Fixed some things

This commit is contained in:
korenkonder
2023-02-12 21:41:06 +03:00
parent cf806af8b7
commit e27f853c29
9 changed files with 114 additions and 109 deletions
+2 -2
View File
@@ -384,7 +384,7 @@ void post_process::draw_lens_flare(camera* cam) {
sun_quad_ubo.WriteMapMemory(shader_data);
glBeginQuery(GL_SAMPLES_PASSED, lens_shaft_query[next_query_index]);
shaders_ft.draw_arrays(GL_TRIANGLE_STRIP, 0, 4);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glEndQuery(GL_SAMPLES_PASSED);
mat4_translate_mult(&cam->view, (vec3*)&v44, &mat);
@@ -399,7 +399,7 @@ void post_process::draw_lens_flare(camera* cam) {
sun_quad_ubo.WriteMapMemory(shader_data);
glBeginQuery(GL_SAMPLES_PASSED, lens_flare_query[next_query_index]);
shaders_ft.draw_arrays(GL_TRIANGLE_STRIP, 0, 4);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glEndQuery(GL_SAMPLES_PASSED);
gl_state_set_color_mask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);