Files
korenkonder_ReDIVA/src/CRE/data.hpp
T

122 lines
3.0 KiB
C++

/*
by korenkonder
GitHub/GitLab: korenkonder
*/
#pragma once
#include <string>
#include <vector>
#include "../KKdLib/default.hpp"
#include "../KKdLib/database/aet.hpp"
#include "../KKdLib/database/auth_3d.hpp"
#include "../KKdLib/database/bone.hpp"
#include "../KKdLib/database/motion.hpp"
#include "../KKdLib/database/object.hpp"
#include "../KKdLib/database/sprite.hpp"
#include "../KKdLib/database/stage.hpp"
#include "../KKdLib/database/texture.hpp"
#include "../KKdLib/vec.hpp"
enum data_type {
DATA_AFT = 0,
DATA_F2LE,
DATA_F2BE,
DATA_FT,
DATA_M39,
DATA_VRFL,
DATA_X,
DATA_XHD,
DATA_MAX,
};
struct data_struct_file {
std::string path;
std::string name;
data_struct_file();
~data_struct_file();
};
struct data_struct_directory {
std::string path;
std::string name;
data_struct_directory();
~data_struct_directory();
};
struct data_struct_path {
std::string path;
std::vector<data_struct_directory> data;
data_struct_path();
~data_struct_path();
};
struct data_f2 {
bone_database bone_data;
data_f2();
~data_f2();
};
struct data_ft {
aet_database aet_db;
auth_3d_database auth_3d_db;
bone_database bone_data;
motion_database mot_db;
object_database obj_db;
sprite_database spr_db;
stage_database stage_data;
texture_database tex_db;
data_ft();
~data_ft();
};
struct data_x {
bone_database bone_data;
data_x();
~data_x();
};
struct data_struct {
data_type type;
bool ready;
std::vector<data_struct_path> data_paths;
std::vector<std::string> glitter_list_names;
prj::vector_pair<uint64_t, const char*> glitter_list_fnv1a64m;
prj::vector_pair<uint64_t, const char*> glitter_list_murmurhash;
data_f2 data_f2;
data_ft data_ft;
data_x data_x;
data_struct();
~data_struct();
bool check_directory_exists(const char* dir);
bool check_file_exists(const char* path);
bool check_file_exists(const char* dir, const char* file);
bool check_file_exists(const char* dir, uint32_t hash);
std::vector<data_struct_file> get_directory_files(const char* dir);
bool get_file(const char* dir, uint32_t hash, const char* ext, std::string& file);
bool get_file_path(std::string& path);
bool get_file_path(const char* dir, const char* file, std::string& path);
bool load_file(void* data, const char* path,
bool (*load_func)(void* data, const char* dir, const char* file, uint32_t hash));
bool load_file(void* data, const char* dir, const char* file,
bool (*load_func)(void* data, const char* dir, const char* file, uint32_t hash));
bool load_file(void* data, const char* dir, uint32_t hash, const char* ext,
bool (*load_func)(void* data, const char* dir, const char* file, uint32_t hash));
};
extern data_struct* data_list;
extern void data_struct_init();
extern void data_struct_load(const char* path);
extern void data_struct_load(const wchar_t* path);
extern void data_struct_load_db();
extern void data_struct_free();