item_no, void* data, const object_database* obj_db);
bool LoadCharaItemCheckNotRead(chara_index chara_index, int32_t item_no);
void LoadCharaItems(chara_index chara_index,
item_cos_data* cos, void* data, const object_database* obj_db);
bool LoadCharaItemsCheckNotRead(chara_index chara_index, item_cos_data* cos);
bool LoadCharaItemsCheckNotReadParent(chara_index chara_index, item_cos_data* cos);
void LoadCharaItemsParent(chara_index chara_index,
item_cos_data* cos, void* data, const object_database* obj_db);
void LoadCharaObjSetMotionSet(chara_index chara_index,
void* data, const object_database* obj_db, const motion_database* mot_db);
bool LoadCharaObjSetMotionSetCheck(chara_index chara_index);
void ResetReqData();
void ResetReqDataObj();
void UnloadCharaItem(chara_index chara_index, int32_t item_no);
void UnloadCharaItems(chara_index chara_index, item_cos_data* cos);
void UnloadCharaItemsParent(chara_index chara_index, item_cos_data* cos);
void UnloadCharaObjSetMotionSet(chara_index chara_index);
void UnloadLoadedChara();
};
class RobImplTask : public app::Task {
public:
std::list<rob_chara*> init_chara;
std::list<rob_chara*> ctrl_chara;
std::list<rob_chara*> free_chara;
RobImplTask();
virtual ~RobImplTask() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual void disp() override;
virtual bool check_type(rob_chara_type type) = 0;
virtual bool is_frame_dependent() = 0;
void AppendList(rob_chara* rob_chr, std::list<rob_chara*>* list);
void AppendCtrlCharaList(rob_chara* rob_chr);
void AppendFreeCharaList(rob_chara* rob_chr);
void AppendInitCharaList(rob_chara* rob_chr);
void FreeList(int8_t* chara_id, std::list<rob_chara*>* list);
void FreeCharaLists();
void FreeCtrlCharaList(int8_t* chara_id);
void FreeFreeCharaList(int8_t* chara_id);
void FreeInitCharaList(int8_t* chara_id);
};
class TaskRobPrepareControl : public RobImplTask {
public:
TaskRobPrepareControl();
virtual ~TaskRobPrepareControl() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual bool check_type(rob_chara_type type) override;
virtual bool is_frame_dependent() override;
};
class TaskRobPrepareAction : public RobImplTask {
public:
TaskRobPrepareAction();
virtual ~TaskRobPrepareAction() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual bool check_type(rob_chara_type type) override;
virtual bool is_frame_dependent() override;
};
class TaskRobBase : public RobImplTask {
public:
TaskRobBase();
virtual ~TaskRobBase() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual bool check_type(rob_chara_type type) override;
virtual bool is_frame_dependent() override;
};
class TaskRobCollision : public RobImplTask {
public:
TaskRobCollision();
virtual ~TaskRobCollision() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual bool check_type(rob_chara_type type) override;
virtual bool is_frame_dependent() override;
};
class TaskRobInfo : public RobImplTask {
public:
TaskRobInfo();
virtual ~TaskRobInfo() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual bool check_type(rob_chara_type type) override;
virtual bool is_frame_dependent() override;
};
class TaskRobMotionModifier : public RobImplTask {
public:
TaskRobMotionModifier();
virtual ~TaskRobMotionModifier() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual bool check_type(rob_chara_type type) override;
virtual bool is_frame_dependent() override;
};
class TaskRobDisp : public RobImplTask {
public:
TaskRobDisp();
virtual ~TaskRobDisp() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual void disp() override;
virtual bool check_type(rob_chara_type type) override;
virtual bool is_frame_dependent() override;
};
class TaskRobManager : public app::Task {
public:
int32_t ctrl_state;
int32_t dest_state;
TaskRobPrepareControl rob_prepare_control;
TaskRobPrepareAction rob_prepare_action;
TaskRobBase rob_base;
TaskRobCollision rob_collision;
TaskRobInfo rob_info;
TaskRobMotionModifier rob_motion_modifier;
TaskRobDisp rob_disp;
std::list<rob_chara*> init_chara;
std::list<rob_chara*> load_chara;
std::list<rob_chara*> free_chara;
std::list<rob_chara*> loaded_chara;
TaskRobManager();
virtual ~TaskRobManager() override;
virtual bool init() override;
virtual bool ctrl() override;
virtual bool dest() override;
virtual void disp() override;
void AppendFreeCharaList(rob_chara* rob_chr);
void AppendInitCharaList(rob_chara* rob_chr);
void AppendLoadedCharaList(rob_chara* rob_chr);
bool CheckCharaLoaded(rob_chara* rob_chr);
bool CheckHasRobCharaLoad(rob_chara* rob_chr);
void CheckTypeAppendInitCharaLists(std::list<rob_chara*>* rob_chr_list);
void FreeLoadedCharaList(int8_t* chara_id);
bool GetWait(rob_chara* rob_chr);
};
struct rob_manager_rob_impl {
RobImplTask* task;
const char* name;
};
static float_t bone_data_limit_angle(float_t angle);
static void bone_data_mult_0(bone_data* a1, int32_t skeleton_select);
static void bone_data_mult_1(bone_data* a1, mat4* parent_mat, bone_data* a3, bool solve_ik);
static bool bone_data_mult_1_ik(bone_data* a1, bone_data* a2);
static void bone_data_mult_1_ik_hands(bone_data* a1, vec3* a2);
static void bone_data_mult_1_ik_hands_2(bone_data* a1, vec3* a2, float_t a3);
static void bone_data_mult_1_ik_legs(bone_data* a1, vec3* a2);
static bool bone_data_mult_1_exp_data(bone_data* a1, bone_node_expression_data* a2, bone_data* a3);
static void bone_data_mult_ik(bone_data* a1, int32_t skeleton_select);
static void bone_data_parent_data_init(bone_data_parent* bone,
rob_chara_bone_data* rob_bone_data, const bone_database* bone_data);
static void bone_data_parent_load_bone_database(bone_data_parent* bone,
const std::vector<bone_database_bone>* bones, const vec3* common_translation, const vec3* translation);
static void bone_data_parent_load_rob_chara(bone_data_parent* bone);
static void mot_blend_interpolate(mot_blend* a1, std::vector<bone_data>& bones,
std::vector<uint16_t>* bone_indices, bone_database_skeleton_type skeleton_type);
static void mot_blend_load_motion(mot_blend* a1, uint32_t motion_id, const motion_database* mot_db);
static void mot_blend_set_blend_duration(mot_blend* a1, float_t duration, float_t step, float_t offset);
static void mot_blend_set_frame(mot_blend* a1, float_t frame);
static void mot_key_frame_interpolate(mot* a1, float_t frame, float_t* value,
mot_key_set* a4, uint32_t key_set_count, struc_369* a6);
static uint32_t mot_load_last_key_calc(uint16_t keys_count);
static bool mot_load_file(mot* a1, const mot_data* a2);
static void mot_key_data_get_key_set_count_by_bone_database_bones(mot_key_data* a1,
const std::vector<bone_database_bone>* a2);
static void mot_key_data_get_key_set_count(mot_key_data* a1, size_t motion_bone_count, size_t ik_bone_count);
static void mot_key_data_init_key_sets(mot_key_data* a1, bone_database_skeleton_type type,
size_t motion_bone_count, size_t ik_bone_count);
static void mot_key_data_interpolate(mot_key_data* a1, float_t frame,
uint32_t key_set_offset, uint32_t key_set_count);
static const mot_data* mot_key_data_load_file(mot_key_data* a1, uint32_t motion_id, const motion_database* mot_db);
static void mot_key_data_reserve_key_sets(mot_key_data* a1);
static void mothead_func_0(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_1(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_2(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_3(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_4(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_5(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_6(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_7(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_8(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_9(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_10(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_11(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_12(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_13(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_14(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_15(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_16(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_17(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_18(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_19(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_20(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_21(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_22(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_23(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_24(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_25(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_26(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_27(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_28(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_29(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_30(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_31(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_32(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_33(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_34(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_35(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_36(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_37(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_38(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_39(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_40(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_41(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_42(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_43(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_44(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_45(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_46(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_47(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_48(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_49(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_50_set_face_motion_id(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_51(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_52(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_53_set_face_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_54_set_hand_r_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_55_set_hand_l_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_56_set_mouth_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_57_set_eyes_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_58_set_eyelid_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_59_set_rob_chara_head_object(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_60_set_look_camera(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_61_set_eyelid_motion_from_face(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_62_rob_parts_adjust(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_63(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_64_osage_reset(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_65_motion_skin_param(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_66_osage_step(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_67_sleeve_adjust(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_68(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_69_motion_max_frame(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_70(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_71_osage_move_cancel(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_72(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_73_rob_hand_adjust(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_74_disable_collision(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_75_rob_adjust_global(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_76_rob_arm_adjust(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_77_disable_eye_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_78(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_79_rob_chara_coli_ring(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void mothead_func_80_adjust_get_global_trans(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db);
static void motion_blend_mot_interpolate(motion_blend_mot* a1);
static void motion_blend_mot_load_bone_data(motion_blend_mot* a1,
rob_chara_bone_data* a2, PFNMOTIONBONECHECKFUNC bone_check_func, const bone_database* bone_data);
static bool motion_blend_mot_interpolate_get_reverse(int32_t* a1);
static void motion_blend_mot_load_file(motion_blend_mot* a1, uint32_t motion_id,
MotionBlendType blend_type, float_t blend, const bone_database* bone_data, const motion_database* mot_db);
static void motion_blend_mot_mult_mat(motion_blend_mot* a1, mat4* mat);
static void motion_blend_mot_set_blend(motion_blend_mot* a1,
MotionBlendType blend_type, float_t blend);
static void motion_blend_mot_set_duration(motion_blend_mot* mot,
float_t duration, float_t step, float_t offset);
static PvOsageManager* pv_osage_manager_array_get(int32_t chara_id);
static int pv_data_set_motion_quicksort_compare_func(void const* src1, void const* src2);
static void rob_base_rob_chara_init(rob_chara* rob_chr);
static void rob_base_rob_chara_ctrl(rob_chara* rob_chr);
static void rob_base_rob_chara_ctrl_thread_main(rob_chara* rob_chr);
static void rob_base_rob_chara_free(rob_chara* rob_chr);
static void rob_disp_rob_chara_init(rob_chara* rob_chr,
const bone_database* bone_data, void* data, const object_database* obj_db);
static void rob_disp_rob_chara_ctrl(rob_chara* rob_chr);
static void rob_disp_rob_chara_ctrl_thread_main(rob_chara* rob_chr);
static void rob_disp_rob_chara_disp(rob_chara* rob_chr);
static void rob_disp_rob_chara_free(rob_chara* rob_chr);
static void rob_chara_set_hand_l_object(rob_chara* rob_chr, object_info obj_info, int32_t type);
static void rob_chara_set_hand_r_object(rob_chara* rob_chr, object_info obj_info, int32_t type);
static void rob_chara_age_age_ctrl(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, mat4& mat);
static void rob_chara_age_age_disp(rob_chara_age_age* arr,
render_context* rctx, int32_t chara_id, bool reflect, bool chara_color);
static void rob_chara_age_age_load(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id);
static void rob_chara_age_age_reset(rob_chara_age_age* arr, int32_t chara_id);
static void rob_chara_age_age_set_alpha(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, float_t value);
static void rob_chara_age_age_set_disp(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, bool value);
static void rob_chara_age_age_set_move_cancel(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, float_t value);
static void rob_chara_age_age_set_npr(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, bool value);
static void rob_chara_age_age_set_rot_speed(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, float_t value);
static void rob_chara_age_age_set_skip(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id);
static void rob_chara_age_age_set_step(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, float_t value);
static void rob_chara_age_age_set_step_full(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id);
static void rob_chara_bone_data_calculate_bones(rob_chara_bone_data* rob_bone_data,
const std::vector<bone_database_bone>* bones);
static void rob_chara_bone_data_get_ik_scale(
rob_chara_bone_data* rob_bone_data, const bone_database* bone_data);
static mat4* rob_chara_bone_data_get_mat(rob_chara_bone_data* rob_bone_data, size_t index);
static bone_node* rob_chara_bone_data_get_node(rob_chara_bone_data* rob_bone_data, size_t index);
static void rob_chara_bone_data_ik_scale_calculate(
rob_chara_bone_data_ik_scale* ik_scale, std::vector<bone_data>& bones,
bone_database_skeleton_type base_skeleton_type,
bone_database_skeleton_type skeleton_type, const bone_database* bone_data);
static void rob_chara_bone_data_init_data(rob_chara_bone_data* rob_bone_data,
bone_database_skeleton_type base_skeleton_type,
bone_database_skeleton_type skeleton_type, const bone_database* bone_data);
static void rob_chara_bone_data_init_skeleton(rob_chara_bone_data* rob_bone_data,
bone_database_skeleton_type base_skeleton_type,
bone_database_skeleton_type skeleton_type, const bone_database* bone_data);
static void rob_chara_bone_data_motion_blend_mot_free(rob_chara_bone_data* rob_bone_data);
static void rob_chara_bone_data_motion_blend_mot_init(rob_chara_bone_data* rob_bone_data);
static void rob_chara_bone_data_motion_blend_mot_list_free(rob_chara_bone_data* rob_bone_data,
size_t last_index);
static void rob_chara_bone_data_motion_blend_mot_list_init(rob_chara_bone_data* rob_bone_data);
static void rob_chara_bone_data_motion_load(rob_chara_bone_data* rob_bone_data,
uint32_t motion_id, MotionBlendType blend_type, const bone_database* bone_data, const motion_database* mot_db);
static void rob_chara_bone_data_reserve(rob_chara_bone_data* rob_bone_data);
static void rob_chara_bone_data_set_eyelid_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset);
static void rob_chara_bone_data_set_eyelid_frame(rob_chara_bone_data* rob_bone_data, float_t frame);
static void rob_chara_bone_data_set_eyelid_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step);
static void rob_chara_bone_data_set_eyes_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset);
static void rob_chara_bone_data_set_eyes_frame(rob_chara_bone_data* rob_bone_data, float_t frame);
static void rob_chara_bone_data_set_eyes_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step);
static void rob_chara_bone_data_set_face_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset);
static void rob_chara_bone_data_set_face_frame(rob_chara_bone_data* rob_bone_data, float_t frame);
static void rob_chara_bone_data_set_face_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step);
static void rob_chara_bone_data_set_hand_l_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset);
static void rob_chara_bone_data_set_hand_l_frame(rob_chara_bone_data* rob_bone_data, float_t frame);
static void rob_chara_bone_data_set_hand_l_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step);
static void rob_chara_bone_data_set_hand_r_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset);
static void rob_chara_bone_data_set_hand_r_frame(rob_chara_bone_data* rob_bone_data, float_t frame);
static void rob_chara_bone_data_set_hand_r_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step);
static void rob_chara_bone_data_set_look_anim_param(rob_chara_bone_data* rob_bone_data,
const rob_chara_look_anim_eye_param* params, eyes_adjust* eyes_adjust);
static void rob_chara_bone_data_set_mats(rob_chara_bone_data* rob_bone_data,
const std::vector<bone_database_bone>* bones, const std::string* motion_bones);
static void rob_chara_bone_data_set_motion_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset);
static void rob_chara_bone_data_set_mouth_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset);
static void rob_chara_bone_data_set_mouth_frame(rob_chara_bone_data* rob_bone_data, float_t frame);
static void rob_chara_bone_data_set_mouth_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step);
static void rob_chara_bone_data_set_parent_mats(rob_chara_bone_data* rob_bone_data,
const uint16_t* parent_indices);
static void rob_chara_bone_data_set_rot_y(rob_chara_bone_data* rob_bone_data, float_t rot_y);
static void rob_chara_bone_data_set_step(rob_chara_bone_data* rob_bone_data, float_t step);
static void rob_chara_age_age_ctrl(rob_chara* rob_chr, int32_t part_id, const char* name);
static object_info rob_chara_get_head_object(rob_chara* rob_chr, int32_t head_object_id);
static object_info rob_chara_get_object_info(rob_chara* rob_chr, item_id id);
static void rob_chara_load_default_motion(rob_chara* rob_chr,
const bone_database* bone_data, const motion_database* mot_db);
static void rob_chara_load_default_motion_sub(rob_chara* rob_chr, int32_t skeleton_select,
uint32_t motion_id, const bone_database* bone_data, const motion_database* mot_db);
static void rob_chara_set_adjust(rob_chara* rob_chr, rob_chara_data_adjust* adjust_new,
rob_chara_data_adjust* adjust, rob_chara_data_adjust* adjust_prev);
static void rob_chara_set_pv_data(rob_chara* rob_chr, int8_t chara_id,
chara_index chara_index, int32_t cos_id, const rob_chara_pv_data& pv_data);
static void rob_cmn_mottbl_read(void* a1, const void* data, size_t size);
static rob_manager_rob_impl* rob_manager_rob_impls1_get(TaskRobManager* rob_mgr);
static rob_manager_rob_impl* rob_manager_rob_impls2_get(TaskRobManager* rob_mgr);
rob_chara* rob_chara_array;
rob_chara_pv_data* rob_chara_pv_data_array;
std::map<uint32_t, MhdFile> mothead_storage_data;
rob_manager_rob_impl rob_manager_rob_impls1[2];
bool rob_manager_rob_impls1_init = false;
rob_manager_rob_impl rob_manager_rob_impls2[7];
bool rob_manager_rob_impls2_init = false;
OpdMakeManager* opd_make_manager;
OpdMaker* opd_maker_array;
OsagePlayDataManager* osage_play_data_manager;
PvOsageManager* pv_osage_manager_array;
rob_cmn_mottbl_header* rob_cmn_mottbl_data;
rob_chara_age_age* rob_chara_age_age_array;
rob_sleeve_handler* rob_sleeve_handler_data;
RobThreadHandler* rob_thread_handler;
TaskRobLoad* task_rob_load;
TaskRobManager* task_rob_manager;
static int32_t opd_maker_counter = 0;
static int32_t pv_osage_manager_counter = 0;
static int32_t rob_thread_parent_counter = 0;
static const mothead_mot mothead_mot_null;
static const mothead_func_struct mothead_func_array[] = {
{ mothead_func_0 , 1 },
{ mothead_func_1 , 1 },
{ mothead_func_2 , 0 },
{ mothead_func_3 , 0 },
{ mothead_func_4 , 0 },
{ mothead_func_5 , 0 },
{ mothead_func_6 , 0 },
{ mothead_func_7 , 0 },
{ mothead_func_8 , 1 },
{ mothead_func_9 , 0 },
{ mothead_func_10, 0 },
{ mothead_func_11, 0 },
{ mothead_func_12, 0 },
{ mothead_func_13, 0 },
{ mothead_func_14, 0 },
{ mothead_func_15, 0 },
{ mothead_func_16, 0 },
{ mothead_func_17, 0 },
{ mothead_func_18, 0 },
{ mothead_func_19, 0 },
{ mothead_func_20, 0 },
{ mothead_func_21, 0 },
{ mothead_func_22, 0 },
{ mothead_func_23, 0 },
{ mothead_func_24, 0 },
{ mothead_func_25, 1 },
{ mothead_func_26, 0 },
{ mothead_func_27, 0 },
{ mothead_func_28, 0 },
{ mothead_func_29, 0 },
{ mothead_func_30, 0 },
{ mothead_func_31, 1 },
{ mothead_func_32, 0 },
{ mothead_func_33, 0 },
{ mothead_func_34, 0 },
{ mothead_func_35, 0 },
{ mothead_func_36, 0 },
{ mothead_func_37, 0 },
{ mothead_func_38, 0 },
{ mothead_func_39, 0 },
{ mothead_func_40, 0 },
{ mothead_func_41, 0 },
{ mothead_func_42, 0 },
{ mothead_func_43, 0 },
{ mothead_func_44, 0 },
{ mothead_func_45, 0 },
{ mothead_func_46, 0 },
{ mothead_func_47, 0 },
{ mothead_func_48, 0 },
{ mothead_func_49, 0 },
{ mothead_func_50_set_face_motion_id, 0 },
{ mothead_func_51, 0 },
{ mothead_func_52, 0 },
{ mothead_func_53_set_face_mottbl_motion, 0 },
{ mothead_func_54_set_hand_r_mottbl_motion, 0 },
{ mothead_func_55_set_hand_l_mottbl_motion, 0 },
{ mothead_func_56_set_mouth_mottbl_motion, 0 },
{ mothead_func_57_set_eyes_mottbl_motion, 0 },
{ mothead_func_58_set_eyelid_mottbl_motion, 0 },
{ mothead_func_59_set_rob_chara_head_object, 0 },
{ mothead_func_60_set_look_camera, 0 },
{ mothead_func_61_set_eyelid_motion_from_face, 0 },
{ mothead_func_62_rob_parts_adjust, 0 },
{ mothead_func_63, 0 },
{ mothead_func_64_osage_reset, 0 },
{ mothead_func_65_motion_skin_param, 0 },
{ mothead_func_66_osage_step, 0 },
{ mothead_func_67_sleeve_adjust, 0 },
{ mothead_func_68, 0 },
{ mothead_func_69_motion_max_frame, 0 },
{ mothead_func_70, 0 },
{ mothead_func_71_osage_move_cancel, 0 },
{ mothead_func_72, 0 },
{ mothead_func_73_rob_hand_adjust, 0 },
{ mothead_func_74_disable_collision, 0 },
{ mothead_func_75_rob_adjust_global, 0 },
{ mothead_func_76_rob_arm_adjust, 0 },
{ mothead_func_77_disable_eye_motion, 0 },
{ mothead_func_78, 0 },
{ mothead_func_79_rob_chara_coli_ring, 0 },
{ mothead_func_80_adjust_get_global_trans, 0 },
};
static const struc_218 stru_140A24B50[] = {
{ { 0.02f , -0.005f, 0.0f }, 0.09f , 0xAB, 0 },
{ { 0.17f , -0.02f , 0.03f }, 0.09f , 0x05, 1 },
{ { 0.17f , -0.02f , -0.03f }, 0.09f , 0x05, 1 },
{ { 0.0f , 0.02f , 0.0f }, 0.04f , 0x08, 0 },
{ { 0.005f, 0.0f , 0.08f }, 0.12f , 0x0A, 1 },
{ { 0.03f , 0.0f , 0.015f }, 0.055f, 0x8A, 1 },
{ { 0.15f , 0.0f , 0.01f }, 0.05f , 0x8A, 0 },
{ { 0.05f , 0.0f , 0.01f }, 0.05f , 0x8B, 0 },
{ { 0.17f , 0.0f , 0.015f }, 0.06f , 0x8B, 0 },
{ { 0.08f , 0.0f , 0.0f }, 0.07f , 0x8C, 1 },
{ { 0.03f , 0.0f , -0.015f }, 0.055f, 0x67, 1 },
{ { 0.15f , 0.0f , -0.01f }, 0.05f , 0x67, 0 },
{ { 0.05f , 0.0f , -0.01f }, 0.05f , 0x68, 0 },
{ { 0.17f , 0.0f , -0.015f }, 0.06f , 0x68, 0 },
{ { 0.08f , 0.0f , 0.0f }, 0.07f , 0x69, 1 },
{ { 0.04f , -0.02f , -0.02f }, 0.13f , 0xB3, 1 },
{ { 0.26f , -0.02f , -0.025f }, 0.09f , 0xB3, 0 },
{ { 0.08f , 0.0f , -0.02f }, 0.09f , 0xB4, 0 },
{ { 0.28f , 0.0f , -0.02f }, 0.09f , 0xB4, 0 },
{ { 0.03f , -0.02f , -0.01f }, 0.07f , 0xB5, 0 },
{ { 0.02f , -0.02f , -0.02f }, 0.035f, 0xB6, 0 },
{ { 0.04f , -0.02f , 0.02f }, 0.13f , 0xAD, 1 },
{ { 0.26f , -0.02f , 0.025f }, 0.09f , 0xAD, 0 },
{ { 0.09f , 0.0f , 0.02f }, 0.09f , 0xAE, 0 },
{ { 0.28f , 0.0f , 0.02f }, 0.09f , 0xAE, 0 },
{ { 0.03f , -0.02f , 0.01f }, 0.07f , 0xAF, 0 },
{ { 0.02f , -0.02f , 0.02f }, 0.035f, 0xB0, 0 },
};
static const struc_218 stru_140A25090[] = {
{ { -0.00391f, -0.08831f, 0.0f }, 0.09f , 0xAB, 0 },
{ { 0.17f , -0.02f , 0.03f }, 0.09f , 0x05, 1 },
{ { 0.17f , -0.02f , -0.03f }, 0.09f , 0x05, 1 },
{ { 0.0f , 0.02f , 0.0f }, 0.04f , 0x08, 0 },
{ { 0.05025f, 0.0f , -0.00181f }, 0.12f , 0x0A, 1 },
{ { 0.03f , 0.0f , 0.015f }, 0.055f, 0x8A, 1 },
{ { 0.15f , 0.0f , 0.01f }, 0.05f , 0x8A, 0 },
{ { 0.05f , 0.0f , 0.01f }, 0.05f , 0x8B, 0 },
{ { 0.17f , 0.0f , 0.015f }, 0.06f , 0x8B, 0 },
{ { 0.08f , 0.0f , 0.0f }, 0.07f , 0x8C, 1 },
{ { 0.03f , 0.0f , -0.015f }, 0.055f, 0x67, 1 },
{ { 0.15f , 0.0f , -0.01f }, 0.05f , 0x67, 0 },
{ { 0.05f , 0.0f , -0.01f }, 0.05f , 0x68, 0 },
{ { 0.17f , 0.0f , -0.015f }, 0.06f , 0x68, 0 },
{ { 0.08f , 0.0f , 0.0f }, 0.07f , 0x69, 1 },
{ { 0.04f , -0.02f , -0.02f }, 0.13f , 0xB3, 1 },
{ { 0.26f , -0.02f , -0.025f }, 0.09f , 0xB3, 0 },
{ { 0.08f , 0.0f , -0.02f }, 0.09f , 0xB4, 0 },
{ { 0.28f , 0.0f , -0.02f }, 0.09f , 0xB4, 0 },
{ { 0.03f , -0.02f , -0.01f }, 0.07f , 0xB5, 0 },
{ { 0.02f , -0.02f , -0.02f }, 0.035f, 0xB6, 0 },
{ { 0.04f , -0.02f , 0.02f }, 0.13f , 0xAD, 1 },
{ { 0.26f , -0.02f , 0.025f }, 0.09f , 0xAD, 0 },
{ { 0.08f , 0.0f , 0.02f }, 0.09f , 0xAE, 0 },
{ { 0.28f , 0.0f , 0.02f }, 0.09f , 0xAE, 0 },
{ { 0.03f , -0.02f , 0.01f }, 0.07f , 0xAF, 0 },
{ { 0.02f , -0.02f , 0.02f }, 0.035f, 0xB0, 0 },
};
static const struc_218 stru_140A24E00[] = {
{ { 0.02f , -0.005f, 0.0f }, 0.09f , 0xAB, 0 },
{ { 0.165f , -0.02f , 0.015f }, 0.105f, 0x05, 1 },
{ { 0.165f , -0.02f , -0.015f }, 0.105f, 0x05, 1 },
{ { 0.0f , 0.02f , 0.0f }, 0.04f , 0x08, 0 },
{ { 0.005f , 0.0f , 0.08f }, 0.12f , 0x0A, 1 },
{ { 0.03f , 0.0f , 0.015f }, 0.055f, 0x8A, 1 },
{ { 0.15f , 0.0f , 0.01f }, 0.05f , 0x8A, 0 },
{ { 0.05f , 0.0f , 0.01f }, 0.05f , 0x8B, 0 },
{ { 0.17f , 0.0f , 0.015f }, 0.06f , 0x8B, 0 },
{ { 0.08f , 0.0f , 0.0f }, 0.07f , 0x8C, 1 },
{ { 0.03f , 0.0f , -0.015f }, 0.055f, 0x67, 1 },
{ { 0.15f , 0.0f , -0.01f }, 0.05f , 0x67, 0 },
{ { 0.05f , 0.0f , -0.01f }, 0.05f , 0x68, 0 },
{ { 0.17f , 0.0f , -0.015f }, 0.06f , 0x68, 0 },
{ { 0.08f , 0.0f , 0.0f }, 0.07f , 0x69, 1 },
{ { 0.04f , -0.02f , -0.02f }, 0.13f , 0xB3, 1 },
{ { 0.26f , -0.02f , -0.025f }, 0.09f , 0xB3, 0 },
{ { 0.08f , 0.0f , -0.02f }, 0.09f , 0xB4, 0 },
{ { 0.28f , 0.0f , -0.02f }, 0.09f , 0xB4, 0 },
{ { 0.03f , -0.02f , -0.01f }, 0.07f , 0xB5, 0 },
{ { 0.02f , -0.02f , -0.02f }, 0.035f, 0xB6, 0 },
{ { 0.04f , -0.02f , 0.02f }, 0.13f , 0xAD, 1 },
{ { 0.26f , -0.02f , 0.025f }, 0.09f , 0xAD, 0 },
{ { 0.08f , 0.0f , 0.02f }, 0.09f , 0xAE, 0 },
{ { 0.28f , 0.0f , 0.02f }, 0.09f , 0xAE, 0 },
{ { 0.03f , -0.02f , 0.01f }, 0.07f , 0xAF, 0 },
{ { 0.02f , -0.02f , 0.02f }, 0.035f, 0xB0, 0 },
};
static const struc_218 stru_140A25340[] = {
{ { -0.00391f, -0.08831f, 0.0f }, 0.09f , 0xAB, 0 },
{ { 0.165f , -0.02f , 0.015f }, 0.105f, 0x05, 1 },
{ { 0.165f , -0.02f , -0.015f }, 0.105f, 0x05, 1 },
{ { 0.0f , 0.02f , 0.0f }, 0.04f , 0x08, 0 },
{ { 0.05025f, 0.0f , -0.00181f }, 0.12f , 0x0A, 1 },
{ { 0.03f , 0.0f , 0.015f }, 0.055f, 0x8A, 1 },
{ { 0.15f , 0.0f , 0.01f }, 0.05f , 0x8A, 0 },
{ { 0.05f , 0.0f , 0.01f }, 0.05f , 0x8B, 0 },
{ { 0.17f , 0.0f , 0.015f }, 0.06f , 0x8B, 0 },
{ { 0.08f , 0.0f , 0.0f }, 0.07f , 0x8C, 1 },
{ { 0.03f , 0.0f , -0.015f }, 0.055f, 0x67, 1 },
{ { 0.15f , 0.0f , -0.01f }, 0.05f , 0x67, 0 },
{ { 0.05f , 0.0f , -0.01f }, 0.05f , 0x68, 0 },
{ { 0.17f , 0.0f , -0.015f }, 0.06f , 0x68, 0 },
{ { 0.08f , 0.0f , 0.0f }, 0.07f , 0x69, 1 },
{ { 0.04f , -0.02f , -0.02f }, 0.13f , 0xB3, 1 },
{ { 0.26f , -0.02f , -0.025f }, 0.09f , 0xB3, 0 },
{ { 0.08f , 0.0f , -0.02f }, 0.09f , 0xB4, 0 },
{ { 0.28f , 0.0f , -0.02f }, 0.09f , 0xB4, 0 },
{ { 0.03f , -0.02f , -0.01f }, 0.07f , 0xB5, 0 },
{ { 0.02f , -0.02f , -0.02f }, 0.035f, 0xB6, 0 },
{ { 0.04f , -0.02f , 0.02f }, 0.13f , 0xAD, 1 },
{ { 0.26f , -0.02f , 0.025f }, 0.09f , 0xAD, 0 },
{ { 0.08f , 0.0f , 0.02f }, 0.09f , 0xAE, 0 },
{ { 0.28f , 0.0f , 0.02f }, 0.09f , 0xAE, 0 },
{ { 0.03f , -0.02f , 0.01f }, 0.07f , 0xAF, 0 },
{ { 0.02f , -0.02f , 0.02f }, 0.035f, 0xB0, 0 },
};
static const chara_init_data chara_init_data_array[] = {
{
0x0000, BONE_DATABASE_SKELETON_MIKU, object_info(0x0000, 0x0000),
{
object_info(0x00F7, 0x0000),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
1, stru_140A24B50, stru_140A25090,
1, 0, { 0x01, 0x01, 0x1E, 0x1D },
{
object_info(0x00F7, 0x0000),
object_info(0x011D, 0x0000),
object_info(0x011E, 0x0000),
object_info(0x011F, 0x0000),
object_info(0x0120, 0x0000),
object_info(0x0121, 0x0000),
object_info(0x0122, 0x0000),
object_info(0x020F, 0x0000),
object_info(0x0251, 0x0000),
},
{
object_info(),
object_info(0x0124, 0x0000),
object_info(0x0123, 0x0000),
object_info(0x0125, 0x0000),
object_info(0x0126, 0x0000),
object_info(0x0127, 0x0000),
object_info(0x0128, 0x0000),
object_info(0x0259, 0x0000),
object_info(0x0254, 0x0000),
object_info(0x0252, 0x0000),
object_info(0x0253, 0x0000),
object_info(0x0255, 0x0000),
object_info(0x0256, 0x0000),
object_info(0x0258, 0x0000),
object_info(0x0257, 0x0000),
},
},
{
0x0107, BONE_DATABASE_SKELETON_RIN, object_info(0x0000, 0x0000),
{
object_info(0x004A, 0x0107),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
9, stru_140A24B50, stru_140A25090,
1, 0, { 0x02, 0x02, 0x01, 0x01 },
{
object_info(0x004A, 0x0107),
object_info(0x004E, 0x0107),
object_info(0x004F, 0x0107),
object_info(0x0050, 0x0107),
object_info(0x0051, 0x0107),
object_info(0x0052, 0x0107),
object_info(0x0053, 0x0107),
object_info(0x00A6, 0x0107),
object_info(0x00C3, 0x0107),
},
{
object_info(),
object_info(0x0055, 0x0107),
object_info(0x0054, 0x0107),
object_info(0x0056, 0x0107),
object_info(0x0057, 0x0107),
object_info(0x0058, 0x0107),
object_info(0x0059, 0x0107),
object_info(0x00CB, 0x0107),
object_info(0x00C6, 0x0107),
object_info(0x00C4, 0x0107),
object_info(0x00C5, 0x0107),
object_info(0x00C7, 0x0107),
object_info(0x00C8, 0x0107),
object_info(0x00CA, 0x0107),
object_info(0x00C9, 0x0107),
},
},
{
0x0105, BONE_DATABASE_SKELETON_LEN, object_info(0x0000, 0x0000),
{
object_info(0x0040, 0x0105),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
5, stru_140A24B50, stru_140A25090,
0, 0, { 0x02, 0x03, 0x01, 0x01 },
{
object_info(0x0040, 0x0105),
object_info(0x0041, 0x0105),
object_info(0x0042, 0x0105),
object_info(0x0043, 0x0105),
object_info(0x0044, 0x0105),
object_info(0x0045, 0x0105),
object_info(0x0046, 0x0105),
object_info(0x007F, 0x0105),
object_info(0x0098, 0x0105),
},
{
object_info(),
object_info(0x0048, 0x0105),
object_info(0x0047, 0x0105),
object_info(0x0049, 0x0105),
object_info(0x004A, 0x0105),
object_info(0x004B, 0x0105),
object_info(0x004C, 0x0105),
object_info(0x00A0, 0x0105),
object_info(0x009B, 0x0105),
object_info(0x0099, 0x0105),
object_info(0x009A, 0x0105),
object_info(0x009C, 0x0105),
object_info(0x009D, 0x0105),
object_info(0x009F, 0x0105),
object_info(0x009E, 0x0105),
},
},
{
0x0106, BONE_DATABASE_SKELETON_LUKA, object_info(0x0000, 0x0000),
{
object_info(0x004C, 0x0106),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
6, stru_140A24E00, stru_140A25340,
0, 0, { 0x01, 0x04, 0x01, 0x01 },
{
object_info(0x004C, 0x0106),
object_info(0x004D, 0x0106),
object_info(0x004E, 0x0106),
object_info(0x004F, 0x0106),
object_info(0x0050, 0x0106),
object_info(0x0051, 0x0106),
object_info(0x0052, 0x0106),
object_info(0x008C, 0x0106),
object_info(0x00A1, 0x0106),
},
{
object_info(),
object_info(0x0054, 0x0106),
object_info(0x0053, 0x0106),
object_info(0x0055, 0x0106),
object_info(0x0056, 0x0106),
object_info(0x0057, 0x0106),
object_info(0x0058, 0x0106),
object_info(0x00A9, 0x0106),
object_info(0x00A4, 0x0106),
object_info(0x00A2, 0x0106),
object_info(0x00A3, 0x0106),
object_info(0x00A5, 0x0106),
object_info(0x00A6, 0x0106),
object_info(0x00A8, 0x0106),
object_info(0x00A7, 0x0106),
},
},
{
0x0108, BONE_DATABASE_SKELETON_NERU, object_info(0x0000, 0x0000),
{
object_info(0x0019, 0x0108),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
8, stru_140A24B50, stru_140A25090,
0, 0, { 0x02, 0x02, 0x02, 0x02 },
{
object_info(0x0019, 0x0108),
object_info(0x001A, 0x0108),
object_info(0x001B, 0x0108),
object_info(0x001C, 0x0108),
object_info(0x001D, 0x0108),
object_info(0x001E, 0x0108),
object_info(0x001F, 0x0108),
object_info(0x002A, 0x0108),
object_info(0x002B, 0x0108),
},
{
object_info(),
object_info(0x0021, 0x0108),
object_info(0x0020, 0x0108),
object_info(0x0022, 0x0108),
object_info(0x0023, 0x0108),
object_info(0x0024, 0x0108),
object_info(0x0025, 0x0108),
object_info(0x0033, 0x0108),
object_info(0x002E, 0x0108),
object_info(0x002C, 0x0108),
object_info(0x002D, 0x0108),
object_info(0x002F, 0x0108),
object_info(0x0030, 0x0108),
object_info(0x0032, 0x0108),
object_info(0x0031, 0x0108),
},
},
{
0x0109, BONE_DATABASE_SKELETON_HAKU, object_info(0x0000, 0x0000),
{
object_info(0x001F, 0x0109),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
3, stru_140A24E00, stru_140A25340,
1, 0, { 0x01, 0x01, 0x02, 0x02 },
{
object_info(0x001F, 0x0109),
object_info(0x0020, 0x0109),
object_info(0x0021, 0x0109),
object_info(0x0022, 0x0109),
object_info(0x0023, 0x0109),
object_info(0x0024, 0x0109),
object_info(0x0025, 0x0109),
object_info(0x0032, 0x0109),
object_info(0x0033, 0x0109),
},
{
object_info(),
object_info(0x0027, 0x0109),
object_info(0x0026, 0x0109),
object_info(0x0028, 0x0109),
object_info(0x0029, 0x0109),
object_info(0x002A, 0x0109),
object_info(0x002B, 0x0109),
object_info(0x003B, 0x0109),
object_info(0x0036, 0x0109),
object_info(0x0034, 0x0109),
object_info(0x0035, 0x0109),
object_info(0x0037, 0x0109),
object_info(0x0038, 0x0109),
object_info(0x003A, 0x0109),
object_info(0x0039, 0x0109),
},
},
{
0x010D, BONE_DATABASE_SKELETON_KAITO, object_info(0x0000, 0x0000),
{
object_info(0x003C, 0x010D),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
4, stru_140A24B50, stru_140A25090,
0, 0, { 0x00, 0x00, 0x01, 0x01 },
{
object_info(0x003C, 0x010D),
object_info(0x0050, 0x010D),
object_info(0x003D, 0x010D),
object_info(0x003E, 0x010D),
object_info(0x003F, 0x010D),
object_info(0x0040, 0x010D),
object_info(0x0041, 0x010D),
object_info(0x006D, 0x010D),
object_info(0x0077, 0x010D),
},
{
object_info(),
object_info(0x0044, 0x010D),
object_info(0x0043, 0x010D),
object_info(0x0045, 0x010D),
object_info(0x0046, 0x010D),
object_info(0x0047, 0x010D),
object_info(0x0048, 0x010D),
object_info(0x007F, 0x010D),
object_info(0x007A, 0x010D),
object_info(0x0078, 0x010D),
object_info(0x0079, 0x010D),
object_info(0x007B, 0x010D),
object_info(0x007C, 0x010D),
object_info(0x007E, 0x010D),
object_info(0x007D, 0x010D),
},
},
{
0x010E, BONE_DATABASE_SKELETON_MEIKO, object_info(0x0000, 0x0000),
{
object_info(0x0040, 0x010E),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
7, stru_140A24E00, stru_140A25340,
1, 0, { 0x00, 0x00, 0x01, 0x01 },
{
object_info(0x0040, 0x010E),
object_info(0x0041, 0x010E),
object_info(0x0042, 0x010E),
object_info(0x0043, 0x010E),
object_info(0x0044, 0x010E),
object_info(0x0045, 0x010E),
object_info(0x0046, 0x010E),
object_info(0x007B, 0x010E),
object_info(0x0085, 0x010E),
},
{
object_info(),
object_info(0x0048, 0x010E),
object_info(0x0047, 0x010E),
object_info(0x0049, 0x010E),
object_info(0x004A, 0x010E),
object_info(0x004B, 0x010E),
object_info(0x004C, 0x010E),
object_info(0x008D, 0x010E),
object_info(0x0088, 0x010E),
object_info(0x0086, 0x010E),
object_info(0x0087, 0x010E),
object_info(0x0089, 0x010E),
object_info(0x008A, 0x010E),
object_info(0x008C, 0x010E),
object_info(0x008B, 0x010E),
},
},
{
0x010F, BONE_DATABASE_SKELETON_SAKINE, object_info(0x0000, 0x0000),
{
object_info(0x001A, 0x010F),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
10, stru_140A24E00, stru_140A25340,
1, 0, { 0x01, 0x01, 0x02, 0x02 },
{
object_info(0x001A, 0x010F),
object_info(0x001B, 0x010F),
object_info(0x001C, 0x010F),
object_info(0x001D, 0x010F),
object_info(0x001E, 0x010F),
object_info(0x001F, 0x010F),
object_info(0x0020, 0x010F),
object_info(0x0031, 0x010F),
object_info(0x0033, 0x010F),
},
{
object_info(),
object_info(0x0022, 0x010F),
object_info(0x0021, 0x010F),
object_info(0x0023, 0x010F),
object_info(0x0024, 0x010F),
object_info(0x0025, 0x010F),
object_info(0x0026, 0x010F),
object_info(0x003B, 0x010F),
object_info(0x0036, 0x010F),
object_info(0x0034, 0x010F),
object_info(0x0035, 0x010F),
object_info(0x0037, 0x010F),
object_info(0x0038, 0x010F),
object_info(0x003A, 0x010F),
object_info(0x0039, 0x010F),
},
},
{
0x063D, BONE_DATABASE_SKELETON_TETO, object_info(0x0000, 0x0000),
{
object_info(0x0000, 0x063D),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
object_info(),
},
467, stru_140A24B50, stru_140A25090,
1, 0, { 0x01, 0x01, 0x02, 0x02 },
{
object_info(0x0000, 0x063D),
object_info(0x0001, 0x063D),
object_info(0x0002, 0x063D),
object_info(0x0003, 0x063D),
object_info(0x0004, 0x063D),
object_info(0x0005, 0x063D),
object_info(0x0006, 0x063D),
object_info(0x0012, 0x063D),
object_info(0x0013, 0x063D),
},
{
object_info(),
object_info(0x0008, 0x063D),
object_info(0x0007, 0x063D),
object_info(0x0009, 0x063D),
object_info(0x000A, 0x063D),
object_info(0x000B, 0x063D),
object_info(0x000C, 0x063D),
object_info(0x001B, 0x063D),
object_info(0x0016, 0x063D),
object_info(0x0014, 0x063D),
object_info(0x0015, 0x063D),
object_info(0x0017, 0x063D),
object_info(0x0018, 0x063D),
object_info(0x001A, 0x063D),
object_info(0x0019, 0x063D),
},
}
};
static const motion_bone_index rob_ik_hand_leg_bones[] = {
MOTION_BONE_C_KATA_R, MOTION_BONE_C_KATA_L,
MOTION_BONE_CL_MOMO_R, MOTION_BONE_CL_MOMO_L,
};
static const motion_bone_index dword_140A2DC90[] = {
MOTION_BONE_C_KATA_R, MOTION_BONE_KL_TE_R_WJ, MOTION_BONE_N_HITO_R_EX,
MOTION_BONE_NL_HITO_R_WJ, MOTION_BONE_NL_HITO_B_R_WJ, MOTION_BONE_NL_HITO_C_R_WJ,
MOTION_BONE_N_KO_R_EX, MOTION_BONE_NL_KO_R_WJ, MOTION_BONE_NL_KO_B_R_WJ,
MOTION_BONE_NL_KO_C_R_WJ, MOTION_BONE_N_KUSU_R_EX, MOTION_BONE_NL_KUSU_R_WJ,
MOTION_BONE_NL_KUSU_B_R_WJ, MOTION_BONE_NL_KUSU_C_R_WJ, MOTION_BONE_N_NAKA_R_EX,
MOTION_BONE_NL_NAKA_R_WJ, MOTION_BONE_NL_NAKA_B_R_WJ, MOTION_BONE_NL_NAKA_C_R_WJ,
MOTION_BONE_N_OYA_R_EX, MOTION_BONE_NL_OYA_R_WJ, MOTION_BONE_NL_OYA_B_R_WJ,
MOTION_BONE_NL_OYA_C_R_WJ, MOTION_BONE_N_STE_R_WJ_EX, MOTION_BONE_N_SUDE_R_WJ_EX,
MOTION_BONE_N_SUDE_B_R_WJ_EX, MOTION_BONE_N_HIJI_R_WJ_EX, MOTION_BONE_N_UP_KATA_R_EX,
MOTION_BONE_N_SKATA_R_WJ_CD_EX, MOTION_BONE_N_SKATA_B_R_WJ_CD_CU_EX,
MOTION_BONE_N_SKATA_C_R_WJ_CD_CU_EX, MOTION_BONE_NONE
};
static const motion_bone_index dword_140A2DD10[] = {
MOTION_BONE_C_KATA_L, MOTION_BONE_KL_TE_L_WJ, MOTION_BONE_N_HITO_L_EX,
MOTION_BONE_NL_HITO_L_WJ, MOTION_BONE_NL_HITO_B_L_WJ, MOTION_BONE_NL_HITO_C_L_WJ,
MOTION_BONE_N_KO_L_EX, MOTION_BONE_NL_KO_L_WJ, MOTION_BONE_NL_KO_B_L_WJ,
MOTION_BONE_NL_KO_C_L_WJ, MOTION_BONE_N_KUSU_L_EX, MOTION_BONE_NL_KUSU_L_WJ,
MOTION_BONE_NL_KUSU_B_L_WJ, MOTION_BONE_NL_KUSU_C_L_WJ, MOTION_BONE_N_NAKA_L_EX,
MOTION_BONE_NL_NAKA_L_WJ, MOTION_BONE_NL_NAKA_B_L_WJ, MOTION_BONE_NL_NAKA_C_L_WJ,
MOTION_BONE_N_OYA_L_EX, MOTION_BONE_NL_OYA_L_WJ, MOTION_BONE_NL_OYA_B_L_WJ,
MOTION_BONE_NL_OYA_C_L_WJ, MOTION_BONE_N_STE_L_WJ_EX, MOTION_BONE_N_SUDE_L_WJ_EX,
MOTION_BONE_N_SUDE_B_L_WJ_EX, MOTION_BONE_N_HIJI_L_WJ_EX, MOTION_BONE_N_UP_KATA_L_EX,
MOTION_BONE_N_SKATA_L_WJ_CD_EX, MOTION_BONE_N_SKATA_B_L_WJ_CD_CU_EX,
MOTION_BONE_N_SKATA_C_L_WJ_CD_CU_EX, MOTION_BONE_NONE
};
static const motion_bone_index dword_140A2DD90[] = {
MOTION_BONE_CL_MOMO_R, MOTION_BONE_KL_ASI_R_WJ_CO, MOTION_BONE_KL_TOE_R_WJ,
MOTION_BONE_N_HIZA_R_WJ_EX, MOTION_BONE_N_MOMO_A_R_WJ_CD_EX,
MOTION_BONE_N_MOMO_B_R_WJ_EX, MOTION_BONE_N_MOMO_C_R_WJ_EX, MOTION_BONE_NONE
};
static const motion_bone_index dword_140A2DDB0[] = {
MOTION_BONE_CL_MOMO_L, MOTION_BONE_KL_ASI_L_WJ_CO, MOTION_BONE_KL_TOE_L_WJ,
MOTION_BONE_N_HIZA_L_WJ_EX, MOTION_BONE_N_MOMO_A_L_WJ_CD_EX,
MOTION_BONE_N_MOMO_B_L_WJ_EX, MOTION_BONE_N_MOMO_C_L_WJ_EX, MOTION_BONE_NONE
};
static const rob_bone_index dword_140A2DDD0[] = {
ROB_BONE_NONE, ROB_BONE_KL_TE_R_WJ, ROB_BONE_KL_TE_L_WJ, ROB_BONE_KL_ASI_R_WJ_CO,
ROB_BONE_KL_ASI_L_WJ_CO, ROB_BONE_J_SUNE_R_WJ, ROB_BONE_J_SUNE_L_WJ,
ROB_BONE_UDE_R_WJ, ROB_BONE_UDE_L_WJ, ROB_BONE_CL_KAO, ROB_BONE_NONE,
ROB_BONE_NONE, ROB_BONE_NONE, ROB_BONE_NONE, ROB_BONE_NONE, ROB_BONE_NONE,
ROB_BONE_NONE, ROB_BONE_KL_TE_R_WJ, ROB_BONE_KL_TE_L_WJ, ROB_BONE_KL_ASI_R_WJ_CO,
ROB_BONE_KL_ASI_L_WJ_CO, ROB_BONE_J_SUNE_R_WJ, ROB_BONE_J_SUNE_L_WJ,
ROB_BONE_UDE_R_WJ, ROB_BONE_UDE_L_WJ, ROB_BONE_CL_KAO, ROB_BONE_NONE,
};
static const motion_bone_index rob_motion_c_kata_bones[] = {
MOTION_BONE_C_KATA_L,
MOTION_BONE_C_KATA_R,
};
static const rob_bone_index rob_kl_te_bones[] = {
ROB_BONE_KL_TE_L_WJ,
ROB_BONE_KL_TE_R_WJ
};
static const motion_bone_index* off_140C9E000[] = {
dword_140A2DC90,
dword_140A2DD10,
};
static const motion_bone_index* off_140C9E020[] = {
dword_140A2DD10,
dword_140A2DC90,
};
static const skeleton_rotation_offset skeleton_rotation_offset_array[] = {
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 0, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 0, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, (float_t)(-M_PI * 2.0), 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 0, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { (float_t)M_PI, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 1, { (float_t)-M_PI, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 0, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { (float_t)M_PI, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 1, { (float_t)-M_PI, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 0, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 1, 1, 0, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
{ 0, 1, 1, { 0.0f, 0.0f, 0.0f }, },
};
const rob_chara_age_age_init_data rob_chara_age_age_init_data_left[] = {
{ { 0.277f, 0.04f, 0.028f }, 4.65f, 0.115f, 0.0027f, 1.30f, 0.01f, 0.0f, 0.0f, 90.0f },
{ { 0.265f, 0.04f, -0.080f }, 4.25f, 0.070f, 0.0025f, 1.40f, -0.01f, 0.0f, 20.0f, 90.0f },
{ { 0.220f, 0.04f, 0.065f }, 4.60f, 0.119f, 0.0028f, 1.10f, 0.01f, 0.0f, 40.0f, 90.0f },
{ { 0.175f, 0.04f, -0.105f }, 4.20f, 0.049f, 0.0025f, 0.80f, 0.02f, 0.0f, 60.0f, 90.0f },
{ { 0.275f, 0.04f, -0.013f }, 4.30f, 0.112f, 0.0025f, 0.75f, 0.01f, 0.0f, 80.0f, 90.0f },
{ { 0.277f, 0.04f, 0.028f }, 4.65f, 0.115f, 0.0027f, 1.30f, 0.01f, 0.0f, 100.0f, 90.0f },
{ { 0.265f, 0.04f, -0.080f }, 4.25f, 0.070f, 0.0025f, 1.40f, -0.01f, 0.0f, 120.0f, 90.0f },
{ { 0.220f, 0.04f, 0.065f }, 4.60f, 0.119f, 0.0028f, 1.10f, -0.02f, 0.0f, 140.0f, 90.0f },
{ { 0.175f, 0.04f, -0.105f }, 4.20f, 0.049f, 0.0025f, 0.80f, 0.02f, 0.0f, 160.0f, 90.0f },
{ { 0.275f, 0.04f, -0.013f }, 4.30f, 0.112f, 0.0025f, 0.75f, -0.01f, 0.0f, 180.0f, 90.0f },
};
const rob_chara_age_age_init_data rob_chara_age_age_init_data_right[] = {
{ { 0.220f, 0.00f, 0.070f }, 1.70f, 0.160f, 0.0028f, 1.10f, -0.02f, 0.0f, 0.0f, 90.0f },
{ { 0.175f, 0.00f, -0.067f }, 2.23f, 0.095f, 0.0025f, 0.80f, 0.02f, 0.0f, 20.0f, 90.0f },
{ { 0.277f, 0.00f, -0.035f }, 1.80f, 0.147f, 0.0025f, 0.75f, 0.01f, 0.0f, 40.0f, 90.0f },
{ { 0.278f, 0.01f, 0.055f }, 1.78f, 0.170f, 0.0027f, 1.30f, -0.01f, 0.0f, 60.0f, 90.0f },
{ { 0.264f, 0.00f, -0.040f }, 2.20f, 0.124f, 0.0025f, 1.40f, 0.01f, 0.0f, 80.0f, 90.0f },
{ { 0.220f, 0.00f, 0.070f }, 1.70f, 0.160f, 0.0028f, 1.10f, 0.01f, 0.0f, 100.0f, 90.0f },
{ { 0.175f, 0.00f, -0.067f }, 2.23f, 0.095f, 0.0025f, 0.80f, -0.02f, 0.0f, 120.0f, 90.0f },
{ { 0.277f, 0.00f, -0.035f }, 1.80f, 0.147f, 0.0025f, 0.75f, -0.01f, 0.0f, 140.0f, 90.0f },
{ { 0.278f, 0.01f, 0.055f }, 1.78f, 0.170f, 0.0027f, 1.30f, -0.01f, 0.0f, 160.0f, 90.0f },
{ { 0.264f, 0.00f, -0.040f }, 2.20f, 0.124f, 0.0025f, 1.40f, 0.01f, 0.0f, 180.0f, 90.0f },
};
extern render_context* rctx_ptr;
extern uint32_t cmn_set_id;
const chara_init_data* chara_init_data_get(chara_index chara_index) {
if (chara_index >= 0 && chara_index < CHARA_MAX)
return &chara_init_data_array[chara_index];
return 0;
}
int32_t chara_init_data_get_chara_size_index(chara_index chara_index) {
const chara_init_data* chara_init_data = chara_init_data_get(chara_index);
if (chara_init_data)
return chara_init_data->field_848.chara_size_index;
return 1;
}
int32_t chara_init_data_get_swim_costume(chara_index chara_index) {
const chara_init_data* chara_init_data = chara_init_data_get(chara_index);
if (chara_init_data)
return chara_init_data->field_848.swim_costume;
return 0;
}
int32_t chara_init_data_get_swim_s_costume(chara_index chara_index) {
const chara_init_data* chara_init_data = chara_init_data_get(chara_index);
if (chara_init_data)
return chara_init_data->field_848.swim_s_costume;
return 0;
}
float_t chara_size_table_get_value(uint32_t index) {
static const float_t chara_size_table[] = {
1.07f, 1.0f, 0.96f, 0.987f, 1.025f, 1.045f
};
if (index >= 0 && index < 5)
return chara_size_table[index];
return 1.0f;
}
float_t chara_pos_adjust_y_table_get_value(uint32_t index) {
static const float_t chara_pos_adjust_y_table[] = {
0.071732f, 0.0f, -0.03859f, 0.0f, 0.0f
};
if (index >= 0 && index < 5)
return chara_pos_adjust_y_table[index];
return 0.0f;
}
bool check_cos_id_is_501(int32_t cos_id) {
if (cos_id == -1 || cos_id >= 502)
return false;
return cos_id == 501;
}
const uint32_t* get_opd_motion_set_ids() {
static const uint32_t opd_motion_set_ids[] = {
51, 194, 797, (uint32_t)-1,
};
return opd_motion_set_ids;
}
const float_t get_osage_gravity_const() {
return 0.00299444468691945f;
}
void motion_set_load_mothead(uint32_t set, std::string&& mdata_dir, const motion_database* mot_db) {
const motion_set_info* set_info = mot_db->get_motion_set_by_id(set);
if (!set_info)
return;
std::string file;
file.assign("mothead_");
file.append(set_info->name);
file.append(".bin");
std::string path;
path.assign("rom/rob/");
if (data_list[DATA_AFT].check_file_exists(mdata_dir.c_str(), file.c_str()))
path.assign(mdata_dir);
auto elem = mothead_storage_data.find(set);
if (elem == mothead_storage_data.end())
elem = mothead_storage_data.insert({ set, {} }).first;
elem->second.LoadFile(path.c_str(), file.c_str(), set);
}
void motion_set_unload_mothead(uint32_t set) {
auto elem = mothead_storage_data.find(set);
if (elem != mothead_storage_data.end() && elem->second.Unload())
mothead_storage_data.erase(elem);
}
bool opd_make_manager_del_task() {
return opd_make_manager->del();
}
bool osage_play_data_manager_add_task() {
return osage_play_data_manager->add();
}
void osage_play_data_manager_append_chara_motion_id(rob_chara* rob_chr, uint32_t motion_id) {
std::vector<uint32_t> motion_ids;
motion_ids.push_back(motion_id);
osage_play_data_manager->AppendCharaMotionId(rob_chr, motion_ids);
}
void osage_play_data_manager_append_chara_motion_ids(
rob_chara* rob_chr, const std::vector<uint32_t>& motion_ids) {
osage_play_data_manager->AppendCharaMotionId(rob_chr, motion_ids);
}
bool osage_play_data_manager_check_task_ready() {
return osage_play_data_manager->CheckTaskReady();
}
void osage_play_data_manager_get_opd_file_data(object_info obj_info,
uint32_t motion_id, const float_t*& data, uint32_t& count) {
osage_play_data_manager->GetOpdFileData(obj_info, motion_id, data, count);
}
void osage_play_data_manager_reset() {
osage_play_data_manager->Reset();
}
void pv_osage_manager_array_reset(int32_t chara_id) {
pv_osage_manager_array_get(chara_id)->Reset();
}
void rob_init() {
if (!opd_make_manager)
opd_make_manager = new OpdMakeManager;
if (!opd_maker_array)
opd_maker_array = new OpdMaker[4];
if (!osage_play_data_manager)
osage_play_data_manager = new OsagePlayDataManager;
if (!pv_osage_manager_array)
pv_osage_manager_array = new PvOsageManager[ROB_CHARA_COUNT];
if (!rob_chara_age_age_array)
rob_chara_age_age_array = new rob_chara_age_age[18];
if (!rob_chara_array)
rob_chara_array = new rob_chara[ROB_CHARA_COUNT];
if (!rob_chara_pv_data_array)
rob_chara_pv_data_array = new rob_chara_pv_data[ROB_CHARA_COUNT];
{
p_file_handler rob_mot_tbl_file_handler;
rob_mot_tbl_file_handler.read_file(&data_list[DATA_AFT], "rom/rob/", "rob_mot_tbl.bin");
rob_mot_tbl_file_handler.set_callback_data(0, (PFNFILEHANDLERCALLBACK*)rob_cmn_mottbl_read, 0);
rob_mot_tbl_file_handler.read_now();
rob_mot_tbl_file_handler.reset();
}
if (!rob_sleeve_handler_data)
rob_sleeve_handler_data = new rob_sleeve_handler;
if (!rob_thread_handler)
rob_thread_handler = new RobThreadHandler;
if (!task_rob_load)
task_rob_load = new TaskRobLoad;
if (!task_rob_manager)
task_rob_manager = new TaskRobManager;
}
void rob_free() {
if (task_rob_manager) {
delete task_rob_manager;
task_rob_manager = 0;
}
if (task_rob_load) {
delete task_rob_load;
task_rob_load = 0;
}
if (rob_thread_handler) {
delete rob_thread_handler;
rob_thread_handler = 0;
}
if (rob_sleeve_handler_data) {
delete rob_sleeve_handler_data;
rob_sleeve_handler_data = 0;
}
free_def(rob_cmn_mottbl_data);
if (rob_chara_pv_data_array) {
delete[] rob_chara_pv_data_array;
rob_chara_pv_data_array = 0;
}
if (rob_chara_array) {
delete[] rob_chara_array;
rob_chara_array = 0;
}
if (rob_chara_age_age_array) {
delete[] rob_chara_age_age_array;
rob_chara_age_age_array = 0;
}
if (pv_osage_manager_array) {
delete[] pv_osage_manager_array;
pv_osage_manager_array = 0;
}
if (osage_play_data_manager) {
delete osage_play_data_manager;
osage_play_data_manager = 0;
}
if (opd_maker_array) {
delete[] opd_maker_array;
opd_maker_array = 0;
}
if (opd_make_manager) {
delete opd_make_manager;
opd_make_manager = 0;
}
}
static void rob_chara_item_equip_object_ctrl_iterate_nodes(
rob_chara_item_equip_object* itm_eq_obj, int32_t osage_iterations) {
if (!itm_eq_obj->node_blocks.size())
return;
for (ExNodeBlock*& i : itm_eq_obj->node_blocks)
i->Field_48();
for (; osage_iterations; osage_iterations--) {
if (itm_eq_obj->field_1B8 && itm_eq_obj->node_blocks.size())
for (int32_t i = 0; i < 6; i++)
for (ExNodeBlock*& j : itm_eq_obj->node_blocks)
j->Field_18(i, true);
for (ExNodeBlock*& i : itm_eq_obj->node_blocks)
i->Field_50();
}
}
static void rob_chara_item_equip_object_load_opd_data(rob_chara_item_equip_object* itm_eq_obj) {
if (!itm_eq_obj->osage_blocks.size() && !itm_eq_obj->cloth_blocks.size())
return;
rob_chara_item_equip* rob_itm_equip = itm_eq_obj->item_equip;
size_t index = 0;
for (opd_blend_data& i : rob_itm_equip->opd_blend_data) {
const float_t* opd_data = 0;
uint32_t opd_count = 0;
osage_play_data_manager_get_opd_file_data(itm_eq_obj->obj_info, i.motion_id, opd_data, opd_count);
if (!opd_data)
break;
for (ExOsageBlock*& j : itm_eq_obj->osage_blocks)
opd_data = j->LoadOpdData(index, opd_data, opd_count);
for (ExClothBlock*& j : itm_eq_obj->cloth_blocks)
opd_data = j->LoadOpdData(index, opd_data, opd_count);
index++;
}
}
static void rob_chara_item_equip_ctrl_iterate_nodes(rob_chara_item_equip* rob_itm_equip, uint8_t iterations = 0) {
for (int32_t i = ITEM_BODY; i < ITEM_MAX; i++)
rob_chara_item_equip_object_ctrl_iterate_nodes(&rob_itm_equip->item_equip_object[i], iterations);
}
static void rob_chara_item_equip_object_ctrl(rob_chara_item_equip_object* itm_eq_obj) {
if (itm_eq_obj->osage_iterations > 0) {
rob_chara_item_equip_object_ctrl_iterate_nodes(itm_eq_obj, itm_eq_obj->osage_iterations);
itm_eq_obj->osage_iterations = 0;
}
if (!itm_eq_obj->node_blocks.size()) // Added
return;
for (ExNodeBlock*& i : itm_eq_obj->node_blocks)
i->Field_10();
if (itm_eq_obj->use_opd) {
itm_eq_obj->use_opd = false;
rob_chara_item_equip_object_load_opd_data(itm_eq_obj);
for (ExNodeBlock*& i : itm_eq_obj->node_blocks)
i->SetOsagePlayData();
}
else {
if (itm_eq_obj->field_1B8 && itm_eq_obj->node_blocks.size())
for (int32_t i = 0; i < 6; i++)
for (ExNodeBlock*& j : itm_eq_obj->node_blocks)
j->Field_18(i, false);
for (ExNodeBlock*& i : itm_eq_obj->node_blocks)
i->Field_20();
}
for (ExNodeBlock*& i : itm_eq_obj->node_blocks)
i->Field_58();
}
static void rob_chara_item_equip_ctrl(rob_chara_item_equip* rob_itm_equip) {
if (!rob_itm_equip->disable_update)
for (int32_t i = rob_itm_equip->first_item_equip_object; i < rob_itm_equip->max_item_equip_object; i++)
rob_chara_item_equip_object_ctrl(&rob_itm_equip->item_equip_object[i]);
}
static void rob_chara_data_adjust_ctrl(rob_chara* rob_chr,
rob_chara_data_adjust* adjust, rob_chara_data_adjust* adjust_prev) {
float_t cycle = adjust->cycle;
adjust->frame += rob_chr->data.motion.step_data.frame;
if (rob_chr->data.field_1588.field_0.field_58 == 1)
cycle *= (60.0f / rob_chr->data.field_1588.field_0.frame);
cycle *= adjust->frame * 2.0f * (float_t)M_PI * (float_t)(1.0 / 60.0f);
float_t cycle_val = 0.0f;
switch (adjust->cycle_type) {
case 1:
cycle_val = cosf(adjust->phase * (float_t)M_PI + cycle);
break;
case 2:
cycle_val = sinf(adjust->phase * (float_t)M_PI + cycle);
break;
}
adjust->curr_external_force = (adjust->external_force_cycle + cycle_val)
* (adjust->external_force * adjust->external_force_cycle_strength) + adjust->external_force;
if (adjust->type == 1) {
mat4 mat = mat4_identity;
mat4_mul_rotate_y(&mat, (float_t)((double_t)rob_chr->data.miku_rot.rot_y_int16
* M_PI * (1.0 / 32768.0)), &mat);
mat4_transform_vector(&mat, &adjust->curr_external_force, &adjust->curr_external_force);
}
else if (adjust->type == 2) {
mat4* mat = rob_chara_bone_data_get_node(rob_chr->bone_data, MOT_BONE_KL_MUNE_B_WJ)->ex_data_mat;
if (mat)
mat4_transform_vector(mat, &adjust->curr_external_force, &adjust->curr_external_force);
}
else if (adjust->type == 3) {
mat4* mat = rob_chara_bone_data_get_node(rob_chr->bone_data, MOT_BONE_KL_KUBI)->ex_data_mat;
if (mat)
mat4_transform_vector(mat, &adjust->curr_external_force, &adjust->curr_external_force);
}
else if (adjust->type == 4) {
mat4* mat = rob_chara_bone_data_get_node(rob_chr->bone_data, MOT_BONE_FACE_ROOT)->ex_data_mat;
if (mat)
mat4_transform_vector(mat, &adjust->curr_external_force, &adjust->curr_external_force);
}
else if (adjust->type == 5) {
mat4* mat = rob_chara_bone_data_get_node(rob_chr->bone_data, MOT_BONE_KL_KOSI_ETC_WJ)->ex_data_mat;
if (mat) {
adjust->curr_external_force.z = -adjust->curr_external_force.z;
mat4_transform_vector(mat, &adjust->curr_external_force, &adjust->curr_external_force);
}
}
if (adjust->ignore_gravity)
adjust->curr_external_force.y = get_osage_gravity_const() + adjust->curr_external_force.y;
adjust->curr_force = adjust->force;
adjust->curr_strength = adjust->strength;
bool transition_frame_step = false;
if (adjust->transition_duration > adjust->transition_frame
&& fabsf(adjust->transition_duration - adjust->transition_frame) > 0.000001f) {
transition_frame_step = true;
float_t blend = (adjust->transition_frame + 1.0f) / (adjust->transition_duration + 1.0f);
adjust->curr_external_force = vec3::lerp(adjust_prev->curr_external_force,
adjust->curr_external_force, blend);
adjust->curr_force = lerp_def(adjust_prev->curr_force, adjust->curr_force, blend);
}
if (adjust->strength_transition > adjust->transition_frame
&& fabsf(adjust->strength_transition - adjust->transition_frame) > 0.000001f) {
float_t blend = (adjust->transition_frame + 1.0f) / (adjust->strength_transition + 1.0f);
adjust->curr_strength = lerp_def(adjust_prev->curr_strength, adjust->curr_strength, blend);
}
else if (!transition_frame_step)
return;
adjust->transition_frame += rob_chr->data.motion.step_data.frame;
}
static void rob_chara_item_equip_object_set_parts_external_force(
rob_chara_item_equip_object* itm_eq_obj, rob_osage_parts_bit parts_bits,
vec3* weight, float_t force, float_t strength) {
for (ExOsageBlock*& i : itm_eq_obj->osage_blocks) {
RobOsage* rob_osg = &i->rob;
if (rob_osg->CheckPartsBits(parts_bits)) {
rob_osg->SetNodesExternalForce(weight, strength);
rob_osg->SetNodesForce(force);
}
}
}
static void rob_chara_item_equip_set_parts_external_force(rob_chara_item_equip* rob_itm_eq,
int32_t parts, vec3* external_force, float_t force, float_t strength) {
item_id id = (item_id)(parts == ROB_OSAGE_PARTS_MUFFLER ? ITEM_OUTER : ITEM_KAMI);
if (!osage_setting_data_obj_has_key(rob_itm_eq->item_equip_object[id].obj_info))
return;
switch (parts) {
case ROB_OSAGE_PARTS_SHORT_L:
case ROB_OSAGE_PARTS_SHORT_R:
rob_itm_eq->parts_short = true;
break;
case ROB_OSAGE_PARTS_APPEND_L:
case ROB_OSAGE_PARTS_APPEND_R:
rob_itm_eq->parts_append = true;
break;
case ROB_OSAGE_PARTS_WHITE_ONE_L:
rob_itm_eq->parts_white_one_l = true;
break;
}
rob_osage_parts_bit parts_bits = (rob_osage_parts_bit)(1 << parts);
if (!rob_itm_eq->parts_short) {
if (parts == ROB_OSAGE_PARTS_LEFT)
enum_or(parts_bits, ROB_OSAGE_PARTS_SHORT_L_BIT);
else if (parts == ROB_OSAGE_PARTS_RIGHT)
enum_or(parts_bits, ROB_OSAGE_PARTS_SHORT_R_BIT);
}
if (!rob_itm_eq->parts_append) {
if (parts == ROB_OSAGE_PARTS_LEFT)
enum_or(parts_bits, ROB_OSAGE_PARTS_APPEND_L_BIT);
else if (parts == ROB_OSAGE_PARTS_RIGHT)
enum_or(parts_bits, ROB_OSAGE_PARTS_APPEND_R_BIT);
}
if (!rob_itm_eq->parts_white_one_l && parts == ROB_OSAGE_PARTS_LONG_C)
enum_or(parts_bits, ROB_OSAGE_PARTS_WHITE_ONE_L_BIT);
rob_chara_item_equip_object_set_parts_external_force(
&rob_itm_eq->item_equip_object[id], parts_bits, external_force, force, strength);
}
static void rob_chara_item_equip_object_set_external_force(
rob_chara_item_equip_object* itm_eq_obj, vec3* external_force) {
for (ExOsageBlock*& i : itm_eq_obj->osage_blocks) {
i->rob.set_external_force = true;
i->rob.external_force = *external_force;
}
for (ExClothBlock*& i : itm_eq_obj->cloth_blocks) {
i->rob.set_external_force = true;
i->rob.external_force = *external_force;
}
}
static void rob_chara_item_equip_set_external_force(
rob_chara_item_equip* rob_itm_eq, vec3* external_force) {
for (int32_t i = rob_itm_eq->first_item_equip_object; i < rob_itm_eq->max_item_equip_object; i++)
rob_chara_item_equip_object_set_external_force(&rob_itm_eq->item_equip_object[i], external_force);
}
void rob_chara::adjust_ctrl() {
rob_chara_item_equip* rob_itm_equip = item_equip;
for (int32_t i = 0; i < ROB_OSAGE_PARTS_MAX; i++) {
rob_chara_data_adjust* parts_adjust = &data.motion.parts_adjust[i];
if (parts_adjust->enable) {
rob_chara_data_adjust_ctrl(this, parts_adjust, &data.motion.parts_adjust_prev[i]);
rob_chara_item_equip_set_parts_external_force(rob_itm_equip, i,
&parts_adjust->curr_external_force, parts_adjust->curr_force, parts_adjust->curr_strength);
}
}
rob_chara_data_adjust* adjust_global = &data.motion.adjust_global;
if (adjust_global->enable) {
rob_chara_data_adjust_ctrl(this, adjust_global, &data.motion.adjust_global_prev);
rob_chara_item_equip_set_external_force(rob_itm_equip, &adjust_global->curr_external_force);
}
rob_itm_equip->parts_short = false;
rob_itm_equip->parts_append = false;
rob_itm_equip->parts_white_one_l = false;
}
static motion_bone_index rob_motion_c_kata_bone_get(int32_t index) {
switch (index) {
case 0:
return MOTION_BONE_C_KATA_L;
case 1:
return MOTION_BONE_C_KATA_R;
default:
return MOTION_BONE_NONE;
}
}
static void rob_chara_bone_data_set_motion_arm_length(rob_chara_bone_data* rob_bone_data,
motion_bone_index motion_bone_index, float_t value) {
motion_blend_mot* v3 = rob_bone_data->motion_loaded.front();
v3->bone_data.bones.data()[motion_bone_index].arm_length = value;
}
static void rob_chara_data_arm_adjust_ctrl(rob_chara* rob_chr, int32_t index, rob_chara_data_arm_adjust* arm_adjust) {
if (!arm_adjust->enable)
return;
float_t prev_value = arm_adjust->prev_value;
float_t next_value = arm_adjust->next_value;
float_t duration = arm_adjust->duration;
float_t frame = arm_adjust->frame;
if (duration <= frame || fabsf(duration - frame) <= 0.000001f) {
arm_adjust->enable = false;
arm_adjust->value = next_value;
return;
}
float_t blend = (frame + 1.0f) / (duration + 1.0f);
float_t inv_blend = 1.0f - blend;
if (prev_value <= 0.0001f || prev_value >= 1.0f) {
if (next_value != 0.0f)
arm_adjust->value = next_value * blend + inv_blend;
else
arm_adjust->value = 0.0f;
}
else {
if (next_value != 0.0f)
arm_adjust->value = next_value * blend + prev_value * inv_blend;
else
arm_adjust->value = blend + prev_value * inv_blend;
}
arm_adjust->frame += rob_chr->data.motion.step_data.frame;
rob_chara_bone_data_set_motion_arm_length(rob_chr->bone_data,
rob_motion_c_kata_bone_get(index), arm_adjust->value);
}
void rob_chara::arm_adjust_ctrl() {
for (int32_t i = 0; i < 2; i++)
rob_chara_data_arm_adjust_ctrl(this, i, &data.motion.arm_adjust[i]);
}
void rob_chara::autoblink_disable() {
data.motion.field_2A |= 0x02;
}
void rob_chara::autoblink_enable() {
data.motion.field_2A &= ~0x02;
}
mat4* rob_chara::get_bone_data_mat(size_t index) {
return rob_chara_bone_data_get_mat(bone_data, index);
}
object_info rob_chara::get_chara_init_data_face_object(int32_t index) {
if (index >= 0 && index < 15)
return chara_init_data->face_objects[index];
return {};
}
float_t rob_chara::get_frame() {
return bone_data->get_frame();
}
float_t rob_chara::get_frame_count() {
return bone_data->get_frame_count();
}
float_t rob_chara::get_max_face_depth() {
return item_cos_data.get_max_face_depth();
}
uint32_t rob_chara::get_rob_cmn_mottbl_motion_id(int32_t id) {
if (id >= 0xD6 && id <= 0xDF)
return pv_data.motion_face_ids[id - 0xD6];
else if (id == 0xE0)
return data.motion.motion_id;
else if (id >= 0xE2 && id <= 0xEB)
return pv_data.motion_face_ids[id - 0xE2];
int32_t v2 = data.field_8.field_1A4;
if (rob_cmn_mottbl_data
&& chara_index >= 0 && chara_index < rob_cmn_mottbl_data->chara_count
&& id >= 0 && id < rob_cmn_mottbl_data->mottbl_indices_count) {
rob_cmn_mottbl_sub_header* v4 = (rob_cmn_mottbl_sub_header*)((uint8_t*)rob_cmn_mottbl_data
+ rob_cmn_mottbl_data->subheaders_offset);
if (v2 >= 0 && v2 < v4[chara_index].field_4)
return ((uint32_t*)((uint8_t*)rob_cmn_mottbl_data
+ *(uint32_t*)((uint8_t*)rob_cmn_mottbl_data
+ v2 * sizeof(uint32_t) + v4[chara_index].data_offset)))[id];
}
return -1;
}
float_t rob_chara::get_trans_scale(int32_t bone, vec3& trans) {
if (bone < 0 || bone > 26)
return 0.0f;
trans = data.field_1E68.field_DF8[bone].trans;
return data.field_1E68.field_DF8[bone].scale;
}
static int16_t sub_14054FE90(rob_chara* rob_chr, bool a3) {
int16_t v3 = rob_chr->data.miku_rot.rot_y_int16;
if (!a3 || !(rob_chr->data.field_0 & 0x10)) {
int16_t v4 = rob_chr->data.field_8.field_B8.field_8;
if (v4)
return v3 + v4;
}
if (rob_chr->data.field_1588.field_0.field_20.field_0 & 0x100)
return v3 + rob_chr->data.field_1588.field_0.field_274;
return v3;
}
static void sub_14041B9D0(rob_chara_bone_data* rob_bone_data) {
rob_chara_sleeve_adjust& sleeve_adjust = rob_bone_data->sleeve_adjust;
sleeve_adjust.enable1 = false;
sleeve_adjust.enable2 = false;
sleeve_adjust.field_5C = 0.0f;
sleeve_adjust.field_68 = 0.0f;
sleeve_adjust.field_74 = 0.0f;
sleeve_adjust.field_80 = 0.0f;
sleeve_adjust.radius = 1.0f;
sleeve_adjust.bones = 0;
sleeve_adjust.step = 1.0f;
}
static void sub_14041D6F0(rob_chara_bone_data* rob_bone_data, bool a2) {
struc_308* v3 = &rob_bone_data->motion_loaded.front()->field_4F8;
v3->field_BD = v3->field_BC;
v3->field_BC = a2;
}
static void sub_14041D720(rob_chara_bone_data* a1, bool a2) {
a1->motion_loaded.front()->field_4F8.field_BD = a2;
}
static float_t sub_14054FDE0(rob_chara* rob_chr) {
if (rob_chr->data.field_1588.field_0.field_2C0 >= 0.0f)
return rob_chr->data.field_1588.field_0.field_2C0;
else if (rob_chr->data.field_0 & 0x04)
return 10.0;
else if ((rob_chr->data.field_1588.field_0.field_10.field_0 & 0x4000)
|| (rob_chr->data.field_1588.field_0.field_20.field_8 & 0x08))
return 5.0f;
else if (rob_chr->data.motion.motion_id == rob_chr->data.motion.prev_motion_id)
return 4.0f;
else if (rob_chr->data.field_1588.field_0.field_20.field_0 & 0x200) {
if (!(rob_chr->data.field_0 & 0x80) || rob_chr->data.field_0 & 0x40)
return 1.0f;
}
else {
if (!(rob_chr->data.field_1588.field_0.field_20.field_0 & 0x8000)
|| !(rob_chr->data.field_1588.field_0.field_20.field_0 & 0x01))
return 7.0f;
}
return 3.0f;
}
static float_t sub_14054FEE0(rob_chara* a1) {
if (a1->data.field_1588.field_0.field_2C4 >= 0.0f)
return a1->data.field_1588.field_0.field_2C4;
else if (a1->data.field_1588.field_0.field_20.field_0 & 0x200)
return 14.0f;
else
return 7.0f;
}
static void sub_14041D310(rob_chara_bone_data* rob_bone_data, float_t a2, float_t a3, int32_t a4) {
motion_blend_mot* mot = rob_bone_data->motion_loaded.front();
if (mot->blend)
mot->blend->Field_10(a2, a3, a4);
}
static void sub_14041C9D0(rob_chara_bone_data* rob_bone_data, bool a2) {
struc_308* v2 = &rob_bone_data->motion_loaded.front()->field_4F8;
v2->field_8 = (uint8_t)(v2->field_0 & 1);
if (a2)
v2->field_0 |= 0x01;
else
v2->field_0 &= ~0x01;
}
static void sub_14041C680(rob_chara_bone_data* rob_bone_data, bool a2) {
struc_308* v2 = &rob_bone_data->motion_loaded.front()->field_4F8;
if (a2)
v2->field_0 |= 0x02;
else
v2->field_0 &= ~0x02;
}
static void sub_14041D2D0(rob_chara_bone_data* rob_bone_data, bool a2) {
struc_308* v2 = &rob_bone_data->motion_loaded.front()->field_4F8;
if (a2)
v2->field_0 |= 0x04;
else
v2->field_0 &= ~0x04;
}
static void sub_14041BC40(rob_chara_bone_data* rob_bone_data, bool a2) {
struc_308* v2 = &rob_bone_data->motion_loaded.front()->field_4F8;
if (a2)
v2->field_0 |= 0x08;
else
v2->field_0 &= ~0x08;
}
static void sub_14041D6C0(rob_chara_bone_data* rob_bone_data, bool a2) {
struc_308* v2 = &rob_bone_data->motion_loaded.front()->field_4F8;
