/* by korenkonder GitHub/GitLab: korenkonder */ #include "graphics.h" bool graphics_enabled = true; classes_struct graphics_classes[3] = { { .name = "Background Color", .flags = CLASSES_IN_CONTEXT_MENU, .enabled = &background_color_enabled, .dispose = (void*)background_color_dispose, .init = (void*)background_color_init, .control = (void*)0, .drop = (void*)0, .imgui = (void*)background_color_imgui, .input = (void*)background_color_input, .render = (void*)background_color_render, .sound = (void*)0, .lock = 0, .sub_classes = 0, .sub_classes_count = 0, }, { .name = "Post Process", .flags = CLASSES_IN_CONTEXT_MENU, .enabled = &post_process_enabled, .dispose = (void*)post_process_dispose, .init = (void*)post_process_init, .control = (void*)0, .drop = (void*)0, .imgui = (void*)post_process_imgui, .input = (void*)post_process_input, .render = (void*)post_process_render, .sound = (void*)0, .lock = 0, .sub_classes = 0, .sub_classes_count = 0, }, { .name = "Glitter##Counter", .flags = CLASSES_IN_CONTEXT_MENU, .enabled = &glitter_counter_enabled, .dispose = (void*)glitter_counter_dispose, .init = (void*)glitter_counter_init, .control = (void*)0, .drop = (void*)0, .imgui = (void*)glitter_counter_imgui, .input = (void*)glitter_counter_input, .render = (void*)glitter_counter_render, .sound = (void*)0, .lock = 0, .sub_classes = 0, .sub_classes_count = 0, }, };