Commit Graph
15 Commits
Author SHA1 Message Date
korenkonder b1b11cc2c3 Reworked Input system
Yes, now Input is based on implementation based on GLUT that I bolted on
over GLFW. At least it's accurate to the game now.
2026-02-23 09:57:22 +03:00
korenkonder 2f389d75d8 Defined prj::MemoryManager 2026-02-21 16:05:19 +03:00
korenkonder cd04f994f1 Removed lock_cs 2024-08-18 00:54:01 +03:00
korenkonder 9f2b556f18 Moved framerate related stuff to it's own file 2024-07-23 00:58:13 +03:00
korenkonder 2b6b0e0e2c Don't interact with dw_gui if ImGui window is selected 2024-07-06 12:48:30 +03:00
korenkonder a0ecd7f2ef Small classes fix 2024-01-28 11:53:23 +03:00
korenkonder d7747189b2 LightDw 2024-01-09 23:07:22 +03:00
korenkonder 43c8e7c79b Small refactor 2023-07-08 04:05:24 +03:00
korenkonder 29712f5440 Add Mouse Scroll input to dw 2023-07-07 08:34:14 +03:00
korenkonder 02c87cde3c dw_gui is fully functional now (except dw::Menu) 2023-06-27 03:49:44 +03:00
korenkonder ea2f0ab36e Fully functional dw_gui 2023-06-26 17:31:53 +03:00
korenkonder df3167787f Separation and small optimization. v0.7.1.0 2023-02-12 04:13:59 +03:00
korenkonder 3fc7be1b3b Glitter Editor improvements. Added OBJHRC to MOT conversion for PV826 2022-12-29 08:43:50 +03:00
korenkonder c96c52d4d3 Temp commit. Auth3D Object HRC breakdown 2022-12-10 03:14:07 +03:00
korenkonder 64c1775f92 Temp commit. X PV. ImGui is broken a bit 2022-08-04 00:39:23 +03:00