if (a2)
v2->field_0 |= 0x10;
else
v2->field_0 &= ~0x10;
}
static void sub_14041D340(rob_chara_bone_data* rob_bone_data, bool a2) {
struc_308* v2 = &rob_bone_data->motion_loaded.front()->field_4F8;
if (a2)
v2->field_0 |= 0x20;
else
v2->field_0 &= ~0x20;
}
static void sub_140414F00(struc_308* a1, float_t rot_y) {
a1->prev_rot_y = a1->rot_y;
a1->rot_y = rot_y;
}
static void sub_14041D270(rob_chara_bone_data* rob_bone_data, float_t rot_y) {
sub_140414F00(&rob_bone_data->motion_loaded.front()->field_4F8, rot_y);
}
static void sub_14041D2A0(rob_chara_bone_data* rob_bone_data, float_t rot_y) {
rob_bone_data->motion_loaded.front()->field_4F8.prev_rot_y = rot_y;
}
static void sub_140555B00(rob_chara* rob_chr, bool a2) {
bool v3;
if (!a2)
v3 = 0;
else if (rob_chr->data.motion.prev_motion_id == -1)
v3 = 0;
else {
v3 = !(rob_chr->data.field_1588.field_0.field_20.field_0 & 0x400)
|| !(rob_chr->data.field_1588.field_0.field_10.field_0 & 0x40)
|| rob_chr->data.field_1588.field_0.field_20.field_0 & 0x100000;
}
bool v6;
int32_t v7;
if (rob_chr->data.field_1588.field_0.field_52) {
v6 = 0;
v7 = 2;
}
else if (rob_chr->data.field_1588.field_0.field_20.field_0 & 0x8000) {
v6 = 0;
v7 = 2;
}
else {
v6 = 1;
v7 = 1;
}
if (rob_chr->data.field_1588.field_0.field_52 != 3 && rob_chr->data.field_8.field_1A4) {
v6 = 0;
v7 = 2;
}
float_t v8 = rob_chr->data.motion.frame_data.frame;
float_t v9 = 0.0f;
float_t v10 = 0.0f;
if (v3)
v10 = sub_14054FDE0(rob_chr);
float_t v11 = v8 + v10;
if (v6)
v9 = sub_14054FEE0(rob_chr);
float_t v12 = rob_chr->data.field_1588.field_0.frame;
float_t v13 = v12 - v9;
if (v3 && v6 && (v13 < v11 || v13 <= v8)) {
float_t v14 = rob_chr->data.field_1588.field_0.frame;
float_t v16 = prj::floorf((v12 - v8) * 0.5f) + v8;
if (v11 > v16) {
float_t v17;
if (v13 < v16) {
v13 = v16;
v17 = v16;
v9 = v12 - v16;
}
else
v17 = rob_chr->data.field_1588.field_0.frame - v9;
v10 = v17 - v8;
}
else {
v13 = v8 + v10;
v9 = v12 - v11;
}
}
rob_chara_bone_data_set_motion_duration(rob_chr->bone_data, v9, 1.0f, 1.0f);
sub_14041D310(rob_chr->bone_data, v9, v13, v7);
sub_14041D340(rob_chr->bone_data, !!(rob_chr->data.field_1588.field_0.field_54 & 0x40));
sub_14041D6C0(rob_chr->bone_data, (rob_chr->data.field_1588.field_0.field_40.field_0 & 0x10)
&& (rob_chr->data.field_1588.field_0.field_20.field_0 & 0x08));
sub_14041D6F0(rob_chr->bone_data,
!!(rob_chr->data.field_1588.field_0.field_10.field_8 & 0x18000000));
sub_14041D720(rob_chr->bone_data,
!!(rob_chr->data.field_1588.field_0.field_30.field_8 & 0x18000000));
sub_14041D2A0(rob_chr->bone_data,
(float_t)((double_t)rob_chr->data.field_1588.field_0.field_276 * M_PI * (1.0 / 32768.0)));
sub_14041D270(rob_chr->bone_data,
(float_t)((double_t)rob_chr->data.field_1588.field_0.field_274 * M_PI * (1.0 / 32768.0)));
}
static void mothead_apply2_inner(struc_380* a1, int32_t type, const mothead_data2* a3) {
struc_223* v19 = a1->field_10;
void* v35 = a3->data;
switch (type) {
case 0: {
if (a1->field_10->field_0.field_58 != -1)
break;
uint32_t v8 = 0;
if (!a3 || a3->type < 0)
break;
std::list<std::pair<void*, uint32_t>> v31;
while (a3->type != 0)
if ((a3++)->type < 0)
return;
if (!a3->data)
break;
do {
if (!a3->type) {
void* v10 = a3->data;
if (!v10)
break;
v8 += ((uint16_t*)v10)[11];
v31.push_back({ v10, v8 });
}
a3++;
} while (a3->type >= 0);
if (!v8 || !v31.size())
break;
if (v31.size() > 1) {
uint32_t v15 = rand_state_array_get_int(1) % v8;
for (std::pair<void*, uint32_t>& i : v31)
if (v15 < i.second) {
v35 = i.first;
break;
}
}
v19->field_0.field_58 = ((int16_t*)v35)[0];
v19->field_0.field_5C = ((int32_t*)v35)[1];
v19->field_0.field_60 = ((int32_t*)v35)[2];
v19->field_0.field_64 = ((int32_t*)v35)[3];
v19->field_0.field_68 = ((int32_t*)v35)[4];
v19->field_0.loop_count = ((int16_t*)v35)[5];
v19->field_0.loop_begin = (float_t)((int16_t*)v35)[12];
v19->field_0.loop_end = (float_t)((int16_t*)v35)[13];
} break;
case 1: {
v19->field_0.field_78 = (float_t)((int16_t*)v35)[0];
if (((int16_t*)v35)[1] >= 0)
v19->field_0.field_7C = (float_t)((int16_t*)v35)[1];
if (((int16_t*)v35)[2] >= 0)
v19->field_0.field_80 = (float_t)((int16_t*)v35)[2];
v19->field_0.field_20.field_0 |= 2;
a1->rob_chara_data->motion.field_24 = 0;
} break;
case 2: {
v19->field_0.field_1E8 = ((int32_t*)v35)[0];
v19->field_0.field_1EC = (float_t)((int16_t*)v35)[2];
v19->field_0.field_1F0 = (float_t)((int16_t*)v35)[3];
v19->field_0.field_1F4 = (float_t)((int16_t*)v35)[4];
v19->field_0.field_1F8 = (float_t)((int16_t*)v35)[5];
v19->field_0.field_1FC = ((float_t*)v35)[3];
v19->field_0.field_200 += ((float_t*)v35)[4];
a1->rob_chara_data->field_8.field_B8.field_10.y = -get_osage_gravity_const() * ((float_t*)v35)[4];
if (v19->field_0.field_1F4 < v19->field_0.field_1F0)
v19->field_0.field_1F4 = v19->field_0.field_1F0;
} break;
case 40: {
v19->field_0.field_238 = ((int16_t*)v35)[0];
if (a1->rob_chara_data->motion.field_28 & 0x08)
v19->field_0.field_23C = -((float_t*)v35)[1];
else
v19->field_0.field_23C = ((float_t*)v35)[1];
v19->field_0.field_240 = ((int32_t*)v35)[2];
a1->rob_chara_data->field_8.field_B8.field_10.y = -get_osage_gravity_const() * ((float_t*)v35)[3];
} break;
case 41: {
if (v19->field_0.field_244 <= 0)
v19->field_0.field_248 = a3;
v19->field_0.field_244++;
} break;
case 46: {
if (v19->field_0.field_10.field_0 & 0x100) {
if (a1->rob_chara_data->motion.field_28 & 0x08)
v19->field_0.field_274 = -((int16_t*)v35)[0];
else
v19->field_0.field_274 = ((int16_t*)v35)[0];
}
} break;
case 51: {
if (a1->rob_chara_data->motion.field_28 & 0x08)
v19->field_0.field_2B8 = -((int16_t*)v35)[0];
else
v19->field_0.field_2B8 = ((int16_t*)v35)[0];
} break;
case 55: {
v19->field_0.field_2BC = ((int32_t*)v35)[0];
v19->field_0.field_2C0 = ((float_t*)v35)[1];
v19->field_0.field_2C4 = ((float_t*)v35)[2];
} break;
case 64: {
float_t v31 = ((float_t*)v35)[0];
if (a1->rob_chara_data->motion.field_28 & 0x08)
v31 = -v31;
v19->field_0.field_318.x = v31;
v19->field_0.field_318.y = ((float_t*)v35)[1];
v19->field_0.field_318.z = ((float_t*)v35)[2];
} break;
case 66: {
v19->field_0.field_324 = ((float_t*)v35)[0];
if (v19->field_0.field_324 < 0.0f)
v19->field_0.field_324 = -v19->field_0.field_324;
} break;
case 68: {
if (((int32_t*)v35)[0] > 0)
v19->field_0.iterations = ((int32_t*)v35)[0];
} break;
}
}
static void mothead_apply2(struc_223* a1, rob_chara* rob_chr, const mothead_data2* a3) {
if (!a3 || !a3->data)
return;
struc_380 v5;
v5.rob_chara = rob_chr;
v5.rob_chara_data = &rob_chr->data;
v5.field_10 = &rob_chr->data.field_1588;
while (a3->data && a3->type >= 0) {
mothead_apply2_inner(&v5, a3->type, a3);
a3++;
}
}
static void sub_14053A9C0(struc_223* a1, rob_chara* rob_chr,
uint32_t motion_id, float_t frame_count, const motion_database* mot_db) {
a1->field_0.motion_id = motion_id;
a1->field_0.field_78 = 0.0f;
a1->field_0.frame_count = frame_count;
a1->field_0.field_7C = frame_count - 1.0f;
a1->field_0.field_80 = frame_count - 1.0f;
a1->field_0.field_1F0 = frame_count - 1.0f;
a1->field_0.field_1F4 = frame_count - 1.0f;
const mothead_mot* v7 = mothead_storage_get_mot_by_motion_id(motion_id, mot_db);
if (!v7)
return;
a1->field_330.field_0.current = v7->data.data();
a1->field_330.field_0.data = v7->data.data();
a1->field_7A0 = v7->field_28.data();
a1->motion_set_id = mot_db->get_motion_set_id_by_motion_id(motion_id);
a1->field_0.field_10 = v7->field_0;
a1->field_0.field_20 = v7->field_0;
a1->field_0.field_20.field_0 &= ~0x4000;
if (a1->field_0.field_10.field_0 & 0x100)
a1->field_0.field_274 = (int16_t)0x8000;
if (a1->field_0.field_10.field_0 & 0x200000)
a1->field_0.field_2B8 = (int16_t)0x8000;
a1->field_0.field_50 = v7->field_10;
a1->field_0.field_52 = v7->field_12;
if (v7->field_12 & 0x40) {
a1->field_0.field_52 = v7->field_12 & ~0x40;
a1->field_0.field_54 |= 0x40;
}
mothead_apply2(a1, rob_chr, v7->field_18.data());
if (a1->field_0.field_58 == 1)
a1->field_0.frame = frame_count - 1.0f;
else
a1->field_0.frame = a1->field_0.frame_count;
if (a1->field_0.field_20.field_0 & 0x200000)
a1->field_0.field_20.field_0 |= 0x100;
if (a1->field_0.field_20.field_C & 0x20000 && !(rob_chr->data.field_3D9C & 0x400))
a1->field_0.field_20.field_C |= 0x400;
a1->field_0.field_C = 0;
a1->field_0.field_274 += a1->field_0.field_2B8;
a1->field_0.field_A0 += a1->field_0.field_2B8;
const mothead_data* v11 = v7->data.data();
if (!v11)
return;
mothead_data_type v12 = v11->type;
if (v11->type < 0)
return;
while (v12 != MOTHEAD_DATA_TYPE_11)
if ((v12 = (v11++)->type) < 0)
return;
void* d = v11->data;
while (d) {
a1->field_0.field_C += *(int16_t*)d;
mothead_data_type v17 = (v11++)->type;
if (v17 < 0)
break;
while (v17 != MOTHEAD_DATA_TYPE_11)
if ((v17 = (v11++)->type) < 0)
return;
d = v11->data;
}
}
void rob_chara::load_body_parts_object_info(item_id item_id, object_info obj_info,
const bone_database* bone_data, void* data, const object_database* obj_db) {
item_equip->load_body_parts_object_info(item_id, obj_info, bone_data, data, obj_db);
}
void rob_chara::load_motion(uint32_t motion_id, bool a3, float_t frame,
MotionBlendType blend_type, const bone_database* bone_data, const motion_database* mot_db) {
data.miku_rot.rot_y_int16 = sub_14054FE90(this, false);
if (!(data.field_1588.field_0.field_20.field_0 & 0x10)) {
data.miku_rot.position.x = data.miku_rot.field_24.x;
data.miku_rot.position.z = data.miku_rot.field_24.z;
}
if (data.field_1588.field_0.field_20.field_8 & 0x8000000)
data.miku_rot.position.y = data.miku_rot.field_24.y;
if (a3)
data.motion.field_28 ^= 0x04;
if (data.motion.field_28 & 0x04)
data.motion.field_28 |= 0x08;
else
data.motion.field_28 &= ~0x08;
data.motion.field_28 &= 0x2F;
data.motion.field_28 |= 0x10;
data.motion.loop_index = 0;
data.motion.field_30 = 0;
rob_chara_data_adjust* parts_adjust = data.motion.parts_adjust;
for (int32_t i = 0; i < ROB_OSAGE_PARTS_MAX; i++, parts_adjust++)
parts_adjust->reset();
data.motion.adjust_global.reset();
data.adjust_data.offset = 0.0f;
data.adjust_data.offset_x = true;
data.adjust_data.offset_y = false;
data.adjust_data.offset_z = true;
data.adjust_data.get_global_trans = false;
rob_chara_data_arm_adjust* arm_adjust = data.motion.arm_adjust;
rob_chara_data_hand_adjust* hand_adjust = data.motion.hand_adjust;
rob_chara_data_hand_adjust* hand_adjust_prev = data.motion.hand_adjust_prev;
for (int32_t i = 0; i < 2; i++, arm_adjust++, hand_adjust++, hand_adjust_prev++) {
hand_adjust->reset();
hand_adjust_prev->reset();
arm_adjust->reset();
rob_chara_bone_data_set_motion_arm_length(this->bone_data,
rob_motion_c_kata_bone_get(i), 0.0f);
}
this->bone_data->set_disable_eye_motion(false);
item_equip->set_osage_move_cancel(0, 0.0f);
for (int32_t i = 0; i < ROB_OSAGE_PARTS_MAX; i++)
item_equip->set_disable_collision((rob_osage_parts)i, false);
data.field_1588.field_0.field_30 = data.field_1588.field_0.field_10;
data.field_1588.field_0.field_40 = data.field_1588.field_0.field_20;
data.field_1588.field_0.field_276 = data.field_1588.field_0.field_274;
data.field_1588.reset();
sub_14053A9C0(&data.field_1588, this, motion_id,
motion_storage_get_mot_data_frame_count(motion_id, mot_db), mot_db);
if (data.field_1588.field_0.field_40.field_C & 0x20)
data.field_1588.field_0.field_20.field_0 &= ~0x08;
if (data.field_1588.field_0.field_40.field_C & 0x40)
data.field_1588.field_0.field_20.field_8 |= 0x10000000;
if (!(data.field_1588.field_0.field_20.field_0 & 0x10) && frame > 0.0f)
data.field_1588.field_0.field_20.field_0 &= ~0x08;
data.motion.prev_motion_id = data.motion.motion_id;
data.motion.frame_data.frame = frame;
data.motion.field_24 = 0;
data.motion.motion_id = motion_id;
if (data.motion.step_data.step < 0.0f)
data.motion.step_data.frame = 1.0f;
else
data.motion.step_data.frame = data.motion.step_data.step;
float_t step = data.motion.step;
if (step < 0.0f)
step = data.motion.step_data.frame;
item_equip->set_osage_step(step);
rob_chara_bone_data_motion_load(this->bone_data, motion_id, blend_type, bone_data, mot_db);
this->bone_data->set_motion_frame(data.motion.step_data.frame,
data.motion.step_data.frame, data.field_1588.field_0.frame_count);
this->bone_data->set_motion_playback_state(MOT_PLAY_FRAME_DATA_PLAYBACK_FORWARD);
if (data.field_1588.field_0.field_58 == 1) {
this->bone_data->set_motion_loop_state(MOT_PLAY_FRAME_DATA_LOOP_CONTINUOUS);
this->bone_data->set_motion_loop(data.field_1588.field_0.loop_begin,
data.field_1588.field_0.loop_count, -1.0f);
}
rob_chara_bone_data_set_rot_y(this->bone_data,
(float_t)((double_t)data.field_1588.field_0.field_2B8 * M_PI * (1.0 / 32768.0)));
sub_14041BC40(this->bone_data, !!(data.field_1588.field_0.field_20.field_8 & 0x20000000));
sub_14041B9D0(this->bone_data);
if (type == ROB_CHARA_TYPE_2) {
sub_14041D340(this->bone_data, !!(data.field_1588.field_0.field_54 & 0x40));
sub_14041D6C0(this->bone_data, (data.field_1588.field_0.field_40.field_0 & 0x10)
&& (data.field_1588.field_0.field_20.field_0 & 0x08));
sub_14041D6F0(this->bone_data,
!!(data.field_1588.field_0.field_10.field_8 & 0x18000000));
sub_14041D720(this->bone_data,
!!(data.field_1588.field_0.field_30.field_8 & 0x18000000));
sub_14041D2A0(this->bone_data,
(float_t)((double_t)data.field_1588.field_0.field_276 * M_PI * (1.0 / 32768.0)));
sub_14041D270(this->bone_data,
(float_t)((double_t)data.field_1588.field_0.field_274 * M_PI * (1.0 / 32768.0)));
}
else
sub_140555B00(this, blend_type >= MOTION_BLEND_FREEZE && blend_type <= MOTION_BLEND_CROSS);
data.field_3DE0 = 0;
}
void rob_chara::load_outfit_object_info(item_id id, object_info obj_info,
bool osage_reset, const bone_database* bone_data, void* data, const object_database* obj_db) {
item_equip->load_outfit_object_info(id, obj_info, osage_reset, bone_data, data, obj_db);
}
static void rob_chara_head_adjust(rob_chara* rob_chr);
static bool rob_chara_hands_adjust(rob_chara* rob_chr);
static bool sub_14053B580(rob_chara* rob_chr, int32_t a2);
static void sub_14053B260(rob_chara* rob_chr);
static bool sub_14053B530(rob_chara* rob_chr) {
return sub_14053B580(rob_chr, 2) | sub_14053B580(rob_chr, 3);
}
static void rob_chara_bone_data_set_left_hand_scale(rob_chara_bone_data* rob_bone_data, float_t scale) {
mat4* kl_te_wj_mat = rob_bone_data->get_mats_mat(ROB_BONE_KL_TE_L_WJ);
if (!kl_te_wj_mat)
return;
vec3 trans;
mat4_get_translation(kl_te_wj_mat, &trans);
trans -= trans * scale;
mat4 mat;
mat4_scale(scale, scale, scale, &mat);
mat4_set_translation(&mat, &trans);
for (int32_t i = ROB_BONE_KL_TE_L_WJ; i <= ROB_BONE_NL_OYA_C_L_WJ; i++) {
mat4* m = rob_bone_data->get_mats_mat(i);
if (m)
mat4_mul(m, &mat, m);
}
for (int32_t i = MOT_BONE_KL_TE_L_WJ; i <= MOT_BONE_NL_OYA_C_L_WJ; i++) {
bone_node* node = rob_chara_bone_data_get_node(rob_bone_data, i);
if (node)
node->exp_data.scale = { scale, scale, scale };
}
}
static void rob_chara_bone_data_set_right_hand_scale(rob_chara_bone_data* rob_bone_data, float_t scale) {
mat4* kl_te_wj_mat = rob_bone_data->get_mats_mat(ROB_BONE_KL_TE_R_WJ);
if (!kl_te_wj_mat)
return;
vec3 trans;
mat4_get_translation(kl_te_wj_mat, &trans);
trans -= trans * scale;
mat4 mat;
mat4_scale(scale, scale, scale, &mat);
mat4_set_translation(&mat, &trans);
for (int32_t i = ROB_BONE_KL_TE_R_WJ; i <= ROB_BONE_NL_OYA_C_R_WJ; i++) {
mat4* m = rob_bone_data->get_mats_mat(i);
if (m)
mat4_mul(m, &mat, m);
}
for (int32_t i = MOT_BONE_KL_TE_R_WJ; i <= MOT_BONE_NL_OYA_C_R_WJ; i++) {
bone_node* node = rob_chara_bone_data_get_node(rob_bone_data, i);
if (node)
node->exp_data.scale = { scale, scale, scale };
}
}
void rob_chara::rob_info_ctrl() {
data.field_3DA0 = data.field_3D9C;
if (data.field_1E68.field_64 > 0.01f)
data.field_2 |= 0x40;
//sub_140517CC0(this);
//sub_140517B80(this);
//sub_140517F20(this);
/*int32_t v4 = sub_14013C8C0()->sub_1400E7910();
if (v4 >= 4 && v4 != 8)
sub_14054FF20(this);*/
}
void rob_chara::rob_motion_modifier_ctrl() {
rob_chara_head_adjust(this);
rob_chara_hands_adjust(this);
if (!sub_14053B530(this))
sub_14053B260(this);
float_t left_hand_scale_default = data.adjust_data.left_hand_scale_default;
float_t right_hand_scale_default = data.adjust_data.right_hand_scale_default;
float_t left_hand_scale = data.adjust_data.left_hand_scale;
float_t right_hand_scale = data.adjust_data.right_hand_scale;
if (left_hand_scale_default > 0.0f)
if (left_hand_scale <= 0.0f)
left_hand_scale = data.adjust_data.left_hand_scale_default;
else
left_hand_scale *= left_hand_scale_default;
if (right_hand_scale_default > 0.0f)
if (right_hand_scale <= 0.0f)
right_hand_scale = data.adjust_data.right_hand_scale_default;
else
right_hand_scale *= right_hand_scale_default;
if (left_hand_scale > 0.0f)
rob_chara_bone_data_set_left_hand_scale(this->bone_data, left_hand_scale);
if (right_hand_scale > 0.0f)
rob_chara_bone_data_set_right_hand_scale(this->bone_data, right_hand_scale);
}
static const rob_chara_look_anim_eye_param* rob_chara_look_anim_eye_param_array_get(chara_index chara_index) {
static const rob_chara_look_anim_eye_param rob_chara_look_anim_eye_param_array[] = {
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.043633230f, 0.061086524f, -0.080285146f, 0.113446399f, },
{ 0.0149f, -0.0213f, 0.0f, }, 1.0f, 1.0f, -3.8f, 6.0f, -3.8f, 6.0f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.075049161f, 0.104719758f, -0.073303826f, 0.125663697f, },
{ 0.0335f, -0.0112f, 0.0f, }, 1.0f, 1.0f, -5.5f, 10.0f, -5.5f, 6.5f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.083775803f, 0.085521131f, -0.104719758f, 0.120427720f, },
{ 0.0167f, -0.0054f, 0.0f, }, 1.0f, 1.0f, -6.5f, 6.0f, -6.0f, 2.0f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.034906584f, 0.069813169f, -0.087266460f, 0.113446399f, },
{ 0.0114f, 0.0081f, 0.0f, }, 1.0f, 1.0f, -3.5f, 6.0f, -3.5f, 6.0f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.034906584f, 0.073303826f, -0.090757116f, 0.139626339f, },
{ 0.0151f, -0.044f, 0.0f, }, 1.0f, 1.0f, -2.6f, 6.0f, -2.6f, 6.0f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.052359879f, 0.122173048f, -0.087266460f, 0.130899697f, },
{ 0.0222f, -0.0002f, 0.0f, }, 1.0f, 1.0f, -4.0f, 7.5f, -3.5f, 6.0f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.073303826f, 0.101229101f, -0.078539818f, 0.113446399f, },
{ 0.025f, -0.0231f, 0.0f, }, 1.0f, 1.0f, -4.0f, 6.0f, -3.8f, 3.5f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.066322512f, 0.059341195f, -0.078539818f, 0.113446399f, },
{ 0.0118f, -0.0051f, 0.0f, }, 1.0f, 1.0f, -5.6f, 6.0f, -5.6f, 5.5f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.064577184f, 0.066322512f, -0.069813169f, 0.113446399f, },
{ 0.0223f, -0.0149f, 0.0f, }, 1.0f, 1.0f, -5.0f, 4.0f, -5.0f, 2.5f,
},
{
{ -0.061086524f, 0.104719758f, -0.080285146f, 0.113446399f, },
{ -0.069813169f, 0.069813169f, -0.113446399f, 0.122173048f, },
{ 0.0137f, -0.008f, 0.0f, }, 1.0f, 1.0f, -5.5f, 6.0f, -5.0f, 4.0f,
},
};
return &rob_chara_look_anim_eye_param_array[chara_index];
}
static void sub_140514130(rob_chara_item_equip* rob_itm_equip, item_id id, bool a3) {
if (a3)
rob_itm_equip->field_18[id] &= ~0x01;
else
rob_itm_equip->field_18[id] |= 0x01;
}
static void sub_140514110(rob_chara_item_equip* rob_itm_equip, item_id id, bool a3) {
if (a3)
rob_itm_equip->field_18[id] &= ~0x02;
else
rob_itm_equip->field_18[id] |= 0x02;
}
static void sub_140513C60(rob_chara_item_equip* rob_itm_equip, item_id id, bool a3) {
if (a3)
rob_itm_equip->field_18[id] &= ~0x04;
else
rob_itm_equip->field_18[id] |= 0x04;
}
void rob_chara::reset_data(rob_chara_pv_data* pv_data,
const bone_database* bone_data, const motion_database* mot_db) {
this->bone_data->reset();
rob_chara_bone_data_init_data(this->bone_data,
BONE_DATABASE_SKELETON_COMMON, chara_init_data->skeleton_type, bone_data);
data.reset();
data_prev.reset();
item_equip->get_parent_bone_nodes(rob_chara_bone_data_get_node(
this->bone_data, MOT_BONE_N_HARA_CP), bone_data);
type = pv_data->type;
rob_chara_data* rob_chr_data = &data;
rob_chr_data->miku_rot.rot_y_int16 = pv_data->rot_y_int16;
rob_chr_data->miku_rot.field_6 = pv_data->rot_y_int16;
float_t scale = chara_size_table_get_value(this->pv_data.chara_size_index);
rob_chr_data->adjust_data.scale = scale;
rob_chr_data->adjust_data.item_scale = scale; // X
rob_chr_data->adjust_data.height_adjust = this->pv_data.height_adjust;
rob_chr_data->adjust_data.pos_adjust_y = chara_pos_adjust_y_table_get_value(this->pv_data.chara_size_index);
rob_chara_bone_data_set_look_anim_param(this->bone_data,
rob_chara_look_anim_eye_param_array_get(chara_index), &pv_data->eyes_adjust);
this->bone_data->sleeve_adjust.sleeve_l = pv_data->sleeve_l;
this->bone_data->sleeve_adjust.sleeve_r = pv_data->sleeve_r;
this->bone_data->sleeve_adjust.enable1 = true;
this->bone_data->sleeve_adjust.enable2 = false;
rob_chara_bone_data_get_ik_scale(this->bone_data, bone_data);
rob_chara_load_default_motion(this, bone_data, mot_db);
rob_chr_data->field_8.field_4.field_0 = 1;
rob_chr_data->field_8.field_4.motion_id = get_rob_cmn_mottbl_motion_id(0);
rob_chr_data->field_8.field_0 = 0;
rob_chr_data->field_8.field_4.field_10 = pv_data->field_5;
load_motion(rob_chr_data->field_8.field_4.motion_id,
pv_data->field_5, 0.0f, MOTION_BLEND, bone_data, mot_db);
field_C = true;
item_equip->field_DC = 0;
sub_140513C60(item_equip, ITEM_ATAMA, false);
sub_140513C60(item_equip, ITEM_TE_R, false);
sub_140513C60(item_equip, ITEM_TE_L, false);
object_info head_obj = rob_chara_get_head_object(this, 0);
rob_chr_data->motion.field_150.head_object = head_obj;
rob_chr_data->motion.field_3B0.head_object = head_obj;
set_parts_disp(ITEM_MAX, true);
}
void rob_chara::reset_osage() {
for (rob_chara_data_adjust& i : data.motion.parts_adjust)
i.reset();
for (rob_chara_data_adjust& i : data.motion.parts_adjust_prev)
i.reset();
for (int32_t i = 0; i < ROB_OSAGE_PARTS_MAX; i++)
item_equip->reset_nodes_external_force((rob_osage_parts)i);
data.motion.adjust_global.reset();
data.motion.adjust_global_prev.reset();
item_equip->reset_external_force();
item_equip->parts_short = false;
item_equip->parts_append = false;
item_equip->parts_white_one_l = false;
set_osage_step(-1.0f);
}
void rob_chara::set_bone_data_frame(float_t frame) {
bone_data->set_frame(frame);
bone_data->interpolate();
bone_data->update(0);
}
void rob_chara::set_chara_color(bool value) {
item_equip->chara_color = value;
}
void rob_chara::set_chara_height_adjust(bool value) {
data.adjust_data.height_adjust = value;
}
void rob_chara::set_chara_pos_adjust(const vec3& value) {
data.adjust_data.pos_adjust = value;
}
void rob_chara::set_chara_pos_adjust_y(float_t value) {
data.adjust_data.pos_adjust_y = value;
}
void rob_chara::set_chara_size(float_t value) {
data.adjust_data.scale = value;
data.adjust_data.item_scale = value; // X
}
static bool sub_14053F290(RobPartialMotion* a1);
static bool sub_14053F280(RobPartialMotion* a1);
static bool sub_14053F2A0(RobPartialMotion* a1);
static bool sub_14053F270(RobPartialMotion* a1);
static bool sub_14053F2B0(RobPartialMotion* a1);
static void rob_chara_set_eyelid_motion(rob_chara* rob_chr,
RobEyelidMotion* motion, int32_t type, const motion_database* mot_db) {
if (type == 1 || type == 2) {
rob_chr->data.motion.field_3B0.eyelid.data = motion->data;
if (!(rob_chr->data.motion.field_29 & 0x80))
return;
}
else {
rob_chr->data.motion.field_150.eyelid.data = motion->data;
if (rob_chr->data.motion.field_29 & 0x80)
return;
}
rob_chr->bone_data->load_eyelid_motion(motion->data.motion_id, mot_db);
rob_chara_bone_data_set_eyelid_frame(rob_chr->bone_data, motion->data.frame);
rob_chara_bone_data_set_eyelid_play_frame_step(rob_chr->bone_data, motion->data.play_frame_step);
rob_chara_bone_data_set_eyelid_anim_blend_duration(rob_chr->bone_data,
motion->data.blend_duration, motion->data.blend_step, motion->data.blend_offset);
}
static void rob_chara_set_eyes_motion(rob_chara* rob_chr,
RobEyesMotion* motion, int32_t type, const motion_database* mot_db) {
if (type == 1 || type == 2) {
rob_chr->data.motion.field_3B0.eyes.data = motion->data;
if (!(rob_chr->data.motion.field_29 & 0x40))
return;
}
else {
rob_chr->data.motion.field_150.eyes.data = motion->data;
if (rob_chr->data.motion.field_29 & 0x40)
return;
}
rob_chr->bone_data->load_eyes_motion(motion->data.motion_id, mot_db);
rob_chara_bone_data_set_eyes_frame(rob_chr->bone_data, motion->data.frame);
rob_chara_bone_data_set_eyes_play_frame_step(rob_chr->bone_data, motion->data.play_frame_step);
rob_chara_bone_data_set_eyes_anim_blend_duration(rob_chr->bone_data,
motion->data.blend_duration, motion->data.blend_step, motion->data.blend_offset);
}
static void rob_chara_set_face_motion(rob_chara* rob_chr,
RobFaceMotion* motion, int32_t type, const motion_database* mot_db) {
if (type == 2 || type == 1) {
rob_chr->data.motion.field_3B0.face.data = motion->data;
if (!(rob_chr->data.motion.field_29 & 0x04))
return;
}
else {
rob_chr->data.motion.field_150.face.data = motion->data;
if (rob_chr->data.motion.field_29 & 0x04)
return;
}
rob_chr->bone_data->load_face_motion(motion->data.motion_id, mot_db);
rob_chara_bone_data_set_face_frame(rob_chr->bone_data, motion->data.frame);
rob_chara_bone_data_set_face_play_frame_step(rob_chr->bone_data, motion->data.play_frame_step);
rob_chara_bone_data_set_face_anim_blend_duration(rob_chr->bone_data,
motion->data.blend_duration, motion->data.blend_step, motion->data.blend_offset);
}
static void rob_chara_set_hand_l_motion(rob_chara* rob_chr,
RobHandMotion* motion, int32_t type, const motion_database* mot_db) {
switch (type) {
case 0:
default:
rob_chr->data.motion.field_150.hand_l.data = motion->data;
if ((rob_chr->data.motion.field_29 & 0x08) || (rob_chr->data.motion.field_2A & 0x04))
return;
break;
case 1:
rob_chr->data.motion.hand_l.data = motion->data;
if ((rob_chr->data.motion.field_29 & 0x08) || !(rob_chr->data.motion.field_2A & 0x04))
return;
break;
case 2:
rob_chr->data.motion.field_3B0.hand_l.data = motion->data;
if (!(rob_chr->data.motion.field_29 & 0x08) || (rob_chr->data.motion.field_2A & 0x04))
return;
break;
}
rob_chr->bone_data->load_hand_l_motion(motion->data.motion_id, mot_db);
rob_chara_bone_data_set_hand_l_frame(rob_chr->bone_data, motion->data.frame);
rob_chara_bone_data_set_hand_l_play_frame_step(rob_chr->bone_data, motion->data.play_frame_step);
rob_chara_bone_data_set_hand_l_anim_blend_duration(rob_chr->bone_data,
motion->data.blend_duration, motion->data.blend_step, motion->data.blend_offset);
}
static void rob_chara_set_hand_r_motion(rob_chara* rob_chr,
RobHandMotion* motion, int32_t type, const motion_database* mot_db) {
switch (type) {
case 0:
default:
rob_chr->data.motion.field_150.hand_r.data = motion->data;
if ((rob_chr->data.motion.field_29 & 0x10) || (rob_chr->data.motion.field_2A & 0x08))
return;
break;
case 1:
rob_chr->data.motion.hand_r.data = motion->data;
if ((rob_chr->data.motion.field_29 & 0x10) || !(rob_chr->data.motion.field_2A & 0x08))
return;
break;
case 2:
rob_chr->data.motion.field_3B0.hand_r.data = motion->data;
if (!(rob_chr->data.motion.field_29 & 0x10) || (rob_chr->data.motion.field_2A & 0x08))
return;
break;
}
rob_chr->bone_data->load_hand_r_motion(motion->data.motion_id, mot_db);
rob_chara_bone_data_set_hand_r_frame(rob_chr->bone_data, motion->data.frame);
rob_chara_bone_data_set_hand_r_play_frame_step(rob_chr->bone_data, motion->data.play_frame_step);
rob_chara_bone_data_set_hand_r_anim_blend_duration(rob_chr->bone_data,
motion->data.blend_duration, motion->data.blend_step, motion->data.blend_offset);
}
static void rob_chara_set_mouth_motion(rob_chara* rob_chr,
RobMouthMotion* motion, int32_t type, const motion_database* mot_db) {
if (type == 1 || type == 2) {
rob_chr->data.motion.field_3B0.mouth.data = motion->data;
if (!(rob_chr->data.motion.field_29 & 0x20))
return;
}
else {
rob_chr->data.motion.field_150.mouth.data = motion->data;
if (rob_chr->data.motion.field_29 & 0x20)
return;
}
rob_chr->bone_data->load_mouth_motion(motion->data.motion_id, mot_db);
rob_chara_bone_data_set_mouth_frame(rob_chr->bone_data, motion->data.frame);
rob_chara_bone_data_set_mouth_play_frame_step(rob_chr->bone_data, motion->data.play_frame_step);
rob_chara_bone_data_set_mouth_anim_blend_duration(rob_chr->bone_data,
motion->data.blend_duration, motion->data.blend_step, motion->data.blend_offset);
}
static void sub_1405500F0(rob_chara* rob_chr) {
rob_chr->data.motion.field_29 &= ~0x01;
int32_t v1 = rob_chr->data.motion.field_150.field_1C0;
if (v1 == 2 || v1 == 3)
return;
switch (rob_chr->data.motion.field_150.face.data.mottbl_index) {
case 0x07: // FACE_RESET
case 0x09: // FACE_RESET_OLD
case 0x0B: // FACE_SAD
case 0x0D: // FACE_SAD_OLD
case 0x13: // FACE_SURPRISE
case 0x15: // FACE_SURPRISE_OLD
case 0x19: // FACE_ADMIRATION
case 0x1B: // FACE_ADMIRATION_OLD
case 0x1D: // FACE_SMILE
case 0x1F: // FACE_SMILE_OLD
case 0x21: // FACE_SETTLED
case 0x23: // FACE_SETTLED_OLD
case 0x25: // FACE_DAZZLING
case 0x27: // FACE_DAZZLING_OLD
case 0x29: // FACE_LASCIVIOUS
case 0x2B: // FACE_LASCIVIOUS_OLD
case 0x2D: // FACE_STRONG
case 0x2F: // FACE_STRONG_OLD
case 0x31: // FACE_CLARIFYING
case 0x33: // FACE_CLARIFYING_OLD
case 0x35: // FACE_GENTLE
case 0x37: // FACE_GENTLE_OLD
case 0x41: // FACE_NAGASI
case 0x43: // FACE_NAGASI_OLD
case 0x45: // FACE_KIRI
case 0x47: // FACE_KIRI_OLD
case 0x49: // FACE_UTURO
case 0x4B: // FACE_UTURO_OLD
case 0x4D: // FACE_OMOU
case 0x4F: // FACE_OMOU_OLD
case 0x51: // FACE_SETUNA
case 0x53: // FACE_SETUNA_OLD
case 0x55: // FACE_GENKI
case 0x57: // FACE_GENKI_OLD
case 0x59: // FACE_YARU
case 0x5B: // FACE_YARU_OLD
case 0x5D: // FACE_COOL
case 0x5F: // FACE_KOMARIWARAI
case 0x61: // FACE_KUMON
case 0x63: // FACE_KUTSUU
case 0x65: // FACE_NAKI
case 0x67: // FACE_NAYAMI
case 0x69: // FACE_SUPSERIOUS
case 0x6B: // FACE_TSUYOKIWARAI
rob_chr->data.motion.field_29 |= 0x01;
break;
}
}
static vec3* rob_chara_bone_data_get_global_trans(rob_chara_bone_data* rob_bone_data) {
return &rob_bone_data->motion_loaded.front()->bone_data.global_trans;
}
static void rob_chara_data_adjuct_set_trans(rob_chara_adjust_data* rob_chr_adj,
vec3& trans, bool pos_adjust, vec3* global_trans) {
float_t scale = rob_chr_adj->scale;
float_t item_scale = rob_chr_adj->item_scale; // X
vec3 _offset = rob_chr_adj->offset;
if (global_trans)
_offset.y += global_trans->y;
vec3 _trans = trans;
vec3 _item_trans = trans;
if (rob_chr_adj->height_adjust) {
_trans.y += rob_chr_adj->pos_adjust_y;
_item_trans.y += rob_chr_adj->pos_adjust_y; // X
}
else {
vec3 temp = (_trans - _offset) * scale + _offset;
vec3 arm_temp = (_item_trans - _offset) * item_scale + _offset;
if (!rob_chr_adj->offset_x) {
_trans.x = temp.x;
_item_trans.x = arm_temp.x; // X
}
if (!rob_chr_adj->offset_y) {
_trans.y = temp.y;
_item_trans.y = arm_temp.y; // X
}
if (!rob_chr_adj->offset_z) {
_trans.z = temp.z;
_item_trans.z = arm_temp.z; // X
}
}
if (pos_adjust) {
_trans = rob_chr_adj->pos_adjust + _trans;
_item_trans = rob_chr_adj->pos_adjust + _item_trans; // X
}
rob_chr_adj->trans = _trans - trans * scale;
rob_chr_adj->item_trans = _item_trans - trans * item_scale; // X
}
void rob_chara::set_data_adjust_mat(rob_chara_adjust_data* rob_chr_adj, bool pos_adjust) {
mat4* mat = bone_data->get_mats_mat(ROB_BONE_N_HARA_CP);
vec3 trans;
mat4_get_translation(mat, &trans);
vec3* global_trans = 0;
if (rob_chr_adj->get_global_trans)
global_trans = rob_chara_bone_data_get_global_trans(bone_data);
rob_chara_data_adjuct_set_trans(rob_chr_adj, trans, pos_adjust, global_trans);
float_t scale = rob_chr_adj->scale;
mat4_scale(scale, scale, scale, &rob_chr_adj->mat);
mat4_set_translation(&rob_chr_adj->mat, &rob_chr_adj->trans);
float_t item_scale = rob_chr_adj->item_scale; // X
mat4_scale(item_scale, item_scale, item_scale, &rob_chr_adj->item_mat);
mat4_set_translation(&rob_chr_adj->item_mat, &rob_chr_adj->item_trans);
}
void rob_chara::set_data_miku_rot_position(const vec3& value) {
data.miku_rot.position = value;
}
void rob_chara::set_data_miku_rot_rot_y_int16(int16_t value) {
data.miku_rot.rot_y_int16 = value;
}
void rob_chara::set_disable_collision(rob_osage_parts parts, bool disable) {
item_equip->set_disable_collision(parts, disable);
}
void rob_chara::set_eyelid_mottbl_motion(int32_t type,
int32_t mottbl_index, float_t value, int32_t state, float_t blend_duration,
float_t a7, float_t step, int32_t a9, float_t blend_offset, const motion_database* mot_db) {
RobEyelidMotion motion;
motion.data.motion_id = get_rob_cmn_mottbl_motion_id(mottbl_index);
motion.data.mottbl_index = mottbl_index;
motion.data.state = state;
motion.data.play_frame_step = step;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
motion.data.field_24 = a7;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &data.motion.frame_data;
motion.data.step_data = &data.motion.step_data;
}
motion.data.field_38 = a9;
if (motion.data.motion_id != -1) {
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion.data.motion_id, mot_db);
motion.data.frame = (motion.data.frame_count - 1.0f) * value;
}
if (!type) {
data.motion.field_29 &= ~2;
data.motion.field_150.time = 0.0f;
}
rob_chara_set_eyelid_motion(this, &motion, type, mot_db);
}
void rob_chara::set_eyelid_mottbl_motion_from_face(int32_t a2,
float_t blend_duration, float_t value, float_t blend_offset, const motion_database* mot_db) {
if (!a2)
a2 = data.motion.field_150.field_1C0;
RobEyelidMotion motion;
switch (a2) {
case 0:
case 2:
motion.data = data.motion.field_150.face.data;
break;
case 1:
value = 1.0f;
case 3: {
int32_t mottbl_index = data.motion.field_150.face.data.mottbl_index;
switch (mottbl_index) {
case 0x07: // FACE_RESET
case 0x09: // FACE_RESET_OLD
case 0x0B: // FACE_SAD
case 0x0D: // FACE_SAD_OLD
case 0x0F: // FACE_LAUGH
case 0x11: // FACE_LAUGH_OLD
case 0x13: // FACE_SURPRISE
case 0x15: // FACE_SURPRISE_OLD
case 0x17: // FACE_WINK_OLD
case 0x19: // FACE_ADMIRATION
case 0x1B: // FACE_ADMIRATION_OLD
case 0x1D: // FACE_SMILE
case 0x1F: // FACE_SMILE_OLD
case 0x21: // FACE_SETTLED
case 0x23: // FACE_SETTLED_OLD
case 0x25: // FACE_DAZZLING
case 0x27: // FACE_DAZZLING_OLD
case 0x29: // FACE_LASCIVIOUS
case 0x2B: // FACE_LASCIVIOUS_OLD
case 0x2D: // FACE_STRONG
case 0x2F: // FACE_STRONG_OLD
case 0x31: // FACE_CLARIFYING
case 0x33: // FACE_CLARIFYING_OLD
case 0x35: // FACE_GENTLE
case 0x37: // FACE_GENTLE_OLD
case 0x3D: // FACE_CLOSE
case 0x3F: // FACE_CLOSE_OLD
case 0x41: // FACE_NAGASI
case 0x43: // FACE_NAGASI_OLD
case 0x45: // FACE_KIRI
case 0x47: // FACE_KIRI_OLD
case 0x49: // FACE_UTURO
case 0x4B: // FACE_UTURO_OLD
case 0x4D: // FACE_OMOU
case 0x4F: // FACE_OMOU_OLD
case 0x51: // FACE_SETUNA
case 0x53: // FACE_SETUNA_OLD
case 0x55: // FACE_GENKI
case 0x57: // FACE_GENKI_OLD
case 0x59: // FACE_YARU
case 0x5B: // FACE_YARU_OLD
case 0x5D: // FACE_COOL
case 0x5F: // FACE_KOMARIWARAI
case 0x61: // FACE_KUMON
case 0x63: // FACE_KUTSUU
case 0x65: // FACE_NAKI
case 0x67: // FACE_NAYAMI
case 0x69: // FACE_SUPSERIOUS
case 0x6B: // FACE_TSUYOKIWARAI
case 0x6D: // FACE_WINK_L
case 0x6F: // FACE_WINK_R
case 0x71: // FACE_WINKG_L
case 0x73: // FACE_WINKG_R
case 0x7F: // FACE_WINK_OLD
case 0x81: // FACE_NEW_IKARI_OLD
case 0xEC: // FACE_EYEBROW_UP_RIGHT
case 0xEE: // FACE_EYEBROW_UP_LEFT
case 0xF0: // FACE_KOMARIEGAO
case 0xF2: // FACE_KONWAKU
motion.data.mottbl_index = ++mottbl_index;
break;
}
uint32_t motion_id = get_rob_cmn_mottbl_motion_id(mottbl_index);
motion.data.motion_id = motion_id;
if (motion_id == -1) {
blend_duration = 0.0f;
a2 = 0;
motion.data = data.motion.field_150.face.data;
}
else if (value <= 0.0f) {
a2 = 0;
motion.data = data.motion.field_150.face.data;
}
else {
motion.data.state = 0;
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion_id, mot_db);
motion.data.frame = (motion.data.frame_count - 1.0f) * value;
}
} break;
}
motion.data.blend_offset = blend_offset;
motion.data.blend_duration = blend_duration;
data.motion.field_150.field_1C0 = a2;
sub_1405500F0(this);
data.motion.field_29 &= ~0x02;
data.motion.field_150.time = 0.0f;
rob_chara_set_eyelid_motion(this, &motion, 0, mot_db);
}
void rob_chara::set_eyes_mottbl_motion(int32_t type,
int32_t mottbl_index, float_t value, int32_t state, float_t blend_duration,
float_t a7, float_t step, int32_t a9, float_t blend_offset, const motion_database* mot_db) {
RobEyesMotion motion;
motion.data.motion_id = get_rob_cmn_mottbl_motion_id(mottbl_index);
motion.data.mottbl_index = mottbl_index;
motion.data.state = state;
motion.data.play_frame_step = step;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
motion.data.field_24 = a7;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &data.motion.frame_data;
motion.data.step_data = &data.motion.step_data;
}
motion.data.field_38 = a9;
if (motion.data.motion_id != -1) {
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion.data.motion_id, mot_db);
motion.data.frame = (motion.data.frame_count - 1.0f) * value;
}
rob_chara_set_eyes_motion(this, &motion, type, mot_db);
}
static void sub_140553970(rob_chara* rob_chr, object_info a2, int32_t type) {
if (type != 1 && type == 2)
rob_chr->data.motion.field_3B0.head_object = a2;
else
rob_chr->data.motion.field_150.head_object = a2;
}
void rob_chara::set_face_mottbl_motion(int32_t type,
int32_t mottbl_index, float_t value, int32_t state, float_t blend_duration,
float_t a7, float_t step, int32_t a9, float_t blend_offset, bool a11, const motion_database* mot_db) {
RobFaceMotion motion;
motion.data.motion_id = get_rob_cmn_mottbl_motion_id(mottbl_index);
motion.data.mottbl_index = mottbl_index;
motion.data.state = state;
motion.data.play_frame_step = step;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
motion.data.field_24 = a7;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &data.motion.frame_data;
motion.data.step_data = &data.motion.step_data;
}
motion.data.field_38 = a9;
if (motion.data.motion_id != -1) {
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion.data.motion_id, mot_db);
motion.data.frame = (motion.data.frame_count - 1.0f) * value;
}
rob_chara_set_face_motion(this, &motion, type, mot_db);
int32_t head_object_id = 0;
switch (mottbl_index) {
case 0x39: // FACE_CRY / Crying (><)
head_object_id = 1;
break;
case 0x3B: // FACE_CRY_OLD
head_object_id = 7;
break;
case 0x75: // FACE_RESET / Crying (><) + Shock
head_object_id = 2;
break;
case 0x77: // FACE_RESET / White-Eyed
head_object_id = 3;
break;
case 0x79: // FACE_RESET / White-Eyed + Shock
head_object_id = 4;
break;
case 0x7B: // FACE_RESET / -.-
head_object_id = 5;
break;
case 0x7D: // FACE_RESET / -o-
head_object_id = 6;
break;
}
object_info v17 = rob_chara_get_head_object(this, head_object_id);
if (head_object_id) {
sub_140553970(this, v17, type);
blend_duration = 0.0f;
}
else if (type == 2) {
if (rob_chara_get_object_info(this, ITEM_ATAMA) != v17) {
sub_140553970(this, v17, 2);
blend_duration = 0.0f;
}
}
else if (data.motion.field_150.head_object != v17) {
sub_140553970(this, v17, type);
data.motion.field_150.eyes.data.blend_duration = 0.0f;
rob_chara_set_eyes_motion(this, &data.motion.field_150.eyes, 0, mot_db);
blend_duration = 0.0f;
}
if (type == 1 || type != 2) {
if (a11)
set_eyelid_mottbl_motion_from_face(2, blend_duration, -1.0f, blend_offset, mot_db);
else if (data.motion.field_29 & 0x02) {
set_eyelid_mottbl_motion_from_face(
data.motion.field_150.field_1C0, 3.0f, -1.0f, 0.0f, mot_db);
data.motion.field_29 |= 0x02;
}
else {
float_t value = -1.0f;
if (data.motion.field_150.field_1C0 == 3) {
float_t frame_count = data.motion.field_150.eyelid.data.frame_count - 1.0f;
if (frame_count > 0.0f)
value = data.motion.field_150.eyelid.data.frame / frame_count;
PartialMotionBlendFreeze& blend = bone_data->eyelid.blend;
if (blend.duration > blend.frame) {
blend_duration = blend.duration - blend.frame;
blend_offset = 1.0f;
}
}
set_eyelid_mottbl_motion_from_face(0, blend_duration, value, blend_offset, mot_db);
}
}
else {
RobEyelidMotion _motion;
_motion.data = motion.data;
_motion.data.blend_duration = blend_duration;
_motion.data.blend_offset = blend_offset;
data.motion.field_29 |= 0x80;
rob_chara_set_eyelid_motion(this, &_motion, 2, mot_db);
}
}
void rob_chara::set_face_object(object_info obj_info, int32_t a3) {
if (a3 == 2)
data.motion.field_3B0.face_object = obj_info;
else
data.motion.field_150.face_object = obj_info;
}
void rob_chara::set_face_object_index(int32_t index) {
set_face_object(get_chara_init_data_face_object(index), 0);
}
void rob_chara::set_frame(float_t frame) {
bone_data->set_frame(frame);
data.motion.frame_data.frame = frame;
}
static void sub_140551870(rob_chara* rob_chr, float_t blend_duration,
float_t blend_offset, const motion_database* aft_mot_db) {
if (!(rob_chr->data.motion.field_2A & 0x04))
return;
rob_chara_set_hand_l_object(rob_chr, {}, 1);
rob_chr->data.motion.field_2A &= ~0x04;
RobHandMotion motion;
motion.data = rob_chr->data.motion.field_150.hand_l.data;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
rob_chara_set_hand_l_motion(rob_chr, &motion, 0, aft_mot_db);
}
static void sub_140550B90(rob_chara* rob_chr, float_t blend_duration,
float_t blend_offset, const motion_database* aft_mot_db) {
rob_chr->set_hand_l_mottbl_motion(1, 192, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, aft_mot_db);
sub_140551870(rob_chr, blend_duration, blend_offset, aft_mot_db);
}
static void sub_140554690(rob_chara* rob_chr, int32_t mottbl_index, float_t value,
int32_t state, float_t blend_duration, float_t a6, float_t step,
int32_t a8, float_t blend_offset, const motion_database* aft_mot_db) {
rob_chr->data.motion.field_2A |= 0x04;
rob_chr->set_hand_l_mottbl_motion(1, mottbl_index, value, state,
blend_duration, a6, step, a8, blend_offset, aft_mot_db);
}
static void sub_1405519B0(rob_chara* rob_chr, float_t blend_duration,
float_t blend_offset, const motion_database* aft_mot_db) {
if (!(rob_chr->data.motion.field_2A & 0x08))
return;
rob_chara_set_hand_r_object(rob_chr, {}, 1);
rob_chr->data.motion.field_2A &= ~0x08;
RobHandMotion motion;
motion.data = rob_chr->data.motion.field_150.hand_r.data;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
rob_chara_set_hand_r_motion(rob_chr, &motion, 0, aft_mot_db);
}
static void sub_140550C10(rob_chara* rob_chr, float_t blend_duration,
float_t blend_offset, const motion_database* aft_mot_db) {
rob_chr->set_hand_r_mottbl_motion(1, 192, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, aft_mot_db);
sub_1405519B0(rob_chr, blend_duration, blend_offset, aft_mot_db);
}
static void sub_140554710(rob_chara* rob_chr, int32_t mottbl_index, float_t value,
int32_t state, float_t blend_duration, float_t a6, float_t step,
int32_t a8, float_t blend_offset, const motion_database* aft_mot_db) {
rob_chr->data.motion.field_2A |= 0x08;
rob_chr->set_hand_r_mottbl_motion(1, mottbl_index, value, state,
blend_duration, a6, step, a8, blend_offset, aft_mot_db);
}
void rob_chara::set_hand_item(int32_t uid, float_t blend_duration) {
data_struct* aft_data = &data_list[DATA_AFT];
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
int32_t mottbl_index = 192;
object_info obj_left = {};
object_info obj_right = {};
float_t left_hand_scale = -1.0f;
float_t right_hand_scale = -1.0f;
const hand_item* hand_item = hand_item_handler_data_get_hand_item(uid, chara_index);
if (hand_item) {
if (hand_item->obj_left.not_null()) {
left_hand_scale = hand_item->hand_scale;
obj_left = hand_item->obj_left;
}
if (hand_item->obj_right.not_null()) {
right_hand_scale = hand_item->hand_scale;
obj_right = hand_item->obj_right;
}
mottbl_index = hand_item->hand_mottbl_index;
}
if (obj_left.is_null())
sub_140550B90(this, blend_duration, 0.0f, aft_mot_db);
else {
sub_140554690(this, mottbl_index, 1.0f, 0, blend_duration, 0.0f, 1.0f, -1, 0.0f, aft_mot_db);
rob_chara_set_hand_l_object(this, obj_left, 1);
}
if (obj_right.is_null())
sub_140550C10(this, blend_duration, 0.0f, aft_mot_db);
else {
sub_140554710(this, mottbl_index, 1.0f, 0, blend_duration, 0.0f, 1.0f, -1, 0.0f, aft_mot_db);
rob_chara_set_hand_r_object(this, obj_right, 1);
}
data.adjust_data.left_hand_scale_default = left_hand_scale;
data.adjust_data.right_hand_scale_default = right_hand_scale;
}
void rob_chara::set_hand_item_l(int32_t uid) {
const hand_item* hand_item = hand_item_handler_data_get_hand_item(uid, chara_index);
object_info obj_info = {};
if (hand_item && hand_item->obj_left.not_null())
obj_info = hand_item->obj_left;
rob_chara_set_hand_l_object(this, obj_info, 0);
}
void rob_chara::set_hand_item_r(int32_t uid) {
const hand_item* hand_item = hand_item_handler_data_get_hand_item(uid, chara_index);
object_info obj_info = {};
if (hand_item && hand_item->obj_right.not_null())
obj_info = hand_item->obj_right;
rob_chara_set_hand_r_object(this, obj_info, 0);
}
void rob_chara::set_hand_l_mottbl_motion(int32_t type,
int32_t mottbl_index, float_t value, int32_t state, float_t blend_duration,
float_t a7, float_t step, int32_t a9, float_t blend_offset, const motion_database* mot_db) {
RobHandMotion motion;
motion.data.motion_id = get_rob_cmn_mottbl_motion_id(mottbl_index);
motion.data.mottbl_index = mottbl_index;
motion.data.state = state;
motion.data.play_frame_step = step;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
motion.data.field_24 = a7;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &data.motion.frame_data;
motion.data.step_data = &data.motion.step_data;
}
motion.data.field_38 = a9;
if (motion.data.motion_id != -1) {
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion.data.motion_id, mot_db);
motion.data.frame = (motion.data.frame_count - 1.0f) * value;
}
rob_chara_set_hand_l_motion(this, &motion, type, mot_db);
}
void rob_chara::set_hand_r_mottbl_motion(int32_t type,
int32_t mottbl_index, float_t value, int32_t state, float_t blend_duration,
float_t a7, float_t step, int32_t a9, float_t blend_offset, const motion_database* mot_db) {
RobHandMotion motion;
motion.data.motion_id = get_rob_cmn_mottbl_motion_id(mottbl_index);
motion.data.mottbl_index = mottbl_index;
motion.data.state = state;
motion.data.play_frame_step = step;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
motion.data.field_24 = a7;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &data.motion.frame_data;
motion.data.step_data = &data.motion.step_data;
}
motion.data.field_38 = a9;
if (motion.data.motion_id != -1) {
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion.data.motion_id, mot_db);
motion.data.frame = (motion.data.frame_count - 1.0f) * value;
}
rob_chara_set_hand_r_motion(this, &motion, type, mot_db);
}
void rob_chara::set_left_hand_scale(float_t value) {
data.adjust_data.left_hand_scale = value;
}
static void sub_14041C950(rob_chara_bone_data* rob_bone_data, bool update_view_point, bool a3,
float_t head_rot_strength, float_t eyes_rot_strength, float_t duration, float_t eyes_rot_step, float_t a8, bool ft) {
rob_chara_look_anim* look_anim = &rob_bone_data->look_anim;
if (!look_anim->head_rotation && a3)
look_anim->init_head_rotation = true;
look_anim->update_view_point = update_view_point;
look_anim->head_rotation = a3;
if (!look_anim->eyes_rotation && a3)
look_anim->init_eyes_rotation = true;
look_anim->eyes_rotation = a3;
look_anim->head_rot_strength = head_rot_strength >= 0.0f ? head_rot_strength : 1.0f;
look_anim->eyes_rot_strength = eyes_rot_strength >= 0.0f ? eyes_rot_strength : 1.0f;
look_anim->eyes_rot_step = eyes_rot_step >= 0.0f ? eyes_rot_step : 1.0f;
look_anim->duration = (a3 && !look_anim->head_rotation || !a3 && look_anim->head_rotation)
&& duration >= 0.0f ? duration : 0.0f;
look_anim->eyes_rot_frame = 0.0f;
look_anim->step = 1.0f;
look_anim->head_rot_frame = 0.0f;
look_anim->field_B0 = a8;
look_anim->ft = ft;
}
void rob_chara::set_look_camera(bool update_view_point, bool enable, float_t head_rot_strength,
float_t eyes_rot_strength, float_t blend_duration, float_t eyes_rot_step, float_t a8, bool ft) {
sub_14041C950(bone_data, update_view_point, enable,
head_rot_strength, eyes_rot_strength, blend_duration, eyes_rot_step, a8, ft);
if (fabsf(blend_duration) <= 0.000001f)
data.field_2 |= 0x80;
}
void rob_chara::set_look_camera_new(bool enable, float_t head_rot_strength,
float_t eyes_rot_strength, float_t blend_duration, float_t eyes_rot_step, float_t a8) {
set_look_camera(true, enable, head_rot_strength,
eyes_rot_strength, blend_duration, eyes_rot_step, a8, true);
}
void rob_chara::set_look_camera_old(bool enable, float_t head_rot_strength,
float_t eyes_rot_strength, float_t blend_duration, float_t eyes_rot_step, float_t a8) {
set_look_camera(true, enable, head_rot_strength,
eyes_rot_strength, blend_duration, eyes_rot_step, a8, false);
}
bool rob_chara::set_motion_id(uint32_t motion_id,
float_t frame, float_t blend_duration, bool blend, bool set_motion_reset_data,
MotionBlendType blend_type, const bone_database* bone_data, const motion_database* mot_db) {
if (!blend && data.motion.motion_id == motion_id)
return false;
if (blend_duration <= 0.0f)
blend_type = MOTION_BLEND;
load_motion(motion_id, false, frame, blend_type, bone_data, mot_db);
rob_chara_bone_data_set_motion_duration(this->bone_data, blend_duration, 1.0f, 0.0f);
data.motion.field_28 |= 0x80;
data.motion.frame_data.last_set_frame = frame;
set_motion_skin_param(motion_id, (float_t)(int32_t)frame);
if (blend_duration == 0.0f) {
if (set_motion_reset_data)
rob_chara::set_motion_reset_data(motion_id, frame);
item_equip->item_equip_object[ITEM_TE_L].osage_iterations = 60;
item_equip->item_equip_object[ITEM_TE_R].osage_iterations = 60;
if (check_for_ageageagain_module()) {
rob_chara_age_age_array_set_skip(chara_id, 1);
rob_chara_age_age_array_set_skip(chara_id, 2);
}
}
return true;
}
void rob_chara::set_motion_loop(float_t loop_begin, float_t loop_end, int32_t loop_count) {
bone_data->set_motion_loop_state(MOT_PLAY_FRAME_DATA_LOOP_CONTINUOUS);
bone_data->set_motion_loop(loop_begin, loop_count, loop_end);
if (data.field_1588.field_0.field_58 != 1) {
data.field_1588.field_0.field_58 = 1;
data.field_1588.field_0.frame = data.field_1588.field_0.frame_count - 1.0f;
}
}
void rob_chara::set_motion_reset_data(uint32_t motion_id, float_t frame) {
item_equip->set_motion_reset_data(motion_id, frame);
}
void rob_chara::set_motion_skin_param(uint32_t motion_id, float_t frame) {
item_equip->set_motion_skin_param(chara_id, motion_id, (int32_t)prj::roundf(frame));
}
void rob_chara::set_motion_step(float_t value) {
data.motion.step_data.step = value;
}
void rob_chara::set_mouth_mottbl_motion(int32_t type,
int32_t mottbl_index, float_t value, int32_t state, float_t blend_duration,
float_t a7, float_t step, int32_t a9, float_t blend_offset, const motion_database* mot_db) {
RobMouthMotion motion;
motion.data.motion_id = get_rob_cmn_mottbl_motion_id(mottbl_index);
motion.data.mottbl_index = mottbl_index;
motion.data.state = state;
motion.data.play_frame_step = step;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
motion.data.field_24 = a7;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &data.motion.frame_data;
motion.data.step_data = &data.motion.step_data;
}
motion.data.field_38 = a9;
if (motion.data.motion_id != -1) {
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion.data.motion_id, mot_db);
motion.data.frame = (motion.data.frame_count - 1.0f) * value;
}
rob_chara_set_mouth_motion(this, &motion, type, mot_db);
}
void rob_chara::set_osage_move_cancel(uint8_t id, float_t value) {
item_equip->set_osage_move_cancel(id, value);
if (id < 2) {
rob_chara_age_age_array_set_move_cancel(chara_id, 1, value);
rob_chara_age_age_array_set_move_cancel(chara_id, 2, value);
}
}
void rob_chara::set_osage_reset() {
item_equip->set_osage_reset();
}
void rob_chara::set_osage_step(float_t value) {
data.motion.step = value;
if (value < 0.0f)
value = data.motion.step_data.frame;
item_equip->set_osage_step(value);
}
void rob_chara::set_parts_disp(item_id id, bool disp) {
if (id < ITEM_BODY)
return;
else if (id < ITEM_ITEM16)
item_equip->set_disp(id, disp);
else if (id == ITEM_MAX)
for (int32_t i = ITEM_ATAMA; i <= ITEM_ITEM16; i++) {
item_equip->set_disp((item_id)i, disp);
if (i == ITEM_ATAMA && check_for_ageageagain_module()) {
rob_chara_age_age_array_set_disp(chara_id, 1, disp);
rob_chara_age_age_array_set_disp(chara_id, 2, disp);
rob_chara_age_age_array_set_skip(chara_id, 1);
rob_chara_age_age_array_set_skip(chara_id, 2);
}
}
}
void rob_chara::set_right_hand_scale(float_t value) {
data.adjust_data.right_hand_scale = value;
}
void rob_chara::set_shadow_cast(bool value) {
if (value)
item_equip->field_A0 |= 0x04;
else
item_equip->field_A0 &= ~0x04;
}
void rob_chara::set_step_motion_step(float_t value) {
data.motion.step_data.step = value;
if (value < 0.0f)
data.motion.step_data.frame = 1.0f;
else
data.motion.step_data.frame = value;
rob_chara_bone_data_set_step(bone_data, data.motion.step_data.frame);
float_t step = data.motion.step;
if (step < 0.0f)
step = data.motion.step_data.frame;
item_equip->set_osage_step(step);
}
void rob_chara::set_use_opd(bool value) {
item_equip->use_opd = value;
}
void rob_chara::set_visibility(bool value) {
if (value) {
data.field_0 |= 0x01;
data.field_3 |= 0x01;
}
else {
data.field_0 &= ~0x01;
data.field_3 &= ~0x01;
}
if (check_for_ageageagain_module()) {
rob_chara_age_age_array_set_disp(chara_id, 1, value);
rob_chara_age_age_array_set_disp(chara_id, 2, value);
}
}
void rob_chara::set_wind_strength(float_t value) {
item_equip->wind_strength = value;
}
static bool sub_140413710(mot_play_data* a1) {
if (a1->loop_frames_enabled)
return a1->loop_frames <= 0.0f;
else if (a1->frame_data.loop_state >= MOT_PLAY_FRAME_DATA_LOOP_ONCE
&& a1->frame_data.loop_state <= MOT_PLAY_FRAME_DATA_LOOP_REVERSE)
return false;
else if (a1->frame_data.playback_state == MOT_PLAY_FRAME_DATA_PLAYBACK_FORWARD)
return a1->frame_data.last_frame < a1->frame_data.frame;
else if (a1->frame_data.playback_state == MOT_PLAY_FRAME_DATA_PLAYBACK_BACKWARD)
return a1->frame_data.frame < 0.0f;
else
return false;
}
static bool sub_140419E90(rob_chara_bone_data* rob_bone_data) {
return sub_140413710(&rob_bone_data->motion_loaded.front()->mot_play_data);
}
static void sub_140505310(rob_chara* rob_chr, const bone_database* bone_data, const motion_database* mot_db) {
switch (rob_chr->data.field_1588.field_0.field_58) {
case -1: {
rob_chr->data.field_1588.field_0.field_20.field_0 &= ~0x81;
rob_chr->data.motion.frame_data.frame = rob_chr->data.field_1588.field_0.frame;
} break;
case 0: {
uint32_t motion_id = rob_chr->data.field_1588.field_0.field_5C;
if (motion_id == -1)
rob_chr->data.field_1588.field_0.field_20.field_0 &= ~0x81;
else
rob_chr->load_motion(motion_id, !!(rob_chr->data.field_1588.field_0.field_60 & 0x01),
0.0f, MOTION_BLEND, bone_data, mot_db);
} break;
case 1: {
struc_223* v1 = &rob_chr->data.field_1588;
int32_t loop_count = rob_chr->data.field_1588.field_0.loop_count;
if (loop_count > 0) {
uint32_t motion_id = rob_chr->data.field_1588.field_0.field_64;
if (motion_id != -1) {
if (rob_chr->data.motion.loop_index >= loop_count) {
int32_t v6 = mothead_storage_get_mot_by_motion_id(motion_id, mot_db)->field_0.field_0;
if (!(v6 & 0x80000) && !(v6 & 0x100000))
rob_chr->load_motion(motion_id, !!(rob_chr->data.field_1588.field_0.field_68 & 0x01),
0.0f, MOTION_BLEND, bone_data, mot_db);
}
else if (v1->field_0.field_20.field_0 & 0x80000) {
int16_t* v8 = (int16_t*)rob_chr->data.field_8.field_148;
rob_chr->data.field_8.field_146 = v1->field_0.field_220;
if (v8)
v8[711] = v1->field_0.field_220;
}
else if (rob_chr->data.field_1588.field_0.field_20.field_0 & 0x100000)
rob_chr->data.field_8.field_0 = 1;
}
}
rob_chr->data.motion.frame_data.frame = rob_chr->bone_data->get_frame();
v1->field_330.field_0.current = v1->field_330.field_0.data;
rob_chr->data.motion.loop_index++;
return;
} break;
case 2:
case 3:
case 5: {
rob_chr->load_motion(rob_chr->get_rob_cmn_mottbl_motion_id(0),
false, 0.0f, MOTION_BLEND, bone_data, mot_db);
} break;
}
}
static void sub_140505980(rob_chara* rob_chr) {
int32_t v3;
int32_t v4;
if (rob_chr->data.motion.field_24) {
if (rob_chr->data.motion.field_24 != 1) {
if (rob_chr->data.motion.field_24 != 2)
return;
goto LABEL_23;
}
}
else {
if (rob_chr->data.field_1588.field_0.field_78 > rob_chr->data.motion.frame_data.frame)
return;
if (rob_chr->data.field_1588.field_0.field_10.field_0 & 0x4000) {
rob_chr->data.field_1588.field_0.field_20.field_0 |= 0x4000;
if ((rob_chr->data.field_1588.field_0.field_10.field_0 & 0x20000) != 0)
rob_chr->data.field_1588.field_0.field_20.field_0 &= ~0x20000;
}
rob_chr->data.field_1588.field_0.field_20.field_0 &= ~0x02;
rob_chr->data.motion.field_24 = 1;
}
if (rob_chr->data.field_1588.field_0.field_7C > rob_chr->data.motion.frame_data.frame)
return;
rob_chr->data.field_1588.field_0.field_20.field_0 |= 4;
rob_chr->data.field_1588.field_0.field_20.field_8 &= ~0x400000;
v3 = rob_chr->data.field_1588.field_0.field_20.field_0;
if (v3 & 0x4000) {
rob_chr->data.field_1588.field_0.field_20.field_0 = v3 & ~0x4000;
rob_chr->data.field_1588.field_0.field_88 &= ~0x02;
if (rob_chr->data.field_1588.field_0.field_88 & 0x04)
rob_chr->data.field_1588.field_0.field_20.field_0 &= ~0x8000;
}
else if (v3 & 0x2000000
&& (v3 & 0x01) != 0
&& !(rob_chr->data.field_1588.field_0.field_20.field_4 & 0x10000000)
&& !(rob_chr->data.field_1588.field_0.field_20.field_4 & 0x20000000))
rob_chr->data.field_1588.field_0.field_20.field_0 = v3 & ~0x01;
v4 = rob_chr->data.field_1588.field_0.field_10.field_0;
if (v4 & 0x10000 && v4 & 0x20000)
rob_chr->data.field_1588.field_0.field_20.field_0 &= ~0x20000;
rob_chr->data.motion.field_24 = 2;
LABEL_23:
float_t v5 = rob_chr->data.field_1588.field_0.field_80;
if (v5 >= 0.0f && v5 <= rob_chr->data.motion.frame_data.frame) {
if (v5 < (rob_chr->data.field_1588.field_0.frame - 1.0f)
|| rob_chr->data.field_1588.field_0.field_58 == -1
|| rob_chr->data.field_1588.field_0.field_58 == 2) {
rob_chr->data.field_1588.field_0.field_20.field_0 &= ~0x2020081;
rob_chr->data.field_2 |= 0x20;
}
rob_chr->data.motion.field_24 = 3;
}
}
static void mothead_apply(struc_223* a1, rob_chara* rob_chr, float_t frame, const motion_database* mot_db) {
a1->field_330.field_338 = 0;
struc_377& v4 = a1->field_330.field_0;
if (!v4.current)
return;
mothead_func_data v7;
v7.rob_chr = rob_chr;
v7.rob_chr_data = &rob_chr->data;
if (rob_chr->field_20)
v7.field_10 = (rob_chara_data*)((size_t)rob_chr->field_20 + 0x440);
else
v7.field_10 = 0;
v7.field_18 = rob_chr;
v7.field_28 = &rob_chr->data.field_1588;
v7.field_20 = &rob_chr->data;
int32_t frame_int = (int32_t)frame;
while (v4.current->frame <= frame_int && v4.current->type >= MOTHEAD_DATA_TYPE_0) {
if (v4.current->type >= MOTHEAD_DATA_MAX) {
v4.current++;
continue;
}
mothead_data_type type = v4.current->type;
mothead_func func = mothead_func_array[type].func;
if (func) {
if (!(mothead_func_array[type].flags & 0x01) || frame_int <= 0)
func(&v7, v4.current->data, v4.current, frame_int, mot_db);
else {
frame_int -= v4.current->frame;
if (frame_int <= 1)
func(&v7, v4.current->data, v4.current, frame_int, mot_db);
}
}
v4.current++;
}
}
static void sub_1405044B0(rob_chara* rob_chr) {
if (rob_chr->data.field_1588.field_330.arm_adjust_duration > 0) { // X
float_t blend = 1.0f;
if (fabsf(rob_chr->data.field_1588.field_330.arm_adjust_duration) > 0.000001f)
blend = (rob_chr->data.motion.frame_data.frame
- (float_t)rob_chr->data.field_1588.field_330.arm_adjust_start_frame)
/ rob_chr->data.field_1588.field_330.arm_adjust_duration;
blend = clamp_def(blend, 0.0f, 1.0f);
if (fabsf(blend - 1.0f) <= 0.000001f)
rob_chr->data.field_1588.field_330.arm_adjust_duration = -1.0f;
rob_chr->data.arm_adjust_scale = lerp_def(rob_chr->data.field_1588.field_330.arm_adjust_prev_value,
rob_chr->data.field_1588.field_330.arm_adjust_next_value, blend);
float_t default_scale = chara_size_table_get_value(1);
rob_chr->data.adjust_data.item_scale = default_scale
+ (rob_chr->data.adjust_data.scale - default_scale) * rob_chr->data.arm_adjust_scale;
}
float_t v2 = rob_chr->bone_data->ik_scale.ratio0;
float_t v4 = v2;
if (!rob_chr->data.field_1588.field_330.field_31C) {
rob_chr->data.motion.field_138 = v2;
rob_chr->data.motion.field_13C = v2;
rob_chr->data.motion.field_140 = 0.0f;
return;
}
float_t v5 = rob_chr->data.field_1588.field_330.field_324;
float_t v6 = v2;
float_t v7 = rob_chr->data.field_1588.field_330.field_32C;
float_t v8 = 0.0f;
if (rob_chr->data.field_1588.field_330.field_318 == 1) {
switch (rob_chr->data.field_1588.field_330.field_31C) {
case 1:
v6 = 1.0f;
break;
case 2:
v6 = rob_chr->bone_data->ik_scale.ratio0;
case 3:
v6 = rob_chr->bone_data->ik_scale.ratio1;
case 4:
v6 = rob_chr->bone_data->ik_scale.ratio2;
case 5:
v6 = rob_chr->bone_data->ik_scale.ratio3;
case 6:
if (!rob_chr->field_20)
break;
v6 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))->ik_scale.ratio0;
if (rob_chr->bone_data->motion_loaded.front()->mot_key_data.skeleton_select == 1)
v6 *= v4;
case 7:
if (!rob_chr->field_20)
break;
v6 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))->ik_scale.ratio1;
if (rob_chr->bone_data->motion_loaded.front()->mot_key_data.skeleton_select == 1)
v6 *= v4;
case 8:
if (!rob_chr->field_20)
break;
v6 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))->ik_scale.ratio2;
if (rob_chr->bone_data->motion_loaded.front()->mot_key_data.skeleton_select == 1)
v6 *= v4;
case 9:
if (!rob_chr->field_20)
break;
v6 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))->ik_scale.ratio3;
if (rob_chr->bone_data->motion_loaded.front()->mot_key_data.skeleton_select == 1)
v6 *= v4;
break;
case 10:
if (rob_chr->data.field_1588.field_330.field_320 > 0.0f)
v6 = rob_chr->data.field_1588.field_330.field_320;
break;
default:
break;
}
v8 = rob_chr->data.field_1588.field_330.field_328;
}
float_t v15 = rob_chr->data.motion.frame_data.frame;
float_t v16 = rob_chr->data.field_1588.field_330.field_314;
if (v15 < v16) {
float_t v17 = rob_chr->data.field_1588.field_330.field_310;
if (v15 < v17) {
v6 = v5;
v8 = v7;
}
else if (fabsf(v16 - v17) > 0.000001f && v16 - v17 > 0.0f) {
float_t v19 = (v16 - v15) / (v16 - v17);
v6 = v6 + (v5 - v6) * v19;
v8 = v8 + (v7 - v8) * v19;
}
}
rob_chr->data.motion.field_138 = v6;
rob_chr->data.motion.field_13C = v4;
rob_chr->data.motion.field_140.x = 0.0f;
rob_chr->data.motion.field_140.y = v8;
rob_chr->data.motion.field_140.z = 0.0f;
}
void rob_chara::sub_1405070E0(const bone_database* bone_data, const motion_database* mot_db) {
if (sub_140419E90(this->bone_data) || this->bone_data->get_motion_has_looped())
sub_140505310(this, bone_data, mot_db);
sub_140505980(this);
mothead_apply(&data.field_1588, this, data.motion.frame_data.frame, mot_db);
sub_1405044B0(this);
}
void rob_chara::sub_140509D30() {
struc_195* v39 = data.field_1E68.field_DF8;
struc_195* v40 = data.field_1E68.field_1230;
struc_195* v41 = data.field_1E68.field_1668;
mat4* v42 = data.field_1E68.field_78;
mat4* v43 = data.field_1E68.field_738;
const struc_218* v3 = chara_init_data->field_828;
const struc_218* v6 = chara_init_data->field_830;
mat4* m;
mat4 mat;
for (int32_t i = 0; i < 27; i++) {
m = bone_data->get_mats_mat(v3->bone_index);
mat4_mul_translate(m, &v3->bone_offset, &mat);
*v42 = mat;
m = bone_data->get_mats_mat(v6->bone_index);
mat4_mul_translate(m, &v3->bone_offset, &mat);
*v43 = mat;
float_t chara_scale = data.adjust_data.scale;
vec3 v23 = *(vec3*)&v42->row3 * chara_scale + data.adjust_data.trans;
*(vec3*)&v42->row3 = v23;
vec3 v29 = *(vec3*)&v43->row3 * chara_scale + data.adjust_data.trans;
*(vec3*)&v43->row3 = v29;
float_t v20 = v3->scale * chara_scale;
v39->scale = v20;
v39->field_24 = v20;
v39->prev_trans = v39->trans;
v39->trans = v23;
float_t v19 = v6->scale * chara_scale;
v40->scale = v19;
v40->field_24 = v19;
v40->prev_trans = v40->trans;
v40->trans = v29;
v41->scale = v19;
v41->field_24 = v19;
v41->prev_trans = v41->trans;
v41->trans = v29;
v39++;
v40++;
v41++;
v42++;
v43++;
v3++;
v6++;
}
}
void rob_chara::sub_1405163C0(int32_t index, mat4& mat) {
if (index >= 0 && index <= 26)
mat = data.field_1E68.field_78[index];
}
void rob_chara::sub_140551000() {
struc_223* v1 = &data.field_1588;
v1->field_330.field_0.current = v1->field_330.field_0.data;
}
pv_data_set_motion::pv_data_set_motion() : frame_stage_index() {
motion_id = -1;
}
pv_data_set_motion::pv_data_set_motion(uint32_t motion_id) : frame_stage_index() {
this->motion_id = motion_id;
}
pv_data_set_motion::pv_data_set_motion(uint32_t motion_id, std::pair<float_t, int32_t> frame_stage_index) {
this->motion_id = motion_id;
this->frame_stage_index = frame_stage_index;
}
osage_init_data::osage_init_data() : rob_chr() {
pv_id = -1;
motion_id = -1;
frame = -1;
}
osage_init_data::osage_init_data(rob_chara* rob_chr, uint32_t motion_id) {
this->rob_chr = rob_chr;
pv_id = -1;
this->motion_id = motion_id;
frame = -1;
}
osage_init_data::osage_init_data(rob_chara* rob_chr, int32_t pv_id,
uint32_t motion_id, std::string&& path, int32_t frame) {
this->rob_chr = rob_chr;
this->pv_id = pv_id;
this->motion_id = motion_id;
this->path.assign(path);
this->frame = frame;
}
osage_init_data::~osage_init_data() {
}
static float_t bone_data_limit_angle(float_t angle) {
bool neg;
if (angle < 0.0f) {
angle = -angle;
neg = true;
}
else
neg = false;
angle = fmodf(angle + (float_t)M_PI, (float_t)(M_PI * 2.0)) - (float_t)M_PI;
if (neg)
return -angle;
else
return angle;
}
static void bone_data_mult_0(bone_data* a1, int32_t skeleton_select) {
if (a1->check_flags_not_null())
return;
if (a1->motion_bone_index == MOTION_BONE_N_HITO_L_EX)
printf("");
mat4 mat;
if (a1->has_parent)
mat = *a1->parent_mat;
else
mat = mat4_identity;
if (a1->type == BONE_DATABASE_BONE_POSITION) {
mat4_mul_translate(&mat, &a1->trans, &mat);
a1->rot_mat[0] = mat4_identity;
}
else if (a1->type == BONE_DATABASE_BONE_TYPE_1) {
mat4_inverse_transform_point(&mat, &a1->trans, &a1->trans);
mat4_mul_translate(&mat, &a1->trans, &mat);
a1->rot_mat[0] = mat4_identity;
}
else {
if (a1->motion_bone_index == MOTION_BONE_KL_EYE_L
|| a1->motion_bone_index == MOTION_BONE_KL_EYE_R) {
if (a1->rotation.x > 0.0f)
a1->rotation.x *= a1->eyes_xrot_adjust_pos;
else if (a1->rotation.x < 0.0f)
a1->rotation.x *= a1->eyes_xrot_adjust_neg;
}
mat4 rot_mat;
if (a1->type == BONE_DATABASE_BONE_POSITION_ROTATION)
mat4_mul_rotate_zyx(&a1->rot_mat[0], &a1->rotation, &rot_mat);
else {
a1->trans = a1->base_translation[skeleton_select];
mat4_rotate_zyx(&a1->rotation, &rot_mat);
}
mat4_mul_translate(&mat, &a1->trans, &mat);
mat4_mul(&rot_mat, &mat, &mat);
a1->rot_mat[0] = rot_mat;
}
*a1->node[0].mat = mat;
bone_data_mult_ik(a1, skeleton_select);
}
