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https://github.com/korenkonder/ReDIVA.git
synced 2026-10-06 13:48:01 +03:00
Force TAA to be off by default
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+2
-2
@@ -377,7 +377,7 @@ namespace rndr {
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float_t bottom = -tan_fov + tan_fov * bottom_scale;
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float_t top = tan_fov + tan_fov * top_scale;
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/*if (taa) {
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if (taa) {
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float_t offset = taa_texture_selector == 1 ? -0.25f : 0.25f;
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float_t left_right_offset = (right - left) * offset / (float_t)render_width[0];
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float_t bottom_top_offset = (top - bottom) * offset / (float_t)render_height[0];
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@@ -385,7 +385,7 @@ namespace rndr {
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right += left_right_offset;
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bottom += bottom_top_offset;
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top += bottom_top_offset;
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}*/
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}
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mat4_frustrum(left, right, bottom, top, z_near, z_far, mat);
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}
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