korenkonder
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8d31d7c0fa
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Fixed issues with clashing graphics in long game runs
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2025-06-28 23:38:13 +03:00 |
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korenkonder
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1fe986fb27
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Don't change active texture index when not needed
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2025-06-17 15:49:22 +03:00 |
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korenkonder
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357fdf7386
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Fixed Meiteki Cybernetics' missing Light Proj
Forgot that glClearBuffer is also affected by writemasks
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2025-06-10 10:50:22 +03:00 |
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korenkonder
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882e58686c
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Made it actually run on OpenGL 4.1 and 4.2 (Stage Effect)
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2025-05-23 23:18:27 +03:00 |
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korenkonder
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117d719498
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Vulkan: Optimized texture update making fewer memory allocations
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2025-04-28 13:17:46 +03:00 |
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korenkonder
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6674d70fc4
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Rewrote gl_rend_state
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2025-04-27 17:32:22 +03:00 |
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korenkonder
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361cce4419
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Added gl_rend_state_index
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2025-04-25 21:21:58 +03:00 |
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korenkonder
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452b12e000
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gl_rend_state massive overhaul. Created render_data_context
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2025-04-25 20:38:15 +03:00 |
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korenkonder
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eab35bf2c2
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Renamed gl_state to gl_rend_state
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2025-04-23 23:57:23 +03:00 |
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