static void bone_data_mult_1(bone_data* a1, mat4* parent_mat, bone_data* a3, bool solve_ik) {
mat4 mat;
if (a1->has_parent)
mat = *a1->parent_mat;
else
mat = *parent_mat;
if (a1->type != BONE_DATABASE_BONE_TYPE_1 && a1->type != BONE_DATABASE_BONE_POSITION) {
if (a1->type != BONE_DATABASE_BONE_POSITION_ROTATION)
a1->trans = a1->base_translation[1];
mat4_mul_translate(&mat, &a1->trans, &mat);
if (solve_ik) {
a1->node[0].exp_data.rotation = 0.0f;
if (!a1->check_flags_not_null())
mat4_get_rotation(&a1->rot_mat[0], &a1->node[0].exp_data.rotation);
else if (bone_data_mult_1_exp_data(a1, &a1->node[0].exp_data, a3))
mat4_rotate_zyx(&a1->node[0].exp_data.rotation, &a1->rot_mat[0]);
else {
*a1->node[0].mat = mat;
if (bone_data_mult_1_ik(a1, a3)) {
mat4 rot_mat;
mat4_invert_rotation_fast(&mat, &rot_mat);
mat4_mul(a1->node[0].mat, &rot_mat, &rot_mat);
mat4_clear_trans(&rot_mat, &rot_mat);
mat4_get_rotation(&rot_mat, &a1->node[0].exp_data.rotation);
a1->rot_mat[0] = rot_mat;
}
else
a1->rot_mat[0] = mat4_identity;
}
}
mat4_mul(&a1->rot_mat[0], &mat, &mat);
}
else {
mat4_mul_translate(&mat, &a1->trans, &mat);
if (solve_ik)
a1->node[0].exp_data.rotation = 0.0f;
}
*a1->node[0].mat = mat;
if (solve_ik) {
a1->node[0].exp_data.position = a1->trans;
a1->node[0].exp_data.reset_scale();
}
if (a1->type < BONE_DATABASE_BONE_HEAD_IK_ROTATION)
return;
mat4_mul(&a1->rot_mat[1], &mat, &mat);
*a1->node[1].mat = mat;
if (a1->type == BONE_DATABASE_BONE_HEAD_IK_ROTATION) {
mat4_mul_translate(&mat, a1->ik_segment_length[1], 0.0f, 0.0f, &mat);
*a1->node[2].mat = mat;
if (!solve_ik)
return;
a1->node[1].exp_data.position = 0.0f;
mat4_get_rotation(&a1->rot_mat[1], &a1->node[1].exp_data.rotation);
a1->node[1].exp_data.reset_scale();
a1->node[2].exp_data.set_position_rotation(
a1->ik_segment_length[1], 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
}
else {
mat4_mul_translate(&mat, a1->ik_segment_length[1], 0.0f, 0.0f, &mat);
mat4_mul(&a1->rot_mat[2], &mat, &mat);
*a1->node[2].mat = mat;
mat4_mul_translate(&mat, a1->ik_2nd_segment_length[1], 0.0f, 0.0f, &mat);
*a1->node[3].mat = mat;
if (!solve_ik)
return;
a1->node[1].exp_data.position = 0.0f;
mat4_get_rotation(&a1->rot_mat[1], &a1->node[1].exp_data.rotation);
a1->node[1].exp_data.reset_scale();
a1->node[2].exp_data.position = { a1->ik_segment_length[1], 0.0f, 0.0f };
mat4_get_rotation(&a1->rot_mat[2], &a1->node[2].exp_data.rotation);
a1->node[2].exp_data.reset_scale();
a1->node[3].exp_data.set_position_rotation(
a1->ik_2nd_segment_length[1], 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
}
}
static bool bone_data_mult_1_ik(bone_data* a1, bone_data* a2) {
vec3 trans;
switch (a1->motion_bone_index) {
case MOTION_BONE_N_SKATA_L_WJ_CD_EX:
mat4_get_translation(a2[MOTION_BONE_C_KATA_L].node[2].mat, &trans);
bone_data_mult_1_ik_hands(a1, &trans);
break;
case MOTION_BONE_N_SKATA_R_WJ_CD_EX:
mat4_get_translation(a2[MOTION_BONE_C_KATA_R].node[2].mat, &trans);
bone_data_mult_1_ik_hands(a1, &trans);
break;
case MOTION_BONE_N_SKATA_B_L_WJ_CD_CU_EX:
mat4_get_translation(a2[MOTION_BONE_N_UP_KATA_L_EX].node[0].mat, &trans);
bone_data_mult_1_ik_hands_2(a1, &trans, 0.333f);
break;
case MOTION_BONE_N_SKATA_B_R_WJ_CD_CU_EX:
mat4_get_translation(a2[MOTION_BONE_N_UP_KATA_R_EX].node[0].mat, &trans);
bone_data_mult_1_ik_hands_2(a1, &trans, 0.333f);
break;
case MOTION_BONE_N_SKATA_C_L_WJ_CD_CU_EX:
mat4_get_translation(a2[MOTION_BONE_N_UP_KATA_L_EX].node[0].mat, &trans);
bone_data_mult_1_ik_hands_2(a1, &trans, 0.5f);
break;
case MOTION_BONE_N_SKATA_C_R_WJ_CD_CU_EX:
mat4_get_translation(a2[MOTION_BONE_N_UP_KATA_R_EX].node[0].mat, &trans);
bone_data_mult_1_ik_hands_2(a1, &trans, 0.5f);
break;
case MOTION_BONE_N_MOMO_A_L_WJ_CD_EX:
mat4_get_translation(a2[MOTION_BONE_CL_MOMO_L].node[2].mat, &trans);
mat4_inverse_transform_point(a1->node[0].mat, &trans, &trans);
trans = -trans;
bone_data_mult_1_ik_legs(a1, &trans);
break;
case MOTION_BONE_N_MOMO_A_R_WJ_CD_EX:
mat4_get_translation(a2[MOTION_BONE_CL_MOMO_R].node[2].mat, &trans);
mat4_inverse_transform_point(a1->node[0].mat, &trans, &trans);
trans = -trans;
bone_data_mult_1_ik_legs(a1, &trans);
break;
case MOTION_BONE_N_HARA_CD_EX:
mat4_get_translation(a2[MOTION_BONE_KL_MUNE_B_WJ].node[0].mat, &trans);
mat4_inverse_transform_point(a1->node[0].mat, &trans, &trans);
bone_data_mult_1_ik_legs(a1, &trans);
break;
default:
return false;
}
return true;
}
static void bone_data_mult_1_ik_hands(bone_data* a1, vec3* a2) {
vec3 v15;
mat4_inverse_transform_point(a1->node[0].mat, a2, &v15);
float_t len;
len = vec3::length_squared(v15);
if (len <= 0.000001f)
return;
len = sqrtf(len);
if (len != 0.0f)
v15 *= 1.0f / len;
vec3 v17;
v17.x = -v15.z * v15.x - v15.z;
v17.y = -v15.y * v15.z;
v17.z = v15.x * v15.x + v15.y * v15.y + v15.x;
len = vec3::length_squared(v17);
if (len <= 0.000001f)
return;
len = sqrtf(len);
if (len != 0.0f)
v17 *= 1.0f / len;
vec3 v16 = vec3::cross(v17, v15);
mat4 rot_mat = mat4_identity;
*(vec3*)&rot_mat.row0 = v15;
*(vec3*)&rot_mat.row1 = v16;
*(vec3*)&rot_mat.row2 = v17;
mat4_mul(&rot_mat, a1->node[0].mat, a1->node[0].mat);
}
static void bone_data_mult_1_ik_hands_2(bone_data* a1, vec3* a2, float_t a3) {
vec3 v8;
mat4_inverse_transform_point(a1->node[0].mat, a2, &v8);
v8.x = 0.0f;
float_t len = vec3::length(v8);
if (len <= 0.000001f)
return;
v8 *= 1.0f / len;
float_t angle = atan2f(v8.z, v8.y);
mat4_mul_rotate_x(a1->node[0].mat, angle * a3, a1->node[0].mat);
}
static void bone_data_mult_1_ik_legs(bone_data* a1, vec3* a2) {
vec3 v9 = *a2;
float_t len;
len = vec3::length_squared(v9);
if (len <= 0.000001f)
return;
len = sqrtf(len);
if (len != 0.0f)
v9 *= 1.0f / len;
vec3 v8;
v8.x = -v9.z * v9.x;
v8.y = -v9.z * v9.y - v9.z;
v8.z = v9.y * v9.y - v9.x * -v9.x + v9.y;
len = vec3::length_squared(v8);
if (len <= 0.000001f)
return;
len = sqrtf(len);
if (len != 0.0f)
v8 *= 1.0f / len;
vec3 v10 = vec3::cross(v9, v8);
mat4 rot_mat = mat4_identity;
*(vec3*)&rot_mat.row0 = v10;
*(vec3*)&rot_mat.row1 = v9;
*(vec3*)&rot_mat.row2 = v8;
mat4_mul(&rot_mat, a1->node[0].mat, a1->node[0].mat);
}
static bool bone_data_mult_1_exp_data(bone_data* a1, bone_node_expression_data* exp_data, bone_data* a3) {
float_t v10;
bone_node* v11;
vec3 v15;
mat4 dst;
mat4 mat;
bool ret = true;
switch (a1->motion_bone_index) {
case MOTION_BONE_N_EYE_L_WJ_EX:
exp_data->rotation.x = -a3[MOTION_BONE_KL_EYE_L].node[0].exp_data.rotation.x;
exp_data->rotation.y = a3[MOTION_BONE_KL_EYE_L].node[0].exp_data.rotation.y * (float_t)(-1.0 / 2.0);
break;
case MOTION_BONE_N_EYE_R_WJ_EX:
exp_data->rotation.x = -a3[MOTION_BONE_KL_EYE_R].node[0].exp_data.rotation.x;
exp_data->rotation.y = a3[MOTION_BONE_KL_EYE_R].node[0].exp_data.rotation.y * (float_t)(-1.0 / 2.0);
break;
case MOTION_BONE_N_KUBI_WJ_EX:
dst = a3[MOTION_BONE_CL_KAO].rot_mat[0];
mat = a3[MOTION_BONE_CL_KAO].rot_mat[1];
mat4_mul(&mat, &dst, &dst);
mat4_get_rotation(&dst, &v15);
v10 = v15.z;
if (v10 < (float_t)-M_PI_2)
v10 += (float_t)(M_PI * 2.0);
exp_data->rotation.y = (v10 - (float_t)M_PI_2) * 0.2f;
break;
case MOTION_BONE_N_HITO_L_EX:
case MOTION_BONE_N_HITO_R_EX:
exp_data->rotation.z = (float_t)(-9.0 * DEG_TO_RAD);
break;
case MOTION_BONE_N_KO_L_EX:
exp_data->rotation.x = (float_t)(-8.0 * DEG_TO_RAD);
exp_data->rotation.z = (float_t)(16.0 * DEG_TO_RAD);
break;
case MOTION_BONE_N_KUSU_L_EX:
case MOTION_BONE_N_KUSU_R_EX:
exp_data->rotation.z = (float_t)(9.0 * DEG_TO_RAD);
break;
case MOTION_BONE_N_NAKA_L_EX:
case MOTION_BONE_N_NAKA_R_EX:
exp_data->rotation.z = (float_t)(-1.0 * DEG_TO_RAD);
break;
case MOTION_BONE_N_OYA_L_EX:
exp_data->rotation.x = (float_t)(75.0 * DEG_TO_RAD);
exp_data->rotation.y = (float_t)(12.0 * DEG_TO_RAD);
exp_data->rotation.z = (float_t)(-24.0 * DEG_TO_RAD);
break;
case MOTION_BONE_N_STE_L_WJ_EX:
exp_data->rotation.x = a3[MOTION_BONE_KL_TE_L_WJ].node[0].exp_data.rotation.x;
break;
case MOTION_BONE_N_SUDE_L_WJ_EX:
case MOTION_BONE_N_SUDE_B_L_WJ_EX:
v11 = &a3[MOTION_BONE_KL_TE_L_WJ].node[0];
exp_data->rotation.x = bone_data_limit_angle(v11->exp_data.rotation.x) * (float_t)(1.0 / 3.0);
break;
case MOTION_BONE_N_SUDE_R_WJ_EX:
case MOTION_BONE_N_SUDE_B_R_WJ_EX:
v11 = &a3[MOTION_BONE_KL_TE_R_WJ].node[0];
exp_data->rotation.x = bone_data_limit_angle(v11->exp_data.rotation.x) * (float_t)(1.0 / 3.0);
break;
case MOTION_BONE_N_HIJI_L_WJ_EX:
exp_data->rotation.z = a3[MOTION_BONE_C_KATA_L].node[2].exp_data.rotation.z * (float_t)(1.0 / 2.0);
break;
case MOTION_BONE_N_UP_KATA_L_EX:
case MOTION_BONE_N_UP_KATA_R_EX:
break;
case MOTION_BONE_N_KO_R_EX:
exp_data->rotation.x = (float_t)(8.0 * DEG_TO_RAD);
exp_data->rotation.z = (float_t)(16.0 * DEG_TO_RAD);
break;
case MOTION_BONE_N_OYA_R_EX:
exp_data->rotation.x = (float_t)(-75.0 * DEG_TO_RAD);
exp_data->rotation.y = (float_t)(-12.0 * DEG_TO_RAD);
exp_data->rotation.z = (float_t)(-24.0 * DEG_TO_RAD);
break;
case MOTION_BONE_N_STE_R_WJ_EX:
exp_data->rotation.x = a3[MOTION_BONE_KL_TE_R_WJ].node[0].exp_data.rotation.x;
break;
case MOTION_BONE_N_HIJI_R_WJ_EX:
exp_data->rotation.z = a3[MOTION_BONE_C_KATA_R].node[2].exp_data.rotation.z * (float_t)(1.0 / 2.0);
break;
case MOTION_BONE_N_HIZA_L_WJ_EX:
exp_data->rotation.z = a3[MOTION_BONE_CL_MOMO_L].node[2].exp_data.rotation.z * (float_t)(1.0 / 2.0);
break;
case MOTION_BONE_N_HIZA_R_WJ_EX:
exp_data->rotation.z = a3[MOTION_BONE_CL_MOMO_R].node[2].exp_data.rotation.z * (float_t)(1.0 / 2.0);
break;
case MOTION_BONE_N_MOMO_B_L_WJ_EX:
case MOTION_BONE_N_MOMO_C_L_WJ_EX:
v11 = &a3[MOTION_BONE_CL_MOMO_L].node[0];
exp_data->rotation.y = bone_data_limit_angle(v11->exp_data.rotation.y
+ v11->exp_data.rotation.x) * (float_t)(1.0 / 3.0);
break;
case MOTION_BONE_N_MOMO_B_R_WJ_EX:
case MOTION_BONE_N_MOMO_C_R_WJ_EX:
v11 = &a3[MOTION_BONE_CL_MOMO_R].node[0];
exp_data->rotation.y = bone_data_limit_angle(v11->exp_data.rotation.y
+ v11->exp_data.rotation.x) * (float_t)(1.0 / 3.0);
break;
case MOTION_BONE_N_HARA_B_WJ_EX:
exp_data->rotation.y = a3[MOTION_BONE_CL_MUNE].node[0].exp_data.rotation.y * (float_t)(1.0 / 3.0)
+ a3[MOTION_BONE_KL_KOSI_Y].node[0].exp_data.rotation.y * (float_t)(2.0 / 3.0);
break;
case MOTION_BONE_N_HARA_C_WJ_EX:
exp_data->rotation.y = a3[MOTION_BONE_CL_MUNE].node[0].exp_data.rotation.y * (float_t)(2.0 / 3.0)
+ a3[MOTION_BONE_KL_KOSI_Y].node[0].exp_data.rotation.y * (float_t)(1.0 / 3.0);
break;
default:
ret = false;
break;
}
return ret;
}
static void bone_data_mult_ik(bone_data* a1, int32_t skeleton_select) {
if (a1->type < BONE_DATABASE_BONE_HEAD_IK_ROTATION)
return;
mat4 mat = *a1->node[0].mat;
vec3 v30;
mat4_inverse_transform_point(&mat, &a1->ik_target, &v30);
float_t v6 = vec2::length_squared(*(vec2*)&v30);
float_t v8 = vec3::length_squared(v30);
float_t v9 = sqrtf(v6);
float_t v10 = sqrtf(v8);
mat4 rot_mat;
if (v9 > 0.000001f && v8 > 0.000001f) {
mat4_rotate_z(v30.y / v9, v30.x / v9, &rot_mat);
mat4_mul_rotate_y(&rot_mat, -v30.z / v10, v9 / v10, &rot_mat);
mat4_mul(&rot_mat, &mat, &mat);
}
else
rot_mat = mat4_identity;
if (a1->pole_target_mat) {
vec3 pole_target;
mat4_get_translation(a1->pole_target_mat, &pole_target);
mat4_inverse_transform_point(&mat, &pole_target, &pole_target);
float_t pole_target_length = vec2::length(*(vec2*)&pole_target.y);
if (pole_target_length > 0.000001f) {
pole_target *= 1.0f / pole_target_length;
float_t rot_cos = pole_target.y;
float_t rot_sin = pole_target.z;
mat4_mul_rotate_x(&mat, rot_sin, rot_cos, &mat);
mat4_mul_rotate_x(&rot_mat, rot_sin, rot_cos, &rot_mat);
}
}
if (a1->type == BONE_DATABASE_BONE_HEAD_IK_ROTATION) {
a1->rot_mat[1] = rot_mat;
*a1->node[1].mat = mat;
mat4_mul_translate(&mat, a1->ik_segment_length[skeleton_select], 0.0f, 0.0f, &mat);
*a1->node[2].mat = mat;
return;
}
float_t ik_segment_length = a1->ik_segment_length[skeleton_select];
float_t ik_2nd_segment_length = a1->ik_2nd_segment_length[skeleton_select];
float_t rot_sin;
float_t rot_cos;
float_t rot_2nd_sin;
float_t rot_2nd_cos;
if (v8 > 0.000001f) {
if (a1->arm_length > 0.0001f) {
float_t v27 = (ik_segment_length + ik_2nd_segment_length) * a1->arm_length;
if (v10 > v27) {
v10 = v27;
v8 = v27 * v27;
}
}
float_t v28 = (v8 - ik_2nd_segment_length * ik_2nd_segment_length) / ik_segment_length;
rot_cos = (v28 + ik_segment_length) / (2.0f * v10);
rot_2nd_cos = (v28 - ik_segment_length) / (2.0f * ik_2nd_segment_length);
rot_cos = clamp_def(rot_cos, -1.0f, 1.0f);
rot_2nd_cos = clamp_def(rot_2nd_cos, -1.0f, 1.0f);
rot_sin = sqrtf(1.0f - rot_cos * rot_cos);
rot_2nd_sin = sqrtf(1.0f - rot_2nd_cos * rot_2nd_cos);
if (a1->type == BONE_DATABASE_BONE_LEGS_IK_ROTATION)
rot_sin = -rot_sin;
else
rot_2nd_sin = -rot_2nd_sin;
}
else {
rot_sin = 0.0f;
rot_cos = 1.0f;
rot_2nd_sin = 0.0f;
rot_2nd_cos = -1.0f;
}
mat4_mul_rotate_z(&mat, rot_sin, rot_cos, &mat);
*a1->node[1].mat = mat;
mat4_mul_rotate_z(&rot_mat, rot_sin, rot_cos, &rot_mat);
a1->rot_mat[1] = rot_mat;
mat4_mul_translate(&mat, ik_segment_length, 0.0f, 0.0f, &mat);
mat4_mul_rotate_z(&mat, rot_2nd_sin, rot_2nd_cos, &mat);
*a1->node[2].mat = mat;
mat4_rotate_z(rot_2nd_sin, rot_2nd_cos, &rot_mat);
a1->rot_mat[2] = rot_mat;
mat4_mul_translate(&mat, ik_2nd_segment_length, 0.0f, 0.0f, &mat);
*a1->node[3].mat = mat;
}
static void bone_data_parent_data_init(bone_data_parent* bone,
rob_chara_bone_data* rob_bone_data, const bone_database* bone_data) {
const char* base_name = bone_database_skeleton_type_to_string(rob_bone_data->base_skeleton_type);
const char* name = bone_database_skeleton_type_to_string(rob_bone_data->skeleton_type);
const std::vector<bone_database_bone>* common_bones = bone_data->get_skeleton_bones(base_name);
const std::vector<vec3>* common_translation = bone_data->get_skeleton_positions(base_name);
const std::vector<vec3>* translation = bone_data->get_skeleton_positions(name);
if (!common_bones || !common_translation || !translation)
return;
bone->rob_bone_data = rob_bone_data;
bone_data_parent_load_rob_chara(bone);
bone_data_parent_load_bone_database(bone, common_bones, common_translation->data(), translation->data());
}
static void bone_data_parent_load_bone_database(bone_data_parent* bone,
const std::vector<bone_database_bone>* bones, const vec3* common_translation, const vec3* translation) {
rob_chara_bone_data* rob_bone_data = bone->rob_bone_data;
size_t chain_pos = 0;
size_t total_bone_count = 0;
size_t ik_bone_count = 0;
bone_data* bone_node = bone->bones.data();
for (const bone_database_bone& i : *bones ) {
bone_node->motion_bone_index = (motion_bone_index)(&i - bones->data());
bone_node->type = i.type;
bone_node->mirror = i.mirror;
bone_node->parent = i.parent;
bone_node->flags = i.flags;
if (i.type >= BONE_DATABASE_BONE_POSITION_ROTATION)
bone_node->key_set_count = 6;
else
bone_node->key_set_count = 3;
bone_node->base_translation[0] = *common_translation++;
bone_node->base_translation[1] = *translation++;
bone_node->node = &rob_bone_data->nodes[total_bone_count];
bone_node->has_parent = i.has_parent;
if (i.has_parent)
bone_node->parent_mat = &rob_bone_data->mats[i.parent];
else
bone_node->parent_mat = 0;
bone_node->pole_target_mat = 0;
switch (i.type) {
case BONE_DATABASE_BONE_ROTATION:
case BONE_DATABASE_BONE_TYPE_1:
case BONE_DATABASE_BONE_POSITION:
chain_pos++;
total_bone_count++;
break;
case BONE_DATABASE_BONE_POSITION_ROTATION:
chain_pos++;
ik_bone_count++;
total_bone_count++;
break;
case BONE_DATABASE_BONE_HEAD_IK_ROTATION:
bone_node->ik_segment_length[0] = (common_translation++)->x;
bone_node->ik_segment_length[1] = (translation++)->x;
chain_pos += 2;
ik_bone_count++;
total_bone_count += 3;
break;
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
bone_node->ik_segment_length[0] = (common_translation++)->x;
bone_node->ik_segment_length[1] = (translation++)->x;
bone_node->ik_2nd_segment_length[0] = (common_translation++)->x;
bone_node->ik_2nd_segment_length[1] = (translation++)->x;
mat4* pole_target = 0;
if (i.pole_target)
pole_target = &rob_bone_data->mats[i.pole_target];
bone_node->pole_target_mat = pole_target;
chain_pos += 3;
ik_bone_count++;
total_bone_count += 4;
break;
}
bone_node++;
}
}
static void bone_data_parent_load_bone_indices_from_mot(bone_data_parent* a1,
const mot_data* a2, const bone_database* bone_data, const motion_database* mot_db) {
if (!a2)
return;
std::vector<uint16_t>& bone_indices = a1->bone_indices;
bone_indices.clear();
uint16_t key_set_count = a2->key_set_count - 1;
if (!key_set_count)
return;
bone_database_skeleton_type skeleton_type = a1->rob_bone_data->base_skeleton_type;
const char* skeleton_type_string = bone_database_skeleton_type_to_string(skeleton_type);
const std::string* bone_names = mot_db->bone_name.data();
const mot_bone_info* bone_info = a2->bone_info_array;
for (size_t key_set_offset = 0, i = 0; key_set_offset < key_set_count; i++) {
motion_bone_index bone_index = (motion_bone_index)bone_data->get_skeleton_bone_index(
skeleton_type_string, bone_names[bone_info[i].index].c_str());
if (bone_index == -1) {
i++;
bone_index = (motion_bone_index)bone_data->get_skeleton_bone_index(
skeleton_type_string, bone_names[bone_info[i].index].c_str());
if (bone_index == -1)
break;
}
bone_indices.push_back((uint16_t)bone_index);
::bone_data* bone_node = &a1->bones.data()[bone_index];
bone_node->key_set_offset = (int32_t)key_set_offset;
bone_node->frame = -1.0f;
if (bone_node->type >= BONE_DATABASE_BONE_POSITION_ROTATION)
key_set_offset += 6;
else
key_set_offset += 3;
}
}
static void bone_data_parent_load_rob_chara(bone_data_parent* bone) {
rob_chara_bone_data* rob_bone_data = bone->rob_bone_data;
if (!rob_bone_data)
return;
bone->motion_bone_count = rob_bone_data->motion_bone_count;
bone->ik_bone_count = rob_bone_data->ik_bone_count;
bone->chain_pos = rob_bone_data->chain_pos;
bone->bones.clear();
bone->bones.resize(rob_bone_data->motion_bone_count);
bone->global_key_set_count = 6;
bone->bone_key_set_count = (uint32_t)((bone->motion_bone_count + bone->ik_bone_count) * 3);
}
static bool sub_140410250(struc_313* a1, size_t a2) {
return !!(a1->bitfield.data()[a2 >> 5] & (1 << (a2 & 0x1F)));
}
static void mot_blend_interpolate(mot_blend* a1, std::vector<bone_data>& bones,
std::vector<uint16_t>* bone_indices, bone_database_skeleton_type skeleton_type) {
if (!a1->mot_key_data.key_sets_ready || !a1->mot_key_data.mot_data || a1->field_30)
return;
float_t frame = a1->mot_play_data.frame_data.frame;
vec3* keyframe_data = (vec3*)a1->mot_key_data.key_set_data.data();
for (uint16_t& i : *bone_indices) {
bone_data* data = &bones[i];
bool get_data = sub_140410250(&a1->field_0.field_8, data->motion_bone_index);
if (get_data) {
mot_key_data_interpolate(&a1->mot_key_data, frame, data->key_set_offset, data->key_set_count);
data->frame = frame;
}
keyframe_data = data->set_key_data(keyframe_data, skeleton_type, get_data, 0);
}
}
static void mot_blend_load_motion(mot_blend* a1, uint32_t motion_id, const motion_database* mot_db) {
mot_key_data_load_file(&a1->mot_key_data, motion_id, mot_db);
a1->blend.Reset();
}
static void sub_14040F650(struc_313* a1, size_t a2) {
size_t v7 = (a2 + 31) >> 5;
if (v7 < a1->bitfield.size())
a1->bitfield.resize(v7);
a1->motion_bone_count = a2;
int32_t v9 = (int32_t)a2 & 0x1F;
if (v9)
a1->bitfield.data()[v7 - 1] &= (1 << v9) - 1;
}
static void sub_1404122C0(struc_313* a1, struc_314* a2, struc_314* a3, struc_314* a4) {
uint32_t* bitfield = a1->bitfield.data();
uint32_t* v4 = bitfield;
uint32_t* v5 = a3->field_0;
size_t v6 = a3->field_8;
size_t v7 = a1->motion_bone_count;
size_t v8 = 0;
struc_314 v25;
v25.field_0 = bitfield;
v25.field_8 = 0;
if (v7) {
size_t v12 = v6 + 32 * (v5 - v4);
v25.field_0 = &bitfield[v12 >> 5];
v25.field_8 = v12 & 0x1F;
}
struc_314 v26;
v26.field_0 = bitfield;
v26.field_8 = 0;
if (v7) {
size_t v17 = a4->field_8 + 32 * (a4->field_0 - v4);
v26.field_0 = &v4[v17 >> 5];
v26.field_8 = v17 & 0x1F;
}
size_t v18 = v25.field_8 + 32 * (v25.field_0 - v4);
if (v25.field_0 != v26.field_0 || v25.field_8 != v26.field_8) {
size_t v19 = 0;
if (v7) {
v4 += v7 >> 5;
v19 = a1->motion_bone_count & 0x1F;
}
size_t v20 = v26.field_8;
uint32_t* v21 = v26.field_0;
size_t v22 = v25.field_8;
uint32_t* v23 = v25.field_0;
while (v21 != v4 || v20 != v19) {
if ((1 << v20) & *v21)
*v23 |= 1 << v22;
else
*v23 &= ~(1 << v22);
if (v22 >= 0x1F) {
v22 = 0;
v23++;
}
else
v22++;
if (v20 >= 0x1F) {
v20 = 0;
v21++;
}
else
v20++;
}
sub_14040F650(a1, v22 + 32 * (v23 - a1->bitfield.data()));
}
a2->field_0 = &a1->bitfield.data()[v18 >> 5];
a2->field_8 = v18 & 0x1F;
}
static void sub_1404119A0(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
struc_314 v3;
if (a1->motion_bone_count) {
v3.field_0 = &bitfield[a1->motion_bone_count >> 5];
v3.field_8 = a1->motion_bone_count & 0x1F;
}
else {
v3.field_0 = bitfield;
v3.field_8 = 0;
}
struc_314 v4;
v4.field_0 = bitfield;
v4.field_8 = 0;
struc_314 v5;
sub_1404122C0(a1, &v5, &v4, &v3);
}
static void mot_blend_set_blend_duration(mot_blend* a1, float_t duration, float_t step, float_t offset) {
a1->blend.SetDuration(duration, step, offset);
}
static void mot_blend_set_frame(mot_blend* a1, float_t frame) {
a1->mot_play_data.frame_data.set_frame(frame);
}
static void mot_key_frame_interpolate(mot* a1, float_t frame, float_t* value,
mot_key_set* a4, uint32_t key_set_count, struc_369* a6) {
if (a6->field_0 == 4)
frame = prj::floorf(frame);
if (!key_set_count)
return;
for (uint32_t i = key_set_count; i; i--, a4++, value++) {
mot_key_set_type type = a4->type;
const float_t* values = a4->values;
if (type == MOT_KEY_SET_NONE) {
*value = 0.0f;
continue;
}
else if (type == MOT_KEY_SET_STATIC) {
*value = values[0];
continue;
}
else if (type != MOT_KEY_SET_HERMITE && type != MOT_KEY_SET_HERMITE_TANGENT) {
*value = 0.0f;
continue;
}
int32_t current_key = a4->current_key;
int32_t keys_count = a4->keys_count;
const uint16_t* frames = a4->frames;
int32_t frame_int = (int32_t)frame;
size_t key_index;
if (current_key > keys_count
|| (frame_int > a4->last_key + frames[current_key])
|| current_key > 0 && frame_int < frames[current_key - 1]) {
const uint16_t* key = frames;
size_t length = keys_count;
size_t temp;
while (length > 0)
if (key[temp = length / 2] > frame_int)
length /= 2;
else {
key += temp + 1;
length -= temp + 1;
}
key_index = key - frames;
}
else {
const uint16_t* key = &frames[current_key];
for (const uint16_t* key_end = &frames[keys_count]; key != key_end; key++)
if (frame_int < *key)
break;
key_index = key - frames;
}
bool found = false;
if (key_index < keys_count)
for (; key_index < keys_count; key_index++)
if ((float_t)frames[key_index] >= frame) {
found = true;
break;
}
if (found) {
float_t next_frame = (float_t)frames[key_index];
if (fabsf(next_frame - frame) > 0.000001f && key_index > 0) {
float_t curr_frame = (float_t)frames[key_index - 1];
float_t df = frame - curr_frame;
float_t t = df / (next_frame - curr_frame);
if (type == MOT_KEY_SET_HERMITE) {
values += key_index - 1;
float_t p1 = values[0];
float_t p2 = values[1];
*value = (t * 2.0f - 3.0f) * (t * t) * (p1 - p2) + p1;
}
else {
values += key_index * 2 - 2;
float_t p1 = values[0];
float_t p2 = values[2];
float_t t1 = values[1];
float_t t2 = values[3];
float_t t_1 = t - 1.0f;
*value = (t_1 * t1 + t * t2) * t_1 * df
+ (t * 2.0f - 3.0f) * (t * t) * (p1 - p2) + p1;
}
a4->current_key = (int32_t)key_index;
continue;
}
}
if (key_index > 0)
key_index--;
if (type == MOT_KEY_SET_HERMITE)
*value = values[key_index];
else
*value = values[2 * key_index];
a4->current_key = (int32_t)key_index;
}
}
static uint32_t mot_load_last_key_calc(uint16_t keys_count) {
uint16_t v2 = keys_count >> 8;
uint32_t v3 = 16;
if (v2) {
v3 = 8;
keys_count = v2;
}
if (keys_count >> 4) {
v3 -= 4;
keys_count >>= 4;
}
if (keys_count >> 2) {
v3 -= 2;
keys_count >>= 2;
}
if (keys_count & ~0x01)
keys_count = 2;
return v3 - keys_count;
}
static bool mot_load_file(mot* a1, const mot_data* a2) {
a1->frame_count = 0;
if (!a2)
return 0;
a1->frame_count = a2->frame_count;
int32_t key_set_count = a2->key_set_count;
bool skeleton_select = a2->skeleton_select != 0;
a1->key_set_count = key_set_count;
a1->field_4 = a2->info & 0x8000;
const mot_key_set_data* key_set_file = a2->key_set_array;
mot_key_set* key_set = a1->key_sets;
for (int32_t i = 0; i < key_set_count; i++, key_set++, key_set_file++) {
key_set->type = key_set_file->type;
if (key_set->type == MOT_KEY_SET_STATIC)
key_set->values = key_set_file->values;
else if (key_set->type != MOT_KEY_SET_NONE) {
uint16_t keys_count = key_set_file->keys_count;
key_set->frames = key_set_file->frames;
key_set->values = key_set_file->values;
key_set->keys_count = keys_count;
key_set->current_key = 0;
uint16_t last_key = a1->frame_count;
if (keys_count > 1) {
if (keys_count > last_key)
keys_count = a1->frame_count;
last_key = (16 - mot_load_last_key_calc(keys_count)) * a1->frame_count / keys_count;
}
key_set->last_key = last_key;
}
}
return skeleton_select;
}
static void mot_key_data_get_key_set_count_by_bone_database_bones(mot_key_data* a1,
const std::vector<bone_database_bone>* a2) {
size_t object_bone_count;
size_t motion_bone_count;
size_t total_bone_count;
size_t ik_bone_count;
size_t chain_pos;
bone_database_bones_calculate_count(a2, &object_bone_count,
&motion_bone_count, &total_bone_count, &ik_bone_count, &chain_pos);
mot_key_data_get_key_set_count(a1, motion_bone_count, ik_bone_count);
}
static void mot_key_data_get_key_set_count(mot_key_data* a1, size_t motion_bone_count, size_t ik_bone_count) {
a1->key_set_count = (motion_bone_count + ik_bone_count) * 3 + 16;
}
static void mot_key_data_init_key_sets(mot_key_data* a1, bone_database_skeleton_type type,
size_t motion_bone_count, size_t ik_bone_count) {
mot_key_data_get_key_set_count(a1, motion_bone_count, ik_bone_count);
mot_key_data_reserve_key_sets(a1);
a1->skeleton_type = type;
}
static void mot_key_data_interpolate(mot_key_data* a1, float_t frame,
uint32_t key_set_offset, uint32_t key_set_count) {
mot_key_frame_interpolate(&a1->mot, frame,
&a1->key_set_data.data()[key_set_offset],
&a1->key_set.data()[key_set_offset], key_set_count, &a1->field_68);
}
static const mot_data* mot_key_data_load_file(mot_key_data* a1, uint32_t motion_id, const motion_database* mot_db) {
if (a1->motion_id != motion_id) {
const mot_data* mot_data = motion_storage_get_mot_data(motion_id, mot_db);
a1->mot_data = mot_data;
if (mot_data) {
a1->skeleton_select = mot_load_file(&a1->mot, mot_data);
a1->motion_id = motion_id;
}
else {
a1->skeleton_select = 0;
a1->motion_id = -1;
}
}
a1->frame = -1.0f;
a1->field_68.field_0 = 0;
a1->field_68.field_4 = 0.0f;
return a1->mot_data;
}
static void mot_key_data_reserve_key_sets(mot_key_data* a1) {
a1->key_set.clear();
a1->key_set.resize(a1->key_set_count);
a1->key_set_data.clear();
a1->key_set_data.resize(a1->key_set_count);
a1->mot.key_sets = a1->key_set.data();
a1->key_sets_ready = true;
}
static void mothead_func_0(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_1(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_2(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr_data->field_1588.field_0.field_20.field_0 |= 0x100;
rob_chara_data* rob_chr_data = func_data->rob_chr_data;
if (rob_chr_data->motion.field_28 & 0x08)
rob_chr_data->field_1588.field_0.field_274 -= ((int16_t*)data)[0];
else
rob_chr_data->field_1588.field_0.field_274 += ((int16_t*)data)[0];
}
static void mothead_func_3(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
int32_t v4 = ((int32_t*)data)[0];
rob_chara_data* rob_chr_data = func_data->rob_chr_data;
(&rob_chr_data->field_1588.field_0.field_20.field_0)[v4 >> 5] |= 1 << (v4 & 0x1F);
}
static void mothead_func_4(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
int32_t v4 = ((int32_t*)data)[0];
rob_chara_data* rob_chr_data = func_data->rob_chr_data;
(&rob_chr_data->field_1588.field_0.field_20.field_0)[v4 >> 5] &= ~(1 << (v4 & 0x1F));
}
static void mothead_func_5(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr_data->motion.field_28 ^= 0x04;
}
static void mothead_func_6(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr_data->field_8.field_1B4 = 0;
func_data->rob_chr_data->field_1588.field_0.field_20.field_0 |= 0x400;
func_data->rob_chr_data->field_1588.field_0.field_20.field_0 |= 0x800;
}
static void sub_140551AF0(rob_chara* rob_chr) {
if (!(rob_chr->data.field_0 & 0x02)) {
rob_chr->data.miku_rot.position.y = rob_chr->data.miku_rot.field_24.y;
rob_chr->data.field_0 |= 0x02;
if (!(rob_chr->data.field_1588.field_0.field_1E8 & 0x01)) {
rob_chr->data.miku_rot.position.x = rob_chr->data.miku_rot.field_24.x;
rob_chr->data.miku_rot.position.z = rob_chr->data.miku_rot.field_24.z;
}
}
rob_chr->data.field_1588.field_0.field_20.field_0 |= 0x40;
}
static void mothead_func_7(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
int16_t v4 = ((int16_t*)data)[0];
rob_chara_data* rob_chr_data = func_data->rob_chr_data;
if (rob_chr_data->motion.field_28 & 0x08)
v4 = -v4;
float_t v8 = (float_t)((double_t)(int16_t)(v4 + rob_chr_data->field_1588.field_0.field_2B8
+ rob_chr_data->miku_rot.rot_y_int16) * M_PI * (1.0 / 32768.0));
float_t v9 = sinf(v8) * ((float_t*)data)[1];
float_t v10 = get_osage_gravity_const() * ((float_t*)data)[2];
float_t v11 = cosf(v8) * ((float_t*)data)[1];
rob_chr_data->miku_rot.field_30.x = v9;
rob_chr_data->miku_rot.field_30.y = v10;
rob_chr_data->miku_rot.field_30.z = v11;
sub_140551AF0(func_data->rob_chr);
}
static void mothead_func_8(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
//sub_14036D130(0, &((int16_t*)data)[2]);
}
static void mothead_func_9(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_10(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_11(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_12(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_13(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
/*rob_chara* rob_chr; // r8
rob_chara_data* v5; // r9
int32_t v6; // ecx
int32_t v7; // eax
char* v8; // rax
char v9; // al
int64_t v10; // [rsp+20h] [rbp-28h] BYREF
int32_t v11; // [rsp+28h] [rbp-20h]
__int16 v12; // [rsp+2Ch] [rbp-1Ch]
bool v13; // [rsp+2Eh] [rbp-1Ah]
int32_t v14; // [rsp+30h] [rbp-18h]
rob_chr = func_data->rob_chr;
v5 = func_data->rob_chr_data;
v6 = ((int32_t*)data)[1];
v10 = -1;
v11 = -1;
v12 = 0;
v13 = 0;
v14 = 0;
LODWORD(v10) = rob_chr->chara_id;
v11 = ((int32_t*)data)[0];
v12 = (v5->motion.field_28 & 8) != 0;
if (v6 & 0x01) {
v8 = (char*)rob_chr->field_20;
if (!v8)
return;
v7 = *v8;
}
else
v7 = rob_chr->chara_id;
HIDWORD(v10) = v7;
v9 = v5->field_8.field_150;
HIBYTE(v12) = v9;
if ((v6 & 2) != 0)
HIBYTE(v12) = !v9;
v14 = ((int32_t*)data)[2];
v13 = (v6 & 4) != 0;
sub_1401FCE40((int64_t)&v10);*/
}
static void mothead_func_14(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_15(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_16(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_17(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
/*__int16 v4; // r14
rob_chara_data* v5; // rsi
float_t v8; // xmm3_4
float_t v9; // xmm3_4
float_t v10; // xmm0_4
float_t* v11; // rbx
float_t v12; // xmm3_4
float_t v13; // xmm0_4
float_t v14; // xmm0_4
float_t v15; // xmm4_4
float_t v16; // xmm6_4
float_t v17; // xmm5_4
float_t v18; // xmm6_4
int32_t v19; // eax
__int16* v20; // rcx
float_t v21; // xmm2_4
float_t v22; // xmm0_4
rob_chara_data* v23; // rax
float_t v24; // xmm1_4
float_t v25; // xmm3_4
rob_chara_data* v26; // rax
float_t v27; // xmm3_4
float_t v28; // xmm0_4
__m128 v29; // xmm2
float_t v30; // xmm0_4
float_t v31; // xmm1_4
rob_chara_data* v32; // rax
float_t v33; // xmm2_4
float_t v34; // xmm1_4
float_t v35; // xmm0_4
rob_chara_data* v36; // r14
float_t v37; // xmm0_4
vec3 a3; // [rsp+20h] [rbp-30h] BYREF
vec3 v39; // [rsp+30h] [rbp-20h] BYREF
__int16 a1; // [rsp+70h] [rbp+20h] BYREF
v4 = ((int16_t*)data)[1];
v5 = func_data->rob_chr_data;
if (v4 & 0x02) {
v8 = v5->field_1E68.field_1EB4[0].field_0;
a1 = v5->miku_rot.field_2;
if (v8 > 4.0)
return;
v9 = v8 - ((float_t*)data)[5];
v10 = ((float_t*)data)[1];
if (v9 < v10 && v10 >= 0.0f || (v10 = ((float_t*)data)[2], v9 > v10) && v10 >= 0.0f)
v9 = v10;
LABEL_8:
v11 = &v5->field_1588.field_330.field_20.x;
sub_1405357B0(&a1, &v5->miku_rot.field_24, &v5->field_1588.field_330.field_20, v9);
v5->field_1588.field_330.field_18 = 1;
goto LABEL_27;
}
if (v4 & 0x04) {
v12 = v5->field_1E68.field_1EB4[2].field_0;
a1 = v5->miku_rot.field_2 + 0x8000;
if (v12 > 4.0)
return;
v9 = v12 - ((float_t*)data)[5];
v13 = ((float_t*)data)[1];
if (v9 < v13 && v13 >= 0.0f || (v13 = ((float_t*)data)[2], v9 > v13) && v13 >= 0.0f)
v9 = v13;
goto LABEL_8;
}
if (!(v4 & 0x01))
return;
v14 = ((float_t*)data)[2];
v15 = ((float_t*)data)[3];
v16 = ((float_t*)data)[5];
v17 = ((float_t*)data)[4];
v5->field_1588.field_330.field_18 = 2;
v18 = -v16;
if (v18 >= *((float_t*)data + 1)) {
if (v14 < 0.0f) {
if ((v4 & 0x20) != 0)
v14 = ((float_t*)data)[1];
v18 = v18 - (float_t)-v14;
}
}
else
v18 = ((float_t*)data)[1];
v5->field_1588.field_330.field_20.z = v17;
v5->field_1588.field_330.field_20.y = 0.0f;
v11 = &v5->field_1588.field_330.field_20.x;
*(int64_t*)&v39.x = 0;
v39.z = 0.0f;
v5->field_1588.field_330.field_20.x = v15;
v19 = ((int16_t*)data)[0];
*(int64_t*)&a3.x = 0;
a3.z = 0.0f;
sub_140533530(func_data, (float_t)v19, &a3);
sub_140533530(func_data, func_data->rob_chr_data->motion.frame_data.frame, &v39);
v20 = &func_data->rob_chr_data->miku_rot.field_2;
a3.x = a3.x - v39.x;
a3.z = a3.z - v39.z;
sub_140535710(v20, &a3.x, &a3.x);
a1 = func_data->field_10->miku_rot.field_2;
sub_140535710(&a1, &v5->field_1588.field_330.field_20.x, &v5->field_1588.field_330.field_20.x);
v21 = v5->field_1588.field_330.field_20.x - a3.x;
v22 = v5->field_1588.field_330.field_20.z - a3.z;
v5->field_1588.field_330.field_20.x = v21;
v5->field_1588.field_330.field_20.z = v22;
v23 = func_data->field_10;
v24 = v23->miku_rot.field_24.y + v5->field_1588.field_330.field_20.y;
v25 = v23->miku_rot.field_24.z + v5->field_1588.field_330.field_20.z;
v5->field_1588.field_330.field_20.x = v21 + v23->miku_rot.field_24.x;
v26 = func_data->rob_chr_data;
v5->field_1588.field_330.field_20.y = v24;
v5->field_1588.field_330.field_20.z = v25;
v27 = v25 - v26->miku_rot.field_24.z;
v28 = v5->field_1588.field_330.field_20.x - v26->miku_rot.field_24.x;
v5->field_1588.field_330.field_20.y = v24 - v26->miku_rot.field_24.y;
v5->field_1588.field_330.field_20.z = v27;
v5->field_1588.field_330.field_20.x = v28;
v5->field_1588.field_330.field_20.y = 0.0f;
v29 = (__m128)LODWORD(v5->field_1588.field_330.field_20.x);
v29.m128_f32[0] = (float_t)((float_t)(v29.m128_f32[0] * v29.m128_f32[0])
+ (float_t)(v5->field_1588.field_330.field_20.y * v5->field_1588.field_330.field_20.y))
+ (float_t)(v5->field_1588.field_330.field_20.z * v5->field_1588.field_330.field_20.z);
if (_mm_sqrt_ps(v29).m128_f32[0] > v18) {
vec3::normalize(&v5->field_1588.field_330.field_20);
v30 = v18 * *v11;
v31 = v18 * v5->field_1588.field_330.field_20.y;
v5->field_1588.field_330.field_20.z = v18 * v5->field_1588.field_330.field_20.z;
*v11 = v30;
v5->field_1588.field_330.field_20.y = v31;
}
v32 = func_data->rob_chr_data;
v33 = v32->miku_rot.field_24.z + v5->field_1588.field_330.field_20.z;
v34 = v32->miku_rot.field_24.y + v5->field_1588.field_330.field_20.y;
*v11 = v32->miku_rot.field_24.x + *v11;
v5->field_1588.field_330.field_20.y = v34;
v5->field_1588.field_330.field_20.z = v33;
LABEL_27:
v35 = (float_t)((int16_t*)data)[0];
v5->field_1588.field_330.field_1C = v35;
if (v4 & 0x08) {
v36 = func_data->rob_chr_data;
if (v35 < v36->field_1588.field_0.field_1F4)
v35 = v36->field_1588.field_0.field_1F4;
v37 = v35 - v36->motion.frame_data.frame;
if (v37 < 1.0)
v37 = 1.0;
v36->miku_rot.field_30.x = (float_t)(*v11 - v36->miku_rot.field_24.x) * (float_t)(1.0 / v37);
v36->miku_rot.field_30.z = (float_t)(v5->field_1588.field_330.field_20.z - v36->miku_rot.field_24.z)
* (float_t)(1.0 / v37);
v36->miku_rot.field_30.y = get_osage_gravity_const() * ((float_t*)data)[6];
func_data->rob_chr_data->field_8.field_B8.field_10.y = 0.0f;
sub_140551AF0(func_data->rob_chr);
}*/
}
static void mothead_func_18(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_19(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_20(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_21(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_22(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_23(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_24(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_25(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_26(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_27(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_28(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_29(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
/*char* v5; // rbx
__int16 v8; // r9
int32_t v9; // eax
int32_t v10; // eax
rob_chara_data* v11; // rdx
uint16_t v12; // r8
int64_t v13; // r9
float_t v14; // xmm5_4
float_t v15; // xmm2_4
float_t v16; // xmm3_4
float_t v17; // xmm6_4
float_t v18; // xmm7_4
float_t v19; // xmm8_4
float_t v20; // xmm9_4
float_t v21; // xmm10_4
float_t v22; // xmm4_4
int64_t v23; // rcx
__int16 v24; // ax
int32_t* v25; // [rsp+88h] [rbp+10h] BYREF
v5 = (char*)data + 52;
v25 = (int32_t*)((char*)data + 52);
if (!sub_1405333D0(&v25)
|| ((v8 = *((int16_t*)data + 24)) != 0
|| (v9 = *(int32_t*)&v5[4 * ((uint64_t)(int32_t)func_data->rob_chr->chara_index >> 5)],
_bittest(&v9, func_data->rob_chr->chara_index & 0x1F)))
&& (v8 != 1
|| (v10 = *(int32_t*)&v5[4 * ((uint64_t)(int32_t)func_data->rob_chr->chara_index >> 5)],
!_bittest(&v10, func_data->rob_chr->chara_index & 0x1F)))) {
v11 = func_data->rob_chr_data;
v12 = ((int16_t*)data)[1];
LOWORD(v13) = ((int16_t*)data)[3];
v14 = ((float_t*)data)[2];
v15 = ((float_t*)data)[4];
v16 = ((float_t*)data)[8];
v17 = ((float_t*)data)[3];
v18 = ((float_t*)data)[6];
v19 = ((float_t*)data)[7];
v20 = ((float_t*)data)[9];
v21 = ((float_t*)data)[10];
v22 = ((float_t*)data)[11];
if (v11->motion.field_28 & 8) {
v12 = word_140A2D430[v12];
v13 = word_140A2D440[(__int16)v13];
if (stru_140A2D480[v13].field_0) {
v14 = -v14;
v18 = -v18;
v20 = -v20;
}
if (stru_140A2D480[v13].field_1) {
v17 = -v17;
v19 = -v19;
v21 = -v21;
}
if (stru_140A2D480[v13].field_2) {
v15 = -v15;
v16 = -v16;
v22 = -v22;
}
}
v23 = v12;
v11->field_1588.field_330.field_33C[v23].field_0 = *((int16_t*)data + 2);
v11->field_1588.field_330.field_33C[v23].frame = (float_t)mhd_data->frame;
v11->field_1588.field_330.field_33C[v23].field_8 = (float_t)*(__int16*)data;
if (((int16_t*)data)[2] != 1) {
v11->field_1588.field_330.field_33C[v23].field_C = v13;
v24 = *((int16_t*)data + 10);
v11->field_1588.field_330.field_33C[v23].field_10.x = v14;
v11->field_1588.field_330.field_33C[v23].field_1C.x = v18;
v11->field_1588.field_330.field_33C[v23].field_28.x = v20;
v11->field_1588.field_330.field_33C[v23].field_10.y = v17;
v11->field_1588.field_330.field_33C[v23].field_E = v24;
v11->field_1588.field_330.field_33C[v23].field_1C.y = v19;
v11->field_1588.field_330.field_33C[v23].field_28.y = v21;
v11->field_1588.field_330.field_33C[v23].field_10.z = v15;
v11->field_1588.field_330.field_33C[v23].field_1C.z = v16;
v11->field_1588.field_330.field_33C[v23].field_28.z = v22;
}
}*/
}
static void mothead_func_30(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr_data->miku_rot.field_30.x = 0.0f;
func_data->rob_chr_data->miku_rot.field_30.z = 0.0f;
}
static void mothead_func_31(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static int32_t sub_140533440(int32_t a1) {
static const uint8_t byte_140A2D538[] = {
0x00, 0x01, 0x02, 0x03, 0x04, 0x0A, 0x0B, 0x0C, 0x0D,
0x0E, 0x05, 0x06, 0x07, 0x08, 0x09, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1A, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14,
};
int32_t v3 = a1 & 0xF800001F;
for (int32_t i = 0; i < 27; i++)
if (a1 & (1 << i))
v3 |= 1 << byte_140A2D538[i];
return v3;
}
static void mothead_func_32(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara_data* rob_chr_data = func_data->rob_chr_data;
struc_651& v2 = rob_chr_data->field_1588.field_330;
float_t v8 = (float_t)((int16_t*)data)[0];
int32_t v5 = ((int32_t*)data)[1];
float_t v9 = ((float_t*)data)[2];
int32_t v10 = ((int32_t*)data)[3];
if (v8 == (int16_t)0xFA0C && v10 == 0xD62721C5) { // X
printf("");
float_t value = v9;
float_t duration = (float_t)v5;
v2.arm_adjust_next_value = value;
v2.arm_adjust_prev_value = rob_chr_data->arm_adjust_scale;
v2.arm_adjust_start_frame = mhd_data->frame;
v2.arm_adjust_duration = max_def(duration, 0.0f);
return;
}
if (rob_chr_data->motion.field_28 & 0x08)
v5 = sub_140533440(v5);
float_t v7 = rob_chr_data->field_1588.field_0.frame - 1.0f
- rob_chr_data->motion.frame_data.frame;
if (v7 >= v8)
v7 = v8;
for (int32_t i = 0; i < 3; i++) {
if (!(v10 & (1 << i)))
continue;
for (int32_t j = 0; j < 27; j++) {
if (!(v5 & (1 << j)))
continue;
v2.field_2C[i].field_0[j] = 1;
v2.field_80[i].field_0[j] = v9;
v2.field_1C4[i].field_0[j] = v7;
}
}
}
static uint64_t sub_1405333D0(uint32_t a1) {
uint64_t v1 = a1;
v1 = (((v1 & 0x55555555) + ((v1 >> 1) & 0x55555555)) & 0x33333333)
+ ((((v1 & 0x55555555) + ((v1 >> 1) & 0x55555555)) >> 2) & 0x33333333);
return (((((v1 & 0xF0F0F0F) + ((v1 >> 4) & 0xF0F0F0F)) & 0xFF00FF)
+ ((((v1 & 0xF0F0F0F) + ((v1 >> 4) & 0xF0F0F0F)) >> 8) & 0xFF00FF)) >> 16)
+ (((v1 & 0xF) + ((v1 >> 4) & 0xF)) + (((v1 & 0xF0F) + ((v1 >> 4) & 0xF0F)) >> 8));
}
static void mothead_func_33(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
uint32_t* v5 = (uint32_t*)((size_t)data + 16);
if (sub_1405333D0(((uint32_t*)((size_t)data + 16))[0])
&& !(v5[(uint64_t)(int32_t)func_data->rob_chr->chara_index >> 5]
& (1 << (func_data->rob_chr->chara_index & 0x1F))))
return;
uint32_t* v10 = (uint32_t*)func_data->rob_chr->field_20;
if (sub_1405333D0(((uint32_t*)((size_t)data + 20))[0]) && !(func_data->rob_chr->field_20
&& (((uint32_t*)data + ((uint64_t)v10[4] >> 5))[5] & (1 << (v10[4] & 0x1F)))))
return;
struc_223* v8 = &func_data->rob_chr_data->field_1588;
v8->field_330.field_310 = (float_t)mhd_data->frame;
v8->field_330.field_314 = (float_t)((int16_t*)data)[0];
v8->field_330.field_318 = ((uint8_t*)data)[2];
v8->field_330.field_31C = ((int32_t*)data)[1];
v8->field_330.field_320 = ((float_t*)data)[2];
v8->field_330.field_324 = func_data->rob_chr_data->motion.field_138;
v8->field_330.field_328 = ((float_t*)data)[3];
v8->field_330.field_32C = func_data->rob_chr_data->motion.field_140.y;
}
static void mothead_func_34(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_35(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_36(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_37(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_38(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_39(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_40(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_41(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_42(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_43(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_44(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_45(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_46(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_47(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_48(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_49(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void rob_chara_set_face_motion_id(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db);
static void mothead_func_50_set_face_motion_id(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara_set_face_motion_id(func_data->rob_chr, ((int32_t*)data)[0],
((float_t*)data)[1], 0, 0.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
}
static void mothead_func_51(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_52(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_53_set_face_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_face_mottbl_motion(0, ((int32_t*)data)[0], ((float_t*)data)[1], ((int32_t*)data)[3],
((float_t*)data)[2] * 6.0f, ((float_t*)data)[4], 1.0f, -1, 0.0f, false, mot_db);
}
static void mothead_func_54_set_hand_r_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_hand_r_mottbl_motion(0, ((int32_t*)data)[0], ((float_t*)data)[1], ((int32_t*)data)[3],
((float_t*)data)[2] * 12.0f, ((float_t*)data)[4], 1.0f, -1, 0.0f, mot_db);
}
static void mothead_func_55_set_hand_l_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_hand_l_mottbl_motion(0, ((int32_t*)data)[0], ((float_t*)data)[1], ((int32_t*)data)[3],
((float_t*)data)[2] * 12.0f, ((float_t*)data)[4], 1.0f, -1, 0.0f, mot_db);
}
static void mothead_func_56_set_mouth_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_mouth_mottbl_motion(0, ((int32_t*)data)[0], ((float_t*)data)[1], ((int32_t*)data)[3],
((float_t*)data)[2] * 6.0f, ((float_t*)data)[4], 1.0f, -1, 0.0f, mot_db);
}
static void mothead_func_57_set_eyes_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_eyes_mottbl_motion(0, ((int32_t*)data)[0], ((float_t*)data)[1], ((int32_t*)data)[3],
((float_t*)data)[2] * 6.0f, ((float_t*)data)[4], 1.0f, -1, 0.0f, mot_db);
}
static void mothead_func_58_set_eyelid_mottbl_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_eyelid_mottbl_motion(0, ((int32_t*)data)[0], ((float_t*)data)[1], ((int32_t*)data)[3],
((float_t*)data)[2] * 6.0f, ((float_t*)data)[4], 1.0f, -1, 0.0f, mot_db);
}
static void rob_chara_set_eyelid_motion_id(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db);
static void rob_chara_set_eyes_motion_id(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db);
static void rob_chara_set_head_object(rob_chara* rob_chr, int32_t head_object_id, const motion_database* mot_db) {
rob_chr->data.motion.field_150.head_object = rob_chara_get_head_object(rob_chr, head_object_id);
rob_chara_set_face_motion_id(rob_chr, -1, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
rob_chara_set_eyelid_motion_id(rob_chr, -1, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
rob_chara_set_eyes_motion_id(rob_chr, -1, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
rob_chr->bone_data->look_anim.disable = true;
}
static void mothead_func_59_set_rob_chara_head_object(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara_set_head_object(func_data->rob_chr, ((int32_t*)data)[0], mot_db);
}
static void mothead_func_60_set_look_camera(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_look_camera(true, ((int32_t*)data)[0] != 0,
((float_t*)data)[1], ((float_t*)data)[2], ((float_t*)data)[3] * 6.0f, 0.25f, 0.0f, false);
}
static void mothead_func_61_set_eyelid_motion_from_face(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_eyelid_mottbl_motion_from_face(
((int32_t*)data)[0], ((float_t*)data)[1] * 6.0f, -1.0f, 0.0f, mot_db);
}
static void rob_chara_set_parts_adjust_by_index(rob_chara* rob_chr,
rob_osage_parts index, rob_chara_data_adjust* adjust) {
if (index >= ROB_OSAGE_PARTS_LEFT && index <= ROB_OSAGE_PARTS_ANGEL_R)
rob_chara_set_adjust(rob_chr, adjust,
&rob_chr->data.motion.parts_adjust[index],
&rob_chr->data.motion.parts_adjust_prev[index]);
}
static void mothead_func_62_rob_parts_adjust(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara* rob_chr = func_data->rob_chr;
rob_chara_data_adjust v16;
v16.reset();
int8_t type = ((int8_t*)data)[5];
if (type >= 0 && type < 6) {
float_t set_frame = (float_t)mhd_data->frame;
v16.enable = true;
v16.frame = rob_chr->data.motion.frame_data.frame - set_frame;
v16.transition_frame = rob_chr->data.motion.frame_data.frame - set_frame;
v16.motion_id = rob_chr->data.motion.motion_id;
v16.set_frame = set_frame;
v16.transition_duration = (float_t)((int32_t*)data)[0];
v16.type = type;
v16.cycle_type = ((int8_t*)data)[7];
v16.ignore_gravity = !!((uint8_t*)data)[6];
v16.external_force.x = ((float_t*)data)[2];
v16.external_force.y = ((float_t*)data)[3];
v16.external_force.z = ((float_t*)data)[4];
v16.external_force_cycle_strength.x = ((float_t*)data)[5];
v16.external_force_cycle_strength.y = ((float_t*)data)[6];
v16.external_force_cycle_strength.z = ((float_t*)data)[7];
v16.external_force_cycle.x = ((float_t*)data)[8];
v16.external_force_cycle.y = ((float_t*)data)[9];
v16.external_force_cycle.z = ((float_t*)data)[10];
v16.cycle = ((float_t*)data)[11];
v16.force = ((float_t*)data)[13];
v16.phase = ((float_t*)data)[12];
v16.strength = ((float_t*)data)[14];
v16.strength_transition = (float_t)((int32_t*)data)[15];
}
rob_chara_set_parts_adjust_by_index(rob_chr, (rob_osage_parts)((uint8_t*)data)[4], &v16);
}
static void mothead_func_63(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
}
static void mothead_func_64_osage_reset(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_osage_reset();
}
static void mothead_func_65_motion_skin_param(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara* rob_chr = func_data->rob_chr;
uint32_t motion_id = rob_chr->data.motion.motion_id;
float_t _frame = (float_t)mhd_data->frame;
rob_chr->set_motion_skin_param(motion_id, _frame);
rob_chr->set_motion_reset_data(motion_id, _frame);
}
static void mothead_func_66_osage_step(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_osage_step(((float_t*)data)[0]);
}
static void mothead_func_67_sleeve_adjust(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
bool v5 = false;
bool v6 = false;
switch (((int32_t*)data)[0]) {
case 0:
v6 = true;
break;
case 1:
v5 = true;
break;
case 2:
v6 = true;
v5 = true;
break;
}
rob_chara_bone_data* rob_bone_data = func_data->rob_chr->bone_data;
rob_bone_data->sleeve_adjust.enable1 = v6;
rob_bone_data->sleeve_adjust.enable2 = v5;
rob_bone_data->sleeve_adjust.radius = ((float_t*)data)[1];
}
static void mothead_func_68(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
motion_blend_mot* v2 = func_data->rob_chr->bone_data->motion_loaded.front();
v2->mot_key_data.frame = -1.0f;
v2->mot_key_data.field_68.field_0 = ((int32_t*)data)[0];
v2->mot_key_data.field_68.field_4 = ((float_t*)data)[1];
}
static void mothead_func_69_motion_max_frame(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
float_t max_frame = (float_t)*(int32_t*)data;
func_data->rob_chr->bone_data->set_motion_max_frame(max_frame);
/*pv_game* v6 = pv_game_get();
if (v6)
pv_game::set_data_itmpv_max_frame(v6, func_data->rob_chr->chara_id, max_frame);*/
}
static void mothead_func_70(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
/*pv_game* v5 = pv_game_data_get();
if (!v5)
return;
int32_t v6 = v5->data.camera_auth_3d_uid;
if (v6 == -1)
return;
int32_t id;
pv_game::get_data_auth_3d(v5, &id, v6);
if (auth_3d_data_check_id_not_empty(&id))
auth_3d_data_set_max_frame(&id, (float_t)((int32_t*)data)[0]);*/
}
static void mothead_func_71_osage_move_cancel(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_osage_move_cancel(((uint8_t*)data)[0], ((float_t*)data)[1]);
}
static void mothead_func_72(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara_adjust_data* v6 = &func_data->rob_chr->data.adjust_data;
v6->offset.x = ((float_t*)data)[0];
v6->offset.y = ((float_t*)data)[1];
v6->offset.z = ((float_t*)data)[2];
v6->offset_x = !!((uint8_t*)data)[24];
v6->offset_y = !!((uint8_t*)data)[25];
v6->offset_z = !!((uint8_t*)data)[26];
}
static void mothead_func_73_rob_hand_adjust(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara_motion* v4 = &func_data->rob_chr->data.motion;
int32_t hand = ((int16_t*)data)[0];
rob_chara_data_hand_adjust* hand_adjust = &v4->hand_adjust[hand];
rob_chara_data_hand_adjust* hand_adjust_prev = &v4->hand_adjust_prev[hand];
*hand_adjust_prev = *hand_adjust;
hand_adjust->reset();
hand_adjust->scale_select = ((int16_t*)data)[1];
hand_adjust->duration = ((float_t*)data)[1];
hand_adjust->type = (rob_chara_data_hand_adjust_type)((int16_t*)data)[4];
hand_adjust->scale = ((float_t*)data)[3];
hand_adjust->current_time = v4->frame_data.frame - (float_t)mhd_data->frame;
switch (hand_adjust->scale_select) {
case 0:
hand_adjust->enable = true;
hand_adjust->rotation_blend = hand_adjust_prev->rotation_blend;
hand_adjust->scale_blend = 1.0f;
hand_adjust->enable_scale = false;
hand_adjust->offset = hand_adjust_prev->offset;
hand_adjust->disable_x = hand_adjust_prev->disable_x;
hand_adjust->disable_y = hand_adjust_prev->disable_y;
hand_adjust->disable_z = hand_adjust_prev->disable_z;
hand_adjust->arm_length = hand_adjust_prev->arm_length;
hand_adjust->field_40 = hand_adjust_prev->field_40;
break;
case 1:
hand_adjust->enable = true;
hand_adjust->rotation_blend = ((float_t*)data)[4];
hand_adjust->offset.x = ((float_t*)data)[5];
hand_adjust->offset.y = ((float_t*)data)[6];
hand_adjust->offset.z = ((float_t*)data)[7];
hand_adjust->enable_scale = !!((uint8_t*)data)[32];
hand_adjust->disable_x = !!((uint8_t*)data)[33];
hand_adjust->disable_y = !!((uint8_t*)data)[34];
hand_adjust->disable_z = !!((uint8_t*)data)[35];
hand_adjust->scale_blend = ((float_t*)data)[9];
hand_adjust->arm_length = ((float_t*)data)[10];
hand_adjust->field_40 = ((int32_t*)data)[11];
break;
}
}
static void mothead_func_74_disable_collision(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->set_disable_collision((rob_osage_parts)((uint8_t*)data)[0], !!((uint8_t*)data)[1]);
}
void rob_chara_set_adjust_global(rob_chara* rob_chr, rob_chara_data_adjust* a2) {
rob_chara_set_adjust(rob_chr, a2,
&rob_chr->data.motion.adjust_global, &rob_chr->data.motion.adjust_global_prev);
}
static void mothead_func_75_rob_adjust_global(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara* rob_chr = func_data->rob_chr;
rob_chara_data_adjust v14;
v14.reset();
int8_t type = ((int8_t*)data)[4];
if (type >= 0 && type < 6) {
float_t set_frame = (float_t)mhd_data->frame;
v14.enable = true;
v14.frame = rob_chr->data.motion.frame_data.frame - set_frame;
v14.transition_frame = rob_chr->data.motion.frame_data.frame - set_frame;
v14.motion_id = rob_chr->data.motion.motion_id;
v14.set_frame = set_frame;
v14.transition_duration = (float_t)((int32_t*)data)[0];
v14.type = type;
v14.cycle_type = ((int8_t*)data)[5];
v14.external_force.x = ((float_t*)data)[2];
v14.external_force.y = ((float_t*)data)[3];
v14.external_force.z = ((float_t*)data)[4];
v14.external_force_cycle_strength.x = ((float_t*)data)[5];
v14.external_force_cycle_strength.y = ((float_t*)data)[6];
v14.external_force_cycle_strength.z = ((float_t*)data)[7];
v14.external_force_cycle.x = ((float_t*)data)[8];
v14.external_force_cycle.y = ((float_t*)data)[9];
v14.external_force_cycle.z = ((float_t*)data)[10];
v14.cycle = ((float_t*)data)[11];
v14.phase = ((float_t*)data)[12];
}
rob_chara_set_adjust_global(rob_chr, &v14);
}
static void mothead_func_76_rob_arm_adjust(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
rob_chara* rob_chr = func_data->rob_chr;
rob_chara_data_arm_adjust* arm_adjust = &rob_chr->data.motion.arm_adjust[((int16_t*)data)[0]];
arm_adjust->enable = true;
arm_adjust->prev_value = arm_adjust->value;
arm_adjust->value = 0.0f;
arm_adjust->next_value = ((float_t*)data)[2];
arm_adjust->duration = ((float_t*)data)[1];
}
static void mothead_func_77_disable_eye_motion(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr->bone_data->set_disable_eye_motion(((uint8_t*)data)[0] != 0);
}
static void mothead_func_78(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
static const int16_t word_140A2D430[] = {
1, 0, 3, 2, 4, 0, 0, 0
};
rob_chara_data* rob_chr_data = func_data->rob_chr_data;
uint16_t v5 = ((uint8_t*)data)[2];
if (rob_chr_data->motion.field_28 & 0x08)
v5 = word_140A2D430[v5];
struc_306* v7 = &rob_chr_data->field_1588.field_330.field_33C[v5];
int32_t v8 = v7->field_38;
int32_t v9 = v7->field_3C;
int32_t v10 = v7->field_40;
int32_t v11 = v7->field_48;
v7->field_0 = -1;
v7->frame = -1.0f;
v7->field_8 = -1.0f;
v7->field_C = 0;
v7->field_E = 0;
int32_t v12 = v7->field_34;
int32_t v13 = v7->field_44;
v7->field_10 = 0.0f;
v7->field_1C = 0.0f;
v7->field_28 = 0.0f;
v7->field_38 = 0;
v7->field_34 = 0;
v7->field_3C = 0;
v7->field_40 = 0;
v7->field_44 = 0;
v7->field_48 = 0;
uint8_t v14 = ((uint8_t*)data)[3];
if (v14 != 1) {
v12 = ((int32_t*)data)[1];
v8 = ((int32_t*)data)[2];
v9 = ((int32_t*)data)[3];
v10 = ((int32_t*)data)[4];
v13 = ((int32_t*)data)[5];
v11 = ((int32_t*)data)[6];
}
v7->field_0 = v14;
v7->frame = (float_t)mhd_data->frame;
v7->field_8 = (float_t)((int16_t*)data)[1];
v7->field_C = 26;
v7->field_34 = v12;
v7->field_38 = v8;
v7->field_3C = v9;
v7->field_40 = v10;
v7->field_44 = v13;
v7->field_48 = v11;
}
static void mothead_func_79_rob_chara_coli_ring(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
//rob_chara_set_coli_ring(func_data->rob_chr, ((int8_t*)data)[0]);
}
static void mothead_func_80_adjust_get_global_trans(mothead_func_data* func_data,
void* data, const mothead_data* mhd_data, int32_t frame, const motion_database* mot_db) {
func_data->rob_chr_data->adjust_data.get_global_trans = ((uint8_t*)data)[0];
}
static void motion_blend_mot_interpolate(motion_blend_mot* a1) {
vec3* keyframe_data = (vec3*)a1->mot_key_data.key_set_data.data();
bool reverse = motion_blend_mot_interpolate_get_reverse(&a1->field_4F8.field_0);
float_t frame = a1->mot_play_data.frame_data.frame;
bone_database_skeleton_type skeleton_type = a1->bone_data.rob_bone_data->base_skeleton_type;
bone_data* bones_data = a1->bone_data.bones.data();
for (uint16_t& i : a1->bone_data.bone_indices) {
bone_data* data = &bones_data[i];
bool get_data = sub_140410250(&a1->field_0.field_8, data->motion_bone_index);
if (reverse && data->mirror != 255)
data = &bones_data[data->mirror];
if (get_data && frame != data->frame) {
mot_key_data_interpolate(&a1->mot_key_data, frame, data->key_set_offset, data->key_set_count);
data->frame = frame;
}
keyframe_data = data->set_key_data(keyframe_data, skeleton_type, get_data, reverse);
}
uint32_t bone_key_set_count = a1->bone_data.bone_key_set_count;
if (frame != a1->mot_key_data.frame) {
mot_key_data_interpolate(&a1->mot_key_data, frame,
bone_key_set_count, a1->bone_data.global_key_set_count);
a1->mot_key_data.frame = frame;
}
keyframe_data = (vec3*)&a1->mot_key_data.key_set_data.data()[bone_key_set_count];
vec3 global_trans = reverse ? -keyframe_data[0] : keyframe_data[0];
vec3 global_rotation = keyframe_data[1];
a1->bone_data.global_trans = global_trans;
a1->bone_data.global_rotation = global_rotation;
float_t rot_y = a1->bone_data.rot_y;
mat4 mat;
mat4_rotate_y(rot_y, &mat);
mat4_mul_translate(&mat, &global_trans, &mat);
mat4_mul_rotate_zyx(&mat, &global_rotation, &mat);
for (bone_data& i : a1->bone_data.bones)
switch (i.type) {
case BONE_DATABASE_BONE_TYPE_1:
mat4_transform_point(&mat, &i.trans, &i.trans);
break;
case BONE_DATABASE_BONE_POSITION_ROTATION: {
mat4 rot_mat;
mat4_clear_trans(&mat, &rot_mat);
i.rot_mat[0] = rot_mat;
mat4_transform_point(&mat, &i.trans, &i.trans);
} break;
case BONE_DATABASE_BONE_HEAD_IK_ROTATION:
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
mat4_transform_point(&mat, &i.ik_target, &i.ik_target);
break;
}
}
static bool motion_blend_mot_interpolate_get_reverse(int32_t* a1) {
return *a1 & 0x01 && !(*a1 & 0x08) || !(*a1 & 0x01) && *a1 & 0x08;
}
static void sub_1404146F0(struc_240* a1) {
uint32_t* v1 = a1->field_8.bitfield.data();
int32_t v2 = MOTION_BONE_N_HARA_CP;
size_t v4 = 0;
while (true) {
size_t v5 = a1->field_8.motion_bone_count;
uint32_t* v6 = a1->field_8.bitfield.data();
size_t v7 = 0;
if (v5) {
v6 += a1->field_8.motion_bone_count >> 5;
v7 = a1->field_8.motion_bone_count & 0x1F;
}
if (v1 == v6 && v4 == v7)
break;
if (a1->bone_check_func((motion_bone_index)v2))
*v1 |= 1 << v4;
else
*v1 &= ~(1 << v4);
v2++;
if (v4 >= 0x1F) {
v4 = 0;
v1++;
}
else
v4++;
}
}
size_t sub_14040EB30(struc_313* a1, struc_314* a2, size_t a3) {
size_t v5 = a2->field_8 + 32 * (a2->field_0 - a1->bitfield.data());
if (!a3)
return v5;
a1->bitfield.resize((a1->motion_bone_count + a3 + 31) >> 5);
uint32_t* bitfield = a1->bitfield.data();
size_t v7 = a1->motion_bone_count;
if (!v7) {
a1->motion_bone_count = a3;
return v5;
}
struc_314 v18;
v18.field_0 = &bitfield[v7 >> 5];
v18.field_8 = a1->motion_bone_count & 0x1F;
size_t v11 = a3 + v7;
a1->motion_bone_count = v11;
struc_314 v17;
v17.field_0 = &bitfield[v11 >> 5];
v17.field_8 = v11 & 0x1F;
uint32_t* v12 = &bitfield[v5 >> 5];
size_t v13 = v18.field_8;
uint32_t* v14 = v18.field_0;
size_t v15 = v17.field_8;
uint32_t* v16 = v17.field_0;
while (v12 != v14 || (v5 & 0x1F) != v13) {
if (v13)
v13--;
else {
v13 = 31;
v14--;
}
if (v15)
v15--;
else {
v15 = 31;
v16--;
}
if ((1 << v13) & *v14)
*v16 |= 1 << v15;
else
*v16 &= ~(1 << v15);
}
return v5;
}
static void sub_14040E980(struc_313* a1, struc_314* a2, struc_314* a3, size_t a4, bool* a5) {
uint32_t* bitfield = a1->bitfield.data();
struc_314 v19 = *a3;
size_t v8 = sub_14040EB30(a1, &v19, a4);
size_t v10 = v8 + a4;
size_t v11 = v8;
uint32_t* v12 = &bitfield[v10 >> 5];
size_t v13 = v10 & 0x1F;
uint32_t* v15 = &bitfield[v8 >> 5];
size_t v14 = v8 & 0x1F;
while (v15 != v12 || v14 != v13) {
if (*a5)
*v15 |= 1 << v14;
else
*v15 &= ~(1 << v14);
if (v14 >= 0x1F) {
v14 = 0;
v15++;
}
else
v14++;
}
a2->field_0 = &bitfield[v11 >> 5];
a2->field_8 = v11 & 0x1F;
}
static void sub_140414550(struc_313* a1, size_t a2, bool a3) {
uint32_t* bitfield = a1->bitfield.data();
size_t motion_bone_count = a1->motion_bone_count;
if (a2 > motion_bone_count) {
struc_314 v7;
v7.field_0 = bitfield;
v7.field_8 = 0;
if (motion_bone_count) {
v7.field_0 = &bitfield[motion_bone_count >> 5];
v7.field_8 = motion_bone_count & 0x1F;
}
struc_314 v8 = v7;
sub_14040E980(a1, &v7, &v8, a2 - motion_bone_count, &a3);
}
else if (a2 < motion_bone_count) {
struc_314 v8;
v8.field_0 = bitfield;
v8.field_8 = 0;
if (motion_bone_count) {
v8.field_0 = &bitfield[motion_bone_count >> 5];
v8.field_8 = motion_bone_count & 0x1F;
}
struc_314 v7;
v7.field_0 = &bitfield[a2 >> 5];
v7.field_8 = a2 & 0x1F;
struc_314 v9;
sub_1404122C0(a1, &v9, &v7, &v8);
}
}
static void sub_140413350(struc_240* a1, PFNMOTIONBONECHECKFUNC bone_check_func, size_t motion_bone_count) {
a1->bone_check_func = bone_check_func;
a1->motion_bone_count = motion_bone_count;
sub_1404119A0(&a1->field_8);
sub_140414550(&a1->field_8, motion_bone_count, 0);
sub_1404146F0(a1);
}
static void motion_blend_mot_load_bone_data(motion_blend_mot* a1,
rob_chara_bone_data* a2, PFNMOTIONBONECHECKFUNC bone_check_func, const bone_database* bone_data) {
bone_data_parent_data_init(&a1->bone_data, a2, bone_data);
mot_key_data_init_key_sets(
&a1->mot_key_data,
a1->bone_data.rob_bone_data->base_skeleton_type,
a1->bone_data.motion_bone_count,
a1->bone_data.ik_bone_count);
sub_140413350(&a1->field_0, bone_check_func, a1->bone_data.motion_bone_count);
}
static void sub_140412E10(motion_blend_mot* a1, int32_t skeleton_select) {
for (bone_data& i : a1->bone_data.bones)
if ((1 << (i.motion_bone_index & 0x1F))
& a1->field_0.field_8.bitfield.data()[i.motion_bone_index >> 5]) {
i.store_curr_rot_trans(skeleton_select);
if (i.type == BONE_DATABASE_BONE_POSITION_ROTATION && (a1->field_4F8.field_0 & 0x02))
i.trans_prev[skeleton_select] += a1->field_4F8.field_90;
}
}
static void sub_140412F20(mot_blend* a1, std::vector<bone_data>* a2) {
for (bone_data& i : *a2)
if (((1 << (i.motion_bone_index & 0x1F))
& a1->field_0.field_8.bitfield.data()[i.motion_bone_index >> 5]) != 0)
i.store_curr_rot_trans(0);
}
static void motion_blend_mot_load_file(motion_blend_mot* a1, uint32_t motion_id,
MotionBlendType blend_type, float_t blend, const bone_database* bone_data, const motion_database* mot_db) {
motion_blend_mot_set_blend(a1, blend_type, blend);
const mot_data* v6 = mot_key_data_load_file(&a1->mot_key_data, motion_id, mot_db);
bone_data_parent* v7 = &a1->bone_data;
if (bone_data) {
bone_data_parent_load_bone_indices_from_mot(v7, v6, bone_data, mot_db);
::bone_data* bone = a1->bone_data.bones.data();
for (uint16_t& i : a1->bone_data.bone_indices)
bone[i].frame = -1.0f;
}
else {
rob_chara_bone_data* rob_bone_data = v7->rob_bone_data;
for (mat4& i : rob_bone_data->mats)
i = mat4_identity;
for (mat4& i : rob_bone_data->mats2)
i = mat4_identity;
a1->bone_data.bone_indices.clear();
}
a1->field_4F8.field_8C = false;
a1->field_4F8.field_4C = a1->field_4F8.mat;
a1->field_4F8.mat = mat4_identity;
}
static void sub_140414900(struc_308* a1, mat4* a2) {
if (a2) {
a1->field_8C = true;
a1->mat = *a2;
}
else {
a1->field_8C = false;
a1->mat = mat4_identity;
}
}
static void motion_blend_mot_mult_mat(motion_blend_mot* a1, mat4* mat) {
sub_140414900(&a1->field_4F8, mat);
mat4& m = a1->field_4F8.mat;
bone_data* v3 = a1->bone_data.bones.data();
for (bone_data& v4 : a1->bone_data.bones)
bone_data_mult_1(&v4, &m, v3, true);
}
static void motion_blend_mot_set_blend(motion_blend_mot* a1,
MotionBlendType blend_type, float_t blend) {
switch (blend_type) {
case MOTION_BLEND:
default:
a1->blend = 0;
break;
case MOTION_BLEND_FREEZE:
a1->freeze.Reset();
a1->blend = &a1->freeze;
sub_140412E10(a1, 0);
break;
case MOTION_BLEND_CROSS:
a1->cross.Reset();
a1->blend = &a1->cross;
break;
case MOTION_BLEND_COMBINE:
a1->combine.Reset();
a1->blend = &a1->combine;
a1->blend->blend = clamp_def(blend, 0.0f, 1.0f);
a1->blend->field_8 = true;
a1->blend->enable = true;
break;
}
}
static void motion_blend_mot_set_duration(motion_blend_mot* mot,
float_t duration, float_t step, float_t offset) {
if (mot->blend)
mot->blend->SetDuration(duration, step, offset);
}
static int16_t opd_data_encode_shift(float_t value, uint8_t shift) {
int32_t val = (int)(float)((float)(1 << shift) * value);
if (val & 0x01)
if (val & 0x8000)
val++;
else
val--;
return val;
}
static float_t opd_data_decode_shift(int16_t value, uint8_t shift) {
return (float_t)value / (float_t)(1 << shift);
}
static void opd_data_decode(const int16_t* src_data, size_t count, uint8_t shift, float_t* dst_data) {
size_t index = 0;
for (size_t i = 0; i < count; i++, index++) {
if (src_data[i] & 0x01) {
float_t first_val = dst_data[index - 1];
float_t last_val = opd_data_decode_shift(src_data[i + 1], shift);
float_t diff_val = last_val - first_val;
int32_t lerp_count = (int32_t)((src_data[i] >> 1) - (index - 1));
float_t scale = 1.0f / (float_t)lerp_count;
for (int32_t j = 1; j < lerp_count; j++, index++)
dst_data[index] = (float_t)j * diff_val * scale + first_val;
dst_data[index] = last_val;
i++;
}
else
dst_data[index] = opd_data_decode_shift(src_data[i], shift);
}
}
static bool opd_decode(const osage_play_data_header* file_head, float_t** opd_decod_buf, osage_play_data_header* head) {
const osage_play_data_node_header* node = (osage_play_data_node_header*)&file_head[1];
float_t* buf = force_malloc<float_t>(3ULL * file_head->frame_count * file_head->nodes_count);
