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https://github.com/korenkonder/ReDIVA.git
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Remove Vulkan support
Anyway it was initial support
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@@ -0,0 +1,48 @@
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/*
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by korenkonder
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GitHub/GitLab: korenkonder
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*/
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#if CRE_DEV
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#include "shader_dev.hpp"
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#include "../KKdLib/str_utils.hpp"
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#include "gl_state.hpp"
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#include "random.hpp"
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#include "render_context.hpp"
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enum shader_dev_sub_enum {
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SHADER_DEV_SUB_SHADER_FFP = 0,
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SHADER_DEV_SUB_SHADER_END,
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};
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#define shader_table_struct(n) \
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{ \
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#n, \
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SHADER_DEV_##n, \
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sizeof(n##_table) / sizeof(shader_sub_table), \
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n##_table, \
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sizeof(n##_uniform) / sizeof(uniform_name), \
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n##_uniform, \
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n##_permut, \
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}
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const shader_table shader_dev_table[] = {
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{
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"SHADER_FFP",
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SHADER_DEV_FFP,
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0,
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0,
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0,
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0,
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0,
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},
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};
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#undef shader_table_struct
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#undef shader_table_struct
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const size_t shader_dev_table_size =
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sizeof(shader_dev_table) / sizeof(shader_table);
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shader_set_data shaders_dev;
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#endif
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