From f062103bbf2329ab8a79d0463ee617db41f5b487 Mon Sep 17 00:00:00 2001 From: korenkonder Date: Wed, 15 May 2024 04:45:27 +0300 Subject: [PATCH] Forgot to change variables here --- src/ReDIVA/x_pv_game.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/ReDIVA/x_pv_game.cpp b/src/ReDIVA/x_pv_game.cpp index 5fc0deca..22a5efc9 100644 --- a/src/ReDIVA/x_pv_game.cpp +++ b/src/ReDIVA/x_pv_game.cpp @@ -6167,7 +6167,7 @@ bool x_pv_game::ctrl() { wglDXLockObjectsNV(d3d_gl_handle, 1, &d3d_gl_rbo_handle[next_idx]); gl_state_bind_framebuffer(d3d_gl_fbo[next_idx]); - gl_state_active_bind_texture_2d(0, tex->tex); + gl_state_active_bind_texture_2d(0, tex->glid); glViewport(0, 0, width, height); uniform_value[U_REDUCE] = 0; shaders_ft.set(SHADER_FT_REDUCE); @@ -6228,7 +6228,7 @@ bool x_pv_game::ctrl() { D3D11_MAPPED_SUBRESOURCE mapped_alpha_res = {}; HRESULT result_alpha = d3d_device_context->Map(d3d_alpha_texture[0], 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped_alpha_res); if (SUCCEEDED(result) && SUCCEEDED(result_alpha)) { - gl_state_bind_texture_2d(tex->tex); + gl_state_bind_texture_2d(tex->glid); glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_HALF_FLOAT, nvenc_temp_pixels.data()); gl_state_bind_texture_2d(0); @@ -6296,7 +6296,7 @@ bool x_pv_game::ctrl() { #else D3D11_MAPPED_SUBRESOURCE mapped_res = {}; if (SUCCEEDED(d3d_device_context->Map(d3d_texture[0], 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped_res))) { - gl_state_bind_texture_2d(tex->tex); + gl_state_bind_texture_2d(tex->glid); glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_HALF_FLOAT, nvenc_temp_pixels.data()); gl_state_bind_texture_2d(0); @@ -6348,7 +6348,7 @@ bool x_pv_game::ctrl() { #elif BAKE_PNG std::vector temp_pixels; temp_pixels.resize((size_t)width * (size_t)height * 4 * sizeof(uint8_t)); - gl_state_bind_texture_2d(tex->tex); + gl_state_bind_texture_2d(tex->glid); glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, temp_pixels.data()); gl_state_bind_texture_2d(0);