*opd_decod_buf = buf;
if (!buf)
return false;
for (size_t i = 0; i < file_head->nodes_count; i++)
for (uint32_t i = 3; i; i--) {
opd_data_decode(node->data, node->count, (uint8_t)node->shift, buf);
buf += file_head->frame_count;
node = (const osage_play_data_node_header*)((size_t)node
+ sizeof(const osage_play_data_node_header) + node->count * sizeof(uint16_t));
}
*head = *file_head;
return true;
}
static bool opd_decode_data(const void* data, float_t** opd_decod_buf, osage_play_data_header* head) {
if (!*opd_decod_buf)
return opd_decode((const osage_play_data_header*)data, opd_decod_buf, head);
return false;
}
static PvOsageManager* pv_osage_manager_array_get(int32_t chara_id) {
if (chara_id >= ROB_CHARA_COUNT)
chara_id = 0;
return &pv_osage_manager_array[chara_id];
}
static int pv_data_set_motion_quicksort_compare_func(void const* src1, void const* src2) {
pv_data_set_motion* pv1 = (pv_data_set_motion*)src1;
pv_data_set_motion* pv2 = (pv_data_set_motion*)src2;
if (pv1->motion_id > pv2->motion_id)
return 1;
else if (pv1->motion_id < pv2->motion_id)
return -1;
else if (pv1->frame_stage_index.first > pv2->frame_stage_index.first)
return 1;
else if (pv1->frame_stage_index.first < pv2->frame_stage_index.first)
return -1;
else if (pv1->frame_stage_index.second > pv2->frame_stage_index.second)
return 1;
else if (pv1->frame_stage_index.second < pv2->frame_stage_index.second)
return -1;
else
return 0;
}
static void rob_base_rob_chara_init(rob_chara* rob_chr) {
//sub_14054F4A0(&rob_chr->rob_touch);
//sub_14054F830(&rob_chr->rob_touch, rob_chr->pv_data.field_70 != 0);
}
static mat4* sub_140504E80(rob_chara* rob_chr) {
mat4 mat;
mat4_rotate_y((float_t)((double_t)rob_chr->data.miku_rot.rot_y_int16 * M_PI * (1.0 / 32768.0)), &mat);
mat4_set_translation(&mat, &rob_chr->data.miku_rot.position);
rob_chr->data.miku_rot.field_6C = mat;
return &rob_chr->data.miku_rot.field_6C;
}
static void sub_14041DA50(rob_chara_bone_data* rob_bone_data, mat4* mat) {
for (bone_node& i : rob_bone_data->nodes)
mat4_mul(i.mat, mat, i.mat);
sub_140414900(&rob_bone_data->motion_loaded.front()->field_4F8, mat);
}
static void sub_140507F60(rob_chara* rob_chr) {
sub_14041DA50(rob_chr->bone_data, sub_140504E80(rob_chr));
rob_chr->data.miku_rot.field_48 = rob_chr->data.miku_rot.field_24;
mat4* v3 = rob_chr->bone_data->get_mats_mat(ROB_BONE_N_HARA);
mat4_get_translation(v3, &rob_chr->data.miku_rot.field_24);
rob_chr->data.miku_rot.field_54 = rob_chr->data.miku_rot.field_24
- rob_chr->data.miku_rot.field_48;
mat4* v8 = rob_chr->bone_data->get_mats_mat(ROB_BONE_N_HARA_CP);
vec3 v10 = { 0.0f, 0.0f, 1.0f };
mat4_transform_vector(v8, &v10, &v10);
rob_chr->data.miku_rot.field_6 = (int32_t)((float_t)(atan2f(v10.x, v10.z) * 32768.0f) * (1.0 / M_PI));
}
static void sub_140505B20(rob_chara* rob_chr) {
if (rob_chr->data.field_1588.field_0.field_20.field_0 & 0x100)
rob_chr->data.miku_rot.field_2 = rob_chr->data.miku_rot.rot_y_int16
+ rob_chr->data.field_1588.field_0.field_274;
else
rob_chr->data.miku_rot.field_2 = rob_chr->data.miku_rot.rot_y_int16;
if (rob_chr->data.field_0 & 2 && rob_chr->data.miku_rot.field_30.y > -0.000001f)
rob_chr->data.field_1 |= 0x80;
else
rob_chr->data.field_1 &= ~0x80;
}
static void rob_base_rob_chara_ctrl(rob_chara* rob_chr) {
sub_140507F60(rob_chr);
rob_chr->adjust_ctrl();
sub_140505B20(rob_chr);
//sub_14036D130(7, &rob_chr);
rob_chr->set_data_adjust_mat(&rob_chr->data.adjust_data);
}
static void sub_140514680(rob_chara* rob_chr) {
rob_chr->data.field_8.field_0 = 0;
rob_chr->data.field_8.field_4 = rob_chr->data.field_8.field_2C;
}
static void sub_140514540(rob_chara* rob_chr) {
rob_chr->data.field_8.field_18 = rob_chr->data.field_8.field_4;
rob_chr->data.field_8.field_40 = rob_chr->data.field_8.field_2C;
if (rob_chr->data.field_8.field_2C.field_0 == 1)
sub_140514680(rob_chr);
rob_chr->data.field_8.field_2C.field_0 = 0;
}
static void sub_1405145F0(rob_chara* rob_chr, const bone_database* bone_data, const motion_database* mot_db) {
if (rob_chr->data.field_8.field_0)
return;
float_t frame;
if (!(rob_chr->data.motion.field_28 & 0x80))
frame = 0.0f;
else
frame = rob_chr->data.motion.frame_data.last_set_frame;
rob_chr->load_motion(rob_chr->data.field_8.field_4.motion_id,
rob_chr->data.field_8.field_4.field_10, frame, MOTION_BLEND, bone_data, mot_db);
rob_chara_bone_data_set_motion_duration(rob_chr->bone_data, 0.0f, 1.0f, 1.0f);
rob_chr->set_motion_reset_data(rob_chr->data.field_8.field_4.motion_id, 0.0f);
rob_chr->data.field_8.field_0 = 1;
}
static void sub_1405144C0(rob_chara* rob_chr, const bone_database* bone_data, const motion_database* mot_db) {
if (rob_chr->data.field_8.field_4.field_0 == 1) {
pv_expression_array_ctrl(rob_chr);
sub_1405145F0(rob_chr, bone_data, mot_db);
}
}
static void sub_140514520(rob_chara* rob_chr, const bone_database* bone_data, const motion_database* mot_db) {
sub_140514540(rob_chr);
sub_1405144C0(rob_chr, bone_data, mot_db);
}
static void sub_14054BC70(RobSubAction* a1) {
if (!a1->data.field_18)
return;
switch (a1->data.field_18->type) {
case SUB_ACTION_EXECUTE_CRY:
a1->data.field_0 = &a1->data.cry;
break;
case SUB_ACTION_EXECUTE_SHAKE_HAND:
a1->data.field_0 = &a1->data.shake_hand;
break;
case SUB_ACTION_EXECUTE_EMBARRASSED:
a1->data.field_0 = &a1->data.embarrassed;
break;
case SUB_ACTION_EXECUTE_ANGRY:
a1->data.field_0 = &a1->data.angry;
break;
case SUB_ACTION_EXECUTE_LAUGH:
a1->data.field_0 = &a1->data.laugh;
break;
case SUB_ACTION_EXECUTE_COUNT_NUM:
a1->data.field_0 = &a1->data.count_num;
break;
default:
a1->data.field_0 = 0;
break;
}
if (a1->data.field_0)
a1->data.field_0->Field_10(a1->data.param);
if (a1->data.field_18)
delete a1->data.field_18;
a1->data.field_18 = 0;
}
static void sub_14054CC80(rob_chara* a1) {
sub_14054BC70(&a1->data.rob_sub_action);
if (a1->data.rob_sub_action.data.field_0) {
a1->data.rob_sub_action.data.field_0->Field_18(a1);
a1->data.rob_sub_action.data.field_0 = 0;
}
if (a1->data.rob_sub_action.data.field_8)
a1->data.rob_sub_action.data.field_8->Field_20(a1);
}
static uint64_t sub_1405054E0(uint32_t a1) {
uint64_t v1 = a1;
v1 = (((v1 & 0x55555555) + ((v1 >> 1) & 0x55555555)) & 0x33333333)
+ ((((v1 & 0x55555555) + ((v1 >> 1) & 0x55555555u)) >> 2) & 0x33333333);
return (((((v1 & 0xF0F0F0F) + ((v1 >> 4) & 0xF0F0F0F)) & 0xFF00FF)
+ ((((v1 & 0xF0F0F0F) + ((v1 >> 4) & 0xF0F0F0F)) >> 8) & 0xFF00FF)) >> 16)
+ (((v1 & 0xF) + ((v1 >> 4) & 0xF)) + (((v1 & 0xF0F) + ((v1 >> 4) & 0xF0F)) >> 8));
}
static bool sub_14054F930(uint32_t a1, uint32_t* a2) {
size_t v2 = 0;
while (a1 == *a2) {
v2++;
a2++;
if (v2)
return true;
}
return false;
}
static void* sub_140551F60(rob_chara* rob_chr, uint32_t* a2) {
int16_t v2 = rob_chr->data.field_1588.field_0.field_244;
const mothead_data2* v3 = rob_chr->data.field_1588.field_0.field_248;
if (!v2)
return 0;
while (v3) {
if (v3->type == 41) {
void*v5 = v3->data;
uint32_t v8 = ((uint32_t*)v5)[0];
if (v8 & 0x10) {
if (sub_1405054E0(v8) == 1)
return v5;
}
else {
if (sub_14054F930(v8, a2))
return v5;
if (sub_1405054E0(*a2 & v8))
return v5;
}
}
v3++;
if (!--v2)
return 0;
}
return 0;
}
static void sub_1405077D0(rob_chara* rob_chr, const bone_database* bone_data, const motion_database* mot_db) {
void* v2 = sub_140551F60(rob_chr, &rob_chr->data.motion.field_30);
void* v3 = v2;
if (!v2)
rob_chr->data.motion.field_30 = 0;
else if ((float_t)((int16_t*)v2)[2] <= rob_chr->data.motion.frame_data.frame) {
int32_t v4 = ((int32_t*)v2)[2];
uint32_t v5 = ((uint32_t*)v2)[0];
if (v5 & 0x400000 && sub_1405054E0(v5) == 1)
v4 = rob_chr->get_rob_cmn_mottbl_motion_id(0);
if (v4 != -1) {
rob_chr->load_motion(v4, !!(((uint8_t*)v3)[12] & 0x01), 0.0f, MOTION_BLEND, bone_data, mot_db);
//sub_14036D130(8, &rob_chr);
}
rob_chr->data.motion.field_30 = 0;
}
}
static void rob_chara_set_face_motion(rob_chara* rob_chr,
RobFaceMotion* motion, int32_t type, const motion_database* mot_db);
static bool sub_14053F290(RobPartialMotion* a1) {
return a1->data.state == 1;
}
static bool sub_14053F280(RobPartialMotion* a1) {
return a1->data.state == 2;
}
static bool sub_14053F2A0(RobPartialMotion* a1) {
return a1->data.state == 3;
}
static bool sub_14053F270(RobPartialMotion* a1) {
return a1->data.state == 4;
}
static bool sub_14053F2B0(RobPartialMotion* a1) {
return a1->data.state <= 4;
}
static bool sub_14053F1B0(RobPartialMotion* a1) {
if (!sub_14053F2B0(a1))
return false;
if (sub_14053F280(a1)) {
if (a1->data.field_38 > 3 && (a1->data.frame_count - 1.0f) < a1->data.frame)
return true;
}
else if (sub_14053F270(a1)) {
if (a1->data.field_38 > 3 && a1->data.frame < 0.0f)
return true;
}
else if (sub_14053F2A0(a1)) {
return a1->data.field_24 <= 0.0f;
}
return false;
}
static void rob_chara_set_face_motion_id(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db) {
RobFaceMotion motion;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
if (motion_id != -1) {
motion.data.motion_id = motion_id;
motion.data.state = state;
motion.data.frame = frame;
motion.data.play_frame_step = step;
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion_id, mot_db);
motion.data.field_24 = a6;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &rob_chr->data.motion.frame_data;
motion.data.step_data = &rob_chr->data.motion.step_data;
}
motion.data.field_38 = a8;
}
rob_chara_set_face_motion(rob_chr, &motion, 0, mot_db);
}
static void sub_1405509D0(rob_chara* rob_chr, const motion_database* mot_db) {
if (sub_14053F1B0(&rob_chr->data.motion.field_150.face))
rob_chara_set_face_motion_id(rob_chr, -1, 0.0f, -1, 6.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
}
static void rob_chara_set_hand_l_motion(rob_chara* rob_chr,
RobHandMotion* motion, int32_t type, const motion_database* mot_db);
static void sub_140553E30(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db) {
RobHandMotion motion;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
if (motion_id != -1) {
motion.data.motion_id = motion_id;
motion.data.state = state;
motion.data.frame = frame;
motion.data.play_frame_step = step;
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion_id, mot_db);
motion.data.field_24 = a6;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &rob_chr->data.motion.frame_data;
motion.data.step_data = &rob_chr->data.motion.step_data;
}
motion.data.field_38 = a8;
}
rob_chara_set_hand_l_motion(rob_chr, &motion, 0, mot_db);
}
static void sub_140550A40(rob_chara* rob_chr, const motion_database* mot_db) {
if (sub_14053F1B0(&rob_chr->data.motion.field_150.hand_l))
sub_140553E30(rob_chr, -1, 0.0f, -1, 12.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
}
static void rob_chara_set_hand_r_motion(rob_chara* rob_chr,
RobHandMotion* motion, int32_t type, const motion_database* mot_db);
static void sub_140554370(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db) {
RobHandMotion motion;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
if (motion_id != -1) {
motion.data.motion_id = motion_id;
motion.data.state = state;
motion.data.frame = frame;
motion.data.play_frame_step = step;
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion_id, mot_db);
motion.data.field_24 = a6;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &rob_chr->data.motion.frame_data;
motion.data.step_data = &rob_chr->data.motion.step_data;
}
motion.data.field_38 = a8;
}
rob_chara_set_hand_r_motion(rob_chr, &motion, 0, mot_db);
}
static void sub_140550AB0(rob_chara* rob_chr, const motion_database* mot_db) {
if (sub_14053F1B0(&rob_chr->data.motion.field_150.hand_r))
sub_140553E30(rob_chr, -1, 0.0f, -1, 12.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
}
static void rob_chara_set_mouth_motion(rob_chara* rob_chr,
RobMouthMotion* motion, int32_t type, const motion_database* mot_db);
static void sub_140554C40(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db) {
RobMouthMotion motion;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
if (motion_id != -1) {
motion.data.motion_id = motion_id;
motion.data.state = state;
motion.data.frame = frame;
motion.data.play_frame_step = step;
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion_id, mot_db);
motion.data.field_24 = a6;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &rob_chr->data.motion.frame_data;
motion.data.step_data = &rob_chr->data.motion.step_data;
}
motion.data.field_38 = a8;
}
rob_chara_set_mouth_motion(rob_chr, &motion, 0, mot_db);
}
static void sub_140550B20(rob_chara* rob_chr, const motion_database* mot_db) {
if (sub_14053F1B0(&rob_chr->data.motion.field_150.mouth))
sub_140554C40(rob_chr, -1, 0.0f, -1, 6.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
}
static void rob_chara_set_eyes_motion(rob_chara* rob_chr,
RobEyesMotion* motion, int32_t type, const motion_database* mot_db);
static void rob_chara_set_eyes_motion_id(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db) {
RobEyesMotion motion;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
if (motion_id != -1) {
motion.data.motion_id = motion_id;
motion.data.state = state;
motion.data.frame = frame;
motion.data.play_frame_step = step;
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion_id, mot_db);
motion.data.field_24 = a6;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &rob_chr->data.motion.frame_data;
motion.data.step_data = &rob_chr->data.motion.step_data;
}
motion.data.field_38 = a8;
}
rob_chara_set_eyes_motion(rob_chr, &motion, 0, mot_db);
}
static void sub_140550960(rob_chara* rob_chr, const motion_database* mot_db) {
if (sub_14053F1B0(&rob_chr->data.motion.field_150.eyes))
rob_chara_set_eyes_motion_id(rob_chr, -1, 0.0f, -1, 6.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
}
static void rob_chara_set_eyelid_motion(rob_chara* rob_chr,
RobEyelidMotion* motion, int32_t type, const motion_database* mot_db);
static void rob_chara_set_eyelid_motion_id(rob_chara* rob_chr, uint32_t motion_id,
float_t frame, int32_t state, float_t blend_duration, float_t a6,
float_t step, int32_t a8, float_t blend_offset, const motion_database* mot_db) {
RobEyelidMotion motion;
motion.data.blend_duration = blend_duration;
motion.data.blend_offset = blend_offset;
if (motion_id != -1) {
motion.data.motion_id = motion_id;
motion.data.state = state;
motion.data.frame = frame;
motion.data.play_frame_step = step;
motion.data.frame_count = motion_storage_get_mot_data_frame_count(motion_id, mot_db);
motion.data.field_24 = a6;
if (sub_14053F290(&motion)) {
motion.data.frame_data = &rob_chr->data.motion.frame_data;
motion.data.step_data = &rob_chr->data.motion.step_data;
}
motion.data.field_38 = a8;
}
rob_chara_set_eyelid_motion(rob_chr, &motion, 0, mot_db);
}
static void sub_1405508F0(rob_chara* rob_chr, const motion_database* mot_db) {
if (sub_14053F1B0(&rob_chr->data.motion.field_150.eyelid))
rob_chara_set_eyelid_motion_id(rob_chr, -1, 0.0f, -1, 6.0f, 0.0f, 1.0f, -1, 0.0f, mot_db);
}
static bool sub_1404190E0(rob_chara_bone_data* rob_bone_data) {
return rob_bone_data->eyelid.blend.field_8 || rob_bone_data->eyelid.blend.enable;
}
static void sub_140555F70(rob_chara* rob_chr, const motion_database* mot_db) {
if (sub_1404190E0(rob_chr->bone_data) || (rob_chr->data.motion.field_29 & 0x80))
return;
int32_t v3 = rob_chr->data.motion.field_150.field_1C0;
if (v3 == 1) {
if (rob_chr->data.motion.field_29 & 0x02) {
rob_chr->set_eyelid_mottbl_motion_from_face(2, 3.0f, -1.0f, 1.0f, mot_db);
rob_chr->data.motion.field_29 |= 0x02;
return;
}
return;
}
else if (v3 == 2) {
rob_chr->data.motion.field_150.field_1C0 = 0;
rob_chr->data.motion.field_29 &= ~0x02;
}
else if (v3 != 0)
return;
sub_1405500F0(rob_chr);
if (!(rob_chr->data.motion.field_2A & 0x02) && rob_chr->data.motion.field_29 & 0x01) {
rob_chr->data.motion.field_150.time += rand_state_array_get_float(1)
* rob_chr->frame_speed * 2.0f * (float_t)(1.0 / 60.0);
if (rob_chr->data.motion.field_150.time >= 5.0f) {
rob_chr->set_eyelid_mottbl_motion_from_face(1, 3.0f, -1.0f, 1.0f, mot_db);
rob_chr->data.motion.field_29 |= 0x02;
}
}
}
static void sub_14041CA70(rob_chara_bone_data* rob_bone_data, float_t a2) {
rob_bone_data->motion_loaded.front()->field_4F8.field_C0 = a2;
}
static void sub_14041CAB0(rob_chara_bone_data* rob_bone_data, float_t a2) {
rob_bone_data->motion_loaded.front()->field_4F8.field_C4 = a2;
}
static void sub_14041CA10(rob_chara_bone_data* rob_bone_data, vec3* a2) {
rob_bone_data->motion_loaded.front()->field_4F8.field_C8 = *a2;
}
static void sub_140415400(mot_play_data* a1) {
if (a1->frame_data.playback_state != MOT_PLAY_FRAME_DATA_PLAYBACK_EXTERNAL)
return;
if (a1->ext_frame)
a1->frame_data.frame = *a1->ext_frame;
if (a1->ext_step)
a1->frame_data.step = *a1->ext_step;
}
static void sub_14041DA00(rob_chara_bone_data* rob_bone_data) {
for (motion_blend_mot*& i : rob_bone_data->motion_loaded)
sub_140415400(&i->mot_play_data);
}
static void sub_14053F2C0(RobPartialMotion* a1) {
if (!sub_14053F290(a1))
return;
if (a1->data.frame_data)
a1->data.frame = a1->data.frame_data->frame;
if (a1->data.step_data)
a1->data.play_frame_step = a1->data.step_data->frame;
}
static object_info sub_140550330(rob_chara* rob_chr) {
if (rob_chr->data.motion.field_29 & 0x04)
return rob_chr->data.motion.field_3B0.head_object;
else
return rob_chr->data.motion.field_150.head_object;
}
static object_info sub_140550350(rob_chara* rob_chr){
if (rob_chr->data.motion.field_29 & 0x08)
return rob_chr->data.motion.field_3B0.hand_l_object;
else if (rob_chr->data.motion.field_2A & 0x04)
return rob_chr->data.motion.hand_l_object;
return rob_chr->data.motion.field_150.hand_l_object;
}
static object_info sub_140550380(rob_chara* rob_chr) {
if (rob_chr->data.motion.field_29 & 0x10)
return rob_chr->data.motion.field_3B0.hand_r_object;
else if (rob_chr->data.motion.field_2A & 0x08)
return rob_chr->data.motion.hand_r_object;
return rob_chr->data.motion.field_150.hand_r_object;
}
static object_info sub_140550310(rob_chara* rob_chr) {
if (rob_chr->data.motion.field_2A & 0x01)
return rob_chr->data.motion.field_3B0.face_object;
return rob_chr->data.motion.field_150.face_object;
}
static void sub_140412DA0(motion_blend_mot* a1, vec3* trans) {
if (a1->bone_data.bones.size())
*trans = a1->bone_data.bones.front().trans;
}
static void sub_140419800(rob_chara_bone_data* rob_bone_data, vec3* trans) {
sub_140412DA0(rob_bone_data->motion_loaded.front(), trans);
}
static float_t sub_1405501F0(rob_chara* rob_chr) {
if (rob_chr->bone_data->motion_loaded.front()->mot_key_data.skeleton_select == 1)
return rob_chr->data.motion.field_138 / rob_chr->bone_data->ik_scale.ratio0;
return rob_chr->data.motion.field_138;
}
static float_t sub_1405503B0(rob_chara* rob_chr) {
if (rob_chr->bone_data->motion_loaded.front()->mot_key_data.skeleton_select == 1)
return rob_chr->data.motion.field_13C / rob_chr->bone_data->ik_scale.ratio0;
return rob_chr->data.motion.field_13C;
}
static void sub_140504F00(rob_chara* rob_chr) {
if (rob_chr->data.field_1588.field_0.field_20.field_0 & 0x08
&& !(rob_chr->data.field_1588.field_0.field_20.field_8 & 0x10000000))
return;
vec3 v9 = 0.0f;
sub_140419800(rob_chr->bone_data, &v9);
float_t v3 = sub_1405503B0(rob_chr) * rob_chr->data.motion.step_data.frame;
float_t v4 = sub_1405501F0(rob_chr) * rob_chr->data.motion.step_data.frame;
v9.x -= v3 * rob_chr->data.field_1588.field_0.field_318.x;
v9.y -= v4 * rob_chr->data.field_1588.field_0.field_318.y;
v9.z -= v3 * rob_chr->data.field_1588.field_0.field_318.z;
mat4 mat;
mat4_rotate_y((float_t)((double_t)rob_chr->data.miku_rot.rot_y_int16 * M_PI * (1.0 / 32768.0)), &mat);
mat4_transform_vector(&mat, &v9, &v9);
if (!(rob_chr->data.field_1588.field_0.field_20.field_0 & 0x08)) {
rob_chr->data.field_1588.field_0.field_20.field_0 |= 0x08;
rob_chr->data.miku_rot.position.x = rob_chr->data.miku_rot.field_24.x - v9.x;
rob_chr->data.miku_rot.position.z = rob_chr->data.miku_rot.field_24.z - v9.z;
}
if (rob_chr->data.field_1588.field_0.field_20.field_8 & 0x10000000) {
rob_chr->data.field_1588.field_0.field_20.field_8 &= ~0x10000000;
rob_chr->data.miku_rot.position.y = rob_chr->data.miku_rot.field_24.y - v9.y;
}
}
static void sub_140504710(rob_chara* rob_chr, const motion_database* mot_db,
const bone_database* bone_data, void* data, const object_database* obj_db) {
sub_1405509D0(rob_chr, mot_db);
sub_140550A40(rob_chr, mot_db);
sub_140550AB0(rob_chr, mot_db);
sub_140550B20(rob_chr, mot_db);
sub_140550960(rob_chr, mot_db);
sub_1405508F0(rob_chr, mot_db);
sub_140555F70(rob_chr, mot_db);
sub_14041C9D0(rob_chr->bone_data, !!(rob_chr->data.motion.field_28 & 0x08));
sub_14041D2D0(rob_chr->bone_data, !!(rob_chr->data.motion.field_28 & 0x04));
sub_14041C680(rob_chr->bone_data, !!(rob_chr->data.field_0 & 0x02));
sub_14041D270(rob_chr->bone_data,
(float_t)((double_t)rob_chr->data.field_1588.field_0.field_274 * M_PI * (1.0 / 32768.0)));
sub_14041CA70(rob_chr->bone_data, rob_chr->data.motion.field_138);
sub_14041CAB0(rob_chr->bone_data, rob_chr->data.motion.field_13C);
sub_14041CA10(rob_chr->bone_data, &rob_chr->data.motion.field_140);
sub_14041DA00(rob_chr->bone_data);
RobFaceMotion* v2 = &rob_chr->data.motion.field_150.face;
if ((rob_chr->data.motion.field_29 & 0x04))
v2 = &rob_chr->data.motion.field_3B0.face;
sub_14053F2C0(v2);
rob_chara_bone_data_set_face_frame(rob_chr->bone_data, v2->data.frame);
rob_chara_bone_data_set_face_play_frame_step(rob_chr->bone_data, v2->data.play_frame_step);
RobHandMotion* v3 = &rob_chr->data.motion.field_150.hand_l;
if (rob_chr->data.motion.field_29 & 0x08)
v3 = &rob_chr->data.motion.field_3B0.hand_l;
else if (rob_chr->data.motion.field_2A & 0x04)
v3 = &rob_chr->data.motion.hand_l;
sub_14053F2C0(v3);
rob_chara_bone_data_set_hand_l_frame(rob_chr->bone_data, v3->data.frame);
rob_chara_bone_data_set_hand_l_play_frame_step(rob_chr->bone_data, v3->data.play_frame_step);
RobHandMotion* v4 = &rob_chr->data.motion.field_150.hand_r;
if (rob_chr->data.motion.field_29 & 0x10)
v4 = &rob_chr->data.motion.field_3B0.hand_r;
else if (rob_chr->data.motion.field_2A & 0x08)
v4 = &rob_chr->data.motion.hand_r;
sub_14053F2C0(v4);
rob_chara_bone_data_set_hand_r_frame(rob_chr->bone_data, v4->data.frame);
rob_chara_bone_data_set_hand_r_play_frame_step(rob_chr->bone_data, v4->data.play_frame_step);
RobMouthMotion* v5 = &rob_chr->data.motion.field_150.mouth;
if (rob_chr->data.motion.field_29 & 0x20)
v5 = &rob_chr->data.motion.field_3B0.mouth;
sub_14053F2C0(v5);
rob_chara_bone_data_set_mouth_frame(rob_chr->bone_data, v5->data.frame);
rob_chara_bone_data_set_mouth_play_frame_step(rob_chr->bone_data, v5->data.play_frame_step);
RobEyesMotion* v6 = &rob_chr->data.motion.field_150.eyes;
if (rob_chr->data.motion.field_29 & 0x40)
v6 = &rob_chr->data.motion.field_3B0.eyes;
sub_14053F2C0(v6);
rob_chara_bone_data_set_eyes_frame(rob_chr->bone_data, v6->data.frame);
rob_chara_bone_data_set_eyes_play_frame_step(rob_chr->bone_data, v6->data.play_frame_step);
RobEyelidMotion* v7 = &rob_chr->data.motion.field_150.eyelid;
if (rob_chr->data.motion.field_29 & 0x80)
v7 = &rob_chr->data.motion.field_3B0.eyelid;
sub_14053F2C0(v7);
rob_chara_bone_data_set_eyelid_frame(rob_chr->bone_data, v7->data.frame);
rob_chara_bone_data_set_eyelid_play_frame_step(rob_chr->bone_data, v7->data.play_frame_step);
object_info v8 = sub_140550330(rob_chr);
if (rob_chara_get_object_info(rob_chr, ITEM_ATAMA) != v8)
rob_chr->load_outfit_object_info(ITEM_ATAMA,
v8, false, bone_data, data, obj_db);
object_info v9 = rob_chara_get_head_object(rob_chr, 1);
object_info v10 = rob_chara_get_head_object(rob_chr, 7);
bool v11 = v8 == v9 || v8 == v10;
rob_chr->bone_data->eyes.field_30 = v11;
rob_chr->bone_data->look_anim.disable = v11;
object_info v12 = sub_140550350(rob_chr);
if (rob_chara_get_object_info(rob_chr, ITEM_TE_L) != v12)
rob_chr->load_outfit_object_info(ITEM_TE_L,
v12, true, bone_data, data, obj_db);
object_info v13 = sub_140550380(rob_chr);
if (rob_chara_get_object_info(rob_chr, ITEM_TE_R) != v13)
rob_chr->load_outfit_object_info(ITEM_TE_R,
v13, true, bone_data, data, obj_db);
object_info v14 = sub_140550310(rob_chr);
if (rob_chara_get_object_info(rob_chr, ITEM_HARA) != v14)
rob_chr->load_outfit_object_info(ITEM_HARA,
v14, false, bone_data, data, obj_db);
rob_chr->bone_data->interpolate();
rob_chr->bone_data->update(0);
sub_140504F00(rob_chr);
rob_chr->data.motion.field_28 &= ~0x80;
}
static void sub_140504AC0(rob_chara* rob_chr) {
vec3 v4 = rob_chr->data.miku_rot.field_30;
vec3 v20 = 0.0f;
if (rob_chr->data.field_0 & 0x02) {
v20 = v4 + rob_chr->data.miku_rot.field_3C + rob_chr->data.field_8.field_B8.field_10;
v4.y = rob_chr->data.field_8.field_B8.field_10.y
- get_osage_gravity_const() * rob_chr->data.field_1588.field_0.field_200;
}
else if (!(rob_chr->data.field_1 & 0x80)) {
vec3 v20 = rob_chr->data.miku_rot.field_3C;
v20.x += v4.x + rob_chr->data.field_8.field_B8.field_10.x;
v20.z += v4.z + rob_chr->data.field_8.field_B8.field_10.z;
float_t v7 = 0.4f;
if (rob_chr->data.field_1588.field_0.field_20.field_0 & 0xC00)
v7 = 0.6f;
float_t v13 = powf(v7, 1.0f);
if (rob_chr->data.field_1588.field_330.field_18)
v13 = 1.0f;
v4.x *= v13;
v4.y = 0.0f;
v4.z *= v13;
rob_chr->data.field_8.field_B8.field_10.x *= v13;
rob_chr->data.field_8.field_B8.field_10.z *= v13;
if (rob_chr->data.field_0 & 0x04
&& rob_chr->data.field_1588.field_0.field_1EC > rob_chr->data.motion.frame_data.frame) {
v20.x += rob_chr->data.field_3DD4;
v20.z += rob_chr->data.field_3DDC;
}
if (rob_chr->data.field_1588.field_330.field_18 == 3) {
v20 = 0.0f;
if (rob_chr->data.field_1588.field_330.field_1C >= rob_chr->data.motion.frame_data.frame)
v20.y = rob_chr->data.field_1588.field_330.field_20.y;
else
rob_chr->data.field_1588.field_330.field_18 = 0;
}
else if (rob_chr->data.field_1588.field_330.field_18) {
v20.x = 0.0f;
v20.z = 0.0f;
if (rob_chr->data.motion.frame_data.frame > rob_chr->data.field_1588.field_330.field_1C
|| rob_chr->data.field_1E68.field_1C && rob_chr->data.field_1588.field_330.field_18 == 1)
rob_chr->data.field_1588.field_330.field_18 = 0;
else {
float_t v17 = rob_chr->data.field_1588.field_330.field_1C
- rob_chr->data.motion.frame_data.frame;
if (v17 < 0.0f)
v17 = 0.0f;
float_t v18 = 1.0f / (v17 + 1.0f);
v20.x = v18 * (rob_chr->data.field_1588.field_330.field_20.x
- rob_chr->data.miku_rot.field_24.x);
v20.z = v18 * (rob_chr->data.field_1588.field_330.field_20.z
- rob_chr->data.miku_rot.field_24.z);
}
}
}
if (rob_chr->data.field_1588.field_0.field_20.field_4 & 0x4000000
&& (rob_chr->data.field_3DA0 & 0x40 && rob_chr->data.field_3D9C & 0x20
|| rob_chr->data.field_3DA0 & 0x20 && rob_chr->data.field_3D9C & 0x40)) {
v4.x = 0.0f;
v4.z = 0.0f;
}
rob_chr->data.miku_rot.field_30 = v4;
rob_chr->data.miku_rot.field_3C = 0.0f;
rob_chr->data.miku_rot.position = v20 + rob_chr->data.miku_rot.position;
}
static void rob_base_rob_chara_ctrl_thread_main(rob_chara* rob_chr) {
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
object_database* aft_obj_db = &aft_data->data_ft.obj_db;
sub_140514520(rob_chr, aft_bone_data, aft_mot_db);
sub_14054CC80(rob_chr);
sub_1405077D0(rob_chr, aft_bone_data, aft_mot_db);
rob_chr->sub_1405070E0(aft_bone_data, aft_mot_db);
rob_chr->arm_adjust_ctrl();
sub_140504710(rob_chr, aft_mot_db, aft_bone_data, aft_data, aft_obj_db);
sub_140504AC0(rob_chr);
}
static void rob_base_rob_chara_free(rob_chara* rob_chr) {
//sub_14054F370(&rob_chr->rob_touch);
rob_chara_bone_data_motion_blend_mot_free(rob_chr->bone_data);
}
static void rob_disp_rob_chara_init(rob_chara* rob_chr,
const bone_database* bone_data, void* data, const object_database* obj_db) {
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
object_database* aft_obj_db = &aft_data->data_ft.obj_db;
rob_chara_item_equip* rob_itm_equip = rob_chr->item_equip;
const chara_init_data* chr_init_data = rob_chr->chara_init_data;
bone_node* v3 = rob_chara_bone_data_get_node(rob_chr->bone_data, MOT_BONE_N_HARA_CP);
rob_itm_equip->reset_init_data(v3);
rob_itm_equip->set_item_equip_range(rob_chr->cos_id == 501);
rob_itm_equip->load_object_info({}, ITEM_BODY, false, bone_data, data, obj_db);
for (int32_t i = ITEM_BODY; i < ITEM_ASI; i++)
rob_itm_equip->load_outfit_object_info((item_id)i,
chr_init_data->field_7E4[i], false, aft_bone_data, aft_data, aft_obj_db);
rob_itm_equip->set_shadow_type(rob_chr->chara_id);
rob_chr->item_equip->field_A0 = 0x05;
rob_chr->item_cos_data.reload_items(rob_chr->chara_id, bone_data, data, obj_db);
if (rob_chr->item_cos_data.check_for_npr_flag())
rob_chr->item_equip->npr_flag = true;
if (rob_chr->check_for_ageageagain_module()) {
rob_chara_age_age_array_load(rob_chr->chara_id, 1);
rob_chara_age_age_array_load(rob_chr->chara_id, 2);
}
}
static void rob_disp_rob_chara_ctrl(rob_chara* rob_chr) {
if (!rob_chr->field_C)
return;
rob_chr->field_C = false;
if (rob_chr->field_D) {
rob_chr->field_D = false;
return;
}
rob_chara_item_equip_ctrl_iterate_nodes(rob_chr->item_equip);
effect_fog_ring_data_reset();
effect_splash_data_reset();
}
static void rob_disp_rob_chara_ctrl_thread_main(rob_chara* rob_chr) {
if (rob_chr->bone_data->get_frame() < 0.0f)
rob_chr->bone_data->set_frame(0.0f);
float_t frame_count = rob_chr->bone_data->get_frame_count();
if (rob_chr->bone_data->get_frame() > frame_count)
rob_chr->bone_data->set_frame(frame_count);
rob_chr->item_equip->set_opd_blend_data(&rob_chr->bone_data->motion_loaded);
vec3 trans = 0.0f;
rob_chr->get_trans_scale(0, trans);
rob_chr->item_equip->position = trans;
rob_chara_item_equip_ctrl(rob_chr->item_equip);
if (rob_chr->check_for_ageageagain_module()) {
rob_chara_age_age_array_set_step(rob_chr->chara_id, 1, rob_chr->item_equip->osage_step);
rob_chara_age_age_ctrl(rob_chr, 1, "j_tail_l_006_wj");
rob_chara_age_age_array_set_step(rob_chr->chara_id, 2, rob_chr->item_equip->osage_step);
rob_chara_age_age_ctrl(rob_chr, 2, "j_tail_r_006_wj");
}
}
static void rob_disp_rob_chara_disp(rob_chara* rob_chr) {
rob_chr->item_equip->texture_color_coefficients = 1.0f;
rob_chr->item_equip->mat = rob_chr->data.adjust_data.mat;
rob_chr->item_equip->disp(rob_chr->chara_id, rctx_ptr);
}
static void rob_disp_rob_chara_free(rob_chara* rob_chr) {
//sub_140541260(rob_chr->chara_id);
rob_chr->item_equip->reset();
}
static void sub_140409B70(rob_chara_look_anim* look_anim,
vec3* target_view_point, mat4* adjust_mat, bool a4) {
if (target_view_point) {
if (look_anim->duration > 0.0f
&& look_anim->duration > look_anim->head_rot_frame
&& fabsf(look_anim->duration - look_anim->head_rot_frame) > 0.000001f) {
look_anim->head_rot_frame += look_anim->step;
look_anim->field_191 = true;
look_anim->head_rot_blend = (look_anim->head_rot_frame
+ 1.0f) / (look_anim->duration + 1.0f);
}
else {
look_anim->field_191 = false;
look_anim->head_rot_blend = 1.0f;
}
look_anim->field_190 = true;
mat4 mat;
mat4_invert(adjust_mat, &mat);
vec3 v24;
mat4_transform_point(&mat, target_view_point, &v24);
look_anim->field_184 = vec3::clamp(look_anim->field_184, v24 - 0.05f, v24 + 0.05f);
look_anim->field_192 = a4;
look_anim->field_193 = a4;
look_anim->field_194 = a4;
look_anim->field_195 = a4;
}
else {
if ((look_anim->field_190 || look_anim->field_191)
&& look_anim->duration > 0.0f
&& look_anim->duration > look_anim->head_rot_frame
&& fabsf(look_anim->duration - look_anim->head_rot_frame) > 0.000001f) {
look_anim->head_rot_frame += look_anim->step;
look_anim->field_191 = true;
look_anim->head_rot_blend = 1.0f - (look_anim->head_rot_frame
+ 1.0f) / (look_anim->duration + 1.0f);
}
else {
look_anim->field_191 = false;
look_anim->head_rot_blend = 0.0f;
}
look_anim->field_190 = false;
look_anim->field_192 = false;
look_anim->field_193 = false;
}
}
static void sub_14041C620(rob_chara_bone_data* rob_bone_data,
vec3* target_view_point, mat4* adjust_mat, bool a4) {
sub_140409B70(&rob_bone_data->look_anim, target_view_point, adjust_mat, a4);
}
static float_t sub_14040ADE0(float_t a1, float_t a2) {
float_t v1 = a1 - a2;
if (v1 > (float_t)M_PI)
return v1 - (float_t)(M_PI * 2.0);
else if (v1 < (float_t)-M_PI)
return v1 + (float_t)(M_PI * 2.0);
return v1;
}
static void sub_140407280(rob_chara_look_anim* look_anim, std::vector<bone_data>& bones, mat4* mat, float_t step) {
vec3 v69;
mat4_get_translation(bones[MOTION_BONE_CL_KAO].node[2].mat, &v69);
if (!look_anim->field_190 && !look_anim->field_191)
return;
float_t v14 = step * 0.25f;
float_t v15 = look_anim->field_15C.field_8;
float_t v16 = look_anim->field_15C.field_C;
mat4* c_kata_r_mat = bones[MOTION_BONE_C_KATA_R].node->mat;
mat4* c_kata_l_mat = bones[MOTION_BONE_C_KATA_L].node->mat;
mat4* n_kao_mat = bones[MOTION_BONE_N_KAO].node->mat;
float_t v23 = atan2f(n_kao_mat->row0.x, n_kao_mat->row2.x);
float_t v24 = atan2f(c_kata_r_mat->row3.x - c_kata_l_mat->row3.x, c_kata_r_mat->row3.z - c_kata_l_mat->row3.z);
float_t v25 = sub_14040ADE0(v24, v23);
float_t v18 = -v15;
if (v25 < 0.0f)
v15 = v25 + v15;
else if (v25 > 0.0f)
v18 = v25 - v15;
vec3 v67;
mat4_inverse_transform_point(n_kao_mat, &look_anim->field_184, &v67);
if (fabsf(vec3::length(v67)) <= 0.000001f)
return;
vec3 v68;
mat4_inverse_transform_point(n_kao_mat, &v69, &v68);
float_t v28 = vec3::length(v68);
if (fabsf(v28) <= 0.000001f)
return;
v67 = vec3::normalize(v67) * v28;
float_t v38 = (float_t)(75.0 * DEG_TO_RAD);
if (look_anim->type == 3)
v38 -= (float_t)(30.0 * DEG_TO_RAD);
bool v36;
float_t v40;
if (vec2::length(*(vec2*)&v67) >= vec3::length(v67) * cosf(v38)) {
v40 = atan2f(-v67.x, v67.y);
v36 = false;
}
else {
v40 = look_anim->field_19C.field_0;
v36 = true;
}
float_t v42 = v40;
if (look_anim->field_190) {
if (look_anim->type == 3)
v16 -= (float_t)(100.0 * DEG_TO_RAD);
if (v36 || v40 > v16 || v40 < -v16) {
v40 = 0.0f;
v14 *= 0.5f;
look_anim->type = 3;
}
else if (v40 > v15) {
v40 = v15;
v14 *= 0.5f;
look_anim->type = 2;
}
else if (v40 < v18) {
v40 = v18;
v14 *= 0.5f;
look_anim->type = 1;
}
else
look_anim->type = 0;
}
else
look_anim->type = 0;
float_t head_rot_strength = look_anim->head_rot_strength;
if (look_anim->type != 3 && look_anim->ext_head_rotation) {
if (!look_anim->type)
v14 *= 0.5f;
float_t v45 = look_anim->ext_head_rot_y_angle;
if (fabsf(look_anim->ext_head_rot_y_angle) > 0.000001f) {
float_t v46;
if (v45 >= 0.0f) {
v46 = v40 + (float_t)(50.0 * DEG_TO_RAD);
if (v46 > v15)
v46 = v15;
float_t v47 = v40 - (float_t)(50.0 * DEG_TO_RAD);
if (v47 < v18)
v47 = v18;
if (v46 < v45) {
if (v42 < (float_t)(-70.0 * DEG_TO_RAD)) {
v46 = 0.0f;
look_anim->type = 3;
}
else
v46 = look_anim->ext_head_rot_y_angle;
}
else if (v46 - (float_t)(30.0 * DEG_TO_RAD) < v40)
v46 = v47;
}
else {
v46 = v40 - (float_t)(50.0 * DEG_TO_RAD);
if (v46 < v18)
v46 = v18;
float_t v47 = v40 + (float_t)(50.0 * DEG_TO_RAD);
if (v47 > v15)
v47 = v15;
if (v46 > v45) {
if (v42 > (float_t)(70.0 * DEG_TO_RAD)) {
v46 = 0.0f;
look_anim->type = 3;
}
else
v46 = look_anim->ext_head_rot_y_angle;
}
else if (v46 + (float_t)(30.0 * DEG_TO_RAD) > v40)
v46 = v47;
}
v40 = v46;
}
else if (v40 >= 0.0f) {
v40 += (float_t)(-50.0 * DEG_TO_RAD);
if (v40 < v18)
v40 = v18;
}
else {
v40 += (float_t)(50.0 * DEG_TO_RAD);
if (v40 > v15)
v40 = v15;
}
head_rot_strength = look_anim->ext_head_rot_strength;
look_anim->ext_head_rot_y_angle = v40;
}
else
look_anim->ext_head_rot_y_angle = 0.0f;
float_t v48 = v40 * head_rot_strength;
float_t v49 = v48;
if (!look_anim->field_191) {
if (look_anim->field_192)
v48 = sub_14040ADE0(v48, look_anim->field_19C.field_0) * v14 + look_anim->field_19C.field_0;
look_anim->field_19C.field_0 = v48;
look_anim->field_1AC.field_0 = v48;
}
else if (look_anim->field_190) {
look_anim->field_19C.field_0 = v48;
look_anim->field_1AC.field_0 = v48;
}
else {
look_anim->field_19C.field_0 = v48;
v48 = look_anim->field_1AC.field_0;
}
mat4 cl_kao_mat = *bones[MOTION_BONE_CL_KAO].node[1].mat;
float_t head_rot_angle = (v48 - atan2f(-v68.x, v68.y)) * look_anim->head_rot_blend;
vec3 head_rot_axis;
head_rot_axis.x = n_kao_mat->row2.x * 0.5f;
head_rot_axis.y = (n_kao_mat->row2.y + 1.0f) * 0.5f;
head_rot_axis.z = n_kao_mat->row2.z * 0.5f;
mat4_mul_rotation(&cl_kao_mat, &head_rot_axis, head_rot_angle, &cl_kao_mat);
mat4_inverse_transform_point(&cl_kao_mat, &look_anim->field_184, &v67);
float_t v52;
if (v36)
v52 = look_anim->field_19C.field_C;
else
v52 = atan2f(-v67.z, vec2::length(*(vec2*)&v67));
if (look_anim->field_190) {
float_t v55 = fabsf(v49);
if (v52 >= 0.0f)
v55 *= look_anim->field_15C.field_24;
else
v55 *= look_anim->field_15C.field_20;
v52 *= (look_anim->field_15C.field_8 - v55) / look_anim->field_15C.field_8;
v52 = clamp_def(v52, look_anim->field_15C.min, look_anim->field_15C.max);
}
if (look_anim->type == 3 || look_anim->ext_head_rotation)
v52 = 0.0f;
look_anim->ext_head_rot_x_angle = 0.0f;
float_t v58 = v52 * look_anim->head_rot_strength;
if (!look_anim->field_191) {
if (look_anim->field_193)
v58 = sub_14040ADE0(v58, look_anim->field_19C.field_4) * v14 + look_anim->field_19C.field_4;
look_anim->field_19C.field_4 = v58;
look_anim->field_1AC.field_4 = v58;
}
else if (look_anim->field_190) {
look_anim->field_19C.field_4 = v58;
look_anim->field_1AC.field_4 = v58;
}
else {
look_anim->field_19C.field_4 = v58;
v58 = look_anim->field_1AC.field_4;
}
mat4_mul_rotate_y(&cl_kao_mat, v58 * look_anim->head_rot_blend, &cl_kao_mat);
mat4 cl_kao_mat_backup = bones[MOTION_BONE_CL_KAO].rot_mat[1];
mat4 v74;
mat4_invert(bones[MOTION_BONE_CL_KAO].node->mat, &v74);
mat4_clear_trans(&v74, &v74);
mat4_clear_trans(&cl_kao_mat, &cl_kao_mat);
mat4_mul(&cl_kao_mat, &v74, &bones[MOTION_BONE_CL_KAO].rot_mat[1]);
for (int32_t i = MOTION_BONE_CL_KAO; i <= MOTION_BONE_N_KUBI_WJ_EX; i++)
bone_data_mult_1(&bones[i], mat, &bones[MOTION_BONE_N_HARA_CP], true);
bones[MOTION_BONE_CL_KAO].rot_mat[1] = cl_kao_mat_backup;
}
static void sub_1404189A0(rob_chara_bone_data* rob_bone_data) {
motion_blend_mot* v2 = rob_bone_data->motion_loaded.front();
sub_140407280(&rob_bone_data->look_anim, v2->bone_data.bones,
&v2->field_4F8.mat, v2->mot_play_data.frame_data.step);
}
static void sub_140406FC0(rob_chara_look_anim* look_anim, bone_data* bone, mat4* eye_mat, vec3 pos,
const vec3 rot_neg, const vec3 rot_pos, bool eyes_rot_anim, float_t eyes_rot_blend, float_t eyes_rot_step) {
pos.z = fabsf(pos.z);
float_t rot_x;
float_t rot_y;
float_t v17 = sqrtf(pos.x * pos.x + pos.z * pos.z);
if (fabsf(v17) > 0.000001f) {
rot_y = atan2f(pos.x, pos.z);
rot_x = atanf(-(pos.y / v17));
if (rot_x > 0.0f)
rot_x *= look_anim->eyes_xrot_adjust_pos;
else if (rot_x < 0.0f)
rot_x *= look_anim->eyes_xrot_adjust_neg;
rot_x = clamp_def(rot_x, rot_neg.x, rot_pos.x);
rot_y = clamp_def(rot_y, rot_neg.y, rot_pos.y);
}
else {
rot_x = pos.y > 0.0f ? rot_neg.x : rot_pos.x;
rot_y = 0.0f;
}
if (look_anim->ext_head_rotation && fabsf(look_anim->ext_head_rot_strength) > 0.000001f) {
if (fabsf(look_anim->ext_head_rot_x_angle) > 0.000001f)
rot_x = look_anim->ext_head_rot_x_angle < 0.0f ? rot_neg.y : rot_pos.y;
else
rot_x = rot_x >= 0.0f ? rot_neg.y : rot_pos.y;
if (fabsf(look_anim->ext_head_rot_y_angle) > 0.000001f)
rot_y = look_anim->ext_head_rot_y_angle < 0.0f ? rot_neg.y : rot_pos.y;
else
rot_y = rot_y >= 0.0f ? rot_neg.y : rot_pos.y;
}
mat4 mat;
mat4_rotate_y(rot_y, &mat);
mat4_mul_rotate_x(&mat, rot_x, &mat);
mat4_lerp_rotation(&mat4_identity, &mat, &mat, look_anim->eyes_rot_strength);
if (eyes_rot_anim)
mat4_lerp_rotation(&bone->rot_mat[0], &mat, &mat, eyes_rot_blend);
else
mat4_lerp_rotation(eye_mat, &mat, &mat, eyes_rot_step);
*eye_mat = mat;
bone->rot_mat[0] = mat;
}
static void sub_140409170(rob_chara_look_anim* look_anim, mat4* adjust_mat,
std::vector<bone_data>& bones, mat4* mat, float_t step) {
if (look_anim->disable)
return;
look_anim->bones = &bones;
look_anim->mat = *mat;
bool eyes_rot_anim = false;
float_t eyes_rot_blend = 0.0f;
if (look_anim->duration > 0.0f && look_anim->duration > look_anim->eyes_rot_frame
&& fabsf(look_anim->duration - look_anim->eyes_rot_frame) > 0.000001f) {
eyes_rot_anim = true;
eyes_rot_blend = (look_anim->eyes_rot_frame + 1.0f) / (look_anim->duration + 1.0f);
if (!look_anim->eyes_rotation)
eyes_rot_blend = 1.0f - eyes_rot_blend;
look_anim->eyes_rot_frame += step;
}
float_t eyes_rot_step = look_anim->eyes_rot_step * step;
if (fabsf(look_anim->eyes_rot_step - 1.0f) <= 0.000001f
|| eyes_rot_step > 1.0f || look_anim->init_eyes_rotation && !eyes_rot_anim
|| rctx_ptr->camera->fast_change_hist0 && rctx_ptr->camera->fast_change_hist1)
eyes_rot_step = 1.0f;
look_anim->init_head_rotation = false;
look_anim->init_eyes_rotation = false;
if (!(look_anim->eyes_rotation || look_anim->ext_head_rotation
&& fabsf(look_anim->ext_head_rot_strength) > 0.000001f || eyes_rot_anim)
|| !(look_anim->head_rot_strength <= 0.0f || look_anim->type != 3))
return;
look_anim->view_point = look_anim->target_view_point;
mat4 v61;
mat4_invert(adjust_mat, &v61);
mat4_transform_point(&v61, &look_anim->view_point, &look_anim->view_point);
mat4* kl_eye_l_parent_mat = bones[MOTION_BONE_KL_EYE_L].parent_mat;
mat4* kl_eye_r_parent_mat = bones[MOTION_BONE_KL_EYE_R].parent_mat;
float_t yrot_neg_left;
float_t yrot_pos_left;
float_t yrot_neg_right;
float_t yrot_pos_right;
if (look_anim->ft) {
yrot_neg_left = look_anim->param.ft.yrot_neg;
yrot_pos_left = look_anim->param.ft.yrot_pos;
yrot_neg_right = -look_anim->param.ft.yrot_pos;
yrot_pos_right = -look_anim->param.ft.yrot_neg;
}
else {
yrot_neg_left = look_anim->param.ac.yrot_neg;
yrot_pos_left = look_anim->param.ac.yrot_pos;
yrot_neg_right = -look_anim->param.ac.yrot_pos;
yrot_pos_right = -look_anim->param.ac.yrot_neg;
}
if (look_anim->field_B0 > 0.0f) {
mat4 v61 = *kl_eye_l_parent_mat;
*(vec3*)&v61.row3 = *(vec3*)&kl_eye_l_parent_mat->row3 + *(vec3*)&kl_eye_r_parent_mat->row3;
vec3 v54;
mat4_inverse_transform_point(&v61, &look_anim->view_point, &v54);
float_t v38 = vec3::length(v54);
if (fabsf(v38) <= 0.000001f || v54.x * v54.x + v54.z * v54.z <= 0.01f) {
yrot_neg_left = 0.0f;
yrot_pos_right = 0.0f;
}
else if (v38 < look_anim->field_B0) {
vec3 v53 = v54 * (look_anim->field_B0 / v38);
vec3 v60;
mat4_transform_point(&v61, &v53, &v60);
vec3 v56;
mat4_inverse_transform_point(kl_eye_l_parent_mat, &v60, &v56);
float_t v41 = atan2f(v56.x - look_anim->param.pos.x, v56.z);
if (yrot_neg_left < v41)
yrot_neg_left = min_def(yrot_pos_left, v41);
vec3 v55;
mat4_inverse_transform_point(kl_eye_r_parent_mat, &v60, &v55);
float_t v42 = atan2f(v55.x + look_anim->param.pos.x, v55.z);
if (yrot_pos_right > v42)
yrot_pos_right = max_def(-yrot_pos_left, v42);
}
}
float_t xrot_neg;
float_t xrot_pos;
if (look_anim->ft) {
xrot_neg = look_anim->param.ft.xrot_neg * -3.8f
/ look_anim->param.xrot_adjust_dir_neg * look_anim->eyes_xrot_adjust_neg;
xrot_pos = look_anim->param.ft.xrot_pos * 6.0f
/ look_anim->param.xrot_adjust_dir_pos * look_anim->eyes_xrot_adjust_pos;
}
else {
xrot_neg = look_anim->param.ac.xrot_neg * look_anim->eyes_xrot_adjust_neg;
xrot_pos = look_anim->param.ac.xrot_pos * look_anim->eyes_xrot_adjust_pos;
}
vec3 rot_neg_left = vec3(xrot_neg, yrot_neg_left, 0.0f);
vec3 rot_pos_left = vec3(xrot_pos, yrot_pos_left, 0.0f);
vec3 pos_left;
mat4_inverse_transform_point(kl_eye_l_parent_mat, &look_anim->view_point, &pos_left);
sub_140406FC0(look_anim, &bones[MOTION_BONE_KL_EYE_L],
&look_anim->left_eye_mat, pos_left - look_anim->param.pos,
rot_neg_left, rot_pos_left, eyes_rot_anim, eyes_rot_blend, eyes_rot_step);
const vec3 _xor = vec3(-0.0f, 0.0f, 0.0f);
vec3 rot_neg_right = vec3(xrot_neg, yrot_neg_right, 0.0f);
vec3 rot_pos_right = vec3(xrot_pos, yrot_pos_right, 0.0f);
vec3 pos_right;
mat4_inverse_transform_point(kl_eye_r_parent_mat, &look_anim->view_point, &pos_right);
sub_140406FC0(look_anim, &bones[MOTION_BONE_KL_EYE_R],
&look_anim->right_eye_mat, pos_right - (look_anim->param.pos ^ _xor),
rot_neg_right, rot_pos_right, eyes_rot_anim, eyes_rot_blend, eyes_rot_step);
for (int32_t i = MOTION_BONE_KL_EYE_L; i <= MOTION_BONE_KL_HIGHLIGHT_L_WJ; i++)
bone_data_mult_1(&bones[i], mat, &bones[MOTION_BONE_N_HARA_CP], true);
for (int32_t i = MOTION_BONE_KL_EYE_R; i <= MOTION_BONE_KL_HIGHLIGHT_R_WJ; i++)
bone_data_mult_1(&bones[i], mat, &bones[MOTION_BONE_N_HARA_CP], true);
}
static void sub_14041A160(rob_chara_bone_data* rob_bone_data, mat4* adjust_mat) {
motion_blend_mot* v2 = rob_bone_data->motion_loaded.front();
sub_140409170(&rob_bone_data->look_anim, adjust_mat, v2->bone_data.bones,
&v2->field_4F8.mat, v2->mot_play_data.frame_data.step);
}
static void rob_chara_head_adjust(rob_chara* rob_chr) {
if (rob_chr->type != ROB_CHARA_TYPE_2)
return;
bool v4 = !(rob_chr->data.field_2 & 0x80);
rob_chr->data.field_2 &= ~0x80;
rob_chara_bone_data* rob_bone_data = rob_chr->bone_data;
vec3* target_view_point = 0;
if (rob_bone_data->get_look_anim_head_rotation()
|| rob_bone_data->get_look_anim_ext_head_rotation()) {
if (rob_bone_data->get_look_anim_update_view_point()) {
vec3 view_point;
rctx_ptr->camera->get_view_point(view_point);
rob_bone_data->set_look_anim_target_view_point(&view_point);
}
if (rob_bone_data->check_look_anim_head_rotation()
|| rob_bone_data->check_look_anim_ext_head_rotation())
target_view_point = rob_bone_data->get_look_anim_target_view_point();
}
sub_14041C620(rob_bone_data, target_view_point, &rob_chr->data.adjust_data.mat, v4);
sub_1404189A0(rob_bone_data);
sub_14041A160(rob_bone_data, &rob_chr->data.adjust_data.mat);
}
static void rob_chara_set_hand_adjust(rob_chara* rob_chr,
rob_chara_data_hand_adjust* adjust, rob_chara_data_hand_adjust* prev_adjust) {
if (!adjust->enable)
return;
float_t chara_scale = rob_chr->data.adjust_data.scale;
float_t opposite_chara_scale = rob_chara_array_get_data_adjust_scale(rob_chr->chara_id ? 0 : 1);
bool chara_opposite_chara_same = fabsf(chara_scale - opposite_chara_scale) <= 0.000001f;
switch (adjust->type) {
case ROB_CHARA_DATA_HAND_ADJUST_NORMAL:
adjust->scale = chara_size_table_get_value(1);
break;
case ROB_CHARA_DATA_HAND_ADJUST_SHORT:
adjust->scale = chara_size_table_get_value(2);
break;
case ROB_CHARA_DATA_HAND_ADJUST_TALL:
adjust->scale = chara_size_table_get_value(0);
break;
case ROB_CHARA_DATA_HAND_ADJUST_MIN:
adjust->scale = min_def(opposite_chara_scale, chara_scale);
break;
case ROB_CHARA_DATA_HAND_ADJUST_MAX:
adjust->scale = max_def(opposite_chara_scale, chara_scale);
break;
case ROB_CHARA_DATA_HAND_ADJUST_OPPOSITE_CHARA:
adjust->scale = opposite_chara_scale;
break;
case ROB_CHARA_DATA_HAND_ADJUST_1P:
adjust->scale = rob_chara_array_get_data_adjust_scale(0);
break;
case ROB_CHARA_DATA_HAND_ADJUST_2P:
adjust->scale = rob_chara_array_get_data_adjust_scale(1);
break;
case ROB_CHARA_DATA_HAND_ADJUST_3P:
adjust->scale = rob_chara_array_get_data_adjust_scale(2);
break;
case ROB_CHARA_DATA_HAND_ADJUST_4P:
adjust->scale = rob_chara_array_get_data_adjust_scale(3);
break;
case ROB_CHARA_DATA_HAND_ADJUST_ITEM: // X
adjust->scale = rob_chr->data.adjust_data.item_scale;
break;
}
if (adjust->scale_select == 1 && adjust->enable_scale && chara_opposite_chara_same) {
adjust->scale_select = 0;
adjust->rotation_blend = prev_adjust->rotation_blend;
adjust->disable_x = prev_adjust->disable_x;
adjust->disable_y = prev_adjust->disable_y;
adjust->disable_z = prev_adjust->disable_z;
adjust->scale_blend = 1.0f;
}
float_t prev_scale;
if (prev_adjust->enable || prev_adjust->scale_select == 1)
prev_scale = prev_adjust->current_scale;
else
prev_scale = chara_scale;
float_t scale;
if (adjust->scale_select == 1)
scale = adjust->scale;
else
scale = chara_scale;
if (fabsf(prev_scale - scale * adjust->scale_blend) <= 0.000001f || adjust->duration <= adjust->current_time
|| fabsf(adjust->duration - adjust->current_time) <= 0.000001f) {
adjust->current_scale = lerp_def(prev_scale, scale, adjust->scale_blend);
if (fabsf(adjust->current_scale - chara_scale) <= 0.000001f
&& adjust->type != ROB_CHARA_DATA_HAND_ADJUST_ITEM) {
adjust->current_scale = chara_scale;
adjust->enable = false;
}
}
else {
float_t t = (adjust->current_time + 1.0f) / (adjust->duration + 1.0f);
adjust->current_scale = lerp_def(prev_scale, scale, t * adjust->scale_blend);
adjust->current_time += rob_chr->data.motion.step_data.frame;
}
}
static void rob_chara_set_hands_adjust(rob_chara* rob_chr) {
for (int32_t i = 0; i < 2; i++)
rob_chara_set_hand_adjust(rob_chr, &rob_chr->data.motion.hand_adjust[i],
&rob_chr->data.motion.hand_adjust_prev[i]);
}
static void sub_14040AE10(mat4* mat, const vec3 a2) {
vec3 v8;
mat4_inverse_transform_point(mat, &a2, &v8);
float_t v5 = vec2::length(*(vec2*)&v8);
float_t v6 = vec3::length(v8);
if (fabsf(v5) > 0.000001f && fabsf(v6) > 0.000001f) {
float_t v7 = v5;
v5 = 1.0f / v5;
v6 = 1.0f / v6;
mat4_mul_rotate_z(mat, v5 * v8.y, v5 * v8.x, mat);
mat4_mul_rotate_y(mat, -v6 * v8.z, v6 * v7, mat);
}
}
static void sub_140406A70(vec3* a1, std::vector<bone_data>& bones, mat4* a3, vec3* a4,
const motion_bone_index* a5, float_t rotation_blend, float_t arm_length, bool solve_ik) {
bone_data* v14 = &bones[a5[0]];
if (v14->pole_target_mat) {
vec3 v36;
mat4_get_translation(v14->pole_target_mat, &v36);
mat4 v38 = *v14->node->mat;
sub_14040AE10(&v38, v14->ik_target);
mat4_inverse_transform_point(&v38, &v36, &v36);
v38 = *v14->node->mat;
sub_14040AE10(&v38, *a4);
vec3 v37;
mat4_transform_point(&v38, &v36, &v37);
mat4_set_translation(v14->pole_target_mat, &v37);
}
v14->ik_target = *a4;
v14->rot_mat[1] = mat4_identity;
v14->rot_mat[2] = mat4_identity;
bone_data_mult_ik(v14, 1);
if (a5[1] == MOTION_BONE_NONE)
return;
bone_data* v25 = &bones[a5[1]];
if (rotation_blend > 0.0f) {
mat4 v38;
mat4 v39;
mat4_clear_trans(v25->parent_mat, &v38);
mat4_clear_trans(v25->node->mat, &v39);
mat4_transpose(&v38, &v38);
mat4_mul(&v39, &v38, &v38);
if (rotation_blend < 1.0f)
mat4_lerp_rotation(&v25->rot_mat[0], &v38, &v38, rotation_blend);
v25->rot_mat[0] = v38;
}
if (solve_ik) {
a5++;
while (*a5 != MOTION_BONE_NONE)
bone_data_mult_1(&bones[*a5++], a3, &bones[MOTION_BONE_N_HARA_CP], true);
}
else
bone_data_mult_1(v25, a3, &bones[MOTION_BONE_N_HARA_CP], false);
}
static void sub_140418A00(rob_chara_bone_data* rob_bone_data, vec3* a2,
const motion_bone_index* a3, float_t rotation_blend, float_t arm_length, bool solve_ik) {
motion_blend_mot* v7 = rob_bone_data->motion_loaded.front();
mat4 m = v7->field_4F8.mat;
sub_140406A70(rob_bone_data->field_76C, v7->bone_data.bones,
&m, a2, a3, rotation_blend, arm_length, solve_ik);
}
static bool sub_14053ACA0(rob_chara* rob_chr, int32_t hand) {
if (hand >= 2 || !rob_chr->data.motion.hand_adjust[hand].enable)
return false;
float_t rotation_blend = rob_chr->data.motion.hand_adjust[hand].rotation_blend;
float_t chara_scale = rob_chr->data.adjust_data.scale;
float_t adjust_scale = rob_chr->data.motion.hand_adjust[hand].current_scale;
rob_chara_adjust_data adjust_data = rob_chr->data.adjust_data;
float_t scale = adjust_scale / chara_scale;
adjust_data.scale = scale;
adjust_data.item_scale = scale; // X
rob_chr->set_data_adjust_mat(&adjust_data, false);
int32_t v15 = 0;
bool solve_ik = true;
if (rob_chr->data.motion.hand_adjust[hand].field_40 > 0
&& fabsf(rotation_blend - 1.0f) > 0.000001f
&& (fabsf(rob_chr->data.motion.hand_adjust[hand].offset.x) > 0.000001f
|| fabsf(rob_chr->data.motion.hand_adjust[hand].offset.y) > 0.000001f
|| fabsf(rob_chr->data.motion.hand_adjust[hand].offset.z) > 0.000001f)) {
v15 = rob_chr->data.motion.hand_adjust[hand].field_40;
solve_ik = false;
}
mat4* v40 = rob_chr->bone_data->get_mats_mat(rob_kl_te_bones[hand]);
mat4 v42;
mat4_mul(v40, &adjust_data.mat, &v42);
vec3 v37 = rob_chr->data.motion.hand_adjust[hand].offset * (1.0f - chara_scale / adjust_scale);
vec3 v38;
mat4_transform_point(&v42, &v37, &v38);
vec3 v27 = 0.0f;
if (rob_chr->data.motion.hand_adjust[hand].disable_x)
v27.x = v40->row3.x - v38.x;
if (rob_chr->data.motion.hand_adjust[hand].disable_y)
v27.y = v40->row3.y - v38.y;
if (rob_chr->data.motion.hand_adjust[hand].disable_z)
v27.z = v40->row3.z - v38.z;
vec3 v39 = v38 + v27;
vec3 v18 = 0.0f;
if (v15 > 0) {
mat4_transform_point(&v42, &rob_chr->data.motion.hand_adjust[hand].offset, &v38);
v18 = v38 + v27;
}
sub_140418A00(rob_chr->bone_data, &v39, off_140C9E020[hand], rotation_blend,
rob_chr->data.motion.hand_adjust[hand].arm_length, solve_ik);
while (v15 > 0) {
mat4* v40 = rob_chr->bone_data->get_mats_mat(rob_kl_te_bones[hand]);
mat4_set_translation(v40, &v18);
vec3 v37 = -rob_chr->data.motion.hand_adjust[hand].offset;
mat4_transform_point(v40, &v37, &v39);
if (!--v15) {
rotation_blend = 1.0f;
solve_ik = true;
}
sub_140418A00(rob_chr->bone_data, &v39, off_140C9E020[hand], rotation_blend,
rob_chr->data.motion.hand_adjust[hand].arm_length, solve_ik);
}
rob_chr->data.motion.hand_adjust[hand].field_30 = v39;
return true;
}
static void sub_140412860(motion_blend_mot* mot, motion_bone_index index, mat4* mat) {
if (index >= mot->bone_data.bones.size())
return;
bone_data* v4 = &mot->bone_data.bones.data()[index];
if (!v4)
return;
switch (v4->type) {
case BONE_DATABASE_BONE_HEAD_IK_ROTATION:
*mat = *v4->node[2].mat;
break;
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
*mat = *v4->node[3].mat;
break;
}
}
static void sub_140419290(rob_chara_bone_data* rob_bone_data, motion_bone_index index, mat4* mat) {
sub_140412860(rob_bone_data->motion_loaded.front(), index, mat);
}
static bool sub_14053B580(rob_chara* rob_chr, int32_t a2) {
if (a2 < 0 || a2 > 3)
return 0;
struc_306& v0 = rob_chr->data.field_1588.field_330.field_33C[a2];
int16_t v7 = v0.field_C;
if (v7 <= 0 || v7 >= 27 || !(v7 < 10 || rob_chr->field_20))
return false;
bool v2 = false;
int32_t v8 = v0.field_0;
float_t v9 = rob_chr->data.motion.frame_data.frame;
switch (v8) {
case 0:
if (v9 < v0.frame)
return false;
break;
case 1:
if (v9 < v0.frame || v9 >= v0.field_8)
return false;
break;
default:
return false;
}
mat4 mat;
sub_140419290(rob_chr->bone_data, rob_ik_hand_leg_bones[a2], &mat);
vec3 v13;
mat4_get_translation(&mat, &v13);
vec3 v45;
switch (v0.field_C) {
case 0:
v45 = v0.field_10;
break;
case 16:
v45 = v0.field_10 + v13;
break;
case 10: {
float_t ratio0 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))->ik_scale.ratio0;
v45 = v13 * ratio0;
} break;
case 11: {
float_t ratio1 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))->ik_scale.ratio1;
v45 = v13 * ratio1;
} break;
case 12: {
float_t ratio3 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))->ik_scale.ratio3;
v45 = v13 * ratio3;
} break;
case 13: {
float_t ratio0 = rob_chr->bone_data->ik_scale.ratio0;
v45 = v13 * (1.0f / ratio0);
} break;
case 14: {
float_t ratio1 = rob_chr->bone_data->ik_scale.ratio1;
v45 = v13 * (1.0f / ratio1);
} break;
case 15: {
float_t ratio3 = rob_chr->bone_data->ik_scale.ratio3;
v45 = v13 * (1.0f / ratio3);
} break;
default:
if (v0.field_C < 16) {
mat4* v26 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))
->get_mats_mat(dword_140A2DDD0[v0.field_C]);
mat4_get_translation(v26, &v45);
v45 += v0.field_10;
}
else {
mat4* v23 = ((rob_chara_bone_data*)((size_t)rob_chr->field_20 + 0x28))
->get_mats_mat(dword_140A2DDD0[v0.field_C]);
mat4 v49;
mat4_mul_translate(v23, &v0.field_10, &v49);
mat4_get_translation(&v49, &v45);
}
break;
}
float_t v29 = rob_chr->data.motion.frame_data.frame;
float_t v30 = v0.frame;
if (v29 < v30)
v29 = v0.frame;
else if (v29 > v0.field_8)
v29 = v0.field_8;
float_t v31 = 1.0f;
float_t v32 = v0.field_8 - v30 + 1.0f;
if (fabsf(v32) > 0.000001f) {
v31 = (v0.field_8 - v29) / v32;
v31 = clamp_def(v31, 0.0f, 1.0f);
}
int32_t v33 = v0.field_0;
vec3 v48 = 0.0f;
switch (v0.field_0) {
case 0:
v48 = vec3::lerp(v45, v13, v31);
break;
case 1:
v48 = vec3::lerp(v13, v45, v31);
break;
}
switch (v0.field_E) {
case 1:
v48.y = v13.y;
v48.z = v13.z;
break;
case 2:
v48.x = v13.x;
v48.z = v13.z;
break;
case 3:
v48.x = v13.x;
v48.y = v13.y;
break;
case 4:
v48.z = v13.z;
break;
case 5:
v48.y = v13.y;
break;
case 6:
v48.x = v13.z;
break;
}
vec3 v36 = v48 - v13;
if (v0.field_1C.x != 0.0f && v36.x < v0.field_1C.x)
v48.x = v0.field_1C.x + v13.x;
else if (v0.field_28.x != 0.0f && v36.x > v0.field_28.x)
v48.x = v0.field_28.x + v13.x;
if (v0.field_1C.y != 0.0f && v36.y < v0.field_1C.y)
v48.y = v0.field_1C.y + v13.y;
else if (v0.field_28.y != 0.0f && v36.y > v0.field_28.y)
v48.y = v0.field_28.y + v13.y;
if (v0.field_1C.z != 0.0f && v36.z < v0.field_1C.z)
v48.z = v0.field_1C.z + v13.z;
else if (v0.field_28.z != 0.0f && v36.z > v0.field_28.z)
v48.z = v0.field_28.z + v13.z;
sub_140418A00(rob_chr->bone_data, &v48, off_140C9E000[a2], 0.0f, 0.0f, true);
return true;
}
static void sub_1403F9A40(vec3* a1, vec3* a2, mat4* a3, float_t a4, float_t a5) {
vec3 v10;
mat4_inverse_transform_point(a3, a2, &v10);
v10.y += a4;
v10.z += a5;
mat4_transform_point(a3, &v10, a1);
}
static bool sub_14040AC40(vec3* a1, vec3* a2, float_t a3, vec3* a4) {
vec3 v4 = -*a2;
float_t v7 = vec3::dot(*a1, v4);
float_t v8 = vec3::dot(v4, v4);
v8 -= a3 * a3;
if (v8 > 0.0f && v7 > 0.0f)
return false;
float_t v10 = v7 * v7 - v8;
if (v10 < 0.0f)
return false;
*a4 = *a1 * (sqrtf(v10) - v7);
return true;
}
static void sub_1403FA040(vec3* a1, float_t a2, mat4* a3, float_t ymin,
float_t ymax, float_t zmin, float_t zmax, vec3* a8, float_t step) {
vec3 v50;
vec3 v51;
vec3 v52;
vec3 v53;
mat4_inverse_transform_vector(a3, a1, &v50);
v50.x = 0.0f;
float_t v23 = 0.0f;
float_t v40 = 0.0f;
if (vec3::length_squared(v50) <= 0.000001f)
goto LABEL_66;
v50 = vec3::normalize(v50);
if (zmax - zmin >= ymax - ymin) {
v23 = (ymax - ymin) * 0.5f;
v52.x = 0.0f;
v52.y = ymax - v23;
v52.z = zmax - v23;
v53.x = 0.0f;
v53.y = ymax - v23;
v53.z = zmin + v23;
if (fabsf(v50.y) <= 0.000001f) {
if (fabsf(ymin) <= 0.000001f || fabsf(ymax) <= 0.000001f) {
v50 *= a2;
if (v50.z < zmin + v23)
v50.z = zmin + v23;
else if (v50.z > zmax - v23)
v50.z = zmax - v23;
else if (vec3::dot(*a8, v50) != 0.0f) {
float_t v43 = vec3::length(*a8);
float_t v44 = v43 + (v43 * 0.97f - v43) * step;
if (vec3::length(v50) < v44)
v50 = vec3::normalize(v50) * v44;
}
goto LABEL_66;
}
}
else if ((fabsf(ymin) > 0.000001f || v50.y >= 0.0f)
&& (fabsf(ymax) > 0.000001f || v50.y <= 0.0f)) {
float_t v21 = ymax;
if (v50.y * ymax <= 0.0f)
v21 = ymin;
float_t v31 = (v21 * v50.z) / v50.y;
if (v31 >= zmin + v23 && v31 <= zmax - v23) {
v40 = sqrtf(v31 * v31 + v21 * v21);
goto LABEL_55;
}
}
else {
v50.y = 0.0f;
if (fabsf(v50.z) > 0.000001f) {
v50 = vec3::normalize(v50) * a2;
if (v50.z < zmin)
v50.z = zmin;
else if (v50.z > zmax)
v50.z = zmax;
}
goto LABEL_66;
}
}
else {
v23 = (zmax - zmin) * 0.5f;
v52.x = 0.0f;
v52.y = 0.0f;
v52.z = zmax - v23;
v53.x = 0.0f;
v53.y = ymax - v23;
v53.z = zmax - v23;
if (fabsf(v50.z) <= 0.000001f) {
if (fabsf(zmin) <= 0.000001f || fabsf(zmax) <= 0.000001f) {
v50 *= a2;
if (v50.y < ymin + v23)
v50.y = ymin + v23;
else if (v50.y > ymax - v23)
v50.y = ymax - v23;
else if (vec3::dot(*a8, v50) != 0.0f) {
float_t v43 = vec3::length(*a8);
float_t v44 = v43 + (v43 * 0.97f - v43) * step;
if (vec3::length(v50) < v44)
v50 = vec3::normalize(v50) * v44;
}
goto LABEL_66;
}
}
else if ((fabsf(zmin) > 0.000001f || v50.z >= 0.0f)
&& (fabsf(zmax) > 0.000001f || v50.z <= 0.0f)) {
float_t v20 = zmax;
if (v50.z * zmax <= 0.0f)
v20 = zmin;
float_t v38 = (v20 * v50.y) / v50.z;
if (v38 >= ymin + v23 && v38 <= ymax - v23) {
v40 = sqrtf(v38 * v38 + v20 * v20);
goto LABEL_55;
}
}
else {
v50.z = 0.0f;
if (fabsf(v50.y) > 0.000001f) {
v50 = vec3::normalize(v50) * a2;
if (v50.y < ymin)
v50.y = ymin;
else if (v50.y > ymax)
v50.y = ymax;
}
goto LABEL_66;
}
}
v51 = 0.0f;
if (sub_14040AC40(&v50, &v53, v23, &v51)
|| sub_14040AC40(&v50, &v52, v23, &v51)) {
v40 = vec3::length(v51);
goto LABEL_55;
}
else {
v50 = 0.0f;
goto LABEL_66;
}
LABEL_55:
if (v40 > a2) {
v50 *= a2;
if (vec3::dot(*a8, v50) != 0.0f) {
float_t v43 = vec3::length(*a8);
float_t v44 = v43 + (v43 * 0.97f - v43) * step;
if (vec3::length(v50) < v44)
v50 = vec3::normalize(v50) * v44;
}
}
else
v50 *= v40;
goto LABEL_66;
LABEL_66:
mat4_transform_vector(a3, &v50, a1);
*a8 = v50;
}
static void sub_1403FA770(rob_chara_sleeve_adjust* a1) {
mat4* v4 = a1->bones->data()[MOTION_BONE_C_KATA_L].node[3].mat;
mat4* v5 = a1->bones->data()[MOTION_BONE_C_KATA_R].node[3].mat;
vec3 v42;
mat4_get_translation(v4, &v42);
vec3 v43;
mat4_get_translation(v5, &v43);
vec3 v41;
sub_1403F9A40(&v41, &v42, v4, a1->sleeve_l.cyofs, a1->sleeve_l.czofs);
vec3 v40;
sub_1403F9A40(&v40, &v43, v5, a1->sleeve_r.cyofs, a1->sleeve_r.czofs);
vec3 v45 = v41 - v40;
vec3 v44 = v40 - v41;
float_t v20 = vec3::distance(v41, v40);
float_t v21 = (a1->sleeve_l.radius * a1->radius + a1->sleeve_r.radius - v20) * 0.5f;
float_t v22 = (a1->sleeve_r.radius * a1->radius + a1->sleeve_l.radius - v20) * 0.5f;
bool v16 = true;
bool v17 = false;
if (v21 <= 0.0f) {
v16 = false;
v21 = vec3::length(a1->field_5C);
float_t v25 = (0.97f * v21 - v21) * a1->step + v21;
if (v21 <= 0.001f || v25 <= 0.0f) {
a1->field_5C = 0.0f;
v45 = 0.0f;
}
else {
a1->field_5C *= v25 / v21;
mat4_transform_vector(v4, &a1->field_5C, &v45);
v17 = true;
}
}
bool v18 = false;
bool v19 = true;
if (v22 <= 0.0f) {
v19 = false;
v22 = vec3::length(a1->field_68);
float_t v31 = (0.97f * v22 - v22) * a1->step + v22;
if (v22 <= 0.001f || v31 <= 0.0f) {
a1->field_68 = 0.0f;
v44 = 0.0f;
}
else {
a1->field_68 *= v31 / v22;
mat4_transform_vector(v5, &a1->field_68, &v44);
v18 = true;
}
}
if (v16)
sub_1403FA040(&v45, v21, v4, a1->sleeve_l.ymin, a1->sleeve_l.ymax,
a1->sleeve_l.zmin, a1->sleeve_l.zmax, &a1->field_5C, a1->step);
if (v19)
sub_1403FA040(&v44, v22, v5, a1->sleeve_r.ymin, a1->sleeve_r.ymax,
a1->sleeve_r.zmin, a1->sleeve_r.zmax, &a1->field_68, a1->step);
if (v16 || v17) {
mat4 mat = *a1->bones->data()[MOTION_BONE_C_KATA_L].node[2].mat;
sub_14040AE10(&mat, v42 + v45);
*a1->bones->data()[MOTION_BONE_C_KATA_L].node[2].mat = mat;
}
if (v19 || v18) {
mat4 mat = *a1->bones->data()[MOTION_BONE_C_KATA_R].node[2].mat;
sub_14040AE10(&mat, v43 + v44);
*a1->bones->data()[MOTION_BONE_C_KATA_R].node[2].mat = mat;
}
}
static void sub_1403F9B20(rob_chara_sleeve_adjust* a1, motion_bone_index motion_bone_index) {
float_t sleeve_radius;
float_t sleeve_cyofs;
float_t sleeve_czofs;
vec3* v6;
float_t sleeve_ymin;
float_t sleeve_ymax;
float_t sleeve_zmin;
float_t sleeve_zmax;
vec3 sleeve_mune_ofs;
float_t sleeve_mune_rad;
if (motion_bone_index == MOTION_BONE_C_KATA_L) {
sleeve_radius = a1->sleeve_l.radius;
sleeve_cyofs = a1->sleeve_l.cyofs;
sleeve_czofs = a1->sleeve_l.czofs;
sleeve_ymin = a1->sleeve_l.ymin;
sleeve_ymax = a1->sleeve_l.ymax;
sleeve_zmin = a1->sleeve_l.zmin;
sleeve_zmax = a1->sleeve_l.zmax;
sleeve_mune_ofs.x = a1->sleeve_l.mune_xofs;
sleeve_mune_ofs.x = a1->sleeve_l.mune_yofs;
sleeve_mune_ofs.x = a1->sleeve_l.mune_zofs;
sleeve_mune_rad = a1->sleeve_l.mune_rad;
v6 = &a1->field_74;
}
else if (motion_bone_index == MOTION_BONE_C_KATA_R) {
sleeve_radius = a1->sleeve_r.radius;
sleeve_cyofs = a1->sleeve_r.cyofs;
sleeve_czofs = a1->sleeve_r.czofs;
sleeve_ymin = a1->sleeve_r.ymin;
sleeve_ymax = a1->sleeve_r.ymax;
sleeve_zmin = a1->sleeve_r.zmin;
sleeve_zmax = a1->sleeve_r.zmax;
sleeve_mune_ofs.x = a1->sleeve_r.mune_xofs;
sleeve_mune_ofs.z = a1->sleeve_r.mune_yofs;
sleeve_mune_ofs.z = a1->sleeve_r.mune_zofs;
sleeve_mune_rad = a1->sleeve_r.mune_rad;
v6 = &a1->field_80;
}
else
return;
bone_data* v15 = a1->bones->data();
bone_node* v18 = v15[motion_bone_index].node;
mat4* v19 = v18[MOTION_BONE_KL_HARA_ETC].mat;
vec3 v39;
mat4_get_translation(v19, &v39);
vec3 v37;
sub_1403F9A40(&v37, &v39, v19, sleeve_cyofs, sleeve_czofs);
vec3 v40;
mat4* v23 = v15[MOTION_BONE_KL_MUNE_B_WJ].node->mat;
mat4_transform_point(v23, &sleeve_mune_ofs, &v40);
vec3 v41 = v37 - v40;
float_t v26 = sleeve_radius * a1->radius + sleeve_mune_rad - vec3::length(v41);
if (v26 > 0.0f)
sub_1403FA040(&v41, v26, v19, sleeve_ymin, sleeve_ymax, sleeve_zmin, sleeve_zmax, v6, a1->step);
else {
float_t v31 = vec3::length(*v6);
float_t v32 = (0.97f * v31 - v31) * a1->step + v31;
if (v31 <= 0.001f || v32 <= 0.0f) {
*v6 = 0.0f;
return;
}
*v6 *= v32 / v31;
mat4_transform_vector(v19, v6, &v41);
}
mat4* v42 = v15[motion_bone_index].node[2].mat;
sub_14040AE10(v42, v39 + v41);
}
static void sub_1403FAF30(rob_chara_sleeve_adjust* a1, std::vector<bone_data>& bones, float_t step) {
a1->step = step;
a1->bones = &bones;
if (a1->enable1)
sub_1403FA770(a1);
if (a1->enable2) {
sub_1403F9B20(a1, MOTION_BONE_C_KATA_L);
sub_1403F9B20(a1, MOTION_BONE_C_KATA_R);
}
}
static void sub_14041AB50(rob_chara_bone_data* rob_bone_data) {
motion_blend_mot* v2 = rob_bone_data->motion_loaded.front();
sub_1403FAF30(&rob_bone_data->sleeve_adjust, v2->bone_data.bones, v2->mot_play_data.frame_data.step);
}
static bool rob_chara_hands_adjust(rob_chara* rob_chr) {
rob_chara_set_hands_adjust(rob_chr);
bool v2 = false;
if (sub_14053ACA0(rob_chr, 0) || sub_14053B580(rob_chr, 1))
v2 = true;
if (sub_14053ACA0(rob_chr, 1) || sub_14053B580(rob_chr, 0))
v2 = true;
sub_14041AB50(rob_chr->bone_data);
return v2;
}
static float_t sub_140406E90(bone_data* a1, bone_data* a2, float_t a3, vec3* a4) {
vec3 v18 = 0.0f;
mat4_transform_point(a1->node[3].mat, &v18, &v18);
*a4 = v18;
vec3 v17;
v17.x = 0.01f;
v17.y = -0.05f;
v17.z = 0.0f;
mat4_transform_point(a2->node[0].mat, &v18, &v17);
if (v18.y - a3 <= v17.y)
return v18.y - a3;
return v17.y;
}
static float_t sub_14064AD10(vec3* a1, float_t a2) {
task_stage_info stg_info = task_stage_get_current_stage_info();
if (stg_info.check()) {
stage* stg = task_stage_get_stage(stg_info);
if (!stg)
return -1000.0f;
stage_data* v3 = stg->stage_data;
if (!v3)
return -1000.0f;
if (a1->x < v3->ring_rectangle_x - a2
|| a1->z < v3->ring_rectangle_y - a2
|| a1->x > v3->ring_rectangle_x + v3->ring_rectangle_width
|| a1->z > v3->ring_rectangle_y + v3->ring_rectangle_height)
return v3->ring_out_height;
return v3->ring_height;
}
return -1000.0f;
}
static void sub_140406920(vec3* a1, bone_data* a2, bone_data* a3, float_t heel_height, vec3* a5, float_t step) {
vec3 v18;
float_t v7 = sub_140406E90(a2, a3, heel_height, &v18);
float_t v8 = sub_14064AD10(&v18, heel_height);
if (a5->y != v8) {
a5->x = a5->y;
a5->z = 0.0f;
}
a5->y = v8;
a5->z = step * 10.0f + a5->z;
if (a5->z > 1.0f) {
a5->x = v8;
a5->z = 1.0f;
}
float_t v11 = v8 - v7;
float_t v12 = a5->x - v7;
if (v11 < 0.0f)
v11 = 0.0f;
if (v12 < 0.0f)
v12 = 0.0f;
a2->ik_target.x = v18.x;
a2->ik_target.y = v18.y + lerp_def(v12, v11, a5->z);
a2->ik_target.z = v18.z;
}
static void sub_1404065B0(vec3* a1, std::vector<bone_data>* a2, mat4* a3, float_t a4,
bone_database_skeleton_type skeleton_type, const motion_bone_index* a6, const motion_bone_index* a7) {
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
const char* name = bone_database_skeleton_type_to_string(skeleton_type);
const float_t* heel_height = aft_bone_data->get_skeleton_heel_height(name);
if (!heel_height)
return;
sub_140406920(a1, &a2->data()[a6[0]], &a2->data()[MOTION_BONE_KL_TOE_L_WJ], *heel_height, &a1[0], a4);
sub_140406920(a1, &a2->data()[a7[0]], &a2->data()[MOTION_BONE_KL_TOE_R_WJ], *heel_height, &a1[1], a4);
::bone_data* v7 = a2->data();
::bone_data* v17 = &v7[a6[0]];
v17->rot_mat[1] = mat4_identity;
v17->rot_mat[2] = mat4_identity;
bone_data_mult_ik(v17, 1);
::bone_data* v20 = &v7[a7[0]];
v20->rot_mat[1] = mat4_identity;
v20->rot_mat[2] = mat4_identity;
bone_data_mult_ik(v20, 1);
motion_bone_index v21 = a6[1];
a6++;
while (*a6 != MOTION_BONE_NONE)
bone_data_mult_1(&v7[*a6++], a3, v7, true);
a7++;
while (*a7 != MOTION_BONE_NONE)
bone_data_mult_1(&v7[*a7++], a3, v7, true);
}
static void sub_140418810(rob_chara_bone_data* rob_bone_data, const motion_bone_index* a6, const motion_bone_index* a7) {
motion_blend_mot* v3 = rob_bone_data->motion_loaded.front();
mat4 m = v3->field_4F8.mat;
sub_1404065B0(rob_bone_data->field_76C, &v3->bone_data.bones, &m,
v3->mot_play_data.frame_data.step, rob_bone_data->skeleton_type, a6, a7);
}
static void sub_14053B260(rob_chara* rob_chr) {
if (rob_chr->data.field_1588.field_0.field_20.field_C & 0x10000000)
sub_140418810(rob_chr->bone_data, dword_140A2DDB0, dword_140A2DD90);
}
static void rob_chara_set_hand_l_object(rob_chara* rob_chr, object_info obj_info, int32_t type) {
switch (type) {
case 0:
default:
rob_chr->data.motion.field_150.hand_l_object = obj_info;
break;
case 1:
rob_chr->data.motion.hand_l_object = obj_info;
break;
case 2:
rob_chr->data.motion.field_3B0.hand_l_object = obj_info;
break;
}
}
static void rob_chara_set_hand_r_object(rob_chara* rob_chr, object_info obj_info, int32_t type) {
switch (type) {
case 0:
default:
rob_chr->data.motion.field_150.hand_r_object = obj_info;
break;
case 1:
rob_chr->data.motion.hand_r_object = obj_info;
break;
case 2:
rob_chr->data.motion.field_3B0.hand_r_object = obj_info;
break;
}
}
static void rob_chara_age_age_ctrl(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, mat4& mat) {
arr[chara_id * 3 + part_id].ctrl(mat);
}
static void rob_chara_age_age_disp(rob_chara_age_age* arr,
render_context* rctx, int32_t chara_id, bool reflect, bool chara_color) {
bool npr = !!rctx->render_manager->npr_param;
mat4& view = rctx->camera->view;
vec3 v11 = { view.row0.z, view.row1.z, view.row2.z };
arr[chara_id * 3 + 0].disp(rctx, chara_id, npr, reflect, v11, chara_color);
arr[chara_id * 3 + 1].disp(rctx, chara_id, npr, reflect, v11, chara_color);
arr[chara_id * 3 + 2].disp(rctx, chara_id, npr, reflect, v11, chara_color);
}
static void rob_chara_age_age_load(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id) {
if (part_id != 1 && part_id != 2)
return;
rob_chara_age_age_data data[10];
for (rob_chara_age_age_data& i : data) {
i.index = (int32_t)(&i - data);
i.remaining = -1.0f;
i.part_id = part_id;
}
arr[chara_id * 3 + part_id].load({ 0, 3291 }, data, 10);
}
static void rob_chara_age_age_reset(rob_chara_age_age* arr, int32_t chara_id) {
arr[chara_id * 3 + 0].reset();
arr[chara_id * 3 + 1].reset();
arr[chara_id * 3 + 2].reset();
}
static void rob_chara_age_age_set_alpha(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, float_t value) {
arr[chara_id * 3 + part_id].set_alpha(value);
}
static void rob_chara_age_age_set_disp(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, bool value) {
arr[chara_id * 3 + part_id].set_disp(value);
}
static void rob_chara_age_age_set_move_cancel(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, float_t value) {
arr[chara_id * 3 + part_id].set_move_cancel(value);
}
static void rob_chara_age_age_set_npr(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, bool value) {
arr[chara_id * 3 + part_id].set_npr(value);
}
static void rob_chara_age_age_set_rot_speed(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, float_t value) {
arr[chara_id * 3 + part_id].set_rot_speed(value);
}
static void rob_chara_age_age_set_skip(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id) {
arr[chara_id * 3 + part_id].set_skip();
}
static void rob_chara_age_age_set_step(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id, float_t value) {
arr[chara_id * 3 + part_id].set_step(value);
}
static void rob_chara_age_age_set_step_full(rob_chara_age_age* arr,
int32_t chara_id, int32_t part_id) {
arr[chara_id * 3 + part_id].set_step_full();
}
static void rob_chara_bone_data_calculate_bones(rob_chara_bone_data* rob_bone_data,
const std::vector<bone_database_bone>* bones) {
bone_database_bones_calculate_count(bones, &rob_bone_data->object_bone_count,
&rob_bone_data->motion_bone_count, &rob_bone_data->total_bone_count,
&rob_bone_data->ik_bone_count, &rob_bone_data->chain_pos);
}
static void rob_chara_bone_data_get_ik_scale(
rob_chara_bone_data* rob_bone_data, const bone_database* bone_data) {
if (rob_bone_data->motion_loaded.size() < 0)
return;
motion_blend_mot* v2 = rob_bone_data->motion_loaded.front();
rob_chara_bone_data_ik_scale_calculate(&rob_bone_data->ik_scale, v2->bone_data.bones,
rob_bone_data->base_skeleton_type, rob_bone_data->skeleton_type, bone_data);
float_t ratio0 = rob_bone_data->ik_scale.ratio0;
v2->field_4F8.field_C0 = ratio0;
v2->field_4F8.field_C4 = ratio0;
v2->field_4F8.field_C8 = 0.0f;
}
static mat4* rob_chara_bone_data_get_mat(rob_chara_bone_data* rob_bone_data, size_t index) {
bone_node* node = rob_chara_bone_data_get_node(rob_bone_data, index);
if (node)
return node->mat;
return 0;
}
static bone_node* rob_chara_bone_data_get_node(rob_chara_bone_data* rob_bone_data, size_t index) {
if (index < rob_bone_data->nodes.size())
return &rob_bone_data->nodes[index];
return 0;
}
static void rob_chara_bone_data_ik_scale_calculate(
rob_chara_bone_data_ik_scale* ik_scale, std::vector<bone_data>& bones,
bone_database_skeleton_type base_skeleton_type,
bone_database_skeleton_type skeleton_type, const bone_database* bone_data) {
const char* base_name = bone_database_skeleton_type_to_string(base_skeleton_type);
const char* name = bone_database_skeleton_type_to_string(skeleton_type);
const float_t* base_heel_height = bone_data->get_skeleton_heel_height(base_name);
const float_t* heel_height = bone_data->get_skeleton_heel_height(name);
if (!base_heel_height || !heel_height)
return;
::bone_data* b_cl_mune = &bones[MOTION_BONE_CL_MUNE];
::bone_data* b_kl_kubi = &bones[MOTION_BONE_KL_KUBI];
::bone_data* b_c_kata_l = &bones[MOTION_BONE_C_KATA_L];
::bone_data* b_cl_momo_l = &bones[MOTION_BONE_CL_MOMO_L];
float_t base_height = fabsf(b_cl_momo_l->base_translation[0].y) + b_cl_momo_l->ik_segment_length[0]
+ b_cl_momo_l->ik_2nd_segment_length[0] + *base_heel_height;
float_t height = fabsf(b_cl_momo_l->base_translation[1].y) + b_cl_momo_l->ik_segment_length[1]
+ b_cl_momo_l->ik_2nd_segment_length[1] + *heel_height;
ik_scale->ratio0 = height / base_height;
ik_scale->ratio1 = (fabsf(b_kl_kubi->base_translation[1].y) + b_cl_mune->ik_segment_length[1])
/ (fabsf(b_kl_kubi->base_translation[0].y) + b_cl_mune->ik_segment_length[0]);
ik_scale->ratio2 = (b_c_kata_l->ik_segment_length[1] + b_c_kata_l->ik_2nd_segment_length[1])
/ (b_c_kata_l->ik_segment_length[0] + b_c_kata_l->ik_2nd_segment_length[0]);
ik_scale->ratio3 = (fabsf(b_kl_kubi->base_translation[1].y) + b_cl_mune->ik_segment_length[1] + height)
/ (fabsf(b_kl_kubi->base_translation[0].y) + b_cl_mune->ik_segment_length[0] + base_height);
}
static void mot_key_data_reserve_key_sets_by_skeleton_type(mot_key_data* a1,
bone_database_skeleton_type type, const bone_database* bone_data) {
const char* name = bone_database_skeleton_type_to_string(type);
const std::vector<bone_database_bone>* bones = bone_data->get_skeleton_bones(name);
if (!bones)
return;
mot_key_data_get_key_set_count_by_bone_database_bones(a1, bones);
mot_key_data_reserve_key_sets(a1);
a1->skeleton_type = type;
}
static void mot_blend_reserve_key_sets(mot_blend* blend, bone_database_skeleton_type type,
PFNMOTIONBONECHECKFUNC bone_check_func, size_t motion_bone_count, const bone_database* bone_data) {
mot_key_data_reserve_key_sets_by_skeleton_type(&blend->mot_key_data, type, bone_data);
sub_140413350(&blend->field_0, bone_check_func, motion_bone_count);
}
static bool motion_blend_mot_check(motion_bone_index bone_index) {
return true;
}
static bool mot_blend_face_check(motion_bone_index bone_index) {
return bone_index >= MOTION_BONE_FACE_ROOT && bone_index <= MOTION_BONE_TL_TOOTH_UPPER_WJ;
}
static bool mot_blend_hand_l_check(motion_bone_index bone_index) {
return bone_index >= MOTION_BONE_N_HITO_L_EX && bone_index <= MOTION_BONE_NL_OYA_C_L_WJ;
}
static bool mot_blend_hand_r_check(motion_bone_index bone_index) {
return bone_index >= MOTION_BONE_N_HITO_R_EX && bone_index <= MOTION_BONE_NL_OYA_C_R_WJ;
}
static bool mot_blend_mouth_check(motion_bone_index bone_index) {
return bone_index >= MOTION_BONE_N_AGO && bone_index <= MOTION_BONE_TL_TOOTH_UNDER_WJ
|| bone_index >= MOTION_BONE_N_KUTI_D && bone_index <= MOTION_BONE_TL_KUTI_U_R_WJ
|| bone_index >= MOTION_BONE_N_TOOTH_UPPER && bone_index <= MOTION_BONE_TL_TOOTH_UPPER_WJ;
}
static bool mot_blend_eyes_check(motion_bone_index bone_index) {
return bone_index >= MOTION_BONE_N_EYE_L && bone_index <= MOTION_BONE_KL_HIGHLIGHT_R_WJ;
}
static bool mot_blend_eyelid_check(motion_bone_index bone_index) {
if (bone_index >= MOTION_BONE_N_MABU_L_D_A && bone_index <= MOTION_BONE_TL_MABU_R_U_C_WJ
|| bone_index >= MOTION_BONE_N_EYELID_L_A && bone_index <= MOTION_BONE_TL_EYELID_R_B_WJ)
return true;
return mot_blend_eyes_check(bone_index);
}
static void rob_chara_bone_data_init_data(rob_chara_bone_data* rob_bone_data,
bone_database_skeleton_type base_type,
bone_database_skeleton_type type, const bone_database* bone_data) {
rob_chara_bone_data_init_skeleton(rob_bone_data, base_type, type, bone_data);
for (motion_blend_mot*& i : rob_bone_data->motions)
motion_blend_mot_load_bone_data(i, rob_bone_data,
motion_blend_mot_check, bone_data);
size_t motion_bone_count = rob_bone_data->motion_bone_count;
mot_blend_reserve_key_sets(&rob_bone_data->face, base_type,
mot_blend_face_check, motion_bone_count, bone_data);
mot_blend_reserve_key_sets(&rob_bone_data->hand_l, base_type,
mot_blend_hand_l_check, motion_bone_count, bone_data);
mot_blend_reserve_key_sets(&rob_bone_data->hand_r, base_type,
mot_blend_hand_r_check, motion_bone_count, bone_data);
mot_blend_reserve_key_sets(&rob_bone_data->mouth, base_type,
mot_blend_mouth_check, motion_bone_count, bone_data);
mot_blend_reserve_key_sets(&rob_bone_data->eyes, base_type,
mot_blend_eyes_check, motion_bone_count, bone_data);
mot_blend_reserve_key_sets(&rob_bone_data->eyelid, base_type,
mot_blend_eyelid_check, motion_bone_count, bone_data);
}
static void rob_chara_bone_data_init_skeleton(rob_chara_bone_data* rob_bone_data,
bone_database_skeleton_type base_skeleton_type,
bone_database_skeleton_type skeleton_type, const bone_database* bone_data) {
if (rob_bone_data->base_skeleton_type == base_skeleton_type
&& rob_bone_data->skeleton_type == skeleton_type)
return;
const char* name = bone_database_skeleton_type_to_string(base_skeleton_type);
const std::vector<bone_database_bone>* bones = bone_data->get_skeleton_bones(name);
const std::vector<uint16_t>* parent_indices = bone_data->get_skeleton_parent_indices(name);
const std::vector<std::string>* motion_bones = bone_data->get_skeleton_motion_bones(name);
if (!bones || !parent_indices || !motion_bones)
return;
rob_chara_bone_data_calculate_bones(rob_bone_data, bones);
rob_chara_bone_data_reserve(rob_bone_data);
rob_chara_bone_data_set_mats(rob_bone_data, bones, motion_bones->data());
rob_chara_bone_data_set_parent_mats(rob_bone_data, parent_indices->data());
rob_bone_data->base_skeleton_type = base_skeleton_type;
rob_bone_data->skeleton_type = skeleton_type;
}
static void sub_14041B4E0(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
for (uint32_t i = MOTION_BONE_FACE_ROOT; i <= MOTION_BONE_TL_TOOTH_UPPER_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
}
static void sub_14041B580(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
for (uint32_t i = MOTION_BONE_FACE_ROOT; i <= MOTION_BONE_TL_TOOTH_UPPER_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
for (uint32_t i = MOTION_BONE_N_EYE_L; i <= MOTION_BONE_KL_HIGHLIGHT_R_WJ; i++)
bitfield[i >> 5] |= 1 << (i & 0x1F);
}
static void sub_14041B800(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
for (uint32_t i = MOTION_BONE_N_KUTI_D; i <= MOTION_BONE_TL_KUTI_U_R_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
for (uint32_t i = MOTION_BONE_N_AGO; i <= MOTION_BONE_TL_TOOTH_UNDER_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
for (uint32_t i = MOTION_BONE_N_TOOTH_UPPER; i <= MOTION_BONE_TL_TOOTH_UPPER_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
}
static void sub_14041B440(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
for (uint32_t i = MOTION_BONE_N_EYE_L; i <= MOTION_BONE_KL_HIGHLIGHT_R_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
}
static void sub_14041B1C0(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
for (uint32_t i = MOTION_BONE_N_MABU_L_D_A; i <= MOTION_BONE_TL_MABU_R_U_C_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
for (uint32_t i = MOTION_BONE_N_EYELID_L_A; i <= MOTION_BONE_TL_EYELID_R_B_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
sub_14041B440(a1);
}
static void sub_14041B6B0(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
for (uint32_t i = MOTION_BONE_N_HITO_L_EX; i <= MOTION_BONE_NL_OYA_C_L_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
}
static void sub_14041B750(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
for (uint32_t i = MOTION_BONE_N_HITO_R_EX; i <= MOTION_BONE_NL_OYA_C_R_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
}
static void sub_14041B300(struc_313* a1) {
uint32_t* bitfield = a1->bitfield.data();
for (uint32_t i = MOTION_BONE_N_MABU_L_D_A; i <= MOTION_BONE_TL_MABU_R_U_C_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
for (uint32_t i = MOTION_BONE_N_EYELID_L_A; i <= MOTION_BONE_TL_EYELID_R_B_WJ; i++)
bitfield[i >> 5] &= ~(1 << (i & 0x1F));
}
static void sub_140413EA0(struc_240* a1, void(*a2)(struc_313*)) {
a2(&a1->field_8);
}
static void sub_14041AD90(rob_chara_bone_data* rob_bone_data) {
if (rob_bone_data->mouth.mot_key_data.key_sets_ready
&& rob_bone_data->mouth.mot_key_data.mot_data && !rob_bone_data->mouth.field_30)
sub_140413EA0(&rob_bone_data->face.field_0, sub_14041B800);
if (rob_bone_data->eyelid.mot_key_data.key_sets_ready
&& rob_bone_data->eyelid.mot_key_data.mot_data && !rob_bone_data->eyelid.field_30)
sub_140413EA0(&rob_bone_data->face.field_0, sub_14041B1C0);
else if (rob_bone_data->disable_eye_motion || rob_bone_data->eyes.mot_key_data.key_sets_ready
&& rob_bone_data->eyes.mot_key_data.mot_data && !rob_bone_data->eyes.field_30)
sub_140413EA0(&rob_bone_data->face.field_0, sub_14041B440);
}
static void sub_14041AD50(rob_chara_bone_data* rob_bone_data) {
if (rob_bone_data->disable_eye_motion || rob_bone_data->eyes.mot_key_data.key_sets_ready
&& rob_bone_data->eyes.mot_key_data.mot_data && !rob_bone_data->eyes.field_30)
sub_140413EA0(&rob_bone_data->eyelid.field_0, sub_14041B440);
}
static void sub_14041ABA0(rob_chara_bone_data* a1) {
for (motion_blend_mot*& i : a1->motion_loaded) {
if (a1->face.mot_key_data.key_sets_ready
&& a1->face.mot_key_data.mot_data && !a1->face.field_30) {
if (!a1->disable_eye_motion || a1->eyes.mot_key_data.key_sets_ready
&& a1->eyes.mot_key_data.mot_data && !a1->eyes.field_30)
sub_140413EA0(&i->field_0, sub_14041B4E0);
else
sub_140413EA0(&i->field_0, sub_14041B580);
}
else {
if (a1->mouth.mot_key_data.key_sets_ready
&& a1->mouth.mot_key_data.mot_data && !a1->mouth.field_30)
sub_140413EA0(&i->field_0, sub_14041B800);
if (a1->eyelid.mot_key_data.key_sets_ready
&& a1->eyelid.mot_key_data.mot_data && !a1->eyelid.field_30) {
if (!a1->disable_eye_motion
|| a1->eyes.mot_key_data.key_sets_ready
&& a1->eyes.mot_key_data.mot_data && !a1->eyes.field_30)
sub_140413EA0(&i->field_0, sub_14041B1C0);
else
sub_140413EA0(&i->field_0, sub_14041B300);
}
else if (a1->eyes.mot_key_data.key_sets_ready
&& a1->eyes.mot_key_data.mot_data && !a1->eyes.field_30)
sub_140413EA0(&i->field_0, sub_14041B440);
}
if (a1->hand_l.mot_key_data.key_sets_ready
&& a1->hand_l.mot_key_data.mot_data && !a1->hand_l.field_30)
sub_140413EA0(&i->field_0, sub_14041B6B0);
if (a1->hand_r.mot_key_data.key_sets_ready
&& a1->hand_r.mot_key_data.mot_data && !a1->hand_r.field_30)
sub_140413EA0(&i->field_0, sub_14041B750);
}
sub_14041AD90(a1);
sub_14041AD50(a1);
}
static bool sub_1404136B0(motion_blend_mot* a1) {
if (a1->blend)
return a1->blend->Field_30();
return false;
}
static bool sub_140413630(struc_308* a1) {
return (a1->field_4 & 2) != 0;
}
static bool sub_140413790(struc_308* a1) {
return (a1->field_0 & 2) != 0;
}
static bool sub_1404137A0(struc_308* a1) {
return (a1->field_0 & 0x10) != 0;
}
static void sub_140415A10(motion_blend_mot* a1) {
if (!a1->blend)
return;
struc_400 v7;
v7.field_0 = false;
v7.field_2 = false;
v7.field_3 = false;
v7.field_4 = false;
if (!a1->field_4F8.field_BD)
v7.field_0 = !sub_140413630(&a1->field_4F8);
if (!a1->field_4F8.field_BC)
v7.field_2 = !sub_140413790(&a1->field_4F8);
v7.field_1 = sub_1404137A0(&a1->field_4F8);
v7.frame = a1->mot_key_data.frame;
v7.rot_y = a1->field_4F8.rot_y;
v7.prev_rot_y = a1->field_4F8.prev_rot_y;
a1->blend->Step(&v7);
}
static bool sub_140410A20(motion_blend_mot* a1) {
return !a1->blend || !a1->blend->enable;
}
static void sub_140415B30(mot_blend* a1) {
struc_400 v3;
v3.field_0 = false;
v3.field_1 = false;
v3.field_2 = false;
v3.field_3 = false;
v3.field_4 = false;
v3.frame = 0.0f;
v3.rot_y = 0.0f;
v3.prev_rot_y = 0.0f;
a1->blend.Step(&v3);
}
static void sub_14041DAC0(rob_chara_bone_data* a1) {
size_t v2 = 0;
bool v3 = 0;
for (motion_blend_mot*& i : a1->motion_loaded) {
if (!sub_1404136B0(i)) {
if (v3) {
rob_chara_bone_data_motion_blend_mot_list_free(a1, v2);
break;
}
sub_140415A10(i);
v3 = sub_140410A20(i);
}
else
sub_140415A10(i);
v2++;
}
sub_140415B30(&a1->face);
sub_140415B30(&a1->hand_l);
sub_140415B30(&a1->hand_r);
sub_140415B30(&a1->mouth);
sub_140415B30(&a1->eyes);
sub_140415B30(&a1->eyelid);
}
static void rob_chara_bone_data_motion_blend_mot_free(rob_chara_bone_data* rob_bone_data) {
rob_chara_bone_data_motion_blend_mot_list_free(rob_bone_data, 0);
for (motion_blend_mot*& i : rob_bone_data->motions)
delete i;
rob_bone_data->motions.clear();
rob_bone_data->motion_indices.clear();
}
static void rob_chara_bone_data_motion_blend_mot_init(rob_chara_bone_data* rob_bone_data) {
for (int32_t i = 0; i < 3; i++) {
rob_bone_data->motions.push_back(new motion_blend_mot());
rob_bone_data->motion_indices.push_back(i);
}
rob_chara_bone_data_motion_blend_mot_list_init(rob_bone_data);
}
static void rob_chara_bone_data_motion_blend_mot_list_free(rob_chara_bone_data* rob_bone_data,
size_t last_index) {
for (size_t i = rob_bone_data->motion_loaded.size(); i > last_index; i--) {
motion_blend_mot* v5 = rob_bone_data->motion_loaded.back();
size_t v6 = rob_bone_data->motions.size();
size_t v14 = rob_bone_data->motion_loaded_indices.back();
if (v14 >= v6)
delete v5;
else {
rob_bone_data->motion_indices.push_back(v14);
sub_1404146F0(&v5->field_0);
}
rob_bone_data->motion_loaded.pop_back();
rob_bone_data->motion_loaded_indices.pop_back();
}
}
static void rob_chara_bone_data_motion_blend_mot_list_init(rob_chara_bone_data* rob_bone_data) {
size_t free_index = rob_bone_data->motion_indices.front();
rob_bone_data->motion_indices.pop_front();
rob_bone_data->motion_loaded.push_front(rob_bone_data->motions[free_index]);
rob_bone_data->motion_loaded_indices.push_front(free_index);
}
static void rob_chara_bone_data_reserve(rob_chara_bone_data* rob_bone_data) {
rob_bone_data->mats.clear();
rob_bone_data->mats.resize(rob_bone_data->object_bone_count);
for (mat4& i : rob_bone_data->mats)
i = mat4_identity;
rob_bone_data->mats2.clear();
rob_bone_data->mats2.resize(rob_bone_data->total_bone_count - rob_bone_data->object_bone_count);
for (mat4& i : rob_bone_data->mats2)
i = mat4_identity;
rob_bone_data->nodes.clear();
rob_bone_data->nodes.resize(rob_bone_data->total_bone_count);
}
static void sub_140412BB0(motion_blend_mot* a1, std::vector<bone_data>& bones) {
for (bone_data& i : a1->bone_data.bones)
i.copy_rot_trans(&bones[i.motion_bone_index]);
}
static void sub_14041AE40(rob_chara_bone_data* rob_bone_data) {
struc_240* v3 = &rob_bone_data->motion_loaded.front()->field_0;
if (!v3)
return;
if (rob_bone_data->face.mot_key_data.key_sets_ready
&& rob_bone_data->face.mot_key_data.mot_data && !rob_bone_data->face.field_30) {
if (!rob_bone_data->disable_eye_motion
|| rob_bone_data->eyes.mot_key_data.key_sets_ready
&& rob_bone_data->eyes.mot_key_data.mot_data && !rob_bone_data->eyes.field_30)
sub_140413EA0(v3, sub_14041B4E0);
else
sub_140413EA0(v3, sub_14041B580);
}
else {
if (rob_bone_data->mouth.mot_key_data.key_sets_ready
&& rob_bone_data->mouth.mot_key_data.mot_data && !rob_bone_data->mouth.field_30)
sub_140413EA0(v3, sub_14041B800);
if (rob_bone_data->eyelid.mot_key_data.key_sets_ready
&& rob_bone_data->eyelid.mot_key_data.mot_data && !rob_bone_data->eyelid.field_30) {
if (!rob_bone_data->disable_eye_motion
|| rob_bone_data->eyes.mot_key_data.key_sets_ready
&& rob_bone_data->eyes.mot_key_data.mot_data && !rob_bone_data->eyes.field_30)
sub_140413EA0(v3, sub_14041B1C0);
else
sub_140413EA0(v3, sub_14041B300);
}
else
if (rob_bone_data->eyes.mot_key_data.key_sets_ready
&& rob_bone_data->eyes.mot_key_data.mot_data && !rob_bone_data->eyes.field_30)
sub_140413EA0(v3, sub_14041B440);
}
if (rob_bone_data->hand_l.mot_key_data.key_sets_ready
&& rob_bone_data->hand_l.mot_key_data.mot_data && !rob_bone_data->hand_l.field_30)
sub_140413EA0(v3, sub_14041B6B0);
if (rob_bone_data->hand_r.mot_key_data.key_sets_ready
&& rob_bone_data->hand_r.mot_key_data.mot_data && !rob_bone_data->hand_r.field_30)
sub_140413EA0(v3, sub_14041B750);
}
static void sub_14041BA60(rob_chara_bone_data* rob_bone_data) {
if (rob_bone_data->motion_loaded.front())
sub_1404146F0(&rob_bone_data->motion_loaded.front()->field_0);
}
static void rob_chara_bone_data_motion_load(rob_chara_bone_data* rob_bone_data, uint32_t motion_id,
MotionBlendType blend_type, const bone_database* bone_data, const motion_database* mot_db) {
if (!rob_bone_data->motion_loaded.size())
return;
if (blend_type == MOTION_BLEND_FREEZE) {
rob_chara_bone_data_motion_blend_mot_list_free(rob_bone_data, 1);
sub_14041AE40(rob_bone_data);
motion_blend_mot_load_file(rob_bone_data->motion_loaded.front(),
motion_id, MOTION_BLEND_FREEZE, 1.0f, bone_data, mot_db);
sub_14041BA60(rob_bone_data);
return;
}
if (blend_type != MOTION_BLEND_CROSS) {
if (blend_type == MOTION_BLEND_COMBINE)
blend_type = MOTION_BLEND;
rob_chara_bone_data_motion_blend_mot_list_free(rob_bone_data, 1);
motion_blend_mot_load_file(rob_bone_data->motion_loaded.front(),
motion_id, blend_type, 1.0f, bone_data, mot_db);
return;
}
rob_chara_bone_data_motion_blend_mot_list_free(rob_bone_data, 2);
if (rob_bone_data->motion_indices.size()) {
rob_chara_bone_data_motion_blend_mot_list_init(rob_bone_data);
sub_140412BB0(rob_bone_data->motion_loaded.front(),
rob_bone_data->motion_loaded.front()->bone_data.bones);
motion_blend_mot_load_file(rob_bone_data->motion_loaded.front(),
motion_id, MOTION_BLEND_CROSS, 1.0f, bone_data, mot_db);
return;
}
motion_blend_mot* v16 = new motion_blend_mot();
motion_blend_mot_load_bone_data(v16, rob_bone_data, v16->field_0.bone_check_func, bone_data);
if (!v16) {
rob_chara_bone_data_motion_blend_mot_list_free(rob_bone_data, 1);
sub_14041AE40(rob_bone_data);
motion_blend_mot_load_file(rob_bone_data->motion_loaded.front(),
motion_id, MOTION_BLEND_FREEZE, 1.0f, bone_data, mot_db);
sub_14041BA60(rob_bone_data);
return;
}
rob_bone_data->motion_loaded.push_back(v16);
rob_bone_data->motion_loaded_indices.push_back(rob_bone_data->motions.size());
sub_140412BB0(rob_bone_data->motion_loaded.front(),
rob_bone_data->motion_loaded.front()->bone_data.bones);
motion_blend_mot_load_file(rob_bone_data->motion_loaded.front(),
motion_id, MOTION_BLEND_CROSS, 1.0f, bone_data, mot_db);
}
static void rob_chara_bone_data_set_eyelid_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset) {
mot_blend_set_blend_duration(&rob_bone_data->eyelid, duration, step, offset);
}
static void rob_chara_bone_data_set_eyelid_frame(rob_chara_bone_data* rob_bone_data, float_t frame) {
mot_blend_set_frame(&rob_bone_data->eyelid, frame);
}
static void rob_chara_bone_data_set_eyelid_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step) {
mot_play_frame_data* frame_data = &rob_bone_data->eyelid.mot_play_data.frame_data;
frame_data->step_prev = frame_data->step;
frame_data->step = step;
}
static void rob_chara_bone_data_set_eyes_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset) {
mot_blend_set_blend_duration(&rob_bone_data->eyes, duration, step, offset);
}
static void rob_chara_bone_data_set_eyes_frame(rob_chara_bone_data* rob_bone_data, float_t frame) {
mot_blend_set_frame(&rob_bone_data->eyes, frame);
}
static void rob_chara_bone_data_set_eyes_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step) {
mot_play_frame_data* frame_data = &rob_bone_data->eyes.mot_play_data.frame_data;
frame_data->step_prev = frame_data->step;
frame_data->step = step;
}
static void rob_chara_bone_data_set_face_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset) {
mot_blend_set_blend_duration(&rob_bone_data->face, duration, step, offset);
}
static void rob_chara_bone_data_set_face_frame(rob_chara_bone_data* rob_bone_data, float_t frame) {
mot_blend_set_frame(&rob_bone_data->face, frame);
}
static void rob_chara_bone_data_set_face_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step) {
mot_play_frame_data* frame_data = &rob_bone_data->face.mot_play_data.frame_data;
frame_data->step_prev = frame_data->step;
frame_data->step = step;
}
static void rob_chara_bone_data_set_hand_l_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset) {
mot_blend_set_blend_duration(&rob_bone_data->hand_l, duration, step, offset);
}
static void rob_chara_bone_data_set_hand_l_frame(rob_chara_bone_data* rob_bone_data, float_t frame) {
mot_blend_set_frame(&rob_bone_data->hand_l, frame);
}
static void rob_chara_bone_data_set_hand_l_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step) {
mot_play_frame_data* frame_data = &rob_bone_data->hand_l.mot_play_data.frame_data;
frame_data->step_prev = frame_data->step;
frame_data->step = step;
}
static void rob_chara_bone_data_set_hand_r_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset) {
mot_blend_set_blend_duration(&rob_bone_data->hand_r, duration, step, offset);
}
static void rob_chara_bone_data_set_hand_r_frame(rob_chara_bone_data* rob_bone_data, float_t frame) {
mot_blend_set_frame(&rob_bone_data->hand_r, frame);
}
static void rob_chara_bone_data_set_hand_r_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step) {
mot_play_frame_data* frame_data = &rob_bone_data->hand_r.mot_play_data.frame_data;
frame_data->step_prev = frame_data->step;
frame_data->step = step;
}
static void rob_chara_bone_data_set_look_anim_param(rob_chara_bone_data* rob_bone_data,
const rob_chara_look_anim_eye_param* param, eyes_adjust* eyes_adjust) {
rob_bone_data->look_anim.param = *param;
float_t v1_neg;
float_t v1_pos;
switch (eyes_adjust->base_adjust) {
case EYES_BASE_ADJUST_DIRECTION:
default:
v1_neg = param->xrot_adjust_dir_neg * (float_t)(-1.0 / 3.8);
v1_pos = param->xrot_adjust_dir_pos * (float_t)(1.0 / 6.0);
break;
case EYES_BASE_ADJUST_CLEARANCE:
v1_neg = param->xrot_adjust_clear_neg * (float_t)(-1.0 / 3.8);
v1_pos = param->xrot_adjust_clear_pos * (float_t)(1.0 / 6.0);
break;
case EYES_BASE_ADJUST_OFF:
v1_neg = 1.0f;
v1_pos = 1.0f;
break;
}
float_t v2_pos = 1.0f;
float_t v2_neg = 1.0f;
if (eyes_adjust->xrot_adjust) {
v2_neg = param->xrot_adjust_neg;
v2_pos = param->xrot_adjust_pos;
}
if (eyes_adjust->neg >= 0.0f && eyes_adjust->pos >= 0.0f) {
v2_neg = eyes_adjust->neg;
v2_pos = eyes_adjust->pos;
}
float_t eyes_xrot_adjust_neg = v1_neg * v2_neg;
float_t eyes_xrot_adjust_pos = v1_pos * v2_pos;
for (motion_blend_mot*& i : rob_bone_data->motions) {
bone_data* data = i->bone_data.bones.data();
data[MOTION_BONE_KL_EYE_L].eyes_xrot_adjust_neg = eyes_xrot_adjust_neg;
data[MOTION_BONE_KL_EYE_L].eyes_xrot_adjust_pos = eyes_xrot_adjust_pos;
data[MOTION_BONE_KL_EYE_R].eyes_xrot_adjust_neg = eyes_xrot_adjust_neg;
data[MOTION_BONE_KL_EYE_R].eyes_xrot_adjust_pos = eyes_xrot_adjust_pos;
}
rob_bone_data->look_anim.set_eyes_xrot_adjust(eyes_xrot_adjust_neg, eyes_xrot_adjust_pos);
}
static void rob_chara_bone_data_set_mats(rob_chara_bone_data* rob_bone_data,
const std::vector<bone_database_bone>* bones, const std::string* motion_bones) {
size_t chain_pos = 0;
size_t ik_bone_count = 0;
size_t total_bone_count = 0;
mat4* mats = rob_bone_data->mats.data();
mat4* mats2 = rob_bone_data->mats2.data();
bone_node* nodes = rob_bone_data->nodes.data();
for (const bone_database_bone& i : *bones)
switch (i.type) {
case BONE_DATABASE_BONE_ROTATION:
case BONE_DATABASE_BONE_TYPE_1:
case BONE_DATABASE_BONE_POSITION:
nodes->mat = mats++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
chain_pos++;
total_bone_count++;
break;
case BONE_DATABASE_BONE_POSITION_ROTATION:
nodes->mat = mats++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
chain_pos++;
ik_bone_count++;
total_bone_count++;
break;
case BONE_DATABASE_BONE_HEAD_IK_ROTATION:
nodes->mat = mats2++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
nodes->mat = mats++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
nodes->mat = mats2++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
chain_pos += 2;
ik_bone_count++;
total_bone_count += 3;
break;
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
nodes->mat = mats++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
nodes->mat = mats++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
nodes->mat = mats++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
nodes->mat = mats2++;
nodes->name = motion_bones->c_str();
nodes++;
motion_bones++;
chain_pos += 3;
ik_bone_count++;
total_bone_count += 4;
break;
}
for (bone_node& i : rob_bone_data->nodes)
i.ex_data_mat = i.mat;
}
static void rob_chara_bone_data_set_motion_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset) {
motion_blend_mot_set_duration(rob_bone_data->motion_loaded.front(), duration, step, offset);
}
static void rob_chara_bone_data_set_mouth_anim_blend_duration(rob_chara_bone_data* rob_bone_data,
float_t duration, float_t step, float_t offset) {
mot_blend_set_blend_duration(&rob_bone_data->mouth, duration, step, offset);
}
static void rob_chara_bone_data_set_mouth_frame(rob_chara_bone_data* rob_bone_data, float_t frame) {
mot_blend_set_frame(&rob_bone_data->mouth, frame);
}
static void rob_chara_bone_data_set_mouth_play_frame_step(rob_chara_bone_data* rob_bone_data, float_t step) {
mot_play_frame_data* frame_data = &rob_bone_data->mouth.mot_play_data.frame_data;
frame_data->step_prev = frame_data->step;
frame_data->step = step;
}
static void rob_chara_bone_data_set_parent_mats(rob_chara_bone_data* rob_bone_data,
const uint16_t* parent_indices) {
if (rob_bone_data->nodes.size() < 1)
return;
parent_indices++;
bone_node* i_begin = rob_bone_data->nodes.data();
bone_node* i_begin_1 = rob_bone_data->nodes.data() + 1;
bone_node* i_end = rob_bone_data->nodes.data() + rob_bone_data->nodes.size();
for (bone_node* i = i_begin_1; i != i_end; i++)
i->parent = &i_begin[*parent_indices++];
}
static void rob_chara_bone_data_set_rot_y(rob_chara_bone_data* rob_bone_data, float_t rot_y) {
rob_bone_data->motion_loaded.front()->bone_data.rot_y = rot_y;
}
static void rob_chara_bone_data_set_step(rob_chara_bone_data* rob_bone_data, float_t step) {
for (motion_blend_mot*& i : rob_bone_data->motion_loaded)
i->set_step(step);
}
static void sub_140413EB0(struc_308* a1) {
a1->field_8C = false;
a1->field_4C = a1->mat;
a1->mat = mat4_identity;
}
static void sub_1404117F0(motion_blend_mot* a1) {
sub_140413EB0(&a1->field_4F8);
int32_t skeleton_select = a1->mot_key_data.skeleton_select;
for (bone_data& i : a1->bone_data.bones)
bone_data_mult_0(&i, skeleton_select);
}
static void sub_14040FBF0(motion_blend_mot* a1, float_t a2) {
bone_data* b_n_hara_cp = &a1->bone_data.bones.data()[MOTION_BONE_N_HARA_CP];
bone_data* b_kg_hara_y = &a1->bone_data.bones.data()[MOTION_BONE_KG_HARA_Y];
bone_data* b_kl_hara_xz = &a1->bone_data.bones.data()[MOTION_BONE_KL_HARA_XZ];
bone_data* b_kl_hara_etc = &a1->bone_data.bones.data()[MOTION_BONE_KL_HARA_ETC];
a1->field_4F8.field_90 = 0.0f;
mat4 rot_mat = b_n_hara_cp->rot_mat[0];
mat4 mat = b_kg_hara_y->rot_mat[0];
mat4_mul(&mat, &rot_mat, &rot_mat);
mat = b_kl_hara_xz->rot_mat[0];
mat4_mul(&mat, &rot_mat, &rot_mat);
mat = b_kl_hara_etc->rot_mat[0];
mat4_mul(&mat, &rot_mat, &rot_mat);
b_n_hara_cp->rot_mat[0] = rot_mat;
b_kg_hara_y->rot_mat[0] = mat4_identity;
b_kl_hara_xz->rot_mat[0] = mat4_identity;
b_kl_hara_etc->rot_mat[0] = mat4_identity;
float_t v8 = a1->field_4F8.field_C0;
float_t v9 = a1->field_4F8.field_C4;
vec3 v10 = a1->field_4F8.field_C8;
a1->field_4F8.field_A8 = b_n_hara_cp->trans;
if (!a1->mot_key_data.skeleton_select) {
if (a2 != v9) {
b_n_hara_cp->trans.x = (b_n_hara_cp->trans.x - v10.x) * v9 + v10.x;
b_n_hara_cp->trans.z = (b_n_hara_cp->trans.z - v10.z) * v9 + v10.z;
}
b_n_hara_cp->trans.y = ((b_n_hara_cp->trans.y - v10.y) * v8) + v10.y;
}
else {
if (a2 != v9) {
v9 /= a2;
b_n_hara_cp->trans.x = (b_n_hara_cp->trans.x - v10.x) * v9 + v10.x;
b_n_hara_cp->trans.z = (b_n_hara_cp->trans.z - v10.z) * v9 + v10.z;
}
if (a2 != v8) {
v8 /= a2;
b_n_hara_cp->trans.y = (b_n_hara_cp->trans.y - v10.y) * v8 + v10.y;
}
}
}
static void sub_140410A40(motion_blend_mot* a1, std::vector<bone_data>* a2, std::vector<bone_data>* a3) {
MotionBlend* v4 = a1->blend;
if (!v4 || !v4->enable)
return;
v4->Field_20(a2, a3);
for (bone_data& i : *a2) {
if (!sub_140410250(&a1->field_0.field_8, i.motion_bone_index))
continue;
bone_data* v8 = 0;
if (a3)
v8 = &a3->data()[i.motion_bone_index];
v4->Blend(&a2->data()[i.motion_bone_index], v8);
}
}
static void sub_140410B70(motion_blend_mot* a1, std::vector<bone_data>* a2) {
MotionBlend* v3 = a1->blend;
if (!v3 || !v3->enable)
return;
v3->Field_20(&a1->bone_data.bones, a2);
for (bone_data& i : a1->bone_data.bones) {
if (!sub_140410250(&a1->field_0.field_8, i.motion_bone_index))
continue;
bone_data* v6 = 0;
if (a2)
v6 = &a2->data()[i.motion_bone_index];
v3->Blend(&a1->bone_data.bones.data()[i.motion_bone_index], v6);
}
}
static void sub_140410CB0(mot_blend* a1, std::vector<bone_data>* a2) {
if (!a1->blend.enable)
return;
for (bone_data& i : *a2)
if (sub_140410250(&a1->field_0.field_8, i.motion_bone_index))
a1->blend.Blend(&a2->data()[i.motion_bone_index], 0);
}
static void sub_1404182B0(rob_chara_bone_data* rob_bone_data) {
if (!rob_bone_data->motion_loaded.size())
return;
motion_blend_mot* v3 = rob_bone_data->motion_loaded.front();
auto i_begin = rob_bone_data->motion_loaded.rbegin();
auto i_end = rob_bone_data->motion_loaded.rend();
for (auto i = i_begin; i != i_end; i++) {
if (!sub_1404136B0(*i))
continue;
auto v4 = i;
v4++;
sub_140410A40(*i, &(*v4)->bone_data.bones, &(*i)->bone_data.bones);
}
auto j_begin = rob_bone_data->motion_loaded.rbegin();
auto j_end = rob_bone_data->motion_loaded.rend();
for (auto j = j_begin; j != j_end; j++) {
if (sub_1404136B0(*j))
continue;
std::vector<bone_data>* bones = 0;
if (j != rob_bone_data->motion_loaded.rbegin()) {
auto v5 = j;
v5--;
bones = &(*v5)->bone_data.bones;
}
else if ((*j)->get_type() != MOTION_BLEND_FREEZE)
continue;
sub_140410B70(*j, bones);
}
sub_140410CB0(&rob_bone_data->face, &v3->bone_data.bones);
sub_140410CB0(&rob_bone_data->hand_l, &v3->bone_data.bones);
sub_140410CB0(&rob_bone_data->hand_r, &v3->bone_data.bones);
sub_140410CB0(&rob_bone_data->mouth, &v3->bone_data.bones);
sub_140410CB0(&rob_bone_data->eyes, &v3->bone_data.bones);
sub_140410CB0(&rob_bone_data->eyelid, &v3->bone_data.bones);
bone_data* v7 = &v3->bone_data.bones.data()[0];
v3->field_4F8.field_9C = v7->trans;
if (sub_140413790(&v3->field_4F8)) { // WTF???
v3->field_4F8.field_90 = v7->trans;
v7->trans -= v7->trans;
}
}
void sub_14041B9F0(rob_chara_bone_data* rob_bone_data) {
for (motion_blend_mot*& i : rob_bone_data->motion_loaded)
sub_1404146F0(&i->field_0);
sub_1404146F0(&rob_bone_data->face.field_0);
sub_1404146F0(&rob_bone_data->eyelid.field_0);
}
void sub_140506C20(struc_523* a1) {
a1->field_0 = 0;
a1->field_1 = 0;
a1->field_4 = 0;
a1->field_8 = 0;
a1->field_C = 0;
a1->field_10 = 0.0f;
a1->field_1C = 0;
a1->field_20 = 0;
a1->field_24 = 0;
a1->field_28 = 0;
a1->field_2C = 0;
a1->field_30 = 0;
a1->field_34 = 0;
a1->field_38 = 0;
a1->field_3C = 0;
a1->field_40 = 0;
a1->field_44 = 0;
a1->field_48 = 0;
a1->field_4C = 0;
a1->field_50 = 0;
a1->field_58.clear();
a1->field_68 = 0;
a1->field_70 = 0;
a1->field_78 = 0;
a1->field_7C = 0;
a1->field_80 = 0.0f;
}
static void sub_140505C90(struc_264* a1) {
a1->field_0 = 0;
a1->field_4 = { 0, {}, (uint32_t)-1, 0 };
a1->field_18 = { 0, {}, (uint32_t)-1, 0 };
a1->field_2C = { 0, {}, (uint32_t)-1, 0 };
a1->field_40 = { 0, {}, (uint32_t)-1, 0 };
a1->field_54 = { 0, {}, (uint32_t)-1, 0 };
a1->field_68 = 0;
a1->field_6C = 0;
a1->field_70 = 0;
a1->field_74 = 0.0f;
a1->field_78 = 0x7FFF;
a1->field_7C = 0;
a1->field_80 = 0;
a1->field_84 = 0;
a1->field_8C = 0;
a1->field_94 = 0;
a1->field_98 = 0;
a1->field_9C = 0;
a1->field_A0 = 0;
a1->field_A4 = 0;
a1->field_A5 = 0;
a1->field_A8 = 0;
a1->field_AC = 0;
a1->field_B0 = 0;
a1->field_B4 = 0;
sub_140506C20(&a1->field_B8);
a1->field_140 = 0;
a1->field_144 = 0;
a1->field_146 = 0;
a1->field_148 = 0;
a1->field_150 = 0;
a1->field_152 = 0;
a1->field_154 = 0;
a1->field_158 = 0;
a1->field_15C = 0;
a1->field_160 = 0;
a1->field_168 = -1;
a1->field_16C = 0;
a1->field_170 = 0;
a1->field_174 = 0;
a1->field_178 = 0;
a1->field_17C = 0;
a1->field_180 = 0;
a1->field_184 = 0;
a1->field_188 = 0;
a1->field_18C = 999.0f;
a1->field_190 = 0;
a1->field_194 = 0;
a1->field_198 = 0;
a1->field_19C = 0;
a1->field_1A0 = 0;
a1->field_1A4 = 0;
a1->field_1A8 = 0;
a1->field_1B0 = 0;
a1->field_1B4 = 0;
a1->field_1B8 = 0;
a1->field_1BC = -1;
a1->field_1C0.field_0 = 0;
a1->field_1C0.field_4 = 0;
a1->field_1C8 = 0;
a1->field_1C9 = 0;
a1->field_1CA = 0;
a1->field_1CC = 0;
a1->field_1D0 = 0;
a1->field_1D4 = 0;
}
static void sub_140505FB0(struc_209* a1) {
a1->field_0 = 0;
a1->field_4 = 0;
a1->field_8 = 0;
a1->field_C = 0;
a1->field_10 = 0;
a1->field_14 = 0;
a1->field_18 = 0;
a1->field_1C = 0;
a1->field_20 = 0;
a1->field_24 = 0;
a1->field_28 = 0;
a1->field_2C = 0;
a1->field_30 = 0;
a1->field_34 = 0;
a1->field_38 = 0;
a1->field_3C = 0;
a1->field_40 = 0;
a1->field_44 = 0;
a1->field_48 = 0;
a1->field_4C = 0;
a1->field_50 = 0;
a1->field_54 = 0;
a1->field_58 = 0;
a1->field_5C = -1;
a1->field_60 = 0;
a1->field_64 = 0;
a1->field_68 = -1;
a1->field_6C = 0;
a1->field_70 = 0;
a1->field_74 = 0;
for (mat4& i : a1->field_78)
i = mat4_identity;
for (mat4& i : a1->field_738)
i = mat4_identity;
for (struc_195& i : a1->field_DF8)
i = {};
for (struc_195& i : a1->field_1230)
i = {};
for (struc_195& i : a1->field_1668)
i = {};
for (pos_scale& i : a1->field_1AA0)
i = {};
for (float_t& i : a1->field_1BE4)
i = 0.0f;
a1->field_1C50.clear();
a1->field_1C50.resize(27);
size_t v3 = 0;
for (std::pair<int64_t, float_t>& i : a1->field_1C50)
i = { v3++, 0.0f };
a1->field_1C68 = 27;
a1->field_1C70 = 27;
a1->field_1C78 = 27;
a1->field_1C80 = 27;
for (int32_t& i : a1->field_1C88)
i = 0;
for (int32_t& i : a1->field_1CF4)
i = 0;
for (int32_t& i : a1->field_1D60)
i = 0;
a1->field_1DCC = 0;
a1->field_1DD0 = 0;
a1->field_1DD4 = 0;
a1->field_1DD8 = 0;
a1->field_1DDC = 0;
a1->field_1DE0 = 0;
a1->field_1DE4 = 0.0f;
a1->field_1DE8 = -1;
a1->field_1DEC = -1;
a1->field_1DF0 = 0;
a1->field_1DF4 = 0;
a1->field_1DF8 = -1;
a1->field_1DFC = -1;
a1->field_1E00 = 0;
a1->field_1E04 = 0;
a1->field_1E08 = 0;
a1->field_1E0C = 0;
a1->field_1E10 = 0;
a1->field_1E14 = 0;
a1->field_1E18 = 0;
a1->field_1E1C = 0;
a1->field_1E20 = 0;
a1->field_1E24 = 0;
a1->field_1E28 = 0;
a1->field_1E2C = 0;
a1->field_1E30 = 0;
a1->field_1E34 = 0;
a1->field_1E38 = 0;
a1->field_1E3C = 0;
a1->field_1E40 = 0;
a1->field_1E44 = 0;
a1->field_1E48 = 0;
a1->field_1E4C = 0;
a1->field_1E50 = 0;
a1->field_1E54 = 0;
a1->field_1E58 = 0;
a1->field_1E5C = 0;
a1->field_1E60 = 0;
a1->field_1E64 = 0;
a1->field_1E68 = 0;
a1->field_1E6C = 0;
a1->field_1E70 = 0;
a1->field_1E74 = 0;
a1->field_1E78 = 0;
a1->field_1E7C = 0;
a1->field_1E80 = 0;
a1->field_1E84 = 0;
a1->field_1E88 = 0;
a1->field_1E8C = 0;
a1->field_1E90 = 0;
a1->field_1E94 = 0;
a1->field_1E98 = 0;
a1->field_1E9C = 0;
a1->field_1EA0 = 0;
a1->field_1EA4 = 0;
a1->field_1EA8 = 0;
a1->field_1EAC = 0;
a1->field_1EB0 = 0;
for (struc_267& i : a1->field_1EB4)
i = { 1000.0f, 0x145F, 0, -1.0f, 0 };
for (int32_t& i : a1->field_1EF4)
i = 0;
a1->field_1F04 = 1;
a1->field_1F08 = 0;
a1->field_1F0C = 0;
a1->field_1F10 = 0;
a1->field_1F14 = 0;
a1->field_1F18 = 0;
a1->field_1F1C = 0;
a1->field_1F20 = 0;
a1->field_1F21 = 0;
a1->field_1F22 = 0;
a1->field_1F23 = 0;
a1->field_1F24 = 0;
a1->field_1F25 = 0;
a1->field_1F26 = 0;
}
static float_t sub_140512F60(rob_chara_item_equip* rob_itm_equip) {
mat4* mats = rob_itm_equip->matrices;
float_t y = 1.0f;
y = min_def(y, mats[ROB_BONE_N_HARA_CP ].row3.y);
y = min_def(y, mats[ROB_BONE_KL_ASI_L_WJ_CO].row3.y);
y = min_def(y, mats[ROB_BONE_KL_ASI_R_WJ_CO].row3.y);
y = min_def(y, mats[ROB_BONE_KL_TE_L_WJ ].row3.y);
y = min_def(y, mats[ROB_BONE_KL_TE_R_WJ ].row3.y);
return y;
}
static void rob_chara_add_motion_reset_data(rob_chara* rob_chr,
uint32_t motion_id, float_t frame, int32_t iterations) {
if (motion_id != -1)
rob_chr->item_equip->add_motion_reset_data(motion_id, frame, iterations);
}
static void rob_chara_age_age_ctrl(rob_chara* rob_chr, int32_t part_id, const char* name) {
mat4 mat = *rob_chr->item_equip->get_ex_data_bone_node_mat(ITEM_KAMI, name);
if (vec3::length(rob_chr->data.adjust_data.pos_adjust) > 0.000001f) {
mat4 temp;
mat4_translate(&rob_chr->data.adjust_data.pos_adjust, &temp);
mat4_mul(&mat, &temp, &mat);
}
rob_chara_age_age_array_ctrl(rob_chr->chara_id, part_id, mat);
}
static object_info rob_chara_get_head_object(rob_chara* rob_chr, int32_t head_object_id) {
if (head_object_id < 0 || head_object_id > 8)
return {};
object_info obj_info = rob_chr->item_cos_data.get_head_object_replace(head_object_id);
if (obj_info.not_null())
return obj_info;
return rob_chr->chara_init_data->head_objects[head_object_id];
}
static object_info rob_chara_get_object_info(rob_chara* rob_chr, item_id id) {
return rob_chr->item_equip->get_object_info(id);
}
static void rob_chara_load_default_motion(rob_chara* rob_chr,
const bone_database* bone_data, const motion_database* mot_db) {
uint32_t motion_id = rob_chr->get_rob_cmn_mottbl_motion_id(0);
rob_chara_load_default_motion_sub(rob_chr, 1, motion_id, bone_data, mot_db);
}
static void sub_140419820(rob_chara_bone_data* rob_bone_data, int32_t skeleton_select) {
sub_140412E10(rob_bone_data->motion_loaded.front(), skeleton_select);
}
static void rob_chara_load_default_motion_sub(rob_chara* rob_chr, int32_t skeleton_select,
uint32_t motion_id, const bone_database* bone_data, const motion_database* mot_db) {
rob_chr->bone_data->load_face_motion(-1, mot_db);
rob_chr->bone_data->load_hand_l_motion(-1, mot_db);
rob_chr->bone_data->load_hand_r_motion(-1, mot_db);
rob_chr->bone_data->load_mouth_motion(-1, mot_db);
rob_chr->bone_data->load_eyes_motion(-1, mot_db);
rob_chr->bone_data->load_eyelid_motion(-1, mot_db);
rob_chara_bone_data_motion_load(rob_chr->bone_data, motion_id, MOTION_BLEND_FREEZE, bone_data, mot_db);
rob_chr->bone_data->set_frame(0.0f);
sub_14041C680(rob_chr->bone_data, false);
sub_14041C9D0(rob_chr->bone_data, false);
sub_14041D2D0(rob_chr->bone_data, false);
sub_14041BC40(rob_chr->bone_data, false);
sub_14041D270(rob_chr->bone_data, 0.0f);
sub_14041D2A0(rob_chr->bone_data, 0.0f);
rob_chara_bone_data_set_rot_y(rob_chr->bone_data, 0.0f);
rob_chara_bone_data_set_motion_duration(rob_chr->bone_data, 0.0f, 1.0f, 1.0f);
sub_14041D310(rob_chr->bone_data, 0.0f, 0.0f, 2);
rob_chr->bone_data->interpolate();
rob_chr->bone_data->update(0);
rob_chr->sub_140509D30();
sub_140419820(rob_chr->bone_data, skeleton_select);
}
static bool rob_chara_data_adjust_compare(rob_chara_data_adjust* left, rob_chara_data_adjust* right) {
return right->motion_id == left->motion_id
&& left->set_frame == 0.0f
&& right->type == left->type
&& right->cycle_type == left->cycle_type
&& right->ignore_gravity == left->ignore_gravity
&& left->external_force.x == right->external_force.x
&& left->external_force.y == right->external_force.y
&& left->external_force.z == right->external_force.z
&& left->external_force_cycle_strength.x == right->external_force_cycle_strength.x
&& left->external_force_cycle_strength.y == right->external_force_cycle_strength.y
&& left->external_force_cycle_strength.z == right->external_force_cycle_strength.z
&& left->external_force_cycle.x == right->external_force_cycle.x
&& left->external_force_cycle.y == right->external_force_cycle.y
&& left->external_force_cycle.z == right->external_force_cycle.z
&& left->cycle == right->cycle
&& left->phase == right->phase;
}
static void rob_chara_set_adjust(rob_chara* rob_chr, rob_chara_data_adjust* adjust_new,
rob_chara_data_adjust* adjust, rob_chara_data_adjust* adjust_prev) {
if (rob_chara_data_adjust_compare(adjust_new, adjust)) {
adjust_new->frame = adjust->frame;
adjust_new->transition_frame = adjust->transition_frame;
}
*adjust_prev = *adjust;
*adjust = *adjust_new;
}
static void rob_chara_set_pv_data(rob_chara* rob_chr, int8_t chara_id,
chara_index chara_index, int32_t cos_id, const rob_chara_pv_data& pv_data) {
rob_chr->chara_id = chara_id;
rob_chr->chara_index = chara_index;
rob_chr->cos_id = cos_id;
rob_chr->pv_data = pv_data;
rob_chr->chara_init_data = chara_init_data_get(chara_index);
if (!check_cos_id_is_501(cos_id)) {
const item_cos_data* cos = item_table_handler_array_get_item_cos_data(chara_index, cos_id);
if (cos)
rob_chr->item_cos_data.set_chara_index_item_nos(chara_index, cos->arr);
}
rob_chr->item_cos_data.set_item_array(pv_data.item);
}
static void rob_cmn_mottbl_read(void* a1, const void* data, size_t size) {
free_def(rob_cmn_mottbl_data);
farc f;
f.read(data, size, true);
if (f.files.size()) {
farc_file* ff = f.read_file("rob_cmn_mottbl.bin");
if (ff && ff->data) {
rob_cmn_mottbl_data = (rob_cmn_mottbl_header*)ff->data;
ff->data = 0;
}
}
}
static rob_manager_rob_impl* rob_manager_rob_impls1_get(TaskRobManager* rob_mgr) {
if (!rob_manager_rob_impls1_init) {
rob_manager_rob_impls1_init = true;
rob_manager_rob_impls1[0].task = &rob_mgr->rob_prepare_control;
rob_manager_rob_impls1[0].name = "ROB_PREPARE_CONTROL";
rob_manager_rob_impls1[1].task = 0;
rob_manager_rob_impls1[1].name = "";
}
return rob_manager_rob_impls1;
}
static rob_manager_rob_impl* rob_manager_rob_impls2_get(TaskRobManager* rob_mgr) {
if (!rob_manager_rob_impls2_init) {
rob_manager_rob_impls2_init = true;
rob_manager_rob_impls2[0].task = &rob_mgr->rob_prepare_action;
rob_manager_rob_impls2[0].name = "ROB_PREPARE_ACTION";
rob_manager_rob_impls2[1].task = &rob_mgr->rob_base;
rob_manager_rob_impls2[1].name = "ROB_BASE";
rob_manager_rob_impls2[2].task = &rob_mgr->rob_motion_modifier;
rob_manager_rob_impls2[2].name = "ROB_MOTION_MODIFIER";
rob_manager_rob_impls2[3].task = &rob_mgr->rob_collision;
rob_manager_rob_impls2[3].name = "ROB_COLLISION";
rob_manager_rob_impls2[4].task = &rob_mgr->rob_info;
rob_manager_rob_impls2[4].name = "ROB_INFO";
rob_manager_rob_impls2[5].task = &rob_mgr->rob_disp;
rob_manager_rob_impls2[5].name = "ROB_DISP";
rob_manager_rob_impls2[6].task = 0;
rob_manager_rob_impls2[6].name = "";
}
return rob_manager_rob_impls2;
}
void rob_chara_age_age_array_ctrl(int32_t chara_id, int32_t part_id, mat4& mat) {
rob_chara_age_age_ctrl(rob_chara_age_age_array, chara_id, part_id, mat);
}
void rob_chara_age_age_array_disp(render_context* rctx,
int32_t chara_id, bool reflect, bool chara_color) {
mdl::ObjFlags obj_flags = rctx->disp_manager->get_obj_flags();
rob_chara_age_age_disp(rob_chara_age_age_array, rctx, chara_id, reflect, chara_color);
rctx->disp_manager->set_obj_flags(obj_flags);
}
void rob_chara_age_age_array_load(int32_t chara_id, int32_t part_id) {
rob_chara_age_age_load(rob_chara_age_age_array, chara_id, part_id);
}
void rob_chara_age_age_array_reset(int32_t chara_id) {
rob_chara_age_age_reset(rob_chara_age_age_array, chara_id);
}
void rob_chara_age_age_array_set_alpha(int32_t chara_id, int32_t part_id, float_t alpha) {
rob_chara_age_age_set_alpha(rob_chara_age_age_array, chara_id, part_id, alpha);
}
void rob_chara_age_age_array_set_disp(int32_t chara_id, int32_t part_id, bool value) {
rob_chara_age_age_set_disp(rob_chara_age_age_array, chara_id, part_id, value);
}
void rob_chara_age_age_array_set_move_cancel(int32_t chara_id, int32_t part_id, float_t value) {
rob_chara_age_age_set_move_cancel(rob_chara_age_age_array, chara_id, part_id, value);
}
void rob_chara_age_age_array_set_npr(int32_t chara_id, int32_t part_id, bool value) {
rob_chara_age_age_set_npr(rob_chara_age_age_array, chara_id, part_id, value);
}
void rob_chara_age_age_array_set_params(int32_t chara_id, int32_t part_id,
int32_t npr, int32_t rot_speed, int32_t skip, int32_t disp) {
if (!npr || npr == 1)
rob_chara_age_age_array_set_npr(chara_id, part_id, npr);
if (rot_speed != -1)
rob_chara_age_age_array_set_rot_speed(chara_id, part_id, (float_t)rot_speed * 0.001f);
if (skip != -1)
rob_chara_age_age_array_set_skip(chara_id, part_id);
if (!disp || disp == 1)
rob_chara_age_age_array_set_disp(chara_id, part_id, !!disp);
}
void rob_chara_age_age_array_set_rot_speed(int32_t chara_id, int32_t part_id, float_t value) {
rob_chara_age_age_set_rot_speed(rob_chara_age_age_array, chara_id, part_id, value);
}
void rob_chara_age_age_array_set_skip(int32_t chara_id, int32_t part_id) {
rob_chara_age_age_set_skip(rob_chara_age_age_array, chara_id, part_id);
}
void rob_chara_age_age_array_set_step(int32_t chara_id, int32_t part_id, float_t step) {
rob_chara_age_age_set_step(rob_chara_age_age_array, chara_id, part_id, step);
}
void rob_chara_age_age_array_set_step_full(int32_t chara_id, int32_t part_id) {
rob_chara_age_age_set_step_full(rob_chara_age_age_array, chara_id, part_id);
}
bool rob_chara_array_check_visibility(int32_t chara_id) {
if (rob_chara_pv_data_array_check_chara_id(chara_id))
return rob_chara_array[chara_id].is_visible();
return false;
}
rob_chara* rob_chara_array_get(int32_t chara_id) {
if (chara_id < 0 || chara_id >= ROB_CHARA_COUNT)
return 0;
if (rob_chara_pv_data_array_check_chara_id(chara_id))
return &rob_chara_array[chara_id];
return 0;
}
rob_chara_bone_data* rob_chara_array_get_bone_data(int32_t chara_id) {
return rob_chara_array[chara_id].bone_data;
}
float_t rob_chara_array_get_data_adjust_scale(int32_t chara_id) {
if (rob_chara_pv_data_array_check_chara_id(chara_id))
return rob_chara_array[chara_id].data.adjust_data.scale;
return 1.0f;
}
rob_chara_item_cos_data* rob_chara_array_get_item_cos_data(int32_t chara_id) {
return &rob_chara_array[chara_id].item_cos_data;
}
rob_chara_item_equip* rob_chara_array_get_item_equip(int32_t chara_id) {
return rob_chara_array[chara_id].item_equip;
}
int32_t rob_chara_array_init_chara_index(chara_index chara_index,
const rob_chara_pv_data& pv_data, int32_t cos_id, bool can_set_default) {
if (!app::TaskWork::check_task_ready(task_rob_manager)
|| pv_data.type < ROB_CHARA_TYPE_0|| pv_data.type > ROB_CHARA_TYPE_3)
return -1;
int32_t chara_id = 0;
while (rob_chara_pv_data_array[chara_id].type != ROB_CHARA_TYPE_NONE) {
chara_id++;
if (chara_id >= ROB_CHARA_COUNT)
return -1;
}
if (can_set_default && (cos_id < 0 || cos_id > 498))
cos_id = 0;
rob_chara_pv_data_array[chara_id] = pv_data;
rob_chara_set_pv_data(&rob_chara_array[chara_id], chara_id, chara_index, cos_id, pv_data);
task_rob_manager->AppendInitCharaList(&rob_chara_array[chara_id]);
return chara_id;
}
void rob_chara_array_free_chara_id(int32_t chara_id) {
if (chara_id < 0 || chara_id >= ROB_CHARA_COUNT)
return;
task_rob_manager->AppendFreeCharaList(&rob_chara_array[chara_id]);
rob_chara_pv_data_array[chara_id].type = ROB_CHARA_TYPE_NONE;
}
void rob_chara_array_reset_pv_data(int32_t chara_id) {
rob_chara_pv_data_array[chara_id].type = ROB_CHARA_TYPE_NONE;
}
void rob_chara_array_reset_bone_data_item_equip(int32_t chara_id) {
rob_chara_item_equip* rob_itm_equip = rob_chara_array[chara_id].item_equip;
rob_itm_equip->reset_init_data(rob_chara_bone_data_get_node(
rob_chara_array[chara_id].bone_data, MOT_BONE_N_HARA_CP));
rob_itm_equip->set_shadow_type(chara_id);
rob_itm_equip->field_A0 = 0x05;
}
void rob_chara_array_set_alpha_obj_flags(int32_t chara_id, float_t alpha, mdl::ObjFlags flags) {
rob_chara* rob_chr = rob_chara_array_get(chara_id);
if (!rob_chr)
return;
rob_chr->item_equip->set_alpha_obj_flags(alpha, flags);
if (rob_chr->check_for_ageageagain_module()) {
rob_chara_age_age_array_set_alpha(chara_id, 1, alpha);
rob_chara_age_age_array_set_alpha(chara_id, 2, alpha);
}
}
void rob_chara_array_set_visibility(int32_t chara_id, bool value) {
rob_chara_array[chara_id].set_visibility(value);
}
bool pv_osage_manager_array_get_disp() {
bool disp = false;
for (int32_t i = 0; i < ROB_CHARA_COUNT; i++)
disp |= pv_osage_manager_array_get(i)->GetDisplay();
return disp;
}
bool pv_osage_manager_array_get_disp(int32_t chara_id) {
return pv_osage_manager_array_get(chara_id)->GetDisplay();
}
void pv_osage_manager_array_set_motion_ids(
int32_t chara_id, const std::vector<uint32_t>& motion_ids) {
std::vector<pv_data_set_motion> set_motion;
for (const uint32_t& i : motion_ids)
set_motion.push_back({ i });
pv_osage_manager_array_get(chara_id)->SetPvSetMotion(set_motion);
}
void pv_osage_manager_array_set_not_reset_true() {
for (int32_t i = 0; i < ROB_CHARA_COUNT; i++)
pv_osage_manager_array_get(i)->SetNotReset(true);
}
void pv_osage_manager_array_set_pv_id(int32_t chara_id, int32_t pv_id, bool reset) {
pv_osage_manager_array_get(chara_id)->SetPvId(pv_id, chara_id, reset);
}
void pv_osage_manager_array_set_pv_set_motion(
int32_t chara_id, const std::vector<pv_data_set_motion>& set_motion) {
pv_osage_manager_array_get(chara_id)->SetPvSetMotion(set_motion);
}
bool rob_chara_check_for_ageageagain_module(chara_index chara_index, int32_t cos_id) {
return chara_index == CHARA_MIKU && cos_id == 148;
}
bool rob_chara_pv_data_array_check_chara_id(int32_t chara_id) {
return rob_chara_pv_data_array[chara_id].type != ROB_CHARA_TYPE_NONE;
}
void rob_sleeve_handler_data_get_sleeve_data(
::chara_index chara_index, int32_t cos, rob_sleeve_data& l, rob_sleeve_data& r) {
rob_sleeve_handler_data->get_sleeve_data(chara_index, cos, l, r);
}
bool rob_sleeve_handler_data_load() {
return rob_sleeve_handler_data->load();
}
void rob_sleeve_handler_data_read() {
rob_sleeve_handler_data->read();
}
bool task_rob_load_add_task() {
return app::TaskWork::add_task(task_rob_load, 0, "ROB LOAD", 0);
}
bool task_rob_load_append_free_req_data(chara_index chara_index) {
return task_rob_load->AppendFreeReqData(chara_index);
}
bool task_rob_load_append_free_req_data_obj(chara_index chara_index, const item_cos_data* cos) {
return task_rob_load->AppendFreeReqDataObj(chara_index, cos);
}
bool task_rob_load_append_load_req_data(chara_index chara_index) {
return task_rob_load->AppendLoadReqData(chara_index);
}
bool task_rob_load_append_load_req_data_obj(chara_index chara_index, const item_cos_data* cos) {
return task_rob_load->AppendLoadReqDataObj(chara_index, cos);
}
bool task_rob_load_check_load_req_data() {
if (task_rob_load->field_F0 == 2 && !task_rob_load->load_req_data_obj.size())
return task_rob_load->load_req_data.size() != 0;
return true;
}
bool task_rob_load_del_task() {
task_rob_load->del();
return true;
}
bool task_rob_manager_add_task() {
return app::TaskWork::add_task(task_rob_manager, "ROB_MANAGER TASK");
}
bool task_rob_manager_check_chara_loaded(int32_t chara_id) {
if (chara_id < 0 || chara_id >= ROB_CHARA_COUNT)
return false;
return task_rob_manager->CheckCharaLoaded(&rob_chara_array[chara_id]);
}
bool task_rob_manager_check_task_ready() {
return app::TaskWork::check_task_ready(task_rob_manager);
}
bool task_rob_manager_hide_task() {
return task_rob_manager->hide();
}
bool task_rob_manager_get_wait(int32_t chara_id) {
if (chara_id < 0 || chara_id >= ROB_CHARA_COUNT)
return false;
return task_rob_manager->GetWait(&rob_chara_array[chara_id]);
}
bool task_rob_manager_run_task() {
return task_rob_manager->run();
}
bool task_rob_manager_del_task() {
if (!app::TaskWork::check_task_ready(task_rob_manager))
return true;
task_rob_manager->del();
return false;
}
bone_node_expression_data::bone_node_expression_data() {
position = 0.0f;
rotation = 0.0f;
scale = 1.0f;
parent_scale = 1.0f;
}
void bone_node_expression_data::mat_set(vec3& parent_scale, mat4& ex_data_mat, mat4& mat) {
vec3 position = this->position * parent_scale;
mat4_mul_translate(&ex_data_mat, &position, &ex_data_mat);
mat4_mul_rotate_zyx(&ex_data_mat, &rotation, &ex_data_mat);
this->parent_scale = scale * parent_scale;
mat = ex_data_mat;
mat4_scale_rot(&mat, &this->parent_scale, &mat);
}
void bone_node_expression_data::reset_scale() {
scale = 1.0f;
parent_scale = 1.0f;
}
void bone_node_expression_data::set_position_rotation(
float_t position_x, float_t position_y, float_t position_z,
float_t rotation_x, float_t rotation_y, float_t rotation_z) {
position.x = position_x;
position.y = position_y;
position.z = position_z;
rotation.x = rotation_x;
rotation.z = rotation_z;
rotation.y = rotation_y;
scale = 1.0f;
parent_scale = 1.0f;
}
void bone_node_expression_data::set_position_rotation(vec3& position, vec3& rotation) {
this->position = position;
this->rotation = rotation;
scale = 1.0f;
parent_scale = 1.0f;
}
bone_node::bone_node() : name(), mat(), parent(), ex_data_mat() {
}
float_t* bone_node::get_exp_data_component(size_t index, ex_expression_block_stack_type& type) {
switch (index) {
case 0:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE;
return &exp_data.position.x;
case 1:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE;
return &exp_data.position.y;
case 2:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE;
return &exp_data.position.z;
case 3:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE_RADIAN;
return &exp_data.rotation.x;
case 4:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE_RADIAN;
return &exp_data.rotation.y;
case 5:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE_RADIAN;
return &exp_data.rotation.z;
case 6:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE;
return &exp_data.scale.x;
case 7:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE;
return &exp_data.scale.y;
case 8:
type = EX_EXPRESSION_BLOCK_STACK_VARIABLE;
return &exp_data.scale.z;
default:
return 0;
}
}
void bone_node::set_name_mat_ex_data_mat(const char* name, mat4* mat, mat4* ex_data_mat) {
this->name = name;
this->mat = mat;
if (mat)
*mat = mat4_identity;
this->parent = 0;
exp_data = {};
this->ex_data_mat = ex_data_mat;
if (ex_data_mat)
*ex_data_mat = mat4_identity;
}
mot_key_data::mot_key_data() : key_sets_ready(), key_set_count(), key_set(),
mot(), key_set_data(), mot_data(), skeleton_type(), skeleton_select(), field_68() {
motion_id = -1;
frame = -1.0f;
}
mot_key_data::~mot_key_data() {
}
eyes_adjust::eyes_adjust() : xrot_adjust(), base_adjust() {
neg = -1.0f;
pos = -1.0f;
}
bone_data::bone_data() : type(), has_parent(), motion_bone_index(), mirror(), parent(),
flags(), key_set_offset(), key_set_count(), frame(), base_translation(), rotation(),
ik_target(), trans(), rot_mat(), trans_prev(), rot_mat_prev(), pole_target_mat(),
parent_mat(), node(), ik_segment_length(), ik_2nd_segment_length(), arm_length() {
eyes_xrot_adjust_neg = 1.0f;
eyes_xrot_adjust_pos = 1.0f;
}
void bone_data::copy_rot_trans(bone_data* data) {
if (check_flags_not_null())
return;
switch (type) {
case BONE_DATABASE_BONE_TYPE_1:
case BONE_DATABASE_BONE_POSITION:
case BONE_DATABASE_BONE_POSITION_ROTATION:
trans = data->trans;
trans_prev[0] = data->trans_prev[0];
break;
}
switch (type) {
case BONE_DATABASE_BONE_ROTATION:
case BONE_DATABASE_BONE_TYPE_1:
case BONE_DATABASE_BONE_POSITION:
case BONE_DATABASE_BONE_POSITION_ROTATION:
rot_mat[0] = data->rot_mat[0];
rot_mat_prev[0][0] = data->rot_mat_prev[0][0];
break;
case BONE_DATABASE_BONE_HEAD_IK_ROTATION:
rot_mat[0] = data->rot_mat[0];
rot_mat[1] = data->rot_mat[1];
rot_mat_prev[0][0] = data->rot_mat_prev[0][0];
rot_mat_prev[1][0] = data->rot_mat_prev[1][0];
break;
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
rot_mat[0] = data->rot_mat[0];
rot_mat[1] = data->rot_mat[1];
rot_mat[2] = data->rot_mat[2];
rot_mat_prev[0][0] = data->rot_mat_prev[0][0];
rot_mat_prev[1][0] = data->rot_mat_prev[1][0];
rot_mat_prev[2][0] = data->rot_mat_prev[2][0];
break;
}
}
bool bone_data::check_flags_not_null() {
return !!flags;
}
vec3* bone_data::set_key_data(vec3* keyframe_data,
bone_database_skeleton_type skeleton_type, bool get_data, bool reverse_x) {
if (type == BONE_DATABASE_BONE_POSITION_ROTATION) {
if (get_data) {
trans = *keyframe_data;
if (reverse_x)
trans.x = -trans.x;
}
keyframe_data++;
}
else if (type >= BONE_DATABASE_BONE_HEAD_IK_ROTATION
&& type <= BONE_DATABASE_BONE_LEGS_IK_ROTATION) {
if (get_data) {
ik_target = *keyframe_data;
if (reverse_x)
ik_target.x = -ik_target.x;
}
keyframe_data++;
}
if (get_data) {
if (type == BONE_DATABASE_BONE_TYPE_1 || type == BONE_DATABASE_BONE_POSITION) {
trans = *keyframe_data;
if (reverse_x)
trans.x = -trans.x;
}
else if (!flags) {
rotation = *keyframe_data;
if (reverse_x) {
const skeleton_rotation_offset* rot_off = skeleton_rotation_offset_array;
size_t index = motion_bone_index;
if (rot_off[index].x)
rotation.x = rot_off[index].rotation.x - rotation.x;
if (rot_off[index].y)
rotation.y = rot_off[index].rotation.y - rotation.y;
if (rot_off[index].z)
rotation.z = rot_off[index].rotation.z - rotation.z;
}
}
}
keyframe_data++;
return keyframe_data;
}
void bone_data::store_curr_rot_trans(int32_t skeleton_select) {
if (check_flags_not_null())
return;
switch (type) {
case BONE_DATABASE_BONE_TYPE_1:
case BONE_DATABASE_BONE_POSITION:
case BONE_DATABASE_BONE_POSITION_ROTATION:
trans_prev[skeleton_select] = trans;
break;
}
switch (type) {
case BONE_DATABASE_BONE_ROTATION:
rot_mat_prev[0][skeleton_select] = rot_mat[0];
break;
case BONE_DATABASE_BONE_TYPE_1:
case BONE_DATABASE_BONE_POSITION:
case BONE_DATABASE_BONE_POSITION_ROTATION:
rot_mat_prev[0][skeleton_select] = rot_mat[0];
break;
case BONE_DATABASE_BONE_HEAD_IK_ROTATION:
rot_mat_prev[0][skeleton_select] = rot_mat[0];
rot_mat_prev[1][skeleton_select] = rot_mat[1];
break;
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
rot_mat_prev[0][skeleton_select] = rot_mat[0];
rot_mat_prev[1][skeleton_select] = rot_mat[1];
rot_mat_prev[2][skeleton_select] = rot_mat[2];
break;
}
}
bone_data_parent::bone_data_parent() : rob_bone_data(),
motion_bone_count(), ik_bone_count(), chain_pos(), global_trans(),
global_rotation(), bone_key_set_count(), global_key_set_count(), rot_y() {
}
bone_data_parent::~bone_data_parent() {
}
void mot_play_frame_data::reset() {
frame = -1.0f;
step = 1.0f;
step_prev = 1.0f;
frame_count = 0.0f;
last_frame = -1.0f;
max_frame = -1.0f;
playback_state = MOT_PLAY_FRAME_DATA_PLAYBACK_NONE;
loop_state = MOT_PLAY_FRAME_DATA_LOOP_NONE;
loop_begin = 0.0f;
loop_end = -1.0f;
looped = false;
loop_count = -1;
}
void mot_play_frame_data::set_frame(float_t frame) {
this->frame = frame;
looped = false;
if (max_frame >= 0.0f && (playback_state == MOT_PLAY_FRAME_DATA_PLAYBACK_BACKWARD
&& frame <= max_frame) || frame >= max_frame)
max_frame = -1.0f;
}
void mot_play_data::reset() {
frame_data.reset();
loop_index = 0;
loop_frames_enabled = false;
loop_frames = 0.0f;
ext_frame = 0;
ext_step = 0;
}
struc_308::struc_308() : field_0(), field_4(), field_8(), field_8C(),
rot_y(), prev_rot_y(), field_BC(), field_BD(), field_C0(), field_C4() {
}
MotionBlend::MotionBlend() : field_8(), enable(), duration(), frame(), offset(), blend() {
step = 1.0f;
}
MotionBlend::~MotionBlend() {
}
void MotionBlend::Reset() {
field_8 = false;
enable = false;
duration = 0.0f;
frame = 0.0f;
step = 1.0f;
offset = 0.0f;
blend = 0.0f;
}
bool MotionBlend::Field_30() {
return false;
}
void MotionBlend::SetDuration(float_t duration, float_t step, float_t offset) {
this->step = step;
this->offset = offset;
if (duration < 0.0f) {
this->duration = 0.0f;
field_8 = false;
}
else {
this->duration = duration;
field_8 = true;
}
frame = 0.0f;
}
MotionBlendCross::MotionBlendCross() : trans_xz(), trans_y() {
rot_y_mat = mat4_identity;
field_64 = mat4_identity;
field_A4 = mat4_identity;
field_E4 = mat4_identity;
}
MotionBlendCross::~MotionBlendCross() {
}
void MotionBlendCross::Reset() {
MotionBlend::Reset();
trans_xz = false;
trans_y = false;
rot_y_mat = mat4_identity;
field_64 = mat4_identity;
field_A4 = mat4_identity;
field_E4 = mat4_identity;
}
void MotionBlendCross::Field_10(float_t a2, float_t a3, int32_t a4) {
}
void MotionBlendCross::Step(struc_400* a2) {
trans_xz = a2->field_0;
trans_y = true;
if (duration <= 0.0f || duration <= frame || fabsf(duration - frame) <= 0.000001f) {
field_8 = false;
enable = false;
}
else {
enable = true;
blend = (frame + offset) / (duration + offset);
frame += step;
}
if (enable)
mat4_rotate_y(-a2->prev_rot_y, &rot_y_mat);
else
rot_y_mat = mat4_identity;
}
void MotionBlendCross::Field_20(std::vector<bone_data>* bones_curr, std::vector<bone_data>* bones_prev) {
if (!bones_curr || !bones_prev)
return;
bone_data& n_hara_cp_curr = (*bones_curr)[MOTION_BONE_N_HARA_CP];
bone_data& n_hara_curr = (*bones_curr)[MOTION_BONE_N_HARA];
bone_data& n_hara_cp_prev = (*bones_prev)[MOTION_BONE_N_HARA_CP];
bone_data& n_hara_prev = (*bones_prev)[MOTION_BONE_N_HARA];
mat4_mul(&n_hara_curr.rot_mat[0], &n_hara_cp_curr.rot_mat[0], &field_64);
mat4_mul(&n_hara_cp_prev.rot_mat[0], &rot_y_mat, &field_A4);
mat4_blend_rotation(&field_A4, &n_hara_cp_curr.rot_mat[0], &n_hara_cp_curr.rot_mat[0], blend);
mat4_mul(&n_hara_prev.rot_mat[0], &field_A4, &field_A4);
mat4_blend_rotation(&n_hara_prev.rot_mat[0], &n_hara_curr.rot_mat[0], &n_hara_curr.rot_mat[0], blend);
mat4_mul(&n_hara_curr.rot_mat[0], &n_hara_cp_curr.rot_mat[0], &field_E4);
mat4_transpose(&field_E4, &field_E4);
}
void MotionBlendCross::Blend(bone_data* curr, bone_data* prev) {
if (!curr || !prev || curr->check_flags_not_null())
return;
mat4 prev_mat;
mat4 mat;
mat4 ik_mat;
switch (curr->type) {
case BONE_DATABASE_BONE_ROTATION:
default:
if (curr->motion_bone_index == MOTION_BONE_KL_KOSI_Y) {
mat4_mul(&prev->rot_mat[0], &field_A4, &prev_mat);
mat4_mul(&curr->rot_mat[0], &field_64, &mat);
mat4_blend_rotation(&prev_mat, &mat, &mat, blend);
mat4_mul(&mat, &field_E4, &curr->rot_mat[0]);
}
else if (curr->motion_bone_index < 0 || curr->motion_bone_index > MOTION_BONE_N_HARA)
mat4_blend_rotation(&prev->rot_mat[0], &curr->rot_mat[0], &curr->rot_mat[0], blend);
break;
case BONE_DATABASE_BONE_TYPE_1:
case BONE_DATABASE_BONE_POSITION:
curr->trans = vec3::lerp(prev->trans, curr->trans, blend);
break;
case BONE_DATABASE_BONE_POSITION_ROTATION:
if (trans_xz) {
curr->trans.x = lerp_def(prev->trans.x, curr->trans.x, blend);
curr->trans.z = lerp_def(prev->trans.z, curr->trans.z, blend);
}
if (trans_y)
curr->trans.y = lerp_def(prev->trans.y, curr->trans.y, blend);
break;
case BONE_DATABASE_BONE_HEAD_IK_ROTATION:
if (curr->motion_bone_index == MOTION_BONE_CL_MUNE) {
mat4_mul(&prev->rot_mat[0], &field_A4, &prev_mat);
mat4_mul(&prev->rot_mat[1], &prev_mat, &prev_mat);
mat4_mul(&curr->rot_mat[0], &field_64, &mat);
mat4_mul(&curr->rot_mat[1], &mat, &mat);
mat4_blend_rotation(&prev_mat, &mat, &mat, blend);
mat4_mul(&mat, &field_E4, &mat);
}
else {
mat4_mul(&prev->rot_mat[1], &prev->rot_mat[0], &prev_mat);
mat4_mul(&curr->rot_mat[1], &curr->rot_mat[0], &mat);
mat4_blend_rotation(&prev_mat, &mat, &mat, blend);
}
mat4_transpose(&curr->rot_mat[0], &ik_mat);
mat4_mul(&mat, &ik_mat, &curr->rot_mat[1]);
break;
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
mat4_blend_rotation(&prev->rot_mat[2], &curr->rot_mat[2], &curr->rot_mat[2], blend);
mat4_mul(&prev->rot_mat[1], &prev->rot_mat[0], &prev_mat);
mat4_mul(&curr->rot_mat[1], &curr->rot_mat[0], &mat);
mat4_blend_rotation(&prev_mat, &mat, &mat, blend);
mat4_transpose(&curr->rot_mat[0], &ik_mat);
mat4_mul(&mat, &ik_mat, &curr->rot_mat[1]);
break;
}
}
bool MotionBlendCross::Field_30() {
return false;
}
MotionBlendCombine::MotionBlendCombine() {
}
MotionBlendCombine::~MotionBlendCombine() {
}
void MotionBlendCombine::Step(struc_400* a2) {
trans_xz = a2->field_0;
trans_y = true;
if (enable)
mat4_rotate_y(-a2->prev_rot_y, &rot_y_mat);
else
rot_y_mat = mat4_identity;
}
bool MotionBlendCombine::Field_30() {
return true;
}
MotionBlendFreeze::MotionBlendFreeze() : trans_xz(),
trans_y(), field_24(), field_28(), field_2C(), field_30() {
rot_y_mat = mat4_identity;
field_74 = mat4_identity;
field_B4 = mat4_identity;
field_F4 = mat4_identity;
}
MotionBlendFreeze::~MotionBlendFreeze() {
}
void MotionBlendFreeze::Reset() {
MotionBlend::Reset();
trans_xz = false;
trans_y = false;
field_24 = 2;
field_28 = 0.0f;
field_2C = 0.0f;
field_30 = 2;
rot_y_mat = mat4_identity;
field_74 = mat4_identity;
field_B4 = mat4_identity;
field_F4 = mat4_identity;
}
void MotionBlendFreeze::Field_10(float_t a2, float_t a3, int32_t a4) {
field_2C = a3;
field_30 = a4;
if (a2 < 0.0f)
field_28 = 0.0f;
else
field_28 = a2;
}
void MotionBlendFreeze::Step(struc_400* a2) {
field_24 = 2;
if (duration <= 0.0f || duration <= frame || fabsf(duration - frame) <= 0.000001f) {
float_t v7 = a2->frame;
float_t v8 = field_2C;
float_t v9 = v7 - v8;
if (v7 < v8 || field_28 <= 0.0f || field_28 <= v9 || fabsf(field_28 - v9) <= 0.000001f) {
field_8 = false;
enable = false;
}
else {
enable = true;
field_24 = field_30;
blend = 1.0f - (v9 + offset) / (field_28 + offset);
if (a2->field_4)
field_24 = field_30 + 1;
trans_xz = a2->field_2;
trans_y = a2->field_3;
}
}
else {
enable = true;
field_24 = 0;
blend = (frame + offset) / (duration + offset);
frame += step;
trans_xz = a2->field_0;
trans_y = a2->field_1;
}
if (enable) {
mat4 mat;
if (field_24)
mat4_rotate_y(a2->rot_y, &mat);
else
mat4_rotate_y(-a2->prev_rot_y, &mat);
rot_y_mat = mat;
}
else
rot_y_mat = mat4_identity;
}
void MotionBlendFreeze::Field_20(std::vector<bone_data>* bones_curr, std::vector<bone_data>* bones_prev) {
if (!bones_curr)
return;
bone_data& n_hara_cp = (*bones_curr)[MOTION_BONE_N_HARA_CP];
bone_data& n_hara = (*bones_curr)[MOTION_BONE_N_HARA];
mat4_mul(&n_hara.rot_mat[0], &n_hara_cp.rot_mat[0], &field_74);
mat4_mul(&n_hara_cp.rot_mat_prev[0][field_24], &rot_y_mat, &field_B4);
mat4_blend_rotation(&field_B4, &n_hara_cp.rot_mat[0], &n_hara_cp.rot_mat[0], blend);
mat4_mul(&n_hara.rot_mat_prev[0][field_24], &field_B4, &field_B4);
mat4_blend_rotation(&n_hara.rot_mat_prev[0][field_24], &n_hara.rot_mat[0], &n_hara.rot_mat[0], blend);
mat4_mul(&n_hara.rot_mat[0], &n_hara_cp.rot_mat[0], &field_F4);
mat4_transpose(&field_F4, &field_F4);
}
void MotionBlendFreeze::Blend(bone_data* curr, bone_data* prev) {
if (!curr || curr->check_flags_not_null())
return;
mat4 prev_mat;
mat4 mat;
mat4 ik_mat;
switch (curr->type) {
case BONE_DATABASE_BONE_ROTATION:
default:
if (curr->motion_bone_index == MOTION_BONE_KL_KOSI_Y) {
mat4_mul(&curr->rot_mat_prev[0][field_24], &field_B4, &prev_mat);
mat4_mul(&curr->rot_mat[0], &field_74, &mat);
mat4_blend_rotation(&prev_mat, &mat, &mat, blend);
mat4_mul(&mat, &field_F4, &curr->rot_mat[0]);
}
else if (curr->motion_bone_index < 0 || curr->motion_bone_index > MOTION_BONE_N_HARA)
mat4_blend_rotation(&curr->rot_mat_prev[0][field_24], &curr->rot_mat[0], &curr->rot_mat[0], blend);
break;
case BONE_DATABASE_BONE_TYPE_1:
case BONE_DATABASE_BONE_POSITION:
curr->trans = vec3::lerp(curr->trans_prev[field_24], curr->trans, blend);
break;
case BONE_DATABASE_BONE_POSITION_ROTATION:
if (trans_xz) {
curr->trans.x = lerp_def(curr->trans_prev[field_24].x, curr->trans.x, blend);
curr->trans.z = lerp_def(curr->trans_prev[field_24].z, curr->trans.z, blend);
}
if (trans_y)
curr->trans.y = lerp_def(curr->trans_prev[field_24].y, curr->trans.y, blend);
break;
case BONE_DATABASE_BONE_HEAD_IK_ROTATION:
if (curr->motion_bone_index == MOTION_BONE_CL_MUNE) {
mat4_mul(&curr->rot_mat_prev[0][field_24], &field_B4, &prev_mat);
mat4_mul(&curr->rot_mat_prev[1][field_24], &prev_mat, &prev_mat);
mat4_mul(&curr->rot_mat[0], &field_74, &mat);
mat4_mul(&curr->rot_mat[1], &mat, &mat);
mat4_blend_rotation(&prev_mat, &mat, &mat, blend);
mat4_mul(&mat, &field_F4, &mat);
}
else {
mat4_mul(&curr->rot_mat_prev[1][field_24], &curr->rot_mat_prev[0][field_24], &prev_mat);
mat4_mul( &curr->rot_mat[1], &curr->rot_mat[0], &mat);
mat4_blend_rotation(&prev_mat, &mat, &mat, blend);
}
mat4_transpose(&curr->rot_mat[0], &ik_mat);
mat4_mul(&mat, &ik_mat, &curr->rot_mat[1]);
break;
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
mat4_blend_rotation(&curr->rot_mat_prev[2][field_24], &curr->rot_mat[2], &curr->rot_mat[2], blend);
mat4_mul(&curr->rot_mat_prev[1][field_24], &curr->rot_mat_prev[0][field_24], &prev_mat);
mat4_mul(&curr->rot_mat[1], &curr->rot_mat[0], &mat);
mat4_blend_rotation(&prev_mat, &mat, &mat, blend);
mat4_transpose(&curr->rot_mat[0], &ik_mat);
mat4_mul(&mat, &ik_mat, &curr->rot_mat[1]);
break;
}
}
PartialMotionBlendFreeze::PartialMotionBlendFreeze() {
}
PartialMotionBlendFreeze::~PartialMotionBlendFreeze() {
}
void PartialMotionBlendFreeze::Reset() {
MotionBlendFreeze::Reset();
}
void PartialMotionBlendFreeze::Field_10(float_t a2, float_t a3, int32_t a4) {
}
void PartialMotionBlendFreeze::Step(struc_400* a1) {
if (duration <= 0.0f || duration <= frame || fabsf(duration - frame) <= 0.000001f) {
field_8 = false;
enable = false;
}
else {
enable = true;
frame += step;
blend = (offset + frame) / (offset + duration);
}
}
void PartialMotionBlendFreeze::Field_20(std::vector<bone_data>* bones_curr, std::vector<bone_data>* bones_prev) {
}
void PartialMotionBlendFreeze::Blend(bone_data* curr, bone_data* prev) {
if (!curr || curr->check_flags_not_null())
return;
mat4 prev_mat;
mat4 mat;
mat4 ik_mat;
switch (curr->type) {
case BONE_DATABASE_BONE_ROTATION:
default:
mat4_lerp_rotation(&curr->rot_mat_prev[0][0], &curr->rot_mat[0], &curr->rot_mat[0], blend);
break;
case BONE_DATABASE_BONE_POSITION:
case BONE_DATABASE_BONE_TYPE_1:
curr->trans = vec3::lerp(curr->trans_prev[0], curr->trans, blend);
break;
case BONE_DATABASE_BONE_POSITION_ROTATION:
mat4_lerp_rotation(&curr->rot_mat_prev[0][0], &curr->rot_mat[0], &curr->rot_mat[0], blend);
curr->trans = vec3::lerp(curr->trans_prev[0], curr->trans, blend);
break;
case BONE_DATABASE_BONE_ARM_IK_ROTATION:
case BONE_DATABASE_BONE_LEGS_IK_ROTATION:
mat4_lerp_rotation(&curr->rot_mat_prev[2][0], &curr->rot_mat[2], &curr->rot_mat[2], blend);
case BONE_DATABASE_BONE_HEAD_IK_ROTATION: {
mat4_mul(&curr->rot_mat_prev[1][0], &curr->rot_mat_prev[0][0], &prev_mat);
mat4_mul(&curr->rot_mat[1], &curr->rot_mat[0], &mat);
mat4_lerp_rotation(&prev_mat, &mat, &mat, blend);
mat4_transpose(&curr->rot_mat[0], &ik_mat);
mat4_mul(&mat, &ik_mat, &curr->rot_mat[1]);
} break;
}
}
struc_313::struc_313() : motion_bone_count() {
bitfield.reserve(16);
}
struc_313::~struc_313() {
}
struc_240::struc_240() : bone_check_func(), motion_bone_count() {
}
struc_240::~struc_240() {
}
motion_blend_mot::motion_blend_mot() : bone_data(),
mot_key_data(), mot_play_data(), field_4F8(), field_5CC(), blend() {
mot_play_data.reset();
field_4F8.field_C0 = 1.0f;
field_4F8.field_C4 = 1.0f;
}
motion_blend_mot::~motion_blend_mot() {
}
bool motion_blend_mot::get_blend_enable() {
if (blend && !blend->Field_30())
return blend->enable;
return false;
}
MotionBlendType motion_blend_mot::get_type() {
if (blend == &cross)
return MOTION_BLEND_CROSS;
if (blend == &freeze)
return MOTION_BLEND_FREEZE;
if (blend == &combine)
return MOTION_BLEND_COMBINE;
return MOTION_BLEND;
}
void motion_blend_mot::reset() {
mot_play_data.reset();
field_4F8.field_0 = 0;
field_4F8.field_8 = 0;
field_4F8.mat = mat4_identity;
field_4F8.field_4C = mat4_identity;
field_4F8.field_8C = false;
field_4F8.rot_y = 0.0f;
field_4F8.prev_rot_y = 0.0f;
field_4F8.field_90 = 1.0f;
field_4F8.field_9C = 1.0f;
field_4F8.field_A8 = 1.0f;
field_4F8.field_BC = 0;
field_4F8.field_BD = 0;
field_4F8.field_C0 = 1.0f;
field_4F8.field_C4 = 1.0f;
field_4F8.field_C8 = 0.0f;
}
void motion_blend_mot::set_step(float_t step) {
mot_play_data.frame_data.step_prev = mot_play_data.frame_data.step;
mot_play_data.frame_data.step = step;
}
rob_chara_bone_data_ik_scale::rob_chara_bone_data_ik_scale() {
ratio0 = 1.0f;
ratio1 = 1.0f;
ratio2 = 1.0f;
ratio3 = 1.0f;
}
mot_blend::mot_blend() : field_30(), mot_key_data(), mot_play_data() {
}
mot_blend::~mot_blend() {
}
void mot_blend::reset() {
mot_play_data.reset();
blend.Reset();
field_0.bone_check_func = 0;
sub_1404119A0(&field_0.field_8);
field_0.motion_bone_count = 0;
field_30 = 0;
}
rob_chara_look_anim_eye_param::rob_chara_look_anim_eye_param() : ac(), ft(),
xrot_adjust_neg(), xrot_adjust_pos(), xrot_adjust_dir_neg(), xrot_adjust_dir_pos(),
xrot_adjust_clear_neg(), xrot_adjust_clear_pos() {
}
rob_chara_look_anim_eye_param::rob_chara_look_anim_eye_param(rob_chara_look_anim_eye_param_limits ac,
rob_chara_look_anim_eye_param_limits ft,
vec3 pos, float_t xrot_adjust_neg, float_t xrot_adjust_pos,
float_t xrot_adjust_dir_neg, float_t xrot_adjust_dir_pos,
float_t xrot_adjust_clear_neg, float_t xrot_adjust_clear_pos) : ac(ac), ft(ft), pos(pos),
xrot_adjust_neg(xrot_adjust_neg), xrot_adjust_pos(xrot_adjust_pos),
xrot_adjust_dir_neg(xrot_adjust_dir_neg), xrot_adjust_dir_pos(xrot_adjust_dir_pos),
xrot_adjust_clear_neg(xrot_adjust_clear_neg), xrot_adjust_clear_pos(xrot_adjust_clear_pos) {
}
void rob_chara_look_anim_eye_param::reset() {
ac = {};
ft = {};
pos = 0.0f;
xrot_adjust_neg = 1.0f;
xrot_adjust_pos = 1.0f;
xrot_adjust_dir_neg = -3.8f;
xrot_adjust_dir_pos = 6.0f;
xrot_adjust_clear_neg = -3.8f;
xrot_adjust_clear_pos = 6.0f;
}
rob_chara_look_anim::rob_chara_look_anim() : bones(), update_view_point(), init_head_rotation(),
head_rotation(), init_eyes_rotation(), eyes_rotation(), disable(), head_rot_strength(),
eyes_rot_strength(), eyes_rot_step(), duration(), eyes_rot_frame(), step(), head_rot_frame(), field_B0(),
ext_head_rotation(), ext_head_rot_strength(), ext_head_rot_y_angle(), ext_head_rot_x_angle(),
field_15C(), field_190(), field_191(), field_192(), field_193(), field_194(), field_195(), head_rot_blend(),
field_19C(), field_1AC(), eyes_xrot_adjust_neg(), eyes_xrot_adjust_pos(), ft(), type() {
reset();
}
void rob_chara_look_anim::reset() {
bones = 0;
mat = mat4_identity;
param.reset();
update_view_point = false;
init_head_rotation = false;
head_rotation = false;
init_eyes_rotation = false;
eyes_rotation = false;
disable = false;
head_rot_strength = 0.0f;
eyes_rot_strength = 1.0f;
eyes_rot_step = 1.0f;
duration = 0.0f;
eyes_rot_frame = 0.0f;
step = 0.0f;
head_rot_frame = 0.0f;
field_B0 = 0.0f;
target_view_point = 0.0f;
view_point = 0.0f;
left_eye_mat = mat4_identity;
right_eye_mat = mat4_identity;
ext_head_rotation = false;
ext_head_rot_strength = 0.0f;
ext_head_rot_y_angle = 0.0f;
ext_head_rot_x_angle = 0.0f;
field_15C = {};
field_184 = 0.0f;
field_190 = false;
field_191 = false;
field_192 = false;
field_193 = false;
field_194 = false;
field_195 = false;
head_rot_blend = 0.0f;
field_19C = {};
field_1AC = {};
eyes_xrot_adjust_neg = 1.0f;
eyes_xrot_adjust_pos = 1.0f;
ft = false;
type = 0;
}
void rob_chara_look_anim::set_eyes_xrot_adjust(float_t neg, float_t pos) {
eyes_xrot_adjust_neg = neg;
eyes_xrot_adjust_pos = pos;
}
rob_chara_sleeve_adjust::rob_chara_sleeve_adjust() : sleeve_l(), sleeve_r(),
enable1(), enable2(), field_5C(), field_68(), field_74(), field_80(), radius(), bones(), step() {
reset();
}
void rob_chara_sleeve_adjust::reset() {
sleeve_l = {};
sleeve_r = {};
enable1 = false;
enable2 = false;
radius = 1.0f;
bones = 0;
step = 1.0f;
field_5C = 0.0f;
field_68 = 0.0f;
field_74 = 0.0f;
field_80 = 0.0f;
}
rob_chara_bone_data::rob_chara_bone_data() : field_0(), field_1(), object_bone_count(), total_bone_count(),
motion_bone_count(), ik_bone_count(), chain_pos(), disable_eye_motion(), field_76C(), look_anim() {
base_skeleton_type = BONE_DATABASE_SKELETON_NONE;
skeleton_type = BONE_DATABASE_SKELETON_NONE;
}
rob_chara_bone_data::~rob_chara_bone_data() {
for (motion_blend_mot*& i : motions) {
delete i;
i = 0;
}
}
bool rob_chara_bone_data::check_look_anim_head_rotation() {
if (look_anim.head_rotation)
return look_anim.head_rot_strength > 0.0f;
return false;
}
bool rob_chara_bone_data::check_look_anim_ext_head_rotation() {
if (look_anim.ext_head_rotation)
return fabsf(look_anim.ext_head_rot_strength) > 0.000001f;
return false;
}
float_t rob_chara_bone_data::get_frame() {
return motion_loaded.front()->mot_play_data.frame_data.frame;
}
float_t rob_chara_bone_data::get_frame_count() {
return (float_t)motion_loaded.front()->mot_key_data.mot.frame_count;
}
vec3* rob_chara_bone_data::get_look_anim_target_view_point() {
return &look_anim.target_view_point;
}
bool rob_chara_bone_data::get_look_anim_ext_head_rotation() {
return look_anim.ext_head_rotation;
}
bool rob_chara_bone_data::get_look_anim_head_rotation() {
if (look_anim.duration > 0.0f && look_anim.duration > look_anim.eyes_rot_frame
&& fabsf(look_anim.duration - look_anim.eyes_rot_frame) > 0.000001f)
return true;
return look_anim.head_rotation;
}
bool rob_chara_bone_data::get_look_anim_update_view_point() {
return look_anim.update_view_point;
}
mat4* rob_chara_bone_data::get_mats_mat(size_t index) {
if (index < mats.size())
return &mats[index];
return 0;
}
bool rob_chara_bone_data::get_motion_has_looped() {
return motion_loaded.front()->mot_play_data.frame_data.looped;
}
void rob_chara_bone_data::interpolate() {
if (motion_loaded.size() < 0)
return;
sub_14041ABA0(this);
sub_14041DAC0(this);
for (motion_blend_mot*& i : motion_loaded)
motion_blend_mot_interpolate(i);
bone_database_skeleton_type skeleton_type = base_skeleton_type;
motion_blend_mot* v5 = motion_loaded.front();
std::vector<bone_data>& bones = v5->bone_data.bones;
std::vector<uint16_t>* bone_indices = &v5->bone_data.bone_indices;
mot_blend_interpolate(&face, bones, bone_indices, skeleton_type);
mot_blend_interpolate(&hand_l, bones, bone_indices, skeleton_type);
mot_blend_interpolate(&hand_r, bones, bone_indices, skeleton_type);
mot_blend_interpolate(&mouth, bones, bone_indices, skeleton_type);
mot_blend_interpolate(&eyes, bones, bone_indices, skeleton_type);
mot_blend_interpolate(&eyelid, bones, bone_indices, skeleton_type);
}
void rob_chara_bone_data::load_eyelid_motion(uint32_t motion_id, const motion_database* mot_db) {
sub_14041AD50(this);
sub_140412F20(&eyelid, &motion_loaded.front()->bone_data.bones);
sub_1404146F0(&eyelid.field_0);
mot_blend_load_motion(&eyelid, motion_id, mot_db);
}
void rob_chara_bone_data::load_eyes_motion(uint32_t motion_id, const motion_database* mot_db) {
sub_140412F20(&eyes, &motion_loaded.front()->bone_data.bones);
mot_blend_load_motion(&eyes, motion_id, mot_db);
}
void rob_chara_bone_data::load_face_motion(uint32_t motion_id, const motion_database* mot_db) {
sub_14041AD90(this);
sub_140412F20(&face, &motion_loaded.front()->bone_data.bones);
sub_1404146F0(&face.field_0);
mot_blend_load_motion(&face, motion_id, mot_db);
}
void rob_chara_bone_data::load_hand_l_motion(uint32_t motion_id, const motion_database* mot_db) {
sub_140412F20(&hand_l, &motion_loaded.front()->bone_data.bones);
mot_blend_load_motion(&hand_l, motion_id, mot_db);
}
void rob_chara_bone_data::load_hand_r_motion(uint32_t motion_id, const motion_database* mot_db) {
sub_140412F20(&hand_r, &motion_loaded.front()->bone_data.bones);
mot_blend_load_motion(&hand_r, motion_id, mot_db);
}
void rob_chara_bone_data::load_mouth_motion(uint32_t motion_id, const motion_database* mot_db) {
sub_140412F20(&mouth, &motion_loaded.front()->bone_data.bones);
mot_blend_load_motion(&mouth, motion_id, mot_db);
}
void rob_chara_bone_data::reset() {
object_bone_count = 0;
motion_bone_count = 0;
total_bone_count = 0;
ik_bone_count = 0;
chain_pos = 0;
mats.clear();
mats2.clear();
nodes.clear();
base_skeleton_type = BONE_DATABASE_SKELETON_NONE;
skeleton_type = BONE_DATABASE_SKELETON_NONE;
if (motions.size() == 3) {
rob_chara_bone_data_motion_blend_mot_list_free(this, 0);
for (motion_blend_mot*& i : motions)
i->reset();
rob_chara_bone_data_motion_blend_mot_list_init(this);
}
else {
rob_chara_bone_data_motion_blend_mot_free(this);
rob_chara_bone_data_motion_blend_mot_init(this);
}
face.reset();
hand_l.reset();
hand_r.reset();
mouth.reset();
eyes.reset();
eyelid.reset();
disable_eye_motion = false;
ik_scale = rob_chara_bone_data_ik_scale();
field_76C[0] = 0.0f;
field_76C[0] = 0.0f;
look_anim.reset();
sleeve_adjust.reset();
}
void rob_chara_bone_data::set_disable_eye_motion(bool value) {
disable_eye_motion = value;
}
void rob_chara_bone_data::set_frame(float_t frame) {
motion_loaded.front()->mot_play_data.frame_data.set_frame(frame);
}
void rob_chara_bone_data::set_look_anim_target_view_point(vec3* value) {
look_anim.target_view_point = *value;
}
void rob_chara_bone_data::set_motion_frame(float_t frame, float_t step, float_t frame_count) {
mot_play_data* v5 = &motion_loaded.front()->mot_play_data;
v5->frame_data.frame = frame;
v5->frame_data.step_prev = v5->frame_data.step;
v5->frame_data.step = step;
v5->frame_data.frame_count = frame_count;
v5->frame_data.last_frame = frame_count - 1.0f;
v5->frame_data.max_frame = -1.0f;
v5->frame_data.playback_state = MOT_PLAY_FRAME_DATA_PLAYBACK_NONE;
v5->frame_data.loop_state = MOT_PLAY_FRAME_DATA_LOOP_NONE;
v5->frame_data.loop_begin = 0.0f;
v5->frame_data.loop_end = -1.0f;
v5->frame_data.looped = 0;
v5->frame_data.loop_count = -1;
v5->loop_index = 0;
v5->loop_frames_enabled = false;
v5->loop_frames = 0.0f;
v5->ext_frame = 0;
v5->ext_step = 0;
}
void rob_chara_bone_data::set_motion_loop(float_t loop_begin, int32_t loop_count, float_t loop_end) {
motion_blend_mot* v4 = motion_loaded.front();
v4->mot_play_data.frame_data.loop_begin = loop_begin;
v4->mot_play_data.frame_data.loop_end = loop_end;
v4->mot_play_data.frame_data.loop_count = loop_count;
}
void rob_chara_bone_data::set_motion_loop_state(mot_play_frame_data_loop_state value) {
motion_loaded.front()->mot_play_data.frame_data.loop_state = value;
}
void rob_chara_bone_data::set_motion_max_frame(float_t value) {
motion_loaded.front()->mot_play_data.frame_data.max_frame = value;
}
void rob_chara_bone_data::set_motion_playback_state(mot_play_frame_data_playback_state value) {
motion_loaded.front()->mot_play_data.frame_data.playback_state = value;
}
void rob_chara_bone_data::update(mat4* mat) {
if (!motion_loaded.size())
return;
for (motion_blend_mot*& i : motion_loaded) {
sub_1404117F0(i);
sub_14040FBF0(i, ik_scale.ratio0);
}
sub_1404182B0(this);
sub_14041B9F0(this);
motion_blend_mot_mult_mat(motion_loaded.front(), mat);
}
static void sub_1404156B0(mot_play_data* a1) {
mot_play_frame_data* frame_data = &a1->frame_data;
frame_data->looped = false;
if (a1->loop_frames_enabled && a1->loop_frames >= 0.0f)
a1->loop_frames -= frame_data->step;
switch (frame_data->playback_state) {
case MOT_PLAY_FRAME_DATA_PLAYBACK_FORWARD: {
frame_data->frame += frame_data->step;
if (frame_data->max_frame >= 0.0f && frame_data->frame > frame_data->max_frame)
frame_data->frame = frame_data->max_frame;
float_t last_frame = frame_data->last_frame;
switch (frame_data->loop_state) {
case MOT_PLAY_FRAME_DATA_LOOP_ONCE:
default:
frame_data->frame = min_def(frame_data->frame, frame_data->frame_count);
break;
case MOT_PLAY_FRAME_DATA_LOOP_CONTINUOUS: {
if (frame_data->loop_end >= 0.0f && frame_data->loop_end <= last_frame)
last_frame = frame_data->loop_end;
if (frame_data->frame < last_frame)
break;
if (frame_data->loop_count > 0 && a1->loop_index >= frame_data->loop_count) {
frame_data->loop_state = MOT_PLAY_FRAME_DATA_LOOP_NONE;
return;
}
float_t frame = frame_data->frame - last_frame;
float_t loop_range = last_frame - frame_data->loop_begin;
if (frame >= loop_range && loop_range > 0.0f)
frame = fmodf(frame, loop_range);
frame_data->frame = frame + frame_data->loop_begin;
frame_data->looped = true;
a1->loop_index++;
} break;
case MOT_PLAY_FRAME_DATA_LOOP_RESET: {
if (frame_data->loop_end >= 0.0f && frame_data->loop_end <= last_frame)
last_frame = frame_data->loop_end;
if (last_frame >= frame_data->frame)
break;
if (frame_data->loop_count > 0 && a1->loop_index >= frame_data->loop_count) {
frame_data->loop_state = MOT_PLAY_FRAME_DATA_LOOP_NONE;
return;
}
frame_data->frame = frame_data->loop_begin;
frame_data->looped = true;
a1->loop_index++;
} break;
case MOT_PLAY_FRAME_DATA_LOOP_REVERSE: {
if (frame_data->frame <= last_frame)
return;
if (frame_data->loop_count > 0 && a1->loop_index <= frame_data->loop_count) {
frame_data->loop_state = MOT_PLAY_FRAME_DATA_LOOP_NONE;
return;
}
float_t frame = frame_data->frame - last_frame;
if (frame >= last_frame && last_frame > 0.0f)
frame = fmodf(frame, last_frame);
frame_data->frame = last_frame - frame;
frame_data->playback_state = MOT_PLAY_FRAME_DATA_PLAYBACK_BACKWARD;
frame_data->looped = true;
a1->loop_index++;
} break;
}
} break;
case MOT_PLAY_FRAME_DATA_PLAYBACK_BACKWARD: {
float_t last_frame = frame_data->last_frame;
frame_data->frame -= frame_data->step;
switch (frame_data->loop_state) {
case MOT_PLAY_FRAME_DATA_LOOP_ONCE:
default:
frame_data->frame = max_def(frame_data->frame, 0.0f);
break;
case MOT_PLAY_FRAME_DATA_LOOP_CONTINUOUS: {
float_t loop_begin = 0.0f;
if (frame_data->loop_begin >= 0.0f)
loop_begin = frame_data->loop_begin;
if (frame_data->frame > loop_begin)
break;
if (frame_data->loop_count > 0 && a1->loop_index >= frame_data->loop_count) {
frame_data->loop_state = MOT_PLAY_FRAME_DATA_LOOP_NONE;
return;
}
if (frame_data->loop_end >= 0.0f && frame_data->loop_end <= last_frame)
last_frame = frame_data->loop_end;
float_t loop_range = last_frame - loop_begin;
float_t frame = loop_begin - frame_data->frame;
if (frame >= loop_range && loop_range > 0.0f)
frame = fmodf(frame, loop_range);
frame_data->frame = last_frame - frame;
frame_data->looped = true;
a1->loop_index++;
} break;
case MOT_PLAY_FRAME_DATA_LOOP_RESET: {
float_t loop_begin = 0.0f;
if (frame_data->loop_begin >= 0.0f)
loop_begin = frame_data->loop_begin;
if (frame_data->frame >= loop_begin)
break;
if (frame_data->loop_count > 0 && a1->loop_index >= frame_data->loop_count) {
frame_data->loop_state = MOT_PLAY_FRAME_DATA_LOOP_NONE;
return;
}
if (frame_data->loop_end >= 0.0f && frame_data->loop_end <= last_frame)
last_frame = frame_data->loop_end;
frame_data->frame = last_frame;
frame_data->looped = true;
a1->loop_index++;
} break;
case MOT_PLAY_FRAME_DATA_LOOP_REVERSE: {
if (frame_data->frame >= 0.0f)
return;
if (frame_data->loop_count > 0 && a1->loop_index >= frame_data->loop_count) {
frame_data->loop_state = MOT_PLAY_FRAME_DATA_LOOP_NONE;
return;
}
float_t frame = -frame_data->frame;
if (last_frame > 0.0f && frame >= last_frame)
frame = fmodf(frame, last_frame);
frame_data->frame = frame;
frame_data->playback_state = MOT_PLAY_FRAME_DATA_PLAYBACK_FORWARD;
frame_data->looped = true;
a1->loop_index++;
} break;
}
} break;
case MOT_PLAY_FRAME_DATA_PLAYBACK_EXTERNAL: {
if (a1->ext_frame)
frame_data->frame = *a1->ext_frame;
if (a1->ext_step)
frame_data->step = *a1->ext_step;
} break;
}
}
void rob_chara_bone_data::sub_14041DBA0() {
for (motion_blend_mot*& i : motion_loaded)
sub_1404156B0(&i->mot_play_data);
}
rob_chara_pv_data::rob_chara_pv_data() : type(), field_4(), field_5(),
field_6(), rot_y_int16(), field_16(), sleeve_l(), sleeve_r(), field_70(),
motion_face_ids(), chara_size_index(), height_adjust(), item() {
reset();
}
void rob_chara_pv_data::reset() {
type = ROB_CHARA_TYPE_2;
field_4 = true;
field_5 = false;
field_6 = false;
field_8 = 0.0f;
rot_y_int16 = 0;
field_16 = 0xC9;
sleeve_l = {};
sleeve_r = {};
field_70 = 0;
for (uint32_t& i : motion_face_ids)
i = -1;
chara_size_index = 1;
height_adjust = false;
item = {};
eyes_adjust = {};
}
rob_chara_item_equip_object::rob_chara_item_equip_object() : index(), mats(),
obj_info(), field_14(), texture_data(), null_blocks_data_set(), alpha(),
obj_flags(), can_disp(), field_A4(), mat(), osage_iterations(), bone_nodes(),
field_138(), field_1B8(), osage_nodes_count(), use_opd(), skin_ex_data(), skin(), item_equip() {
init_members(0x12345678);
}
rob_chara_item_equip_object::~rob_chara_item_equip_object() {
init_members(0xDDDDDDDD);
}
void rob_chara_item_equip_object::add_motion_reset_data(
uint32_t motion_id, float_t frame, int32_t osage_iterations) {
if (osage_iterations > 0)
rob_chara_item_equip_object_ctrl_iterate_nodes(this, osage_iterations);
for (ExOsageBlock*& i : osage_blocks)
i->AddMotionResetData(motion_id, frame);
for (ExClothBlock*& i : cloth_blocks)
i->AddMotionResetData(motion_id, frame);
}
void rob_chara_item_equip_object::check_no_opd(std::vector<opd_blend_data>& opd_blend_data) {
use_opd = true;
if (!osage_blocks.size() && !cloth_blocks.size() || !opd_blend_data.size())
return;
for (::opd_blend_data& i : opd_blend_data) {
const float_t* opd_data = 0;
uint32_t opd_count = 0;
osage_play_data_manager_get_opd_file_data(obj_info, i.motion_id, opd_data, opd_count);
if (!opd_data) {
use_opd = false;
break;
}
}
}
void rob_chara_item_equip_object::clear_ex_data() {
for (ExNullBlock*& i : null_blocks) {
i->Reset();
delete i;
}
null_blocks.clear();
for (ExOsageBlock*& i : osage_blocks) {
i->Reset();
delete i;
}
osage_blocks.clear();
for (ExConstraintBlock*& i : constraint_blocks) {
i->Reset();
delete i;
}
constraint_blocks.clear();
for (ExExpressionBlock*& i : expression_blocks) {
i->Reset();
delete i;
}
expression_blocks.clear();
for (ExClothBlock*& i : cloth_blocks) {
i->Reset();
delete i;
}
cloth_blocks.clear();
node_blocks.clear();
}
void rob_chara_item_equip_object::disp(const mat4* mat, render_context* rctx) {
if (obj_info.is_null())
return;
mdl::ObjFlags flags = rctx->disp_manager->get_obj_flags();
mdl::ObjFlags chara_flags = flags;
if (fabsf(alpha - 1.0f) > 0.000001f)
enum_or(chara_flags, obj_flags);
else
enum_and(chara_flags, ~(mdl::OBJ_ALPHA_ORDER_3 | mdl::OBJ_ALPHA_ORDER_2 | mdl::OBJ_ALPHA_ORDER_1));
rctx->disp_manager->set_obj_flags(chara_flags);
if (can_disp) {
rctx->disp_manager->entry_obj_by_object_info_object_skin(obj_info,
&texture_pattern, &texture_data, alpha, mats, ex_data_bone_mats.data(), 0, mat);
for (ExNodeBlock*& i : node_blocks)
i->Disp(mat, rctx);
}
rctx->disp_manager->set_obj_flags(flags);
}
int32_t rob_chara_item_equip_object::get_bone_index(const char* name, const bone_database* bone_data) {
int32_t bone_index = bone_data->get_skeleton_motion_bone_index(
bone_database_skeleton_type_to_string(BONE_DATABASE_SKELETON_COMMON), name);
if (bone_index == -1)
for (auto& i : ex_bones)
if (!str_utils_compare(name, i.first))
return 0x8000 | i.second;
return bone_index;
}
bone_node* rob_chara_item_equip_object::get_bone_node(
int32_t bone_index) {
if (!(bone_index & 0x8000))
return &bone_nodes[bone_index & 0x7FFF];
else if ((bone_index & 0x7FFF) < ex_data_bone_nodes.size())
return &ex_data_bone_nodes[bone_index & 0x7FFF];
return 0;
}
bone_node* rob_chara_item_equip_object::get_bone_node(const char* name, const bone_database* bone_data) {
return get_bone_node(get_bone_index(name, bone_data));
}
const mat4* rob_chara_item_equip_object::get_ex_data_bone_node_mat(const char* name) {
if (!name || !ex_data_bone_nodes.size())
return &mat4_identity;
for (bone_node& i : ex_data_bone_nodes)
if (!str_utils_compare(i.name, name))
return i.mat;
return &mat4_identity;
}
RobOsageNode* rob_chara_item_equip_object::get_normal_ref_osage_node(const std::string& name, size_t* index) {
if (!name.size())
return 0;
size_t v8 = name.find(',', 0);
if (v8 == -1)
return 0;
std::string v22 = name.substr(0, v8);
std::string v23 = name.substr(v8 + 1);
size_t v11 = atoi(v23.c_str());
if (index)
*index = v11;
RobOsageNode* node = 0;
for (ExOsageBlock*& i : osage_blocks)
if (!v22.compare(i->name)) {
if (v11 + 1 < i->rob.nodes.size())
node = i->rob.GetNode(v11 + 1);
break;
}
return node;
}
void rob_chara_item_equip_object::get_parent_bone_nodes(bone_node* bone_nodes, const bone_database* bone_data) {
this->bone_nodes = bone_nodes;
mats = bone_nodes->mat;
for (ExNodeBlock*& i : node_blocks)
i->parent_bone_node = get_bone_node(i->parent_name.c_str(), bone_data);
}
void rob_chara_item_equip_object::init_ex_data_bone_nodes(obj_skin_ex_data* ex_data) {
ex_data_bone_nodes.clear();
ex_data_bone_mats.clear();
ex_data_mats.clear();
uint32_t num_bone_name = ex_data->num_bone_name;
ex_data_bone_nodes.resize(num_bone_name);
ex_data_bone_mats.resize(num_bone_name);
ex_data_mats.resize(num_bone_name);
bone_node* bone_nodes = ex_data_bone_nodes.data();
mat4* bone_mats = ex_data_bone_mats.data();
mat4* mats = ex_data_mats.data();
for (uint32_t i = 0; i < num_bone_name; i++)
bone_nodes[i].mat = &bone_mats[i];
if (ex_data->bone_name_array) {
ex_bones.clear();
const char** bone_name_array = ex_data->bone_name_array;
for (uint32_t i = 0; i < num_bone_name; i++) {
bone_nodes[i].set_name_mat_ex_data_mat(bone_name_array[i], &bone_mats[i], &mats[i]);
ex_bones.push_back(bone_name_array[i], i);
}
}
}
void rob_chara_item_equip_object::init_members(size_t index) {
this->index = index;
obj_info = {};
field_14 = -1;
mats = 0;
texture_pattern.clear();
texture_data.field_0 = -1;
texture_data.texture_color_coefficients = 1.0f;
texture_data.texture_color_offset = 0.0f;
texture_data.texture_specular_coefficients = 1.0f;
texture_data.texture_specular_offset = 0.0f;
alpha = 1.0f;
obj_flags = mdl::OBJ_ALPHA_ORDER_1;
null_blocks_data_set = 0;
can_disp = true;
field_A4 = 0;
mat = 0;
bone_nodes = 0;
clear_ex_data();
ex_data_bone_nodes.clear();
ex_data_bone_mats.clear();
ex_data_mats.clear();
ex_bones.clear();
field_1B8 = false;
use_opd = false;
osage_nodes_count = 0;
}
void rob_chara_item_equip_object::load_ex_data(obj_skin_ex_data* ex_data,
const bone_database* bone_data, void* data, const object_database* obj_db) {
if (!ex_data->block_array)
return;
prj::vector_pair<uint32_t, RobOsageNode*> v129;
std::map<const char*, ExNodeBlock*> v138;
clear_ex_data();
size_t constraint_count = 0;
size_t expression_count = 0;
size_t osage_count = 0;
size_t cloth_count = 0;
size_t null_count = 0;
const char** bone_name_array = ex_data->bone_name_array;
obj_skin_block* block = ex_data->block_array;
uint32_t num_block = ex_data->num_block;
for (uint32_t i = 0; i < num_block; i++, block++) {
ExNodeBlock* ex_node;
switch (block->type) {
case OBJ_SKIN_BLOCK_CLOTH: {
if (cloth_count >= 0x08)
continue;
ExClothBlock* cls = new ExClothBlock;
ex_node = cls;
cloth_blocks.push_back(cls);
cls->InitData(this, block->cloth, 0, bone_data);
cls->index = cloth_count + osage_count;
cls->name = block->cloth->mesh_name;
cloth_count++;
} break;
case OBJ_SKIN_BLOCK_CONSTRAINT: {
if (constraint_count >= 0x40)
continue;
ExConstraintBlock* cns = new ExConstraintBlock;
ex_node = cns;
constraint_blocks.push_back(cns);
cns->InitData(this, block->constraint,
bone_name_array[block->constraint->name_index & 0x7FFF], bone_data);
constraint_count++;
} break;
case OBJ_SKIN_BLOCK_EXPRESSION: {
if (expression_count >= 0x50)
continue;
ExExpressionBlock* exp = new ExExpressionBlock;
ex_node = exp;
expression_blocks.push_back(exp);
exp->InitData(this, block->expression,
bone_name_array[block->expression->name_index & 0x7FFF], obj_info, index, bone_data);
expression_count++;
} break;
case OBJ_SKIN_BLOCK_OSAGE: {
if (osage_count >= 0x100)
continue;
ExOsageBlock* osg = new ExOsageBlock;
ex_node = osg;
osage_blocks.push_back(osg);
osg->InitData(this, block->osage,
bone_name_array[block->osage->external_name_index & 0x7FFF],
&skin_ex_data->osage_node_array[block->osage->start_index],
bone_nodes, ex_data_bone_nodes.data(), skin);
osg->sub_1405F3E10(block->osage,
&skin_ex_data->osage_node_array[block->osage->start_index], &v129, &v138);
osg->index = osage_count;
osage_count++;
} break;
default: {
if (null_count >= 0x4)
continue;
ExNullBlock* null = new ExNullBlock;
ex_node = null;
null_blocks.push_back(null);
null->InitData(this, block->constraint,
bone_name_array[block->constraint->name_index & 0x7FFF], bone_data);
null_count++;
} break;
}
obj_skin_block_node* node = block->node;
bone_node_expression_data exp_data;
exp_data.position = node->position;
exp_data.rotation = node->rotation;
exp_data.scale = node->scale;
exp_data.parent_scale = 1.0f;
ex_node->parent_name = node->parent_name;
bone_node* parent_bone_node = get_bone_node(node->parent_name, bone_data);
ex_node->parent_bone_node = parent_bone_node;
if (ex_node->bone_node_ptr) {
ex_node->bone_node_ptr->exp_data = exp_data;
ex_node->bone_node_ptr->parent = parent_bone_node;
}
if (parent_bone_node) {
auto elem = v138.find(parent_bone_node->name);
if (elem != v138.end())
ex_node->parent_node = elem->second;
}
v138.insert({ ex_node->name, ex_node });
node_blocks.push_back(ex_node);
}
for (ExNodeBlock*& i : node_blocks) {
ExNodeBlock* parent_node = i->parent_node;
if (parent_node) {
parent_node->has_children_node = true;
if ((parent_node->type & ~0x03) || parent_node->type == EX_OSAGE
|| !parent_node->field_58)
continue;
}
i->field_58 = true;
}
for (ExOsageBlock*& i : osage_blocks) {
ExOsageBlock* osg = i;
ExNodeBlock* parent_node = osg->parent_node;
bone_node* parent_bone_node = 0;
if (!parent_node || osg->field_58)
parent_bone_node = osg->parent_bone_node;
else {
while (!parent_node->field_58) {
parent_node = parent_node->parent_node;
if (!parent_node)
break;
}
if (parent_node)
parent_bone_node = parent_node->parent_bone_node;
}
if (parent_bone_node && parent_bone_node->ex_data_mat) {
osg->rob.root_matrix_ptr = parent_bone_node->ex_data_mat;
osg->rob.root_matrix = *parent_bone_node->ex_data_mat;
}
}
if (ex_data->osage_sibling_info_array) {
obj_skin_osage_sibling_info* sibling_info = ex_data->osage_sibling_info_array;
for (uint32_t i = 0; i < ex_data->num_osage_sibling_info; i++, sibling_info++) {
uint32_t name_index = sibling_info->name_index;
uint32_t sibling_name_index = sibling_info->sibling_name_index;
auto node = v129.begin();
for (; node != v129.end(); node++)
if (node->first == name_index)
break;
auto sibling_node = v129.begin();
for (; sibling_node != v129.end(); sibling_node++)
if (sibling_node->first == sibling_name_index)
break;
if (node != v129.end() && sibling_node != v129.end()) {
RobOsageNode* v102 = node->second;
v102->sibling_node = sibling_node->second;
v102->max_distance = sibling_info->max_distance;
}
}
}
if (osage_count || cloth_count)
skp_load_file(data, bone_data, obj_db);
size_t osage_nodes_count = 0;
for (ExOsageBlock*& i : osage_blocks)
osage_nodes_count += i->rob.nodes.size() - 1;
for (ExClothBlock*& i : cloth_blocks)
osage_nodes_count += i->rob.nodes.size() - i->rob.root_count;
this->osage_nodes_count = osage_nodes_count;
}
void rob_chara_item_equip_object::load_object_info_ex_data(object_info obj_info, bone_node* bone_nodes,
bool osage_reset, const bone_database* bone_data, void* data, const object_database* obj_db) {
this->obj_info = obj_info;
this->bone_nodes = bone_nodes;
mats = bone_nodes->mat;
ex_data_bone_nodes.clear();
ex_bones.clear();
ex_data_bone_mats.clear();
clear_ex_data();
obj_skin* skin = object_storage_get_obj_skin(this->obj_info);
if (!skin)
return;
this->skin = skin;
if (!skin->ex_data)
return;
this->skin_ex_data = skin->ex_data;
init_ex_data_bone_nodes(skin->ex_data);
load_ex_data(skin->ex_data, bone_data, data, obj_db);
if (osage_reset && osage_blocks.size())
osage_iterations = 60;
}
void rob_chara_item_equip::load_outfit_object_info(item_id id, object_info obj_info,
bool osage_reset, const bone_database* bone_data, void* data, const object_database* obj_db) {
if (id <= ITEM_BODY && id >= ITEM_KAMI)
obj_info = {};
load_object_info(obj_info, id, osage_reset, bone_data, data, obj_db);
}
void rob_chara_item_equip_object::reset_external_force() {
for (ExOsageBlock*& i : osage_blocks)
i->rob.ResetExtrenalForce();
for (ExClothBlock*& i : cloth_blocks)
i->rob.ResetExtrenalForce();
}
void rob_chara_item_equip_object::reset_nodes_external_force(rob_osage_parts_bit parts_bits) {
for (ExOsageBlock*& i : osage_blocks)
if (i->rob.CheckPartsBits(parts_bits)) {
i->rob.SetNodesExternalForce(0, 1.0f);
i->rob.SetNodesForce(1.0f);
}
}
void rob_chara_item_equip_object::set_alpha_obj_flags(float_t alpha, int32_t flags) {
obj_flags = (mdl::ObjFlags)flags;
this->alpha = clamp_def(alpha, 0.0f, 1.0f);
}
bool rob_chara_item_equip_object::set_boc(
const skin_param_osage_root& skp_root, ExOsageBlock* osg) {
RobOsage* rob_osg = &osg->rob;
RobOsageNode* i_begin = rob_osg->nodes.data() + 1;
RobOsageNode* i_end = rob_osg->nodes.data() + rob_osg->nodes.size();
for (RobOsageNode* i = i_begin; i != i_end; i++)
i->data_ptr->boc.clear();
bool has_boc_node = false;
for (const skin_param_osage_root_boc& i : skp_root.boc)
for (ExOsageBlock*& j : osage_blocks) {
if (i.ed_root.compare(j->name)
|| i.ed_node + 1ULL >= rob_osg->nodes.size()
|| i.st_node + 1ULL >= j->rob.nodes.size())
continue;
RobOsageNode* ed_node = rob_osg->GetNode(i.ed_node + 1ULL);
RobOsageNode* st_node = j->rob.GetNode(i.st_node + 1ULL);
ed_node->data_ptr->boc.push_back(st_node);
has_boc_node = true;
break;
}
return has_boc_node;
}
void rob_chara_item_equip_object::set_collision_target_osage(
const skin_param_osage_root& skp_root, skin_param* skp) {
if (!skp_root.colli_tgt_osg.size())
return;
const char* colli_tgt_osg = skp_root.colli_tgt_osg.c_str();
for (ExOsageBlock*& i : osage_blocks)
if (!str_utils_compare(colli_tgt_osg, i->name)) {
skp->colli_tgt_osg = &i->rob.nodes;
break;
}
}
void rob_chara_item_equip_object::set_disable_collision(rob_osage_parts_bit parts_bits, bool disable) {
for (ExOsageBlock*& i : osage_blocks)
if (i->rob.CheckPartsBits(parts_bits))
i->SetDisableCollision(disable);
}
void rob_chara_item_equip_object::set_motion_reset_data(uint32_t motion_id, float_t frame) {
for (ExOsageBlock*& i : osage_blocks)
i->SetMotionResetData(motion_id, frame);
for (ExClothBlock*& i : cloth_blocks)
i->SetMotionResetData(motion_id, frame);
}
void rob_chara_item_equip_object::set_motion_skin_param(int8_t chara_id, uint32_t motion_id, int32_t frame) {
if (obj_info.is_null())
return;
std::vector<skin_param_file_data>* skp_file_data
= skin_param_manager_get_skin_param_file_data(chara_id, obj_info, motion_id, frame);
//if (!skp_file_data)
return;
field_1B8 = false;
skin_param_file_data* j = skp_file_data->data();
for (ExOsageBlock*& i : osage_blocks) {
field_1B8 |= j->field_88;
i->SetSkinParam(j++);
}
for (ExClothBlock*& i : cloth_blocks) {
field_1B8 |= j->field_88;
i->SetSkinParam(j++);
}
}
void rob_chara_item_equip_object::set_null_blocks_expression_data(
const vec3& position, const vec3& rotation, const vec3& scale) {
const vec3 pos = position;
const vec3 rot = rotation * DEG_TO_RAD_FLOAT;
const vec3 sc = scale;
null_blocks_data_set = true;
for (ExNullBlock*& i : null_blocks) {
if (!i || !i->bone_node_ptr)
continue;
bone_node_expression_data* node_exp_data = &i->bone_node_ptr->exp_data;
node_exp_data->position = pos;
node_exp_data->rotation = rot;
node_exp_data->scale = sc;
}
}
void rob_chara_item_equip_object::set_osage_play_data_init(const float_t* opdi_data) {
for (ExOsageBlock*& i : osage_blocks)
opdi_data = i->SetOsagePlayDataInit(opdi_data);
for (ExClothBlock*& i : cloth_blocks)
opdi_data = i->SetOsagePlayDataInit(opdi_data);
}
void rob_chara_item_equip_object::set_osage_reset() {
for (ExOsageBlock*& i : osage_blocks)
i->SetOsageReset();
for (ExClothBlock*& i : cloth_blocks)
i->SetOsageReset();
}
void rob_chara_item_equip_object::set_osage_move_cancel(float_t value) {
for (ExOsageBlock*& i : osage_blocks)
i->rob.move_cancel = value;
for (ExClothBlock*& i : cloth_blocks)
i->rob.move_cancel = value;
}
void rob_chara_item_equip_object::set_texture_pattern(texture_pattern_struct* tex_pat, size_t count) {
texture_pattern.clear();
if (count && tex_pat)
for (size_t i = 0; i < count; i++)
texture_pattern.push_back(tex_pat[i]);
}
void rob_chara_item_equip_object::skp_load(void* kv, const bone_database* bone_data) {
key_val* _kv = (key_val*)kv;
if (_kv->key.size() < 1)
return;
field_1B8 = false;
for (ExOsageBlock*& i : osage_blocks) {
ExOsageBlock* osg = i;
skin_param_osage_root root;
osg->rob.LoadSkinParam(_kv, osg->name, root, &obj_info, bone_data);
set_collision_target_osage(root, osg->rob.skin_param_ptr);
field_1B8 |= set_boc(root, osg);
field_1B8 |= root.coli_type != SkinParam::RootCollisionTypeEnd;
field_1B8 |= skp_load_normal_ref(root, 0);
}
for (ExClothBlock*& i : cloth_blocks) {
ExClothBlock* cls = i;
cls->rob.LoadSkinParam(_kv, cls->name, bone_data);
}
}
void rob_chara_item_equip_object::skp_load(const skin_param_osage_root& skp_root,
std::vector<skin_param_osage_node>& vec, skin_param_file_data* skp_file_data, const bone_database* bone_data) {
set_collision_target_osage(skp_root, &skp_file_data->skin_param);
skp_file_data->field_88 |= skp_file_data->skin_param.coli_type > SkinParam::RootCollisionTypeEnd;
skin_param_osage_node* j = vec.data();
size_t k = 0;
for (RobOsageNodeData& i : skp_file_data->nodes_data)
i.SetForce(skp_root, j++, k++);
skp_file_data->field_88 |= skp_load_boc(skp_root, &skp_file_data->nodes_data);
skp_file_data->field_88 |= skp_load_normal_ref(skp_root, &skp_file_data->nodes_data);
}
bool rob_chara_item_equip_object::skp_load_boc(
const skin_param_osage_root& skp_root, std::vector<RobOsageNodeData>* node_data) {
bool has_boc_node = false;
for (const skin_param_osage_root_boc& i : skp_root.boc)
for (ExOsageBlock*& j : osage_blocks) {
if (i.ed_root.compare(j->name)
|| i.ed_node >= node_data->size()
|| i.st_node >= j->rob.nodes.size())
continue;
RobOsageNodeData& ed_node = node_data->data()[i.ed_node];
RobOsageNode* st_node = j->rob.GetNode(i.st_node + 1ULL);
ed_node.boc.push_back(st_node);
has_boc_node = true;
break;
}
return has_boc_node;
}
void rob_chara_item_equip_object::skp_load_file(void* data,
const bone_database* bone_data, const object_database* obj_db) {
key_val* kv_ptr = skin_param_storage_get_key_val(obj_info);
if (kv_ptr) {
skp_load(kv_ptr, bone_data);
return;
}
char buf[0x200];
const char* name = obj_db->get_object_name(obj_info);
sprintf_s(buf, sizeof(buf), "ext_skp_%s.txt", name);
for (int32_t i = 0; buf[i]; i++) {
char c = buf[i];
if (c >= 'A' && c <= 'Z')
c += 0x20;
buf[i] = c;
}
key_val kv;
((data_struct*)data)->load_file(&kv, "rom/skin_param/", buf, key_val::load_file);
skp_load(&kv, bone_data);
}
bool rob_chara_item_equip_object::skp_load_normal_ref(
const skin_param_osage_root& skp_root, std::vector<RobOsageNodeData>* node_data) {
if (!skp_root.normal_ref.size())
return false;
for (const skin_param_osage_root_normal_ref& i : skp_root.normal_ref) {
size_t v12 = 0;
RobOsageNode* v8 = get_normal_ref_osage_node(i.n, &v12);
if (!v8)
continue;
RobOsageNodeData* v10;
if (node_data)
v10 = &(*node_data)[v12];
else
v10 = v8->data_ptr;
v10->normal_ref.n = v8;
v10->normal_ref.u = get_normal_ref_osage_node(i.u, 0);
v10->normal_ref.d = get_normal_ref_osage_node(i.d, 0);
v10->normal_ref.l = get_normal_ref_osage_node(i.l, 0);
v10->normal_ref.r = get_normal_ref_osage_node(i.r, 0);
v10->normal_ref.GetMat();
}
return true;
}
rob_chara_item_equip::rob_chara_item_equip() : bone_nodes(), matrices(), item_equip_object(), field_18(),
item_equip_range(), first_item_equip_object(), max_item_equip_object(), field_A0(), shadow_type(), position(),
field_D4(), disable_update(), field_DC(), texture_color_coefficients(), wet(), wind_strength(), chara_color(),
npr_flag(), mat(), field_13C(), field_8BC(), field_8C0(), field_8C4(), field_8C8(), field_8CC(),
field_8D0(), field_8D4(), field_8D8(), field_8DC(), field_8E0(), field_8E4(), field_8E8(), field_8EC(),
field_8F0(), field_8F4(), field_8F8(), field_8FC(), field_900(), field_908(), field_910(), field_918(),
field_920(), field_928(), field_930(), use_opd(), parts_short(), parts_append(), parts_white_one_l() {
item_equip_object = new rob_chara_item_equip_object[ITEM_MAX];
wind_strength = 1.0f;
chara_color = true;
osage_step = 1.0f;
for (int32_t i = ITEM_BODY; i < ITEM_MAX; i++)
item_equip_object[i].item_equip = this;
}
rob_chara_item_equip::~rob_chara_item_equip() {
reset();
if (item_equip_object) {
delete[] item_equip_object;
item_equip_object = 0;
}
}
void rob_chara_item_equip::add_motion_reset_data(uint32_t motion_id, float_t frame, int32_t iterations) {
for (int32_t i = first_item_equip_object; i < max_item_equip_object; i++)
item_equip_object[i].add_motion_reset_data(motion_id, frame, iterations);
}
static void sub_140512C20(rob_chara_item_equip* rob_itm_equip, render_context* rctx) {
if (rob_itm_equip->field_D0.is_null() || rob_itm_equip->field_D4 == ITEM_NONE)
return;
mat4 mat = mat4_identity;
const char* name;
if (rob_itm_equip->field_DC == 1) {
name = "kl_te_r_wj";
mat4_translate(0.0f, 0.0f, 0.082f, &mat);
mat4_mul_rotate_zyx(&mat, (float_t)(-90.9 * DEG_TO_RAD), 0.0f, (float_t)(-179.5 * DEG_TO_RAD), &mat);
}
if (rob_itm_equip->field_DC == 2) {
name = "kl_te_l_wj";
mat4_translate(0.0f, 0.0015f, -0.0812f, &mat);
mat4_mul_rotate_zyx(&mat, (float_t)(-34.5 * DEG_TO_RAD), 0.0f, (float_t)(-179.5 * DEG_TO_RAD), &mat);
}
else
name = "j_1_hyoutan_000wj";
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
bone_node* node = rob_itm_equip->item_equip_object[rob_itm_equip->field_D4].get_bone_node(name, aft_bone_data);
if (!node || !node->mat)
return;
mat4_mul(node->mat, &mat, &mat);
int32_t tex_pat_count = (int32_t)rob_itm_equip->texture_pattern.size();
if (tex_pat_count)
rctx->disp_manager->set_texture_pattern(tex_pat_count, rob_itm_equip->texture_pattern.data());
rctx->disp_manager->entry_obj_by_object_info(&mat, rob_itm_equip->field_D0);
if (tex_pat_count)
rctx->disp_manager->set_texture_pattern();
}
void rob_chara_item_equip::disp(int32_t chara_id, render_context* rctx) {
mdl::ObjFlags flags = (mdl::ObjFlags)0;
if (rctx->chara_reflect)
enum_or(flags, mdl::OBJ_CHARA_REFLECT);
if (rctx->chara_refract)
enum_or(flags, mdl::OBJ_REFRACT);
mdl::DispManager& disp_manager = *rctx->disp_manager;
if (shadow_type != -1) {
if (field_A0 & 0x04) {
vec3 pos = position;
pos.y -= 0.2f;
shadow_ptr_get()->field_1D0[shadow_type].push_back(pos);
float_t v9;
if (sub_140512F60(this) <= -0.2f)
v9 = -0.5f;
else
v9 = 0.05f;
shadow_ptr_get()->field_1C0[shadow_type] = v9;
disp_manager.set_shadow_type(shadow_type);
enum_or(flags, mdl::OBJ_SHADOW);
}
if (field_A0 & 0x01)
enum_or(flags, mdl::OBJ_4);
}
disp_manager.set_obj_flags(flags);
disp_manager.set_chara_color(chara_color);
vec4 temp_texture_color_coeff;
disp_manager.get_texture_color_coeff(temp_texture_color_coeff);
disp_manager.set_texture_color_coefficients(texture_color_coefficients);
disp_manager.set_wet_param(wet);
rctx->render_manager->field_31C |= npr_flag;
sub_140512C20(this, rctx);
rob_chara_age_age_array_disp(rctx, chara_id, rctx->chara_reflect, chara_color);
if (item_equip_range)
for (int32_t i = first_item_equip_object; i < max_item_equip_object; i++)
item_equip_object[i].disp(&mat, rctx);
else {
for (int32_t i = ITEM_ATAMA; i < ITEM_MAX; i++) {
mdl::ObjFlags chara_flags = (mdl::ObjFlags)0;
if (!field_18[i]) {
if (rctx->chara_reflect)
enum_or(chara_flags, mdl::OBJ_CHARA_REFLECT);
if (rctx->chara_refract)
enum_or(chara_flags, mdl::OBJ_REFRACT);
}
mdl::ObjFlags flags = (mdl::ObjFlags)(mdl::OBJ_4 | mdl::OBJ_SHADOW);
if (i == ITEM_HARA)
flags = (mdl::ObjFlags)0;
if (!(field_A0 & 0x04))
enum_and(flags, ~mdl::OBJ_SHADOW);
disp_manager.set_obj_flags((mdl::ObjFlags)(chara_flags | flags | mdl::OBJ_SSS));
item_equip_object[i].disp(&mat, rctx);
}
}
disp_manager.set_texture_color_coefficients(temp_texture_color_coeff);
disp_manager.set_wet_param();
disp_manager.set_chara_color();
disp_manager.set_obj_flags();
disp_manager.set_shadow_type();
}
rob_chara_item_equip_object* rob_chara_item_equip::get_item_equip_object(item_id id) {
if (id >= ITEM_BODY && id <= ITEM_ITEM16)
return &item_equip_object[id];
return 0;
}
object_info rob_chara_item_equip::get_object_info(item_id id) {
if (id >= ITEM_BODY && id <= ITEM_ITEM16)
return item_equip_object[id].obj_info;
return {};
}
void rob_chara_item_equip::get_parent_bone_nodes(bone_node* bone_nodes, const bone_database* bone_data) {
this->bone_nodes = bone_nodes;
matrices = bone_nodes->mat;
for (int32_t i = first_item_equip_object; i < max_item_equip_object; i++)
item_equip_object[i].get_parent_bone_nodes(bone_nodes, bone_data);
}
const mat4* rob_chara_item_equip::get_ex_data_bone_node_mat(item_id id, const char* name) {
return item_equip_object[id].get_ex_data_bone_node_mat(name);
}
void rob_chara_item_equip::load_body_parts_object_info(item_id id, object_info obj_info,
const bone_database* bone_data, void* data, const object_database* obj_db) {
if (id <= ITEM_BODY || id >= ITEM_MAX)
obj_info = {};
load_object_info(obj_info, id, false, bone_data, data, obj_db);
}
void rob_chara_item_equip::load_object_info(object_info obj_info, item_id id,
bool osage_reset, const bone_database* bone_data, void* data, const object_database* obj_db) {
if (id < ITEM_BODY || id > ITEM_ITEM16 || !bone_nodes)
return;
item_equip_object[id].load_object_info_ex_data(obj_info,
bone_nodes, osage_reset, bone_data, data, obj_db);
set_disp(id, true);
}
void rob_chara_item_equip::reset() {
bone_nodes = 0;
matrices = 0;
for (int32_t i = ITEM_BODY; i < ITEM_MAX; i++)
item_equip_object[i].init_members();
item_equip_range = false;
shadow_type = (shadow_type_enum)-1;
field_A0 = 0x05;
texture_pattern.clear();
field_D0 = {};
field_D4 = -1;
disable_update = false;
parts_short = false;
parts_append = false;
parts_white_one_l = false;
osage_step = 1.0f;
use_opd = false;
first_item_equip_object = ITEM_ATAMA;
max_item_equip_object = ITEM_ITEM16;
}
void rob_chara_item_equip::reset_external_force() {
for (int32_t i = first_item_equip_object; i < max_item_equip_object; i++)
item_equip_object[i].reset_external_force();
}
void rob_chara_item_equip::reset_init_data(bone_node* bone_nodes) {
reset();
this->bone_nodes = bone_nodes;
matrices = bone_nodes->mat;
mat4* v7 = field_13C;
int32_t* v8 = field_18;
for (int32_t i = ITEM_BODY; i < ITEM_MAX; i++) {
item_equip_object[i].init_members(i);
*v8++ = 0;
*v7++ = mat4_identity;
}
osage_step = 1.0f;
wet = 0.0f;
wind_strength = 1.0f;
chara_color = true;
npr_flag = false;
mat = mat4_identity;
}
void rob_chara_item_equip::reset_nodes_external_force(rob_osage_parts parts) {
item_equip_object[parts == ROB_OSAGE_PARTS_MUFFLER ? ITEM_OUTER : ITEM_KAMI]
.reset_nodes_external_force((rob_osage_parts_bit)(1 << parts));
}
void rob_chara_item_equip::set_alpha_obj_flags(float_t alpha, mdl::ObjFlags flags) {
if (item_equip_range)
for (int32_t i = first_item_equip_object; i < max_item_equip_object; i++)
item_equip_object[i].set_alpha_obj_flags(alpha, flags);
else
for (int32_t i = ITEM_ATAMA; i < ITEM_MAX; i++)
item_equip_object[i].set_alpha_obj_flags(alpha, flags);
}
void rob_chara_item_equip::set_disable_collision(rob_osage_parts parts, bool disable) {
item_equip_object[parts == ROB_OSAGE_PARTS_MUFFLER ? ITEM_OUTER : ITEM_KAMI]
.set_disable_collision((rob_osage_parts_bit)(1 << parts), disable);
}
void rob_chara_item_equip::set_disp(item_id id, bool value) {
item_equip_object[id].can_disp = value;
}
void rob_chara_item_equip::set_item_equip_range(bool value) {
item_equip_range = value;
if (value) {
first_item_equip_object = ITEM_BODY;
max_item_equip_object = ITEM_ATAMA;
}
else {
first_item_equip_object = ITEM_ATAMA;
max_item_equip_object = ITEM_ITEM16;
}
}
void rob_chara_item_equip::set_motion_reset_data(uint32_t motion_id, float_t frame) {
for (int32_t i = first_item_equip_object; i < max_item_equip_object; i++)
item_equip_object[i].set_motion_reset_data(motion_id, frame);
task_wind->ptr->reset();
}
void rob_chara_item_equip::set_motion_skin_param(int8_t chara_id, uint32_t motion_id, int32_t frame) {
for (int32_t i = ITEM_KAMI; i < ITEM_ITEM16; i++)
item_equip_object[i].set_motion_skin_param(chara_id, motion_id, frame);
}
void rob_chara_item_equip::set_null_blocks_expression_data(item_id id,
const vec3& position, const vec3& rotation, const vec3& scale) {
item_equip_object[id].set_null_blocks_expression_data(position, rotation, scale);
}
void rob_chara_item_equip::set_object_texture_pattern(item_id id,
texture_pattern_struct* tex_pat, size_t count) {
item_equip_object[id].set_texture_pattern(tex_pat, count);
}
void rob_chara_item_equip::set_opd_blend_data(std::list<motion_blend_mot*>* a2) {
opd_blend_data.clear();
if (!a2)
return;
for (motion_blend_mot*& i : *a2) {
::opd_blend_data v11;
v11.motion_id = i->mot_key_data.motion_id;
v11.frame = i->mot_play_data.frame_data.frame;
v11.frame_count = (float_t)i->mot_key_data.mot.frame_count - 1.0f;
v11.use_blend = false;
v11.type = MOTION_BLEND_NONE;
v11.blend = 0.0f;
if (i->get_blend_enable()) {
v11.type = i->get_type();
v11.use_blend = true;
v11.blend = i->blend->blend;
}
opd_blend_data.push_back(v11);
}
if (opd_blend_data.size()) {
::opd_blend_data* v9 = &opd_blend_data.back();
if (v9->use_blend && v9->type != MOTION_BLEND_FREEZE)
v9->use_blend = false;
}
if (use_opd)
for (int32_t i = ITEM_KAMI; i < ITEM_MAX; i++)
item_equip_object[i].check_no_opd(opd_blend_data);
}
void rob_chara_item_equip::set_osage_reset() {
for (int32_t i = first_item_equip_object; i < max_item_equip_object; i++)
item_equip_object[i].set_osage_reset();
task_wind->ptr->reset();
}
void rob_chara_item_equip::set_osage_step(float_t value) {
osage_step = value;
}
void rob_chara_item_equip::set_osage_move_cancel(uint8_t id, float_t value) {
switch (id) {
case 0:
for (int32_t i = first_item_equip_object; i < max_item_equip_object; i++)
item_equip_object[i].set_osage_move_cancel(value);
break;
case 1:
item_equip_object[ITEM_KAMI].set_osage_move_cancel(value);
break;
case 2:
item_equip_object[ITEM_OUTER].set_osage_move_cancel(value);
break;
}
}
void rob_chara_item_equip::set_osage_play_data_init(item_id id, const float_t* opdi_data) {
if (id >= ITEM_KAMI && id <= ITEM_ITEM16)
item_equip_object[id].set_osage_play_data_init(opdi_data);
}
void rob_chara_item_equip::set_shadow_type(int32_t chara_id) {
if (!chara_id)
shadow_type = SHADOW_CHARA;
else
shadow_type = SHADOW_STAGE;
}
void rob_chara_item_equip::set_texture_pattern(texture_pattern_struct* tex_pat, size_t count) {
texture_pattern.clear();
if (count && tex_pat)
for (size_t i = 0; i < count; i++)
texture_pattern.push_back(tex_pat[i]);
}
void rob_chara_item_equip::skp_load(item_id id, const skin_param_osage_root& skp_root,
std::vector<skin_param_osage_node>& vec, skin_param_file_data* skp_file_data, const bone_database* bone_data) {
if (id >= ITEM_BODY && id < ITEM_MAX)
item_equip_object[id].skp_load(skp_root, vec, skp_file_data, bone_data);
}
item_cos_texture_change_tex::item_cos_texture_change_tex() : org(), chg(), changed() {
}
item_cos_texture_change_tex::~item_cos_texture_change_tex() {
}
rob_chara_item_cos_data::rob_chara_item_cos_data() : curr_chara_index(), chara_index(), curr_cos(), cos() {
}
rob_chara_item_cos_data::~rob_chara_item_cos_data() {
}
bool rob_chara_item_cos_data::check_for_npr_flag() {
for (int32_t i = ITEM_SUB_ZUJO; i < ITEM_SUB_MAX; i++) {
const item_table_item* item = item_table_handler_array_get_item(chara_index, cos.arr[i]);
if (item && item->npr_flag)
return true;
}
return false;
}
const item_cos_data* rob_chara_item_cos_data::get_cos() {
return &cos;
}
object_info rob_chara_item_cos_data::get_head_object_replace(int32_t head_object_id) {
auto elem = head_replace.find(head_object_id);
if (elem != head_replace.end())
return elem->second;
return {};
}
float_t rob_chara_item_cos_data::get_max_face_depth() {
float_t max_face_depth = 0.0f;
for (int32_t i = ITEM_SUB_ZUJO; i < ITEM_SUB_MAX; i++) {
const item_table_item* item = item_table_handler_array_get_item(chara_index, cos.arr[i]);
if (item && max_face_depth < item->face_depth)
max_face_depth = item->face_depth;
}
return max_face_depth;
}
static void sub_140526FD0(rob_chara_item_cos_data* item_cos_data,
int32_t item_no, const item_table_item* item) {
if (!(item->attr & 0x0C))
return;
if (!(item->attr & 0x08)) {
std::vector<item_cos_texture_change_tex> tex_chg_vec;
for (const item_table_item_data_tex& i : item->data.tex) {
item_cos_texture_change_tex chg_tex;
chg_tex.org = texture_manager_get_texture(i.org);
chg_tex.chg = texture_manager_get_texture(i.chg);
chg_tex.changed = false;
tex_chg_vec.push_back(chg_tex);
}
item_cos_data->texture_change.insert({ item_no, tex_chg_vec });
return;
}
else if (item->data.col.size() <= 0)
return;
std::vector<int32_t> chg_tex_ids;
if (item->attr & 0x04)
for (const item_table_item_data_tex& i : item->data.tex)
chg_tex_ids.push_back(i.chg);
else
for (const item_table_item_data_col& i : item->data.col)
chg_tex_ids.push_back(i.tex_id);
std::vector<item_cos_texture_change_tex> tex_chg_vec;
size_t index = 0;
for (int32_t& i : chg_tex_ids) {
size_t j = &i - chg_tex_ids.data();
texture* tex = texture_manager_get_texture(i);
if (!tex) {
index++;
continue;
}
bool changed = false;
if (item->data.col[j].flag & 0x01) {
tex = texture_copy(texture_manager_get_copy_id(0x30), tex);
texture_apply_color_tone(tex, tex, &item->data.col[j].col_tone);
changed = true;
}
item_cos_texture_change_tex chg_tex;
chg_tex.org = texture_manager_get_texture(item->data.col[j].tex_id);
chg_tex.chg = tex;
chg_tex.changed = changed;
tex_chg_vec.push_back(chg_tex);
}
item_cos_data->texture_change.insert({ item_no, tex_chg_vec });
}
static void sub_140527280(rob_chara_item_cos_data* item_cos_data,
int32_t item_no, const item_table_item* item) {
if (!(item->attr & 0x20) || !(item->attr & 0xC))
return;
for (const item_table_item_data_obj& i : item->data.obj) {
if (i.rpk == ITEM_NONE)
continue;
auto elem = item_cos_data->item_change.find(i.rpk);
if (elem == item_cos_data->item_change.end()) {
std::vector<uint32_t> vec;
vec.push_back(item_no);
item_cos_data->item_change.insert({ i.rpk, vec });
}
else {
std::vector<uint32_t> vec = elem->second;
vec.push_back(item_no);
item_cos_data->item_change.insert_or_assign(i.rpk, vec);
}
}
}
static void sub_140522990(rob_chara_item_cos_data* item_cos_data) {
item_cos_data->texture_change_clear();
item_cos_data->texture_pattern_clear();
for (int32_t sub_id = ITEM_SUB_ZUJO; sub_id < ITEM_SUB_MAX; sub_id++) {
int32_t item_no = item_cos_data->cos.arr[sub_id];
if (!item_no || sub_id == ITEM_SUB_HADA)
continue;
const item_table_item* item = item_table_handler_array_get_item(item_cos_data->chara_index, item_no);
if (!item)
continue;
sub_140526FD0(item_cos_data, item_no, item);
sub_140527280(item_cos_data, item_no, item);
}
}
static void sub_140522A30(rob_chara_item_cos_data* item_cos_data, rob_chara_item_equip* rob_itm_equip,
const bone_database* bone_data, void* data, const object_database* obj_db) {
const chara_init_data* chr_init_data = chara_init_data_get(item_cos_data->chara_index);
for (int32_t i = ITEM_ATAMA; i < ITEM_KAMI; i++) {
rob_itm_equip->load_outfit_object_info((item_id)i,
chr_init_data->field_7E4[i - 1], false, bone_data, data, obj_db);
auto elem = item_cos_data->item_change.find(i);
if (elem != item_cos_data->item_change.end())
item_cos_data->set_texture_pattern(rob_itm_equip, elem->second, (item_id)i, false);
else
item_cos_data->set_texture_pattern(rob_itm_equip, (item_id)i, false);
}
for (int32_t i = ITEM_KAMI; i < ITEM_MAX; i++) {
rob_itm_equip->load_body_parts_object_info((item_id)i, {}, bone_data, data, obj_db);
item_cos_data->set_texture_pattern(rob_itm_equip, (item_id)i, false);
}
item_cos_data->set_texture_pattern(rob_itm_equip, ITEM_NONE, true);
item_cos_data->field_F0.clear();
item_cos_data->field_100.clear();
item_cos_data->head_replace.clear();
}
static item_id sub_140525B90(rob_chara_item_cos_data* item_cos_data, item_sub_id sub_id) {
const item_id v3[] = {
ITEM_ZUJO, ITEM_KAMI, ITEM_NONE, ITEM_NONE,
ITEM_MEGANE, ITEM_NONE, ITEM_KUCHI, ITEM_NONE,
ITEM_KUBI, ITEM_NONE, ITEM_OUTER, ITEM_NONE,
ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE,
ITEM_JOHA_USHIRO, ITEM_NONE, ITEM_NONE, ITEM_PANTS,
ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE,
ITEM_NONE,
};
return v3[sub_id];
}
static item_id sub_140512EF0(rob_chara_item_equip* rob_itm_eq, item_id id) {
int32_t v2 = id;
if (id < ITEM_BODY || id >= ITEM_ITEM16)
return ITEM_NONE;
for (rob_chara_item_equip_object* i = &rob_itm_eq->item_equip_object[id];
i->obj_info.not_null(); i++) {
if (++v2 >= ITEM_ITEM16)
return ITEM_NONE;
}
return (item_id)v2;
}
static void sub_140513B90(rob_chara_item_equip* rob_itm_equip, item_id id, object_info a3, object_info a4,
const bone_database* bone_data, void* data, const object_database* obj_db) {
if (id <= ITEM_BODY || id >= ITEM_MAX) {
a4 = {};
a3 = {};
}
rob_itm_equip->field_D0 = a4;
rob_itm_equip->field_D4 = id;
rob_itm_equip->load_object_info(a3, id, false, bone_data, data, obj_db);
rob_itm_equip->set_disp(id, false);
}
static void sub_14052C560(rob_chara_item_cos_data* item_sub_data,
rob_chara_item_equip* rob_itm_equip, int32_t item_no, const item_table_item* item, item_sub_id sub_id,
const bone_database* bone_data, void* data, const object_database* obj_db) {
for (const item_table_item_data_obj& i : item->data.obj) {
if (i.obj_info.is_null())
break;
if (item->type == 1) {
if (i.rpk != ITEM_NONE) {
rob_itm_equip->load_outfit_object_info(i.rpk,
i.obj_info, false, bone_data, data, obj_db);
if (item->attr & 0xC)
item_sub_data->set_texture_pattern(rob_itm_equip, item_no, i.rpk, false);
}
continue;
}
else if (item->type)
continue;
item_id id = sub_140525B90(item_sub_data, sub_id);
if (id != ITEM_NONE) {
rob_itm_equip->load_body_parts_object_info(id, i.obj_info, bone_data, data, obj_db);
item_sub_data->field_F0.insert({ i.obj_info, id });
if (item->attr & 0xC)
item_sub_data->set_texture_pattern(rob_itm_equip, item_no, id, false);
}
else {
item_id id = sub_140512EF0(rob_itm_equip, ITEM_ITEM09);
if (id != ITEM_NONE && (!(item->attr & 0x10) || &i - item->data.obj.data())) {
bool v8 = false;
if (item->attr & 0x10 && &i - item->data.obj.data() == 1) {
sub_140513B90(rob_itm_equip, id, item->data.obj[1].obj_info,
item->data.obj[0].obj_info, bone_data, data, obj_db);
v8 = true;
}
else
rob_itm_equip->load_body_parts_object_info(id, i.obj_info, bone_data, data, obj_db);
item_sub_data->field_F0.insert({ i.obj_info, id });
if (item->attr & 0xC)
item_sub_data->set_texture_pattern(rob_itm_equip, item_no, id, v8);
}
}
}
item_sub_data->head_replace.clear();
if (!(item->attr & 0x800))
return;
const char* chara_name = chara_index_get_chara_name(item_sub_data->chara_index);
char buf[0x200];
for (int32_t i = 0; i < 9; i++) {
sprintf_s(buf, sizeof(buf), "%sITM%03d_ATAM_HEAD_%02d_SP__DIVSKN", chara_name, item_no, i);
object_info obj_info = obj_db->get_object_info(buf);
if (obj_info.not_null())
item_sub_data->head_replace.insert({ i, obj_info });
}
}
static void sub_140522C60(rob_chara_item_cos_data* item_cos_data, rob_chara_item_equip* rob_itm_equip,
const bone_database* bone_data, void* data, const object_database* obj_db) {
if (!item_table_handler_array_get_table(item_cos_data->chara_index))
return;
const item_sub_id dword_140A2BB70[] = {
ITEM_SUB_ZUJO, ITEM_SUB_KAMI, ITEM_SUB_HITAI, ITEM_SUB_ME, ITEM_SUB_MEGANE,
ITEM_SUB_MIMI, ITEM_SUB_KUCHI, ITEM_SUB_MAKI, ITEM_SUB_KUBI, ITEM_SUB_INNER,
ITEM_SUB_KATA, ITEM_SUB_U_UDE, ITEM_SUB_L_UDE, ITEM_SUB_JOHA_MAE, ITEM_SUB_JOHA_USHIRO,
ITEM_SUB_BELT, ITEM_SUB_KOSI, ITEM_SUB_SUNE, ITEM_SUB_KUTSU, ITEM_SUB_HEAD, ITEM_SUB_MAX,
};
const item_sub_id* v6 = dword_140A2BB70;
while (*v6 != ITEM_SUB_MAX) {
int32_t item_no = item_cos_data->cos.arr[*v6];
if (item_no) {
const item_table_item* item = item_table_handler_array_get_item(item_cos_data->chara_index, item_no);
if (item && item->type != 3 && item->attr & 0x01)
sub_14052C560(item_cos_data, rob_itm_equip, item_no, item, *v6, bone_data, data, obj_db);
}
v6++;
}
}
static void sub_14052C8C0(rob_chara_item_cos_data* item_cos_data,
rob_chara_item_equip* rob_itm_equip, int32_t item_no, const item_table_item* item,
const bone_database* bone_data, void* data, const object_database* obj_db) {
for (const item_table_item_data_obj& i : item->data.obj) {
object_info v11 = i.obj_info;
item_id id = i.rpk;
if (item->type == 1) {
if (v11.is_null()) {
if (id == ITEM_NONE)
continue;
}
else if (id == ITEM_NONE) {
}
else if (i.rpk < 100 || i.rpk > 105) {
rob_itm_equip->load_outfit_object_info(id,
v11, false, bone_data, data, obj_db);
}
else {
item_id v13 = sub_140512EF0(rob_itm_equip, ITEM_KAMI);
if (v13 == ITEM_NONE)
continue;
rob_itm_equip->load_body_parts_object_info(v13, i.obj_info, bone_data, data, obj_db);
item_cos_data->field_F0.insert({ i.obj_info, v13 });
item_cos_data->field_100.insert({ id, v13 });
id = v13;
}
}
else if (!item->type) {
id = sub_140512EF0(rob_itm_equip, ITEM_ITEM09);
if (id != ITEM_NONE) {
rob_itm_equip->load_body_parts_object_info(id, i.obj_info, bone_data, data, obj_db);
item_cos_data->field_F0.insert({ i.obj_info, id });
continue;
}
}
else
continue;
if (item->attr & 0x0C)
item_cos_data->set_texture_pattern(rob_itm_equip, item_no, id, false);
}
}
static void sub_140522D00(rob_chara_item_cos_data* item_cos_data, rob_chara_item_equip* rob_itm_equip,
const bone_database* bone_data, void* data, const object_database* obj_db) {
if (!item_table_handler_array_get_table(item_cos_data->chara_index))
return;
const item_sub_id dword_140A2BBC8[] = {
ITEM_SUB_TE, ITEM_SUB_ASI, ITEM_SUB_MAX,
};
const item_sub_id* v6 = dword_140A2BBC8;
while (*v6 != ITEM_SUB_MAX) {
int32_t item_no = item_cos_data->cos.arr[*v6];
if (item_no) {
const item_table_item* item = item_table_handler_array_get_item(item_cos_data->chara_index, item_no);
if (item && item->type != 3 && item->attr & 0x01)
sub_14052C8C0(item_cos_data, rob_itm_equip, item_no, item, bone_data, data, obj_db);
}
v6++;
}
}
static void sub_140525D90(rob_chara_item_cos_data* item_cos_data, rob_chara_item_equip* rob_itm_equip,
int32_t a3, const bone_database* bone_data, void* data, const object_database* obj_db) {
auto elem = item_cos_data->field_100.find(a3);
if (elem != item_cos_data->field_100.end())
rob_itm_equip->load_body_parts_object_info(elem->second, {}, bone_data, data, obj_db);
}
static void sub_140522D90(rob_chara_item_cos_data* item_cos_data, rob_chara_item_equip* rob_itm_equip,
const bone_database* bone_data, void* data, const object_database* obj_db) {
if (!item_table_handler_array_get_table(item_cos_data->chara_index))
return;
const item_sub_id dword_140A2BBD8[] = {
ITEM_SUB_PANTS, ITEM_SUB_OUTER, ITEM_SUB_MAX,
};
const item_sub_id* v6 = dword_140A2BBD8;
while (*v6 != ITEM_SUB_MAX) {
int32_t item_no = item_cos_data->cos.arr[*v6];
if (!item_no) {
v6++;
continue;
}
const item_table_item* item = item_table_handler_array_get_item(item_cos_data->chara_index, item_no);
if (!item || item->type != 1)
continue;
for (const item_table_item_data_obj& i : item->data.obj) {
if (i.obj_info.is_null())
continue;
item_id id = sub_140525B90(item_cos_data, *v6);
rob_itm_equip->load_body_parts_object_info(id, i.obj_info, bone_data, data, obj_db);
item_cos_data->field_F0.insert({ i.obj_info, id });
if (item->attr & 0xC)
item_cos_data->set_texture_pattern(rob_itm_equip, item_no, id, false);
if (i.rpk == ITEM_NONE)
continue;
rob_itm_equip->load_outfit_object_info(i.rpk,
{}, false, bone_data, data, obj_db);
switch (i.rpk) {
case ITEM_UDE_R:
sub_140525D90(item_cos_data, rob_itm_equip, 102, bone_data, data, obj_db);
break;
case ITEM_UDE_L:
sub_140525D90(item_cos_data, rob_itm_equip, 100, bone_data, data, obj_db);
break;
case ITEM_TE_R:
sub_140525D90(item_cos_data, rob_itm_equip, 103, bone_data, data, obj_db);
break;
case ITEM_TE_L:
sub_140525D90(item_cos_data, rob_itm_equip, 101, bone_data, data, obj_db);
break;
case ITEM_SUNE:
sub_140525D90(item_cos_data, rob_itm_equip, 104, bone_data, data, obj_db);
break;
case ITEM_ASI:
sub_140525D90(item_cos_data, rob_itm_equip, 105, bone_data, data, obj_db);
break;
}
}
v6++;
}
}
static void sub_140522F90(rob_chara_item_cos_data* item_cos_data, rob_chara_item_equip* rob_itm_equip) {
if (!item_table_handler_array_get_table(item_cos_data->chara_index))
return;
int32_t item_no = item_cos_data->cos.arr[ITEM_SUB_HADA];
if (!item_no)
return;
const item_table_item* item = item_table_handler_array_get_item(item_cos_data->chara_index, item_no);
if (!item || item->data.col.size())
return;
vec3 texture_color_coefficients = item->data.col[0].col_tone.blend;
vec3 texture_color_offset = item->data.col[0].col_tone.offset;
vec3 texture_specular_coefficients = 1.0f;
vec3 texture_specular_offset = 0.0f;
if (item->data.col.size() > 1) {
texture_specular_coefficients = item->data.col[1].col_tone.blend;
texture_specular_offset = item->data.col[1].col_tone.offset;
}
for (int32_t i = ITEM_ATAMA; i <= ITEM_ITEM16; i++) {
if (rob_itm_equip->get_object_info((item_id)i).is_null())
continue;
rob_chara_item_equip_object* itm_eq_obj = &rob_itm_equip->item_equip_object[i];
itm_eq_obj->texture_data.field_0 = false;
itm_eq_obj->texture_data.texture_color_coefficients = texture_color_coefficients;
itm_eq_obj->texture_data.texture_color_offset = texture_color_offset;
itm_eq_obj->texture_data.texture_specular_coefficients = texture_specular_coefficients;
itm_eq_obj->texture_data.texture_specular_offset = texture_specular_offset;
}
}
static void sub_140523230(rob_chara_item_cos_data* item_cos_data,
rob_chara_item_equip* rob_itm_equip, int32_t item_no) {
if (!item_no)
return;
const item_table_item* item = item_table_handler_array_get_item(item_cos_data->chara_index, item_no);
if (!item || !((item->type + 1) & ~0x04))
return;
if (item->attr & 0x02)
for (const item_table_item_data_ofs& i : item->data.ofs) {
if (item_cos_data->cos.arr[i.sub_id] != i.no)
continue;
for (const item_table_item_data_obj& j : item->data.obj) {
if (j.obj_info.is_null())
break;
auto elem = item_cos_data->field_F0.find(j.obj_info);
if (elem != item_cos_data->field_F0.end())
rob_itm_equip->set_null_blocks_expression_data(
elem->second, i.position, i.rotation, i.scale);
}
break;
}
for (const item_table_item_data_obj& i : item->data.obj) {
if (i.obj_info.is_null())
break;
auto elem = item_cos_data->field_F0.find(i.obj_info);
if (elem != item_cos_data->field_F0.end()) {
item_id id = elem->second;
sub_140514130(rob_itm_equip, id, !(item->attr & 0x80));
sub_140514110(rob_itm_equip, id, !(item->attr & 0x100));
sub_140513C60(rob_itm_equip, id, !(item->attr & 0x400));
}
}
}
static void sub_1405231D0(rob_chara_item_cos_data* item_cos_data, rob_chara_item_equip* rob_itm_equip) {
if (!item_table_handler_array_get_table(item_cos_data->chara_index))
return;
for (int32_t i = 0; i < ITEM_SUB_MAX; i++)
sub_140523230(item_cos_data, rob_itm_equip, item_cos_data->cos.arr[i]);
}
static void sub_1405234E0(rob_chara_item_cos_data* item_cos_data) {
item_cos_data->item_change.clear();
item_cos_data->field_F0.clear();
item_cos_data->field_100.clear();
}
void rob_chara_item_cos_data::reload_items(int32_t chara_id,
const bone_database* bone_data, void* data, const object_database* obj_db) {
rob_chara_item_equip* rob_itm_equip = rob_chara_array_get_item_equip(chara_id);
sub_140522990(this);
sub_140522A30(this, rob_itm_equip, bone_data, data, obj_db);
sub_140522C60(this, rob_itm_equip, bone_data, data, obj_db);
sub_140522D00(this, rob_itm_equip, bone_data, data, obj_db);
sub_140522D90(this, rob_itm_equip, bone_data, data, obj_db);
sub_140522F90(this, rob_itm_equip);
sub_1405231D0(this, rob_itm_equip);
sub_1405234E0(this);
}
void rob_chara_item_cos_data::set_chara_index(::chara_index chara_index) {
this->chara_index = chara_index;
}
void rob_chara_item_cos_data::set_chara_index_item(::chara_index chara_index, int32_t item_no) {
set_chara_index(chara_index);
set_item(item_no);
}
void rob_chara_item_cos_data::set_chara_index_item_nos(::chara_index chara_index, const int32_t* items) {
set_chara_index(chara_index);
set_item_nos(items);
}
void rob_chara_item_cos_data::set_chara_index_item_zero(::chara_index chara_index, int32_t item_no) {
set_chara_index(chara_index);
set_item_zero(item_no);
}
void rob_chara_item_cos_data::set_item(int32_t item_no) {
if (!item_no)
return;
const item_table_item* item = item_table_handler_array_get_item(chara_index, item_no);
if (item)
cos.arr[item->sub_id] = item_no;
}
void rob_chara_item_cos_data::set_item_array(const rob_chara_pv_data_item& item) {
for (int32_t i = 0; i < 4; i++)
set_item(item.arr[i]);
}
void rob_chara_item_cos_data::set_item_no(item_sub_id sub_id, int32_t item_no) {
cos.arr[sub_id] = item_no;
}
void rob_chara_item_cos_data::set_item_nos(const int32_t* item_nos) {
for (int32_t i = 0; i < ITEM_SUB_MAX; i++)
set_item_no((item_sub_id)i, item_nos[i]);
}
void rob_chara_item_cos_data::set_item_zero(int32_t item_no) {
const item_table_item* item = item_table_handler_array_get_item(chara_index, item_no);
if (item)
cos.arr[item->sub_id] = 0;
}
void rob_chara_item_cos_data::set_texture_pattern(rob_chara_item_equip* rob_itm_equip,
item_id id, bool tex_pat_for_all) {
if (tex_pat_for_all)
rob_itm_equip->set_texture_pattern(0, 0);
else
rob_itm_equip->set_object_texture_pattern(id, 0, 0);
}
void rob_chara_item_cos_data::set_texture_pattern(rob_chara_item_equip* rob_itm_equip,
uint32_t item_no, item_id id, bool tex_pat_for_all) {
if (id < ITEM_BODY || id >= ITEM_MAX)
return;
auto elem = texture_change.find(item_no);
if (elem == texture_change.end())
return;
for (item_cos_texture_change_tex& i : elem->second)
if (i.org && i.chg)
texture_pattern[id].push_back({ i.org->id, i.chg->id });
if (tex_pat_for_all)
rob_itm_equip->set_texture_pattern(texture_pattern[id].data(), texture_pattern[id].size());
else
rob_itm_equip->set_object_texture_pattern(id,
texture_pattern[id].data(), texture_pattern[id].size());
}
void rob_chara_item_cos_data::set_texture_pattern(rob_chara_item_equip* rob_itm_equip,
const std::vector<uint32_t>& item_nos, item_id id, bool tex_pat_for_all) {
if (id < ITEM_BODY || id >= ITEM_MAX)
return;
for (const uint32_t& i : item_nos) {
auto elem = texture_change.find(i);
if (elem == texture_change.end())
continue;
for (item_cos_texture_change_tex& j : elem->second)
if (j.org && j.chg)
texture_pattern[id].push_back({ j.org->id, j.chg->id });
}
if (tex_pat_for_all)
rob_itm_equip->set_texture_pattern(
texture_pattern[id].data(), texture_pattern[id].size());
else
rob_itm_equip->set_object_texture_pattern(id,
texture_pattern[id].data(), texture_pattern[id].size());
}
void rob_chara_item_cos_data::texture_change_clear() {
for (auto i : texture_change)
for (item_cos_texture_change_tex& j : i.second)
if (j.changed) {
texture_release(j.chg);
j.chg = 0;
}
texture_change.clear();
}
void rob_chara_item_cos_data::texture_pattern_clear() {
for (std::vector<texture_pattern_struct>& i : texture_pattern)
i.clear();
}
struc_523::struc_523() : field_0(), field_1(), field_4(), field_8(), field_C(),
field_10(), field_1C(), field_20(), field_24(), field_28(), field_2C(), field_30(),
field_34(), field_38(), field_3C(), field_40(), field_44(), field_48(), field_4C(),
field_50(), field_54(), field_68(), field_70(), field_78(), field_7C(), field_80() {
}
struc_523::~struc_523() {
}
struc_264::struc_264() : field_0(), field_4(), field_18(), field_2C(), field_40(), field_54(), field_68(),
field_6C(), field_70(), field_74(), field_78(), field_7C(), field_80(), field_84(), field_88(), field_8C(),
field_90(), field_94(), field_98(), field_9C(), field_A0(), field_A4(), field_A5(), field_A8(), field_AC(),
field_B0(), field_B4(), field_140(), field_144(), field_145(), field_146(), field_148(), field_150(),
field_152(), field_154(), field_158(), field_15C(), field_160(), field_164(), field_168(), field_16C(),
field_170(), field_174(), field_178(), field_17C(), field_180(), field_184(), field_188(), field_18C(),
field_190(), field_194(), field_198(), field_19C(), field_1A0(), field_1A4(), field_1A8(), field_1B0(), field_1B4(),
field_1B8(), field_1BC(), field_1C0(), field_1C8(), field_1C9(), field_1CA(), field_1CC(), field_1D0(), field_1D4() {
}
struc_264::~struc_264() {
}
SubActParam::SubActParam(SubActParamType type) {
this->type = type;
}
SubActParam::~SubActParam() {
}
SubActParamAngry::SubActParamAngry() : SubActParam(SUB_ACTION_PARAM_ANGRY) {
}
SubActParamAngry::~SubActParamAngry() {
}
SubActParamCountNum::SubActParamCountNum() : SubActParam(SUB_ACTION_PARAM_COUNT_NUM) {
field_10 = 0;
}
SubActParamCountNum::~SubActParamCountNum() {
}
SubActParamCry::SubActParamCry() : SubActParam(SUB_ACTION_PARAM_CRY) {
}
SubActParamCry::~SubActParamCry() {
}
SubActParamEmbarrassed::SubActParamEmbarrassed() : SubActParam(SUB_ACTION_PARAM_EMBARRASSED) {
}
SubActParamEmbarrassed::~SubActParamEmbarrassed() {
}
SubActParamLaugh::SubActParamLaugh() : SubActParam(SUB_ACTION_PARAM_LAUGH) {
}
SubActParamLaugh::~SubActParamLaugh() {
}
SubActParamShakeHand::SubActParamShakeHand() : SubActParam(SUB_ACTION_PARAM_SHAKE_HAND) {
field_10 = 0;
}
SubActParamShakeHand::~SubActParamShakeHand() {
}
SubActExec::SubActExec(SubActExecType type) {
this->type = type;
field_C = 0;
};
SubActExec::~SubActExec() {
};
SubActExecAngry::SubActExecAngry() : SubActExec(SUB_ACTION_EXECUTE_ANGRY) {
};
SubActExecAngry::~SubActExecAngry() {
};
void SubActExecAngry::Field_8() {
type = SUB_ACTION_EXECUTE_ANGRY;
field_C = 0;
};
void SubActExecAngry::Field_10(SubActParam* param) {
Field_8();
};
void SubActExecAngry::Field_18(rob_chara* rob_chr) {
rob_chr->data.rob_sub_action.data.field_8 = this;
};
void SubActExecAngry::Field_20(rob_chara* rob_chr) {
};
SubActExecCountNum::SubActExecCountNum() : SubActExec(SUB_ACTION_EXECUTE_COUNT_NUM) {
field_10 = 0;
field_14 = 0;
field_18 = 0;
};
SubActExecCountNum::~SubActExecCountNum() {
};
void SubActExecCountNum::Field_8() {
type = SUB_ACTION_EXECUTE_COUNT_NUM;
field_C = 0;
field_10 = 0;
field_14 = 0;
field_18 = 0;
};
void SubActExecCountNum::Field_10(SubActParam* param) {
Field_8();
if (param) {
SubActParamCountNum* param_count_num = dynamic_cast<SubActParamCountNum*>(param);
if (param_count_num)
field_10 = param_count_num->field_10;
}
};
void SubActExecCountNum::Field_18(rob_chara* rob_chr) {
rob_chr->data.rob_sub_action.data.field_8 = this;
};
void SubActExecCountNum::Field_20(rob_chara* rob_chr) {
};
SubActExecCry::SubActExecCry() : SubActExec(SUB_ACTION_EXECUTE_CRY) {
};
SubActExecCry::~SubActExecCry() {
};
void SubActExecCry::Field_8() {
type = SUB_ACTION_EXECUTE_CRY;
field_C = 0;
};
void SubActExecCry::Field_10(SubActParam* param) {
Field_8();
};
void SubActExecCry::Field_18(rob_chara* rob_chr) {
rob_chr->data.rob_sub_action.data.field_8 = this;
};
void SubActExecCry::Field_20(rob_chara* rob_chr) {
};
SubActExecEmbarrassed::SubActExecEmbarrassed() : SubActExec(SUB_ACTION_EXECUTE_EMBARRASSED) {
field_10 = 0;
};
SubActExecEmbarrassed::~SubActExecEmbarrassed() {
};
void SubActExecEmbarrassed::Field_8() {
type = SUB_ACTION_EXECUTE_EMBARRASSED;
field_C = 0;
field_10 = 0;
};
void SubActExecEmbarrassed::Field_10(SubActParam* param) {
Field_8();
};
void SubActExecEmbarrassed::Field_18(rob_chara* rob_chr) {
rob_chr->data.rob_sub_action.data.field_8 = this;
};
void SubActExecEmbarrassed::Field_20(rob_chara* rob_chr) {
};
SubActExecLaugh::SubActExecLaugh() : SubActExec(SUB_ACTION_EXECUTE_LAUGH) {
};
SubActExecLaugh::~SubActExecLaugh() {
};
void SubActExecLaugh::Field_8() {
type = SUB_ACTION_EXECUTE_LAUGH;
field_C = 0;
};
void SubActExecLaugh::Field_10(SubActParam* param) {
Field_8();
};
void SubActExecLaugh::Field_18(rob_chara* rob_chr) {
rob_chr->data.rob_sub_action.data.field_8 = this;
};
void SubActExecLaugh::Field_20(rob_chara* rob_chr) {
};
SubActExecShakeHand::SubActExecShakeHand() : SubActExec(SUB_ACTION_EXECUTE_SHAKE_HAND) {
field_10 = 0;
field_14 = 0;
field_18 = 0;
};
SubActExecShakeHand::~SubActExecShakeHand() {
};
void SubActExecShakeHand::Field_8() {
type = SUB_ACTION_EXECUTE_SHAKE_HAND;
field_C = 0;
field_10 = 0;
field_14 = 0;
field_18 = 0;
};
void SubActExecShakeHand::Field_10(SubActParam* param) {
Field_8();
if (param) {
SubActParamShakeHand* param_shake_hand = dynamic_cast<SubActParamShakeHand*>(param);
if (param_shake_hand)
field_10 = param_shake_hand->field_10;
}
};
void SubActExecShakeHand::Field_18(rob_chara* rob_chr) {
rob_chr->data.rob_sub_action.data.field_8 = this;
};
void SubActExecShakeHand::Field_20(rob_chara* rob_chr) {
};
RobSubAction::Data::Data() : field_0(), field_8(), param(), field_18() {
}
RobSubAction::Data::~Data() {
}
RobSubAction::RobSubAction() {
Reset();
}
RobSubAction::~RobSubAction() {
Reset();
}
void RobSubAction::Reset() {
data.field_0 = 0;
data.field_8 = 0;
data.param = 0;
data.field_18 = 0;
data.cry.Field_8();
data.shake_hand.Field_8();
data.embarrassed.Field_8();
data.angry.Field_8();
data.laugh.Field_8();
}
void RobSubAction::SetSubActParam(SubActParam* value) {
if (!value)
return;
if (data.param) {
delete data.param;
data.param = 0;
}
data.param = value;
}
RobPartialMotion::RobPartialMotion() {
}
RobPartialMotion::~RobPartialMotion() {
}
RobFaceMotion::RobFaceMotion() {
Reset();
}
RobFaceMotion::~RobFaceMotion() {
}
void RobFaceMotion::Reset() {
data.Reset();
}
RobHandMotion::RobHandMotion() {
Reset();
}
RobHandMotion::~RobHandMotion() {
}
void RobHandMotion::Reset() {
data.Reset();
}
RobMouthMotion::RobMouthMotion() {
Reset();
}
RobMouthMotion::~RobMouthMotion() {
}
void RobMouthMotion::Reset() {
data.Reset();
}
RobEyesMotion::RobEyesMotion() {
Reset();
}
RobEyesMotion::~RobEyesMotion() {
}
void RobEyesMotion::Reset() {
data.Reset();
}
RobEyelidMotion::RobEyelidMotion() {
Reset();
}
RobEyelidMotion::~RobEyelidMotion() {
}
void RobEyelidMotion::Reset() {
data.Reset();
}
rob_chara_data_adjust::rob_chara_data_adjust() : enable(), frame(), transition_frame(),
curr_force(), curr_strength(), motion_id(), set_frame(), transition_duration(), type(),
cycle_type(), ignore_gravity(), cycle(), phase(), force(), strength(), strength_transition() {
reset();
}
void rob_chara_data_adjust::reset() {
enable = false;
frame = 0.0f;
transition_frame = 0.0f;
curr_external_force = 0.0f;
curr_force = 1.0f;
curr_strength = 1.0f;
motion_id = -1;
set_frame = 0.0f;
transition_duration = 0.0f;
type = 6;
cycle_type = 0;
ignore_gravity = true;
external_force = 0.0f;
external_force_cycle_strength = 0.0f;
external_force_cycle = 0.0f;
cycle = 1.0f;
phase = 0.0f;
force = 1.0f;
strength = 1.0f;
strength_transition = 0.0f;
}
rob_chara_data_hand_adjust::rob_chara_data_hand_adjust() : enable(), scale_select(), type(),
current_scale(), scale(), duration(), current_time(), rotation_blend(), scale_blend(),
enable_scale(), disable_x(), disable_y(), disable_z(), arm_length(), field_40() {
reset();
}
void rob_chara_data_hand_adjust::reset() {
enable = false;
scale_select = 0;
type = ROB_CHARA_DATA_HAND_ADJUST_NONE;
current_scale = 1.0f;
scale = 1.0f;
duration = 0.0f;
current_time = 0.0f;
rotation_blend = 1.0f;
scale_blend = 1.0f;
enable_scale = false;
disable_x = false;
disable_y = false;
disable_z = false;
offset = 0.0f;
field_30 = 0.0f;
arm_length = 0.0f;
field_40 = 0;
}
void rob_chara_data_arm_adjust::reset() {
enable = false;
value = 0.0f;
prev_value = 0.0f;
next_value = 0.0f;
duration = 0.0f;
frame = 0.0f;
}
rob_chara_motion::rob_chara_motion() : frame_data(), step_data(), field_24(), field_28(), field_29(),
field_2A(), loop_index(), field_30(), field_34(), field_36(), field_38(), field_B8(),
field_138(), field_13C(), field_140(), field_14C(), field_314(), parts_adjust(), parts_adjust_prev(),
adjust_global(), adjust_global_prev(), hand_adjust(), hand_adjust_prev(), arm_adjust() {
motion_id = -1;
prev_motion_id = -1;
step = 1.0f;
}
rob_chara_motion::~rob_chara_motion() {
}
void rob_chara_motion::reset() {
motion_id = -1;
prev_motion_id = -1;
frame_data.frame = 0.0f;
frame_data.prev_frame = 0.0f;
frame_data.last_set_frame = 0.0f;
step_data.frame = 0.0f;
step_data.field_4 = 0.0f;
step_data.step = -1.0f;
step = -1.0f;
field_24 = 0;
field_28 = 0;
field_29 = 0;
field_2A = 0;
loop_index = 0;
field_30 = 0;
field_34 = 0;
field_36 = 0;
for (int32_t& i : field_38)
i = 0;
for (int32_t& i : field_B8)
i = 0;
field_138 = 1.0f;
field_13C = 1.0f;
field_140 = 0.0f;
field_150.Reset();
hand_l.Reset();
hand_r.Reset();
hand_l_object = {};
hand_r_object = {};
field_3B0.Reset();
for (rob_chara_data_adjust& i : parts_adjust)
i.reset();
for (rob_chara_data_adjust& i : parts_adjust_prev)
i.reset();
adjust_global.reset();
adjust_global_prev.reset();
for (rob_chara_data_arm_adjust& i : arm_adjust)
i.reset();
for (rob_chara_data_hand_adjust& i : hand_adjust)
i.reset();
for (rob_chara_data_hand_adjust& i : hand_adjust_prev)
i.reset();
}
mothead_mot::mothead_mot() {
field_0.field_0 = 19;
field_0.field_4 = 0;
field_0.field_8 = 0;
field_0.field_C = 0;
field_10 = 0x04;
field_12 = 0x04;
}
mothead_mot::~mothead_mot() {
}
mothead::mothead() {
mot_set_id = -1;
first_mot_id = 0;
last_mot_id = 0;
}
mothead::~mothead() {
for (mothead_mot*& i : mots)
if (i) {
delete i;
i = 0;
}
}
struc_306::struc_306() : field_0(), frame(), field_8(), field_C(), field_E(),
field_34(), field_38(), field_3C(), field_40(), field_44(), field_48() {
}
struc_306::struc_306(int16_t field_0, float_t frame, float_t field_8) : field_0(field_0),
frame(frame), field_8(field_8), field_C(), field_E(),
field_34(), field_38(), field_3C(), field_40(), field_44(), field_48() {
}
struc_652::struc_652() : motion_id(), frame_count(), frame(), field_C(), field_10(), field_20(),
field_30(), field_40(), field_50(), field_52(), field_54(), field_58(), field_5C(), field_60(),
field_64(), field_68(), loop_count(), loop_begin(), loop_end(), field_78(), field_7C(), field_80(),
field_84(), field_88(), field_8C(), field_90(), field_94(), field_96(), field_98(), field_9C(),
field_A0(), field_A4(), field_A8(), field_B0(), field_1E8(), field_1EC(), field_1F0(), field_1F4(),
field_1F8(), field_1FC(), field_200(), field_204(), field_208(), field_20C(), field_210(), field_218(),
field_21C(), field_220(), field_238(), field_23C(), field_240(), field_244(), field_248(), field_250(),
field_258(), field_25C(), field_260(), field_268(), field_270(), field_274(), field_276(), field_278(),
field_27C(), field_280(), field_284(), field_288(), field_290(), field_294(), field_298(), field_29C(),
field_2A0(), field_2A4(), field_2A8(), field_2AC(), field_2B0(), field_2B8(), field_2BC(), field_2C0(),
field_2C4(), field_2C8(), field_2CC(), field_2D0(), field_2D8(), field_2E0(), field_2E8(), field_2EC(),
field_2F0(), field_2F4(), field_2F8(), field_2FC(), field_300(), field_304(), field_308(), field_30C(),
field_310(), field_314(), field_318(), field_324(), field_328(), iterations() {
}
struc_652::~struc_652() {
}
void struc_652::reset() {
motion_id = -1;
frame_count = 0.0f;
frame = 0.0f;
field_C = 0;
sub_140536DD0();
field_50 = 0;
field_52 = 0;
field_54 = 0;
field_58 = -1;
field_5C = -1;
field_60 = 0;
field_64 = -1;
field_68 = 0;
loop_count = -1;
loop_begin = 0.0f;
loop_end = -1.0f;
field_78 = 0.0f;
field_7C = 0.0f;
field_80 = 0.0f;
field_1E8 = 0;
field_1EC = 0.0f;
field_1F0 = 0.0f;
field_1F4 = 0.0f;
field_1F8 = -1.0f;
field_1FC = 0.0f;
field_200 = 1.0f;
field_204 = -1;
field_208 = 0;
field_20C = -1;
field_210 = 0;
field_218 = -1.0f;
field_21C = -1.0f;
field_220 = 0;
field_228.clear();
field_238 = -1;
field_23C = 0.0f;
field_240 = 0;
field_244 = 0;
field_248 = 0;
field_250 = 0;
field_258 = -1.0f;
field_25C = 0;
field_268 = 0;
field_274 = 0;
field_278 = 0;
field_27C = -1;
field_280 = 0;
field_284 = 0;
field_288 = 0;
field_290 = 0;
field_294 = 0;
field_298 = 0;
field_29C = 0.0f;
field_2A0 = 0;
field_2A4 = 0.0f;
field_2A8 = 0.0f;
field_2AC = 0.0f;
field_2B8 = 0;
field_2BC = 0;
field_2C0 = -1.0f;
field_2C4 = -1.0f;
field_2C8 = 0;
field_2E8 = -1;
field_2EC = 0;
field_2F0 = 0;
field_2F4 = 0;
field_2FC = -1;
field_300 = 100;
field_304 = 1;
field_308 = 0;
field_30C = 1.0f;
field_318 = 0.0f;
field_324 = 0.05f;
field_328 = -1.0f;
iterations = -1;
}
void struc_652::sub_140536DD0() {
field_84 = 0;
field_88 = 0;
field_8C = 0;
field_90 = 0;
field_94 = 0;
field_96 = 0;
field_98 = -1;
field_9C = 0;
field_A0 = 0;
field_A4 = 0;
field_A8 = 0;
field_B0[0] = { 0, 1.2f, 1.0f };
field_B0[1] = { 0, -1.0f, -1.0f };
field_B0[2] = { 0, -1.0f, -1.0f };
field_B0[3] = { 0, -1.0f, -1.0f };
field_B0[4] = { 0, -1.0f, -1.0f };
field_B0[5] = { 0, -1.0f, -1.0f };
field_B0[6] = { 0, -1.0f, -1.0f };
field_B0[7] = { 0, -1.0f, -1.0f };
field_B0[8] = { 0, -1.0f, -1.0f };
field_B0[9] = { 0, -1.0f, -1.0f };
field_B0[10] = { 0, -1.0f, -1.0f };
field_B0[11] = { 0, -1.0f, -1.0f };
field_B0[12] = { 0, -1.0f, -1.0f };
field_B0[13] = { 0, -1.0f, -1.0f };
field_B0[14] = { 0, -1.0f, -1.0f };
field_B0[15] = { 0, -1.0f, -1.0f };
field_B0[16] = { 0, -1.0f, -1.0f };
field_B0[17] = { 0, -1.0f, -1.0f };
field_B0[18] = { 0, -1.0f, -1.0f };
field_B0[19] = { 0, -1.0f, -1.0f };
field_B0[20] = { 0, -1.0f, -1.0f };
field_B0[21] = { 0, -1.0f, -1.0f };
field_B0[22] = { 0, -1.0f, -1.0f };
field_B0[23] = { 0, -1.0f, -1.0f };
field_B0[24] = { 0, -1.0f, -1.0f };
field_B0[25] = { 0, -1.0f, -1.0f };
field_260 = 0;
field_270 = 0;
field_2B0 = 0;
field_2D8 = field_2D0;
field_310 = 3;
field_314 = 0;
}
struc_651::struc_651() : field_0(), field_10(), field_14(), field_18(), field_1C(), field_2C(),
field_80(), field_1C4(), field_308(), arm_adjust_next_value(), arm_adjust_prev_value(),
arm_adjust_start_frame(), arm_adjust_duration(), field_310(), field_314(), field_318(), field_31C(),
field_320(), field_324(), field_328(), field_32C(), field_330(), field_334(), field_338() {
}
void struc_651::reset() {
field_0.current = 0;
field_0.data = 0;
field_10 = 0;
field_14 = 0;
field_18 = 0;
field_1C = 0.0f;
field_20 = 0.0f;
for (struc_226& i : field_2C)
for (int8_t& j : i.field_0)
j = 0;
for (struc_225& i : field_80)
for (float_t& j : i.field_0)
j = 1.0f;
for (struc_224& i : field_1C4)
for (float_t& j : i.field_0)
j = 0.0f;
field_308 = 0;
arm_adjust_next_value = 0.0f; // X
arm_adjust_prev_value = 0.0f; // X
arm_adjust_start_frame = -1; // X
arm_adjust_duration = -1.0f; // X
field_310 = -1.0f;
field_314 = -1.0f;
field_318 = 0;
field_31C = 0;
field_320 = 1.0f;
field_324 = 1.0f;
field_32C = 0;
field_330 = -1.0f;
field_334 = -1.0f;
field_338 = 0;
field_33C[0] = { -1, -1.0f, -1.0f };
field_33C[1] = { -1, -1.0f, -1.0f };
field_33C[2] = { -1, -1.0f, -1.0f };
field_33C[3] = { -1, -1.0f, -1.0f };
}
struc_223::struc_223() : field_330(), field_7A0(), motion_set_id() {
}
struc_223::~struc_223() {
}
void struc_223::reset() {
field_0.field_10 = {};
field_0.field_20 = {};
field_0.reset();
field_330.reset();
field_7A0 = 0;
motion_set_id = -1;
}
rob_chara_data_miku_rot::rob_chara_data_miku_rot() : rot_y_int16(), field_2(), field_4(),
field_6(), field_8(), field_C(), field_10(), field_14(), field_60(), field_64(), field_68() {
reset();
}
void rob_chara_data_miku_rot::reset() {
rot_y_int16 = 0;
field_2 = 0;
field_4 = 0;
field_6 = 0;
field_8 = 0;
field_C = 0;
field_10 = 0.0f;
field_14 = 0;
position = 0.0f;
field_24 = 0.0f;
field_30 = 0.0f;
field_3C = 0.0f;
field_48 = 0.0f;
field_54 = 0.0f;
field_60 = 0;
field_64 = 0;
field_68 = 0;
field_6C = mat4_identity;
}
rob_chara_adjust_data::rob_chara_adjust_data() : scale(), height_adjust(), pos_adjust_y(),
offset_x(), offset_y(), offset_z(), get_global_trans(), left_hand_scale(), right_hand_scale(),
left_hand_scale_default(), right_hand_scale_default(), item_scale() {
reset();
}
void rob_chara_adjust_data::reset() {
scale = 1.0f;
height_adjust = false;
pos_adjust_y = 0.0f;
pos_adjust = 0.0f;
offset = 0.0f;
offset_x = true;
offset_y = false;
offset_z = true;
get_global_trans = false;
mat4_translate(&trans, &mat);
left_hand_scale = -1.0f;
right_hand_scale = -1.0f;
left_hand_scale_default = -1.0f;
right_hand_scale_default = -1.0f;
mat4_translate(&item_trans, &item_mat);
item_scale = 1.0f; // X
}
struc_195::struc_195() : scale(), field_1C(), field_20(), field_24() {
}
pos_scale::pos_scale() : scale() {
}
float_t pos_scale::get_screen_pos_scale(const mat4& mat,
const vec3& trans, float_t scale, bool apply_offset) {
vec4 v19;
*(vec3*)&v19 = trans;
v19.w = 1.0f;
mat4_transform_vector(&mat, &v19, &v19);
if (fabsf(v19.w) >= 1.0e-10f) {
float_t v11 = v19.y * (1.0f / v19.w);
float_t v12 = v19.x * (1.0f / v19.w) + 1.0f;
resolution_struct* res_wind_int = res_window_internal_get();
float_t v14 = (float_t)(v12 * 0.5f) * (float_t)res_wind_int->width;
float_t v15 = (float_t)((1.0f - v11) * 0.5f) * (float_t)res_wind_int->height;
if (apply_offset) {
resolution_struct* res_wind = res_window_get();
v14 += (float_t)res_wind_int->x_offset;
v15 += (float_t)(res_wind->height - res_wind_int->y_offset - res_wind_int->height);
}
pos.x = v14;
pos.y = v15;
this->scale = -v19.w;
return fabsf(1.0f / v19.w) * (rctx_ptr->camera->depth * scale);
}
else {
pos = 0.0f;
this->scale = 0.0f;
return 0.0f;
}
}
struc_209::struc_209() : field_0(), field_4(), field_8(), field_C(), field_10(), field_14(), field_18(),
field_1C(), field_20(), field_24(), field_28(), field_2C(), field_30(), field_34(), field_38(), field_3C(),
field_40(), field_44(), field_48(), field_4C(), field_50(), field_54(), field_58(), field_5C(), field_60(),
field_64(), field_68(), field_6C(), field_70(), field_74(), field_78(), field_738(), field_DF8(), field_1230(),
field_1668(), field_1AA0(), field_1BE4(), field_1C68(), field_1C70(), field_1C78(), field_1C80(), field_1C88(),
field_1CF4(), field_1D60(), field_1DCC(), field_1DD0(), field_1DD4(), field_1DD8(), field_1DDC(), field_1DE0(),
field_1DE4(), field_1DE8(), field_1DEC(), field_1DF0(), field_1DF4(), field_1DF8(), field_1DFC(), field_1E00(),
field_1E04(), field_1E08(), field_1E0C(), field_1E10(), field_1E14(), field_1E18(), field_1E1C(), field_1E20(),
field_1E24(), field_1E28(), field_1E2C(), field_1E30(), field_1E34(), field_1E38(), field_1E3C(), field_1E40(),
field_1E44(), field_1E48(), field_1E4C(), field_1E50(), field_1E54(), field_1E58(), field_1E5C(), field_1E60(),
field_1E64(), field_1E68(), field_1E6C(), field_1E70(), field_1E74(), field_1E78(), field_1E7C(), field_1E80(),
field_1E84(), field_1E88(), field_1E8C(), field_1E90(), field_1E94(), field_1E98(), field_1E9C(),
field_1EA0(), field_1EA4(), field_1EA8(), field_1EAC(), field_1EB0(), field_1EB4(), field_1EF4(),
field_1F04(), field_1F08(), field_1F0C(), field_1F10(), field_1F14(), field_1F18(), field_1F1C(),
field_1F20(), field_1F21(), field_1F22(), field_1F23(), field_1F24(), field_1F25(), field_1F26() {
}
struc_209::~struc_209() {
}
rob_chara_data::rob_chara_data() : field_0(), field_1(), field_2(), field_3(), field_4(), miku_rot(),
adjust_data(), field_3D90(), field_3D94(), field_3D98(), field_3D9A(), field_3D9C(), field_3DA0(),
field_3DA4(), field_3DA8(), field_3DB0(), field_3DB8(), field_3DBC(), field_3DC0(), field_3DC4(), field_3DC8(),
field_3DCC(), field_3DD0(), field_3DD4(), field_3DD8(), field_3DDC(), field_3DE0(), arm_adjust_scale() {
}
rob_chara_data::~rob_chara_data() {
}
void rob_chara_data::reset() {
sub_140505C90(&field_8);
rob_sub_action.Reset();
motion.reset();
field_1588.reset();
miku_rot.reset();
adjust_data.reset();
sub_140505FB0(&field_1E68);
field_3D90 = 0;
field_3D94 = 0;
field_3D98 = 0;
field_3D9C = 0;
field_3DA0 = 0;
field_3DA8 = 0;
field_3DB0 = 0;
field_3DB8 = 0;
field_3DBC = 0;
field_3DA4 = 0;
field_3DC8 = 0;
field_3DD4 = 0.0f;
field_3DCC = 0;
field_3DC0 = 0;
field_3DC4 = 0;
field_3DD8 = 0;
field_3DD0 = 0;
field_3DDC = 0.0f;
field_3DE0 = 0;
arm_adjust_scale = 1.0f;
}
rob_chara::rob_chara() : chara_id(), type(), field_C(), field_D(),
chara_index(), cos_id(), chara_init_data(), field_20() {
frame_speed = 1.0f;
bone_data = new rob_chara_bone_data();
item_equip = new rob_chara_item_equip();
}
rob_chara::~rob_chara() {
delete bone_data;
bone_data = 0;
delete item_equip;
item_equip = 0;
}
void mothead_storage_init() {
mothead_storage_data = {};
}
bool mothead_storage_check_mhd_file_not_ready(uint32_t set_id) {
auto elem = mothead_storage_data.find(set_id);
if (elem != mothead_storage_data.end())
return elem->second.CheckNotReady();
return false;
}
const mothead_mot* mothead_storage_get_mot_by_motion_id(
uint32_t motion_id, const motion_database* mot_db) {
uint32_t set_id = mot_db->get_motion_set_id_by_motion_id(motion_id);
if (set_id == -1)
return &mothead_mot_null;
auto elem = mothead_storage_data.find(set_id);
if (elem == mothead_storage_data.end() || !elem->second.data)
return &mothead_mot_null;
mothead* mhd = elem->second.data;
if ((int32_t)motion_id < mhd->first_mot_id || (int32_t)motion_id > mhd->last_mot_id)
return &mothead_mot_null;
mothead_mot* mot = mhd->mots[(ssize_t)(int32_t)motion_id - mhd->first_mot_id];
if (!mot)
return &mothead_mot_null;
return mot;
}
void mothead_storage_free() {
mothead_storage_data.clear();
}
int32_t expression_id_to_mottbl_index(int32_t expression_id) {
static const int32_t expression_id_to_mottbl_index_table[] = {
11, 15, 57, 19, 23, 25, 29, 33,
37, 41, 45, 49, 53, 65, 7, 69,
73, 77, 81, 85, 89, 7, 61, 6,
214, 215, 216, 217, 218, 219, 220, 221,
222, 223, 93, 95, 97, 99, 101, 103,
105, 107, 109, 111, 113, 115, 117, 119,
121, 123, 125, 127, 13, 21, 31, 39,
43, 47, 51, 55, 67, 71, 79, 83,
129, 59, 17, 91, 27, 87, 35, 75,
9, 63, 236, 238, 240, 242,
};
if (expression_id >= 0 && expression_id
< sizeof(expression_id_to_mottbl_index_table) / sizeof(int32_t))
return expression_id_to_mottbl_index_table[expression_id];
return 6;
}
/*
195 CMN_HAND_OPEN 0
196 CMN_HAND_CLOSE 1
194 CMN_HAND_NORMAL 2
197 CMN_HAND_PEACE 3
201 CMN_HAND_NEGI 4
198 CMN_HAND_MIC 5
199 CMN_HAND_ONE 6
202 CMN_HAND_SIZEN 7
203 CMN_HAND_PICK 8
192 (null) 9
200 CMN_HAND_THREE 10
204 CMN_HAND_MIC 11,12,13
193 CMN_HAND_RESET 14*/
int32_t hand_anim_id_to_mottbl_index(int32_t hand_anim_id) {
static const int32_t hand_anim_id_to_mottbl_index_table[] = {
195, 196, 194, 197, 201, 198, 199, 202,
203, 192, 200, 204, 204, 204, 193,
};
if (hand_anim_id >= 0 && hand_anim_id
< sizeof(hand_anim_id_to_mottbl_index_table) / sizeof(int32_t))
return hand_anim_id_to_mottbl_index_table[hand_anim_id];
return 192;
}
int32_t look_anim_id_to_mottbl_index(int32_t look_anim_id) {
static const int32_t look_anim_id_to_mottbl_index_table[] = {
168, 170, 174, 172, 178, 176, 182, 180,
166, 165, 224, 169, 171, 175, 173, 179,
177, 183, 181, 167,
};
if (look_anim_id >= 0 && look_anim_id
< sizeof(look_anim_id_to_mottbl_index_table) / sizeof(int32_t))
return look_anim_id_to_mottbl_index_table[look_anim_id];
return 165;
}
int32_t mouth_anim_id_to_mottbl_index(int32_t mouth_anim_id) {
static const int32_t mouth_anim_id_to_mottbl_index_table[] = {
134, 140, 142, 146, 144, 148, 150, 152,
132, 131, 136, 138, 154, 155, 156, 157,
158, 159, 160, 161, 162, 163, 164, 151,
135, 143, 147, 145, 133, 137, 139, 141,
149, 153, 244, 245, 246, 247, 248, 249,
250, 251, 252,
};
if (mouth_anim_id >= 0 && mouth_anim_id
< sizeof(mouth_anim_id_to_mottbl_index_table) / sizeof(int32_t))
return mouth_anim_id_to_mottbl_index_table[mouth_anim_id];
return 131;
}
MhdFile::MhdFile() : data(), set(), load_count() {
FreeData();
}
MhdFile::~MhdFile() {
FreeData();
}
bool MhdFile::CheckNotReady() {
return file_handler.check_not_ready();
}
void MhdFile::FreeData() {
if (data) {
delete data;
data = 0;
}
set = -1;
file_path.clear();
file_handler.reset();
load_count = 0;
}
void MhdFile::LoadFile(const char* path, const char* file, uint32_t set) {
if (load_count > 0) {
load_count++;
return;
}
this->set = set;
file_path.assign(path);
file_path.append(file);
if (file_handler.read_file(&data_list[DATA_AFT], path, file))
file_handler.set_callback_data(0, (PFNFILEHANDLERCALLBACK*)ParseFileParent, this);
load_count = 1;
}
void MhdFile::ParseFile(const void* data) {
mothead_file* mhdf = (mothead_file*)((size_t)data + ((uint32_t*)data)[1]);
this->data = MhdFile::ParseMothead(mhdf, (size_t)mhdf);
}
mothead* MhdFile::ParseMothead(mothead_file* mhdf, size_t data) {
mothead* mhd = new mothead;
mhd->mot_set_id = mhdf->mot_set_id;
mhd->first_mot_id = mhdf->first_mot_id;
mhd->last_mot_id = mhdf->last_mot_id;
uint32_t* mot_offsets = (uint32_t*)(data + mhdf->mot_offsets_offset);
size_t mot_count = (size_t)mhdf->last_mot_id - mhdf->first_mot_id + 1;
mhd->mots.resize(mot_count);
mothead_mot** mots = mhd->mots.data();
for (; mot_count; mot_count--) {
*mots = 0;
if (*mot_offsets)
*mots = ParseMotheadMot((mothead_mot_file*)(data + *mot_offsets), data);
mots++;
mot_offsets++;
}
return mhd;
}
mothead_mot* MhdFile::ParseMotheadMot(mothead_mot_file* mhdsf, size_t data) {
struct struc_335 {
int32_t type;
uint32_t offset;
};
struct struc_337 {
mothead_data_type type;
int32_t frame;
uint32_t offset;
};
mothead_mot* mhdm = new mothead_mot;
mhdm->field_0.field_0 = mhdsf->field_0;
mhdm->field_0.field_4 = mhdsf->field_4;
mhdm->field_0.field_8 = mhdsf->field_8;
mhdm->field_0.field_C = mhdsf->field_C;
mhdm->field_10 = mhdsf->field_10;
mhdm->field_12 = mhdsf->field_12;
if (mhdsf->field_14) {
struc_335* v11 = (struc_335*)(data + mhdsf->field_14);
struc_335* v12 = v11;
while ((v12++)->type >= 0);
size_t count = v12 - v11;
mhdm->field_18.resize(count);
mothead_data2* v15 = mhdm->field_18.data();
for (size_t i = count; i; i--) {
v15->type = v11->type;
v15->data = (void*)(data + v11->offset);
v11++;
v15++;
}
}
if (mhdsf->field_18) {
struc_337* v20 = (struc_337*)(data + mhdsf->field_18);
struc_337* v21 = v20;
while ((v21++)->type >= 0);
size_t count = v21 - v20;
mhdm->data.resize(count);
mothead_data* v24 = mhdm->data.data();
for (size_t i = count; i; i--) {
v24->type = v20->type;
v24->frame = v20->frame;
v24->data = (void*)(data + v20->offset);
v20++;
v24++;
}
}
if (mhdsf->field_1C) {
uint32_t* v29 = (uint32_t*)(data + mhdsf->field_1C);
uint32_t* v30 = v29;
while (*v30++);
size_t count = v30 - v29;
mhdm->field_28.resize(count);
int64_t* v33 = mhdm->field_28.data();
for (size_t i = count; i; i--)
*v33++ = data + *v29++;
}
return mhdm;
}
bool MhdFile::Unload() {
if (--load_count < 0) {
load_count = 0;
return true;
}
else if (load_count <= 0) {
FreeData();
return true;
}
else
return false;
}
void MhdFile::ParseFileParent(MhdFile* mhd, const void* file_data, size_t size) {
mhd->ParseFile(file_data);
}
OpdMaker::Data::Data() : empty() {
Reset();
}
OpdMaker::Data::~Data() {
Reset();
}
bool OpdMaker::Data::CheckOpdiFilesNotReady() {
for (auto i : opdi_files)
if (i.second->check_not_ready())
return true;
return false;
}
const void* OpdMaker::Data::GetOpdiFileData(object_info obj_info, uint32_t motion_id) {
auto elem = opdi_files.find({ obj_info, motion_id });
if (elem != opdi_files.end())
return elem->second->get_data();
return 0;
}
bool OpdMaker::Data::IsValidOpdiFile(rob_chara* rob_chr, uint32_t motion_id) {
if (!rob_chr)
return false;
rob_chara_item_equip* rob_itm_equip = rob_chr->item_equip;
for (int32_t i = ITEM_KAMI; i < ITEM_MAX; i++) {
rob_chara_item_equip_object* itm_eq_obj = rob_itm_equip->get_item_equip_object((item_id)i);
object_info obj_info = itm_eq_obj->obj_info;
if (obj_info.not_null() && itm_eq_obj->osage_nodes_count) {
size_t data = (size_t)GetOpdiFileData(obj_info, motion_id);
if (!data
|| *((uint16_t*)(data + 0x04)) != (uint16_t)obj_info.id
|| *((uint16_t*)(data + 0x06)) != (uint16_t)obj_info.set_id
|| *((int32_t*)(data + 0x08)) != motion_id
|| *((uint16_t*)(data + 0x0C)) != itm_eq_obj->osage_nodes_count)
return false;
}
}
return true;
}
void OpdMaker::Data::Reset() {
for (auto i : opdi_files)
if (i.second) {
i.second->reset();
delete i.second;
i.second = 0;
}
opdi_files.clear();
empty = true;
}
OpdMaker::OpdMaker() {
Reset();
}
OpdMaker::~OpdMaker() {
if (thread) {
thread->join();
delete thread;
thread = 0;
}
Reset();
}
static void sub_14053D450(struc_527* a1) {
if (a1->type_62)
delete a1->type_62;
a1->type_62 = 0;
a1->type_62_data = 0;
if (a1->type_75)
delete a1->type_75;
a1->type_75 = 0;
a1->type_75_data = 0;
if (a1->type_67)
delete a1->type_67;
a1->type_67 = 0;
a1->type_67_data = 0;
if (a1->type_74)
delete a1->type_74;
a1->type_74 = 0;
a1->type_74_data = 0;
if (a1->type_79)
delete a1->type_79;
a1->type_79_data = 0;
a1->type_79 = 0;
}
static void sub_14053D3E0(struc_527* a1) {
a1->rob_chr = 0;
a1->motion_id = -1;
a1->frame = 0.0f;
a1->last_frame = 0.0f;
sub_14053D450(a1);
}
static void sub_14053D6C0(struc_527* a1, const motion_database* mot_db) {
sub_14053D450(a1);
struc_528* v3 = new struc_528;
if (v3) {
v3->data = 0;
v3->type = MOTHEAD_DATA_ROB_PARTS_ADJUST;
v3->data = mothead_storage_get_mot_by_motion_id(a1->motion_id, mot_db)->data.data();
v3->field_0 = true;
}
else
v3 = 0;
a1->type_62 = v3;
const mothead_data* v5 = v3->data;
const mothead_data* v6 = 0;
if (v5) {
if (v3->field_0)
v3->field_0 = false;
else
v3->data = v5 + 1;
v6 = v3->data;
if (!v6 || v6->type < 0) {
LABEL_14:
v3->data = 0;
v6 = 0;
}
else {
mothead_data_type v7 = v6->type;
while (v7 != v3->type) {
v6++;
v7 = v6->type;
if (v6->type < 0)
goto LABEL_14;
}
v3->data = v6;
}
}
a1->type_62_data = v6;
struc_528* v9 = new struc_528;
if (v9) {
v9->data = 0;
v9->type = MOTHEAD_DATA_ROB_ADJUST_GLOBAL;
v9->data = mothead_storage_get_mot_by_motion_id(a1->motion_id, mot_db)->data.data();
v9->field_0 = true;
}
else
v9 = 0;
a1->type_75 = v9;
const mothead_data* v11 = v9->data;
const mothead_data* v12 = 0;
if (v11) {
if (v9->field_0)
v9->field_0 = false;
else
v9->data = v11 + 1;
v12 = v9->data;
if (!v12 || v12->type < 0) {
v9->data = 0;
v12 = 0;
}
else {
mothead_data_type v13 = v12->type;
while (v13 != v9->type) {
v12++;
v13 = v12->type;
if (v12->type < 0) {
v9->data = 0;
v12 = 0;
break;
}
}
v9->data = v12;
}
}
a1->type_75_data = v12;
struc_528* v15 = new struc_528;
if (v15) {
v15->data = 0;
v15->type = MOTHEAD_DATA_SLEEVE_ADJUST;
v15->data = mothead_storage_get_mot_by_motion_id(a1->motion_id, mot_db)->data.data();
v15->field_0 = true;
}
else
v15 = 0;
a1->type_67 = v15;
const mothead_data* v17 = v15->data;
const mothead_data* v18 = 0;
if (v17) {
if (v15->field_0)
v15->field_0 = false;
else
v15->data = v17 + 1;
v18 = v15->data;
if (!v18 || v18->type < 0) {
v15->data = 0;
v18 = 0;
}
else {
mothead_data_type v19 = v18->type;
while (v19 != v15->type) {
v18++;
v19 = v18->type;
if (v18->type < 0) {
v15->data = 0;
v18 = 0;
break;
}
}
v15->data = v18;
}
}
a1->type_67_data = v18;
struc_528* v21 = new struc_528;
if (v21) {
v21->data = 0;
v21->type = MOTHEAD_DATA_DISABLE_COLLISION;
v21->data = mothead_storage_get_mot_by_motion_id(a1->motion_id, mot_db)->data.data();
v21->field_0 = true;
}
else
v21 = 0;
a1->type_74 = v21;
const mothead_data* v23 = v21->data;
const mothead_data* v24 = 0;
if (v23) {
if (v21->field_0)
v21->field_0 = false;
else
v21->data = v23 + 1;
v24 = v21->data;
if (!v24 || v24->type < 0) {
v21->data = 0;
v24 = 0;
}
else {
mothead_data_type v25 = v24->type;
while (v25 != v21->type) {
v24++;
v25 = v24->type;
if (v24->type < 0) {
v21->data = 0;
v24 = 0;
break;
}
}
v21->data = v24;
}
}
a1->type_74_data = v24;
struc_528* v27 = new struc_528;
if (v27) {
v27->data = 0;
v27->type = MOTHEAD_DATA_ROB_CHARA_COLI_RING;
v27->data = mothead_storage_get_mot_by_motion_id(a1->motion_id, mot_db)->data.data();
v27->field_0 = true;
}
else
v27 = 0;
a1->type_79 = v27;
const mothead_data* v29 = v27->data;
const mothead_data* v30 = 0;
if (v29) {
if (v27->field_0)
v27->field_0 = false;
else
v27->data = v29 + 1;
v30 = v27->data;
if (!v30 || v30->type < 0) {
v27->data = 0;
v30 = 0;
}
else {
mothead_data_type v31 = v30->type;
while (v31 != v27->type) {
v30++;
v31 = v30->type;
if (v30->type < 0) {
v27->data = 0;
v30 = 0;
break;
}
}
v27->data = v30;
}
}
a1->type_79_data = v30;
}
static void sub_14053E810(rob_chara* rob_chr, void* data) {
rob_chara_data_adjust v16;
v16.reset();
int8_t type = ((int8_t*)data)[5];
if (type >= 0 && type <= 5) {
float_t set_frame = (float_t)v16.set_frame;
v16.enable = true;
v16.frame = rob_chr->data.motion.frame_data.frame - set_frame;
v16.transition_frame = rob_chr->data.motion.frame_data.frame - set_frame;
v16.motion_id = rob_chr->data.motion.motion_id;
v16.set_frame = set_frame;
v16.transition_duration = (float_t)((int32_t*)data)[0];
v16.type = type;
v16.cycle_type = ((int8_t*)data)[7];
v16.ignore_gravity = !!((uint8_t*)data)[6];
v16.external_force.x = ((float_t*)data)[2];
v16.external_force.y = ((float_t*)data)[3];
v16.external_force.z = ((float_t*)data)[4];
v16.external_force_cycle_strength.x = ((float_t*)data)[5];
v16.external_force_cycle_strength.y = ((float_t*)data)[6];
v16.external_force_cycle_strength.z = ((float_t*)data)[7];
v16.external_force_cycle.x = ((float_t*)data)[8];
v16.external_force_cycle.y = ((float_t*)data)[9];
v16.external_force_cycle.z = ((float_t*)data)[10];
v16.cycle = ((float_t*)data)[11];
v16.force = ((float_t*)data)[13];
v16.phase = ((float_t*)data)[12];
v16.strength = ((float_t*)data)[14];
v16.strength_transition = (float_t)((int32_t*)data)[15];
}
else
rob_chr->item_equip->reset_nodes_external_force((rob_osage_parts)((uint8_t*)data)[4]);
rob_chara_set_parts_adjust_by_index(rob_chr, (rob_osage_parts)((uint8_t*)data)[4], &v16);
}
static void sub_14053EA00(rob_chara* rob_chr, void* data) {
rob_chara_data_adjust v14;
v14.reset();
int8_t type = ((int8_t*)data)[4];
if (type >= 0 && type <= 5) {
float_t set_frame = (float_t)v14.set_frame;
v14.enable = true;
v14.frame = rob_chr->data.motion.frame_data.frame - set_frame;
v14.transition_frame = rob_chr->data.motion.frame_data.frame - set_frame;
v14.motion_id = rob_chr->data.motion.motion_id;
v14.set_frame = set_frame;
v14.transition_duration = (float_t)((int32_t*)data)[0];
v14.type = type;
v14.cycle_type = ((int8_t*)data)[5];
v14.external_force.x = ((float_t*)data)[2];
v14.external_force.y = ((float_t*)data)[3];
v14.external_force.z = ((float_t*)data)[4];
v14.external_force_cycle_strength.x = ((float_t*)data)[5];
v14.external_force_cycle_strength.y = ((float_t*)data)[6];
v14.external_force_cycle_strength.z = ((float_t*)data)[7];
v14.external_force_cycle.x = ((float_t*)data)[8];
v14.external_force_cycle.y = ((float_t*)data)[9];
v14.external_force_cycle.z = ((float_t*)data)[10];
v14.cycle = ((float_t*)data)[11];
v14.phase = ((float_t*)data)[12];
}
rob_chara_set_adjust_global(rob_chr, &v14);
}
static void sub_14053EBE0(rob_chara* rob_chr, void* data) {
bool v5 = false;
bool v6 = false;
switch (((int32_t*)data)[0]) {
case 0:
v6 = true;
break;
case 1:
v5 = true;
break;
case 2:
v6 = true;
v5 = true;
break;
}
rob_chara_bone_data* rob_bone_data = rob_chr->bone_data;
rob_bone_data->sleeve_adjust.enable1 = v6;
rob_bone_data->sleeve_adjust.enable2 = v5;
rob_bone_data->sleeve_adjust.radius = ((float_t*)data)[1];
}
static void sub_14053E7C0(rob_chara* rob_chr, void* data) {
rob_chr->set_disable_collision((rob_osage_parts)((uint8_t*)data)[0], !!((uint8_t*)data)[1]);
}
static void sub_14053EC90(rob_chara* rob_chr, void* data) {
//rob_chara_set_coli_ring(>rob_chr, ((int8_t*)data)[0]);
}
static void sub_14053E170(struc_527* a1) {
while (a1->type_62_data) {
if ((float_t)a1->type_62_data->frame > a1->frame)
break;
sub_14053E810(a1->rob_chr, a1->type_62_data->data);
struc_528* v2 = a1->type_62;
const mothead_data* v3 = v2->data;
const mothead_data* v4 = 0;
if (v3) {
if (v2->field_0)
v2->field_0 = 0;
else
v2->data = v3 + 1;
v4 = v2->data;
if (v4 && v4->type >= MOTHEAD_DATA_TYPE_0) {
mothead_data_type v5 = v4->type;
while (v5 != v2->type) {
v4++;
v5 = v4->type;
if (v5 < MOTHEAD_DATA_TYPE_0) {
v2->data = 0;
goto LABEL_1;
}
}
v2->data = v4;
}
else
v2->data = 0;
}
LABEL_1:
a1->type_62_data = v4;
}
while (a1->type_75_data) {
if ((float_t)a1->type_75_data->frame > a1->frame)
break;
sub_14053EA00(a1->rob_chr, a1->type_75_data->data);
struc_528* v6 = a1->type_75;
const mothead_data* v7 = v6->data;
const mothead_data* v8 = 0;
if (v7) {
if (v6->field_0)
v6->field_0 = 0;
else
v6->data = v7 + 1;
v8 = v6->data;
if (v8 && v8->type >= MOTHEAD_DATA_TYPE_0) {
mothead_data_type v9 = v8->type;
while (v9 != v6->type) {
v8++;
v9 = v8->type;
if (v9 < MOTHEAD_DATA_TYPE_0) {
v6->data = 0;
goto LABEL_2;
}
}
v6->data = v8;
}
else
v6->data = 0;
}
LABEL_2:
a1->type_75_data = v8;
}
while (a1->type_67_data) {
if ((float_t)a1->type_67_data->frame > a1->frame)
break;
sub_14053EBE0(a1->rob_chr, a1->type_67_data->data);
struc_528* v10 = a1->type_67;
const mothead_data* v11 = v10->data;
const mothead_data* v12 = 0;
if (v11) {
if (v10->field_0)
v10->field_0 = 0;
else
v10->data = v11 + 1;
v12 = v10->data;
if (v12 && v12->type >= MOTHEAD_DATA_TYPE_0) {
mothead_data_type v13 = v12->type;
while (v13 != v10->type) {
v12++;
v13 = v12->type;
if (v13 < MOTHEAD_DATA_TYPE_0) {
v10->data = 0;
goto LABEL_3;
}
}
v10->data = v12;
}
else
v10->data = 0;
}
LABEL_3:
a1->type_67_data = v12;
}
while (a1->type_74_data) {
if ((float_t)a1->type_74_data->frame > a1->frame)
break;
sub_14053E7C0(a1->rob_chr, a1->type_74_data->data);
struc_528* v14 = a1->type_74;
const mothead_data* v15 = v14->data;
const mothead_data* v16 = 0;
if (v15) {
if (v14->field_0)
v14->field_0 = 0;
else
v14->data = v15 + 1;
v16 = v14->data;
if (v16 && v16->type >= MOTHEAD_DATA_TYPE_0) {
mothead_data_type v17 = v16->type;
while (v17 != v14->type) {
v16++;
v17 = v16->type;
if (v17 < MOTHEAD_DATA_TYPE_0) {
v14->data = 0;
goto LABEL_4;
}
}
v14->data = v16;
}
else
v14->data = 0;
}
LABEL_4:
a1->type_74_data = v16;
}
while (a1->type_79_data) {
if ((float_t)a1->type_79_data->frame > a1->frame)
return;
sub_14053EC90(a1->rob_chr, a1->type_79_data->data);
struc_528* v18 = a1->type_79;
const mothead_data* v19 = v18->data;
const mothead_data* v20 = 0;
if (v19) {
if (v18->field_0)
v18->field_0 = 0;
else
v18->data = v19 + 1;
v20 = v18->data;
if (v20 && v20->type >= MOTHEAD_DATA_TYPE_0) {
mothead_data_type v21 = v20->type;
while (v21 != v18->type) {
v20++;
v21 = v20->type;
if (v21 < MOTHEAD_DATA_TYPE_0)
v18->data = 0;
goto LABEL_5;
}
v18->data = v20;
}
else
v18->data = 0;
}
LABEL_5:
a1->type_79_data = v20;
}
}
static void sub_14053E7B0(struc_527* a1, float_t frame) {
if (frame < a1->last_frame)
a1->frame = frame;
}
static void sub_14053D360(struc_527* a1) {
rob_chara* rob_chr = a1->rob_chr;
if (!rob_chr)
return;
rob_chr->set_bone_data_frame(a1->frame);
sub_14053E170(a1);
a1->rob_chr->adjust_ctrl();
a1->rob_chr->rob_motion_modifier_ctrl();
rob_disp_rob_chara_ctrl(a1->rob_chr);
}
void OpdMaker::Ctrl() {
/*unsigned __int64 v11; // rax
float_t v12; // xmm0_4
unsigned __int64 v13; // rdx
unsigned __int64 v14; // rcx
__int64 v15; // rbx
unsigned __int64 v16; // rdi
float_t v17; // xmm1_4
float_t v18; // xmm0_4
__int64 v19; // rbx
float_t v20; // xmm0_4
std::string* v21; // r8
std::string* v22; // rbx
std::string* i; // rbx
size_t v24; // rax
size_t v25; // rax
unsigned __int64 v26; // rsi
const char* v27; // rcx
const char* v28; // rdi
const char* v29; // rax
char* v30; // rdi
std::string* v31; // rdi
std::string* v32; // r9
std::string* v33; // r8
std::string* v34; // r9
std::string* v35; // r8
std::string* v36; // rdi
int32_t v37; // esi
const char* v38; // rdi
const char* v39; // rdi
__int64 v40; // rcx
unsigned __int8 v41; // al
int32_t v42; // eax
std::string* v43; // rax
ssize_t v44; // rdi
std::string* v45; // rdi
std::string* v46; // r8
size_t v47; // r15
void* v48; // rsi
std::string* v49; // rcx
FILE* v50; // rax
FILE* v51; // r14
size_t v52; // rdi
std::string* v53; // rcx
FILE* v54; // rax
FILE* v55; // rdi
std::string* v56; // rbx
std::string* v57; // rdi
std::string v58; // [rsp+48h] [rbp-B8h] BYREF
std::string v59; // [rsp+68h] [rbp-98h] BYREF
std::string v60; // [rsp+88h] [rbp-78h] BYREF
std::string v61; // [rsp+A8h] [rbp-58h] BYREF
std::string v62; // [rsp+C8h] [rbp-38h] BYREF
__int64 v63; // [rsp+E8h] [rbp-18h] BYREF
std::string v65; // [rsp+108h] [rbp+8h] BYREF
__int64 v66; // [rsp+128h] [rbp+28h] BYREF
int32_t v67[4]; // [rsp+130h] [rbp+30h] BYREF
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
this->index = 0;
int32_t chara_id = rob_chr->chara_id;
sub_14048D9A0(chara_id);
do {
if (sub_140478330()) {
SetWaiting(false);
return;
}
uint32_t motion_id = (*motion_ids)[index];
if (motion_id == -1)
break;
rob_chr->set_motion_id(motion_id, 0.0f, 0.0f, true, false, MOTION_BLEND_CROSS, aft_bone_data, aft_mot_db);
float_t v6 = (float_t)(int32_t)rob_chr->bone_data->get_frame_count() - 1.0f;
int32_t iterations = 60;
if (rob_chr->data.field_1588.field_0.iterations > 0)
iterations = rob_chr->data.field_1588.field_0.iterations;
float_t v8 = 0.0f;
bool v9 = true;
if (data && data->IsValidOpdiFile(rob_chr, motion_id)) {
v9 = false;
v11 = 0;
v12 = v6;
if (v6 >= 9.223372e18) {
v12 = v6 - 9.223372e18;
if ((float_t)(v6 - 9.223372e18) < 9.223372e18)
v11 = 0x8000000000000000;
}
v13 = v11 + (uint32_t)(int32_t)v12;
v14 = v13;
v8 = v6 - 1.0;
while (v14 < iterations) {
v14 += v13;
v8 = (float_t)((int32_t)v14 - 1);
if ((__int64)(v14 - 1) < 0)
v8 = v8 + 1.8446744e19;
}
}
struc_527 v68(rob_chr, 0, motion_id, v8, aft_bone_data, aft_mot_db);
if (v9) {
v15 = 0;
v16 = 0;
while (1) {
v17 = (float_t)(int32_t)v15;
if (v15 < 0)
v17 = v17 + 1.8446744e19;
sub_14053E7B0(&v68, v17);
sub_14053D360(&v68);
v15++;
v16++;
v18 = (float_t)(int32_t)v15;
if (v15 < 0)
v18 = v18 + 1.8446744e19;
if (v18 >= v6) {
if (v16 > iterations)
goto LABEL_29;
v15 = 0;
sub_14053D6C0(&v68, aft_mot_db);
}
Sleep(0);
}
}
sub_14053D360(&v68);
SetOsagePlayInitData(motion_id);
LABEL_29:
sub_14053D6C0(&v68, aft_mot_db);
//sub_14048E840(chara_id, motion_id);
v19 = 0;
v20 = (float_t)0;
while (v20 < v6) {
sub_14053E7B0(&v68, v20);
sub_14053D360(&v68);
sub_14048E050(chara_id);
v20 = (float_t)(int32_t)++v19;
if (v19 < 0)
v20 = v20 + 1.8446744e19;
}
sub_14048D200(chara_id);
sub_14053C720(&v68);
} while (sub_140479610(this));
sub_14048C920(chara_id);
sub_140489250(&v62);
v22 = sprintf_s_string(&v60, "%s/%d", v62.c_str(), chara_id);
v62 = v60;
std::vector<std::string> v64;
if (!sub_1400AC0B0(&v62, &v64)) {
for (std::string& i : v64) {
v59.capacity = 15;
v59.length = 0;
v59.data.data[0] = 0;
v24 = i.size();
if (v24) {
v25 = v24 - 1;
v26 = i.capacity();
v27 = i.data();
for (v28 = v27 + v25; *v28 != '/'; --v28) {
if (v28 == sub_140007680(&i))
goto LABEL_136;
}
v29 = i.data();
v30 = (char*)(j - v29);
if (v30 != (char*)-1) {
v31 = sub_1400215A0(i, &v60, (ssize_t)(v30 + 1), -1);
v59 = v60;
sprintf_s_string(&v65, "%s/%s", v62.c_str(), v59.c_str());
sub_140489030(&v61);
sprintf_s_string(&v60, "%s/%s", v61.c_str(), v59.c_str());
v61 = v60;
if (stat_get_no_error(&v61))
sub_1400ACBE0(&v61);
v37 = stat_get_file_size(&v65);
if (v37 >= 0) {
v63 = 0;
if (v59.size() >= 5) {
v38 = v59.data();
for (v39 = v38 + v59.size() - 5; ; --v39) {
if (*v39 == '.') {
v40 = 0;
while (1) {
v41 = v39[v40++];
if (v41 != aFarc[v40 - 1])
break;
if (v40 == 5) {
v42 = 0;
goto LABEL_101;
}
}
v42 = v41 < (uint32_t)aFarc[v40 - 1] ? -1 : 1;
LABEL_101:
if (!v42)
break;
}
if (v39 == sub_140007680(&v59))
goto LABEL_130;
}
v44 = v39 - v59.data();
if (v44 != -1) {
sub_1400215A0(&v59, &v60, 0, v44);
v45 = string_init_to_upper(&v58, &v60);
if (&v60 != v45) {
if (v60.capacity >= 0x10)
operator delete(v60.data.ptr);
v60.capacity = 15;
v60.length = 0;
v60.data.data[0] = 0;
if (v45->capacity >= 0x10) {
v60.data.ptr = v45->data.ptr;
v45->data.ptr = 0;
}
else if (v45->length != -1) {
memmove(&v60, v45, v45->length + 1);
}
v60.length = v45->length;
v60.capacity = v45->capacity;
v45->capacity = 15;
v45->length = 0;
v45->data.data[0] = 0;
}
if (v58.capacity >= 0x10)
operator delete(v58.data.ptr);
sub_140472210((__int64*)&stru_1411A57C8, &v66, &v60);
LODWORD(v63) = v66;
if (v60.capacity >= 0x10)
operator delete(v60.data.ptr);
v46 = &v65;
if (v65.capacity >= 0x10)
v46 = (string*)v65.data.ptr;
v47 = v37;
v48 = HeapCMallocAllocate(HeapCMallocTemp, v37, (const char*)v46);
if (v48) {
v49 = &v65;
if (v65.capacity >= 0x10)
v49 = (string*)v65.data.ptr;
v50 = fopen((const char*)v49, "rb");
v51 = v50;
if (v50) {
v52 = fread(v48, v47, 1u, v50);
fclose(v51);
if (v52) {
sub_14008E1A0((__int64)v67);
sub_14009E7A0((__int64)v67, (unsigned __int8*)v48, v47);
HIDWORD(v63) = v67[0];
HeapCMallocFree(HeapCMallocTemp, v48);
v53 = &v65;
if (v65.capacity >= 0x10)
v53 = (string*)v65.data.ptr;
v54 = fopen((const char*)v53, "ab");
v55 = v54;
if (v54) {
fwrite(&v63, 8u, 1u, v54);
fclose(v55);
}
}
}
}
}
}
}
LABEL_130:
}
}
LABEL_136:
;
}
}
rob_chr = 0;
index = 0;
SetWaiting(false);*/
}
bool OpdMaker::InitThread(rob_chara* rob_chr, std::vector<int32_t>* motion_ids, OpdMaker::Data* data) {
bool waiting = IsWaiting();
if (waiting || rob_chr)
return waiting;
if (thread) {
thread->join();
delete thread;
thread = 0;
}
Reset();
this->rob_chr = rob_chr;
this->motion_ids = motion_ids;
this->data = data;
SetWaiting(true);
thread = new std::thread(OpdMaker::ThreadMain, this);
if (thread) {
wchar_t buf[0x80];
swprintf_s(buf, sizeof(buf) / sizeof(wchar_t), L"OPD Maker #%d", opd_maker_counter++);
SetThreadDescription((HANDLE)thread->native_handle(), buf);
}
return true;
}
bool OpdMaker::IsWaiting() {
std::unique_lock<std::mutex> u_lock(waiting_mtx);
return waiting;
}
void OpdMaker::Reset() {
rob_chr = 0;
motion_ids = 0;
waiting = false;
index = 0;
field_18 = false;
data = 0;
thread = 0;
}
bool OpdMaker::SetOsagePlayInitData(uint32_t motion_id) {
rob_chara_item_equip* rob_itm_equip = rob_chr->item_equip;
for (int32_t i = ITEM_KAMI; i < ITEM_MAX; i++) {
rob_chara_item_equip_object* itm_eq_obj = rob_itm_equip->get_item_equip_object((item_id)i);
if (itm_eq_obj->obj_info.is_null() || !itm_eq_obj->osage_nodes_count)
continue;
size_t data = (size_t)this->data->GetOpdiFileData(itm_eq_obj->obj_info, motion_id);
if (data)
rob_itm_equip->set_osage_play_data_init((item_id)i, (float_t*)(data + 0x10));
}
return true;
}
void OpdMaker::SetWaiting(bool value) {
std::unique_lock<std::mutex> u_lock(waiting_mtx);
waiting = value;
}
void OpdMaker::sub_140475AE0() {
std::unique_lock<std::mutex> u_lock(field_40);
field_18 = true;
}
bool OpdMaker::sub_140478330() {
std::unique_lock<std::mutex> u_lock(field_40);
return field_18;
}
void OpdMaker::ThreadMain(OpdMaker* opd_maker) {
opd_maker->Ctrl();
}
OpdMakeWorker::OpdMakeWorker() : state(), chara_id(), field_70(), field_D4() {
}
OpdMakeWorker::~OpdMakeWorker() {
}
bool OpdMakeWorker::init() {
data.Reset();
this->state = field_D4 ? 8 : 1;
return true;
}
static void sub_140479950(struc_655* a1, chara_index chara_index, int32_t* a3) {
std::vector<uint32_t>* v4 = a1->field_10[chara_index].field_0;
for (int32_t i = 0; i < ITEM_SUB_MAX; i++, v4++) {
a3[i] = 0;
if (!v4->size())
continue;
a3[i] = v4->back();
v4->pop_back();
a1->count--;
}
}
static void sub_140479AA0(OpdMaker::Data* a1, rob_chara* rob_chr, std::vector<int32_t>& motions,
void* data, const object_database* obj_db, const motion_database* mot_db) {
if (!a1->empty || !rob_chr)
return;
rob_chara_item_equip* rob_itm_equip = rob_chr->item_equip;
for (int32_t i = ITEM_KAMI; i < ITEM_MAX; i++) {
rob_chara_item_equip_object* itm_eq_obj = rob_itm_equip->get_item_equip_object((item_id)i);
if (itm_eq_obj->obj_info.is_null() || !itm_eq_obj->osage_nodes_count)
continue;
object_info obj_info = itm_eq_obj->obj_info;
for (int32_t& i : motions) {
std::pair<object_info, int32_t> v24 = { obj_info, i };
auto elem = a1->opdi_files.insert({ v24, 0 }).first;
const char* object_name = obj_db->get_object_name(obj_info);
const char* motion_name = mot_db->get_motion_name(i);
if (object_name && motion_name) {
char buf1[0x200];
char buf2[0x200];
sprintf_s(buf1, sizeof(buf1), "%s.opdi", object_name);
sprintf_s(buf2, sizeof(buf2), "%s_%s.opdi", object_name, motion_name);
for (char* j = buf1; *j; j++)
if (*j >= 'A' && *j <= 'Z')
*j += 0x20;
for (char* j = buf2; *j; j++)
if (*j >= 'A' && *j <= 'Z')
*j += 0x20;
p_file_handler* file_handler = new p_file_handler;
file_handler->read_file(data, "rom/osage_play_data/opdi", buf1, buf2, true);
elem->second = file_handler;
}
}
}
a1->empty = false;
}
static bool sub_140479090(struc_655& a1, chara_index chara_index) {
std::vector<uint32_t>* v4 = a1.field_10[chara_index].field_0;
for (int32_t i = 0; i < ITEM_SUB_MAX; i++, v4++)
if (v4->size())
return false;
return true;
}
bool OpdMakeWorker::ctrl() {
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
object_database* aft_obj_db = &aft_data->data_ft.obj_db;
rob_chara* rob_chr = rob_chara_array_get(chara_id);
chara_index chara_index = rob_chr->chara_index;
const chara_init_data* chr_init_data = chara_init_data_get(chara_index);
switch (state) {
case 1: {
sub_140479950(&opd_make_manager->field_88, chara_index, field_70);
int32_t* v7 = field_70;
for (int32_t i = 0; i < ITEM_SUB_MAX; i++, v7++) {
rob_chr->item_cos_data.set_chara_index(chara_index);
rob_chr->item_cos_data.set_item(*v7);
}
rob_chr->item_equip->reset_init_data(rob_chara_bone_data_get_node(
rob_chara_array[chara_id].bone_data, MOT_BONE_N_HARA_CP));
rob_chr->item_equip->set_shadow_type(chara_id);
rob_chr->item_equip->field_A0 = 0x05;
state = 2;
}
case 2: {
if (!task_rob_load_check_load_req_data()) {
task_rob_load_append_load_req_data_obj(chara_index, rob_chr->item_cos_data.get_cos());
state = 3;
}
} return false;
case 3: {
if (task_rob_load_check_load_req_data())
return false;
rob_chr->item_cos_data.reload_items(chara_id, aft_bone_data, aft_data, aft_obj_db);
for (int32_t i = ITEM_KAMI; i < ITEM_MAX; i++) {
rob_chara_item_equip_object* itm_eq_obj = rob_chr->item_equip->get_item_equip_object((item_id)i);
if (aft_obj_db->get_object_name(itm_eq_obj->obj_info) && itm_eq_obj->osage_nodes_count) {
int32_t j = ITEM_ATAMA;
const object_info* k = chr_init_data->field_7E4;
object_info v14 = itm_eq_obj->obj_info;
for (; *k != v14; j++, k++) {
if (j < ITEM_KAMI)
continue;
if (opd_make_manager->field_1889)
state = 4;
else
state = 6;
return false;
}
}
}
state = 10;
} break;
case 4: {
sub_140479AA0(&data, rob_chr, opd_make_manager->motion_ids, aft_data, aft_obj_db, aft_mot_db);
state = 5;
} break;
case 5: {
if (data.CheckOpdiFilesNotReady())
return false;
state = 6;
}
case 6: {
std::vector<osage_init_data> osage_init;
for (int32_t& i : opd_make_manager->motion_ids)
osage_init.push_back(osage_init_data(rob_chr, i));
skin_param_manager_add_task(chara_id, osage_init);
state = 7;
} break;
case 7: {
if (skin_param_manager_check_task_ready(chara_id))
return false;
state = 8;
}
case 8: {
OpdMaker::Data* v28 = 0;
if (opd_make_manager->field_1889)
v28 = &data;
opd_maker_array[chara_id].InitThread(rob_chr, &opd_make_manager->motion_ids, v28);
state = 9;
} break;
case 9: {
if (opd_maker_array[chara_id].IsWaiting())
return false;
data.Reset();
char buf[0x200];
sprintf_s(buf, sizeof(buf), "ram/osage_play_data_tmp/%d", chara_id);
std::vector<std::string> files;
for (std::string& i : files) {
size_t v36 = i.find('/');
if (v36 == -1)
continue;
const char* v57 = i.c_str() + v36 + 1;
char buf1[0x200];
char buf2[0x200];
char buf3[0x200];
sprintf_s(buf1, sizeof(buf1), "%s/%s", buf, v57);
sprintf_s(buf2, sizeof(buf2), "ram/osage_play_data_tmp/%s.fs_copy_file.tmp", v57);
sprintf_s(buf3, sizeof(buf3), "ram/osage_play_data_tmp/%s", v57);
if (!path_check_file_exists(buf1))
continue;
if (path_check_directory_exists("ram/osage_play_data_tmp/") && path_check_file_exists(buf2)) {
if (path_check_file_exists(buf3))
DeleteFileA(buf3);
if (!rename(buf2, buf3) && path_check_file_exists(buf2))
DeleteFileA(buf2);
}
DeleteFileA(buf1);
}
if (field_D4)
return true;
state = 10;
}
case 10: {
task_rob_load_append_free_req_data_obj(chara_index, rob_chr->item_cos_data.get_cos());
int32_t* v45 = field_70;
for (int32_t i = 0; i < ITEM_SUB_MAX; i++, v45++) {
rob_chr->item_cos_data.set_chara_index(chara_index);
rob_chr->item_cos_data.set_item_zero(*v45);
}
rob_chr->item_cos_data.reload_items(chara_id, aft_bone_data, aft_data, aft_obj_db);
skin_param_manager_reset(chara_id);
if (sub_140479090(opd_make_manager->field_88, chara_index))
return true;
state = 1;
} break;
}
return false;
}
bool OpdMakeWorker::dest() {
if (opd_maker_array[chara_id].IsWaiting()) {
opd_maker_array[chara_id].sub_140475AE0();
return false;
}
else {
opd_maker_array[chara_id].Reset();
return true;
}
}
void OpdMakeWorker::disp() {
}
osage_play_data_header::osage_play_data_header() : frame_count(), nodes_count() {
signature = 0x11033115;
obj_info = { -1, -1 };
motion_id = -1;
}
void opd_file_data::unload() {
if (--load_count > 0)
return;
head = {};
free_def(data);
}
OsagePlayDataManager::OsagePlayDataManager() : state() {
Reset();
state = 0;
}
OsagePlayDataManager::~OsagePlayDataManager() {
}
bool OsagePlayDataManager::init() {
LoadOpdFileList();
state = 0;
return true;
}
bool OsagePlayDataManager::ctrl() {
if (state)
return false;
for (auto i = file_handlers.begin(); i != file_handlers.end();) {
if (!(*i)->check_not_ready()) {
LoadOpdFile(*i);
i = file_handlers.erase(i);
}
else
i++;
}
return !file_handlers.size();
}
bool OsagePlayDataManager::dest() {
return true;
}
void OsagePlayDataManager::disp() {
}
bool OpdMakeWorker::add(bool a2) {
if (!task_rob_manager_check_chara_loaded(chara_id))
return false;
field_D4 = a2;
return app::TaskWork::add_task(this, "OPD_MAKE_WORKER");
}
bool OsagePlayDataManager::add() {
return app::TaskWork::add_task(this, "OSAGE_PLAY_DATA_MANAGER");
}
void OsagePlayDataManager::AppendCharaMotionId(rob_chara* rob_chr, const std::vector<uint32_t>& motion_ids) {
if (CheckTaskReady() || !rob_chr)
return;
rob_chara_item_equip* rob_itm_equip = rob_chr->item_equip;
for (int32_t i = ITEM_KAMI; i < ITEM_ITEM16; i++) {
rob_chara_item_equip_object* itm_eq_obj = rob_itm_equip->get_item_equip_object((item_id)i);
if (!itm_eq_obj || itm_eq_obj->obj_info.is_null()
|| (!itm_eq_obj->osage_blocks.size() && !itm_eq_obj->cloth_blocks.size()))
continue;
for (uint32_t j : motion_ids)
opd_req_data.push_back(itm_eq_obj->obj_info, j);
}
}
bool OsagePlayDataManager::CheckTaskReady() {
return app::TaskWork::check_task_ready(this);
}
void OsagePlayDataManager::GetOpdFileData(object_info obj_info,
uint32_t motion_id, const float_t*& data, uint32_t& count) {
data = 0;
count = 0;
auto elem = opd_file_data.find({ obj_info, motion_id });
if (elem != opd_file_data.end()) {
data = elem->second.data;
count = elem->second.head.frame_count;
}
}
void OsagePlayDataManager::LoadOpdFile(p_file_handler* pfhndl) {
::opd_file_data data = {};
if (opd_decode_data(pfhndl->get_data(), &data.data, &data.head))
opd_file_data.insert({ { object_info(data.head.obj_info.first,
data.head.obj_info.second), data.head.motion_id }, data });
}
void OsagePlayDataManager::LoadOpdFileList() {
data_struct* aft_data = &data_list[DATA_AFT];
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
object_database* aft_obj_db = &aft_data->data_ft.obj_db;
prj::sort_unique(opd_req_data);
for (const std::pair<object_info, int32_t>& i : opd_req_data) {
auto elem = opd_file_data.find(i);
if (elem != opd_file_data.end())
continue;
const char* object_name = aft_obj_db->get_object_name(i.first);
if (!object_name)
continue;
const char* motion_name = aft_mot_db->get_motion_name(i.second);
if (!motion_name)
continue;
char obj_name_buf[0x200];
strcpy_s(obj_name_buf, sizeof(obj_name_buf), object_name);
for (int32_t i = 0; obj_name_buf[i]; i++) {
char c = obj_name_buf[i];
if (c >= 'A' && c <= 'Z')
c += 0x20;
obj_name_buf[i] = c;
}
char mot_name_buf[0x200];
strcpy_s(mot_name_buf, sizeof(mot_name_buf), motion_name);
for (int32_t i = 0; mot_name_buf[i]; i++) {
char c = mot_name_buf[i];
if (c >= 'A' && c <= 'Z')
c += 0x20;
mot_name_buf[i] = c;
}
char file_buf[0x200];
sprintf_s(file_buf, sizeof(file_buf), "%s_%s.%s", obj_name_buf, mot_name_buf, "opd");
char farc_buf[0x200];
sprintf_s(farc_buf, sizeof(farc_buf), "%s.farc", obj_name_buf);
if (aft_data->check_file_exists("rom/osage_play_data/", farc_buf)) {
file_handlers.push_back(new p_file_handler);
file_handlers.back()->read_file(aft_data, "rom/osage_play_data/", farc_buf, file_buf, true);
}
}
opd_req_data.clear();
}
void OsagePlayDataManager::Reset() {
file_handlers.clear();
opd_req_data.clear();
opd_file_data.clear();
}
struc_527::struc_527(rob_chara* rob_chr, int32_t stage_index, uint32_t motion_id,
float_t frame, const bone_database* bone_data, const motion_database* mot_db) : rob_chr(),
motion_id(), frame(), last_frame(), type_62(), type_62_data(), type_75(), type_75_data(),
type_67(), type_67_data(), type_74(), type_74_data(), type_79(), type_79_data(), field_68() {
type_62 = 0;
type_75 = 0;
type_67 = 0;
type_74 = 0;
type_79 = 0;
this->rob_chr = rob_chr;
if (rob_chr) {
rob_chr->set_motion_id(motion_id, frame, 0.0f,
true, false, MOTION_BLEND_CROSS, bone_data, mot_db);
this->frame = frame;
this->motion_id = motion_id;
last_frame = rob_chr->bone_data->get_frame_count() - 1.0f;
rob_chr->reset_osage();
rob_chr->set_bone_data_frame(frame);
rob_chara_item_equip_ctrl_iterate_nodes(rob_chr->item_equip);
sub_14053D6C0(this, mot_db);
sub_14053E170(this);
}
else
sub_14053D3E0(this);
}
struc_527::~struc_527() {
sub_14053D3E0(this);
}
struc_656::struc_656() {
}
struc_656::~struc_656() {
}
struc_655::struc_655() : count(), index() {
}
struc_655::~struc_655() {
}
struc_657::struc_657() : mode(), progress() {
chara = CHARA_MAX;
}
struc_657::~struc_657() {
}
struc_691::struc_691() : mode(), count(), index() {
}
struc_691::~struc_691() {
}
OpdMakeManager::OpdMakeManager() : mode(), workers(), field_1888(), field_1889() {
chara = CHARA_MAX;
}
OpdMakeManager::~OpdMakeManager() {
}
bool OpdMakeManager::init() {
mode = 1;
rctx_ptr->render_manager->set_pass_sw(rndr::RND_PASSID_3D, false);
if (path_check_directory_exists("ram/osage_play_data"))
RemoveDirectoryA("ram/osage_play_data");
CreateDirectoryA("ram/osage_play_data", 0);
if (field_1888 || !app::TaskWork::check_task_ready(task_rob_manager)) {
task_rob_manager_add_task();
return true;
}
else {
task_rob_manager_del_task();
return false;
}
}
bool OpdMakeManager::ctrl() {
data_struct* aft_data = &data_list[DATA_AFT];
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
bool ret = false;
switch (mode) {
case 1:
mode = 3;
break;
case 3:
motion_set_ids.clear();
for (int32_t& i : motion_ids) {
uint32_t set_id = aft_mot_db->get_motion_set_id_by_motion_id(i);
if (set_id != -1)
motion_set_ids.push_back(set_id);
}
prj::sort_unique(motion_set_ids);
for (uint32_t& i : motion_set_ids) {
motion_set_load_motion(i, "", aft_mot_db);
motion_set_load_mothead(i, "", aft_mot_db);
}
mode = 4;
break;
case 4: {
bool wait = false;
for (uint32_t i : motion_set_ids)
if (motion_storage_check_mot_file_not_ready(i) || mothead_storage_check_mhd_file_not_ready(i))
wait = true;
if (wait)
break;
chara = CHARA_MIKU;
mode = 5;
break;
} break;
case 5: {
bool v8 = false;
for (int32_t i = 0; i < CHARA_MAX; i++)
if (!sub_140479090(field_88, (chara_index)i)) {
chara = (chara_index)i;
v8 = true;
break;
}
if (v8) {
for (int32_t i = 0; i < 4; i++) {
rob_chara_pv_data pv_data;
pv_data.type = ROB_CHARA_TYPE_3;
rob_chara_array_init_chara_index(chara, pv_data, 499, false);
}
mode = 6;
}
else
mode = 11;
} break;
case 6: {
bool v11 = false;
for (int32_t i = 0; i < 4; i++)
if (!task_rob_manager_check_chara_loaded(i))
v11 = true;
if (!v11) {
task_rob_manager->hide();
mode = 7;
}
} break;
case 7: {
int32_t j = 0;
for (OpdMakeWorker*& i : workers)
if (rob_chara_array_get(j++))
i->add(field_1888);
mode = 8;
} break;
case 8: {
bool v18 = false;
for (OpdMakeWorker*& i : workers)
if (app::TaskWork::check_task_ready(i))
v18 = true;
if (!v18)
mode = field_1888 ? 12 : 9;
} break;
case 9:
for (int32_t i = 0; i < 4; i++)
rob_chara_array_free_chara_id(i);
task_rob_manager->run();
mode = 10;
break;
case 10:
mode = 5;
break;
case 11:
for (uint32_t& i : motion_set_ids) {
motion_set_unload_motion(i);
motion_set_unload_mothead(i);
}
motion_set_ids.clear();
mode = 12;
break;
case 12:
ret = true;
break;
default:
break;
}
field_1860.mode = mode;
field_1860.count = (uint32_t)field_88.count;
field_1860.index = field_88.index;
return ret;
}
bool OpdMakeManager::dest() {
for (OpdMakeWorker*& i : workers)
if (app::TaskWork::check_task_ready(i))
return false;
if (!field_1888) {
for (int32_t i = 0; i < 4; i++)
rob_chara_array_free_chara_id(i);
for (int32_t i = 0; i < ROB_CHARA_COUNT; i++)
skin_param_manager_reset(i);
for (uint32_t& i : motion_set_ids) {
motion_set_unload_motion(i);
motion_set_unload_mothead(i);
}
task_rob_manager_del_task();
}
rctx_ptr->render_manager->set_pass_sw(rndr::RND_PASSID_3D, true);
if (path_check_directory_exists("ram/osage_play_data"))
RemoveDirectoryA("ram/osage_play_data");
return true;
}
void OpdMakeManager::disp() {
}
bool OpdMakeManager::del() {
for (OpdMakeWorker*& i : workers)
i->del();
return app::Task::del();
}
ReqData::ReqData() : chara_index(), count() {
}
ReqData::ReqData(::chara_index chara_index, int32_t count) {
this->chara_index = chara_index;
this->count = count;
}
ReqData::~ReqData() {
}
void ReqData::Reset() {
chara_index = CHARA_MAX;
count = 0;
}
ReqDataObj::ReqDataObj() : ReqData(chara_index, count), cos() {
}
ReqDataObj::ReqDataObj(::chara_index chara_index, int32_t count) : ReqData(chara_index, count), cos() {
}
ReqDataObj::~ReqDataObj() {
}
void ReqDataObj::Reset() {
ReqData::Reset();
cos = {};
}
rob_chara_age_age_data::rob_chara_age_age_data() : part_id(), field_14(),
rot_z(), field_1C(), rot_speed(), gravity(), alpha(), alive() {
index = -1;
scale = 1.0f;
remaining = -1.0f;
}
void rob_chara_age_age_data::reset() {
index = -1;
part_id = 0;
trans = 0.0f;
field_14 = 0.0f;
rot_z = 0.0f;
field_1C = 0;
rot_speed = 0.0f;
gravity = 0.0f;
scale = 1.0f;
alpha = 0.0f;
mat_scale = mat4_null;
mat = mat4_null;
prev_parent_mat;
remaining = -1.0f;
alive = false;
}
rob_chara_age_age_object::rob_chara_age_age_object() : objset_info(),
obj_index(), field_C(), num_vertex(), num_index(), vertex_data(),
vertex_data_size(), vertex_array_size(), disp_count(), count(), field_C3C() {
}
void rob_chara_age_age_object::calc_vertex(rob_chara_age_age_object_vertex*& vtx_data,
obj_mesh* mesh, const mat4& mat, float_t alpha) {
const float_t alpha_1 = 1.0f - alpha;
obj_vertex_data* vertex_array = mesh->vertex_array;
uint32_t num_vertex = mesh->num_vertex;
obj_vertex_data* obj_vtx = vertex_array;
rob_chara_age_age_object_vertex* vtx = vtx_data;
for (uint32_t i = num_vertex; i; i--, obj_vtx++, vtx++) {
mat4_transform_point(&mat, &obj_vtx->position, &vtx->position);
mat4_transform_vector(&mat, &obj_vtx->normal, &vtx->normal);
mat4_transform_vector(&mat, (vec3*)&obj_vtx->tangent, (vec3*)&vtx->tangent);
vtx->tangent.w = obj_vtx->tangent.w;
vtx->texcoord.x = obj_vtx->texcoord0.x + alpha_1;
vtx->texcoord.y = obj_vtx->texcoord0.y;
}
vtx_data = vtx;
}
void rob_chara_age_age_object::disp(render_context* rctx, size_t chara_index,
bool npr, bool reflect, const vec3& a5, bool chara_color) {
int32_t disp_count = this->disp_count;
if (!objset_info || !disp_count)
return;
disp_count = min_def(disp_count, 10);
std::pair<float_t, int32_t> v44[10];
for (int32_t i = 0; i < disp_count; i++) {
v44[i].first = vec3::dot(trans[i], a5);
v44[i].second = i;
}
if (disp_count >= 2)
std::sort(v44, v44 + disp_count,
[](const std::pair<float_t, int32_t>& a, const std::pair<float_t, int32_t>& b) {
return a.first < b.first;
});
obj_vert_buf.cycle_index();
GL::ArrayBuffer buffer = obj_vert_buf.get_buffer();
size_t vtx_data = (size_t)buffer.MapMemory();
if (!vtx_data)
return;
size_t vertex_array_size = this->vertex_array_size;
for (int32_t i = 0; i < disp_count; i++)
memmove((void*)(vtx_data + vertex_array_size * i),
(void*)((size_t)vertex_data + vertex_array_size * v44[i].second), vertex_array_size);
buffer.UnmapMemory();
mesh.num_vertex = disp_count * num_vertex;
sub_mesh.num_index = disp_count * num_index;
sub_mesh.material_index = npr ? 1 : 0;
mdl::ObjFlags flags = (mdl::ObjFlags)(mdl::OBJ_SSS | mdl::OBJ_4 | mdl::OBJ_SHADOW);
if (reflect)
enum_or(flags, mdl::OBJ_CHARA_REFLECT);
rctx->disp_manager->set_obj_flags(flags);
rctx->disp_manager->set_chara_color(chara_color);
rctx->disp_manager->set_shadow_type(chara_index ? SHADOW_STAGE : SHADOW_CHARA);
rctx->disp_manager->entry_obj_by_obj(&mat4_identity, &obj,
&get_obj_set_texture(), &obj_vert_buf, &obj_index_buf, 0, 1.0f);
}
bool rob_chara_age_age_object::get_objset_info_obj_index(object_info obj_info) {
objset_info = object_storage_get_objset_info(obj_info.set_id);
if (!objset_info)
return false;
auto elem = objset_info->obj_id_data.find(obj_info.id);
if (elem == objset_info->obj_id_data.end())
return false;
obj_index = elem->second;
return true;
}
::obj* rob_chara_age_age_object::get_obj_set_obj() {
return objset_info->obj_set->obj_data[obj_index];
}
std::vector<GLuint>& rob_chara_age_age_object::get_obj_set_texture() {
return objset_info->gentex;
}
void rob_chara_age_age_object::load(object_info obj_info, int32_t count) {
reset();
this->count = count;
num_vertex = 0;
num_index = 0;
disp_count = 0;
if (!get_objset_info_obj_index(obj_info)) {
obj_index = -1;
objset_info = 0;
return;
}
else {
::obj* o = get_obj_set_obj();
if (o->num_mesh != 1 || o->mesh_array[0].num_submesh != 1
|| o->mesh_array[0].submesh_array[0].index_format != OBJ_INDEX_U16) {
obj_index = -1;
objset_info = 0;
return;
}
}
if (!objset_info)
return;
::obj* o = get_obj_set_obj();
obj_mesh* m = &o->mesh_array[0];
obj_sub_mesh* sm = &m->submesh_array[0];
uint32_t num_vertex = m->num_vertex;
this->num_vertex = num_vertex;
uint32_t num_index = sm->num_index;
this->num_index = num_index;
size_t vertex_array_size = sizeof(rob_chara_age_age_object_vertex) * num_vertex;
this->vertex_array_size = (uint32_t)vertex_array_size;
size_t vertex_data_size = vertex_array_size * count;
this->vertex_data_size = (uint32_t)vertex_data_size;
rob_chara_age_age_object_vertex* vtx_data = force_malloc<rob_chara_age_age_object_vertex>(vertex_data_size);
vertex_data = vtx_data;
obj_vertex_data* vertex_array = m->vertex_array;
for (int32_t i = count; i > 0; i--)
for (uint32_t j = num_vertex, k = 0; j; j--, k++, vtx_data++) {
vtx_data->position = vertex_array[k].position;
vtx_data->normal = vertex_array[k].normal;
vtx_data->tangent = vertex_array[k].tangent;
vtx_data->texcoord = vertex_array[k].texcoord0;
}
obj_vert_buf.load_data(vertex_data_size, vertex_data, 2, true);
this->num_index = num_index + 1;
uint32_t num_idx_data = (uint32_t)(count * (num_index + 1));
uint16_t* idx_data = force_malloc<uint16_t>(num_idx_data);
uint32_t* index_array = sm->index_array;
uint32_t index_offset = 0;
uint32_t l = 0;
for (int32_t i = count; i > 0; i--) {
for (uint32_t j = num_index, k = 0; j; j--, k++)
if (index_array[k] == 0xFFFFFFFF)
idx_data[l++] = 0xFFFF;
else
idx_data[l++] = (uint16_t)(index_offset + index_array[k]);
idx_data[l++] = 0xFFFF;
index_offset += num_vertex;
}
obj_index_buf.load_data(sizeof(uint16_t) * num_idx_data, idx_data);
free_def(idx_data);
material[0] = o->material_array[0];
material[1] = o->material_array[0];
material[1].material.attrib.m.alpha_texture = 0;
material[1].material.attrib.m.alpha_material = 0;
obj.bounding_sphere = o->bounding_sphere;
obj.mesh_array = &mesh;
obj.num_mesh = 1;
obj.material_array = material;
obj.num_material = 2;
obj.flags = o->flags;
memmove(obj.reserved, o->reserved, sizeof(uint32_t) * 10);
obj.skin = 0;
obj.name = o->name;
obj.id = o->id;
obj.hash = o->hash;
mesh.flags = m->flags;
mesh.bounding_sphere = m->bounding_sphere;
mesh.num_submesh = 1;
mesh.submesh_array = &sub_mesh;
mesh.vertex_format = (obj_vertex_format)(OBJ_VERTEX_POSITION | OBJ_VERTEX_NORMAL
| OBJ_VERTEX_TANGENT | OBJ_VERTEX_TEXCOORD0 | OBJ_VERTEX_TEXCOORD1);
mesh.size_vertex = sizeof(rob_chara_age_age_object_vertex);
mesh.num_vertex = m->num_vertex;
mesh.vertex_array = 0;
mesh.attrib = m->attrib;
memmove(mesh.reserved, m->reserved, sizeof(uint32_t) * 6);
memmove(mesh.name, m->name, 0x40);
sub_mesh.flags = sm->flags;
sub_mesh.material_index = 0;
sub_mesh.bounding_sphere = sm->bounding_sphere;
memmove(sub_mesh.uv_index, sm->uv_index, sizeof(uint8_t) * 8);
sub_mesh.bone_index_array = 0;
sub_mesh.num_bone_index = 0;
sub_mesh.bones_per_vertex = 0;
sub_mesh.primitive_type = sm->primitive_type;
sub_mesh.index_format = OBJ_INDEX_U16;
sub_mesh.index_array = sm->index_array;
sub_mesh.num_index = num_idx_data;
sub_mesh.attrib = sm->attrib;
sub_mesh.axis_aligned_bounding_box = sm->axis_aligned_bounding_box;
sub_mesh.first_index = 0;
sub_mesh.last_index = (uint16_t)((size_t)num_vertex * count);
sub_mesh.index_offset = 0;
axis_aligned_bounding_box = sm->axis_aligned_bounding_box;
}
void rob_chara_age_age_object::reset() {
obj_index_buf.unload();
obj_vert_buf.unload();
if (vertex_data) {
free(vertex_data);
vertex_data = 0;
}
vertex_data_size = 0;
num_vertex = 0;
num_index = 0;
objset_info = 0;
obj_index = -1;
}
void rob_chara_age_age_object::update(rob_chara_age_age_data* data, int32_t count, float_t alpha) {
if (!objset_info)
return;
::obj* o = get_obj_set_obj();
obj_mesh* m = &o->mesh_array[0];
obj_sub_mesh* sm = &m->submesh_array[0];
rob_chara_age_age_object_vertex* vtx_data = vertex_data;
int32_t disp_count = 0;
float_t scale = 0.0f;
for (int32_t i = count; i > 0; i--, data++)
if (data->remaining >= 0.0f && data->alive) {
calc_vertex(vtx_data, m, data->mat_scale, alpha * data->alpha);
mat4_get_translation(&data->mat_scale, &trans[disp_count]);
scale = max_def(scale, data->scale);
disp_count++;
}
this->disp_count = disp_count;
if (disp_count < 1)
return;
float_t radius = scale * sm->bounding_sphere.radius;
obj_bounding_sphere v75;
v75.center = trans[0];
v75.radius = radius;
for (int32_t i = 1; i < disp_count; i++) {
obj_bounding_sphere v74;
v74.center = trans[i];
v74.radius = radius;
v75 = combine_bounding_spheres(&v75, &v74);
}
sub_mesh.bounding_sphere = v75;
mesh.bounding_sphere = v75;
obj.bounding_sphere = v75;
vec3 min = trans[0] - radius;
vec3 max = trans[0] + radius;
for (int32_t i = 1; i < disp_count; i++) {
min = vec3::min(min, trans[i] - radius);
max = vec3::max(max, trans[i] + radius);
}
sub_mesh.axis_aligned_bounding_box.center = (max + min) * 0.5f;
sub_mesh.axis_aligned_bounding_box.size = (max - min) * 0.5f;
}
obj_bounding_sphere rob_chara_age_age_object::combine_bounding_spheres(
obj_bounding_sphere* src0, obj_bounding_sphere* src1) {
float_t radius_diff = src1->radius - src0->radius;
float_t dist = vec3::distance_squared(src0->center, src1->center);
if (dist >= radius_diff * radius_diff) {
if (dist > 0.0f) {
dist = sqrtf(dist);
return {
(src1->center - src0->center) * ((src1->radius - src0->radius
+ dist) * 0.5f / dist) + src0->center,
(src1->radius + src0->radius + dist) * 0.5f
};
}
else
return { src0->center, max_def(src1->radius, src0->radius) };
}
else {
if (src0->radius >= src1->radius)
return *src0;
else
return *src1;
}
}
rob_chara_age_age::rob_chara_age_age() {
frame = 0.0f;
field_9B4 = 0.1f;
step = 1.0f;
visible = true;
skip = false;
move_cancel = 0.0f;
alpha = 1.0f;
npr = false;
rot_speed = 1.0f;
step_full = false;
}
rob_chara_age_age::~rob_chara_age_age() {
object.reset();
}
void rob_chara_age_age::ctrl(mat4& mat) {
bool found = false;
for (rob_chara_age_age_data& i : data)
if (i.index != -1) {
found = true;
break;
}
if (!found)
return;
float_t step = this->step;
float_t move_cancel = this->move_cancel;
frame += step;
vec3 trans[2];
mat4_get_translation(&mat, &trans[0]);
mat4_get_translation(&this->mat, &trans[1]);
this->mat = mat;
if (vec3::distance(trans[0], trans[1]) > 0.2f)
frame += step * 2.0f;
if (step_full) {
this->step = 1.0f;
this->move_cancel = 1.0f;
}
for (rob_chara_age_age_data& j : data)
if (j.part_id == 1 || j.part_id == 2) {
if (frame >= 200.0f)
frame = 0.0f;
ctrl_data(&j, mat);
}
if (step_full) {
this->step = step;
this->move_cancel = move_cancel;
step_full = false;
}
if (skip) {
ctrl_skip();
skip = false;
}
object.update(data, 10, alpha);
}
void rob_chara_age_age::ctrl_data(rob_chara_age_age_data* data, mat4& mat) {
const rob_chara_age_age_init_data* init_data;
if (data->part_id == 1)
init_data = &rob_chara_age_age_init_data_left[data->index];
else if (data->part_id == 2)
init_data = &rob_chara_age_age_init_data_right[data->index];
else
return;
float_t step = skip ? 1.0f : this->step;
if (data->remaining < 0.0f) {
if (frame >= init_data->appear && frame < init_data->appear + 90.0f) {
data->alpha = 0.0f;
data->mat = mat;
data->remaining = init_data->life_time;
vec3 trans[2];
mat4_get_translation(&mat, &trans[0]);
mat4_get_translation(&data->prev_parent_mat, &trans[1]);
vec3 v15 = (trans[0] - trans[1]) * (move_cancel - 1.0f);
if (vec3::length(v15) <= 1.0f) {
data->trans = v15;
data->field_14 = 0.0f;
data->rot_z = data->part_id == 1 ? -0.1f : 0.1f;
data->field_1C = 0;
data->rot_speed = init_data->rot_speed;
mat4_mul_translate(&data->mat, &init_data->trans, &data->mat);
mat4_mul_rotate_x(&data->mat, init_data->rot_x, &data->mat);
mat4_mul_translate(&data->mat, 0.0f, 0.0f, init_data->offset, &data->mat);
data->scale = init_data->scale;
mat4_scale_rot(&data->mat, data->scale, &data->mat_scale);
data->alive = true;
data->gravity = init_data->gravity;
}
else
data->alive = false;
}
}
else if (data->alive) {
if (data->remaining < 70.0f)
data->rot_z += step * data->rot_speed * rot_speed;
data->trans.x += (90.0f - data->remaining) * (float_t)(1.0 / 90.0)
* data->gravity * 2.5f * step * rot_speed;
data->trans.z -= (90.0f - data->remaining) * 0.000011f * step * rot_speed;
mat4 m;
mat4_mul_translate(&mat, &init_data->trans, &m);
mat4_mul_rotate_x(&m, init_data->rot_x, &m);
mat4_mul_translate(&m, 0.0f, 0.0f, init_data->offset, &m);
mat4_mul_rotate_y(&m, init_data->rot_y, &m);
mat4_mul_translate(&m, &data->trans, &m);
mat4_mul_rotate_z(&m, data->rot_z, &m);
mat4_scale_rot(&m, data->scale, &m);
vec3 v43;
mat4_get_translation(&m, &v43);
vec3 v46;
mat4_get_translation(&data->mat_scale, &v46);
v43 = (v43 - v46) * min_def(step, 1.0f);
float_t v28 = vec3::length(v43) * (1.0f - move_cancel);
float_t v30 = 1.0f - (90.0f - data->remaining) * 0.000124f;
vec2 v33 = vec2(v43.x, v43.z) * v30 * max_def(move_cancel, 0.18f);
if (v28 > 1.0f)
data->alive = false;
else if (v28 > 0.2f)
data->remaining -= step * 2.0f;
vec3 v44;
v44.x = v46.x + v33.x;
v44.y = v46.y + v43.y;
v44.z = v46.z + v33.y;
mat4_set_translation(&m, &v44);
data->mat_scale = m;
if (data->remaining < 40.0f)
data->scale = (1.0f - step * 0.02f) * data->scale;
if (data->remaining < 10.0f)
data->alpha = (1.0f - step * 0.9f) * data->remaining;
else if (data->alpha < 1.0) {
float_t alpha = step * 0.15f + data->alpha;
data->alpha = min_def(alpha, 1.0f);
}
}
data->remaining -= step;
data->prev_parent_mat = mat;
}
void rob_chara_age_age::ctrl_skip() {
frame = 0.0f;
for (int32_t i = 0; i < 200; i++, frame += 1.0f)
for (rob_chara_age_age_data& j : data)
if (j.part_id == 1 || j.part_id == 2) {
if (frame >= 200.0f)
frame = 0.0f;
ctrl_data(&j, mat);
}
}
void rob_chara_age_age::disp(render_context* rctx, size_t chara_id,
bool npr, bool reflect, const vec3& a5, bool chara_color) {
if (alpha >= 0.1f && this->visible)
object.disp(rctx, chara_id, npr || this->npr, reflect, a5, chara_color);
}
void rob_chara_age_age::load(object_info obj_info, rob_chara_age_age_data* data, int32_t count) {
reset();
frame = 0.0f;
field_9B4 = 1.0f;
mat = mat4_identity;
step = 1.0f;
visible = true;
skip = false;
move_cancel = 0.0f;
alpha = 1.0f;
npr = false;
rot_speed = 1.0f;
step_full = false;
count = min_def(count, 10);
if (count < 1)
return;
memmove(this->data, data, sizeof(rob_chara_age_age_data) * count);
object.load(obj_info, count);
}
void rob_chara_age_age::reset() {
object.reset();
for (rob_chara_age_age_data& i : data)
i.reset();
}
void rob_chara_age_age::set_alpha(float_t value) {
alpha = value;
}
void rob_chara_age_age::set_disp(bool value) {
visible = value;
}
void rob_chara_age_age::set_move_cancel(float_t value) {
move_cancel = value;
}
void rob_chara_age_age::set_npr(bool value) {
npr = value;
}
void rob_chara_age_age::set_rot_speed(float_t value) {
rot_speed = value;
}
void rob_chara_age_age::set_skip() {
skip = true;
}
void rob_chara_age_age::set_step(float_t value) {
step = max_def(value, 0.0f);
}
void rob_chara_age_age::set_step_full() {
step_full = true;
}
rob_sleeve::rob_sleeve() : type(), l(), r() {
}
rob_sleeve::~rob_sleeve() {
}
rob_sleeve_handler::rob_sleeve_handler() : ready() {
}
rob_sleeve_handler::~rob_sleeve_handler() {
clear();
}
void rob_sleeve_handler::clear() {
ready = false;
for (auto& i : sleeves) {
delete i.second.l;
delete i.second.r;
}
sleeves.clear();
for (p_file_handler*& i : file_handlers)
if (i) {
delete i;
i = 0;
}
file_handlers.clear();
}
void rob_sleeve_handler::get_sleeve_data(::chara_index chara_index,
int32_t cos, rob_sleeve_data& l, rob_sleeve_data& r) {
l = {};
r = {};
auto elem = sleeves.find({ chara_index, cos });
if (elem != sleeves.end()) {
if (elem->second.type & ROB_SLEEVE_L && elem->second.l)
l = *elem->second.l;
if (elem->second.type & ROB_SLEEVE_R && elem->second.r)
r = *elem->second.r;
}
}
bool rob_sleeve_handler::load() {
if (ready)
return false;
for (p_file_handler*& i : file_handlers)
if (i->check_not_ready())
return true;
for (p_file_handler*& i : file_handlers) {
if (!i)
continue;
parse(i);
delete i;
i = 0;
}
file_handlers.clear();
ready = true;
return false;
}
void rob_sleeve_handler::parse(p_file_handler* pfhndl) {
key_val kv;
kv.parse(pfhndl->get_data(), pfhndl->get_size());
int32_t count;
if (!kv.read("sleeve", "length", count))
return;
for (int32_t i = 0; i < count; i++) {
if (!kv.open_scope_fmt(i))
continue;
const char* chara;
int32_t cos;
const char* type_str;
kv.read("chara", chara);
kv.read("cos", cos);
kv.read("type", type_str);
rob_sleeve_type type = (rob_sleeve_type)0;
if (!str_utils_compare(type_str, "L"))
type = ROB_SLEEVE_L;
else if (!str_utils_compare(type_str, "R"))
type = ROB_SLEEVE_R;
else if (!str_utils_compare(type_str, "LR"))
type = ROB_SLEEVE_LR;
::chara_index chara_index = chara_index_get_from_chara_name(chara);
rob_sleeve& sleeve = sleeves.insert({ { chara_index, cos - 1 }, {} }).first->second;
switch (type) {
case ROB_SLEEVE_L:
parse_sleeve_data(kv, sleeve.l);
break;
case ROB_SLEEVE_R:
parse_sleeve_data(kv, sleeve.r);
break;
case ROB_SLEEVE_LR:
parse_sleeve_data(kv, sleeve.l);
parse_sleeve_data(kv, sleeve.r);
if (sleeve.l) {
rob_sleeve_data* l = sleeve.l;
rob_sleeve_data* r = sleeve.r;
r->czofs = -l->czofs;
r->zmin = -l->zmax;
r->zmax = -l->zmin;
}
break;
}
sleeve.type = type;
kv.close_scope();
}
kv.close_scope();
}
void rob_sleeve_handler::parse_sleeve_data(key_val& kv, rob_sleeve_data*& data) {
if (data) {
delete data;
data = 0;
}
int32_t is_default;
kv.read("is_default", is_default);
if (is_default > 0)
return;
data = new rob_sleeve_data;
kv.read("radius", data->radius);
kv.read("cyofs", data->cyofs);
kv.read("czofs", data->czofs);
kv.read("ymin", data->ymin);
kv.read("ymax", data->ymax);
kv.read("zmin", data->zmin);
kv.read("zmax", data->zmax);
kv.read("mune_xofs", data->mune_xofs);
kv.read("mune_yofs", data->mune_yofs);
kv.read("mune_zofs", data->mune_zofs);
kv.read("mune_rad", data->mune_rad);
}
void rob_sleeve_handler::read() {
ready = false;
data_struct* aft_data = &data_list[DATA_AFT];
for (const std::string& i : mdata_manager_get()->GetPrefixes()) {
std::string file;
file.assign(i);
file.append("rob_sleeve_data.txt");
if (aft_data->check_file_exists("rom/", file.c_str())) {
p_file_handler* pfhndl = new p_file_handler;
pfhndl->read_file(aft_data, "rom/", file.c_str());
file_handlers.push_back(pfhndl);
}
}
}
osage_set_motion::osage_set_motion() {
motion_id = -1;
}
osage_set_motion::~osage_set_motion() {
}
void osage_set_motion::init_frame(uint32_t motion_id, float_t frame, int32_t stage_index) {
frames.clear();
this->motion_id = motion_id;
frames.push_back(frame, stage_index);
}
skeleton_rotation_offset::skeleton_rotation_offset() : x(), y(), z() {
}
skeleton_rotation_offset::skeleton_rotation_offset(bool x, bool y, bool z, vec3 rotation) : x(x),
y(y), z(z), rotation(rotation) {
}
PvOsageManager::PvOsageManager() : state(), chara_id(), reset(), field_74(),
motion_index(), pv(), thread(), display(), not_reset(), exit(), field_D4() {
Reset();
{
std::unique_lock<std::mutex> u_lock(display_mtx);
display = false;
}
{
std::unique_lock<std::mutex> u_lock(not_reset_mtx);
not_reset = false;
}
{
std::unique_lock<std::mutex> u_lock(exit_mtx);
exit = false;
}
thread = new std::thread(PvOsageManager::ThreadMain, this);
if (thread) {
wchar_t buf[0x80];
swprintf_s(buf, sizeof(buf) / sizeof(wchar_t), L"PV Osage Manager #%d", pv_osage_manager_counter++);
SetThreadDescription((HANDLE)thread->native_handle(), buf);
}
}
PvOsageManager::~PvOsageManager() {
{
std::unique_lock<std::mutex> u_lock(exit_mtx);
exit = true;
}
cnd.notify_one();
thread->join();
delete thread;
thread = 0;
}
bool PvOsageManager::init() {
state = 0;
return true;
}
bool PvOsageManager::ctrl() {
if (!state) {
sub_1404F8AA0();
if (sub_1404F7AF0())
return false;
state = 1;
}
else if (state != 1)
return false;
sub_1404F7BD0(false);
return true;
}
bool PvOsageManager::dest() {
return true;
}
void PvOsageManager::disp() {
}
void PvOsageManager::AddMotionFrameResetData(int32_t stage_index, uint32_t motion_id, float_t frame, int32_t iterations) {
if (!CheckResetFrameNotFound(motion_id, frame))
return;
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
rob_chara* rob_chr = rob_chara_array_get(chara_id);
struc_527 v17(rob_chr, stage_index, motion_id, frame, aft_bone_data, aft_mot_db);
rob_chr->adjust_ctrl();
rob_chr->rob_motion_modifier_ctrl();
if (iterations < 0) {
iterations = 60;
if (rob_chr->data.field_1588.field_0.iterations > 0)
iterations = rob_chr->data.field_1588.field_0.iterations;
}
rob_chara_add_motion_reset_data(rob_chr, motion_id, frame, iterations);
reset_frames_list.insert({ frame, true });
rob_chr->reset_osage();
for (int32_t i = 0; i < ROB_OSAGE_PARTS_MAX; i++)
rob_chr->set_disable_collision((rob_osage_parts)i, false);
}
bool PvOsageManager::CheckResetFrameNotFound(uint32_t motion_id, float_t frame) {
return reset_frames_list.find(frame) == reset_frames_list.end();
}
bool PvOsageManager::GetDisplay() {
std::unique_lock<std::mutex> u_lock(display_mtx);
return display;
}
bool PvOsageManager::GetNotReset() {
std::unique_lock<std::mutex> u_lock(not_reset_mtx);
return not_reset;
}
void PvOsageManager::SetDisplay(bool value) {
std::unique_lock<std::mutex> u_lock(display_mtx);
display = value;
}
void PvOsageManager::SetNotReset(bool value) {
std::unique_lock<std::mutex> u_lock(not_reset_mtx);
not_reset = value;
}
void PvOsageManager::SetPvId(int32_t pv_id, int32_t chara_id, bool reset) {
if (!pv_set_motion.size())
return;
waitable_timer timer;
while (GetDisplay()) {
SetNotReset(true);
timer.sleep(1);
}
SetDisplay(true);
SetNotReset(false);
this->reset = reset;
this->chara_id = chara_id;
sub_1404F77E0();
if (pv_id > 0)
pv = task_pv_db_get_pv(pv_id);
cnd.notify_one();
}
void PvOsageManager::SetPvSetMotion(const std::vector<pv_data_set_motion>& set_motion) {
pv_set_motion.assign(set_motion.begin(), set_motion.end());
}
void PvOsageManager::sub_1404F77E0() {
quicksort_custom(pv_set_motion.data(), pv_set_motion.size(),
sizeof(pv_data_set_motion), pv_data_set_motion_quicksort_compare_func);
pv_data_set_motion* i_begin = pv_set_motion.data();
pv_data_set_motion* i_end = pv_set_motion.data() + pv_set_motion.size();
for (pv_data_set_motion* i = i_begin, *i_next = i_begin + 1; i != i_end && i_next != i_end; )
if (i->motion_id == i_next->motion_id
&& i->frame_stage_index.first == i_next->frame_stage_index.first) {
memmove(i, i_next, sizeof(pv_data_set_motion) * (i_end - i_next));
pv_set_motion.pop_back();
i_end--;
continue;
}
else {
i++;
i_next++;
}
osage_set_motion.clear();
uint32_t motion_id = -1;
::osage_set_motion* set_motion = 0;
for (pv_data_set_motion& i : pv_set_motion) {
if (motion_id != i.motion_id) {
osage_set_motion.push_back({});
set_motion = &osage_set_motion.back();
set_motion->motion_id = i.motion_id;
}
if (set_motion)
set_motion->frames.push_back(i.frame_stage_index);
motion_id = i.motion_id;
}
}
bool PvOsageManager::sub_1404F7AF0() {
if (osage_set_motion.size() > 1) {
osage_set_motion.pop_back();
return true;
}
return false;
}
void PvOsageManager::sub_1404F7BD0(bool not_reset) {
if (reset && !not_reset) {
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
rob_chara* rob_chr = rob_chara_array_get(chara_id);
rob_chr->set_motion_id(rob_chr->get_rob_cmn_mottbl_motion_id(0),
0.0f, 0.0f, true, false, MOTION_BLEND_CROSS, aft_bone_data, aft_mot_db);
rob_chr->set_face_mottbl_motion(0, 6, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, true, aft_mot_db);
rob_chr->set_hand_l_mottbl_motion(0, 192, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, aft_mot_db);
rob_chr->set_hand_r_mottbl_motion(0, 192, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, aft_mot_db);
rob_chr->set_mouth_mottbl_motion(0, 131, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, aft_mot_db);
rob_chr->set_eyes_mottbl_motion(0, 165, 0.0f, -1, 0.0f, 0.0f, 1.0f, -1, 0.0f, aft_mot_db);
rob_chr->set_eyelid_mottbl_motion_from_face(0, 0.0f, -1.0f, 0.0f, aft_mot_db);
}
Reset();
}
void PvOsageManager::Reset() {
state = 1;
chara_id = -1;
reset = true;
pv = 0;
reset_frames_list.clear();
osage_set_motion.clear();
pv_set_motion.clear();
}
void PvOsageManager::sub_1404F82F0() {
do {
{
std::unique_lock<std::mutex> u_lock(not_reset_mtx);
if (not_reset)
break;
}
sub_1404F8AA0();
} while (sub_1404F7AF0());
bool not_reset = false;
{
std::unique_lock<std::mutex> u_lock(not_reset_mtx);
not_reset = this->not_reset;
}
sub_1404F7BD0(not_reset);
}
void PvOsageManager::sub_1404F83A0(::osage_set_motion* a2) {
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
rob_chara* rob_chr = rob_chara_array_get(chara_id);
float_t last_frame = (float_t)(int32_t)rob_chr->bone_data->get_frame_count() - 1.0f;
if (!a2->frames.size())
return;
uint32_t motion_id = a2->motion_id;
bool v32 = false;
std::vector<float_t> v34;
for (std::pair<float_t, int32_t>& i : a2->frames) {
float_t frame = i.first;
if (frame >= last_frame) {
if (frame == last_frame)
v32 = true;
do
frame -= last_frame;
while (frame >= last_frame);
}
if (CheckResetFrameNotFound(motion_id, frame)) {
v34.push_back(frame);
reset_frames_list.insert({ frame, true });
}
}
if (!v34.size() || v34.front() > last_frame)
return;
int32_t iterations = 60;
if (rob_chr->data.field_1588.field_0.iterations > 0)
iterations = rob_chr->data.field_1588.field_0.iterations;
float_t frame = v34.front() - (float_t)iterations + 1.0f;
while (frame < 0.0f)
frame += last_frame;
while (frame > last_frame)
frame -= last_frame;
float_t frame_1 = frame - 1.0f;
if (frame_1 < 0.0f)
frame_1 = last_frame - 1.0f;
struc_527 v42(rob_chr, a2->frames.front().second, motion_id, frame_1, aft_bone_data, aft_mot_db);
for (float_t& i : v34) {
sub_14053E7B0(&v42, frame);
sub_14053D360(&v42);
float_t frame_1 = frame;
frame = prj::floorf(frame) + 1.0f;
if (iterations <= 1) {
if (frame_1 == i) {
if (frame_1 == 0.0f && v32)
rob_chara_add_motion_reset_data(rob_chr, motion_id, last_frame, 0);
rob_chara_add_motion_reset_data(rob_chr, motion_id, frame_1, 0);
continue;
}
if (frame_1 + 1.0f > i)
frame = i;
}
else
iterations--;
if (frame >= last_frame) {
frame = 0.0f;
sub_14053D6C0(&v42, aft_mot_db);
}
}
rob_chr->reset_osage();
for (int32_t i = ROB_OSAGE_PARTS_LEFT; i < ROB_OSAGE_PARTS_MAX; i++)
rob_chr->set_disable_collision((rob_osage_parts)i, false);
}
void PvOsageManager::sub_1404F88A0(uint32_t stage_index, uint32_t motion_id, float_t frame) {
if (!CheckResetFrameNotFound(motion_id, frame))
return;
::osage_set_motion v7;
v7.init_frame(motion_id, frame, stage_index);
sub_1404F83A0(&v7);
}
void PvOsageManager::sub_1404F8AA0() {
if (!osage_set_motion.size())
return;
::osage_set_motion& v4 = osage_set_motion.back();
uint32_t motion_id = v4.motion_id;
if (motion_id == -1)
return;
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
rob_chara* rob_chr = rob_chara_array_get(chara_id);
reset_frames_list.clear();
rob_chr->set_motion_id(motion_id, 0.0f, 0.0f,
true, false, MOTION_BLEND_CROSS, aft_bone_data, aft_mot_db);
if (pv)
for (const pv_db_pv_osage_init& i : pv->osage_init) {
int32_t osage_init_motion_id = aft_mot_db->get_motion_id(i.motion.c_str());
if (osage_init_motion_id != -1 && osage_init_motion_id == motion_id) {
if (rob_chr->data.field_1588.field_0.field_58 == 1)
sub_1404F88A0(i.stage, osage_init_motion_id, (float_t)i.frame);
else
AddMotionFrameResetData(i.stage, osage_init_motion_id, (float_t)i.frame, -1);
}
}
if (rob_chr->data.field_1588.field_0.field_58 == 1) {
sub_1404F83A0(&v4);
}
else {
bool v12 = true;
const mothead_data* v13 = mothead_storage_get_mot_by_motion_id(motion_id, aft_mot_db)->data.data();
if (v13 && v13->type >= MOTHEAD_DATA_TYPE_0) {
mothead_data_type v14 = v13->type;
while (v14 != MOTHEAD_DATA_WIND_RESET) {
v13++;
v14 = v13->type;
if (v14 < MOTHEAD_DATA_TYPE_0)
goto LABEL_1;
}
while (v13->frame) {
v13++;
mothead_data_type v18 = v13->type;
if (v18 < MOTHEAD_DATA_TYPE_0)
goto LABEL_1;
while (v18 != MOTHEAD_DATA_WIND_RESET) {
v13++;
v18 = v13->type;
if (v18 < MOTHEAD_DATA_TYPE_0)
goto LABEL_1;
}
}
v12 = false;
}
LABEL_1:
for (std::pair<float_t, int32_t>& i : v4.frames)
if (GetNotReset())
break;
else if (v12 || i.first != 0.0f)
AddMotionFrameResetData(i.second, motion_id, i.first, -1);
if (v12)
AddMotionFrameResetData(0, motion_id, 0.0f, -1);
const mothead_data* v23 = mothead_storage_get_mot_by_motion_id(motion_id, aft_mot_db)->data.data();
if (v23 && v23->type >= MOTHEAD_DATA_TYPE_0) {
mothead_data_type v24 = v23->type;
while (v24 != MOTHEAD_DATA_OSAGE_RESET) {
v23++;
v24 = v23->type;
if (v24 < MOTHEAD_DATA_TYPE_0)
return;
}
while (true) {
int32_t iterations = 60;
if (v23->data)
iterations = *(int32_t*)v23->data;
AddMotionFrameResetData(0, motion_id, (float_t)v23->frame, iterations);
v23++;
mothead_data_type v29 = v23->type;
if (v23->type < MOTHEAD_DATA_TYPE_0)
break;
while (v29 != MOTHEAD_DATA_OSAGE_RESET) {
v23++;
v29 = v23->type;
if (v29 < MOTHEAD_DATA_TYPE_0)
return;
}
}
}
}
}
void PvOsageManager::ThreadMain(PvOsageManager* pv_osg_mgr) {
std::unique_lock<std::mutex> u_lock(pv_osg_mgr->mtx);
while (true) {
pv_osg_mgr->cnd.wait(u_lock);
{
std::unique_lock<std::mutex> u_lock(pv_osg_mgr->exit_mtx);
if (pv_osg_mgr->exit)
break;
}
pv_osg_mgr->sub_1404F82F0();
{
std::unique_lock<std::mutex> u_lock(pv_osg_mgr->not_reset_mtx);
}
{
std::unique_lock<std::mutex> u_lock(pv_osg_mgr->display_mtx);
pv_osg_mgr->display = false;
}
}
{
std::unique_lock<std::mutex> u_lock(pv_osg_mgr->display_mtx);
pv_osg_mgr->display = false;
}
}
RobThreadParent::RobThreadParent() : exit(), thread() {
thread = new std::thread(RobThreadParent::ThreadMain, this);
if (thread) {
wchar_t buf[0x80];
swprintf_s(buf, sizeof(buf) / sizeof(wchar_t), L"Rob Thread Parent #%d", rob_thread_parent_counter++);
SetThreadDescription((HANDLE)thread->native_handle(), buf);
}
}
RobThreadParent::~RobThreadParent() {
{
std::unique_lock<std::mutex> u_lock(mtx);
exit = true;
}
cnd.notify_one();
thread->join();
delete thread;
thread = 0;
}
void RobThreadParent::AppendRobCharaFunc(rob_chara* rob_chr, void(*rob_chr_func)(rob_chara*)) {
std::unique_lock<std::mutex> u_lock(mtx);
RobThread thrd;
thrd.data = rob_chr;
thrd.func = rob_chr_func;
AppendRobThread(&thrd);
cnd.notify_one();
}
void RobThreadHandler::sub_14054E3F0() {
for (RobThreadParent*& i : arr)
i->sub_14054E370();
}
void RobThreadParent::AppendRobThread(RobThread* thread) {
std::unique_lock<std::mutex> u_lock(threads_mtx);
threads.push_back(*thread);
}
bool RobThreadParent::CheckThreadsNotNull() {
std::unique_lock<std::mutex> u_lock(threads_mtx);
return !!threads.size();
}
void RobThreadParent::sub_14054E0D0() {
bool threads_null = false;
{
std::unique_lock<std::mutex> u_lock(threads_mtx);
threads.pop_front();
threads_null = !threads.size();
}
if (threads_null) {
std::unique_lock<std::mutex> u_lock(field_28);
field_30.notify_one();
}
}
void RobThreadParent::sub_14054E370() {
std::unique_lock<std::mutex> u_lock(field_28);
if (CheckThreadsNotNull())
field_30.wait(u_lock);
}
void RobThreadParent::ThreadMain(RobThreadParent* rob_thrd_parent) {
std::unique_lock<std::mutex> u_lock(rob_thrd_parent->mtx);
while (!rob_thrd_parent->exit) {
if (rob_thrd_parent->threads.size()) {
RobThread* thread = &rob_thrd_parent->threads.front();
if (thread->func)
thread->func(thread->data);
rob_thrd_parent->sub_14054E0D0();
}
else
rob_thrd_parent->cnd.wait(u_lock);
}
}
RobThreadHandler::RobThreadHandler() {
for (int32_t i = 0; i < ROB_CHARA_COUNT; i++)
arr[i] = new RobThreadParent;
}
RobThreadHandler::~RobThreadHandler() {
for (int32_t i = 0; i < ROB_CHARA_COUNT; i++) {
delete arr[i];
arr[i] = 0;
}
}
void RobThreadHandler::AppendRobCharaFunc(int32_t chara_id,
rob_chara* rob_chr, void(*rob_chr_func)(rob_chara*)) {
arr[chara_id]->AppendRobCharaFunc(rob_chr, rob_chr_func);
}
RobImplTask::RobImplTask() {
}
RobImplTask::~RobImplTask() {
}
bool RobImplTask::init() {
return true;
}
bool RobImplTask::ctrl() {
return false;
}
bool RobImplTask::dest() {
return true;
}
void RobImplTask::disp() {
}
void RobImplTask::AppendList(rob_chara* rob_chr, std::list<rob_chara*>* list) {
if (!rob_chr || !list || rob_chr->chara_id >= ROB_CHARA_COUNT || list->size() >= ROB_CHARA_COUNT)
return;
bool found = false;
for (rob_chara*& i : *list)
if (i->chara_id == rob_chr->chara_id) {
found = true;
break;
}
if (!found)
list->push_back(rob_chr);
}
void RobImplTask::AppendCtrlCharaList(rob_chara* rob_chr) {
AppendList(rob_chr, &ctrl_chara);
}
void RobImplTask::AppendFreeCharaList(rob_chara* rob_chr) {
AppendList(rob_chr, &free_chara);
}
void RobImplTask::AppendInitCharaList(rob_chara* rob_chr) {
AppendList(rob_chr, &init_chara);
}
void RobImplTask::FreeList(int8_t* chara_id, std::list<rob_chara*>* list) {
if (!chara_id || !list || *chara_id >= ROB_CHARA_COUNT || !list->size())
return;
for (auto i = list->begin(); i != list->end();) {
rob_chara* rob_chr = *i;
if (rob_chr->chara_id == *chara_id)
i = list->erase(i);
else
i++;
}
}
void RobImplTask::FreeCharaLists() {
init_chara.clear();
ctrl_chara.clear();
free_chara.clear();
}
void RobImplTask::FreeCtrlCharaList(int8_t* chara_id) {
FreeList(chara_id, &ctrl_chara);
}
void RobImplTask::FreeFreeCharaList(int8_t* chara_id) {
FreeList(chara_id, &free_chara);
}
void RobImplTask::FreeInitCharaList(int8_t* chara_id) {
FreeList(chara_id, &init_chara);
}
TaskRobBase::TaskRobBase() {
}
TaskRobBase::~TaskRobBase() {
}
bool TaskRobBase::init() {
return true;
}
bool TaskRobBase::ctrl() {
if (pv_osage_manager_array_get_disp())
return false;
for (rob_chara*& i : init_chara) {
rob_base_rob_chara_init(i);
AppendCtrlCharaList(i);
}
init_chara.clear();
for (rob_chara*& i : ctrl_chara)
if (i)
rob_thread_handler->AppendRobCharaFunc(i->chara_id,
i, rob_base_rob_chara_ctrl_thread_main);
rob_thread_handler->sub_14054E3F0();
for (rob_chara*& i : ctrl_chara)
if (i && !(i->data.field_3 & 0x80))
rob_base_rob_chara_ctrl(i);
for (rob_chara*& i : free_chara)
if (i)
rob_base_rob_chara_free(i);
free_chara.clear();
return false;
}
bool TaskRobBase::dest() {
if (pv_osage_manager_array_get_disp()) {
pv_osage_manager_array_set_not_reset_true();
return false;
}
init_chara.clear();
for (rob_chara*& i : ctrl_chara)
AppendFreeCharaList(i);
ctrl_chara.clear();
for (rob_chara*& i : free_chara)
rob_base_rob_chara_free(i);
free_chara.clear();
FreeCharaLists();
return true;
}
bool TaskRobBase::check_type(rob_chara_type type) {
return type >= ROB_CHARA_TYPE_0 && type <= ROB_CHARA_TYPE_2;
}
bool TaskRobBase::is_frame_dependent() {
return true;
}
TaskRobCollision::TaskRobCollision() {
}
TaskRobCollision::~TaskRobCollision() {
}
bool TaskRobCollision::init() {
return true;
}
bool TaskRobCollision::ctrl() {
for (rob_chara*& i : init_chara)
AppendCtrlCharaList(i);
init_chara.clear();
/*if (sub_140227DD0())*/ {
for (rob_chara*& i : ctrl_chara) {
i->sub_140509D30();
//sub_14050F4D0(i);
//sub_14050E930(i);
}
/*for (rob_chara*& i : ctrl_chara)
if (i && !(i->data.field_3 & 0x80))
sub_14050EA90(v13);*/
}
free_chara.clear();
return false;
}
bool TaskRobCollision::dest() {
FreeCharaLists();
return true;
}
bool TaskRobCollision::check_type(rob_chara_type type) {
return type >= ROB_CHARA_TYPE_0 && type <= ROB_CHARA_TYPE_2;
}
bool TaskRobCollision::is_frame_dependent() {
return true;
}
TaskRobDisp::TaskRobDisp() {
}
TaskRobDisp::~TaskRobDisp() {
}
bool TaskRobDisp::init() {
return true;
}
bool TaskRobDisp::ctrl() {
if (pv_osage_manager_array_get_disp())
return false;
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
object_database* aft_obj_db = &aft_data->data_ft.obj_db;
for (rob_chara*& i : init_chara) {
rob_disp_rob_chara_init(i, aft_bone_data, aft_data, aft_obj_db);
AppendCtrlCharaList(i);
}
init_chara.clear();
for (rob_chara*& i : ctrl_chara)
if (i && !(i->data.field_3 & 0x80))
rob_disp_rob_chara_ctrl(i);
for (rob_chara*& i : ctrl_chara)
if (i && !(i->data.field_3 & 0x80))
rob_thread_handler->AppendRobCharaFunc(i->chara_id, i,
rob_disp_rob_chara_ctrl_thread_main);
rob_thread_handler->sub_14054E3F0();
for (rob_chara*& i : free_chara)
rob_disp_rob_chara_free(i);
free_chara.clear();
return false;
}
bool TaskRobDisp::dest() {
if (pv_osage_manager_array_get_disp()) {
pv_osage_manager_array_set_not_reset_true();
return false;
}
/*else if (sub_14047A430()) {
sub_140475B30();
return false;
}*/
init_chara.clear();
for (rob_chara*& i : ctrl_chara)
AppendFreeCharaList(i);
ctrl_chara.clear();
for (rob_chara*& i : free_chara)
rob_disp_rob_chara_free(i);
free_chara.clear();
FreeCharaLists();
return true;
}
void TaskRobDisp::disp() {
for (rob_chara*& i : ctrl_chara) {
if (!i || pv_osage_manager_array_get_disp(i->chara_id))
continue;
if (i->is_visible() && !(i->data.field_3 & 0x80))
rob_disp_rob_chara_disp(i);
}
}
bool TaskRobDisp::check_type(rob_chara_type type) {
return type >= ROB_CHARA_TYPE_0 && type <= ROB_CHARA_TYPE_3;
}
bool TaskRobDisp::is_frame_dependent() {
return false;
}
TaskRobInfo::TaskRobInfo() {
}
TaskRobInfo::~TaskRobInfo() {
}
bool TaskRobInfo::init() {
return true;
}
bool TaskRobInfo::ctrl() {
for (rob_chara*& i : init_chara)
AppendCtrlCharaList(i);
init_chara.clear();
for (rob_chara*& i : ctrl_chara)
if (i && !(i->data.field_3 & 0x80))
i->rob_info_ctrl();
free_chara.clear();
return false;
}
bool TaskRobInfo::dest() {
FreeCharaLists();
return true;
}
bool TaskRobInfo::check_type(rob_chara_type type) {
return type >= ROB_CHARA_TYPE_0 && type <= ROB_CHARA_TYPE_2;
}
bool TaskRobInfo::is_frame_dependent() {
return true;
}
TaskRobLoad::TaskRobLoad() : field_68(), field_6C(), field_F0() {
}
TaskRobLoad::~TaskRobLoad() {
}
bool TaskRobLoad::init() {
field_F0 = 0;
return true;
}
bool TaskRobLoad::ctrl() {
int32_t v0 = field_F0;
while (v0 != -1) {
field_F0 = v0;
switch (v0) {
case 0:
v0 = CtrlFunc1();
break;
case 1:
v0 = CtrlFunc2();
break;
case 2:
v0 = CtrlFunc3();
break;
case 3:
v0 = CtrlFunc4();
break;
}
}
return false;
}
bool TaskRobLoad::dest() {
if (pv_osage_manager_array_get_disp()) {
pv_osage_manager_array_set_not_reset_true();
return false;
}
/*else if (sub_14047A430()) {
sub_140475B30();
return false;
}*/
if (field_68)
field_68 = 0;
UnloadLoadedChara();
ResetReqDataObj();
ResetReqData();
field_F0 = -1;
return true;
}
bool TaskRobLoad::AppendFreeReqData(chara_index chara_index) {
if (chara_index < CHARA_MIKU || chara_index > CHARA_TETO)
return false;
for (auto i = load_req_data.end(); i != load_req_data.begin(); ) {
i--;
if (i->chara_index == chara_index) {
i = load_req_data.erase(i);
return true;
}
}
ReqData value;
value.chara_index = chara_index;
free_req_data.push_back(value);
return true;
}
bool TaskRobLoad::AppendFreeReqDataObj(chara_index chara_index, const item_cos_data* cos) {
if (chara_index < CHARA_MIKU || chara_index > CHARA_TETO)
return false;
for (auto i = load_req_data_obj.end(); i != load_req_data_obj.begin(); ) {
i--;
if (i->chara_index == chara_index
&& !memcmp(&i->cos, cos, sizeof(item_cos_data))) {
i = load_req_data_obj.erase(i);
return true;
}
}
ReqDataObj value;
value.chara_index = chara_index;
value.cos = *cos;
free_req_data_obj.push_back(value);
return true;
}
bool TaskRobLoad::AppendLoadReqData(chara_index chara_index) {
if (chara_index < CHARA_MIKU || chara_index > CHARA_TETO)
return false;
for (auto i = free_req_data.end(); i != free_req_data.begin(); ) {
i--;
if (i->chara_index == chara_index) {
i = free_req_data.erase(i);
return true;
}
}
ReqData value;
value.chara_index = chara_index;
value.count = 1;
load_req_data.push_back(value);
return true;
}
bool TaskRobLoad::AppendLoadReqDataObj(chara_index chara_index, const item_cos_data* cos) {
if (chara_index < CHARA_MIKU || chara_index > CHARA_TETO)
return false;
for (auto i = free_req_data_obj.end(); i != free_req_data_obj.begin(); ) {
i--;
if (i->chara_index == chara_index
&& !memcmp(&i->cos, cos, sizeof(item_cos_data))) {
i = free_req_data_obj.erase(i);
return true;
}
}
ReqDataObj value;
value.chara_index = chara_index;
value.cos = *cos;
value.count = 1;
load_req_data_obj.push_back(value);
return true;
}
void TaskRobLoad::AppendLoadedReqData(ReqData* req_data) {
for (ReqData& i : loaded_req_data)
if (i.chara_index == req_data->chara_index) {
if (i.count != 0x7FFFFFFF)
i.count++;
return;
}
loaded_req_data.push_back(*req_data);
}
void TaskRobLoad::AppendLoadedReqDataObj(ReqDataObj* req_data_obj) {
for (ReqDataObj& i : loaded_req_data_obj)
if (i.chara_index == req_data_obj->chara_index
&& !memcmp(&i.cos, &req_data_obj->cos, sizeof(item_cos_data))) {
if (i.count != 0x7FFFFFFF)
i.count++;
return;
}
loaded_req_data_obj.push_back(*req_data_obj);
}
int32_t TaskRobLoad::CtrlFunc1() {
field_68 = true;
return 1;
}
int32_t TaskRobLoad::CtrlFunc2() {
return 2;
}
int32_t TaskRobLoad::CtrlFunc3() {
int32_t ret = -1;
if (free_req_data_obj.size()) {
for (ReqDataObj& i : free_req_data_obj) {
UnloadCharaItemsParent(i.chara_index, &i.cos);
FreeLoadedReqDataObj(&i);
}
free_req_data_obj.clear();
}
if (free_req_data.size()) {
for (ReqData& i : free_req_data) {
UnloadCharaObjSetMotionSet(i.chara_index);
FreeLoadedReqData(&i);
}
free_req_data.clear();
}
data_struct* aft_data = &data_list[DATA_AFT];
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
object_database* aft_obj_db = &aft_data->data_ft.obj_db;
if (load_req_data_obj.size()) {
for (ReqDataObj& i : load_req_data_obj) {
AppendLoadedReqDataObj(&i);
LoadCharaItemsParent(i.chara_index, &i.cos, aft_data, aft_obj_db);
load_item_req_data_obj.push_back(i);
}
load_req_data_obj.clear();
ret = 3;
}
if (load_req_data.size()) {
for (ReqData& i : load_req_data) {
AppendLoadedReqData(&i);
LoadCharaObjSetMotionSet(i.chara_index, aft_data, aft_obj_db, aft_mot_db);
load_item_req_data.push_back(i);
}
load_req_data.clear();
ret = 3;
}
return ret;
}
int32_t TaskRobLoad::CtrlFunc4() {
if (load_item_req_data_obj.size()) {
for (ReqDataObj& i : load_item_req_data_obj)
if (LoadCharaItemsCheckNotReadParent(i.chara_index, &i.cos))
return -1;
load_item_req_data_obj.clear();
}
if (!load_item_req_data.size())
return 2;
if (load_item_req_data.size()) {
for (ReqData& i : load_item_req_data)
if (LoadCharaObjSetMotionSetCheck(i.chara_index))
return -1;
load_item_req_data.clear();
}
if (!load_item_req_data.size())
return 2;
return -1;
}
void TaskRobLoad::FreeLoadedReqData(ReqData* req_data) {
for (auto i = loaded_req_data.begin(); i != loaded_req_data.end(); i++)
if (i->chara_index == req_data->chara_index) {
if (i->count > 0)
i->count--;
if (!i->count)
i = loaded_req_data.erase(i);
return;
}
}
void TaskRobLoad::FreeLoadedReqDataObj(ReqDataObj* req_data_obj) {
for (auto i = loaded_req_data_obj.begin(); i != loaded_req_data_obj.end(); i++)
if (i->chara_index == req_data_obj->chara_index
&& !memcmp(&i->cos, &req_data_obj->cos, sizeof(item_cos_data))) {
if (i->count > 0)
i->count--;
if (!i->count)
i = loaded_req_data_obj.erase(i);
return;
}
}
void TaskRobLoad::LoadCharaItem(chara_index chara_index,
int32_t item_no, void* data, const object_database* obj_db) {
if (!item_no)
return;
const std::vector<uint32_t>* item_objset
= item_table_handler_array_get_item_objset(chara_index, item_no);
if (!item_objset)
return;
for (uint32_t i : *item_objset)
if (i != (uint32_t)-1)
object_storage_load_set(data, obj_db, i);
}
bool TaskRobLoad::LoadCharaItemCheckNotRead(chara_index chara_index, int32_t item_no) {
if (!item_no)
return false;
const std::vector<uint32_t>* item_objset
= item_table_handler_array_get_item_objset(chara_index, item_no);
if (!item_objset)
return true;
for (uint32_t i : *item_objset)
if (i != (uint32_t)-1 && object_storage_load_obj_set_check_not_read(i))
return true;
return false;
}
void TaskRobLoad::LoadCharaItems(chara_index chara_index,
item_cos_data* cos, void* data, const object_database* obj_db) {
for (int32_t i = 0; i < ITEM_SUB_MAX; i++)
LoadCharaItem(chara_index, cos->arr[i], data, obj_db);
}
bool TaskRobLoad::LoadCharaItemsCheckNotRead(chara_index chara_index, item_cos_data* cos) {
for (int32_t& i : cos->arr)
if (LoadCharaItemCheckNotRead(chara_index, i))
return true;
return false;
}
bool TaskRobLoad::LoadCharaItemsCheckNotReadParent(chara_index chara_index, item_cos_data* cos) {
return TaskRobLoad::LoadCharaItemsCheckNotRead(chara_index, cos)
|| cos->data.kami == 649 && object_storage_load_obj_set_check_not_read(3291);
}
void TaskRobLoad::LoadCharaItemsParent(chara_index chara_index,
item_cos_data* cos, void* data, const object_database* obj_db) {
LoadCharaItems(chara_index, cos, data, obj_db);
if (cos->data.kami == 649)
object_storage_load_set(data, obj_db, 3291);
}
void TaskRobLoad::LoadCharaObjSetMotionSet(chara_index chara_index,
void* data, const object_database* obj_db, const motion_database* mot_db) {
const chara_init_data* chr_init_data = chara_init_data_get(chara_index);
object_storage_load_set(data, obj_db, chr_init_data->object_set);
motion_set_load_motion(cmn_set_id, "", mot_db);
motion_set_load_mothead(cmn_set_id, "", mot_db);
motion_set_load_motion(chr_init_data->motion_set, "", mot_db);
}
bool TaskRobLoad::LoadCharaObjSetMotionSetCheck(chara_index chara_index) {
const chara_init_data* chr_init_data = chara_init_data_get(chara_index);
if (object_storage_load_obj_set_check_not_read(chr_init_data->object_set)
|| motion_storage_check_mot_file_not_ready(cmn_set_id)
|| mothead_storage_check_mhd_file_not_ready(cmn_set_id))
return true;
return motion_storage_check_mot_file_not_ready(chr_init_data->motion_set);
}
void TaskRobLoad::ResetReqData() {
load_req_data.clear();
free_req_data.clear();
load_item_req_data.clear();
loaded_req_data.clear();
}
void TaskRobLoad::ResetReqDataObj() {
load_req_data_obj.clear();
free_req_data_obj.clear();
load_item_req_data_obj.clear();
loaded_req_data_obj.clear();
}
void TaskRobLoad::UnloadCharaItem(chara_index chara_index, int32_t item_no) {
if (!item_no)
return;
const std::vector<uint32_t>* item_objset
= item_table_handler_array_get_item_objset(chara_index, item_no);
if (!item_objset)
return;
for (uint32_t i : *item_objset)
if (i != (uint32_t)-1)
object_storage_unload_set(i);
}
void TaskRobLoad::UnloadCharaItems(chara_index chara_index, item_cos_data* cos) {
for (int32_t i = 0; i < ITEM_SUB_MAX; i++)
UnloadCharaItem(chara_index, cos->arr[i]);
}
void TaskRobLoad::UnloadCharaItemsParent(chara_index chara_index, item_cos_data* cos) {
if (cos->data.kami == 649)
object_storage_unload_set(3291);
UnloadCharaItems(chara_index, cos);
}
void TaskRobLoad::UnloadCharaObjSetMotionSet(chara_index chara_index) {
const chara_init_data* chr_init_data = chara_init_data_get(chara_index);
object_storage_unload_set(chr_init_data->object_set);
motion_set_unload_motion(cmn_set_id);
motion_set_unload_mothead(cmn_set_id);
motion_set_unload_motion(chr_init_data->motion_set);
}
void TaskRobLoad::UnloadLoadedChara() {
for (ReqDataObj& i : loaded_req_data_obj)
for (int32_t j = i.count; j; j--)
UnloadCharaItemsParent(i.chara_index, &i.cos);
loaded_req_data_obj.clear();
for (ReqData& i : loaded_req_data)
for (int32_t j = i.count; j; j--)
UnloadCharaObjSetMotionSet(i.chara_index);
loaded_req_data.clear();
}
TaskRobManager::TaskRobManager() : ctrl_state(), dest_state() {
}
TaskRobManager::~TaskRobManager() {
}
bool TaskRobManager::init() {
task_rob_load_add_task();
rob_manager_rob_impl* rob_impls1 = rob_manager_rob_impls1_get(this);
for (; rob_impls1->task; rob_impls1++) {
RobImplTask* task = rob_impls1->task;
app::TaskWork::add_task(task, rob_impls1->name);
task->frame_dependent = task->is_frame_dependent();
task->FreeCharaLists();
}
rob_manager_rob_impl* rob_impls2 = rob_manager_rob_impls2_get(this);
for (; rob_impls2->task; rob_impls2++) {
RobImplTask* task = rob_impls2->task;
app::TaskWork::add_task(task, rob_impls2->name);
task->frame_dependent = task->is_frame_dependent();
task->FreeCharaLists();
}
ctrl_state = 0;
dest_state = 0;
return true;
}
bool TaskRobManager::ctrl() {
if (!ctrl_state) {
if (task_rob_load_check_load_req_data())
return false;
if (load_chara.size()) {
data_struct* aft_data = &data_list[DATA_AFT];
bone_database* aft_bone_data = &aft_data->data_ft.bone_data;
motion_database* aft_mot_db = &aft_data->data_ft.mot_db;
for (rob_chara*& i : load_chara) {
i->reset_data(&i->pv_data, aft_bone_data, aft_mot_db);
AppendLoadedCharaList(i);
}
CheckTypeAppendInitCharaLists(&load_chara);
load_chara.clear();
}
ctrl_state = 1;
}
else if (ctrl_state != 1)
return false;
if (free_chara.size()) {
for (rob_chara*& i : free_chara) {
task_rob_load_append_free_req_data(i->chara_index);
task_rob_load_append_free_req_data_obj(i->chara_index, i->item_cos_data.get_cos());
FreeLoadedCharaList(&i->chara_id);
}
for (rob_chara*& i : free_chara) {
rob_chara_type type = i->type;
for (rob_manager_rob_impl* j = rob_manager_rob_impls1_get(this); j->task; j++) {
if (!j->task->check_type(type))
continue;
j->task->FreeInitCharaList(&i->chara_id);
j->task->FreeCtrlCharaList(&i->chara_id);
j->task->AppendFreeCharaList(i);
}
for (rob_manager_rob_impl* j = rob_manager_rob_impls2_get(this); j->task; j++) {
if (!j->task->check_type(type))
continue;
j->task->FreeInitCharaList(&i->chara_id);
j->task->FreeCtrlCharaList(&i->chara_id);
j->task->AppendFreeCharaList(i);
}
}
free_chara.clear();
}
if (init_chara.size()) {
for (rob_chara*& i : init_chara) {
if (CheckHasRobCharaLoad(i))
continue;
load_chara.push_back(i);
task_rob_load_append_load_req_data(i->chara_index);
task_rob_load_append_load_req_data_obj(i->chara_index, i->item_cos_data.get_cos());
}
init_chara.clear();
ctrl_state = 0;
}
return false;
}
bool TaskRobManager::dest() {
switch (dest_state) {
case 0: {
rob_manager_rob_impl* rob_impls1 = rob_manager_rob_impls1_get(this);
for (; rob_impls1->task; rob_impls1++)
rob_impls1->task->del();
rob_manager_rob_impl* rob_impls2 = rob_manager_rob_impls2_get(this);
for (; rob_impls2->task; rob_impls2++)
rob_impls2->task->del();
init_chara.clear();
load_chara.clear();
free_chara.clear();
loaded_chara.clear();
dest_state = 1;
}
case 1:
if (!task_rob_load_del_task())
return false;
dest_state = 2;
return true;
default:
return false;
}
}
void TaskRobManager::disp() {
}
void TaskRobManager::AppendFreeCharaList(rob_chara* rob_chr) {
if (!rob_chr || rob_chr->chara_id >= ROB_CHARA_COUNT || free_chara.size() >= ROB_CHARA_COUNT)
return;
int32_t chara_id = rob_chr->chara_id;
for (auto i = init_chara.begin(); i != init_chara.end();)
if ((*i)->chara_id == chara_id) {
i = init_chara.erase(i);
return;
}
else
i++;
bool loaded_chara_found = false;
for (rob_chara*& i : loaded_chara)
if (i->chara_id == chara_id) {
loaded_chara_found = true;
break;
}
bool load_chara_found = false;
for (rob_chara*& i : load_chara)
if (i->chara_id == chara_id) {
load_chara_found = true;
break;
}
if (!loaded_chara_found && !load_chara_found)
return;
bool free_chara_found = false;
for (rob_chara*& i : free_chara)
if (i->chara_id == chara_id) {
free_chara_found = true;
break;
}
if (!free_chara_found)
free_chara.push_back(rob_chr);
}
void TaskRobManager::AppendInitCharaList(rob_chara* rob_chr) {
if (!rob_chr || rob_chr->chara_id >= ROB_CHARA_COUNT || init_chara.size() >= ROB_CHARA_COUNT)
return;
int32_t chara_id = rob_chr->chara_id;
bool loaded_chara_found = false;
for (rob_chara*& i : loaded_chara)
if (i->chara_id == chara_id) {
loaded_chara_found = true;
break;
}
bool load_chara_found = false;
for (rob_chara*& i : load_chara)
if (i->chara_id == chara_id) {
load_chara_found = true;
break;
}
if (loaded_chara_found || load_chara_found)
return;
bool init_chara_found = false;
for (rob_chara*& i : init_chara)
if (i->chara_id == chara_id) {
init_chara_found = true;
break;
}
if (!init_chara_found)
init_chara.push_back(rob_chr);
}
void TaskRobManager::AppendLoadedCharaList(rob_chara* rob_chr) {
if (!rob_chr || rob_chr->chara_id >= ROB_CHARA_COUNT || loaded_chara.size() >= ROB_CHARA_COUNT)
return;
int32_t chara_id = rob_chr->chara_id;
bool loaded_chara_found = false;
for (rob_chara*& i : loaded_chara)
if (i->chara_id == chara_id) {
loaded_chara_found = true;
break;
}
if (!loaded_chara_found)
loaded_chara.push_back(rob_chr);
}
bool TaskRobManager::CheckCharaLoaded(rob_chara* rob_chr) {
if (!app::TaskWork::check_task_ready(this)
|| rob_chr->chara_id < 0 || rob_chr->chara_id >= ROB_CHARA_COUNT)
return false;
int8_t chara_id = rob_chr->chara_id;
for (rob_chara*& i : free_chara)
if (i->chara_id == chara_id)
return false;
for (rob_chara*& i : loaded_chara)
if (i->chara_id == chara_id)
return true;
return false;
}
bool TaskRobManager::CheckHasRobCharaLoad(rob_chara* rob_chr) {
if (!rob_chr || rob_chr->chara_id >= ROB_CHARA_COUNT || !load_chara.size())
return false;
int32_t chara_id = rob_chr->chara_id;
for (rob_chara*& i : load_chara)
if (i->chara_id == chara_id)
return true;
return false;
}
void TaskRobManager::CheckTypeAppendInitCharaLists(std::list<rob_chara*>* rob_chr_list) {
for (rob_chara*& i : *rob_chr_list) {
rob_chara_type type = i->type;
rob_manager_rob_impl* rob_impls1 = rob_manager_rob_impls1_get(this);
for (; rob_impls1->task; rob_impls1++) {
RobImplTask* task = rob_impls1->task;
if (task->check_type(type))
task->AppendInitCharaList(i);
}
rob_manager_rob_impl* rob_impls2 = rob_manager_rob_impls2_get(this);
for (; rob_impls2->task; rob_impls2++) {
RobImplTask* task = rob_impls2->task;
if (task->check_type(type))
task->AppendInitCharaList(i);
}
}
}
void TaskRobManager::FreeLoadedCharaList(int8_t* chara_id) {
if (!chara_id || *chara_id >= ROB_CHARA_COUNT || !loaded_chara.size())
return;
for (auto i = loaded_chara.begin(); i != loaded_chara.end();)
if ((*i)->chara_id == *chara_id) {
i = loaded_chara.erase(i);
return;
}
else
i++;
}
bool TaskRobManager::GetWait(rob_chara* rob_chr) {
if (!app::TaskWork::check_task_ready(this))
return false;
int32_t chara_id = rob_chr->chara_id;
if (chara_id < 0 || chara_id >= ROB_CHARA_COUNT)
return false;
for (auto& i : init_chara)
if (i->chara_id == chara_id)
return true;
for (auto& i : load_chara)
if (i->chara_id == chara_id)
return true;
for (auto& i : loaded_chara)
if (i->chara_id == chara_id)
return true;
for (auto& i : free_chara)
if (i->chara_id == chara_id)
return true;
return false;
}
TaskRobMotionModifier::TaskRobMotionModifier() {
}
TaskRobMotionModifier::~TaskRobMotionModifier() {
}
bool TaskRobMotionModifier::init() {
return true;
}
static void sub_1405484A0(rob_chara* rob_chr) {
rob_chr->data.motion.step_data.field_4 = rob_chr->data.motion.step_data.frame;
if (rob_chr->data.motion.step_data.step < 0.0f)
rob_chr->data.motion.step_data.frame = 1.0f;
else
rob_chr->data.motion.step_data.frame = rob_chr->data.motion.step_data.step;
rob_chara_bone_data_set_step(rob_chr->bone_data, rob_chr->data.motion.step_data.frame);
float_t step = rob_chr->data.motion.step;
if (step < 0.0f)
step = rob_chr->data.motion.step_data.frame;
rob_chr->item_equip->set_osage_step(step);
if (!(rob_chr->data.motion.field_28 & 0x40)) {
if (rob_chr->data.field_8.field_B8.field_7C > 0.0f)
rob_chr->data.motion.step_data.frame = rob_chr->data.field_8.field_B8.field_80;
return;
}
if (!rob_chr->data.field_1588.field_0.field_298)
return;
if (!rob_chr->field_20 || rob_chr->data.motion.frame_data.frame >= rob_chr->data.field_1588.field_0.field_29C) {
rob_chr->data.motion.step_data.frame = 1.0f;
rob_chr->data.motion.field_28 &= ~0x40;
return;
}
float_t v6 = 1.0f;
/*size_t v7 = rob_chr->field_20;
if (rob_chr->data.field_1588.field_0.field_298 & 0x200
|| (stru_140A2E410[*(int32_t*)(v7 + 6744)][rob_chr->data.field_1588.field_0.field_298 & 0xFF]
&& *(int32_t*)(v7 + 6736) & 0x02)) {
float_t v11 = rob_chr->data.field_1588.field_0.field_2A4;
switch (rob_chr->data.field_1588.field_0.field_2A0) {
case 1:
v11 += *(float_t*)(v7 + 6608);
break;
case 2:
v11 += *(float_t*)(v7 + 6720);
break;
case 3:
v11 += *(float_t*)(v7 + 6724);
break;
case 4:
v11 += *(float_t*)(v7 + 6728);
break;
}
float_t v12 = v11 - *(float_t*)(v7 + 1752);
if (v12 > 0.0f)
v6 = (rob_chr->data.field_1588.field_0.field_29C - rob_chr->data.motion.frame_data.frame) / v12;
}*/
if (v6 < rob_chr->data.field_1588.field_0.field_2A8)
v6 = rob_chr->data.field_1588.field_0.field_2A8;
if (v6 <= rob_chr->data.field_1588.field_0.field_2AC)
rob_chr->data.motion.step_data.frame = v6;
else
rob_chr->data.motion.step_data.frame = rob_chr->data.field_1588.field_0.field_2AC;
return;
}
bool TaskRobMotionModifier::ctrl() {
if (pv_osage_manager_array_get_disp())
return false;
for (rob_chara*& i : init_chara)
if (i)
AppendCtrlCharaList(i);
init_chara.clear();
for (rob_chara*& i : ctrl_chara)
if (i)
sub_1405484A0(i);
for (rob_chara*& i : ctrl_chara)
if (i)
i->rob_motion_modifier_ctrl();
free_chara.clear();
return false;
}
bool TaskRobMotionModifier::dest() {
FreeCharaLists();
return true;
}
bool TaskRobMotionModifier::check_type(rob_chara_type type) {
return type >= ROB_CHARA_TYPE_0 && type <= ROB_CHARA_TYPE_2;
}
bool TaskRobMotionModifier::is_frame_dependent() {
return true;
}
TaskRobPrepareAction::TaskRobPrepareAction() {
}
TaskRobPrepareAction::~TaskRobPrepareAction() {
}
bool TaskRobPrepareAction::init() {
return true;
}
bool TaskRobPrepareAction::ctrl() {
return false;
}
bool TaskRobPrepareAction::dest() {
FreeCharaLists();
return true;
}
bool TaskRobPrepareAction::check_type(rob_chara_type type) {
return type >= ROB_CHARA_TYPE_0 && type <= ROB_CHARA_TYPE_2;
}
bool TaskRobPrepareAction::is_frame_dependent() {
return true;
}
TaskRobPrepareControl::TaskRobPrepareControl() {
}
TaskRobPrepareControl::~TaskRobPrepareControl() {
}
bool TaskRobPrepareControl::init() {
return true;
}
static void sub_14053F300(RobPartialMotion* a1) {
if (!sub_14053F2B0(a1))
return;
if (sub_14053F280(a1)) {
float_t frame = a1->data.frame + a1->data.play_frame_step;
float_t last_frame = a1->data.frame_count - 1.0f;
switch (a1->data.field_38) {
case 0:
if (frame > last_frame)
frame = last_frame;
break;
case 1:
if (frame >= last_frame)
frame = fmodf(frame - last_frame, last_frame);
break;
case 2:
if (frame > last_frame)
frame = 0.0f;
break;
case 3:
if (frame > last_frame) {
a1->data.state = 4;
frame = last_frame - fmodf(frame - last_frame, last_frame);
}
break;
}
a1->data.frame = frame;
}
else if (sub_14053F270(a1)) {
float_t frame = a1->data.frame - a1->data.play_frame_step;
float_t last_frame = a1->data.frame_count - 1.0f;
switch (a1->data.field_38) {
case 0:
if (frame < 0.0f)
frame = 0.0f;
break;
case 1:
if (frame <= 0.0f)
frame = last_frame - fmodf(-frame, last_frame);
break;
case 2:
if (frame < 0.0f)
frame = last_frame;
break;
case 3:
if (frame < 0.0f) {
a1->data.state = 2;
frame = fmodf(-frame, last_frame);
}
break;
}
a1->data.frame = frame;
}
else if (sub_14053F2A0(a1)) {
if (a1->data.field_24 >= 0.0f)
a1->data.field_24 -= a1->data.play_frame_step;
}
else if (sub_14053F290(a1)) {
if (a1->data.frame_data)
a1->data.frame = a1->data.frame_data->frame;
if (a1->data.step_data)
a1->data.play_frame_step = a1->data.step_data->frame;
}
}
static void sub_140548660(rob_chara* rob_chr) {
rob_chr->data.motion.frame_data.prev_frame = rob_chr->data.motion.frame_data.frame;
rob_chr->bone_data->sub_14041DBA0();
if (rob_chr->data.motion.field_28 & 0x80)
rob_chr->bone_data->set_frame(rob_chr->data.motion.frame_data.last_set_frame);
rob_chr->data.motion.frame_data.frame = rob_chr->bone_data->get_frame();
sub_14053F300(&rob_chr->data.motion.field_150.face);
sub_14053F300(&rob_chr->data.motion.field_150.hand_l);
sub_14053F300(&rob_chr->data.motion.field_150.hand_r);
sub_14053F300(&rob_chr->data.motion.field_150.mouth);
sub_14053F300(&rob_chr->data.motion.field_150.eyes);
sub_14053F300(&rob_chr->data.motion.field_150.eyelid);
sub_14053F300(&rob_chr->data.motion.field_3B0.face);
sub_14053F300(&rob_chr->data.motion.field_3B0.hand_l);
sub_14053F300(&rob_chr->data.motion.field_3B0.hand_r);
sub_14053F300(&rob_chr->data.motion.field_3B0.mouth);
sub_14053F300(&rob_chr->data.motion.field_3B0.eyes);
sub_14053F300(&rob_chr->data.motion.field_3B0.eyelid);
}
static void sub_140548460(rob_chara* rob_chr) {
rob_chr->data.field_2 ^= (rob_chr->data.field_2 ^ (2 * rob_chr->data.field_2)) & 0x10;
if (rob_chr->data.field_1588.field_0.field_20.field_0 & 0x01)
rob_chr->data.field_2 |= 0x08;
else
rob_chr->data.field_2 &= ~0x08;
}
bool TaskRobPrepareControl::ctrl() {
if (pv_osage_manager_array_get_disp())
return false;
for (rob_chara*& i : init_chara)
if (i)
AppendCtrlCharaList(i);
init_chara.clear();
for (rob_chara*& i : ctrl_chara)
if (i)
sub_1405484A0(i);
for (rob_chara*& i : ctrl_chara)
if (i) {
sub_140548660(i);
sub_140548460(i);
}
free_chara.clear();
return false;
}
bool TaskRobPrepareControl::dest() {
FreeCharaLists();
return true;
}
bool TaskRobPrepareControl::check_type(rob_chara_type type) {
return type >= ROB_CHARA_TYPE_0 && type <= ROB_CHARA_TYPE_2;
}
bool TaskRobPrepareControl::is_frame_dependent() {
return true;
}